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    08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
    05/04/17New trial board added: /bant/ - International/Random
    10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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    R: 0▶
    /vst/ is a place to discuss all types of strategy video games, including both turn-based and real-time strategy, turn-based and real-time tactics, single-player and multi-player (including MOBAs). All platforms are welcome. Does this mean discussion of strategy games is banned on other video game boards? No! /vst/ is just a separate board specifically focused on strategy games where discussions about your favorite games can thrive. Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!
    R: 458 / I: 24▶
    Cyber Knights: Flashpoint just got out of the EA. It's an xcom-like cyberpunk turn-based tactics. Thoughs?
    R: 386 / I: 46▶
    R: 329 / I: 33▶
    All guides i find online write that Darth Vader is one man army super unit that can take planets in ground battle at his lonesome, but i found him to be too underwhelming. what he is great blaster magnet and that's it. Emperor is kinda weak as well. Jedi hero on other hand are all fucking OP as hell. Kenobi can auto heal, is tanky as hell, way more tankier than vader anyway, Luke is very fast and you can turn invisible and run away if he's low on HP, and yoda IIRC can auto heal as well. General Veers is Empire's MVP of ground combat. he can spam units and his range is almost like artillery unit. and how you use Boba Fett in ground combat? his jetpack is good if you need to run away, but other than his flamethrower, he's just bit tankier stormtrooper (against anything other than infantry, he's useless)
    R: 423 / I: 73▶
    Final Fantasy Tactics, Tactics Ogre, and any derivatives in this thread! The Final Fantasy Tactics remaster is out, as well as the Tactics Ogre remaster. Also shilling the excellent One Vision mod for the PSP version of Tactics Ogre, which rivals and even exceeds the Reborn remaster, depending on taste.
    R: 325 / I: 89▶
    An awful thread for devs and no-devs to post their awful ideas for strategy games that will never see the light of day, etc. previous thread: >>2032893 >Useful resources for making games Free icons: https://game-icons.net/ Free HQ textures: https://ambientcg.com/ Kanban for organization: https://www.kanbanthing.com/ 3D modelling program: https://www.blender.org/ Pixel art editor: https://www.aseprite.org/ Image editor: https://www.gimp.org/ Vector editor: https://inkscape.org/ Map editor: https://qgis.org/ Game engine: https://godotengine.org/ Music composer: https://onlinesequencer.net/ SFX generator: https://elevenlabs.io/
    R: 228 / I: 100▶
    Thread to discuss Graviteam Tactics and Combat Mission games. Screenshots and AAR's welcome.
    R: 175 / I: 12▶
    Gigachad edition Post about Illwinter Game Design's Dominions series
    R: 313 / I: 39▶
    Finest Hour is a pretty fine update, but I really have no idea how you are supposed to take out the Churchill MK VII. Especially as germany. The only units with enough armor penetration are the 10.5 artillery and the Jagdpanther - which is kind of a problem if there are three of these assholes. How are you supposed to take them down?
    R: 105 / I: 22▶
    I've been completely out of the loop on what happened to PM for the last couple of years. More or less gave up on them with the launch of Limbus, and the old mongolian basketweaving forum alongside it. Has anything good happened in the last three years, or is Director just coasting on whales? Got a notification from PM's youtube channel out of the blue and remembered that this was once a part of my life. Also what's with the new captchas and having to wait five minutes? Are the bots that rampant?
    R: 198 / I: 44▶
    Total war - warhammer is on sale Any of them worth getting? Why do they still have denuvo 20 years after release?
    R: 426 / I: 81▶
    Previous thread: >>2187019 What are people's ideas/hopes/wants for the next DLC? Do you strive to expand across the entire map, or build a singular megacity? What's your largest republic population to date?
    R: 138 / I: 7▶
    What're they cooking up
    R: 224 / I: 30▶
    Calling all /vst/ users! I need data! What was the first RTS game you ever played?
    R: 214 / I: 33▶
    You right click on units to select them and move them by using right click. On the top right there are what your units can do, and by holding right click on a walled settlement you recruit units. It is an extremely simple, intuitive game to play but the templeOS aesthetic tricks you into thinking it has some schizophrenic hotkey tank commands or hidden mechanics beyond your little zoomer comprehension
    R: 189 / I: 30▶
    Now that the dust has settled, was the PvP focused design a good choice? >Download https://1337x.to/torrent/6636239/Heroes-of-Might-and-Magic-Olden-Era/ Previous: >>2389871
    R: 374 / I: 17▶
    >Starcraft 1 >Tassadar breaks away from tradition and cooperates with the dark templars and the terrans to defeat a common enemy oooh so heckin based this is the only way we must embrace diversity >Starcraft 2 >Artanis breaks away from tradition and cooperates with the Zerg and the terrans to defeat a common enemy NOOOOO FUCKING SJWs RUINED MY GAME FUCK DIVERSITY why are people like this?
    R: 96 / I: 9▶
    why are the jewSA overpowered in every game?
    R: 520 / I: 135▶
    Polish tourism edition. Why wait ten years for EU5 to be finished when you can play EU4 right now?
    R: 88 / I: 5▶
    do you like this franchise? I heard Rebellion is good
    R: 81 / I: 5▶
    its the best civ game ever and its not even close
    R: 53 / I: 4▶
    >mine is the song of life How did we go from old AOW kino to what we have now
    R: 242 / I: 45▶
    Summer as hot as Cleopatra edition. Thread about historical Total War games and their mods. previous thread >>2324264
    R: 142 / I: 34▶
    Is anyone else playing this game? Really fun cold war sim. The gameplay revolves around radar and detection.
    R: 308 / I: 40▶
    let's talk about the game, your favorite custom maps, what you've been playing, what units you love/hate, pro matches and tournaments, and more.
    R: 36 / I: 9▶
    >picrel >PAIZO! GIVE ME A STRATEGY GAME SET IN GOLARION AND MY LIFE IS YOURS! >(no the crusade mode of wotr does not count) FOR THE THRICE-DAMNED HOUSE OF THRUNE!
    R: 47 / I: 15▶
    How is Solium Infernum? You never hear anyone talk about it when 4X games are discussed.
    R: 542 / I: 87▶
    >Heard that a new patch recently came out >Decide to dive back in to try it out >Starting building up buildings and RGOs based on their potential tax income to starting bolstering my funds >None of these fucking buildings seem to have increased my income one fucking red cent, the only thing that seems to increase my income is building roads and bridges I guess I have to learn this whole fucking game all over again. What did they change to economy?
    R: 119 / I: 63▶
    The Galaxy thus far... Technical details: >Irregular Galaxy Shape >Dense Nebulae Density >2000 Star Systems >10x10 Sectors >21 Starting Empires >Aggression = Chaos >Difficulty = Extreme >Research Speed = Slow >Pirates = Very Many >Space Creatures = Normal And the details not mentioned in the save file loader are the fact I decided to play with random techs, which makes me want to fly myself into a star. It's been interesting, but having stuff like Planetary Exploration locked at it's third tech has been the rough kind of interesting. And at the moment in this particular run, we focus now on a small story with Galactic ramifications that began with a er.. well, disturbance in the Char Dilba Disturbance, an ion storm encompassing the star of the same namesake, Char Dilba. Anymore looking forward to the next updates or DLCs?
    R: 73 / I: 17▶
    Does anyone want to talk abou it?
    R: 138 / I: 29▶
    I've played Darkest Hour for years and am trying to get into Hearts of Iron III again, let's have a HoI3 thread. I've picked up my Germany save again that I started last year. Currently at the start of Barbarossa.
    R: 333 / I: 46▶
    Age of empires 3 chads we are so back
    R: 58 / I: 11▶
    ITT: /vst/ games with NO possibility of remastering
    R: 164 / I: 18▶
    Thread for discussion of Europa Universalis, Europa Universalis II (and it's expansion pack Asia Chapters), Europa Universalis III(and it's expansion packs Napoleon's Ambition, In Nomine, Heir to the Throne, and Divine Wind) and anything else regarding the first three games in the series.
    R: 75 / I: 15▶
    Anyone playing this?
    R: 313 / I: 55▶
    Sid Meier's Alpha Centauri or SMAC Picked it up recently and really enjoying it even if it takes a lot to get into and the unit designer is a chore. Anyone have any advice on economic victory? The other ones seem to be 10x easier, at least with their designated factions, but the fact that mind control costs double with bad relations, and everyone but the UN hates the optimal social policies for money, hurts.
    R: 518 / I: 72▶
    1.0 is out. How are you runs going?
    R: 48 / I: 16▶
    I'll like to find out how many JP strategy games are there, so I'll dump covers in this thread. I'll start with the oldest and most recognizable franchise from Koei.
    R: 120 / I: 22▶
    dead game edition CTS: campaigntrailshowcase.com/campaign-trail/index.html NCT: newcampaigntrail.com/campaign-trail/index.html
    R: 63 / I: 15▶
    Where is the general for games that have no general
    R: 234 / I: 43▶
    Reigning champion Park Sang Hyun, Zerg Gigachad Soma, has won ASL 21 against the now disgraced Terranny, securing his second title and the SIXTH ASL in a row for Zerg Chads, contributing to a Historic Zerg Chad performance, the best ever so far. In light of this fact, it's safe to say that Terrannies have now joined Tossers, and will never win another title. Thank you for your attention to this matter.
    R: 37 / I: 1▶
    How do you go about and make one? I'm not aware of any games that simulate it properly besides adding some static modifiers and the like. Maybe RTS games are better suited for this kind of thing.
    R: 38 / I: 10▶
    yup
    R: 460 / I: 90▶
    Previous: >>2426335 Cheese means victory in Surakeši
    R: 44 / I: 1▶
    R: 53 / I: 10▶
    Has any living soul played this game? Is there even any game similar to it? Besides Advance Wars and Panzer Corps.
    R: 110 / I: 16▶
    https://www.youtube.com/watch?v=YXeEv1y8A6M This is so stupid. If you want to make a game like heroes of might and magic 3, you can just make another heroes of might and magic. Like 4, 5, 6, 7 and most recently olden era did. and If you don't have the IP, then make Songs of Conquest. You're not capturing any lost 1999 essence by remaking the game, it doesn't have obvious faults that make it hard to play, other than possibly an online client which is already fixed through HotA. Mechanically it isn't even the same as homm3, so why remake it and not make another homm game, for the story? The story isn't uniquely good. It's fine don't get me wrong, but it's not like anyone is genuinely salivating at the thought of restoration of erathia's story could only get shown properly in 2026. Cowardly cash grab that I hope blows up in their face. I hope homm3 players aren't so stupid that they actually pay for this shit.
    R: 204 / I: 19▶
    Everything about the Anno Series
    R: 68 / I: 10▶
    Pay your respects, /vst/.
    R: 317 / I: 87▶
    We manage to live long enough edition Previous: >>2454744 Avaliable for free at https://www.bay12games.com/dwarves/ or as a paid premium version on Steam or Itch.io >What is the difference? Both are the same game on the same version (53.xx). The free version uses ASCII as a tileset (but you can mod other usermade tilesets and graphic packs) With the premium version you pay for a premium tileset + premium OST + access to beta branches and steam integration (if on steam). >!!NEWS!! 6/25/26 - Dwarf Fortress 53.15 released adding prehistoric cretures 8/26/26 - Myth and Magic Update announced to be released towards the end of this year >What is next? https://www.youtube.com/watch?v=8P-FTy6hhp0 >What has changed since I last stopped playing X years ago? Check the version history on the wiki: https://dwarffortresswiki.org/index.php/Version_history Dwarf Fortress has an extensive wiki which can help you with your question about DF, as well as providing info about modding and 3rd party tools: https://dwarffortresswiki.org/Main_Page https://dwarffortresswiki.org/Utilities >Utilities that (you) should know about: DFHack: https://dwarffortresswiki.org/Utility:DFHack Dwarf Therapist: https://dwarffortresswiki.org/Utility:Dwarf_therapist Legends Viewer: https://dwarffortresswiki.org/Utility:Legends_viewer >Tutorials: Quickstart Fortress Mode: https://dwarffortresswiki.org/index.php/Quickstart_guide Quickstart Adventure Mode: https://dwarffortresswiki.org/index.php/Adventure_mode_quick_start Other tutorials: https://dwarffortresswiki.org/index.php/Tutorials >A bunch of guides to various parts of fort-based living: http://imgur.com/a/nGyRF Strike the earth!
    R: 41 / I: 7▶
    R: 60 / I: 5▶
    Why is this game considered both the worst and simultaneously most complicated game paradox put out? Im playing it and it is genuinely fantastic. The "dreaded" order of battle system is awesome if you spend 3 minutes to understand basic military structure and rewards deep autism. The only things I miss from HoI4 are the industry system cause I personally liked the whole idea of having to actually manufacture equipment.
    R: 30 / I: 4▶
    Anyone back to Manor Lords? I skipped a few updates to pile up some content
    R: 289 / I: 17▶
    Is it good?
    R: 43 / I: 18▶
    What are some forgotten strategy games hat only you remember? Pic related might not be too unpopular, but I find it quite surprising that it's still not on GOG or anywhere else and why there are no "retrospectives" using it to farm clicks. In fact, it's completely overshadowed by some shitty tabletop game. Maybe this game was a flop outside of France and Southern and Eastern Europe.
    R: 14 / I: 1▶
    Saar! SAR! The new Mount and Blade mogger has arrived. https://www.youtube.com/watch?v=PJCCMXYnv-U
    R: 544 / I: 70▶
    Return to Form edition >(looted): >>2459968 >M&B Wiki https://antifandom.com/mountandblade/wiki/Mount_&_Blade_Wiki > BANNERLORD >Latest Patch Notes - WS v1.1.1 / BL v1.3.13 https://steamcommunity.com/games/261550/announcements/detail/517481543704250508?snr=2___ >Pastebin https://pastebin.com/tAvcAbpT >Custom Banner Maker https://bannerlord.party/banner/ >Banner Code Sharing https://docs.google.com/spreadsheets/d/1MEM-0Fz0yetJ8cZgLrPpHuDU6dO33bhsFiHsiWwiCDM >Asset Extractor https://github.com/szszss/TpacTool >Create Custom Companions https://butterlord.com/wanderers > WARBAND >Warband Pastebin https://rentry.org/x7u7t >Noob Guide (READ This) https://imgur.com/a/FMAqV >Anon's Mods and Upstab Guide: https://pastebin.com/agwZu9Df
    R: 5 / I: 2▶
    Post games that were shit BUT had an interesting mechanic you still remember Flooding the map and terraforming it for the alien side, turning it into naval combat was cool
    R: 46 / I: 6▶
    I feel like this one never got any loving from the fans, I mean the second one set in Russia was a stunning success, what is it that they did, for it to be forgotten so quickly, memoryholed? It's not like Italy was a forgettable front so it has to be something gameplay related right?
    R: 279 / I: 37▶
    After 23 years Warcraft 3 got a new campaign. https://youtu.be/I1kXClUCyuA https://youtu.be/m-C20pyrvjk
    R: 13 / I: 1▶
    Did ANYONE play this fucking game?
    R: 88 / I: 8▶
    STARCRAFT IS RETURNING As an open-world shooter On a scale of Over to Over, how Over is it for RTS?
    R: 191 / I: 38▶
    Time to talk about the new installment.
    R: 33 / I: 4▶
    Any games which simulate the Robert Moses experience?
    R: 195 / I: 33▶
    Endless Legend 2 is out of early access. How is it?
    R: 241 / I: 34▶
    Remember the fiasco that was R1 remaster in 2021? Well, get ready for its 2026 sequel: Shogun 2. >"The Complete Edition implies that for 15 years CA has been selling us an incomplete game." Shogun 2's Steam page and Workshop have suffered a Carthago Delenda Est. Forget about the Empire 2 and LotR overhaul mods. Meanwhile the gaming news media is simping for the "playable 50 MINOR factions [that were already in the game]" when in the now death Workshop you have entire mods that added even more factions (like China, Korea, Mongolia) and provinces. >"Now pay 40€ for the """totally niu""" edition, goy!" - CA >https://youtu.be/dsm3LysR3Wc >https://youtu.be/QBrYURVVbBs
    R: 88 / I: 35▶
    >Kingdom Underfire never ever again Why doesn't anybody make spiritual successor? Nobody did this mix of strategy and action in this way again and I'm tired of replaying Heroes.
    R: 470 / I: 124▶
    >OXCE? OpenXcom is a free open-source game engine for the original 1994 X-Com: UFO Defense (aka UFO: Enemy Unknown) and 1996 X-Com: Terror from the Deep games. OXCE extends OXC modding capabilities and is home to megamods like X-Piratez, X-Com Files, 40k ROSIGMA and more. >Game https://www.gog.com/en/game/xcom_ufo_defense https://openxcom.org/downloads-milestones/ >Mods https://mod.io/g/openxcom https://www.moddb.com/mods/x-piratez/downloads (XPZ) https://mod.io/g/openxcom/m/the-x-com-files (XCF) >Resources https://openxcom.org/forum/ https://www.ufopaedia.org/ https://xpedia.netlify.app/ (XPZ) https://xcf.trigramreactor.net/master (XCF) https://www.ufopaedia.org/Hidden_Features_(OpenXcom) https://www.ufopaedia.org/Ruleset_Reference_Nightly_(OpenXcom) Previous thread: >>2464946
    R: 73 / I: 15▶
    It's coming lads, are you ready? https://youtu.be/lq2oJCoVk6s
    R: 259 / I: 100▶
    Based Carter Edition General Guide Mastery Set Effects, Mastery Drop List etc: https://steamcommunity.com/sharedfiles/filedetails/?id=1349483727 Finding Masteries, Modules, and Troublemakers: https://steamcommunity.com/sharedfiles/filedetails/?id=1971619284 Mastery/Module Descriptions: https://steamcommunity.com/sharedfiles/filedetails/?id=2037290423 Taming and Beasts Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2020436206 Farming Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2025825529 Machine Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2025828272 Troubleshooter Encyclopedia: https://steamcommunity.com/sharedfiles/filedetails/?id=2064539292 Bonds Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2217708612 Equipment/Affix Guide https://steamcommunity.com/sharedfiles/filedetails/?id=2247536935: Legendary Items and where to find them: https://steamcommunity.com/sharedfiles/filedetails/?id=2578537876 100% Achievements Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3013345823 Masteries in Order of Appearance: https://steamcommunity.com/sharedfiles/filedetails/?id=3449881683 Banished Children news updates status: https://steamcommunity.com/games/470310/announcements/detail/654835706915456842?snr=2___ Previous: >>2444648
    R: 48 / I: 5▶
    When are they going to remake this? It was always the best Battletech game. HBS Battletech was okay. MWO has always been slow and boring.
    R: 33 / I: 10▶
    22 September 2004. 22 years ago.
    R: 303 / I: 65▶
    This game looks like shit. I'm sticking to DoW1.
    R: 303 / I: 32▶
    hotfix THIS Devs back from STD collector vacation and fixing shit they broke before. >https://steamcommunity.com/games/281990/announcements/detail/708909893000627535 what else is new? well for starters, the giant Pop ethics changes only the Empra knows how this will go wrong.
    R: 97 / I: 4▶
    Now that the dust has settled, is Mechabellum any good?
    R: 251 / I: 51▶
    Steam page is live! The countdown to the most highly anticipated lolcow-ware in sports management history has begun. The question on everyone's lips - Just how shit will it be?
    R: 61 / I: 4▶
    how would you rank the wallace and gromit trilogy? what game would you like to see next?
    R: 23 / I: 2▶
    Recommend me some comfy city or country builder with economy management.
    R: 42 / I: 6▶
    Tempest Rising now has a third faction, the Veti, on the game with a new-released DLC today. >You can play it online and on skirmish with no need to pay >DLC is just the 11-mission campaign, which most players said its a good campaign. Having fun with it, anons?
    R: 8▶
    Anybody still play this game? I've been trying to get back into it and its been getting some updates lately. Airmech is kind of a Lite RTS where you take control of a transforming mecha to directly air drop and give orders to units in a simple battle for control of the map. Eventually ending when one team manages to destroy the others main base. Its been around forever and had several reworks that dramatically changed the way it played.
    R: 68 / I: 6▶
    Yikes
    R: 28▶
    Which one is the better option for a 30 year old boomer with glacial reflexes and sternutative lumbago? I just want to have big epic battles against bots without having to get too sweaty into the micro or unit statistics. On one hand Regiments is supposedly tailored for players like me who want to jump into procedurally-generated battles against the AI but on the other hand the units look like vomit compared to Warno. Are the AI skirmish battles in Warno any good?
    R: 713 / I: 120▶
    The previous one is hitting bump limit. So here's a new one. RIP in peace Adelheid Salian, you have been already forgotten. >Previous thread >>>2484817 >Patch notes for the By God Alone release https://forum.paradoxplaza.com/forum/threads/by-god-alone-1-20-0-crozier-free-update-available-now.1943128/ >Patch notes for day 1 bugfixing patch https://forum.paradoxplaza.com/forum/threads/update-1-20-0-3.1943392/ Here are some bugs I've discovered so far: >you randomly stop being able to assign guardian to children (quit to main menu to "fix" this for a while) >If a dynasty has more than one eclesiastic title holders who have children their children can switch parents on save load >Byzantine emperor automatically becomes the pope of ecumenical patriarchate when great schism happens >If you are pope and declare crusade almost no landed rulers joins you
    R: 1202 / I: 269▶
    Kaiser edition. Previous edition: >>2486163 ——-MODDING RESOURCES——— >bit dot ly 3GPdwPD General Index of tutorials for photoshop, GFX, scripting, etc. This is a google doc, so be aware. >https://hoi4.paradoxwikis.com/Modding General article hub on modding, also has a lot of info in general on all pages. >Text Editors/Coding https://notepad-plus-plus.org/ https://www.sublimetext.com/ https://code.visualstudio.com/ Programs to write out proper syntax for code/scripting. Try to keep everything centralized in one program if possible; experiment and decide which one is right for you. >https://github.com/ Where 95% of HOI modders nowadays put mods alongside the steam workshop
    R: 40 / I: 3▶
    when can we get a Red Alert 2, Tiberian Sun remaster? Also why won't blizzard faggots put warcraft 3 on steam?
    R: 40 / I: 5▶
    R: 21 / I: 1▶
    https://store.steampowered.com/app/5035220/For_the_Fatherland_Chronicle_of_Park_Chunghee/ Has anyone played this, is it peak?
    R: 27 / I: 4▶
    i dont get why eu5 is so hated on 4channel.com this is the first paradox game in over a decade that's reversed the trend of simplifying and casualizing their games, as such i love it, i love the interconnected mechanics, i love popmaxxing, i love prosperity spamming, i love production efficiency, i love managing control and proximity, this game is truly great to me and the first time i've felt positively to the direction paradox are moving in since heart of darkness was released yes, i don't like the lack of railroading, i hate megakyiv, mongol iraq, victorian mamluks, but these are simply balance changes, for example stuff like courts being full of injuns and china never reunifying has been fixed (though 1.4 seems to have partially fucked china again) also a lot of the patches have been absolute dogshit, bricking the game, and show severe incompetence, but they tend to get hotfixed pretty quickly the dlcs so far have been pure powercreep crap, which is poor and not a good thing but mechanically the game is still good, and 1.4 seems to be moving positively, nerfing the infinite food and optimal urbanization meta, and the new trade orders make trade actually fun to interact with instead of just automate and forget it what i'm asking is which of these is the correct assessment of the situation: 1. The people complaining are seething EU4 blobbers mad this isn't EU4:2 2. The people complaining are mad for legitimate grievances, like the ones i outlined 3. I simply have no taste, enjoy playing cookie clicker slop, and am retarded D. All of the above please help me im not used to not having people who share my opinion reassuring me im right about everything
    R: 10 / I: 2▶
    https://play.steelti.de/
    R: 20 / I: 1▶
    >Dude you're not actually supposed to ""play"" the game, you're supposed to skip it Why is it so difficult to just make fights less numerous and low level enemies less onerous? This isn't just for TW, all the HOMM likes, even jarpigs
    R: 19 / I: 1▶
    R: 55 / I: 6▶
    Has anyone else played this yet? I'm having fun, but I don't know how much depth there is to it. Feels like the rules for people's needs and where you build stuff are so loose that there isn't much of a logistical challenge. No political sperging thanks
    R: 19 / I: 1▶
    This sucks. I was expecting a good survival city builder like Frostpunk, but it's just been very grindy and repetitive with lots of micromanaging.
    R: 22 / I: 2▶
    Am I just retarded or is this game really difficult? I feel like I can never get shit to work the way I need it to
    R: 11 / I: 2▶
    What went wrong?
    R: 9 / I: 1▶
    Even though it was the best strategy game of its era, packed with innovations and surprising depth. It felt like this brilliant game existed only in my head, like an amazing imaginary friend that only I knew.
    R: 352 / I: 46▶
    This is RTS, this is MODERN RTS you're seeing Starcraft, Command and Conquer, Warcraft They're all DEAD AOE2 REMAINS, you understand? AOE2 REMAINS AS THE FACE OF MODERN RTS >>2492784
    R: 7▶
    Master of Orion 2 open source engine rebuild is out >focused on win95 binary but with fixed bugs >larger galaxies >modern multiplayer >optionally includes 1.50 patch >interface is hardcoded to 640x480 resolution but there's an ongoing effort to improve it https://github.com/orion2re/orion2re
    R: 51 / I: 7▶
    BRAVO CA! THEY HAVE DONE IT AGAIN!
    R: 408 / I: 49▶
    Germanys rightful borders edition New patch coming 5th November https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-192-not-yet-lost.1944771/
    R: 144 / I: 24▶
    Balancing update is out now. Bags n' Belts becomes even more overwhelmingly powerful. Carda's buffed First Aid now means it's viable to make her a cheap bundle of stats for the team. Most useless perks reworked to be much better. Grenade Tech stocks through the roof.
    R: 84 / I: 12▶
    I've just discovered this game and I'm having a blast, how is your city faring? My first city got destroyed by raiders and I'm trying a multi-culti city this, going well so far at 1300 people. I'm trying to build up a military this time not to go down the same way but that shit is expensive
    R: 7 / I: 3▶
    Why can't both be the same game? The best mechanics of DoW combined with the best ones of TW.
    R: 14▶
    THERE IS NOTHING TO COMPLAIN ABOUT AND YOU'RE A WEIRDO IF YOU DO God, I pray modders make 64 bit mods for ETW/NTW and Shogun 2 like the one for RTW/M2TW
    R: 16 / I: 2▶
    R: 1 / I: 1▶
    >Be me >Buy HOI4 >"Hmmm let me play as USA during the cold war" >"How could I prevent the cuban missile crisis?" >*Invades cuba* >500k USA casualties conpared to 77K cuban casualties >*Cuba tanks 5 nukes* >Finally annexed cuba after creating 24.1% of world tension You guys r proud right?
    R: 19 / I: 1▶
    At least this never got delisted
    R: 17 / I: 6▶
    It's dead, Jim.
    R: 3 / I: 1▶
    Anyone play this? It's a german-only 4x game set in the Perryverse
    R: 17 / I: 1▶
    It’s time for more news about my game - a totally free RPG/strategy simulator in which you take on the role of a Dark Lord attempting to conquer or destroy a fantasy world through schemes, dark magic, and military might. I’ve rolled out another major update. I’ve finally acted on the suggestions that came up repeatedly in our previous conversations, and now: 1) Statistics are displayed on the side, via a drop-down menu, rather than at the bottom of the screen below the text. 2) When base stats change as a result of a player's decision or an in-game event, the game explicitly communicates this change. These are the most important new features; in addition, I have of course added new scenes, events, and graphics. If you would like to help test the latest version, please visit this link: https://adeptus7.itch.io/playtesting. After playing, please let me know which character you chose and whether you won or lost (including a brief description of how your game ended). If you encounter anything that looks like a bug, please send a screenshot (with your stats visible). If you run into a blank screen, please describe the scene that preceded it. If you would like to be included in the acknowledgments, please let me know here or via email at [email protected].
    R: 572 / I: 84▶
    Nothing and no one is beyond reworking. Not even lead devs. https://www.youtube.com/@ThomasLands - Videos of nearly finished scrapped TNO builds. https://files.catbox.moe/6kc2dc.png - German space plans. https://files.catbox.moe/4p0tpa.pdf - Goering design doc. https://files.catbox.moe/pwkheh.png - Updated German rework flowchart. https://files.catbox.moe/80z6tb.png - Bormann TNO2 flowchart. https://files.catbox.moe/9ja39g.png - Himmler starting tree, releasing never. https://files.catbox.moe/cdag1w.pdf - Vote Pig, the US rework proposal. https://files.catbox.moe/3bwv2e.pdf - Japan rework proposal. https://files.catbox.moe/chzsvc.pdf - Japan Funada Design Doc. https://files.catbox.moe/u49rh5.png - 26 Japan flowchart? https://files.catbox.moe/qsd9cg.png - Gorky gets nuked now. https://files.catbox.moe/beh76f.pdf - France proposal. https://files.catbox.moe/7vqarx.png - France flowchart. Resistance is dead. https://files.catbox.moe/xlhrjj.pdf - Sweden rework proposal. https://files.catbox.moe/u6ehum.jpg - Sweden flowchart. Updated 26. https://files.catbox.moe/7nxnlv.png - Finland re-re-rework. https://files.catbox.moe/z7t903.png - Norway rework. https://files.catbox.moe/cub16l.jpg - Denmark rework. https://files.catbox.moe/egf8m0.pdf - Charlemagne Insurrection proposal. Cut. https://files.catbox.moe/2k4kcw.png - Bichelonne flowchart. https://files.catbox.moe/l70qhw.pdf - Burgundian Eulogy: A dev is made to justify why his own proposal got cut. https://files.catbox.moe/zff5y4.pdf - Serov facelift/partial Komi rework doc. https://files.catbox.moe/ymgaur.pdf - Amur rework doc. Three years in dev hell. https://files.catbox.moe/vdpi8k.pdf - Old Red Italy proposal. https://files.catbox.moe/nl2c1d.png - Moscowien rework #14. https://files.catbox.moe/n6diob.png - Ukraine rework/expansion.
    R: 7 / I: 2▶
    what went wrong?
    R: 6 / I: 1▶
    I hate it, when strategy games do this. >unit is one of the most effective units in the game for it's intended role >nothing in it's stats indicate that it should be as effective as it is >look_inside.mp4 >the entire balance of the game is built on the never actually communicated mechanic that knocked down units are invincible >that is to prevent monster and cavalry focused armies to just completely demolish other factions and why battles, when you zoom out, feel like punching water - single entities, chariots, cavalry are just crashing into blobs of infantry over and over again, sweeping hundreds of entities on the ground, only for them to reform into a blob >so the reason why dogs are so effective is that they have so low mass, that they never knock down enemy units, when they attack >they also attack like at least two to three times as fast as any other unit in the game with no stat explaining or indicating their fast attack animations >if they had actually good stats, they would completely dominate the game and be by far the best unit and just melt any other unit
    R: 41 / I: 2▶
    With so many gsg and 4X games, it's way too easy to translate an early game victory into continued success. Games like stellaris are basically decided by who can grab the most territory in the first twenty years. This renders the rest of the game redundant. Win one war, and you can pretty easily win every other war. Rubber banding everyone doesn't work (see exhibit Civ 7), so what else can you do? How would (You) solve the Snowball Question, anon?
    R: 21 / I: 1▶
    I've been waiting for this for 10 years. Tried decompiling this myself back in 2016, but it was too much work without AI. https://www.youtube.com/watch?v=FNLHKnZfS0w
    R: 19 / I: 7▶
    Anyone here play Travian?
    R: 5 / I: 1▶
    Forget the Cum Eating Edition! This is all you need to enjoy Shogun 2 in 2026.
    R: 2▶
    My frend Gabriel is so lonely he wants someone to play Europa Universalis 4 with him
    R: 77 / I: 8▶
    gameplays up, gather around https://youtu.be/o9G7qqBkTHg
    R: 19 / I: 2▶
    >mogs AoE >mogs paraslop >mogs crusader kings >mogs total war >mogs starcraft KNEEL BEFORE YOUR KING
    R: 11 / I: 3▶
    Why the fuck aren't theses "historically literate" game devs making cit builders in the appropriate time period?!? >I made a medieval historical city builder!!!! Congratulations, you have two rows of houses and some farms. >I made a wild west historical city builder!!!! Congratulations, you have two rows of houses and some farms.
    R: 891 / I: 191▶
    If you see a gibberish post, it was made by raiders, ignore it. No, Vic 3 is not good yet. In fact it never will be. Neither will EU5. How fares your empire, /gsg/? On this day in history, the 20th of October: 1448 – The second battle of Kosovo ends when the larger army of the Ottoman Empire defeats those of the Kingdom of Hungary after the Wallachian troops desert 1740 – France, Prussia, Bavaria and Saxony refuse to honour the Pragmatic Sanction, and the War of the Austrian Succession begins 1803 – The United States Senate ratifies the Louisiana Purchase 1827 – Greek War of Independence: In the Battle of Navarino, a combined Turkish and Egyptian fleet is defeated by British, French and Russian naval forces in the last significant battle fought with wooden sailing ships 1935 – The Long March, a mammoth retreat undertaken by the armed forces of the Chinese Communist Party a year prior, ends 1944 – World War II: The Soviet Red Army and Yugoslav Partisans liberate Belgrade 1947 – Cold War: The House Un-American Activities Committee begins its investigation into Communist infiltration of the Hollywood film industry 1962 – China launches simultaneous offensives in Ladakh and across the McMahon Line, igniting the Sino-Indian War 2011 – Libyan Crisis: Rebel forces capture Libyan dictator Muammar Gaddafi and his son Mutassim in his hometown of Sirte and kill them shortly thereafter, ending the first Libyan civil war Random Country Picker http://orph.link/random >Archive (mods only) https://mega.nz/#F!plMxFYTB!sn9MTrvJ0tYjWSHgM8CZow >Where to get these games https://web.archive.org/web/20190720131512/http://hastebin.com/raw/moqugasume >Mods >> READ THIS FIRST. https://web.archive.org/web/20200712212437/https://pastebin.com/33A7wXdB >>[V2] - Niggermod https://pastebin.com/Xgjd5LvG >>[V2] - Crimeamod https://www.moddb.com/mods/crimeamod Previous thread: >>2496382
    R: 25 / I: 3▶
    >Sega / CA removes Sh2 demaster >TWbros: "WE WON!!!" >Sega / CA's text clearly says they're still working in the CE >aka, they will re-remove OG Sh2 and bring back the cuck edition How can this community fell for the same trick AGAIN? >learn nothing from Empire, 2009 - the original sin (the awful engine that they STILL using today) >learn nothing from Napoleon, 2010 - standalone dlc that should have been in Empire >learn nothing from Rome 2, 2013 >learn nothing from Attila, 2015 - Napoleon 2.0 >learn nothing from the "Saga" titles (do you remember them?) - 2018-2026, rest in piss >learn nothing from the butchery of Fall of the Samurai becoming a "retcon Saga" and breaking TW library >learn nothing from the "experiments" (Arena, aka failed MOBA; Shogun tactics for mobile; Medieval city-builder for mobile, etc.) >learn nothing from the Total 3K, the "revival of historical TWs", not only got no sequel, it's still unfinished since CA confirmed more dlcs and FREE updates for the main campaign for stop the development PD: I have nothing against Pilps, he seems like a chill cool guy, but man, imagine unironically believing that you have won the war just because the enemy has temporarily withdrawn.
    R: 21 / I: 6▶
    What demos are you playing today, bros?
    R: 9 / I: 3▶
    Bring on the memes.
    R: 4 / I: 1▶
    I've been working on this puzzle strategy game about creating chain reactions for the past ~10 or so months with a friend doing the art. It's my first commercial game. Can I have feedback on the steam store page? What do you all think of it? https://store.steampowered.com/app/5423040/Ashes_of_the_Swarm/ I used no AI for anything (code, music or art) if that's important to you.
    R: 4▶
    https://www.youtube.com/watch?v=59f_XjUgFdE
    R: 51 / I: 7▶
    Did the AI controversy kill this game for good?
    R: 16 / I: 2▶
    For example: can you have a WW2 strategy game, and painstakingly recreate WW2 with troop movements, builds, production, policy decisions, etc, and have the in game engine/AI remember it, thus creating an AI that will naturally replicate WW2 and naturally replicate how WW2 could have gone as a reaction to players as they do their own gameplay.
    R: 30 / I: 4▶
    If I develop chess variants, what should I pay attention to that other games tend to get wrong? Is it even worth trying to break into this space?
    R: 43 / I: 3▶
    >Full RAM utilization, no need for 4GB Patch >Lightning Fast Turn Times, Load Times and Menus >Pike, firearm & 2-Handed Units Fixed >Modernized Camera Controls >Improved AI & Diplomacy >Sharper graphics >More informative UI >No Faction Limit >No Region Limit >No Unit Limit >Reduced limits in general. The age of replacing things is over >Numerous QoL features >compatible with the majority of classic mods like SS 6.4, Broken Crescent, EB2, etc. >Modernized graphics renderer >12x Battle Speed >Blood >40 Unit Battles >Directx11 Support >Custom script support >EOP support >YOU ARE NOW HERE >All-new battle editor (no IWTE) >All-new campaign map editor >Proper flying monsters >Destructible environments >Ragdoll physics >Wildlife in battle maps >Dismounting So what campaigns are you gonna play?
    R: 4 / I: 1▶
    Do people actually enjoy planet zoo? They are so fucking autistic and focus way more on the building aspects instead of the animals. I enjoy Jurassic world evolution much more because of the heavier emphasis on dinosaurs instead of building.
    R: 19 / I: 1▶
    >Think of replaying a strategy game campaign >Imagine getting to that one particular part and immediately stop wanting to replay it
    R: 5▶
    In case this wasn't posted before, feel free to grab one of the best colony-sims ever made: https://opennorthland.org Also, while it says you need one of the games installed to play and I do own the games on GOG, the Linux appimage version does not seem to check for those, as I can play without having any of the OG titles installed and still run the campaigns and intros. Full disclaimer: I love those games! I'm not good at them, but they are the pinnacle of the cheap, low-end, early-2000s Eurocore that kids >too poor to own a console >here's a PC for studying grew up with.
    R: 726 / I: 97▶
    It's never been more over edition # News Across the Pillars releases Wednesday, 28th October https://store.steampowered.com/app/3698990/Europa_Universalis_V_Across_the_Pillars/ Trade range bug (supposedly) fixed, but nobody actually plays the game so we just don't know https://forum.paradoxplaza.com/forum/threads/beta-patch-1-4-3-patchnotes.1946666/ Old Thread: >>2496749
    R: 11 / I: 6▶
    >endgame fleet edition >mfw continuing old savegame https://archive.org/details/msdos_Master_of_Orion_1993#
    R: 3▶
    Why was this not received as warmly as the earlier games? Are there any alternative franchises?
    R: 253 / I: 41▶
    TOTAL PHASE DEATH edition
    R: 20▶
    Is tower defense /vst/? What are the best tower defense games?
    R: 4▶
    11 years Just saying
    R: 317 / I: 51▶
    Previous thread: >>2498751 >"Silk & Silver" Dev Diary #7 https://forum.paradoxplaza.com/forum/developer-diary/silk-silver-dev-diary-7-guelphs-ghibellines.1946447/
    R: 555 / I: 108▶
    The map is wearing a Halloween costume for the spooky season. What are YOU playing this Halloween, anon? Previous edition: >>2499428 ——-MODDING RESOURCES——— >bit dot ly 3GPdwPD General Index of tutorials for photoshop, GFX, scripting, etc. This is a google doc, so be aware. >https://hoi4.paradoxwikis.com/Modding General article hub on modding, also has a lot of info in general on all pages. >Text Editors/Coding https://notepad-plus-plus.org/ https://www.sublimetext.com/ https://code.visualstudio.com/ Programs to write out proper syntax for code/scripting. Try to keep everything centralized in one program if possible; experiment and decide which one is right for you. >https://github.com/ Where 95% of HOI modders nowadays put mods alongside the steam workshop
    R: 4▶
    I saw the game was coming out soon in EA and tried the demo. Feels like complete aislop, sucks because I liked Ultimate Generals Civil War.
    R: 7 / I: 1▶
    Anyone looking forward to this one?
    R: 28 / I: 2▶
    new geopolitical strategy hopium delivery tomorrow https://store.steampowered.com/app/940230/Geoplanetical/ it looks okay but its made by one guy and all grand strategy games made by single devs turned out to be shit in the last few years
    R: 349 / I: 59▶
    Still shit edition # News Across the Pillars released TODAY and it's garbage https://store.steampowered.com/app/3698990/Europa_Universalis_V_Across_the_Pillars/ Old: >>2509192
    R: 20 / I: 5▶
    are you ready for the /vst/ renaissance?
    R: 4▶
    Are you going to buy and play The Neutral Lens?
    R: 6▶
    so, do most SRPGs devolve into spamming gimmicks where each map has its one special trick to it?*
    R: 8 / I: 2▶
    Someone made an AI-powered sandbox geopolitical simulator. I am presently trying to win WWI with nuclear weapons but it doesn't seem to be working. https://worldos.cc/
    R: 10 / I: 1▶
    Happy Chanel-o-ween boyos :)

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