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    File: 1790878373987206.jpg (1.28 MB, 2287x3202)
    1.28 MB JPG
    Old >>585315314

    Season 3 November 12th

    >What is Wardogs?
    A sandbox combined-arms shooter based off of Arma 3 KotH, currently in early access.

    100 players across 3 teams compete to score points by having more players in the Control Zone than the other teams; backed by a persistent cash system used to buy gear and equipment that rewards players for however they opt to play.

    Launch Trailer
    https://www.youtube.com/watch?v=CpQnZgZCIo8
    Season 2:
    https://www.youtube.com/watch?v=3rdbnh8P0T0
    10 Reasons Not to Buy Wardogs
    https://www.youtube.com/watch?v=ugkuP4a3xk4
    Anti-Cheat Info
    https://www.youtube.com/watch?v=s1YpSHod0FA

    Helpful Links:
    https://wardogs.zone/
    >>
    This game is full of child predators and cheaters.
    >>
    >>585762060
    wrong thread >>585742126
    >>
    Over under on season 4 coming faster than season 3 did?
    >>
    >>585760523
    People don't squash spiders because they enjoy hurting or dominating things.
    >>
    >>585745067
    I'm NEET and am fine with wipes in games, as I've done every expedition in ARC Raiders so far, but the ones in this game are way too soon. I only started playing Wardogs on October 2 so I didn't play much of S1 but I've had all of S2 and I feel like I'm only just now unlocking the good stuff in some skills (pic rel) and the wipe is around the corner. I think the progression pace is good this season too.
    >>
    >>585763873
    Forgot to add, 178 hours on steam
    >>
    >>585763873
    Is delivering crates worth it for Pilot XP?
    I know you can do 4 Crates on a Ural twice then on the 3rd trip deliver 2 crates and 1 pallet to have the 10 streak but how about pilot?
    >>
    >>585760523
    >I'm not childish
    >because toddlers also enjoy doing that
    >haha, checkmate buddy
    The state of these people.
    >>
    Reminder every issue with this game is entirely because Joe Brammer is a Sniper apologist/main.
    >>
    >>585765310
    Neet poopsocks only have fun sealclubbing casuals. They will dominate the casuals for a few more weeks and when the casuals leave they will stop having fun since other neets will rape them. This is why neets only play green, facing challenge makes their clitty leak. These "people" are like locust, destroying a game and then moving on.
    >>
    >>585765194
    It's how I did it. If you're good at maneuvering the lakota, like j-hook at drop off and pick up points, it's p fun
    >>
    >>585766952
    Then why is recon the worst class by far in season 2?
    >>
    >>585767832
    Skill issue he fell for the marksman rifle meme
    >>
    >>585766952
    How are optimum driver levelling being euro truck simulator, crates having no valid purpose assault rifles invalidating the existence of SMGs, LMGs and shotguns, and the Havoc directly countering all the things that are supposed to counter it caused by that?
    >>
    >Other games I want to get to and play coming out
    >if I want to play Wardogs S3 I have to play a lot the first few days to even stay at least moderately level with poop sockers
    >joining late is asking to get raped constantly if I don't just go in with a free rifle to scavenge
    >>
    >>585765194
    Wait, crates contribute 2x to pallet streaks? I always assumed they were seperate streaks. And yet using different trucks doesn't build a streak at all. God these devs are clueless faggots.
    >>
    >>585766952
    If this were true he would have had them put in a separate option for toggle/hold for scoped vs non-scoped sights. My middle finger is tired of holding RMB but I don't want to change the setting every time I play recon.
    >>
    >>585768850
    On control issues, you still can't rebind controller inputs at all and multiple keys bound to the same thing still aren't supported. The game is just so... Sloppy...
    >>
    Also per zoom level sensitivity settings. Modifier key combo binds. Having crouch on hold but prone on toggle produces bugs for eg if you are crouching and go prone then release the crouch key you stand up immediately. No settings for double tap lean or crouch to toggle when on hold (forced off for lean, forced on for crouch).

    There's so much shit that seems obvious and easy to implement that isn't, while there's loads of high effort weird content that's implemented but barely used. It's gotta be vibe coded, seriously.
    >>
    >>585769201
    That, plus keybinds just completely breaking if you change certain ones. I forgot which one I changed, think it was related to flying, but it unbound sliding down ladders and that's not even an option in the settings so to fix it you edit the config file and set it to read only, otherwise it will unbind latter sliding every time you start the game. It's a mess.
    >>
    >>585769736
    Wait you can slide on ladders? I think I broke this on startup. What's the default bind and what's it called in the config?
    >>
    >>585769887
    Isn't it just sprint?
    >>
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    Bath time!
    >>
    >>585766960
    This is why it's always optimal to make your game unserious and RNG.
    >>
    >>585769887
    >>585770376
    yeah it's shift by default, can fix by following this guide
    https://www.reddit.com/r/WarDogs/comments/1wdb4cq/comment/p9pipi6/
    >>
    The fact that every sniper rifle is not a one shot on head until you reach lvl 35 is fucking retarded. I hate tagging faggots 5 times in a row and not killing.
    >>
    >>585777112
    stop being an annoying little bitchboi sniper then
    >>
    >>585777112
    Most of them not being without AP on maybe 3 and certainly 4 helmet is valid imho. Mosin and SV98 never should be even with AP, MK22 should be. AMR50 honestly shouldn't even be in the game RN, why the fuck anyone thinks having a sniper that 1 shots 1 and 2 armor to the torso is a good idea without titanic difficulty in use to make it a hectic outplay is beyond me.
    >>
    >>585777112
    >>585777507
    Also, this issue is basically caused by being able to heal to 100hp without delay. Tagging someone armored with a sniper should open then up to a 1 shot headshot for a while afterwards while they slowly tick up to 100hp from a healing cap of 75. A relates fact is that the bolt snipers all cycle, frankly, way too fast and are too easy to shoot while standing and moving. Snipers are just generally too easy in this game and helmet armor and 100hp heals get used as a crutch to patch over that fact.
    >>
    >>585777112
    sv98 with AP rounds is thoughever
    >>
    >>585777991
    Is it though?
    >>
    >>585777991
    unless they're in tier 4 armor, yeah pretty much
    >>
    >>585778329
    >>585777991
    Mosin and SV98 deal the same damage.
    >>
    >>585777991
    >>585778738
    Yeah Mosin and SV98 accomplish 1 shot 1 kill on head up to tier 3. I don't mind not two shotting tier 4, because now they have to look though a butthole for that luxury.

    >>585777494
    I will NEVER stop piping you faggots from 500m. NEVER.
    >>
    >>585766960
    >This is why neets only play green, facing challenge makes their clitty leak.
    I notice whenever green is experiencing mild inconvenience they start malding in the text chat and claim other teams are cheating. Very dishonest people
    >>
    >Running ammo in a little bird to a tank

    Is this the equivalent of healslutting?
    >>
    Daddy needs his 125mm shells, kitten. Fly back to base and get daddy some more.
    >>
    >grind 20 hours to get baseline capable at the roles
    >reset in 2 weeks
    >where poopsockers and cheaters/exploiters will level up 10x as fast as you again and farm you while you try to level up by playing the game normally

    I don't think wardogs is going to make it.
    >>
    Thread killing levels of cringe on those posts.
    >>
    Game killing levels of cringe from these developers.
    >>
    File: cat.jpg (60 KB, 1014x1024)
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    trying to get people to actually get in the fucking circle when we call zone so we actually get points is like trying to eat soup with a fork. fuck.
    >>
    >>585774759
    >4k
    >potato graphics
    you are part of the problem
    >>
    Can we get a life-check on Brammer?
    >>
    >>585785621
    Season 3 will save us + we don't need you + we only need 5000
    >>
    >>585779756
    Is that possible to do? Items have such inconsistent space requirements I just assumed it was impossible to resupply high caliber shells because they'd be too large to fit into your backpack to transfer from the dropped crate into the vehicle inventory. They really should have a grid size indicator on everything so you know what fits where, I tried fitting fresh armor into a large resupply crate to refresh the hot zone boys only to figure out I can fit only a single armor and it takes up almost the entirety of the large crate.
    >>
    >>585786096
    Items have perfectly consistent space requirements in crates and vehicles.
    >>
    >>585786096
    >They really should have a grid size indicator on everything
    bro it's literally on the top left of every item picture
    >>
    >>585767832
    Every single game kill feed is littered with mosin/sv98/50cal. If it was so shit nobody would play it like barely anybody plays tanks.
    >>
    >>585784293
    it's the worst
    Especially when we're at 97 points and retard teammates are hanging out JUST outsisde the HZ circle while enemy squads are hugging our FOB walls leeching points that should be ours.
    >>
    >>585777112
    get AP ammo and aim for the head
    >>
    >spend all money unlocking shit
    >no money for gold bars at inflated prices
    next season im only unlocking essentials
    >>
    >>585793306
    i went from 1 million to 16k real fast just trying shit out
    >>
    They need to remove the map censorship on joining an ongoing match. It's probably the most retarded thing they've done. And that's saying something.

    I can't make a decision for my first life.
    I can't use the spawn vehicle.
    All I do is hop onto a helicopter and jump to my death in the CZ so I can respawn and play for real. No I'm not going to spend 500 bucks for a safe landing. Not my problem. Not my fault. Blame Bulkhead.
    >>
    >>585793564
    It's quintessential punishment of people who were doing the right thing already, while people who were doing the wrong thing are mostly unaffected.
    >>
    >>585793564
    >join game
    >can't see shit on map
    >take standard infantry kit and hop on some logi driver's truck
    >get to edge of the zone
    >die to a havoc
    wow if only there was some way to tell what immediate danger i'm about to face so i can curate my kit to solving the problem
    >>
    >>585779136
    >I will NEVER stop piping you faggots from 500m. NEVER.
    Judging by your previous post you also will most likely not kill any of us.
    >>
    hehe... we're dropping off soon
    >>
    >>585796592
    PUBG never dies
    >>
    File: HT2TtydXkAAEIBd.jpg (111 KB, 988x845)
    111 KB JPG
    >Drop crates of ammo and healing to hotzone that we have 20 people on
    >Before I'm even back to base not a single person is still alive
    >>
    >launch game
    >select server
    >buy kit
    >drive all the way to cz
    >AT mine
    >close game
    >>
    >>585796592
    >mogged by fucking Delta Force
    Shameful display
    >>
    >>585797101
    Should have changed to their team and suicided repeatedly into those AT mines and wait until that faggot is kicked for team-killing.
    >>
    There should be money on damage to enemies
    damage to fortifications should probably only be rewarded if it actually comes down without being repaired first though
    >>
    >>585797970
    idk man the kill assist is pretty generous
    unfortunately it goes both ways, so if I do 1hp damage to a teammate and he dies i get TK assist -1million dollars.
    >>
    Bothered by LBs? You can defeat them with this one simple trick!
    >>
    >>585799485
    If the bullets can go through and hit somebody why can't they damage the coptors systems
    >>
    Wait if I place an IED and then die after I finish dialing but before it actually blows does it not blow what the fuck
    or maybe I was too hasty to pully my gun out and didn't actually finish dialing
    >>
    >>585789321
    So some vehicles have internal storage which ignores all size constraints, it's outright a quantity constraint then you have crates which follows a grid based inventory like the players backpack does but individual items are extremely inconsistent in the amount of grid size they occupy relative to what the expected amount of space they'd consume is, as an example the ghillie suit is a massive 5x4 while a jerry can is 2x2 then you have some items that say they would fit but outright cannot be placed into a backpack like Tac-Vests which can't even be bought and placed into crates, what a strange limitation.

    >>585789645
    Oh I was wondering what those dots were. That's pretty convenient!
    >>
    >>585802356
    Ghillies are that large because they want to disincentivize you packing 30000 into crates for people who haven't niggered their life away on Recon.
    >>
    Which one is the dev and which one is the wall
    >>
    >>585797101
    Who actually dies to mines in vehicles in ANY game? The map is fucking huge. How?
    >>
    >>585768682
    S3 will have low tech servers or something so that might be all I play on.

    >>585768739
    Yes, each delivery is +1 streak doesn't matter if its a crate or pallet so optimal
    strat is 2x4 Crates then 2 Crates 1 pallet into regular pallet delivery.

    >>585777112
    Mosin 1 shots Lv3 and below to the head and 7.62 AP isn't too hard to unlock
    if you aren't spamming Recon like a retard.
    You don't one shot at 630m+ but you aren't hitting those shots.
    >>
    I played for 15 minutes by myself and I just got annoyed this game is awful. I'll try it again once they've actually gotten rid of the experience based dogshit unlocks.
    >>
    >>585779654
    >Green starts losing
    >Immediate meltdowns, cheats toggled on and rage slurring in chat

    >Blue starts losing
    >Silence except the sound of hammers or afk in spawn

    >Red starts losing
    >Go to Blue FOB, Do not pass Go, Do not engage Green.
    >If Green is already there, afk in spawn or turn into fobbits

    Meanwhile:
    >Green winning
    >Top 5 guys are all 50+ kills with the highest level guns, a Havoc or cheating

    >Blue is winning
    >DRILL BABY DRILL
    >Sometimes calling Red/Green slurs (Justifiably)

    >Red is winning
    >The most obnoxious sore winners imaginable
    >UNIRONICALLY the most angry while winning
    >Calls Green team slurs
    >STILL camping blue FOB for some reason (The people doing this are calling blue slurs)

    How accurate are my experiences?
    >>
    >>585812541
    This isn't Planetside. You're not locked to a team. Only retarded larpers pretend to be part of a team.
    >>
    >>585813929
    >You're not locked to a team
    You are locked to green if you want to win or have fun.
    >>
    >>585813929
    Sorry we have a planetside 2 pest problem that won't leave the threads
    >>
    >>585813929
    Literally no one said that you illiterate cocksucker.
    >>
    File: 1793104734178256.png (176 KB, 1233x267)
    176 KB PNG
    >>585813929
    A team selection sitter wrote this post.
    >>
    >>585799992
    They can. The main rotor and tail rotor have seperate hitpoints to the main hull of helicopters. Thats why a decent strat for taking down big helis like blackhawks is to aim for the tail rotor so they spin out and crash.
    >>
    >>585816498
    You can also shoot spawn apc radar dishes with small arms and eventually kill them.
    >>
    >>585814094
    Incorrect.
    >>
    >>585812541
    Honestly, this is like 96% accurate. Good job.
    >>
    >>585820519
    >green doesn't win almost every match
    I know what you are.
    >>
    The assault branch feels like a disproportionately long grind compared to the others.

    >"That's because you're bad."

    Sure, sure. Everything else has a fairly painless way to gain progression though. Maybe it would be nice if you got a bit of assault experience for capturing fobs and being in the HZ, to fit the theme of aggression.
    >>
    there's a helicopter harassing our logi
    >"need ammo supplies"
    now there's two helicopters harassing our logi
    >"need ammo + build supplies"
    there are mines on the road, dudes with MAAWS in a humvee hunting urals, and a havok in our no mans land
    >"wtf where are the supplies we've asked like 3 times!"
    >>
    File: 1785248354133746.gif (2.45 MB, 498x498)
    2.45 MB GIF
    >>585821035
    I'm a fun-haver on ALL teams, win or lose!
    >>
    I join whatever team has the least players because I want everyone to have fun.
    >>
    >>585821396
    These faggots in the no man's land earn like 1/10th the money for this shit so they are doing it purely to be annoying too.
    >>
    File: ptt.webm (3.85 MB, 800x450)
    3.85 MB
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    >>585821396
    just destroy the heli
    >>
    For the first time I drove the APC to our FOB. I got zero dollars from people spawning in it.
    You faggots lied.
    >>
    >>
    >>585822094
    yesterday i had this same experience except I was using the new Gepard vehicle. I started shooting the havoc, but i lost the DPS race against its rocket pods. Made me a little bit upset.
    >>
    >>585822184
    something happened to disrupt your claim to the xp. Maybe someone else stepped into the vehicle before you.
    Or the game is bugged.
    >>
    >>585821158
    You could get on mortars and just destroy enemy bases. I'm not actually sure how fast that is, but it's about as lazy as it gets.
    >>
    >>585822209
    >nooooo stop leaving negative reviews
    Deserved for balancing the game around poopsocking
    >>
    >>585822297
    helis have such an advantage in picking what fights/angle they went as well, its fucking crazy
    >>
    File: 1777985368980703.png (512 KB, 800x1000)
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    >>585822209
    >if we go to mostly negative, we've got to go to our board and answer questions
    >>
    I think a lot of the combat was designed around the idea of playing with your friends, but then most people are just solo. Taking down a havoc by yourself as a foot soldier is basically impossible, but if a coordinated group shoots at it with 3 talons, it doesn't stand a chance. That's where a lot of the balance discrepancy lies.
    >>
    I'm getting pretty sick of half the maps having fuckhuge hills that make building FOBs in relevant locations pointless.
    >>
    >Redniggers parachute onto FOB site at roundstart
    >Push them, kill 2, 2 left
    >Tell my 10 teammates to just push them
    >Instead they all spread out trying to get "an angle"
    >Picked off one by one because of course the 2 I killed were revived
    >Half of the 10 just wander off into the forest
    >It's Red's FOB now

    Blue players aren't even human.
    >>
    How we feeling about the leaked skill tree?

    >Assault
    >Sprint to break down doors
    >Vault speed buff
    >Reduced weight penalty
    >Longer TAC-sprint and it recovers faster
    >Recoil reduction
    >Faster gun readying

    >Recon
    >Can hear enemy Squad chat
    >Lockpicking
    >Longer focus time
    >Quieter interactions
    >Increased spotted duration
    >Less visible to IR
    >Spot enemy buildables, fortifications and deployables

    >Medic
    >Faster revive speed (Barehanded)
    >Faster buff animation and duration
    >Speed boost for Medic and revived teammate
    >Special medbag you can buy that will hold medical gear
    >Faster selfhealing
    >Take less damage while reviving
    >More health for revived teammates (Barehanded)

    >Support
    >Less LMG Recoil
    >Faster ready speed, reload, ADS and ADS movement speed for LMG
    >Same as above for Shotgun
    >Less resources per hit when building
    >Build anything with small Hammer

    >Driver/Pilot (Seperate trees but same perks so far)
    >Less horizontal recoil on MG
    >Impact damage reduction (Crashing)
    >Faster spawn repair
    >Faster reload on MG
    >Increased crate durability (lol)
    >Reduced fuel usage
    >>
    >>585826398
    Can imagine some of these are placeholders or pending revision before 1.0
    >>
    >>585826398
    Pretty based. Everyone knows the RPG stats were the best mechanic in Tarkov. Also I was starting to think nolifing the game doesn't give a big enough advantage then i see this. Brapper will have his 5000 elect in no time.
    >>
    >>585826398
    really wish they stop creating new bullshit and fix the core game first
    >>
    >>585822209
    leaving a negative review because i had to read quotes from Joe "Dumb Faggot" Brammer
    >>
    >>585825259
    That's why you need to play Zestaphona Zestaphona and more Zestaphona!
    >>
    >>585826398
    There's a lot of cool things in here. Hope this is true.

    fuck doors I guess.
    >>
    >>585826398
    Damage reduction while reviving.

    Useless. It should be while dragging.
    >>
    I want to build a repair/gas station drivethru fob, but nobody on the team wants to play combat vehicle
    >>
    >>585822209
    Have they tried not making dogshit decisions?
    >>
    >>585832384
    Because why would you ever play a tank when you can play a chopper and rape people to death while having practically infinite resupply and repairs? You don't even have to land for them.
    >>
    >>585826398
    sounds ultragay so I believe brammers will do it.
    >>
    >>585832384
    Unfortunately the tanks still depend on uber drivers to deliver them crates of tank shells. And since the ammo deliveryfag can also bring fuel/drill batteries the fob station is redundant. They should put in an ammo resupply station too.
    >>
    >>585822209
    If they just hadn't touched anything and left the balance same as Season 1 all this could have been avoided.
    Yes some nigger would have cried about muh content or whatnot but that was already part of the original deal for early access.

    S
    >>
    >>585834157
    Retarded nigger.
    >>
    Yeah ngl senpai its pretty grim out there. With WoW and GTA coming we're prob gonna see normals below 50k. This season is just rancid.
    >>
    >rocket copter flies over
    >actual fob structure dies in like 5 seconds
    Why is this a thing
    >>
    >>585837309
    Helicopters have to be server admins in these types of games please understand.
    >>
    >>585822209
    I left a negative review to make them seethe. Honestly, the experience of S2 has been mostly negative so they deserve it. If S4 is good and the game is still alive, I might change it.
    >>
    File: 1786156574350591.jpg (50 KB, 657x527)
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    I'm having fun in the game
    >>
    I like s2 better so far because the unlock requirements for basic items are not as steep as s1. I finally got to use a tank thanks to the level 20 t72 unlock. They should keep adding more low level unlocks I hope.
    >>
    >>585841762
    S2 benefits a longer wipe, Beta speed would have been better for the current less than a month wipe.
    >>
    >>585841906
    The kneejerk reaction of a shorter season because of people exploiting xp farms is so retarded. It just makes everyone pissed. Poopsocks will poopsock regardless.
    >>
    Should they add an alternative APC that can be purchased that does not have a radar dish for respawns? People will literally try to vote kick you if you do anything with the APC besides put it in some cuck cubby in a FOB.
    >>
    >>585843101
    Join green and you'll be flamed for not bringing it to the hotzone
    >>
    >>585842773
    >removing 8-12 hours of playtime would be SO DISRUPTIVE
    >we won't kneejerk fix this when its still fresh
    >nevermind people will have plenty of time to even the playing field and even catch up to where they were
    >instead we will remove several weeks of the wipe and send people back to square 1 again
    If anyone had any doubt these devs weren't retarded, it was broken by this decision
    >>
    How could we make the regular cars with no guns more lucrative? It sucks that you don't get points for doing in zone group transport. Ontop of that, crates kind of suck dick and no one ever buys anything. Not even sure what would change that? If that made it obvious what crates have what, would you ever touch anything in the crate to buy? I think people get turned off of having to pay also. But at the same time, someone delivered the crate to that location...
    >>
    >>585844295
    The only time I delivered a supply crate that actually sold was when a tanker specifically requested ammo. If more people requested specific items you would probably see more crate sales.
    >>
    >>585844295
    Give driving experience for driving around the CZ. Doesn't have to be enough to invalidate logistics, but something so drivers at least benefit shuttling soldiers. Maybe an extra 25-50 bucks for every tick. 25 for being in a car in the zone, 50 dollars for hot zone.
    >>
    >>585844679
    They need to unshackle "driving" from "logistics" honestly. Not saying Ural drivers aren't driving but they aren't doing the same kind of driving that zone drivers are doing. Realistically, I think "Logistics" should be something that you gain levels in like the other paths.
    >>
    >>585845102
    That could be a nice change too. Give driver a weaker and more manageable technical or a way for a soldier to mount their gun on the roof to start off with instead of the Ural, move Ural and Lakota Unarmed to Logi. Start off with a vehicle that can deliver a pallet or 2 crates.
    >>
    >>585843101
    Just add one that does.
    >>
    >>585837309
    Um, just shoot them with your Igla, anon. You HAVE spent 20 hours (which will be deleted next season c:) spamming buildings in the FOB, right?
    >>
    >>585844295
    >If that made it obvious what crates have what, would you ever touch anything in the crate to buy?

    They already do. Hovering your mouse over a crate on the map tells you exactly what's in it from anywhere in the match. People just refuse to buy from crates regardless. I've lost 200k so far the past few days trying to drop ammo and IFAKs directly into the hotzone to help our team maintain possession. I have had someone buy from them literally one time.
    >>
    >>585846553
    Wipe my progress harder Daddy. I love having nothing and being raped by people who somehow have the Havoc on day one.
    >>
    >>585846874
    I've had success dropping 5 banaids, 2 grenades, 2 smokes, 1 mask, and few stacks of common ammo. Still an overall loss.
    >>
    if they dont add loadouts to "season 3" im going to skip that one aswell :=)
    But Ill add a negative steam in my absence, dont worry
    >>
    >>585826398
    These are stupid bonuses, and the concept itself is probably stupid.
    >>
    >>585844295
    >How could we make
    we aren't making anything
    >>
    >>585846874
    The problem is that unless you are a god tier pilot who can perfectly deploy crates like its the Dambusters Raid, the crates end up in some annoying position that gets you killed if you try to buy anything. The only time ive seen people ignore logic just to buy stuff from the crate is when you sell Stims to the HZ and everyone wants to use them for ez money and medic xp.
    What they really need to do is add some sort of mechanic for dragging crates like you can dead bodies. You could drag the crates into houses so that people can buy items more safely, you could drag them closer to the FOB laptop to make depositing supplies easier. Its such a no brainer.
    >>
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    >>585796167
    Take that suit off and spread your cheeks!
    >>
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    >>585833179
    no
    >>
    >drive into an AT mine
    >get another ural and drive super slow looking for mines
    >find and disarm some
    >there was one more so I explode in the spot where I disarmed two already
    it's so fucking annoying playing on high settings, it was the sunny bakurani with shadows everywhere
    >>
    >>585822209
    >nooo muh business and investment issues
    So all of a sudden the chosen 5000 doesn't matter anymore. Now we need all the players. It's even worse than I thought. This isn't 'review bombing', this is getting shit on for your shit game. Instead of fixing the problems, they doubled down on vertical progression and pushed new content to attract more sales. Breaking their EA promises in the process. This is just a repeat of Battalion lmao. They are going to ruin and ditch the game in under 12 months.
    Uninstalling this piece of shit
    >>
    Hey guys, Joe Brammer here.
    I see you're all pretty fucking angry and have some very aggressive opinions.

    So how the fuck would YOU fix the game retard?
    Did you know we're smaller than you think so large sweeping changes are pretty much impossible?
    >>
    >>585853281
    Drop everything and build a system to auto assign the teams but allows you to join servers as a party still. Maybe rotate main base spawns too so sometimes Blue and Red get to have favorable maps too. You can probably get AI to do this in an afternoon.
    >>
    The reset was a mistake.
    >>
    >>585853281
    What happened to The Vision?
    >>
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    >>585854034
    All item/vehicle balance should be based on purchase price. Unlock costs should not exist. Level 35 bullshit should be prohibitively expensive to a point where you are guaranteed to take a financial loss by using them.
    >>
    >>585854217
    Placating bad steam reviews take precedence.
    >>
    >>585853837
    Sorry anon, I, Joe Brammer, said before in a video uploaded to YouTube that rotating spawns is gay and retarded fuck yourself.

    >>585854217
    Lots of beefy lads in the office letting some rancid farts rip so it stings the eyes.
    >>
    >>585854835
    >Sorry anon, I, Joe Brammer, said before in a video uploaded to YouTube that rotating spawns is gay and retarded fuck yourself.
    Thats a weird hill to die on desu
    >>
    Better yet, everything should be unlocked at all times, only barrier of use is the price.

    Bonus ducks: Only allow limited amount of starting money into a match, rest must be earned.
    >>
    >>585849635
    I intentionally courted getting shot down and did, several times, trying to drop the crates in a good position (behind hills, in those little yards behind buildings that are surrounded by high walls, etc.). People still didn't fucking buy from them.
    >>
    >>585853281
    I'd ask Claude to vibe a random team button that gives bonus xp and money. Then I'd ask clause to create loadouts.
    Then I'd ask Claude to lock parachutes to T1/2 armor.
    Then I would delete the 50 cal sniper.
    >>
    >>585851995
    >They broke their EA promises by... adding content?
    I hope you are pretending to be retarded or else this is really embarrasing.
    Its really simple. They expected a small but dedicated audience like most milsims, but instead they got almost half a million concurrent so they scaled up their workflow, design goals and expectations. But now theyre more reliant on that large playerbase to keep up with their increased demands.
    One good thing about all this is that we get some insight into how vidys business works. In some podcast the devs literally said that premium skins are only bought by like 5% of the playerbase (up to 20% in games like fortnite). So when people say "just add some premium skins" to drum up some cash, its actually really stupid because it means you ruin the aesthetics of the game for an extremely small minority to paypig.
    And now this information about steam reviews affecting visibility. I'm not sure how accurate it really is since Fifa 27 and Hell Let Loose Vietnam are both on the front page of steam with mixed reviews. I'd assume EA has the money to be placed on the fromt page but is hell let loose big enough for that? Interesting regardless.
    >>
    >>585855204
    Careful you might encourage people to actually earn money aggressively instead of afking in the fob
    >>
    region lock didn't do anything and the ping limit didn't either
    >>
    >>585849635
    Not possible due to UE5 limitations.
    Object states are fuck to work with, having something going from physic object into interactable and then back to physic (required for not being static) would tank the performance.
    >_PhysicsInteractable
    not a solution for multiplayer.
    >>
    >>585854341
    >Chinese gold farmers are now the only ones who get to use OP attack choppers
    Wowwww, any more genius ideas.
    >>
    >>585855760
    >Chinese gold farmers are now the only ones who get to use OP attack choppers
    Already the case?
    >>
    this game is all rejects too stupid for arma that think they're above battlefield and call of duty for no reason at all
    >>
    >ttv asks something
    >Brammers instantly responds
    >>
    >>585855684
    I know literally nothing about coding or UE5 but surely it can't be that impossible? Vehicles are interactable and theyre physics objects, and their movement is a lot more complicated than dragging a crate.
    Dead bodies have physics and can be dropped off edges but theyre still interactable, both their inventory and revival mechanics. Surely they can just apply the same logic to crates.
    If the game can handle 20 dead bodies which can all be dragged and interacted with, why can't they do the same for crates which are much simpler? Not antagonising, im just genuinely confused as to why its so hard.
    >>
    >>585855204
    oh you mean like homefront? Yeah that game rocked
    >>
    >>585822209
    I dont understand the reviewbombing shit, its literally just chinks raging that they have to play with their own kind now. If you include the only language that matters then they are still good.
    >>
    >>585857075
    >finnish
    I'm doing my part with a negative review. Only the goyim countries have very positive.
    >>
    >>585857075
    >most are mixed, negative or mostly positive
    >complacent eurocucks love being abused by brambram
    shocking
    >>
    >>585857216
    >>585857247
    >Seething chinks/slavs
    >>
    >>585857356
    Neither.
    >>
    >>585857075
    let me help you figure it out because you're simple
    all those "mostly positive" used to be higher than that. hope this helps
    >>
    >>585844295
    What I ultimately came up with was allowing players to get a partial kit refund if they deployed from base to the contested zone using an unarmed vehicle. (excluding quads) So if you climbed into the pickup or humvee at base and exited in the contested zone you'd get 25% of your current player kit cost refunded to you and if you exited in the hot zone you'd get even more back. This would encourage players to take ground transport vehicles more often while rewarding drivers with the respectable transportation payouts. Even better if they rework the crates so that players you're transporting can access it without it being deployed(I know the truck can do this, I'm speaking of the pickups and humvees) since this'll encourage them to browse the crate(s) while being transported and picking up whatever looks neat from it.
    >>
    >>585857435
    Oh no it went from mostly positive to... mostly positive OH NOOOOOOOOO. I know you are retarded but the reason the reviews are "mixed" on the store page is because of Asians and slavs. hope this helps.
    >>
    >>585853281
    1) a button on the main menu that places you into a game that hasn't started yet on a random team
    2) reduce exp by half for everything but then add daily/weekly quests for each role to make up for it

    There, I just stemmed the bleeding for the worst systems in the game with things that could be implemented by an intern in an afternoon.
    >>
    >>585858846
    >add daily/weekly quests
    How many times do I need to tell you to commit suicide.
    >>
    >red
    >team isnt pushing HZ
    >built fob in church
    >half the fob is out of the zone
    >have to deal with the graveyard when dropping pallets
    every fucking time
    >>
    >>585859650
    However many times you have to poop in a sock per week
    >>
    >>585861768
    Daily login cancer is for asian gachabrained vermin, it's equally bad as the experience based unlock system. Just get rid of the experience farming.
    >>
    >>585862020
    I have no idea why you think only asian games have dailies. Every single competitive multiplayer game has them besides dota and cs. The ones that don't get killed off with extreme prejudice because there is no reason to log in day after day after just a few months of the being out.
    >>
    >>585856310
    There are always less vehicles on map on worst case than worst case of crates.
    All it takes is one pilot farming up support exp by dropping crates with 50 build materials and you are fucked.
    >>
    >>585859738
    >red main
    >driver
    >bakurani is my favorite map
    i know this exact feel bro
    >>
    >>585857610
    if it went down that means people are leaving negative reviews, hence the "review bombing". you're a retarded fuckwit lmao
    >>
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    >>585857610
    >>
    >>585863105
    >Every single competitive multiplayer game has them
    Because it's skinnerbox engagement bait bullshit to attract the absolute lowest iq goyim. Kill yourself.
    >>
    >>585855327
    >Open video
    >.50 Cal user
    >Shoots guy
    >"shit man ur aim so good"
    >He's literally just aiming centre of mass
    >Guy he killed didn't even die to a headshot
    >Aiming at the chest kills anyone in Lv2 or below
    >94 vs Lv3

    yeah man. He's so good.
    >>
    >>585867898
    It's always a red team faggot in T3 with a max size backpack stuffed full of ammo stuck on top of a tower, too.
    >>
    >>585855361
    The opposite actually, jerking off in the FOB is infinitely more profitable than other playstyles
    unless you're like top 10% of players and farming people.

    Assuming the FOB is supplied of course. I'm like 99% sure you'd have to be getting a kill on
    average every 30 seconds to keep up with a retard spamming Drills.
    >>
    Sniper ammo should be 2x3 and only hold 24 rounds per box.
    >>
    What's the consensus on maps currently?
    Which is your favourite and why?
    >>
    there must be better ways to keep the thread bumped
    >>
    >>585869725
    I'm doing my best.
    >>
    stop bumping, we belong in vm anyways
    no room for cod babs
    >>
    This thread will perish and only those who make the pilgrimage to /vg/ will be among Brammer's 5000 Elect, as was prophesied.
    >>
    >>585866969
    So it increases player retention, gives you something to do, and gates progression. Literally the only people that can complain are poopsocks trying to get their dopamine hit from killing under geared players
    >>
    >>585872816
    >to /vg/ will be among Brammer's 5000 Elect, as was prophesied
    >to /vg/
    >/vg/
    You are banished. Do not return to the fold.
    >>
    >>585868262
    That's fucking stupid and you're a big retard. "Sniper ammo" is just normal ammo for the DMRs, LMGs and even assault rifles. Your takes are shit.
    >>
    >>585868857
    Zesty because you can't (as easily) get spotted across the whole map. Also shitting on nerds in the warehouses is fun.

    Ozeti because holding stadium and being a camping rat is great.

    Baku because its pretty and I love shooting the church fobs with mortars/arty.
    >>
    >>585855204
    it's such an easy solution that makes perfect sense and retains everything about the game that they'll never ever do it because it means admitting they were slightly wrong
    spawning with 20k regardless of how much is in your bank account would fix half the game on the spot
    >>
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    i want more info about this new map reeeeeee
    >>
    >>585873085
    >Literally the only people that can complain are poopsocks
    Also people with self respect.
    Chore simulators are fucking gay. The game is advertised as PLAY YOUR WAY, kinda hard to play my way when I have to build 15 sandbag walls and shootdown 15 helicopters with a verba every day or fall behind.
    Kill yourself, my man.
    >>
    >>585873147
    I erred in my recitation of Brammer's holy prophecy. No penance can atone for this sin. I will not be among the 5000 on that glorious day.
    >>
    >>585875329
    but why isnt that your way already? now you get a bonus for it!
    >>
    >>585875329
    >The game is advertised as PLAY YOUR WAY, kinda hard to play my way when I have to build 15 sandbag walls and shootdown 15 helicopters with a verba every day or fall behind.
    As opposed to take a week off work at the start of every wipe or just skip it? Is that "PLAYING MY WAY"? Get fucked disingenuous little niglet.
    >>
    >shotguns just one shot you through level 3 armor
    This game is so fucking garbage lmao
    >>
    >>585875919
    >work
    ???
    >>585876327
    doesn't happen
    >>
    >>585875919
    I think progression should be sped up to beta levels or removed entirely and gear should be balanced by price. Shoot yourself in the head with a gun.
    >>
    >>585875919
    nta but you are running face first into why progression in this game is utter shit. theyve really fucked it up in a way that i dont think can be salvaged. i fully expect that theyre going to add daily xp caps
    >>
    >>585877602
    That's the worst possible thing they could do. They absolutely will do that.
    >>
    why are there wipes at all, who finds it fun to progress through the same equipment repeatedly?
    >>
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    >>585882228
    trust the vision!

    but yeah i dont get it. people like me will have everything in the first 3 days max. let the lifers unlock some shit so everyone can play the actual game as intended. i dun ged id
    >>
    not gonna lie, I went to bed but couldn't fall asleep since I was wondering how to incorporate MG Nests into a fob (especially on drill towers), on shit fucking maps its just free food for snipers camping on towers, they dont do shit against helis, not an issue for tanks and its hard to even use them when put against highground where there's trees and bushes everywhere, like what the fuck man
    >>
    >>585883621
    i build them above gates between stacked bunkers. its basically the least sniper death chance.
    >>
    As an ausfag, I miss being able to play with the US lads on 50v50s...
    >>
    >>585853281
    Short of the entire xp/unlocks problem being the main pain-point that the community has (because everyone will complain about that all the time, it's the same thing in Tarkov and always was), the biggest suggestion for a change would be:

    Change spotting in the following ways:
    - The spotted target is only spotted for you & your squad
    - You get zero XP or money if someone outside you or your squad kills your spotted target

    Why? This incentivizes squadding up, which means that it incentivizes communication between players to help actually play the damn game and not feel like they're throwing kits because nobody is paying attention, you can talk in squad voice instead of local and cause enemies to get information, etc etc

    Keep thermals with battery usage, but remove their ability to spot a target. This means that thermal users would have to communicate with their squad or local players in order to have a target killed, though it does effectively nothing for them due to no "spotted" status
    >>
    >>585885518
    Furthering my post

    Enhance the tutorial to show common-sense reactions to continual pain-point situations. One example would be teaching the player that littlebirds aren't fucking invulnerable to small-arms fire (arguably the SMGs but whatever), and that you can simply coordinate with your team to shower one in gunfire and force it to fuck off, die, or shoot the pilot out due to a wave of bullets getting lucky enough

    Teach the player ways to disable treaded vehicles, as well as soft vs hard points on them, have them throw a grenade at the treads on the APC or a tank and see that it causes significant enough problems for a cheap investment

    Teach other shit like having more people in a tank = faster reload speed. This gets worked out naturally eventually but it's still an unmentioned mechanic, even in the "learn to play" section

    Speaking of that section, make it text and images instead of videos. The videos use outdated UI versions and have no ability to scan and rewatch sections
    >>
    >>585886028
    Balancing Vehicles (both FoB emplacements and otherwise)

    Remove third person cam from the driver of every vehicle, and the shell cam from both Artillery and Mortars. I am a diehard artillery enjoyer but the shell camera (and the third-person in vehicles like tanks) give way, WAY too much information for the payoffs you can get from them. This would encourage more squad-based play where a spotter can work with artillery or mortar teams to secure targets or adjust as required, with both roles being rewarded if a spotted target is killed. Buff the amount a spot is worth if a squaddie kills something I guess

    Add a voice channel you can use for inside your fucking vehicle. There's a chat channel for it, why isn't there a voice channel? If you're in a large squad but wanna talk to only your vehicle crew, you have to use local which means anyone else around can hear you as well (also arty/mortar cam can hear local voice when in flight for wherever the shell is rather than where the player is, why are you like this?)
    >>
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    >>585886361
    FOBs

    Neat idea in concept, absolutely worthless in execution due to the nature of human beings.

    I believe that FOBs should come in tiered versions that are cheaper initially, but smaller radius and only have access to certain buildables (useful for small, single-purpose fobs such as creating cover to use in defilade formations), medium ones that can be useful for vehicle services or in various prefab buildings you might want to hold without having the temptation of the massive build area, and then the one we currently have that has access to everything

    You could also make them so that the person placing the fob can choose whether people have to "buy-in" to be allowed to build within radius, thereby helping recoup costs even if you get griefed by some grinder not actually giving a fuck about anything and just wanting to make money

    Also give us access to the fucking 3/4 size hesco you use in your pre-fabs, why can this exist but you don't let us use it, much like the recon netting
    >>
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    >>585876327
    even level 1 armor completely obliterates your damage output, you have to hit arms or legs with the majority of pellets to actually kill someone wearing armor.
    >>
    >>585886864
    Add a new buildable that allows people to craft ammo from ammo supplies in the FOB total, it will cost them money, naturally, but each item created this way gives whoever dropped the ammo off some XP and money in the same way that mortar/ciws assists do (not on the kills, but on the making of the ammunition).

    Further to the logistics delivery issues, Add a fucking filter for the minimap so that the FOB icon can be prioritized by logistics runners so they can hover the damn thing and see what's needed in the event nobody is requesting or otherwise communicating needs until something becomes URGENT

    Add the ability to hover a friendly ural/lakota to see what they've got in the way of pallets (or just say small/large crate, don't identify what's in them that's probably too deep in), so that you can make an informed decision and not flood a FOB completely. This wouldn't be needed if people communicated, but they realistically don't, especially fobbits, they don't read chat, nor do the mortar troglodytes
    >>
    >>585885518
    >>585886028
    >>585886361
    Hear me out.
    Radios that let you voice chat with anyone with a radio on your team. Radios are in all vehicles, a FOB buildable, and a a purchasable radio pack.
    >>
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    >>585887224
    Last post but

    Let us stack fucking sandbags, that's their entire fucking point. Let us build small peeks with them that give us cover rather than either protecting my shins or maybe up to my chest if in a window (ignoring the lack of cover from an upward angle)
    If it's a "support" issue, make it put a fucking wooden board along the bottom of where it would be above the gap, problem fucking solved. They're almost worthless to build outside of fob radius, and I want to set up portable LMG emplacements without the full fucking investment of a FOB goddamnit

    >>585887279
    I also had that thought at one point, and I was thinking of some kind of frequency system that would let you broadcast to builders radios as an example, or for individual players to have their own frequency that's always on for receiving, but requires an item to be able to reply to (or in the vehicles etc)
    There's a dire lack of communication ability, and this would help by keeping it as an in-game thing rather than a UI thing (Squad commander chat etc)
    >>
    >>585887516
    Just build a hesco with a wooden step behind it.
    >>
    >>585887987
    >>585887987
    >just build 2 things you can't build outside of the radius of a FOB
    Riiiight

    Another thought (as someone who fucking LOVES hunting vehicles with launchers)
    Make tanks harder to kill. Yes, I know it's somewhat realistic to be able to do it if coordinated with launchers (except in this I can do it solo with the level 73 backpack, and sometimes even without it by just reloading), but they're a damn underwhelming investment for a lot of players because they're easily removed from the battlefield (infantry don't support their tanks ever, let alone try and shoot down rocketbirds)

    Make the tradeoff that repairing with hand-tools is now a minigame rather than just super fast so it can't just fuck off for 20 seconds, have two people hop out and bring it all the way back up, then be back into the shit real quick. Force it to have downtime, make it a more measured choice to bring a tank
    It would also give Garage FOBs a reason to exist to help provide a place to recover the tank, fix it, resupply etc rather than just throwing it out to be nuked.
    >>
    >>585888368
    If you don't want to shell out resources to build a FOB you don't deserve FOB-tier defense
    >>
    >>585888497
    >You don't deserve to be able to stack sandbags
    >the sandbags that are already stacked in their model
    >the one thing sandbags are known to be able to do
    Fine, retard, let me stack them IN FOB radius then
    Your example doesn't allow for cover from a higher angle (the recon bunker has this in the form of a wooden frame that, while punchable, still provides cover), takes up too much horizontal space for the mounting point to be usable when using a bipod because it's too far back to be able to aim lower if needed (from a housing second story window, as an example)
    >>
    >>585853281
    Add lobbying with up to 4 friends in parties of 5, added from Steam friends list.
    Parties can only join un-started games in official servers.
    Players and parties can no longer select their team in official servers, only be autoassigned.
    Team swapping removed from official servers.
    Teams cannot go over 34 players on official servers.
    Crates can no longer be deployed in spawn.
    I could berate you about progression shit, but I won't.
    >>
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    >run around outside zone spotting arty, spawn, logistics vehicles
    >little bit of money for the spots
    >little bit of money for the spotted vehicles being destroyed
    >none of it reflects on the stats because only kills against infantry count
    >>
    >be a faggot
    >blog on anonymous website
    >>
    >game is early access
    >somehow every midwit thinks that means they want to here their dogshit game design tips
    >>
    >>585894113
    >here
    >>
    NEETdogs, how we feeling?
    >>
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    >>585894336
    I'm just vibin, blowing things up with a MAAWS
    >>
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    >>585894336
    behold
    >>
    Yeah that seems legit
    >>
    >>585896453
    That's more than I got in those brawl lobbies
    >>
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    >>585896484
    This cunt comes in a rocket heli to the middle of fucking nowhere to beam me, then proceeds to continue to do it to others outside the zone
    I found his steam and checked his friends and saw that image I posted
    I assume that other account is on one of those chinese whitelisted farm servers
    And I assume this cunt is cheating
    >>
    >>585896453
    I played against a level 238 chink the other day, he spammed havocs all game
    >>
    >>585897281
    It keeps their profit low so they don't stand out
    despite there being clearly something wrong
    >>
    >spotting on bakurani on a power pole
    >an enemy starts climbing the ladder
    >he gets to the top and asks me in an indian accent if we can share the spot
    >I don't answer
    >"ok I have no gun, I'm going to come up now"
    >punch him to death
    >>
    >>585900750
    God I miss having my claymores for funny shit like that
    >>
    >>585817576
    I was just in a round where the enemy managed to wall off our APC with a damaged radar dish so we couldn't spawn at it but it wasn't dying so it wouldn't respawn either
    there needs to be some sort of failsafe there, if an APC doesn't move for 10 minutes while the radar is broken it despawns or something
    >>
    Is there any reason at all to use the TGP suppressor on the AK over the PBS? I just unlocked it but the PBS has been doing more than fine for me and I don't wanna drop the cash on the TGP if they're basically identical.

    Also, AK good. Gotta be my favorite rifle of the bunch.
    >>
    >>585904639
    the failsafe is to bully that retard apc driver off the server
    >>
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    >>585907181
    TGP stats on top, PBS on bottom. PBS is basically a straight upgrade except for a 2% higher ADS penalty.
    >>
    >>585882228
    Tarkov has done unimaginable damage to this genre. People think that regrinding the same exact shit for maybe one extra weapon is actual content. Like even in Tarkov I only bothered playing one wipe fully because the wipes do not fucking add enough content or remake the game. You still have to do the same dogshit quests and farm the same dogshit rep except you've just moved some weapons up and some weapons down on progression, which is literally what they've done here except you don't even have the retarded gear quest treadmill.

    PoE and games like that work because every fucking season you can try a new build and a new spell that you might have not tried which morphs the entire gameplay formula. Me grinding 20 levels to unlock M4 that functions the same or worse or grinding 20 levels to unlock not-M4 with one bullet less on stk does not. It's such lazy dogshit by people who ironically don't have any vision.
    >>
    >>585907398
    2% ADS speed isn't going to ruin my day. Okay, thank you. My intuition was saying it'd be something like this. I don't know why they even included the TGP with stats like that, especially so late into assault.
    >>
    >>585907181
    saved this site where you can look up and compare the attachments, even ignoring the displayed recoil it shows all the stats for each piece
    https://wardogsweapons.com/recoil-lab/
    >>
    >>585904639
    Enemy walls are not invulnerable
    Destroy them and reclaim your APC
    How is this even a question?
    >>
    >Look up "Wardogs Cheaters"
    >Every single video is ADVERTISING cheats instead of posting footage of cheaters

    Extremely telling.
    >>
    >>585925332
    trvst the visivn
    >>
    S3 better have skills and gambling or we might be dead soon. Tried not to doom but its getting pretty fucking grim.
    >>
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    >>585822209
    I left a negative review
    When the mod your game is copied from is better that's really pathetic
    >>
    >>585822209
    Has he tried being more catty with his audience? I've head it's been working wonder for other studios.
    >>
    >>585932273
    hey, he didn't need to wait 2 years to block the chinks
    >>
    >>585932273
    >and influencers
    It's all rotten to the core
    >>
    >>585933398
    Chinks are still infesting EU servers tho
    >>
    >>585933631
    talking out of your ass are we
    seen literally one, he managed to post in all chat once promoting his gold site and he was gone
    >>
    >>585933969
    i see one in every match. No more, no less.
    >>
    >>585934905
    sounds like a considerable improvement compared to having 20+
    and everyone's keen on reporting that one guy off
    >>
    >>585932273
    >you're going to know what we're donig
    They don't even know what they are doing, how could the players? I wouldn't be surprised in the slightest if we found out that they make balance decisions with a dart board.
    >>
    >>585932273
    Do extroverts belong in video games?
    I've never heard a game dev say something that makes me like him more.
    >>
    File: Pawsatyou.jpg (107 KB, 959x924)
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    *Paws at you* Can I gun for your havoc
    *Paws at you* Can I gun for your havoc
    *Paws at you* Can I gun for your havoc
    *Paws at you* Can I gun for your havoc
    >>
    The amount of times I've been stopped dead by an indestructible wooden fence is mildly infuriating.
    >>
    >>585887224
    I'd also like the ability to pin friendly FOBs to the HUD so they have a marker in 3D space like the APC does. You should also be able to change the FOBs icon from the FOB itself to indicate what kind of FOB you're building.
    >>
    File: prepared.jpg (213 KB, 2048x1152)
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    Best kit possible
    >>
    >>585932273
    Bet he felt real good posting this a month ago before he went to shitting his pants over people giving him negative reviews.
    >>
    >>585952118
    at that point just carry a backup helmet
    >>
    >>585940898
    Let him in you monster
    >>
    DoomGODS won btw
    >>
    >>585932273
    that's a fake screenshot, right? Can't find it on twitter
    >>
    >>585933631
    EU is infested with retarded Russians and other Eastern Europe animals who are Chineselite.
    Only difference is their names are like "ahmed" or cyrillic instead of chinese.
    >>
    >>585929468
    >S3 better have skills and gambling or we might be dead soon. Tried not to doom but its getting pretty fucking grim.
    gr8 b8 m8 i r8 8/8
    >>
    srs tho, did they ever release that wage vendor they hyped for season 2? Or did the Vision change?
    >>
    >>585965032
    the vision changed and now we're going to die from the amount of cheaters
    this game is fucking INFESTED
    >>
    >>585965084
    Cool, starting to realize that Brammer lowkey might be a cenobite that thrives on rendering his blind followers into masochists
    >>
    >>585965032
    nope still "coming soon" so probably like 2045
    >>
    >think of something no one has done before
    >believe that because no one has done it you were the first to think of it
    >i am a genius
    >the possibility of the idea being retarded which is why no has done it doesn't cross your mind
    >wardogs is created
    >>
    >hold breath while ADSing
    >all shadows go away can see everyone clear as day
    Wow
    This only worked once randomly at a certain place
    >>
    So I notice that gold bar prices are falling like a brick
    I think they base the price off of the amount of money created the previous day, and ever since they announced the shortened season, fewer people are playing
    Fewer people, less money, lower prices

    It also explains the huge drops after they fixed exploits and cracked down on cheaters
    >>
    The worst thing about this game is that its failure will mean that no one tries to make another semi-realistic large scale shooter with decent gunplay for ages. Even though this game is dying to retardedly bad progression and economics, the retards in game studios will interpret the failure as being due to basic gameplay mechanics, when the solid mechanics for low progression play were the engaging thing that actually got people to play this game, enjoy it and come back for more.

    Liking good, semi-realistic and grounded gunplay in large environments is the 2026 equivalent of being a fan of Looking Glass Studios and immersive sims. Your future holds endless disappointment, and no fulfillment.
    >>
    >>585985186
    >with decent gunplay
    This game doesn't have decent gunplay. In fact, the infantry combat is the worst part of this game
    >>
    >>585985186
    >its failure
    bro didnt they sell like 3 millions copy already?
    Surely that should be enough to incentivize someone competent to make a notshitty copy
    >>
    >>585985501
    The gunplay is good, if you exclude the LMG recoil issues, high TTK problems on top armor, AMR, M4, FAL, Vector and BMR, as well as the damage zone changes this season for LMGs and DMRs. Swapping AK74 and TAR was a sensible balance change, but also hurt gunplay because the AK is way too forgiving on recoil. Arguably the only large scale systematic gunplay problems apart from every single part of the progression making it way worse in every way is just that ARs don't quite have enough recoil across the board, but that is not even a hard fix.

    The points that the gunplay has an extremely good core built on fanastic fundamentals, but they get undermined by lots of bad individual decisions around the edges. The fact that I could (as an experienced designer who also has reasonable history with UE shooters) fix 90% of the problems with it in an afternoon speaks volumes to how good the base of it is. I really mean it when I say that it's that core gunplay that engaged people on this game.
    >>
    >>585985738
    The point is that they'll copy the trash and leave all the good bits. We're going to see KOTH derivatives and stupid progression slop, but we won't see things like low-spread and high recoil guns. It's going to be like PUBG spawning 50 billion BR clones, nearly all of which fail completely, with successful ones making it only because they accidentally found their own fun gameplay despite all of tyem missing every single thing that actually made PUBG fun in the rush to make a BR derivative. Same same, the extraction shooter craze after Tarkov, where everyone rushed to make extraction shooter derivatives that all failed, with literally no solid analysis at all about why people engaged with Tarkov to begin with.
    >>
    Can I just play a single fucking game without a cheater PLEASE
    >>
    >>585985186
    >it's failure
    holy shit you are retarded
    >>
    Why are people so invested in this game? It's a new game, if you don't like it don't play it instead of crying 24/7 about it.
    >>
    >>585989921
    >can't even quote properly
    >can't use possessive apostrophes properly
    >calls others retards
    >>
    >>585990393
    >Why are people so invested in this game
    Because it's the only show in town for the style of gunplay, and if it dies then who knows when it'll be tried again, like I said in >>585985186. Presumably whenever I convince someone to fund me doing it right.
    >>
    >>585986542
    >despite all of them missing every single thing that actually made PUBG fun
    Even the pubg devs forgot what made pubg fun, adding bots to pubg matches was the most self-destructive thing I think I've ever seen a game developer do, the game died overnight.
    >>
    >>585985186
    arma 4, dude
    >>
    stomping wagies
    >>
    >>585994732
    >arma
    >gunplay
    lol, lmao even, what are you smoking?
    >>
    "Gunplay" is a completely meaningless term. It represents some combination of 500 different gameplay mechanics and just what those are is different to every person. Anyone using the term to seriously compare games is a retard and should be ignored.
    Imagine fighting game enthusiasts talking about nebulous "fightplay" when comparing fighting games instead of talking about hitboxes, frame accuracy, or animations. Only fps gamers are low iq enough to come up with such a niggerbrained concept. Ironic, considering the demographics of fighting games.
    >>
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    21 KB GIF
    >>585986194
    Thank you for that reply. Great post!
    >>
    >>585985501
    >the infantry combat is the worst part of this game
    no, it's the land vehicles made of tissue paper while helicopters are near immortal
    also mortars AT mines and 50 cals
    >>
    >>585990393
    >Why are people so invested in this game?
    I paid money for it, dickweed
    >>
    File: 1788869479615133.png (271 KB, 811x803)
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    AAAAAND it's gone.
    >>
    File: 20261028234605_1.jpg (1.61 MB, 3840x2160)
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    >kicking ass with discord squad
    >solid comms
    >we have 6 tanks
    >spanish speaking only guy joins and wont stfu
    >we all get wiped because nobody speaks illegal
    >i just leave to go play solo because i refuse to listen to beanerspeak

    fun while it lasted
    >>
    >>586005193
    Screens like this made me realize that community servers should have the option to force player settings

    Also the fact that havoks can survive little bird rams is criminal
    >>
    >>586008363
    you have to use a lakota for big BONK
    and yeah i was experimenting with this but i dont like the game looking like shit. it doesnt really give you an advantage i feel. i play well either way and im tired of getting called out for settings
    >>
    >start to build ciws
    >get sniped, but im safe
    >teammates in fob completely oblivious
    >have to wait 5min for a truck driver to come by and revive
    >at which point a little bird arrives and kills everyone
    >fob is a fuck
    >alt f4
    all because 3 builders had tunnel vision and/or didn't care to revive
    im not mad, just disappointed
    >>
    >>585993295
    the game was already dead, they added bots to fill the servers
    >>
    >>585996852
    Just because it's meaningless to you doesn't mean it's meaningless to others.
    Gunplay is a subset of gameplay. Specifically about how the guns work in the game. Different fps games have different feel.

    >It represents some combination of 500 different gameplay mechanics
    obviously you're being hyperbolic, it's probably closer to 10-20.
    hitscan vs velocity
    damage, htk, ttk,
    recoil, vertical, horizontal
    animation, vfx, sfx
    hitbox, hurtbox
    and a few more things

    People say "gunplay" when they want to exclude stuff like player movement, abilities, vehicles, and everything else that is part of fps gameplay but not about shooting guns.
    >>
    >>585995582
    now do it while not on green
    >>
    File: 1725485826432039.jpg (67 KB, 884x885)
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    stop playing default community servers, play only infantry only servers WITH no recon in the name, AND 50 v 50, thats actually fun infantry gameplay, plenty of people to kill, plenty of people to build with/defend with, no retards in attack helis forcing you to waste time making AA, no recon shitters sniping every hill, FOBs are actually a big deal as 50 cals can supress

    bonus points it force scrambles people so not that insane stacking
    >>
    >>585965032
    Had a guy go 72 and 4 on a community server by sitting on a tower with a rifle. Just full auto ripping people from 300 meters away. He eventually got bored and just started flying around in a little bird with his buddies dropping 60+ hand grenades on our fob for the entire rest of the match.
    >>
    I found the worst team in existence.
    Literally the entire team was mindless bystanders.
    I'm ok with only 10% of the team being active players. But to be completely alone, the only functioning human being among 33, that's too much.
    I said some mean words and left.
    >>
    >Tanks behave like they had every kind of cooking oil and motor oil greased into every crevasse of the tracks.

    Who ever green lit this fuck you fucking faggot.
    >>
    >>586026838
    You're not part of the 5,000 strong and it shows
    >>
    File: Wardogs Vision.png (2.35 MB, 1069x1472)
    2.35 MB PNG
    are you a visionary?
    >>
    So let me guess, for Season 3:

    -armor and 9-11 hit TTK will still be here
    -thermals will still be here
    -spotting will still be here
    -most matches will be 0-3-95 and thats ok because clearly that means this game mode works
    -most players will still be doing nothing in the average match
    -we get one new map which is just another reconfiguration of the same assets (LMAO we made a BOWL and a FLAT!)
    -most guns will be complete garbage with the outliers being oppressive
    -anticheat still nowhere to be found, still gathering data
    -bandages which are still the same price as grenades, because they have some kind of bionic supersoldier RNA healing apoxy on them
    -gun recoil still feels like it's being controlled by a 14 year old who can't open a jar of pickles
    -our server operators will never overload their systems, because we won't skimp on server quality! (server HZ reduced by 10)
    -within a few days of S3, inevitable 'we fucked up' apology and talks about how S4 is gonig to get it right
    >>
    >>586040381
    Yes, you're right about everything you said
    You should definitely stop posting in the thread because it's pointless
    >>
    >>585811919
    >there is 1/2 main roads you follow into the zone
    >faggot mcgee puts his mines on both
    >>
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    >>585963308
    https://www.reddit.com/r/WarDogs/comments/1wsrb1w/john_wardogs_claims_they_will_build_a_connection/
    appears to be real, maybe deleted after things too a turn idk.
    >>
    >>586040381
    >-anticheat still nowhere to be found, still gathering data
    Is there a single game in the world with functioning anti cheat? Doesn't cheaters always win?
    >>
    I must despite all the DOOMING I am enjoying season 2 more than season 1 (granted I missed the first month of S1, can't ignore that). Of course there are issues to fix but most of them, at the very least, affect everyone equally.
    I'm sure that the experience would improve tenfold just by fixing the current team "culture" that retards on Reddit and elsewhere are peddling. Of course a majority of games ends in blowouts when one faction is known as the drooling retards and another as the poopsock tryhards, I don't know about you but I don't need to feel like I belong in a videogame faction of all things. This could've been solved a month ago with a party system and forced random selection and it drives me kinda mad.

    Then there's the issue of the vertical progression which can't be salvaged no matter how you try. They'll never allow it but if I had a private server I'd gate all equipment past class lvl14 behind community metrics, if more than a given % of the players have reached the level to unlock a given milestone great go wild, if they haven't poopsock all you want but you ain't getting it.
    >>
    So I unlocked the Grenade Launcher.
    It's expensive and takes up a lot of space.
    Just bring frag grenades. They take up 1/4th the space, and are cheap.
    >>
    >>586049782
    agree with the sentiment
    >Then there's the issue of the vertical progression which can't be salvaged no matter how you try.
    bulkhead's intel idea sounds good imo
    >>
    >>586027410
    >t. stupid faggot ok with current ground vehicle performance.
    >>
    >>586049782
    If you missed S1 then you weren't around to see the game get progressively worse every week. On paper S2 is better than S1 but in reality the playerbase is shrinking rapidly and leaving the only the pure cancer of green team lvl 150 neet losers vs blue and red casuals who don't want to stare at team select for half an hour. If the devs don't fix team select in S3 its fucking OVER, might already be too late.
    >>
    >>586052040
    >If the devs don't fix team select in S3 its fucking OVER
    S3 will be yet another social experiment
    >>
    >>586052040
    It's really not that bad. The XP gain increase has been great stuff. I don't play enough to get the end game gear every wipe if they want to keep doing this every month wipe shit.
    >>
    >>586053242
    >It's really not that bad.
    I played for 12 hours last weekend and didn't see green lose once. In fact, I didn't even see another team break 50 points. XP gain is fine but the devs have said they aren't happy with it.
    >>
    >>586055440
    What region do you play in?I pick US East most of the time, occasionally Central. I get what your saying, Green usually takes the cake, I have been having a lot better matches however recently. Blue is still blue of course, but not so many washouts from the stupidity.
    >>
    >>586055440
    Are you in the US or EU? I'm EU and If I had to guess a green win percentage I'd say about 60/70%, I feel like green stacking is more prominent in US servers
    >>
    Greenoids are weird. The sweats all stack on Green every match and they complain the game is too easy.
    >>
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    >>585894336
    >spend 20k on sniper loadouts
    >lose money 70% of the time
    >go broke
    >farm money as medic or running pallets as pilot
    >repeat
    Forget unlocking new equipment at this rate, fuck me it should not cost money to do that
    >>
    >>586040381
    >-gun recoil still feels like it's being controlled by a 14 year old who can't open a jar of pickles
    What are you on about? The game has practically no recoil.
    >>
    >>586058439
    how do they do it? I have 20 ping to NA East servers and I can't ever get on the green team, people must literally be using autoclickers
    >>
    >>586058439
    playing hotzone is very effective
    people who want to play hotzone play green
    green team wins a lot
    >>
    >>586055440
    as im reading this blue is crushing green in my game
    >>
    >uhm actually plane crashes aren't fatal because one time this one guy survived a plane crash
    >>
    >>586075809
    actually a lot of people survive plane crashes
    and blue wins on a regular basis. Sorry, thems the facts!
    >>
    >Wardogs feedback
    >here's how to make the game fair for wagies
    >>
    >>586082303
    Do you not want employim to farm?
    >>
    >>586086924
    NO
    >>
    >>586090779
    If you wanted to only play against other neetcels you could do so right now by not picking green team (you won't)
    >>
    >>586092942
    us NEETchads only play green during normie hours, the games are balanced during the day
    >>
    greens are bitchmade and there's nothing else to it
    >>
    >>586090779
    >normies
    *normalfags
    >>
    >>585996852
    It's an abstraction dingus. If I went into the weeds about every setting and detail of the implementation then it would go right over your head. The main big idea is not using deviation to govern recoil and inaccuracy, and instead using high and semi-random mostly vertical recoil mixed with some screen shake, both formed from composing some different kinds of randomness (iirc mostly based on sines here), and then using some kind of fairly realistic drag model to further pull in engagement distances/force mastery to extend them. The big ideas that underlie the concept are that the player's avatar doesn't do anything to control the recoil if the player doesn't, and that the more ways a gun can mechanically respond to being fired and the more varied the domains for those reponses are the more stats you can use under the hood to make weapons feel different and engaging. Contrast this with a philosophy like Battlefield's, where the accuracy of guns is primarily gated by dispersion (aka bloom) and the other recoil systems are primarily cosmetic.
    >>586015210
    I'm who he was originally replying to and I don't think 500 is that hyperbolic, because there are a lot of different systems you can employ for some of the things you need or might want to do, and those systems themselves have lots of different variables. But that's why he's so wrong. People talk about things like "gunplay", "movement" and "game feel" specifically because there are so many variables that it's unworkable to reason about on a design level without abstraction. You can't even start to be productive in picking systems and trying values for things without formulating some more abstract ideas about what you want the result to be.
    >>
    >>586040381
    >gun recoil still feels like it's being controlled by a 14 year old who can't open a jar of pickles
    It's meant to be controlled by you. The whole idea is that you are your character and your character doesn't do it for you. If moving a mouse is too fucking hard then idk how you'll go with a pickle jar.
    >>
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    I'm safe out here
    >>
    >>586104967
    The problem is that there are thousands and thousands of posts online saying battlefield has good gunplay despite it being the opposite of your good gunplay. It's subjective and thus meaningless.
    You saying wardogs has good gunplay doesn't imply any of what your in depth description did, just that you like the gameplay involving guns. Also you could just say that the recoil and ballistic mechanics are good.
    >>
    >>586105628
    >It's subjective and thus meaningless.
    Something being subjective doesn't make it meaningless, you spergy pseudointellectual. The fact that art is subjective doesn't mean that schools of art don't exist, or that there aren't good pieces of art, or even that people can't have shit taste in art.
    >some people like BF gunplay or whatever
    Yeah, and some people have brain damage and can't comprehend simple concepts like subjective meaning. What's your point here?
    >>
    How does /wdg/ feel about the rocketbird?

    I'm not usually one to whine about such things, but the more I play (I main pilot) the more I feel like it should just be removed. It just sucks a lot of fun out of other roles, and even flying it yourself just feels kind of shitty. Even an low skill pilot can take it and go nuke anyone on the map that they want revenge against.
    >>
    I love this game you can say slurs and fly helicopters it's awesome though I do hope season 3 is better than season 2 but as long as I can say slurs and fly a helicopter I'll still continue to enjoy the game
    >>
    >>586110118
    at this point in wipe any pilot who wanted the rocketbird has it now. so either your team has a cwis up+manned, and there's a safety zone around it from the mg/rocketbirds, otherwise inf+ground vics are food for them.
    i thought going smg's this season would be cool for levelling medic fast, but im not enough of a poopsock to have vector and 9mm against the birds just feels like garbage.
    it rarely feels good bringing a maaws back to deal with them, because if you don't hit them in one shot they either just leave and go farm some other chunk of the map, or try to play far enough away to still kill you.
    >>
    >>586113410
    Medic is, frankly, a meme class beyond the smoke, medkits and maybe med bag and they're all lowish level. Defibs are great if you want to be a medic, but it's just not worth the effort unless it's a role you want to shackle yourself to. SMGs are just so shit in this game rn, Vector aside, and none of the sights they unlock are worth it. The only thing that makes me want to grind medic is to have a meme silencer for my 1911, but it's not even good, just cool and for style points. ARs are just too easy to use right now.
    >>
    >>586110118
    Cancer because it unlocks so early and there's no practical early game counters for it while it's able to shut down entire fobs and any vehicle in play including the AA vehicle because if you land the first strike the screen shake makes it impossible for return fire.
    >>
    >>586110118
    I hate it.
    Maybe it should get an accuracy nerf, so that it has to get closer to hit its targets. More risk for the reward.
    The unfortunate side effect of removing helicopters either directly, or through overpricing them, is that tools like Gepard and handheld launchers become less useful to have on the map.

    Speaking of the Gepard, it feels like it's always at a disadvantage against the very thing it's supposed to counter. It only works with the element of surprise. Once enemy helicopters know about it, they break line of sight, and come back from a different angle and one-shot the Gepard with a volley. And since the Gepard is a big fat and slow target it's so easy to hit.
    >>
    >>586110118
    if these flying shits had proper non-bugged counters, would be lit
    >>
    >>586124815
    >Maybe it should get an accuracy nerf, so that it has to get closer to hit its targets. More risk for the reward.
    Honestly, the counters to it should just work. Radar floor vs IR missiles is braindead, their vulnerable components are way too protected against gunfire, and the CIWS, Gepard and 50 cals are wildly underpowered vs helicopters. The S2 IR missile nerfs were just horseshit as well, like jesus fuck what even is the point of the Verba right now?
    >>
    >>586127637
    >what even is the point of the Verba right now?
    spend 800 dollars to make pilots spend 750 dollars, or whatever is the price of a flare.

    Also this thing is 17.5kg, it's like carrying around a barbell.
    Even stacking a car full of them is retarded because the flares can be spammed faster than I can equip my second verba.
    >>
    my kodiak tanked an AT mine, it just immobilised it and I had to run 1 km
    >>
    >>586131432
    wardogs works in mysterious ways
    >>
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    Can't wait till we get more heavy armor variants.
    Tac shields.
    Flash Bangs.
    Trip wire traps.
    Bouncing betties.
    A real LMG pill box buildable.
    >>
    >>585954995
    He's just doing the 100k loadout meme achievement
    >>
    >>586014171
    builder might as well be a slur. say it with a hard r.
    >>
    >>586064519
    it's probably something funny like
    >people who are actually into their games buy expensive PCs
    >load first
    >stack onto the same team
    >retarded 50 year olds with dog shit PCs they swear "still work fine" 15 years later proceed to stack blue
    >reputations set in
    >>
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    >>586131432
    meanwhile for some oblivious fucking reason this thing does not tank at least one mine. same hp. die the same.
    >>
    How low will it go?
    >>
    >>586136265
    It'll go lower than S1 low for sure. More people fatigued. Probable it's all based on amount of total money created in the previous day.
    >>
    >>586135572
    No its more like
    >no-life zoomoids are willing to waste time waiting to stack green because it gives them the eWin their cohort worships more easily
    >>
    >>586130846
    After firing one you can pick up the empty launcher and still use it to lock them which often causes them to panic and crash into the ground.
    >>
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    3.86 MB WEBM
    >>586131432
    >get harassed by tanks early
    >next game bring two at mines and place them outside the fob towards the enemy
    >my team and logi still drive into them even tho I tell them about it
    I swear, 95% of players don't even know what the white icon is on the map

    also
    >play of the game as I buy a wrench and drive all the way from spawn just to fix the apc
    holy cinema larp
    >>
    >>586141181
    you know the APC comes with a wrench inside its inventory, right? You checked and it was missing because someone else had taken it, right?
    >>
    >>586141460
    I was dead and couldn't spawn on the apc, chose to spend a whopping 180$ just to bring one in case it was missing
    >>
    how long do you think flare cooldown should be? i had a teammate mg pilot in a game just now brag in allchat (as he was terrorizing a fob) that he would always have max flares so as long as he kept the cwis from being built they couldnt kill him. he had three deaths at the end of the game and 40+ kills. i think it's weird how the verba and talon are just negligible AA.
    >>
    >>586154237
    they can have the same cooldown, spawn them all they want, but it needs to be limited to 3-4, so they should fuck off back to base to get more
    >>
    >>586154237
    You need two, sometimes three people shooting talons/verbas to hit a flare spammer with any reliability. It's strange to me that one of the only counters to a major skill tree requires discord level coms.
    >>
    >r/officialwardogs now shut down
    >everyone is forced to the main sub that autobans you for saying the word china
    RIP
    >>
    They should limit you to accepting 3 rezes before you have to respawn
    It would give smaller squads a reason to assault the green deathball, because you'd be able to reduce their size through attrition
    >>
    I'm burnt out. It's over.
    >>
    How the fuck did these devs manage to make a game with three different teams that feel CULTURALLY different? For example, on blue team, logistics people will honk at each other while driving past. On Green and red? Nobody does that. On Green, you will get flamed and possibly reported for bringing the APC to anywhere but the hot zone. On blue? Bringing the APC to the hotzone will get you flamed and reported. Red seems like a cultural question mark but they have an uncanny ability to be everywhere and nowhere at the same time. I have been assassinated by a lone red person more times than I can count honestly. So how is it that all three teams are functionally the same but all culturally different?
    >>
    >>585932273
    Most influencers dropped the game though.
    >>
    >>586178857
    blue are fobbits which are either farmed to death or construct the apocalypse fob. green achieves the balance of hotzone rushing while working on a moderate fob. a true red team are fobless murder-hobos which are either a thirdie africa tier non-issue or a true swarm. they’re the real question mark as agents of chaos. khornate in fact. BLOOD FOR THE BLOOD TEAM
    >>
    >>586181824
    I play blue a lot but the Apocalypse Fob coming online is a very real thing. Just wish it weren't so rare. Its strange how polarizing blue is. It is either complete dogshit fobs or the Giga FOB that steals the game somehow. Nothing inbetween.
    >>
    Would it be overpowered if they allowed one non-ural vehicle to carry 1 pallet? So a pallet in the jeep or humvee or something? I like driving but I fucking hate driving the Ural. I like all the other cars etc. But vehicles with no gun on them seem kind of pointless as crates aren't worth using it would seem.
    >>
    >red being gay little campers sniping constantly
    >team finally reads chat and plays hz
    >win
    >>
    >>586183565
    Crates just need to be overhauled to function like smaller pallets instead of jewish money lending devices for selling gear.
    >>
    >>586178857
    The devs mentioned that the culture of each team formed over time as the community played the game. At the start in alpha tests, Blue was the favourite team because its canonically american and the first one in the selection screen. In the discord , communities formed around the teams. Red became the favourite for ruskis (obviously) and green was builders and everyone else.
    But Bakurani was one of the main maps in alpha tests, and then people quickly realised Blue gets screwed on Baku, so experienced players avoided blue on Bakurani, but then the new players either didn't know or avoided blue on all maps without understanding why, which led to their terrible reputation at game launch.
    Now it seems to have gotten a little better. In my experience, Red is usually the deathball HZ chasers, green is the decent FOB or HZ fighters, and blue is now the underdog with a megafob, or the guys who third party every fight and anklebite whoever they can. Its pretty interesting.
    >>
    >>586178857
    The devs are fucking retarded and lack abstract thinking, that's how. All the tryhard neet losers pick green so they don't get raped. The biggest casuals pick blue to fobmaxx while the less casual players pick red and do whatever. Anyone with an iq over 90 could have seen this coming.
    >>
    >friday night
    >page 10
    it's over
    >>
    >>586208553
    Doomers won. Time to die.
    >>
    >>586208553
    you can save me from this suffering right now
    heeeeeeeeeelp
    >>
    >>586209164
    I've seen this episode before!
    >>
    >>586136265
    Can someone explain how this price fluctuates
    >>
    >>586209408
    its kind of annoying, since no matter what the state of the game is, its always the pilots that can just whip out any vehicle they want and play the game as they always have been
    >>
    >>586208553
    I wish I still had irl friends :(
    >>
    >>586186738
    Go back to r*ddit faggot
    >>
    >>586209727
    >Can someone explain how this price fluctuates
    They haven't said
    The theory is that it involves how much net money is created through gameplay the previous day divided by the number of players
    >>
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    >>586209164
    >>586209408
    you could've saved me bro
    imagine this 2h+ game where before anyone hit 20 points, blue had a solid megafob with 3x ciws and 3+ drills which eventually got hacked, and then the first two retards that drove the apc just let the enemy nuke them for free into whatever the fuck happens for the rest of the game
    >>
    This game being so shit but so promising lives rent free in my head. I don't even have it installed anymore. I'm just seething.
    >>
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    fuck yeah $4
    >>
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    Good job red guy
    >>
    >>586209727
    the devs type in a number and hit enter, you retarded or what?
    >>
    >>586154237
    all it takes is one guy with an LMG to shoot at a little bird and he has to die or go away. if a couple people shoot at the thing it fucks off, or god forbid someone is good enough at pointing and clicking they can shoot the pilot in the gigantic bubble dome (the pilot sits on the right side of the cockpit btw). and this is all assuming you can't aim an RPG or a maaws
    >>
    >>586225324
    >just shoot the 300km/h havoc bro
    Any pilot who is not utterly retarded is essentially immune to these things, and even if they weren't that wouldn'tbe an excuse for all of the actual AA weapons being totally useless garbage.

    Also KYS retard.
    >>
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    stare into my soul while you rub me
    >>
    My Leopard got hit by a single rocket, took about 20% damage, and then proceeded to take repeat damage while making repetitive clanking noises like when you get stuck in a door until it blew up.
    >>
    >>586209727
    its based on nothing
    >>
    >>586225763
    >can't hit the flying barn
    actual skill issue lmao holy fuck
    >>
    I'm not having a lot of fun on this game. Not a fan of a lot of progression locked behind grinding. I like Arma Reforger better.
    >>
    >>586229637
    Just play. You don't need to "grind"
    >>
    >>586229637
    Just get farmed by people with weapons, armor, vehicles, and gadgets that are better in every way. You don't need to "grind"
    >>
    >>586230030
    I can see myself playing it often if I had a consistent group of people to run with but its hard to find one

    >>586230349
    This p much
    >>
    people are buying ogris rivens now? are ammo efficiency the only ones people want?
    >>
    >>586229392
    The game literally won't let me laser the pilot of a Havoc out of his cockpit because A: The glass is armored from small arms and B: The Havoc presents its bottom armored fuselage when attacking anyway, and that is so obnoxiously protected that it can survive a ditect MAAWS hit and still fly back for repairs.

    I have the aim to do it, but Wardogs won't let me anyway because it's a rigged game that babies faggots who grind high tier equipment and insulates them from people like me outskilling them back to a respawn screen.

    It's clear that admitting this game is a skill free zone for whales who invest big hours would hurt your ego so you'll just deny reality instead. Your self image is built on these devs holding your hand, I get it. I get that you're actually trash at video games, have no skills IRL and you're stuck doing unskilled labor for peanuts. Pretending those things aren't true is all (You) have. I get it. I just don't care.
    >>
    Do ghillie suits work for mortars and artillery?
    >>
    >>586229392
    *twists so you don't have an angle*
    wat nou
    also you have to laser the pilot but he can just hit in your general area to one tap you
    MEANWHILE GROUND VEHICLES
    >>
    does the verba lock on the moment it starts beeping or do I need to wait for a solid light?, I died before I could give it a chance to go solid and I wonder if I could have fired already
    >>
    >>586244534
    nevermind I managed to get a lock on and learn
    but then realized the tube I found was empty anyway
    >>
    >>586234170
    that's a whole lot of words to say you're ass at the video game lad
    >>
    >>586234170
    you make some good points but you're also retarded
    >>
    >>586227095
    i once ran into a building and exploded
    >>
    >>586218373
    Thoughts on the GL? I find it to be grossly overpriced.
    >>
    >>586246773
    combine it with a little bird and go harass losers in the hot zone or losers in a fob. Easily prints money if you do it against blue team.
    >>
    >>586246865
    i thought they patched it somehow. Guess they didn't.
    >>
    >>586246958
    They did, but it didn't actually do anything.
    >>
    Once you get to enough power to mulch atlfffeast 15 players a match or more; game becomes pretty hollow. It's not mixed unit tactics anymore, it's who has the more impervious weapon. Makes it feel super arcadey.
    >>
    >>586249519
    honeymoon phase over
    >>
    >>586249639
    Yeah pretty much. Glad I got to experience it's hay day.
    >>
    >start of game
    >1 guy clearly says he will bring fob
    >with marked coordinates in chat
    >he says this 5 times to make sure everyone gets the message
    >3 minutes later, we have 5 fobs on the map (people didn't get the message)
    >supplies are spread across all 5 fobs
    >people spend the next hour arguing about which fob we should focus on
    >one by one our fobs fall because there's like 1-4 players per fob
    >green wins by walking around in HZ completely uncontested.
    im blue dabadee...
    >>
    Wardogs needs leagues like PoE.
    >>
    >>586259338
    >We are a small studio
    >please understand
    >>
    >>586261241
    they will actually say this
    >>
    >12 days until wipe
    >devlog pushed back
    >going to be nothing but the season of bleeding players
    >>
    >>586269696
    how does that affect me whenever I play the game?
    >>
    >>586269830
    You will find out whenever the devlog is out
    >>
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    >>586214106
    the early megafob
    and also retards fighting over nothing:
    https://streamable.com/2o6heu

    hands up, not my problem, taking the opportunity to yoink shit... oh man, peak games do happen
    >>
    >>586271351
    Kind of hope hammer tapping gets patched out just so I'm not under pressure to develop an RSI.
    >>
    >>586271960
    knowing them, its going to become a support special skill to unlock
    >>
    >>586256529
    >only fly in season 1
    >S2 gimped flying
    >try building
    >always take a ural and a hammer
    >every time i try to build a FOB its never walled in before i get killed by some retards in a humvee
    >most other games devolve into HZ chasing
    guess ill just wait for S3 then.
    >>
    What if Wardogs was good?
    >>
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    >>586291624
    >>
    Halloween event?
    >>
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    >>586295282
    Halloween events? Your trigger warning bro? You're gonna upset the milsim community of this game.
    >>
    >>586256529
    logi didn't just focus the tower one? If we have a tower fob or one in a normal building I exclusively focus on it until it's good on supplies. Anything not in one of those is likely some fag grinding exp and contributing nothing.
    >>
    >>586246773
    Someone bought it for us to go GL heli. The nerf made it ass. You can hit a foot away from somebody and no kill. The ammo takes a ton of space, its heavy. Not worth it at ALL. My pilot ragequit after blaming us for his shitty flying skills.
    >>
    I get on the game, get reminded why it sucks, then I just AFK in FOB until the match is over, and then close the game for the day.
    >>
    >>586318495
    literally just did this
    >>
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    >>586321753
    >>
    doubt it, no one's that retarded to even think of touching the game if they hate it so much
    >>
    I get on the game, play, have fun, and close the game when I'm satisfied.
    >>
    I get on the game, play, contemplate the best method of suicide, finish the map, and join green next round.
    >>
    I check to see if this general has finally died, so I can visit /vm/ and laugh at the plan trusters.
    >>
    >>586331223
    who asked?
    >>
    I see blue win not as much as red or blue but a fair amount
    But it's almost ALWAYS cause of late game drill pulling while red and green are fighting with more points
    Like they sneak in the win with drills cause everyone is distracted
    Am I wrong? I feel like EVERY blue win is drill pulling (which ties into the "blue are fobbits" meme)
    >>
    >>586337667
    if you mean "late game" as in, all three teams have some decent points on the board, then yeah definitely all late game wins are usually won or lost by drill pulling.
    those matches are really the best of this game. i had one tonight and it was awesome, especially after a bunch of green stomps yesterday.
    >>
    >>586332739
    who asked?
    >>
    >>586331223
    ARC raiders is still alive and well yet has been on /vm/ for months. Kys yourself.
    >>
    >>585826398
    >Can hear enemy Squad chat
    This is going to lead to drama, a cool thing in theory but a bad idea in practice, especially in a game that didn't launch with it
    >>
    >>585832254
    Agreed, you get attacked while rezzing you are gonna be fucked no matter what, one more bullet while dragging could actually help
    >>
    >>586348153
    Guaranteed to kill any chance of ever having an organic community in your game. Only discord trannies will ever comm and they'll do it on discord. I trust these devs are stupid enough to push ahead with it anyway.
    >>
    >>586350094
    >I trust these devs are stupid enough to push ahead with it anyway.
    That was one that made me think the list was bullshit
    >>
    One thing BF got right was giving tank/etc driver control of the turret and just having the second player man the MG from inside.
    Even with discord comms it's awkward, and with randoms you can forget it.
    >>
    >>586354329
    Mixed feelings on dual crew tanks. I think it's fine in more realistic games with very strong tanks (PR, Squad etc) but in arcade shooters like Battlefield where tanks are really weak and have to play from close range it's a hard sell, and tanks are even weaker in Wardogs than BF.
    >>
    >>586354329
    I never found seperate driver and gunner a problem in foxhole
    of course that's a top down game, totally different thing
    >>
    >>586347114
    This guy VILL be among the 5000
    >>
    I hate afkers so much. I keep seeing people who tape their mouse button as their characters just stand around punching air. I kill them if I see them, but idk if actually breaks the cycle and enables kicking for afking.
    >>
    >>586354329
    Played some bf6 yesterday
    Understand it's not everyone's cup of tea, but it's still a pretty good game
    The low TTK was a breath of fresh air coming from Wardogs
    >>
    >>586355238
    >>586354329
    My favorite tank gameplay is in HLL. Haven’t played it in a while but always loved rolling around in a Tiger/Panzer
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