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    08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
    05/04/17New trial board added: /bant/ - International/Random
    10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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    File: s7547457557.png (60 KB, 1096x484)
    60 KB PNG
    are you ready for the /vst/ renaissance?
    >>
    Are you ready for the vibecode renaissance?
    >>
    File: 2generic_pepe_stare.jpg (68 KB, 765x700)
    68 KB JPG
    >>2512735
    >>a steam game takes at least 3 weeks to publish, even if you already have the game (need to get your page approved, then wait for two weeks)
    >>so realistically the games that come out now have been in development for 1 month+
    >>most games of the month october probably didn't release in the past couple of days either
    >>GPT-6.1 Sol was released on September 29th
    it's going to get exponentally worse from this point on, isn't it?
    >>
    What happened near the end of 2013?
    >>
    "strategy" includes every aicoded incremental game from the recent next fest
    >>
    >>2512942
    what was the fests theme?
    >>
    >>2512944
    low effort ai coded crap
    >>
    >>2512945
    based
    >>
    File: ai dreams of sushi.jpg (38 KB, 515x388)
    38 KB JPG
    >>2512735
    business sim after business sim. God help us all.
    >>
    >>2512735
    this is because "incrementals" ie cookieclickers got bundled into strategy.
    >>
    File: galactic cookie clicker.png (2.01 MB, 1920x1080)
    2.01 MB PNG
    >>2513098
    >"incrementals" ie cookieclickers got bundled into strategy
    always have been
    >>
    >>2512773
    >>2512735
    unironically AI slop will save this genre from being completely dead, if nothing else than for the ability for randos to actually fix broken classics to run well on modern PCs
    there's a big library to work with too
    >>
    >>2512735
    I'm currently using claude + gpt to make my own version of a game that is actually good and these retarded devs/studios can't get in the way. Genuinely think I can design things better than them, might sell it as well if it turns out good.
    >>
    What do you think about my vibe-coded strategy game lads?
    >>
    >>2512773
    It's fine when Paradox does it!
    >>
    >>2513918
    what game is this?
    >>
    >>2513918
    Why wouldn't I just play Caesar instead?
    >>
    >>2513917
    devfag here

    consider using a engine and cloude in combination

    i've seen so many games recently that have this soulless LLM UI (that seems to be inspired by the post-2018 paradox UI)


    >>2513918
    looks nice and actually has decent UI

    it's joever for us devcels
    >>
    >>2514061
    >consider using a engine and cloude in combination
    or just tell it to make a non-soulless UI instead (if thats possible, idk i am a openaicel
    >>
    File: real time tactics tm.png (1.24 MB, 1507x691)
    1.24 MB PNG
    >>2512942
    Not just that.
    >>
    >>2513998
    Don't be a luddite
    >>
    >>2514061
    I am using an engine sorry. I meant that I was using Chatgpt in combination with claude.

    I dunno how the industry is going to survive, it's going to become so saturated it will be insane.
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