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Pro Streamer Edition

Old >>584973890

>What is Wardogs?
A sandbox combined-arms shooter based off of Arma 3 KotH, currently in early access.

100 players across 3 teams compete to score points by having more players in the Control Zone than the other teams; backed by a persistent cash system used to buy gear and equipment that rewards players for however they opt to play.

Launch Trailer
https://www.youtube.com/watch?v=CpQnZgZCIo8
Season 2:
https://www.youtube.com/watch?v=3rdbnh8P0T0
10 Reasons Not to Buy Wardogs
https://www.youtube.com/watch?v=ugkuP4a3xk4
Anti-Cheat Info
https://www.youtube.com/watch?v=s1YpSHod0FA

Helpful Links:
https://wardogs.zone/
>>
Honestly, FOBs and drills don't work for this game. KotH mod flowed infinitely better than this game.
>>
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Can't park there.
>>
>>585315790
Spotted the green player that only knows how to walk around in the HZ with 20 people
>>
>when one team has AP rounds and heavy armor and the other teams have jack and shit
The devs are fucking retards.
>>
>>585316709
>he didn't exploit with chinks
ngmi
>>
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>>585316663
I play blue
>>
>>585315802
>reposting a pic that isn't even yours just to shitpost
I know you got bootyblasted that you had to scroll past the same picture twice in three days but this just makes you look like a faggot.
>>
Reminder that the best thing about Season 2 is the new weather.
>>
>>585318070
I thought it's the ping lock
>>
>>585318070
Can any map have rain? I've yet to play rainy zestyfona.
>>
why isn't there a server option to limit the amount of money that can be brought into a match? So for example, of the money you have, only $50,000 (or some other arbitrary number) can be brought in and anything else would have to earned (or lost) for that specific match. Once the game ends, any profit you made would go into your overall bank account. I feel like this would solve a significant amount of issues and it could simply be a server option like the level capped servers
>>
>>585319057
that would be interesting
>>
>>585318070
>>585318551
Both are shit.
>>
I hope at some point there's replay/recordings of the match, it might be hard considering how big the map is and how many players in the game, but I'm baffled by the ways some people get into my fob, I would love to see it, because it has to be some straight up bullshit if not cheating.
>>
>>585319762
I'm 100% convinced there is a cheat that just lets you open doors.
>>
>>585319762
Audio in this game is still fucked up. Many times, fobs I've been in, have been fully breached and nobody including me heard any explosions. Same with helis landing inside fobs or towers, suddenly they are just there gunning you down.
>>
>>585319762
Start doing walk arounds on the outside to look for holes. Most likely you are leaving jump ups with bremers next to map jump.
>>
>>585292993 #
Your ISP is using extremely cheap and shit routes. This is without a VPN. With my VPN SEA goes to about 100-110, West Asia is about 180 and East Asia is about 130.
>>
>>585315790
There should be a no towers mode and a no fobs mode. The first mode would either be HZ chasing or fobbing with drills and the latter would be capturing towers or HZ chasing. The latter mode would let you construct what you can without a fob only like sandbags and barbwire.
>>
What's the point of the random "drill towers" when you can put a build
able drill tower anywhere you make a FOB?
>>
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>>585292993 #
Your ISP is using extremely cheap and shit routes. This is without a VPN. With my VPN SEA goes to about 100-110, West Asia is about 180 and East Asia is about 130.
>>
>>585323631
I don't think that mechanic was well thought out. The only way it can ever matter is if all of the towers but your's are left defenseless which is extremely rare.
>>
>>585319762
>there's replay/recordings of the match, it might be hard considering how big the map is
It's a default UE feature that they can basically turn on whenever they want, although they'd need to make some of the spectator UI stuff for it. Having a bigger map doesn't matter at all for replay size but number of networkable objects game length do. PUBG is about 30mb per replay for 30 minute games with.... Idk, roughly 40 players average for that time.

The replays kind of suck though. Other people's perspectives are always janky, wrong and fucked, since it's literally based on saving the network packets you receive and send so you can then replay them from the start.
>>
>>585323631
>>585324286
We're looking at a vibe coded game. At some point towers were probably the only way to pull, later they added fobs but forgot to take out the towers since they're just vibing along without any serious design document or (ironically) vision. I would put money on this.
>>
>150 players for 50v50v50
>double size of combat zone
>hot zone remains same size but moves faster
>no towers

Or make it 300 players and triple the combat zone radious, double hotzone radius and still no towers because fuck towers. What could've been...
>>
>>585324906
Server couldn't handle it without dropping the tickrate to like, 5.
>>
>>585325052
I know. I am a dreamer.
>>
>>585325112
SELF DEPORT
>>
>>585319057
Actually good idea, it'd be cool to give everyone a set amount (Can be changed in server settings) to
force cheap loadouts that scale up as a match progresses sort of like a fresh season but for one match.

I would be fine with the starting cash being a freebie so broke bitches and new players can play without
worrying about money too much too, hell it would be cool if everyone spawned in with $0 even.
Maybe spawn some Ural Defenders if possible to get them to the zone initially.
>>
>>585319057
Wow— there is someone else on this site other than me that can have a good idea
>>
>>585322117
It's this. I've had the same thing happen to me before, other times I'm actively waiting for the second door to finally breach while the rest of the team is just fucking about in the FOB. I think for the most part nobody hears it.
>>
>>585319762
easy some bumfuck retard built something trying to get some money and left an opening to exploit
>>
i like this game i can say slurs and not get banned and i can fly a helicopter it's epic having a game that lets me say slurs without banning me is amazing i love it and also flying helicopters is cool i can be a taxi and say slurs in the helicopter it's cool
>>
This guy >>585329962 is going to make it to the 5,000
>>
>>585316663
uh that's the team that wins
only exception is a true apocalypse fob gets built but that's provided your fobbits aren't braindead retards
then again controlling the hz means your team isn't braindead retards
unfortunately, most teams are braindead retards
>>
>>585334068
that's why I like flying a helicopter and saying slurs because i can have fun no matter which team is winning or losing i just say slurs and fly the helicopter and have fun and it doesn't matter who is winning and all that stuff since i can just keep saying slurs in my helicopter and it's fun
>>
>>585334156
this except i like building drills in the middle of the forest and dropping off pallets in the middle of nowhere and shitting up the map with build supplies and saying slurs and placing landmines
>>
>>585334342
meant
>shitting up the map with icons of small crates full of build supplies*
>>
>>585319762
You guys are really bad at building them, sorry to say. There's also the fact that if you do just regular bremer you can drive up a car to the wall and vault over. But a lot of the times there are ledges and poorly placed walls next to in game objects that allow you to vault over.
>>
>>585334780
Sorry, bud. We're drunk/high uncs who are building while watching a stream or a video. We're not doing math mid-match.
>>
>>585337047
Skip the middleman and just don't play then.
>t. 40 year old who doesn't want semi-afk retarded teammates
>>
>>585338060
Too bad. We're not going anywhere.
>>
lfg
>>
>>585339235
>lfp no recons plz
>>
>>585325112
and that's why you'll never make it to 5k hyperborea
>>
>>585339583
sorry lfg means let's fucking go nowadays, gramps
>>
>>585339235
9 more levels til you can mindlessly aim centre of mass and one shot body shot everyone!
>>
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>buy a shit ton of gear
>server crash
>>
>>585324906
if we're here to dream then allow me to suggest 1000v1000v1000
>>
>>585319762
Green doors can be punched open. Pried open. Or blown open.
Concrete walls and 2x hescos can be easily climbed by parking or leaning a vehicle onto it.
This is often not necessary, because builders often leave climbable steps for enemies to exploit.
Especially in regards to FOBs created inside buildings, sometimes there's a ladder that lets raiders access the roof. Or some door that wasn't sealed off.
And if none of this applies, there's always the option of dropping in with parachute, which a lot of fobbits often miss as they're laser focused on building something or mortaring.
>>
>>585337047
Once you have the walls in place, go for a walk outside. Try to climb in. This way you get quality assurance without doing any math. Just walk around and press space bar.
>>
>>585341041
>He doesnt know
>>
Ozeti is such dogshit, I never paid much attention before to the actual maps but this entire map promotes such insane sniper coonery it's ridiculous. Constantly getting plinked at by some subhuman rolling the dice hoping you stop to repack your mags while being useless for most of the match.
>>
>>585343108
*sniped*
>>
>>585343285
A worthwhile sacrifice.
Most foblins carry nothing of value, spend no money, and make lots of money.
>>
>>585337047
Alright well don't complain about people "cheating" by going over walls then.
>>
Does anyone know what causes that stuttering thing when you're flying?
It happens like 5 times per match, the game stutters for a split second, and then the last input you put in gets locked and you have to manically tap all of the keys to not do a barrel roll into the dirt. The worst is when it happens multiple times in a row and all your frantic tapping gets locked and you completely lose control of your heli.

Is it a graphics issue or a server issue?
>>
>>585340847
>sorry lfg means let's fucking go nowadays, gramps
But you aren't going anywhere. You're a recon player. Your only skill is patience. I bet your keyboard doesn't even have a w key.
>>
>>585345972
probably packet loss
>>
>>585346432
It's different from packet loss, I get packet loss and it's like a rubber banding thing and I get the packet loss symbol at the top right. It doesn't show any of the server errors at the top right either.
I was almost certain it was an internet problem until I joined a game one time after leaving the game running overnight and it happened every, like, 5 seconds
>>
>>585345972
Alt tabbing back into the game causes a small stutter shortly afterwards, also if you are experiencing this consistently it could be players rendering causing it for you. In general actions locking in for me is caused by pressing something in quick succession, like ads or lean getting locked into it if I tap it multiple times quickly in row, that could also be the cause.
>>
>>585346840
You know, it might be player's rendering because the time it happens the most is when I'm entering the battlefield or returning to base. Especially happens when returning to base, more than anything else that's when it strikes and people cease to trust me as a pilot, which sucks donkey dick.
Maybe if I turn of DLSS it could fix it? Idk, I'll have to play around with the settings
>>
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ow
>>
>>585319057
hope the dev read this, it's actually a good idea
>>
>>585329845
I was working on it alone and its just a straight square on flat surface
>>585334780
there was no car or any vehicle, even driving it up this wall wouldn't do shit, and the first time he simply showed up on top of the wall from the first part of the clip, in that corner where I later chose to add barbed wire everywhere, I just want to see this parkour shit done since
a) I've tried jumping this myself
b) I didn't even hear anyone trying to do any acrobatics, just some stealth walking behind my back
>>585349206
to help blue they could've made "auto-assign team" for an xp/money bonus, which was a very popular suggestions, and yet here we are
>>
>>585349489
blue doesn't need help any more
the xp shock therapy worked
>>
>>585349489
>to help blue they could've made "auto-assign team" for an xp/money bonus, which was a very popular suggestions, and yet here we are
Blue still has the XP/money bonus, it just doesn't show in the team selection screen.
>>
I'm having so much fun going into the cz with no kit and stealing teammates kits while they're down. The whining is music to my ears. "Hey, give me my kit baaaack waaaah"
>>
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>>585350576
>meanwhile on the non-jew servers after enemy takes out a tank
>>
>>585350967
Unlocked the MAAWS today, put three rockets into a tank with the only delays being reload time and it didn't destroy it, shit is fucking wack yo. Put one in the side as it was going by and then two more in front and the driver simply jumped out and beamed me in the face.
>>
>>585351247
>one in the side as it was going by and then two more in front
>wtf i shot the tank anywhere but the backside and it didn't work??
>>
>>585343108
That sounds like a whole lot of work that I am not going to do
You better patch it yourself, buddy
>>
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we can all learn something from this contraption
>>
https://www.youtube.com/watch?v=4Ejr41VnRcA
the production value is crazy
just a shame that the formula is stale
>>
>>585351712
it takes like 30 seconds
>>
>>585352081
That's AAA in a nutshell. They hire the best 3D artists and animators and audio people. Then spit out the most generic derivative boxchecking experience you'll ever see.
>>
>>585352081
finally my crack has arrived
>>
>>585351704
Backside would be a meh shot against most tanks. Thin armor, but an engine between the impact and anything that will explode. Side shots should work, especially against the T72.
>>
>>585343134
>>585343134
This game only has one good map. Zestyfailure and Ozempic lowkey suck.
>>
So apparently, every single Ozeti match begins with red / green rushing tower 2 on blue side. And somehow someway blue is never ever able to stop it.
>>
Is there a night mode yet? Hows the rain I heard they added rain?
>>
>>585359765
Zestafona is the best map you fucking duck.
>>
>>585359812
I like the rain, but some people don't. A lot of different surfaces have a different sound which makes me happy.
>>
>>585315314
What's going on with wardoggos?
Has season 3 started yet?
>>
>>585359765
>>585359954
>always ever play on bakurani
>join a bakurani official
>sometimes it switches to a different map and I can't tell due to constant team and spawn swapping
>doesn't say anywhere what the map is
gonna have to read the maps not to get fucked over, its so annoying
>>
>>585360938
still season 2
people are learning how to play, albeit slowly
>>
>>585362851
Damn.
Got my self a long weekend and was hoping to jump in on freshy but seems like that was not to be.
>>
>>585360938
>"For Season 3, we have decided to give the Havoc twice as much health, unlimited ammo, and move man-portable anti-air to rank 200. Know your place, cattle."
>>
>>585367909
There's most likely going to be reset on coming thursday or friday
>>
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>>585368062
me whenever I lie
>>
>>585308223
>unlocking stuff isn't the point of the game?
you are at an advantage by using a stat padding server and you're still losing money hand over fist

this is indeed a sizable skill issue if you cant figure out how to turn a profit or at least come close to breaking even
>>
>>585349489
>to help blue they could've made "auto-assign team" for an xp/money bonus, which was a very popular suggestions, and yet here we are
This is because it points to a wider technical issue which is a party/group joining implementation. They have to solve that first before they can implement random team selection
>>
>>585351247
You didn't aim for the tracks?
>>
Werent they supposed to put out a devblog this week regarding the season 2 progression fuckup? They said that theyre going to move the season 3 content and wipe forward but without dev communication how are people supposed to know if that means another 3 weeks of this or if it wipes next week
>>
Wow this nigger game is a big stinky piece of retarded nigger jeet vibecoded aids positive shit wowie
What a shitty ass experience, this general is proof this game is fucking garbage, cant even get 100 posts in a whole day, I hope Brener or whatever the fuck his name is develops bone cancer and dies getting raped by a pack of feral somalians
>>
>join game in progress so can't see map
>parachute in with free kit on friendly fob
>get blown up by a tank before my feet touch the ground
>buy another free kit
>pilot says "I'm landing"
>get blown up by another tank before feet touch the ground
So this is wardogs...
>>
>>585373696
if you join a game late, yea, that is dogs
>>
>>585373696
It's okay, the tank driver had to play a bunch to unlock the tank so that makes it balanced. Unless someone else bought the tank for him, but it's still balanced because uhh
>>
>>585370165
The idea is that you can select your team manually OR have the game select a team for you with a small bonus. Group players could still choose their teams.
>>
>>585373948
if there arent rocket birds in the game then tanks die immediately if they arent playing extremely defensively with infantry support on each flank, and even then they are still extremely vulnerable to stingrays

if a tank goes too far forward without infantry support then they simply get tracked by a stray rpg or some grenades and die

if there is a single rocket littlebird in the game with its head on a swivel then any tanks just die immediately and might as well be disabled entirely in the shop
>>
>>585375045
Yes I am aware that this very simple on paper but code like this always turns out to be anything but when you have edge cases to cover
>>
>>585375610
They could just ask Claude to sort it out
>>
>>585376135
im like 90% sure that becoming dependent on dario's crack supply is what resulted in these roadblocks in the first place
>>
>Blue's status as a mentally ill, totally incompetent spoiler that serves no actual purpose in the game is basically concrete with no possibility of it being fixed now
Fun.
>>
>>585376618
True, but asking Claude to sort it out is better than asking Ranjeet to sort it out.
>>
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>>585377252
no talkin shit bout blues, especially when the team in 2nd place usually raids blue instead of focusing on the winner
>>
>server dies because 40 people are spam clicking green
Love this episode.
>>
>>585381008
Good thing you do. You're gonna be seeing a lot of reruns.
>>
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Season 3 can't come soon enough
>>
>>585351247
>>585373948
These people are the reason Tanks won't ever get buffed btw.

>>585368000
They unironically would do this because Havoc pilots fly directly
into CIWS and if they can't kill the operator with the rockets in the
first flyover they just die to it.

>>585375390
It's so funny how they keep doing the shittiest changes to helicopters
that don't really address the issues with them. I'd almost feel bad for
Minigun Heli pilots if they weren't getting 200+ kill games even post-nerf.

>>585378923
>Scores are 87, 74 and 12
>Team with 74 goes to the team with 12's FOB
>Team with 87 is either in the hot zone or drilling
This game really needs reduced XP/Cash for attacking FOBs if their team
is more than 30 points behind cause at this point it's ableism to allow Blue
to get raped like this every game.
>>
>>585381753
So chinks just outlevel you again except now you can't catch up to them?
>>
>>585382195
we dont need to catch up to them, they're ping locked, those lil shits can """"play"""" against each other
>>
Team - reminder we expect/want a player drop this weekend, with a portion of the playerbase moving to the arcade shooter. This is extremely healthy for the long-term of Wardogs.
>>
>already below pre-wipe friday numbers
as a doomer I must say even I'm surprised how fast the fall of has been.
>>
>>585382890
T3 and T4 armors are totally balanced and fun to play against.
Havocks too.
Anti-cheat is meme nobody needs that shit cheaters aren't even real.
>>
>>585382890
finally, the cod shitters are gone
now we're also losing chinks at stable pace
soon game will be playable
>>
>>585382890
5k daily peak on Sundays here we come!
>>
>>585382287
you think they wont just spoof pings? lmao
>>
>>585383550
vpns have not been invented yet chuddy.
>>
>>585373530
i know getting rekt by aimbotters is annoying anon, i get mad too, but this is just unhealthy.
>>
>>585383162
The only people why cry about T3 are reconshitters because they are incapable of playing anything other than sitting in a tower plinking at people repacking mags hence unable to unlock AP ammo. Nobody fucking uses T4 because it's abysmal dogshit.
>>
>want to do like in the cool videos and sabotge supply lines
>buy rpg, car, rockets
>go literally in front of enemy spawn, I can't get any closer
>wait
>...
>...
i was memed. 10k lost.
>>
>>585388365
Joke's on you, green doesn't do logistics.
>>
>>585388365
put down mines and continue with your day
>>
>>585387354
Doesn't even make sense to complain about T3 as recon anyway
You can get AP for the Mosin so early as long as you aren't
a retard who refuses to claim your free 10 levels in every class...

The only complaint Recon is allowed to have is that you don't get a
usable gun til Lv10 but then you're good to go and ruin every game.
>>
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they're still leaking in I see
>>
>rebalance the Mosin because it was too 'unrealistic'
>release the most unrealistic Gepard ever
i sincerely hope S3 will be less of a piece of shit.
>>
>>585392017
I report them insta, dont even care
>>
>>585392256
It wont, the devs already made their money, they are clearly sabotaging the game so the current audience leaves and they can abandon development quickly, they already have a history of doing exactly this
They already got most of the people who were interested in the game to buy it, why spend more time and money on it? If they botch all future content and people leave there will be no need to spend money on updates, server upkeep, etc

It makes sense economically and its the only reason I can think of to explain how incredibly inept the devs are at balancing this game, I genuinely cannot remember a single game with balancing this bad
>>
>>585395210
You don't understand!!
The balance being bad is part of the APPEAL.
We don't want to be Battlefield btw.
Ignore all of the exact same mistakes we're making as Battlefield.
>>
>>585395210
Ahaha.... anon... stop being so p-pessimistic....
>>
>here we go again with the "they already rugpulled once"
they literally talked about their past in the "10 reasons NOT to buy Wardogs" vid
find a new slant.
>>
>just because my anal rapist raped me in the ass once doesnt mean he will rape me in the ass again! he said he wouldnt do it again! why would my anal rapist rape me in the ass after saying they wouldnt rape me in the ass again?
>>
you're all retarded
for the price of the game, even currently having 100h of experience it paid for itself
you wanna go down that route? fucking calc the cost per hour of enjoyment (its gonna be even lower for people who wasted time farming levels, they will also never post here once they got banned for joining chinkfarm servers)
>>
>>585398457
If you want to go that route, you are never beating out the hundreds of free games in terms of efficiency. Not to mention the 1,000s of games worth emulating.
>>
>>585398457
this desu. The shear amount of bitching and doom-posting that goes on related to this game is staggering.
>>
>the shear amount
SAAAAAAAAAR DO BREMMER BUX PAY GOOD FOR SHILL SAAAAAAAR?
>>
>>585398762
so many good free games but there's still hundreds of thousands PAYING for an army sim
>>
>>585398457
I will simply try to have fun for now then exclusively play on servers with a hard level cap.
Not sure where the cap should be but every gun Lv10 and below is a pretty fun time.
>>
Does anyone want to run tanks ? i have it unlocked, but i can't suffer randos.
>>
>go to other side of FOB
>hole in the wall
>was never called out
>wasn't repaired
>some retard just put a barbed wire down beside it (not even blocking entry) and fucked off
>check for enemy before starting to fix it
>nobody that I can see without traveling outside the wall to check more thoroughly
>pull out hammer
>enemy peeks and kills me almost immediately
>>
What could they even change to make people want to take car rides to the zone more often? People just run right past my car and into helicopters or apc spawn laptop thing. FUCK!
>>
>>585401612
Add an XP/money reward for entering that way. A big enough reward for something relatively slow to level, like Assault, would incentivize a decent amount of people without having to resort to nerfing Helo infils. There'd have to be some sort of minimum distance traveled though. Otherwise you'd just cheese it by dropping people right outside the circle to waiting drivers.
>>
They really need to create a proper party system that occurs from the main menu and add in forced team randomization to official servers so that 2/3s of the games aren't just, "join green or lose 100-10."
>>
>>585402063
I just wish I could tell people how dangerous heli pilots actually are. A lot of them started flying super low but don't have the skill to do it well. Saw 4 crashes today because of people doing that shit. One was a fully loaded lakota. In my head I am like if they had just gotten in the fucking car, they would have lived.
>>
>>585402063
They will never be comparable to Helicopters at a high level unfortunately.

The real issue with transport is the APC is nearly always available after 20 points
and there are a minimum of 3 heli per game in my experience and if they're good
they can very comfortably drop you any where safely, if they aren't good you can
parachute and get farmed if the other teams are paying attention but most of the
time you'll land perfectly fine.

The only way you can really get people into your ground vehicle is to probably
call out in voice chat that you're going to drive around the circle and try to attack
the enemy FOB from behind since it's probably the safest way to get to a FOB.
>>
>>585402783
>They will never be comparable to Helicopters at a high level unfortunately.
That wasn't my intention anyway. The point was incentivizing their use in transport.
>>
>>585402783
Yeah issue is likely the APC being available so soon. I don't like that people don't even use the APC offensively or even as an APC. I thought APCs were basically supposed to be armored troop transports in real life right? I wonder if they should make a generic APC with no spawn radar dish thing that can be purchased.
>>
>>585401350
>go to our FOB for the first time with the final 10 points remaining
>church fob
>built walls around the metal fences
>can climb on top of the metal fences and in with ease
>never raided
>>
>>585401350
>>585403496
This is why I kind of hate hanging out in FOBs. So many FOBs just aren't up to fucking code and have weird nooks and crannies for people to fuck you from. I am not a builder but the sins of builders could get me fucked. So I rarely hang out in fobs.
>>
>>585403213
Not saying you did but people are lazy and don't want to sit in a car for 2-3 minutes when a heli is there in 30s.

Issue is what >>585403357 said.
APC spawns early, gets put into a FOB and never gets blown up unless one team remembers mortars are broken.
It's really funny how if anyone tries to use them offensively people will scream at you to fuck off. I tried the other day
by following the team to hotzone, I was in no danger at all and even covered some revives with the
TWO HUNDRED AND FIFTY FIVE SMOKES. (255) it comes with and people were still angry.

(We lost it to some retard spamming Stingers but it took him like 7 of them to finally kill it)
>>
>>585359954
You have objectively bad taste.
>>
>>585402783
This game makes me miss 2142.
https://www.youtube.com/watch?v=QRCPHMbsFgs
>>
>>585384334
>>585383550
VPNs don't let you spoof timestamps inside AES encrypted packets.
>>
my apc smoke only worked once. is there a giant cooldown or something?
>>
>>585406403
The CD is a min or two
>>
>>585406962
kinda funny how they have an ammo counter for it but it would be impossible to ever run out
>>
>>585403357
yea and give the APC a turret with a cannon to support the infantry and a missile launcher to defeat tanks
>>
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>>585407659
nah I prefer the way where you start with a tank and take stuff off
>>
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>>585407659
>pic
Thats what tank desant is for anon
>>
>>585406030
2142 was the last battlefield game i played so i remember a lot about it. the game sucked. it had some neat concepts, but it was really the start of modern game design horse shit with sanctioned radar hacks. the titan mode was theoretically cool, but it was a buggy mess, if you boarded a titan it was nothing but a rubber banding so everyone played conquest instead
>>
>>585409370
They mainly fixed the titan rubber banding issues a while after release but servers with shitty specs still had trouble with it, especially when the titans were parked next to each other. It required a tremendous amount of compute server side compared to other games at the time
>>
>>585403496
Had that in just this last game. And it was bremers, so I couldn't just build a few more tall hescos and call it a day. Really love it.
>>
i love fobs where it's easier to find a jump-in than it is to find a door
like what the fuck are we doing here
>>
You can just jump through barbed wire and get like 8 damage.
>>
>>585411560
That's not that unrealistic. For a single layer of concertina at least.
>>
Blues always falling for the ol c4 humvee trick
>>
>>585412519
Low T gameplay.
>>
man why can't driving in wardogs be as tight as it is in cod
>>
>>585414570
Driving is pretty shit in CoD. Last shooting game with good driving was PUBG.
>>
Multi weapon backpacks are kino as fuck but they need a hotkey.
>>
jesus christ why does every gun i pick up have a vert grip on it
knock it off you retards it rapes your ADS speed for little benefit
about to start buying an AFG with all my """zero2hero""" loadouts just so i can slap it on whatever i loot
>>
I love when this works out
>>
>>585417313
He didn't clear
>>
>>585417246
Just stop using grips. They're a recoil crutch and there's pretty much nothing in this game that has enough recoil to need one but low enough recoil that the bonuses from a grip then makes it controllable as a result. The ADS and equip speed benefits are also meaninglessly small on all of the grips. They're just a waste of money in 99% of cases, with the last 1% being loadouts where you explicitly don't care at all about value and you're just going to spend every dollar you can even if the benefit is practically non-existent.
>>
>>585417313
That first guy only did 12 damage to you. It's wild how shit most people are at FPSs.
>>
Supply pallet says no revives for you
>>
>>585418726
i appreciate the sentiment, i do kick the vert grip off and go gripless than suffer it, but nah i think 13-18% (-70 to -90ms) off my ADS time is pretty impactful. plus zero horizontal recoil is nice, lets you full auto beam people at range
>>
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>>585355276
Sorry, bub, my time is precious
>>
>>585419136
lmfao that's a great clip holy shit
like a god damn ambush predator waiting for your most vulnerable moment
>>
>>585419421
I had been camping on that tower for a while spamming my TCX at people, guess karma caught up.
>>
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>>585419136
Eaten alive
>>
>>585418849
peekers advantage is insane in this game. it runs at 30hz
>>
Just remove the fucking mortars already. So sick of how overpowered these things are.
>>
>>585418849
>>585420269
Yeah peeker's advantage is crazy in this, and he was also sprinting to cross the open ground while anon already had his gun up. Man didn't have a chance
>>
>>585420269
>peekers advantage
This shit literally doesn't matter in seal clubbing lobbies.
>>
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The game is just genuinely unplayable right now. Every single match has green with 80+ points while the other teams barely have 5. Every match is the same thing. Green just dominates the HZ while also having a megafob and the other teams just get into a loop where nobody wants to spend money because they're on the loser teams so nothing ever gets done. You get into a match and 10 minutes in there's a dude with 200k profit because he sold one million thermals/t4 armors/50 cals to the green team and you just know its over. Its just so frustrating because the fix is extraordinarely simple, just auto assing people to teams rather than letting us pick. It would fix everything but the devs are too busy eating shit to do it
>>
>>585420936
Yeah, it's trash. They need to just force random the teams and not let people pick. Give people a way to party up before joining a game, and just dump them on a team. No team swapping allowed. This was obvious from S1, but instead they tried to pull some retard shit with bonus XP and cash for playing blue. The devs are just stupid.
>>
>>585420936
unenjoyable nigger game this late into the season
>>
>>585418726
Finally someone gets it.
I keep telling people this game has drooling retard level recoil
Like yeah if you use a Brake/Suppressor with a grip you'll beam people
but the gun without is already beaming people if you just do any compensation
>>
>>585420269
>>585420459
Genuine question but it feels like I'm getting molested around corners a lot
How bad is this shit with 100 ping?
(Don't blame me I have friends in both EU and NA)
>>
>>585420269
>>585420459
I guarantee that peeker's advantage doesn't work the way you think it does. Even if it did, 30hz would only add 16.67ms of advantage over 60hz, aka more than 4 times less than the gap between the shots on your gun on full auto.
>>
>>585423053
>peekers advantage has nothing to do with compounding the effects of latency
lol
>>
>>585422738
It's already significant when both players have good ping. 100ms ping is just gonna make it harder for you to be on the receiving end of a peek. On the other hand, you're advantaged while peeking yourself. If you need to hold angles, use strange spots, tight angles, or periodically peek instead of actually holding the lean.

>>585423053
It's quite noticeable in this game.
>>
>>585422738
There are three cases:

If you are the one getting peeked and you are not moving, then your disadvantage is: Your ping+your display latency+your input latency.

If you are getting peaked and moving away from the corner (or towards the corner slower than your opponent) then your disadvantage increases with the sine as the rate of change on your angular distance to the corner approaches the same speed as the peeker's, from the value given by the case where you are not moving to infinity when you are at the same speed (where he will see you the whole time but you will not see him ever).

If you are peeking the corner and going faster than your opponent who is peeking the corner then your disadvantage decreases from the static case to zero as the opponent's velocity relative to you approaches 0.
>>
>>585423739
You're a titanic retard. Peeker's advantage had nothing to do with the outcome of that fight. The other player was gun down sprinting. "Compunding effects" my arse.
>>
this season is fucking dogshit
>>
>>585424680
I like that leveling was fixed though.
>>
>>585424375
>Peeker's advantage had nothing to do with the outcome of that fight.
Yes, it did. Why are you pretending that anon swinging on the other guy doesn't give him peeker's advantage? This is a benefit to the peeker in practically every online shooter. It's unavoidable. And yes, the other guy was sprinting while anon wasn't, so he was screwed. But anon was still benefiting from his swing as well. You wanted to go on about how we don't know how peeker's advantage works (when all I said was that the game had a lot of it and that anon was benefiting from it to win his fight (in addition to the sprinting that I'd brought up from the beginning)), but now you're changing your argument to, "Well actually it didn't matter in that fight." Which is it? Yes, the sprinting lost the other guy the fight moreso than anon's peeker's advantage, but that doesn't change the fact that peeker's advantage is a significant factor in fights in this game, which is what I was saying.
>>
>>585424956
Here's how the conversation happened, you fucking spastic:
>1. Anon posts clip of him swinging a corner and mowing down a sprinting player.
>2. I post that it exemplifies how shit the average FPS player is at FPS.
>3. Other anon "Well akchtually"s me about it's peeker's advantage which, according to him, is hueeeeg in this game due to 30hz tickrate.
>4. You concur with him and add the sprinting.
>5. I post that peeker's advantage doesn't work the way you think it does and that even if it did then 30 tickrate would add a small amount of advantage relative tother factors governing TTK.
Quick aside here since I wasn't explicit before and clearly you still don't get it: Tickrate doesn't directionally effect peeker's advantage at all. It is a delay on all outcomes for the peeker as well.
>6. You post a stuttering handwave about how I'm ignoring that peeker's advantage is about the "compunding effects of latency".
>7. I call you a retard (for not knowing that, or why, tickrate doesn't influence peeker's advantage at all) and point out that the outcome of the fight was not determined by peeker's advantage.
>8. You write this fucking essay flailing around about how I'm moving goalposts while also explicitly agreeing with the preceding post by saying that the outcome of the fight was determined by the other player being a retard and sprinting into a gun barrel, in doing so also agreeing with my literal original post on this topic that the other player exemplifies how shit people are at FPS.
And now we're here, with you angrily agreeing with me while being mad as all hell about being called out about having incorrect beliefs about how peeker's advantage works.
>>
latency goes both ways. by the time you're seeing him stop sprinting, he already stopped sprinting a "while" ago. him doing 12 damage at that point is only due in part to peeker's advantage
anyways yeah the peeker's advantage can feel pretty wacky. one of my clips of rampaging through a tower has it ending with a guy peeking me and shooting within ~160ms (timed frame-by-frame from his nose being visible to the first muzzle flash)
>>
>>585423818
>>585424206
Thanks boys, this basically confirmed what I felt.
Next time I hop on NA I'll aggressively peek everything like a retard.
>>
>>585424956
Nobody is saying peeker's advantage isn't a real technical limitation that exists in this game. The point is that it doesn't matter. You could play 10 games of wardogs all the way through before encountering a single gunfight that gets decided by peaker's advantage. This isn't ranked counter strike or quake where people of equal skill and reaction speed are constantly peeking each other's exact location. Most of the people that die don't even see who killed them. They just get shot in the side of the head by someone sitting in a bush or window. Even situations like that clip, have differences of seconds in terms of kill time.
>>
>>585424375
anon strafed out perpendicular to the target and therefore saw him first, this isnt rocket science

>titanic retard
lmfao
>>
>>585428470
>You could play 10 games of wardogs all the way through before encountering a single gunfight that gets decided by peaker's advantage
yeah maybe if you deliberately avoid sitting still looking at corners and entering every apartment and office building in the game
>>
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>flat on weekends
oof
>>
just like your limp dick ayyyy lmao
>>
>>585430330
Anon fired only one bullet before the other player's gun was firing on HIS SCREEN, and at best he can get a 3 shot kill on that guy (which he didn't because 3stk is 3xHS and he got a body shot kill). """Peeker's advantage""" had nothing at all to do with the outcome of this fight. Literally nothing. Stop leaning on this bullshit crutch to protect your ego every time you whiff your shots and lose a gunfight, you fucking shitters. Peekers advantage is demonstrably a non-factor in 99.99% of actual fights in games.
>>
>>585430508
Fuck up shitter, you're wrong and don't even know how peeker's advantage works. You're losing corner fights because you're dogshit, not because you started 1 bullet behind in the worst case for most of the fights you think you lost because of peeker's advantage.
>>
>>585430508
This is worse cope than the people that think everyone is hacking.
>>
>>585433245
Statistically speaking it's likely every single game has a cheater in it.
>>
>>585433245
Every match last night I played had multiple obvious cheaters in it. Chinese heli cheaters, Russian mortar cheaters, troon infantry cheaters, etc.
To deny this is intellectually dishonest and faggy.
>>
>>585433652
>>585434267
Your inferiority complex is showing. There's a big difference between a hacker in every game or two vs thinking every death is due to a hacker (which was what I said).
>>
>>585434607
You seem to be projecting, my friend. I merely dropped a bit of related trivia.
>>
>>585433054
>corner fights
they arent fights, they run around the corner already shooting on your client (they are well around the corner on their side already) and you're dead before you see them half the time lmfao

>>585432915
>moving out at a particular angle guaranteeing you will be seeing the target before they mathematically see you has nothing to do with the outcome of such an engagement
you are drunk on your own plant based farts
>>
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>50v50
>15 of us assaulting FOB
>lose 2/3rds
>hold up in the village
>raining so visibility sucks
>stole a Mosin with AP off a corpse
>4 guys in a house holding the line
>pick off the people trying to revive
>reposition constantly so I'm never found
>10+ kills right there
>finally get caught in a wide flank and die
Game is very clearly built and balanced around the 1v1v1 but the firefights and chaos of 50v50 can't be beat.
>>
Game reminds of my deployments to afghanistan. We were always running out of ammo on the fob, so we had to run outside and go through the backpacks of the taliban suicide bombers we had killed as they were trying to blow up the walls.

Many a night was spent with a rusty AK and old soviet ammo, wondering when our helicopter logi would actually drop off a few crates of 5.56 so we could use our M4 carbines again.
>>
Here is a thought
A gamemode (conquest) with four static zones.
One place near each team entrypoint, with a central one to fight over.
Winning = Big bucks
easy 1 2
Copying battlefield with their 3 teams gimmick is all they need to do honestly
>>
Ok
I thought something was up with the PKM
but maybe it was me and my connection
Finally someone used it on me, and they could hit me
something is fundamentally wrong with the gun in hitting targets
Yes we were both using bipods
I didn't get to use it S1
but the saw had spread, but it wasn't that bad

it's like the spread is terrible, also the dmg nerf made it useless for the price
>>
>>585435050
>they arent fights, they run around the corner already shooting on your client (they are well around the corner on their side already) and you're dead before you see them half the time lmfao
That's not peeker's advantage, that's you getting prefired, you fucking shitter. Peeker's advantage doesn't change how far around the corner a peeker gets before they start shooting, or even how long the delay is between when they become visible to you and when they start shooting on your screen. If you are dying to peeker's advantage then on your screen you will shoot them enough to kill them but you will die anyway to shots, that from your perspective, were fired after they should have already been dead. The situations that you think you are losing to peekers advantage you are actually losing to someone outplaying you (or cheating to nail the prefire, but either way it's not to peeker's advantage). You are a shitter, stop making excuses.
>you are drunk on your own plant based farts
You are literally too fucking stupid to even understand what you're being told. Peeker's advantage wasn't a factor in the outcome of that fight. On the POV screen he only even got 1 shot off before the other player started shooting. If he won from peeker's advantage then he would have gotten all his shots off before the other player even reacted. The other player wiffed his shots because he's a shitter, plain and simple.
>>
>>585426801
>going on about how I made posts agreeing with you
Yes, and my point was that I'd said that about sprinting from my very first post, but you still felt inclined to reply to me to lecture me about something that I never brought up and that was completely irrelevant to what I was getting at. You wanted to get your autistic, "UHM ACKSHUALLY," in about tickrate and act like a condescending fag though, so no shit I was telling you to fuck off. Retard

>>585428470
>Nobody is saying peeker's advantage isn't a real technical limitation that exists in this game. The point is that it doesn't matter
I dunno. I've noticed it a lot in CQB, both giving and receiving. Just because there's no ranked matching doesn't mean it becomes a non-factor. It isn't as impactful though, you're right. And it mostly depends on what you're doing though, so you can avoid scenarios where it's prevalent. I do agree with you there as well. It obviously isn't a factor to people getting shot from an angle they weren't expecting or were unaware of.
>>
>>585435769
The inability to resupply small arms off fobs is infuriating and an obvious crutch to try to force crates into having a real use that enhances gameplay, but an unsuccessful and annoying one.
>>
at least 3 times every fucking game
it loads people as the wrong team skin
and either I TK or I die bc they have my teams skin
>>
>>585437454
>what youre referring to as peekers advantage is actually this other thing
same mechanism of action and hinges on ping differential desync; coupled tightly to tickrate

tldr and take you're meds
>>
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>>585438792
been doing this since S1
>>
man I just keep flying a helicopter and saying slurs and the game just keeps being fun because I can fly a helicopter and say slurs in the helicopter or anywhere else really but mainly in the helicopter and I don't get banned which is awesome so I can keep enjoying myself by flying a helicopter and saying slurs it's really great I love this game because I can say slurs and fly a helicopter
>>
>>585440048
>same mechanism of action and hinges on ping differential desync; coupled tightly to tickrate
No. Not at all. All of what you wrote is wrong.
>>
>>585440642
you dont even know what half those words mean
>>
>>585440967
Nigger, I literally fucking majored in networking when I did my CS degree. I wrote my own firmware and compiled my own patched version of the OS for my router. I played a UE FPS competitively for several years, often either on high ping or against high ping. Unlike you I actually know networking, know UE's networking model and implementation, and don't suck at FPS fundamentals. You are a stinky nigger in the deepest depths of the Dunning Kruger trench.
>>
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HEY HEY LULI LULI

>blow up
>some zoomzoom gets mad at his team "DON'T YOU GUYS WATCH TIKTOK?"
>older guy "i dont watch that gay shit"
>zoom: "thats why you're dead right now retard"
>laugh at them and respawn
>>
>>585442059
im sure
>>
not relevant, but did anyone ever play marathon?
>>
>>585442219
>>zoom: "thats why you're dead right now retard"
based zoomer lmfao

>>585444119
yeah, picked it up part way through s2, logged 140 hours
a lot of good systems and then a smattering of critically questionable choices
designing an extraction shooter around trios is just pants-on-head retarded and reeks of some suit or other powerful mouthbreather going "we want the Apex Legends audience"
and also having controller-first gunplay without compensation for m&k feels so shit. halo infinite adding RR and gentle aim assist for PC is a decision i wish all of these crossplay games would adopt
other than that though, i had a good time with it. probably going to play more when S3 drops. i'm hope-pilled
luv destroyer. if you play assassin you a straight bitch
>>
>>585444119
Not really, I was in the server smash or whatever. For all it's faults and very off putting artstyle or whatever the shit colors and models were it was at least in terms of guns/ttk balance better than wardogs.
>>
>>585444996
>adding RR and gentle aim assist for PC is a decision i wish all of these crossplay games would adopt
I will literally quit FPS if this ever happens. Crossplay is just a mistake.
>>
>>585444119
thinking of trying out one of the crysis games, anyone played them?
should i just get the first? read that the 2nd is better
>>
>>585447408
>read that the 2nd is better
Read wrong. It was pretty weak compared to 1. Never played 3 as a result. 1 peaks midway through though. Real answer is to play a legendary Crysis mod, MWLL.
>>
>new ocean map, we want the wake island audience
>each team has a helicopter carrier with islands in the middle
>lots of boats and vietnam vibes
>>
>let's pander to heli pilots even harder
>>
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>>585448198
that's a great idea
>>
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One of these days I'll get that mf achievement
>>
>recap of S2 and trailer for S3 on coming Thursday
So, season 3 on coming weekend or next?
>>
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>almost to m4
>join game
>kit up
>die instantly
>lose $30k
>new game
>same thing
>new game
>same thing
>my team getting stomped in all 3
>close game
>>
Just uninstalled for the 3rd time
Maybe s3 will fix everything finally right guys? Right?
>>
Season 2 is not as bad as people say it is.
>>
>>585447408
I recommend Crysis 1 followed by Warhead.
Personally I prefer Warhead. It's a smaller standalone expansion where you play as one of the side characters from 1.
I remember trying Crysis 2 but quickly lost interest.
Never tried Crysis 3.
>>
>>585453318
Agree. Season 2 is ok. Mostly better than season 1, but bad in its own ways and bad in a lot of the ways that season 1 was bad. The progression system is still a hard dumpsterfire with no end in sight.
>>
>>585435769
I'm the guy loading and unloading pallets irl. My military career is summarized in Wardogs as "hold F".
>>
>>585453009
I don't think it can be worse so maybe?
>>
>>585453318
>It's worse
>>
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>>585450156
>Your orange game is weak.
>>
>>585422738
you have about double the network delay of someone at 30-40 ping, all else equal
>>
>>585444119
No I do not play aim assist slop
except finals
>>
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>>585450156
really subtle guys
>>
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>>585450156
thats a new map in the backround
>>
>>585450156
I haven't even earned 1/10th of them unlocks
>>
my biggest problem with this game is that the losing teams very quickly just give up.
I play almost exclusively Green team, because in my region Green is the only team that is often aggressive and pushes as a team.
Blue team are 24/7 base builders and Red team will often give up entirely after their first failed clash. Then 85% of the game is just green holding the hotzone completely uncontested.
The moment a team starts losing the hotzone engagement most/all the players stop buying assault kits (because they're the most expensive and easy to lose) and will just farm logi/building/sniping/etc... where they can safely make some money while their team flails around doing the same thing getting nowhere. Which is honestly understandable. But it's a huge problem. They need to incentivize people to actually play assault and want to push on the ground.
>>
I hate the stacking logi run bonuses. I hate that they lock me into doing the same fucking thing 100 times in a row and the more bored I get the worse my effective loss will be if I decide to go and actually play the game. It's so fucking gay.
>>
>>585450156
>another reset
I JUST UNLOCKED THE URAL YOU CAN'T FUCKING DO THIS TO ME
>>
>>585461784
don't worry it was all for nothing because you didn't take advantage of the double xp on the first day and now its getting reset
>>
>>585450156
>>585462051
theyre not resetting, he's just larping
>>
>>585463716
They already said theyre resseting sooner than expected because of the progression fuckup at the start of season 2. I just hope we get primitive servers before the reset.
>>
>>585464687
I'm sure it was real in your head.
>>
>>585464687
and by that they meant 1-2 weeks earlier, not in 1-2 weeks you fuckvoid
>>
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>>585465149
TBD but I wouldn't be surprised if they end it in 2 weeks since how long the first season was
>>
>>585465149
I trust the Vision like any reasonable man would, but I'm also starting to believe that our prophets may be cross-eyed :/
>>
>>585465631
>no kneejerk resets
>that would be unfair on everyone enjoying the climb
ignore the essential parts and pretend the thing you highlighted matters
>>
>>585465913
>this weekend
ignore the essential parts and pretend the thing you highlighted matters
>>
>>585465997
that was just them saying they won't do a quick reset/switch of xp as shit freshly reset, it doesn't suddenly mean every next week could be the last one for this season
you really are like that cunt in the if google was a guy video
https://www.youtube.com/watch?v=77GGn-E607E
you expecting them to host their vlog, and be like "hey guys, we're resetting all your progress in 3 days :^)"
>>
>not this weekend
>implies that next weekend is plausible
>>
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>>585450156
>that feeling when you work for a visionary
>>
>>585418726
Damn, just tested it and you're pretty much right.
>>
i'm getting the grenade launcher this weekend
hope it's OP
>>
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>have yet to put half the mines down
>already in profit and have people seething
>>
Erm... You guys see this? Thats our courageous leader defending his game against a bad steam review btw :)
>>
>>585444119
Yes, it's fucking awful.
>>
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>>585477480
>Nov 12 is S3
Cool, a whole month wipe where I have to regrind everything AGAIN.
>>
>>585444996
AA has no place in FPS games, cross input has literally destroyed every single FPS it's in, they should have never done it. Apex pre and post 'roller faggotry is like two different games.
>>
>>585475337
based
>>
>>585446602
>>585478017
i generally agree
it is a crime that analog sticks have survived as the primary input mechanism for controllers
in a perfect world this would be a non issue, controllers would use a trackball of some kind or some kind of new innovative fast-and-precise input
or in a perfect world, crossplay wold've been killed in its infancy. probably. feels like a bit of a monkey's paw in some respects
but as for the world we live in, where the cat's out of the bag and so on, i feel like it's a simple pragmatic answer to the problem. when i tried it after they added it to halo infinite, the compensatory aim assist for mouse felt pretty subtle. you can feel it but not on a retarded level. but that's also halo, a game where that kind of thing *can* be subtle and make up the iirc ~20% accuracy gap
>>
>>585480117
>but as for the world we live in, where the cat's out of the bag and so on, i feel like it's a simple pragmatic answer to the problem
Actually the answer is cross input toggle when matching for games, but they will never do it because it would be a PR disaster once people see how much better mnk lobbies are vs 'rollerfaggotry people are used to in every one of these games. Also I will never play any game with soft aim assist, it's also why I quit Marathon. That game has some of the lowest skill shooting mechanics I've seen in a long time. Bungie faggots like these games and praise the "gunplay" because it makes them seem better than they are when you have not only aim assist on all input devices but also literal bullet magnetism coupled with gigantic hitboxes.
>>
>>585477918
>bro is stuck in a cycle of grinding while everyone else is just playing with what they have
it do be how it is
>>
>>585480374
the stuff i want is locked behind level 40, not my fault brammer is a retarded nigger faggot
>>
>>585480374
Yeah nigga, the stuff I want to play with is at least level 16.
>>
>>585477480
It sounds like they plan to increase the grind again. If that dumbass does it I'm dropping a negative review.
>>
>unlock MANPADS
>just harass chopper pilots with noises until one fucks up and bungles the flares
>use radar lock noises to call the havoc pilots slurs using morse code
>>
>>585477480
>now 12th
>tfw don't even have ak unlocked yet
>or maws
>or the aa launcher
By the time I get any of that and can start playing proper it's already reset time.
>next seasons the grind is going to be even worse

Never played Tarkow but I'm 99% sure it didn't reset this fucking often. Even the originally planned 2 months sounded short as fuck. This game is going to be for terminally unemployed and nobody else.
>>
>>585483730
Tarkov resets were like 4 to 7 months, it usually depended on which reset it was (fall/spring). This one month shit is just because these guys do not have an actual gameloop or design idea, they just threw shit at the wall and think by resetting constantly and throwing new shit at the wall the subhumans will find it eternally enjoyable, but even they won't.
>>
>>585477480
>instead of resetting 1 day of broken progression they decided to shorten the wipe down by server weeks
>S2 lasted less than a month
>>
>>585484097
Be grateful they didnt do a kneejerk reaction based on baseless claims, and reset it immediately. Now that the Data Collection is complete, they have firm evidence that 'season 2' sucked from the get go, giving grinders plenty of time to get their gear, and once reset, they can go have fun watching numbers go up again :)
>>
what's the cash reward for suicide by running into moving trucks? people do it all the time so there has to be an incentive, right?
>>
>>585485228
No cash, just salt to fill your pockets with.
>>
>Try to find a TLDR of the podcast.
>Someone says that at one point they just start replying to tweets they didnt like.
This game is gonna die due to Brammer's ego.
>>
>>585486687
I honestly give the game until March at the latest.
>>
>>585486687
They really just need to hire staff to combat cheaters. I had 4-5 of them join a match late and obviously ragehacking and ruined a good match. That made me pretty sour and not want to play again if GROUPS of niggercheaters can join and ruin games for long periods.
>>
>>585487310
>just need to hire staff to combat cheaters.
no idea what you're talking about
>>
>>585487986
yeah bunnyhopping wasnt considered a cheat back then, and it isnt now
>>
Balancing the game is hard
so they nerf everything, make progression fast, and day one blue buff to distract from the fact they don't know what they're doing and have no vision
>>
pub fobs suck so much ass. There are 0 sight lines to shoot out of the fob, and no one makes it so that you can defend along the walls at all. Faggots just farm hammer-nigs that walk outside. Makes me never want to defend fobs again.
>>
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moshi moshhhh
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>>585489692
>and have no vision
Blasphemy! >:(
>>
>>585489846
it also doesn't help that drill meta is back since X is fixed so if you go against a competent fobbit team you are FUCKED. they need to make it so helis can't deliver pallets or it slows them down immensely.
>>
>>585489692
Not only is this an Early Access game the community has been invited to participate in the development teams teething period
>>
>>585490512
I only experience the drill ping pong on all inf servers. The best experience is un ironically 50 v 50 inf only no fobs.
>>
Yeah, I think I agree with some anons here— XP and grinding needs to go.
To compensate, everything should cost more.
>>
>>585492547
The crazy thing is that making good stuff prohibitively expensive is the obvious solution but the nigger devs absolutely refuse to do so. High end gear should be tools for winning, not for profit.
>>
>>585492547
They're implementing a talent tree system so exp is prob here forever. Everyone kinda forgot about it though desu but its coming.
>>
>>585493087
and then you have the big spenders overwhelm the casual players and suddenly you only have the sweats of the game making profit (and games without casuals die rather quickly)
excellent input chief
>>
Bram's 5000
>>
>>585493759
>big spenders overwhelm casuals
How would that be any different than the game is right now?
>suddenly you only have the sweats of the game making profit
The idea is that it's basically impossible to turn a profit with a meta kit or attack heli, forcing neets to use shitty gear to build up their bank account.
Currently neets unlock meta kits/tanks/attack helis day 2 and never use anything else.
>>
>>585495279
can tell you don't play the game
>>
>>585495480
I accept your concession, retard
>>
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https://www.youtube.com/watch?v=6Lm_a6BUHg0
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>>585321713
It's called the bar that nobody uses that lets you pry open enemy doors and gates
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>>585477480
well fuck me I though they would actually let this one play out for at least 2 months not knee-jerk like fucking retards
>>
>>585324286
>>585323631

The point is that

1) they can't be interrupted once started. So no amount of mortars or artillery will end it early

2) because towers are such popular fob locations, people raid them early game to wipe out fobbits, ironically making them less popular fob locations

3) most games I play, maybe 1 tower is occupied by a fob, the rest either have 1-2 snipers or nobody at all so if your team has 3/4 or 4/5 towers you can get a squad to drop on the final one, make their way to the button and get the code to pull it elsewhere amidst all the chaos. I've seen this exact scenario play out
>>
>>585477480
Recon was my highest level in S1, now it's driver lol my recon is like lv 9 still cuz the mozin sucks ass now and recon gives half the exp it used to
>>
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I understand how to roll backwards downhill for faster speeds but how do people do it so fast?

On Bakurani or whatever it's called, on green, I can roll downhill and go super fast but the moment the ground levels out I slow down, meanwhile another Ural passes by me also going backwards but he has so much more momentum than I do! He was going like twice my speed so what gives?
>>
>people bitch about tanks being OP
>meanwhile anytime I bring my tank in some random rat hiding in the bushes walks right up to me and puts C4 on me and boom there goes $30k+
>or rocket heli flies right above me and farms me for easy cash

tanks are sitting ducks
>>
>>585499026
Youre just fucking dogshit at the game and most likely have a learning disabilty or a very low iq, the game shouldnt be balanced around your choice to drive a tank with no infantry support right into an ambush every time you drive one
>>
>nothing from bulkhead about the asian servers situation or global cheating yet

Kek. Oh well it was only $40 down the drain
>>
all the chink cheaters are crying on the steam review page lmao
>>
>>585499026
Yeah, I don't really have an issue with tanks. The level 20 one dies in like 2 MAAWS hits. The only time tanks piss me off is if I'm building and they just rush our FOB. But now that I finally bothered to repurchase the sling backpack, I've started bringing a MAAWS with my build kits and sticking it in the FOB for if/when tanks show up though.
>>
>>585500241
I'm not even calling for balancing changes I'm mocking the idiots that think tanks are overpowered.

Your butthurt projection is disgusting to look at.
>>
>>585503021
tanks are OP if nobody was using them until X period into the match, because most players don't wanna waste the weight on purchasing anti-tank equipment when nobodies using them.

You spawn them mid game for the first time and you can clear the CZ easily until the next wave respawns with anti-tank equipment.
>>
>>585503481
yeah most of the vehicles in this game are like that, you bring it in by surprise, get as many kills as possible and then when you die, just come back as infantry and let them get comfy without it for a while

if you just respawn the tank every kill you're gonna have people camping and waiting for you
>>
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>>585501005
I've been using this guy as a yardstick to see how long it takes for bulkhead to ban an obvious cheater and he's been cheating for multiple days now with other videos of him doing the same shit along with many reports. Now imagine subtle cheaters and how long they can get away with it, these fuckers will probably be around until S3 or maybe even beyond.
>>
Idc about winning I just care about getting 200m headshots with the shotgun using slugs. It's so funny when people in chat are like "did I just get sniped by a shotgun?"
>>
>>585504401
what is this, bad company 2?
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>>585504401
how do you manifest that considering all these tier 3 helmets
>>
>>585505605
ironically that is the last battlefield game I actually played
>>
>>585506229
>>585505605
fuck man, i missed the hell out of that game, i came into it somewhat late in its life, boy was it a barrel of fun, the best fps game i played after CS:S and its modding scene.
>>
>>585506714
I remember the medic M60 being so overpowered. The first shot was deadly accurate so I'd snipe people with single shots.

I also remember going out of bounds and then having my friend go 5 seconds later both with defibs and we just rezzed each other for exp over and over lol
>>
>>585503614
yeah basically vehicles are effective because the opportunity cost of carrying around the shit you need to counter them is so high
>>
>join game late
>team losing badly
>no APC
>guy says rocket heli is camping no man's land and killing APC every time
>no AA in sight
>spawn the panzer and escort the APC
>rocket heli comes in
>turn him to swiss cheese
>he rages out in all chat

lol
>>
>>585508024
good, fuck these rocket heli fags
>>
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Daily reminder
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>>585508810
so lucky, so freaking lucky...
>>
250 player mode when?
https://www.youtube.com/watch?v=m65taLWxwtw
>>
have unlock capped servers been added yet?
>>
>>585504167
Oh, I was in that game on green as well. I was either AFK for a couple minutes at the start or joined just a little late, but I saw someone in chat talking about the flying car. Didn't report 'cause I didn't see it happen or the killfeed. I now wish I'd reported. My bad.
>>
>join game
>in progress, pick blue
>losing
>green just stole a fob
>I go up and blow up the gate
>the 1 green guy inside defends the half broken fob for more than 30 minutes
>nobody ever went in together it was a steady stream, giving him just enough time to reload and heal

That guy ended with 50 kills and 2 deaths
>>
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Hello from blue team.

>>585477480
>thinking that speeding up progression was, in itself, the problem
>when it's really just an accelerated/exacerbated form of what already happens, highlighting how bad the progression system is
>doing another quick reset instead of just letting everyone catch up and things even out
Profound mental retardation
>apparently they're considering some soft-cap, daily progression system instead
It's all so tiresome. Devs that insist on xp grinds in their PVP shooters are really terrified of just timegating unlocks or removing progression entirely and unlocking equipment in batches over time. No, I don't enjoy grinding in my PVP game. No, I don't want dailies. And apparently character passive skills are coming too. Amazing.
>inb4 "le caashual"
This shit bothered me when I was NEETing in Escape From Tarkov wipes from 2017-2019, and it started 20 years ago when I first played BF2. Unlock progression that isn't (effectively) cosmetic doesn't belong in more standard PVP games. Obviously this doesn't apply to something like The Division which is based on being a shooter version of Diablo.
>>
>>585490512
>Drill meta
>Mortars exist
>>
>>585499026
https://youtu.be/0vPsnyxDytI

Tanks are so unplayable shit it's impressive.
>>
NO. THEY EARNED THAT DAY 1 UNBALANCED. IT WOULDN'T BE FAIR TO TAKE IT AWAY!
>forced to rush Season 3 several weeks early which will undoubtedly come with several broken and buggy things
>>
>>585515272
>you just need lvl 3 armor unlocked at lvl 70 to survive with 1 hp against a tank unlocked at lvl 20
this is just ragebait bs
>>
>>585516458
That was your takeaway?
>>
>>585516738
yes
>>
The only reason that vehi-niggers need to stfu is because RPGs are ass. The second they aren't ass, you guys are going to cry like huuuuge bitches.
>>
>>585508874
remember to thank god every day you didn't spawn as a nigger
>>
>>585404557
I loved using the APC offensively in the early days of season one. Shit was so effective at hotzone holding and was actually VERY fun gameplay. I miss it so much
>>
>>585517863
Play inf only servers, you get the same thing.
>>
>>585490512
>if you go against a competent fobbit team you are FUCKED
counter it with a competent FOB radier/harrasser team
drills can be sniped by mortar, sph2, maaws, or rocket copters
>>
>>585518390
I agree. Fob defense < Fob raiding. Mostly, because fob raiders can hug fob walls, because fob defenders are retarded 9 times out of 10.
>>
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not helping the stereotype
>>
>>585519003
feng shui to them too
>>
>>585516458
Explain to me why you think Level 3 should survive a direct hit from a 125mm Tank shell.
>>
>>585520690
it shouldn't, but its hard to call it an achievement to survive a tank missile with 1 hp, while everyone else just instantly dies, and the cooldown on tank reload is lower than reloading a maaws
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2nd arty also died, just few seconds later
I hate stingray controls though
>non-blues have so much spare time building they go full autismo sims with the walls and layout, but are too lazy to build a proper APC garage
this game is literally green+red vs blue, at all times
>>
>>585521529
>I hate stingray controls though
I just wish you could turn the damn things.
>>
>>585477480
>On level locked gear and how wipes treat normal functioning adults who can't play every day, we don't have a fuller answer to share yet.
It was fun posting with you all. I'm fucking back off to /hdg/
>>
>>585520961
>It shouldn't.

There, fixed your post for you.
>>
this new evo lmg gun is a piece of shit
>>
>>585523685
This new season's LMG balancing is a piece of shit you mean
>>
>>585523820
How is that any different from last season's LMG balancing?
>>
>>585523820
m249 remains decent.
The other two as ass.
>>
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>>585444119
300+ hours, took compiler down. It's my goty and I've just picked wardogs as my side bitch while waiting for s3.
>>585444996
>also having controller-first gunplay without compensation for m&k feels so shit
Uh, mara has bullet magnetism?
>>
>>585524226
pkm was better last season
>>
>>585525050
>>585524226
I don't get the lmg balancing.
They cost millions, weigh a ton, are unusable if you're not prone or braced and using the bipod is the wonkiest shit. I love lmgs and they're usually my go to but I've given up, you're way better off with an ar with a big mag
>>
>>585499026
>>people bitch about tanks being OP
They did a week ago, yes, when some people had unlocked tanks when people were coming back from work and were still level 1.
Today everyone got MAAWS so it's not a problem any more. Haven't seen anyone say they're OP in a long time.
>>
>>585525475
my main issue with LMGs is the existence of assault rifles
>>
>>585477480
I'm out. Next season will be unplayable. Calling it now.
>>
>when someone in heavy armor pops around a corner but you manage to PB them with buckshot
Feels so, so fucking good.
>>
>>585524226
Last season they were allowed to be situationally ok now they're just worse Rifles in every possible way.

>>585525050
Browning is probably the best one but like the M249 it'd be bad if we used it as infantry

>>585525475
>>585525814
This is what I don't get, I saw people using them as Sniper rifles but nothing else lol
How does the change to bring them in line with Rifles make any sense?

>>585525597
I genuinely want to know if the "340% more Drivers" metric is actually people excited to drive a Tank cause
there is no way anyone who tried one in S1 was excited enough to rush it in S2 it had to be exclusively
people abusing the Cash and XP they fucked up to rush Wardog Levels for armor and starting cash
>>
>>585527581
>people excited to drive a Tank cause
It was people who got fucked by heliniggers all season, culminating in getting fucked by uncounterable havocniggers, thinking they'd rush the Gepard to fuck helis. Little did they know thst the Gepard is steaming dogshit that does less damage than an M4 and gets farmed by helicopters if they are awake and have both hands.
>>
>>585528062
The one time I saw a gepard in action, we were in a green hz deathball. It farmed every helicopter that came to harass us for the entire game
>>
>>585528404
A havoc can kill a gepard before a gepard can kill a havoc. Two rocket LBs can always kill a gepard before it can kill either of them. A single rocket LB with a good pilot can kill a gepard without any chance of dying. A single blackhawk with a MAWS can kill a gepard without dying.

The gepard is rubbish. They only get kills because the arcade flying controls in this game attracted a surplus of retards to helicopters.

Less damage than the free starter rifles. Don't you ever fucking forget that.
>>
>>585529090
>Less damage than the free starter rifles
If that's true then I think it's about time we bring Joe out back and give him the Old Yeller treatment. He's clearly gone senile.
>>
>>585530590
26 for the 35x228mm, weighing 550g and travelling at 1175m/s on the Gepard.
28 for the 5.56x45mm, weighing 4 grams and travelling at 700m/s on the starter rifles.

Oh and the 35mm also has 112g of explosive filler. Compared to 180g in a frag grenade.

:) thanks joe
>>
I'm so tired of silent fucking footsteps and peeker's advantage. CQB is so shit in this game. Can't push anything because you get no info at all.
>>
>>585531849
>peeker's advantage
>Can't push anything because you get no info at all.
You are just dogshit and your complaints are contradictory nonsense.
>>
>>585531981
You're retarded if you think being able to hear where people are in a building or whether the enemies are moving doesn't change when/if/how you move through it. And peeker's advantage making it so you die by the time the other person is on your screen means that it's impossible to even react to the shit you didn't have information on. Dumb nigger who's never played competitively in his life.
>>
>>585532274
If you are pushing then you have peeker's advantage. If there are no footsteps then you're not getting peeked. Also peeker's advantage 100% doesn't work how you think it does. You are just fucking shit and you have a million excuses on a hot loop for your mechanical and cognitive deficiencies.
>>
>>585532547
>If you are pushing then you have peeker's advantage.
Yes, because everything is a corner. There are never spaces to cross. Dumb, poser faggot.
>If there are no footsteps then you're not getting peeked
This is only true in games where footsteps consistently produce sound, hence my complaint about exactly that.
>Also peeker's advantage 100% doesn't work how you think it does.
Oh, are you the guy who was sperging about tick rate the other day? I saw that. Nobody cares about your IT credentials. There is demonstrably a large amount of peeker's advantage, comparable to the beginning state of R6S.

Continue pretending like this is a skill issue and not the game having terrible fundamental construction that actually eliminates potential for skill expression in favor of randomness. Retard
>>
>>585531849
just believe in yourself bro, they aren't cheating at all
>>
>>585532884
This shit makes me actually want to rope. It's in every single online FPS now. The whole genre is toast.
>>
>>585532758
Peeker's advantage isn't random. It's within your control. It isn't a skill issue and unless you had the other player down to 1 shot on the damage log and on your screen you hit that extra shot you didn't lose to peeker's advantage, you just lost. You are not losing to peeker's advantage and it is not "suppressing skill expression". You are losing because you are dogshit.
>>
>>585532884
This is a prefire (probs a waller since it's on an off angle), not peeker's advantage.
>>
>>585533292
It's cheaters advantage, he solo'ed the entire blue fob, went 25-1 and got enough reports he got blasted out of the server.
>>
>>585533072
>Peeker's advantage isn't random
You are either legitimately stupid or intentionally misunderstanding what I'm saying. If you have no information on where people are and no information telling you enemies are in your building, getting swung on in a hallway is random. A guy had to take at least several steps to swing on me when I made that post, and he would've had to advance more than a dozen to that position to set up that swing. There was no audio for either. None at all. Therefore, getting swung on is no different from being a random event since it's impossible to account for without wallhacks.
>implying peeker's advantage in this game isn't so bad that you can lose a fight before it even started
lmao
A guy can swing on you and kill you fast enough for you to fire one shot that will have only registered client side. It's egregious. And the lack of proper footstep audio worsens it. You are retarded or trolling to argue against what is plainly observable. You're so stuck on your ego about being le great Wardogs player and wanna egopost on an anonymous website that you can't even accept that a lot of what goes on in this game has nothing to do with skill lmao.
>>
>>585533439
So
>probs a waller
was right with added aimbot. Gross.
>>
>>585533701
was just confirming his suspicion
>>
>>585533641
Everything. Literally EVERYTHING in your post is individually wrong and collectively wrong. It's so fucking tiresome.
>>
>>585533896
No it isn't, retard. You just ran out of ways to make shit up and call me bad at the game while avoiding the fact that the footstep audio is shit and peeker's advantage is really bad in this game.
>>
>>585528062
Actually yeah you're right I forgot everyone was excited for it before they realised it was complete shit loooooool
>>
>>585529090
God I wish I could fly helicopters...
It's borderline impossible to even level them since no one wants to get on a LB after 20 points
and there's already 5 other helicopters on the team but if I deliver crates they go ignored...

I really wish I had experience from ARMA/Battlefield cause I genuinely cannot grasp this shit.
All the guides are assuming you don't know how to take off then skip straight to J-Hooks
>>
>>585532884
That guy could have sat there and look at you for a whole second and still killed you first shitter
>>
>>585477480
This inspired me to write my own negative review of the game. Fuck these faggot retard devs.
>>
>90% of lobbies are just green at 90+ points and the other two at 10
Forced shuffling when?
>>
>>585534719
somehow you sound mad
>>
>>585533990
OK.
>If you have no information on where people are and no information telling you enemies are in your building, getting swung on in a hallway is random.
You control corners and hold them, you dumb nigger, by jiggle peeking them.
>A guy had to take at least several steps to swing on me when I made that post, and he would've had to advance more than a dozen to that position to set up that swing. There was no audio for either. None at all.
You can move silently in this game.
>Therefore, getting swung on is no different from being a random event since it's impossible to account for without wallhacks.
No lol. You can clear spaces and reason about where enemies can and cannot be, and control the other spaces.
>implying peeker's advantage in this game isn't so bad that you can lose a fight before it even started
You literally can't unless you have dogshit ping and if you think you can then it just shows you don't even understand what peeker's advantage is.
>A guy can swing on you and kill you fast enough for you to fire one shot that will have only registered client side. It's egregious.
Just factually incorrect. Peeker's advantage will never be more than your own ping in a neutral case and TTKs are always several multiples of that for automatic weapons. Your ping will never be more than the gap between two shots on an AR unless you're playing on a server you shouldn't be. IN THE WORST NORMAL CASE peeker's advantage means you start a gunfight ONE BULLET BEHIND.
>And the lack of proper footstep audio worsens it. You are retarded or trolling to argue against what is plainly observable.
Your "observations" are just mostly you getting prefired by cheaters, not peeker's advantage.
1/2
>>
>>585535440
>You control corners and hold them, you dumb nigger, by jiggle peeking them.
Which assumes you're aware of enemy presence, which you lose when footstep audio doesn't work. Not gonna read the rest since you're clearly some combination of trolling/retarded/illiterate.
>>
>>585533990
>>585535440
2/2
>You're so stuck on your ego about being le great Wardogs player and wanna egopost on an anonymous website that you can't even accept that a lot of what goes on in this game has nothing to do with skill lmao.
Even if peeker's advantage were exactly what you were saying it was, it would be something you could control. You control when you can peek and when you can be peeked, and you can mitigate against being peeked. Holding shift+w and getting beamed then taking to the internet to whinge about a mechanic you don't understand suppressing your skill instead of reasoning about how you could use it is just peak scrub behavior.
>>
>>585535576
>Which assumes you're aware of enemy presence, which you lose when footstep audio doesn't work. Not gonna read the rest since you're clearly some combination of trolling/retarded/illiterate.
No, you dumb fuck, you control spaces by jiggle peeking them instead of passively holding them. You don't need to know someone is somewhere to know that you want to or need to control it.
>>
>>585534648
I don't think you understand how bad the flying is
I fly Helos in Squad and flew them in my time in Battlefield
I've even flown a little in ARMA without crashing all the time
And let me tell you, these vehicles do not fly like helicopters
I can do J hooks in other games

These things have the weirdest feel
I'm sure you've seen the video of an upside down little bird go under a bridge
Let me tell you, if a helicopter is upside down, it's going downwards, not hovering

You can't actually cancel out your momentum by facing the helo opposite of where you were going

there is no proper descending speed

this entire "game's" vehicles have felt like dog shit since it launched, and they refuse to address it
probably because enough people don't know how helicopters work and assume it's more sim bc that's what these jews want

They fly poorly on arcade and sim standards
And these fucks don't actually want to fix the "game" or give it a "vision"
>>
>Most mundane clip of an anon getting shit on by a normal player
>PEEKER'S ADVANTAGE!!!!!!
>CHEATER CHEATER CHEATER!!!!!
These are Joe's biggest detractors
>>
>>585536187
>can't even read a reply chain
lel
>>
>ragebait
>shitposting
lul
>>
>>585527581
in season one I used the M249 to great effect
It was like being a sniper that's dangerous to multiple people instead of one at a time
your average joe understand he can run across the street and have a good chance to survive a sniper
But a 200rnd beltfed lead spewer he will not
You could hold up entire teams if in the right position

I unlocked PKM this season (didn't get a try S1) and it felt like I was shooting wet noodles at people
the full sized rifle cartridge that I hold less of does more damage, yet still takes the same amount of rounds to kill a fool with the 5.56
it's heavier, more expensive, and you can't carry the same amount of ammo per backpack as well
and idk y, but this season it feels like half my bullets dont exist with the PKM
And when some sorry son of a gun tried using it on me, it felt like half of his bullets didn't exist either, I stood in the open 2-3 times and he didn't kill me
>>
>>585536068
The helicopters in this game are actually just even further down the arcade direction of the arcade-sim axis than the games with flying you like. Squad, ARMA and Battlefield have legendarily arcadey helicopters.
>I'm sure you've seen the video of an upside down little bird go under a bridge
>Let me tell you, if a helicopter is upside down, it's going downwards, not hovering
You can glide basically any helicopter upside-down just like you can a plane. It's just a very energy-unfavorable regime. Some helicopters you can even fly upside down under power with reverse collective. Not defending this game's dogshit helicopter physics, because inverting in a heli is nothing like in this game, but your perception of how helicopters work is based on games that are very arcadey, simplified and unrealistic.
>>
>>585536068
https://www.youtube.com/watch?v=uUSik5cab9w
>>
Remove both mine types or make them actually visible. What a dogshit thing to let people place anywhere.
>>
why did they think being spotted equals a real time marker following your every move instead of a stationary ping on the map was a good idea in a game like this?
>>
>>585541801
Same devs also thought Thermals were a good addition to that.
>>
>>585541801
tell me a better way to implement recon in a casual environment where people communicate only a tiny bit
>>
Destructible buildings are cool, but they can't be used for FOBs at all which means there are only a handful of viable positions on any map.
>>
>>585539819
never said helos cant be upside down
I have never seen a helo glide upside down
I've seen them kinda do the stuka dive
>>585540168
that's not flying upsidedown (had to find the vid of him actually doing it)
I know helos can loop around
>>
>>585542526
Add laser guided munitions for mortar/artillery/tank/PH and a line of laser designators/SOFLAM binos. Remove mortar/artillery cam. Replace the current aiming mechanism for mortar/artillery with a pure mils based system with fire adjustment by observers.
>>
>>585541801
at least you don't have a glowing diamond right above your head
>>
>>585543186
There's a clip in that video where he does a barrel roll a lot like what you can do in wardogs. The big difference is how long you can sustain being upside down. He even talks about how he doesn't really even fly close to what the machine is capable of.
>>
I finally found someone in season 2 who had a sling backpack. It didn't have a second gun though...
>>
>>585543486
>The big difference is how long you can sustain being upside down
that's the thing that bothers the me
it's so arcady, it's like the program does everything in it's power to keep retards from crashing, but it just feels like I'm not allowed to fly
and the retards crash anyway
also hate you can't slowly lift off, it's like a meter jump
>>
>>585498368
>1) they can't be interrupted once started. So no amount of mortars or artillery will end it early
There's no drills at "drill towers". You still have to build a drill. I refuse to believe the devs had the forethought to flag built drills as uninterruptible if they're built near "drill" towers.
Also, I have seen multiple drills at "drill" towers get interrupted.
>>
>>585543186
>I have never seen a helo glide upside down
Well they can. They have a glide ratio of about 2-4:1 inverted and about 4-5:1 uninverted. That is, to maintain their speed they need to fall about 1 meter for every 3-5 meters they go forwards, alternatively they can temporarily fall less quickly by trading some of their speed away to maintain altitude. To put this into perspective, the (subsonic) glide ratio for light fighter jet like an F-16 is only 6:1 uninverted, maybe 10:1 or 13:1 for a bigger design with a better lift:drag ratio like an F-15 or a SU27 and 15:1 for something like an airliner with big long wings. The main issue for helicopters gliding is that they're just not going that fast or high to begin with - 4:1 doesn't get you that far when your never exceed speed is 170kt and you're flying at 3000ft compared to a plane going 550kt at 30,000ft.
>>
>>585543348
did you really have to pull grok for that one
>>
>>585544271
>grok
I wrote that verbatim. I don't use LLMs for anything. Nigger.
>>
>>585544378
nice one grok
>>
>>585493091
>talent tree system so exp is prob here forever
A talent tree system that persists across seasons, no less. Grim stuff.
>>
>>585543598
I think the only time I ever grab one of those is for my MAAWS when I'm building.
>>
>>585544271
How does that look like AIspeak to you?
>>
>>585544116
at that ratio for inverted helo, sounds more like falling with style (not being sarcastic about it, just thought it was funny)
>>
>>585544028
The tower itself IS a drill. There's a little hackable console on the second floor in the computer room that will give you 1 digit of a code and if you put that entire code in the keypad to the right of that then it starts the drill. You're supposed to get one digit at a time by hacking each of the tower fobs, but you can also brute force it if you get enough of them since it only locks you out for about 30 seconds after three incorrect attempts.
>>
>>585536068
No, I don't have any idea lol

Genuine question though, when I fly and it feels like shit am I actually justified and not just bad?
When I first started I couldn't figure it out at all, everything felt terrible and collective made no sense.

>You can't actually cancel out your momentum by facing the helo opposite of where you were going
I noticed this and just assumed since i never fly helicopters they all just handled like shit

>there is no proper descending speed
I also struggle a lot with landing since I can't seem to slowly descend I either come down HARD or
somehow hover even with hover assist off I don't get it at all.

>assume it's more sim
me

I do feel a bit vindicated...
I still want to learn but I hope they do improve it if things really are as bad as you say
>>
>>585546683
for landing/hovering to drop supplies in this game, lift your nose a good distance before you think you should
it almost feels like there is a set speed reduction cap, so just be slow and hope everyone shoots rpgs as poorly as i do
>>
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Come play GZW
https://vocaroo.com/15EUCX6Qdljm
>>
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dead game
>>
>another wipe in 2 weeks
what the fuck? finally starting to agree that these devs are straight morons.
>>
>>585547508
>dev begging people to play his game
lmao no
>>
>>585547041
Yeah hovering is waaaay easier than landing so I just stopped landing entirely.
I really want to level pilot even if it's just Lakota pallet delivery for the Wardog level/skill points.

It just feels like shit since if you want to learn to fly Helicopter its going to feel terrible and you'll
be treated like a war criminal from the very start with a $6000 LB you'll most likely lose money on
because of AA/Mistakes and no one will want to get into your heli if someone has a Lakota or
the APC is up.
>>
Did they just program boats and just put truck skins on them?
Are helos just submarines of the sky?
>>
I'm tired of multiplayer shooters grandpa
I'm gonna shoot my blue wort worts for a while
>>
>>585547668
shit season.
>>
>>585548505
S3 will be even shittier.
>>
>>585547041
>for landing/hovering to drop supplies in this game, lift your nose a good distance before you think you should
>it almost feels like there is a set speed reduction cap
What do you mean here? Going nose up in a real helicopter will raise your altitude, not just make you slow down faster.
>>
https://youtube.com/shorts/ZRD8GOs6KXc?is=4pQU01oLTPSluoex

It's the game supposed to look like call of duty? Because this shit looks fucking terrible. How is his ads speed so fucking fast?
>>
>>585551828
nta but you need to cut speed in order to gain maneuverability.
>>
>>585552390
Would you believe me if I said this is with 2 attachments giving him an ADS Penalty?

If he used any Angled Grip and a 3 Pronged Flash Hider or no muzzle with a Reflex he'd ADS faster.

It's just that none of the attachments do much of anything.
The M4 is just that fast to ADS.
>>
>you need to unlock things
>grind is painfully slow

>everything is unlocked
>powerful gear is more expensive
>you just need to earn the money to buy things

can we try the second option?
two seasons i have yet to go past level 30
>>
>>585553296
>>585552390
This shit right here, let's me know l know the game has 0 chance to get it right. Because why would you ever use anything but guns that get you these results or near instant ttk. Any weapon in this game that does not meet the .5 second ttk baseline to out react sweatlords is trash. When you shoot this guy, he had the opportunity - while being hit with bullets, to ADS and blow your brains out like it's a COD lobby.

Fuck this exchange fire shit, the fire fights should be tactical first. Otherwise you can do super human shit like take 5 mags of ammo to the face and kill 12 people.
>>
>play cod and bf
>the games are whores that shower me with unlocks after every match
>try wardogs, fun and interesting concept
>but it plays super hard to get, only 1 unlock for every 2-3 matches
i only play for 30-40 minutes at a time and has only seen a match end once when i joined a late match by chance
>>
>>585553903
I came to the conclusion myself that the GALIL is probably my favourite gun to use.
It has the best balance of not feeling shit and fucking people up while not costing too much.

I really wish ARs had actual recoil...
>>
>>585552390
coconut is aimbotting, he's notorious for it and recoil hack

feel free to watch his other trash videos where he aimlocks to people through terrain and foliage, and maintains perfect COF while juggling ads/hipfire

just another cheating streamer turd farming a recent game for views
>>
>>585552390
>>585555951
That doesn't look like he's ADSing fast or that he's aimbotting to me. Idk what you guys mean, unless it's later on (I stopped watching pretty fast).
>>
>>585553903
What is this post even trying to say? Are you drunk something dude?
>>
I will post a quick example of something he does constantly.

Zero spotting, zero comms.

1 - knows the enemy is in the window and aims at him through the wall. Has to wait for him to appear, aimlock then kills.

2 - egregious walls+aimlock as his aim instantly snaps to a guy on the ground behind a fence in the same general direction, he has to unlock and wait for him to climb over the fence while he watches, having no hint or idea the guy was ever there before hand.

https://youtu.be/NEmEigoF63s?t=806

In general is aim/movement is janky and twitchy, and he seems to do that on purpose to mask the constantly locking onto targets through walls that he does. I do mean its constant and blatant. He cannot get in a single firefight against multiple targets without snapping to targets through terrain.

This is the type of shitbird farming you and laughing on prox chat if you are dumb enough to try and play these sort of games honestly. You're just streamer fodder. Enjoy it.
>>
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>slur saturday

hell yeah time for tequila and yelling stupid shit at people as i drive by in a helicopter wooo
>>
>>585556771
I'm not watching a 30 minute long video to fish for vague descriptions of sus behavior. Give me specifics and timestamps and I'll tell you if he's bullshit or not.
>>
>>585557404
its linked to the time it happens
>>
>>585556771
Yeah, this is a pretty obvious example. Just watch the way he snaps to people off screen constantly.
>>
>>585556771
>>585557565
1 is straight unknowable because there's a cut before it and he might have had sound.
2 is like, 5 different claims. We don't know he locks to the dude behind the fence because we don't know where that dude is when he aims at the fence. I watched for a few minutes after the timestamp and none of the aim looked sus to me at all.

Aiming at the dude when he came over the fence was very sus though. He didn't have sound or LOS for that. I also find the cadence on his single shot spam suspiciously consistent but I can't be bothered checking it out properly.

My guess is walls + macro.
>>
>>585554587
a lot of shit isn't in the game yet, that's why many of the ranks reward little or nothing at all
>>
They haven't solved that endgame shit is just unfun. The game is 40 million times less fun with AT mines, claymores, M4s, BMRs, AMRs, Havocs and 3/4 gear than it is earlier whether you're giving or receiving. Capped servers won't solve the game having a small amount of good content and a load of shit content.
>>
>>585563431
idk i like shitting on nerds with my m4 while they try to cuck me with cheater noob hp rounds
>>
>>585563580
It feels bad to use. No recoil. High velocity. Just bad game feel, like a CoD gun got teleported into your inventory and you don't need to lead or deal with recoil anymore. If I wanted CoD guns, I'd be playing CoD.
>>
>>585554587
if you don't have an hour+ to spare to play through most of a match you're gonna miss out on alot of incidental exp for xyz specs.
>>
The nerf to T4 helmets is actually good. I can't fucking hear people right next to me with it on. And in rain, forget it, the fog up makes you fucking blind practically.
>>
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today i will be support level 35
>>
>need to look at minimap
>minimap is gone
>need to let people know in chat
>chat is gone
this game man
>>
My wife has suggested I should stop playing this game because whenever I play it I'm frustrated and short afterwards. This is despite crushing in it, stats wise. Made me think about how I view it, and, yeah, I have way more negative thoughts about it than positive ones. Guess it's time to hang up the boots and take another look in a year or so to see if it's unfucked or a dumpsterfire.
>>
>>585568075
They told Claude to make no mistakes, but he's a slippery little fucker, please understand.
>>
>>585553887
No, the vision demands vertical MMO progression
>>
>>585568143
i used to get on fcs2 after painting my black wifes insides white and then come back to bed either happy or mad
>>
>>585480470
>>585480565
>completely missing his point
>>
>>585568143
I used to rage at video games, and what helped me was reminding myself that all video games are toys, and if you are not having fun playing with them, then it means you are wasting your time.

Now if something is leaving me annoyed and frustrated, I drop it.
>>
>new discord group
>make nigger jokes
>make jew jokes
>they ask if im just joking
>"oh yes, of course"
>>
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HELLLLLLLL YEAHHHHHHHHH
>>
red is the new blue
>>
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HE FUCKING LEFT BEFORE IT ENDED HAHAHAHA FAGGOT

also holy fuck i missed the m4.
>wreck some nerd
>"good luck theres like my whole team here"
>kill them too
>talk shit to them in borat voice
>they respawns
>call zone to their gay field base
>we easily storm it since they can't build for shit
>get cheevo
>>
>>585569516
le fricking EPIC
>>
>>585568143
I've learned that my enjoyment from video games does not come from getting a good score or playing well. It's all attitude. I can be bottom fragging and have fun, or top the leaderboard and be annoyed.
>>
>>585572881
you talk a lot of shit but too scared to show name lol
>>
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>>585577659
ok brownoid
>>
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>>585546318
>>
I'm going to get my thermals today. After that I just need to grind out wardogs 140 (just 50 levels away) for the AP ammo for the BMR, then I can finally play the game.
>>
>>585286574
kiwi spotted
>>
>>585351970
I hate nigger builds like this
>>
Since blue has a unique licensed song now, which songs should red and green get?
>>
>>585592996
>"I'm green, da ba dee da ba die"
>>
>>585592996
Green
https://www.youtube.com/watch?v=rRZ-IxZ46ng&list=RDrRZ-IxZ46ng&start_radio=1

Red
https://www.youtube.com/watch?v=RrxePKps87k&list=RDRrxePKps87k&start_radio=1
>>
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What the fuck is actually up with the people who play this shit?
>>
>>585604720
Kermit really was the best
>>
Is it actually true that Blue loses the most games? In my head, I truly don't believe the devs can fix this. The community has self psy-opped itself into making green gods and blue retards. What could even be done? I do like that each color sort of has its niche somehow though. What do you guys think? Can blue ever win more games? Or it will never happen as long as people believe "Green is where the good players are."
>>
>>585592996
Red
https://youtu.be/zXt56MB-3vc?si=jwettGhjYTI-4Nr3
>>
>>585610119
The same neets who grind for 36 hours straight on wipe day will sit at the team select screen until they can pick green. The only way to solve this is to randomize teams.
>>
>>585610645
I am not even sure if randomized teams would help. On the surface it seems like it but I think a lot of this psy-op stuff is playerbase oriented. Has this ever happened in other player bases? Like to anyone who has played games with factions like this, was one faction always stacked compared to others? Like how was that Planetside game a long time ago? That had 3 factions in it also.
>>
My team ran it down for 10 minutes straight and only took the FOB when the defenders literally ran out of ammo killing us. Can't blame me either because I killed 5 before dying the first time. Red team just sucks.
>>
>>585610119
blue team is the tard magnet reddit team, some people playing it genuinely need to find the nearest bleach bottle and drink
>>
>>585611353
planetside was designed in a way that true 1v1v1s were rare and undesirable to engage in. the majority of fights were 1v2 with the specific match up changing dynamically as you gained territory. warslop is nothing like planetside
>>
What if they just make "planetside mode"(name pending) where the map gets broken up into zones with pre-placed FOBs you hack to control?
>>
>>585620182
Not compatible with The Vision, citizen.
>>
>first game of the day
>dude just ragehacking in a heli
Sigh
>>
I have fun in wardogs
>>
>>585622312
Hey fuck you buddy
>>
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Is there not an SVD/SV98 suppressor until the multi caliber one? I'm not seeing another one for 7.62x54mmr. The first one you unlock is for 7.62x39, or is that just worthless flavor text?
>>
>>585624457
By the time I unlocked the SV98 I also had the suppressor for it.
>>
>>585611707
The single time I played blue it was this map and this layout and I built a fob in that warehouse and I put sandbags in all the windows and large hescos around the windows instead of up against them making every window a mini bunker and even did some tricky block shit to let people shoot out the raised windows too.
Then a bunch of other blues filled the sight lines with bullshit and didn't notice 4 greens haligan in while I was building a drill southside and held the fob 4v30 against the blue team for 15 minutes using all my dirty angles so atleast I know they worked.
Fuck blue team
>>
They need to add the FAMAS already
>>
>>585619096
Planetside 2 was ass from all angles. Hopefully you are talking about Planetside 1.
>>
They need to add the fun already
>>
>>585547749
they're br*t*sh
>>
is the period when planetside 2 was good in the thread with us?
>>
One of my favorite video game memories was playing planetside 2 with ukrainian anons from infinitychan 10 years ago.
>>
>>585533051
Honestly been thinking the same thing. Every pvp game, especially fps, is just FULL of cheaters. And even if it's not full of them, one or two is enough to make the match unplayable even in a massive 100 person server like wardogs. I thought it was because I was getting old and that I'm always forced to play with high ping that makes things so bad but I'm wondering if cheaters are also contributing to it. No idea how common it actually is though I do live in OCE so we get a lot of chinese players on what passes for a low ping server.
I might have to retire to pve games or at least just play niche games. Fucking sucks man. Every day that china remains habitable is another day gaming is ruined.
>>
>>585634629
I remember.
https://files.catbox.moe/qiubhw.webm
https://files.catbox.moe/4pvk7w.webm
>>
I think what I hate about this game is that there can be any number of snipers or AT miners or outskirts backline shitters etc. There is no control for that. If someone decides to spend money and hunt logistics outside of zone, they can. However, it isn't cost effective to try and hunt those players doing that. So if you actually do have someone at mining roads, hunting them doesn't do anything and usually no one wants to hunt them because it isn't worth. Not sure how they change that. Same with snipers who snipe from outside zone. It isn't worth hunting them but they can fuck with a lot of shit by doing that.
>>
>>585626383
Exactly the same situation as me.
I saw it was zestyfona, joined red I think at first, then I saw it was the control zone layout thats super far south with the big warehouse so I was like fuck it why not. Switched to blue because this was after the blue bonus was removed and I figured at least a few good players must have remained.
Built a superFOB with tall walls and recon towers. There was another decent builder who reinforced the warehouse inside with a bunker killbox. Then some retard builds a drill and calls zone instantly. We get swarmed by both enemy teams. Enemy APC outside the walls, so I have to respawn just to bring explosives to take it out. Somehow manage to hold off the assault. Then another retard instantly builds another drill, we get swarmed even harder, they break the outer walls while the whole team sits inside the warehouse and waits to get picked off by pixel peeks in the windows. Green takes the base and just 5 dudes manage to actually defend the base against us trying to take it back. I had 3rd most kills on the team whilst also building most of the FOB.
Blue, never again.
>>
>>585642097
At least in my personal experience, people don't seem to remine roads either. They just do it at the start to fuck with the initial logi and never bother again. The partisan stuff I did do to fuck with enemy logi they are also extremely quick to just either give up or fully swap to helis.
>>
>>585543391
>pings you on the map
>>
>>585639291
Thats how I feel too anon. I'm getting older so I just thought my reflexes and mouse control were waning, but then I found my old clips and my aim was much worse. Its not my skill, its that now theres wannabee ecelebs who spend every waking moment on a game, theres soft cheaters (who also want to be ecelebs), theres borderline aimbot aim assist for console shitters, theres skill based matchmaking which makes every game into a sweatfest.
And it just gets to a point where you don't even want to play competitive fps games anymore if you are legit. If cheating or exploiting is so rampant that they sell console aimbot at wallmart, whats the point of even trying to play if you aren't cheating.
I know the devs want a console release to keep the game active, but they seriously need to get on top of the cheating issues, or the game will be completely unplayable once rollershitters get their hands on it.
>>
>>585642097
Partisan activity is actually pretty balanced honestly. Kills outside the zone make very little money so its actually rare to run into someone doing it. Anytime I see someone mining roads its because they just unlocked AT mines or they are trying to farm clips or something.
Hunting helicopters outside zone is also pretty rare. Yeah if an enemy team is dominating due to a well supplied FOB, you can cut off their logistics to kneecap them, but people will rarely do it otherwise.
>>
>>585611707
Those warehouses are also great FOB buildings. Super good if you build them well. You can stick bunkers on a lot of the first floor windows, then have shooting positions put into the higher ones. MG nests on all the windows and then you can have inside sections that shoot down on the single entry point from multiple angles with no external way to reach them. If a good team FOBs there, it's super hard to push. Thankfully/unfortunately, depending on your perspective, blue is full of fucking retards that still think putting 4 entry points on your FOB is a good idea.

>>585642535
Yeah, much paint huffing is done on blue. I'll frequently just leave games when I'm stuck playing blue, they're all in the FOB, and the FOB design is abject garbage that people should've learned to stop doing week 1.
>>
These are some of the most mind-numbing games on the planet. 50 v 50 inf only. But the exp is worth it I guess. They should seriously ban these games until they make it themselves.
>>
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>>585644028
forgot pic
>>
>>585644028
>>585644298
Sounds fun to me. The real mind-numbing games are ones where green is blobbing the HZ, and the other two teams are fucking off not really competing.
>>
>>585634629
I absolutely loved Planetside 2, is this game for me? Most of all, is it just FotM slop that dies by the end of the year, or will it keep?
>>
>>585644818
>I absolutely loved Planetside 2
There is a lot of overlap
>FotM slop that dies by the end of the year
It's a 50/50 in my book.
>>
>>585644945
>It's a 50/50 in my book.

I kinda don't trust the devs to not horribly fuck it up in some manner tbqh. And if its just selling skins and making the place look like Fortnite
>>
>>585645659
They're already off to a bad start with S2. I don't even think that Little Bird skin will be possible to get if you didn't save before.
>>
>>585644667
That's what happened here too. Red didn't try at all.
>>
>>585645659
>if its just selling skins and making the place look like Fortnite
This is the one thing I'm not worried about. They seem all in on this system where you grind in game for the skins. The skins aren't even good though. The current chase skin is just the helicopter with some gold stripes on it.
>>
>>585644028
I played a lot of 50v50 when I discovered it but ive slowly become to really dislike it. 50v50 means that its almost always one team chasing zone absentmindedly, whilst the over team hides in their FOB and waits to get grenaded and raided. Both sides are pretty boring compared to 33v33v33 where its pretty constant action.
There are ways to improve it like servers where FOBs are banned, but I still prefer the 3 team setup on those servers more.
>>
>>585646734
>servers where FOBs are banned
That does nothing to stop one team from getting a critical mass players in the zone and winning out. If anything that makes it worse.
>>
how do i put things in a crate to sell it in HQ? do i have to use a pickup truck and drop it?
>>
>>585648962
Yes
>>
>>585648962
And then I destroy it to prevent my father's spawn from being turned into a vile den of money changers.
>>
>discord squad
>legendary run and k/d as BLUE
>tranny joins
>everyone leaves
>>
>>585649170
thnx

>>585649782
fair enogh
>>
>>585642615
>either give up or fully swap to helis
This is why current Ural logi runs are awful, most people will immediately stop doing it entirely once they lose a streak
or immediately assume it's not worth it if they die before a streak gets going. The streak system was a mistake.
>>
>>585643256
>they seriously need to get on top of the cheating
NTA but there is no getting on top of it right now. There need to be some pretty fundamental changes in technology before cheating becomes significantly less prevalent. The only way to have a fairly low level of cheating in your game right now is to have the best anti-cheat on the market, and just by virtue of being the best far fewer cheat devs will spend their time making products for your game. The problem with this is that there will still be cheats for your game and there can only be one best at a time. RN Warden and Riot get the "best" premium and cheat devs mostly focus on other games, but even Valorant has fuckloads of cheaters, they're just forced to be more subtle (which is still a big win).
>>
Genuine question for pilot anons, How the fuck do you level Pilot?
I know Lakota pallets are probably the best XP but how do you even get there?
No one ever respawns and if they do they take the APC.

I know some people just beg in spawn for passengers then spam Minigun LB but
I don't even have that unlocked yet and I know I'll suck at it.
>>
>>585650317
>The streak system was a mistake.
100%. The current implementation is really bad. The core idea is solid though. Mostly I think that helicopters benefitted the most from it, since their streaks are waaaay safer and also build faster. The Blackhawk is way too tanky (obviously the Havoc too but it can't do logi).
>>
>>585650843
Like everything in this game, if you don't start early in a wipe then you can't do it. Once you are a little behind the progression curve on most of the trees then you can never get back on it or get ahead. Minigun LB is pointless when there are rocket LBs and tanks and people with AP ammo.
>>
>>585644818
if you liked Planetside 2 you'll at least get $40 of enjoyment out of this game
>>
>>585650843
If you don't mind slow but steady progress, you can just be the first pilot to pick people up at the shop at the start of the game. Just do a couple of taxi runs, then go back to whatever you normally do.
>>
https://x.com/ApEpiture/status/2114278670479286728

they're laughing at us
>>
>>585651060
>>585651485
I was afraid this would be the case, is it not worth dropping crates?
No one ever uses them when I do but I can just drop the base crate with $10 Supplies inside and still profit for the drop right?
>>
>>585655009
its so easy to get enough xp for a lakota being a taxi
>>
>>585655009
Yeah. That's what I do in downtime. When I have enough money to comfortably run infantry I just drop 10 dollar supplies at the border. Not a skilled pilot by any stretch of the imagination though.
>>
>>585655628
Like I said no one ever respawns and if they do they run over to the APC.
I don't even blame them, people are crashing or doing shittier drops that get you killed this season.

>>585656171
Me neither but it helps me sleep at night seeing people here shit on the Helicopter handling in this game.
>>
>>585657276
Just only by a helicopter when you know you can do it up
>>
Literally every match I've played today has been a green team rapefest. I know MUH VISION but if brapper doesn't add a randomizer the game is fucked. This isn't fun at all.
>>
>green winning by a mile
next match
>green winning by a mile
next match
>green winning by a mile
>green winning by a mile
>green winning by a mile
>green winning by a mile
genuinely sick of this shit
>>
>>585662302
>>585663271
so join green
>>
>>585664245
ick
>>
Wardogs, are you okay?
>>
>>585665995
You're gonna summon Bram's strongest soldier
>>
>>585644818
No. I have thousands of hours of Planetside 2 and lived and breathed that game for years as every role in the game, but especially a squad leader.

Wardogs is nothing like PS2 except that 'heavy assault' is also the broken meta.

It might appear so superficially from the info about the game, or maybe even watching the occasional stream, but the actual flow of gameplay does not resemble PS2 at all, not from solo, squad, or vehicle combat perspectives.

The main difference is the amount of your time this game wastes getting you back into the fight, and the inability to sustain a serious engagement due to ammo limitations and supplies in general. The tempo of the gameplay is completely different, and you are not encouraged to 'try stuff' because everything costs money, and you are looking at possibly a 5 minute wait to get back to the fight if you die pointlessly while exploring a flank.

There are no LA/infiltrator/MAX equivalents. There is no field resupply with engineer ammo boxes. Repairing vehicles is difficult and dangerous anywhere near combat. Indirect fire is ubiquitous and fatal (imagine PS1 with flail spam at every doorway of a base).

Now imagine all that, and nanoweave heavy is locked behind 75 hours of playtime, meaning that poopsocks and exploiters get access to heavy armor before anyone else, and then ruin the game for them to the point where they quit before bothering to catch up. Also imagine if nanoweave heavy didn't have to activate nanoweave, and just had that default extreme level of 360 degree protection and invulnerability constantly, with very little speed malus, and they could negate it by using a health booster type device.
>>
>>585665995
>let 35% of your player population get ddos'd to the point where their servers are unplayable
>lock them out of your other servers with ping restriction
>player count drops drastically

seems to be working as intended
>>
I'm stuck in SEAnigger gay jail and 80% of the servers are constantly DDOS'd and fucked in the ass by cheaters. The ONLY way to play the game now is by joining community server cords and being put on probation for a week before you can finally play the game normally

Fuck brammers, been telling him and others to get their shit locked in because cheaters are already in the game a day after season 1 release but everyone just goes OMG THEY'RE JUST GOOD OKAY? THERE ARE NO CHEATERS IN WARDOGS

Now its DDOS war, wallhack wall bangs, aimbot and flying tanks that kills you from 300 meters up in the sky
>>
>>585667019
I will say that the single caveat to this is solo dropping from a flying vehicle onto the top of a tower, with a shotgun and C4, is totally viable in wardogs.
It may not be extremely profitable, but its at least sustainable with a few kills and base object destructions.

Flying a littlebird and dropping out low altitude with a sport parachute onto tower fobs and holding the top floors was the only thing in the game that ever gave me "planetside 2 vibes".

I don't know what wardogs is trying to be, I think it's supposedly for the semi-tactical shooter crowd, but I think it would be a much better game with more chaos, faster travel time, and larger teams. The map is too big for the team sizes, and my evidence for that is the necessity of the HZ to force them into conflict with each other. Otherwise they could easily co-exist in the circle in a stalemate, which we have all seen happen if somebody isnt drill spamming or stacking the hz.

I suspect this game will change significantly in the coming year/s of development. Overall if you are hoping for something similar to PS2 you will be disappointed, and if you try to play it like PS2 you will also be disappointed.
>>
They should allow the Wolf to carry 1 pallet by itself

or make it easier/quicker to loot building supplies from crates

cuz only like 10% of players check the crates and less than that actually move the items to the fob manually... especially mid game when the fob is a maze and you can't put the crate right next to it meanwhile pallets just teleport to the fob when you redeem them

I wanna level driver but the ural is so fucking boring and slow
>>
>>585667324
I'm also stuck in SEA zone.

Just stop playing, and play something else. It took me a solid 3 days to get over my 'addiction' to this shitheap. I still check in on the discord and this thread to see if there are any big announcements, but I think bulkhead is at a loss for now.

They are minor league dealing with major league bullshit, and they cannot handle it, so their only move is to hope whoever is fucking them gets bored raping their holes and moves on to something else.
>>
>>585667758
>They are minor league dealing with major league bullshit, and they cannot handle it, so their only move is to hope whoever is fucking them gets bored raping their holes and moves on to something else.

Probably someone paid by EA/Activision to fuck with them so they don't take all their CoD/BF goyim
>>
>>585667857
Considering its all the asian servers seemingly exclusively, my guess is its Tencent demanding its tithe from Bulkhead, and until they play ball and sell them the right to run the game in asia, they will make it unplayable.

My other conspiracy is that it's possibly the chink community server cartel ddosing the servers to force people to buy their VIP slots to continue to play the game.
>>
>>585667857
>paid by EA/Activision to fuck with them
That's an incredible waste of money. Brammers retarded game design is killing the game as we speak. Every day it gets less enjoyable.
>>
>>585668169
Wouldn't be the biggest waste of money they've spent.
>>
>>585667857
holy cope
>>
This game is so shitty and janky I boughted the newest CODslop modern goyfare4 just to cleanse my pallet and you know what? I'm having fun
>>
>>585670006
Stay there. We do NOT need you.
>>
>>585668045
>Tencent
It's this for sure.
>>
>>585667737
Crates are just flawed as a concept.

>Drop crate
>People ignore them because it costs money
>Fobbits ignore them because fobbits don't buy backpacks

Very few people will touch crates and even less will have a
backpack capable of carrying supplies to the FOB.
>>
>>585667597
>The map is too big for the team sizes, and my evidence for that is the necessity of the HZ to force them into conflict with each other. Otherwise they could easily co-exist in the circle in a stalemate, which we have all seen happen if somebody isnt drill spamming or stacking the hz.
It's not that the map is too big or the travel time too long at all, it's that the economy incentivises not playing
the game and not playing to win. You can't have half a dozen recon cucks afk in bushes spotting, a dozen fobbits playing minecraft, three logi players grinding run bonus, 3 pilots and then a smattering of players trying to sabotage FOBs/snipe/ambush logi, and then expect good gameplay fighting for the CZ/HZ with the remaining 6 players per team.

It's purely an economics problem with the game massively incentivising every boring, non-interactive, non-gameplay activity over actually playing the game.
>>
>>585671007
Hoping they take the advice of having them auto-deposit in the fob or a fob shop.
>>
>>585671310
They should be undeployable in main or at FOBs and weapons shouldn't go in them. They should be for resupplying troops in HZ with consumables like ammo, meds, grenades, and they should use fungible "ammo points" to do it, instead of direct loading and purchase or the items. You load a crate with "ammo points" like you do a pallet for a fixed cost and then drop it in zone and you get cash and XP for teammates using it. The P2P market thing is gay and jewish and is the only thing that stops the whole supply system from working properly.
>>
>>585664245
>playing as green rn
>11/5/72
>hotzone walking simulator
>only interruption is ~20 of us descending upon like 3 enemies
>~2 of us die
>8 people clamoring over revive
holy shit i loathe this pussy fucking crutch snoozefest team
>>
>boot up wardogs
>join blue
>say a bunch of slurs
>get in a helicopter
>say more slurs
>fly the helicopter while saying slurs
>do a j hook or maybe a barrel roll landing
>say slurs
>fly back to base
>rinse and repeat
man this game is awesome i can fly a helicopter and say slurs what more could you want from video gaming
>>
>>585674513
This is the strangest ad campaign I've ever seen.
>>
>>585674773
I will gladly shill for any video game that allows me to say slurs without stealing my money via a ban, and if I can fly a helicopter then that's bonus points
>>
sad
>>
>>585674893
based
>>
what is the easiest way to delete helicopters
>tanks take a single maws and might as well be dead on first shot because they are immobilized and killed by the inevitable second with almost no counterplay
>this is followed a year long drive back
meanwhile helicopters
>good luck dumbfiring a maws at one compared to a tank
>lock on weapons: lol flares
>they outright kill gepards
>just oneshot humvees and below
we are but ants for farming
>>
>>585675825
>outright kill gepards
unless the helicopter is really good or the gepard is really bad, that is not the case
>>
>>585675825
The best counter to little birds is just shooting the pilot with AP rounds from your gun. When they are lining up a shot, you can take cover, but they have to expose their whole body to you. Havocs on the other hand need multiple sources of anti-air to beat.
>>
>Playing Green
>Fobbing it up in a warehouse for the past 40 minutes or so
>We're in the lead at around 75 with a 15 point lead
>On the roof a guy is TKing
>Gets called out and reported by multiple players
>Enemy snipes him later on
>Victims of the TKer are rightfully mad and drag his body
>Entombing him in a bremer box
>Idiots are being gaslit to revive him and think WE are the TKers
>Suddenly his friends show up and start TKing all of us on the roof
>Devolves into 5 Green guys TKing each other on the roof for several respawns
>Original TKer gets banned
>Some time has passed, all the guys I was sided with have left the lobby
>>
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STOP THE COUNT
>>
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>Zestafona
>Buy RPG
>Go find a comfy hiding spot at the base of the big smokestack
>Wait for enemy helo to come drop off snipers
>Collect free kills
>>
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>>
>>585675825
In the future it will be jets.
>>
>>585672050
Hmm a plain "ammo" crate would be a bit much but I suppose they could balance how many of each bullets you get.

The only time I brought a weapon in one was when people in chat were saying there's a tank so I flew my little bird over and dropped a crate with 1 MAWS and 6 ammo and some guy bought it instantly and used it. So satisfying
>>
>>585676434
This. Have some AP ammo and aim for the cockpit and kill the pilot
>>
>>585678678
I mean maybe ammo, med and tactical crates. Squad, hell, Project Reality, already had a system where resupplying off a fob or ammo crate used different amounts of supply points depending on what kind of ammo you were resupplying. This stuff isn't rocket science.
>>
>>585678823
Not really related to the point but fun fact in project reality the amount of ammo it took to resupply was directly related to the total ammo count of the item slot because of engine limitations, so like a medic refilling one patch took a lot less ammo than other kits
>>
So any reason why you can still spot people in the rain even if you can't see them visually?
>>
>>585679763
Yeah, but it was also kind of designed around that fact, so HAT having different rocket amounts by faction was used as a lever for how logistically viable they were and riflemen carrying ammo didn't mean they were a secret second medic carrying bandages for a whole squad (unless they were because of a real medic).
>>
>>585679878
Claude doesn't know what rain is.
>>
>>585679878
I can't see you visually right now, but I can tell you fantasize about sucking cock. Same deal.
>>
>left a negative review
Brammflakes gonna FREAK
>>
>>585672050
I think it would be cool if players could create orders for LB cargo pilots. Like Uber Eats, or Foodora. It could be streamlined in a way that Pilots in HQ has some shop or UI to look at, and just accept orders to auto-buy items and put them in a crate. And the player(s) who order it should have a UI marker on them.
>>
>Mortar enemy base
>Assault XP
>Magnet activated
>Assault XP
????????????
This is getting ridiculous.
I'm level 20 assault and I never actually played assault.
>>
I just used a mortar for the first time what the fuck it has a camera on the shells no wonder people are so fucking accurate with them I thought people were using spotters
>>
What are some music tapes you'd like to see added? For me:

>boom boom boom boom (I want you in my room)
>it ain't me
>>
>>585686969
eye of the tiger
numa numa
oiia cat
>>
Have any game devs actually shot guns before? Even "milsims" like ArmA guns are lasers with no recoil.
I'm also tired of target acquisition with long range scopes being the same as regular 1x sights.
No, Warzone-esque fullautoing people at 200 meters is not realistic nor not fun gameplay.
Sad that the best gunplay in any shooter is fucking HLL. What a joke.
>>
>>585686969
I EN ROSA HELIKOPTERRRRRR
Perfect heli ride song+europop makes russians, americans and asians incredibly angry since they lack the jungian soul
>>
>>585687009
I was thinking numa numa as well. I also want more vehicle horns, would be good for gold bars or to fill in level unlocks or something.
>>
>>585687823
Alright I thought this was retarded at first but I've had it on repeat since you posted it
>>
Cooking grenades doesn't work :(
>>
>>585689598
skill issue
>>
why do RPGs only OHK people without armor? why is level 1 armor enough to save you from a direct fucking RPG hit?
>>
>>585686969
https://www.youtube.com/watch?v=TXBfxWfnAdY
>>
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>>585690148
>>
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>drop-off is accelerating
IT'S SUPPOSED TO LEVEL OUT NOT ACCELERATE BRAMMER WTF!??!?!
>>
>>585684073
They just really, REALLY don't want to be giving out support exp.
>>
total chart tranny death
>>
I fucking hate getting maaws'd when running logi so much it's unreal. But I can't really hate the player because i do the same thing and it's so funny
>>
>>585686969
Vengaboys has to make it in somehow, even a less popular track
Creedance Clearwater would have made more sense back when we had the Heuy now maybe something more modern
The devs seem to love adding europop or balkan shit because of the games setting so probably
Numa Numa
Around the World
Stereo Love
>>
>>
>>585692883
I accidentally the whole support to 20 without touching a hammer by spamming logi. You get support XP when other people unload your pallets and when anyone gets an emplacement kill on a fob you gave ammo to. It's unreal.
>>
>>585692783
Brammer I don't feel so good. Why is it getting dark?
>>585696004
Valid. You can also do barns.
>>
>>585498861
jesus christ green is so fucking autistic
>>
>visit my friends family for the weekend
>come back woefully behind in gear unlocks
how do we prevent the fattest no-life neets from ruining yet another game?
>>
>>585698180
Don't worry, I'm support level 35 and I can't hit anything with this piece of shit grenade launcher.
Also nobody buys it when I put it on sale. You're safe.
>>
>using double-barrel shotty
>12 gauge ammo
>inside a house in front of fob being pushed by greeniggers
>see a guy jump down off a rocky ledge about 50m away
>shoot at him twice
>hear a hit, no kill
>reload, head to the next window over in crouch
>a greenigger is climbing through the window right into my face
>i shoot him in the chest, he doesn't die and kills me, did like 51damage through a level 1/2 chest (cant remember)
>>
>>585698693
Bro, unless you're using a gun with a .5 second ttk, you're wasting your time.
>>
>>585698693
This is why wipe-day is so fun. People are running armor level 0 and 1, so the double barrel is extremely good.
>>
What was the fucking point of nerfing slugs to be a 3 hit kill on T2 body armor
Using a shotgun with slugs is basically forcing yourself into a worse DMR with smaller magazine, slower TTK and firerate with way more expensive ammo on top

I like using it because shotguns are fun, but it was already suboptimal S1 and now its just fucking dogshit, its like devs are actively hunting for anything fun in this game and ruining it
>>
>>585687054
>"have game devs ever shot any guns before?"
>limp-wristed west coast socialist makes most modern games, or in the case of this game bri'ish subjects
No, they have not.
>>
>>585700246
they need to chill out with the balancing. BMR going from 2 to 4 hits to kill on most targets is silly.

And as a side note, the best LMG is also the cheapest one. Quite absurd.
>>
>>585698457
>heem'd to death by better guns while wearing worse armor
>no missiles besides rpg to counter heli spam
>only ap ammo unlocked is 9mm while my beloved mp9 moved to a much later level
I dont feel so good anon
>>
>>585700246
Well logically slugs should be a backup to your traditional shotgun rounds, problem is they forgot to fucking make it simple to switch between them
>>
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>>585698180
cry about it wagie
>>
>s3
>november 12
FUCK YOUUUUUUUUUUUUUUUUUUU
>>
>>585702127
mommy must be so proud
>>
>>585703164
wow forever is like nov 3rd and I'd much rather grind that
>>
>>585703403
don't take your monday cage rage out on me
>>
>>585700246
>Worse DMR
>Slug shotgun is better than every DMR
Have you tried DMRs this season? They're fucking ass.
>>
>>585705273
>Get excited to unlock my first AP bullets
>Buy a SKS
>Shoot a guy 5 times at ~150 meters
>He survives
>>
>585703993
I almost responded and then I remembered I'm most likely interacting with an llm
>>
>>585705529
Sorry anon, if you can't hit those headshots even Lv1 Armor is a 4 shot TTK.

You're better off loading HP and aiming at the dick.
>>
>>585706025
Yeah I won't pretend to be a great or even a good player; I just kind of expect a DMR with the "fuck armor" bullets to be efficient at downing armored enemies.
>>
>>585703519
Same. Plenty of other shit coming out to see if S3 fixes things or ruins them further. My current money is further.
>>
>>585686317
Spotters would be way too fun and kino
>>
>Unlocking should be easy, Affordability should be the hard part.
Just saw this on rabbit and realized that it's the solution to all the whining

Give people the ability to buy tanks and rocket helis in a weekend but make them expensive as fuck
Then when you destroy one, you know you've genuinely set them back
You can still lock Havoks behind huge grinds so they're more rare, but give everybody the rock-paper-scissors tools
>>
>>585667857
>>585668045
>they aren't incompetent, it's clearly sabotage
Suuuuuure, just like Minds Eye got sabotaged by rockstar... suuuuurrreeee. lol. lmao. Holy cope.
>>
>>585686317
I assumed I'd have to use math and shit to calculate the firing solution. Guess this isn't that kind of game.
>>
>Internet dies for no reason
>Reconnect
>In spawn with my entire kit
I'm actually surprised I didn't get fucked in the ass.
>>
>>585709076
It's easy to eyeball it with ballpark accuracy, and then using the GoPro camera that's attached to every round its easy to made adjustments.

Certain tower-to-tower distances I have memorized. People like to build FOB on the same locations game after game.
So no, no math in necessary.
>>
>Play super safe moving cover to cover
>Teammates die in the open
>Consider if it's worth reviving them
>Guy behind me

I genuinely believe this game is the worst FPS experience you can have

>Play cautious
>Guy behind you
>Play aggressive
>Guy behind you
>Play FOB
>Die to Mortar/Artillery/Guy shooting through gap in wall

It also doesn't help Green is the only team allowed to play the game recently
if you don't have the achievement for winning 100-0-0 you simply don't play Green.
>>
>>585687054
>in a thread about the game with some of the most recoil in the industry
>it's still not enough
>>
>>585705273
>Have you tried DMRs this season? They're fucking ass
The BMR and SVD (with +10 round mag) are both better than the slug shotties, the double barrel used to be able to 2 shot to the chest with slugs, now you can hit both shots and still lose to 99% of guns in the game
The pump action is only marginally better because you hold 6 rounds but its slower than even the SKS, while taking 3 perfectly placed shots to kill the average T2 player

The pump shotgun has a 3-4 day niche from the time you unlock it+3x sight early wipe to the point where everyone runs T2 and above, where it becomes useless
>>
>>585711484
>some of the most recoil in the industry
>People with no grip or muzzle are lasering you at 300m+ with ARs

So is everyone just cheating or are you schizophrenic
>>
Due to rocketbirds killing fobs in like 10 seconds I am now going to make the actual fob into a fortress.
>>
>>585686317
spotters do help mortar and artillery players a lot, it gives them the exact range to spotted targets
you can use the shell cam for blind probing shots, but it's somewhat a waste of ammo
>>
>>585686317
It's very OP since the map also tells you what range AND the hotzone if they drill. If you have someone spotting it's even easier but all you need is the map since you can calc perfectly almost.
>>
>>585687054
What bothers me is that there's no logic at all, later unlocks just have less recoil than earlier ones even if it makes no sense. Why does the AMP-9 have less recoil than the MP5 and the M4 less than the Galil?
>>
>>585687009
>>585687886
unrelated to wardogs but speak of the devil
https://www.youtube.com/watch?v=E2AoYIKwJqM
>>
>>585686969
WEEEEEEEEEEEELLLLLLLLLLLLL
>>
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I can finally play the game
>>
>>585715143
yea I second this one
>>
>>585715143
>Humvee runs into a tree
>Beat the occupants to death with a hammer
>>
>join game in progress as blue
>green winning
>suddenly red making a comeback
>people calling out hacks in chat
>I'm just prone in a bush doing recon cuz I'm broke
>red team little bird out of nowhere kills me with his guns
>wtf? nobody seen me for 15 min and he just happens to shoot in the bush where I was hiding?
>it's the guy everyone is accusing of hacking
>he talks shit in chat "I've never been banned and never will, faggots"
>seen this hack before, where it auto-fires when your crosshair is on a target
>whatever
>respawn, bring a Ural and 2 build supply pallets
>arrive with another Ural, our fob is behind dense trees and there's no way anyone could've spotted us unless they were spotting people outside the zone
>as we both get out to load supplies in, a single arty shell comes out of nowhere right on top of us at the perfect moment
>kill us both and all 4 supply pallets
>it was the same guy
>someone in chat said there's an arty kill cam hack where they retain the vision of the impact without going back to their arty tank so they can watch like a bird from above and shoot when the time is right

This is why we can't have nice things.
>>
>>585719691
oh yeah forgot to mention

>insult the hacker and accuse him of being a third world subhuman
>few min later I'm running out in the open when suddenly I get stuck on something invisible
>look down, nothing there
>suddenly a Ural materializes out of thin air and it's on fire
>explodes and kills me
>kill feed says [Disconnected Player] killed me

lol
>>
If you spam honk at HQ, you are either physically or spiritually from Mumbai.
>>
It's my birthday and all I want to do is play wardogs.
>>
>>585719691
>>585719967
This game is unironically not very good and filled with so many cheaters
I can't do anything without second guessing every move other players make.

I refuse to believe the best FPS players in the world are all playing Wardogs.

and before someone says "skill issue" i know I'm ass but I should still be able
to get interactions that feel like actual FPS gameplay.
>Go zone
>Die to guy behind me
ok I just missed him
>Die to guy beaming me through 5 different trees and bushes
ok maybe I'm just blind
>Die to guy prefiring me silently spotting or considering my next move
Genuinely what do I do when every single move I make is miserable, punished
extremely hard AND most of the time I didn't even get to fight back?

This shit will kill the game faster than the schizophrenic progression can.
>>
>>585719691
If you aren't cheating or exploiting, quitting is the only winning move. I've seen it all, from flying cars to 360 spinners to defib killing half the map in one go. Feels like 1/20 matches don't have any super obvious cheaters. But probably even then there are likely people low-key cheating. There's just no point anymore. The vision™ is dead. Devs are more busy entertaining themselves playing e-celebs with podcast garbage and breaking all their promises instead of fixing the game.
>>
What if:

>all new players start in a "newbie" state
>can join official and community servers
>after 1 month, they get an account flag that allows them to join more trusted servers where the only people allowed in are those like him who've proven they aren't hackers
>requires a modicum amount of gameplay to qualify so you can't just make an account and let it rot for a month

would this reduce hackers?
>>
>>585708020
They already started doing that this season and the flyboys have been crying nonstop. Youve got ecelebs who go 180-5 with the little bird and then they cry about the heli nerfs that "helis arent profitable anymore". Just the most self absorbed retarded mentality in the entire game.
Compare that with the tank economy. I've been a big driver main since the betas, unlocked tanks each time and I can count on two hands the number of times ive gone positive in a MBT. Its 30k for a full loadout, no one ever drops ammo, everyone wants to kill you and driving back to base is hell. But you just accept it as the price you pay for driving around a big bulletproof cannon. You won't make money but you will still have fun.
But flyboys are spoilt children who want 2 cakes and to eat them and a birthday stripper too. The thought of their flying gunship also not making boatloads of money is a human rights violation to them.
>>
>>585722846
I don't understand how heuristics aren't good enough alone, surely neural networks are sophisticated enough now to identify cheaters just by how they play?
>>
>>585723308
There isn't a big financial incentive to develop that kind of system. You could absolutely use AI to identify unusual behavior such as unusually high headshot rate, kills per minute, hell even reaction time. But no big company cares enough about cheaters to actually create that kind of AI.
Big devs like Activision just use SBMM to sort all the cheaters into "high skill" lobbies where they just do h v h. And small devs are stuck using EAC or whatever other bullshit software exists.
Meanwhile cheat devs rake in millions from soulless chinese, low skill turd worlders and wannabee pro first worlders. The system is working as intended.
>>
>>585723709
It'd probably be cheaper to pay the cheat devs to simply not make cheats. Or if they are 3rd worlders, pay some mercenaries to hunt him down and assassinate him.
>>
There was a guy who was 80 and 11 in my game. The next highest person had 50 kills. He just claimed he was "really good".
>>
>>585698954
>>585699667
what pissed me off, is how ridiculously unrealistic that exchange was, isn't this supposed to be a relatively realistic warsim game?

In reality, even with the top-end modern super-armor that no marine would ever wear, if i shot someone point-blank while they were unbalanced, in the middle of a window-entry pose, they're flying right back out the window and they aren't getting up until they get their wind back, at the very least.

Not to mention, a 12 gauge slug would 100% destroy either the mans ribcage and/or the vest itself, its far too weak a response.
>>
>>585700246
I was soo annoyed by this nerf that i consulted Grok so i wasn't crazy for thinking this way.

The critical problem is energy transfer via back-face deformation. Soft armor flexes inward under the impact. NIJ limits allow up to 44 mm of deformation; a heavy point-blank slug can drive the panel several centimeters into the chest wall. In practical terms this is a high-velocity, focused blunt strike equivalent to a sledgehammer or baseball bat swung at full force, concentrated over the sternum area.

Documented results from ballistic torsos, meat targets, and gel tests with soft armor vs. 12-gauge slugs include:

The sternum crushed, cracked, or broken in half.
Multiple rib fractures.
Deep indentation of the chest wall (often 1.5–2+ inches of dynamic push into the body).
Severe contusions and possible laceration of the underlying tissue.
Pulmonary contusions, risk of pneumothorax, cardiac contusion, and compression injury to the heart and major vessels that sit directly behind the sternum.YouTube
The man experiences immediate extreme pain, a violent expulsion of air from the lungs, possible temporary cardiac disruption from the pressure wave, and high likelihood of being knocked down or incapacitated. Breathing becomes difficult or compromised. This is a life-threatening medical emergency even though the slug itself did not enter the body. Survival is possible with rapid care, but severe internal injury, shock, and respiratory failure are realistic outcomes. Without the vest the same slug would produce a massive penetrating wound cavity and near-certain rapid lethality; the armor converts that into severe non-penetrating blunt chest trauma.

In short: the Level IIIA soft vest typically keeps the lead slug outside the body at point-blank, but the concentrated momentum still drives the armor inward hard enough to shatter the sternum, break ribs, and inflict major internal damage to the heart and lungs.
>>
>>585721378
woah...and here i thought in ausfailian servers that the hacking was bad. Jeez, if its half as bad as you're saying, that shits unplayable.
>>
The game is fine. Cheaters have been solved. There is no cheat problem anymore.
>>
>>585726749
Community servers are the best thing against them, since you can ping an admin in discord and get them permabanned from the server within a couple minutes.
>>
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>>585726749
>Cheaters have been solved. There is no cheat problem anymore.
>>
>>585523232
>>585514431
There's a simple goddamn solution to this. It's a solved problem and has been for almost two decades. Stop all this Tarkov progression wiping bullshit and implement a prestige system. Sweats get to be as sweaty as they want for marginal things like cosmetic rewards with the bonus of them not always having access to top tier gear, casuals can just hit max level and choose to stay there. Wiping just ensures there will always be a constantly widening gap that causes more of your playerbase to fuck off with each one.
>>
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>>585698693
Any level of armor pretty much castrates buckshot. This is an example of shooting the driver of a vehicle in the face at point blank.
>>
>>585726382
go to wardogs review page on steam, look for all negative reviews in simplified chinese, sorted by most recent. In less than five minutes, you would find a dozen of steam profile page with ban history. That's how disgusting these chinese maggots are
>>
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>>585729841
>level 1 armor
>this much damage absorption
>absorbs neck damage for some reason too
Insane. Brammer and his crew need to figure out how to balance a game instead of podcasting on Youtube and Twitch.
>>
>>585729841
At any distance, buckshot falls off against armor. But if someone pops around a corner, you can one-tap them with a shotgun if it's PB. Had it happen where they got the first burst off and I still somehow managed to just pop them with a shotty.
>>
>>585734593
I've also had it where an entire squad single-filed a corner into a series of shotgun blasts, which is fun. It's the sort of high you chase and never find again.
>>
>>585727748
>Stop all this Tarkov progression wiping bullshit and implement a prestige system.
Which ironically is what Tarkov did after full release, since the wipe shit was originally only a workaround for updating their siberian potato code client.
Tarkov is alos surprisingly compatible with having a job nowadays due to that, because theres no pressure to keep up with the sweats anymore. They prestige faster than you can catch up anyways so it kinda evens out as you slowly progress and close the gap.
>>
>>585735336
I mean the developers have said this about Wardogs too but I guess people would rather doompost. The wipe and even the current progression system was only to get the game out the door when they were on the brink and unironically, for data collection while they are in early access. Both will be gone at 1.0.
>>
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It'll be weeks before we get to a new thread. This general is dead.
>>
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>>585735336
>Which ironically is what Tarkov did after full release,
lmao
>According to Buyanov, 55 percent of all Escape from Tarkov players are currently playing the new seasonal PvP mode. Another 38 percent have chosen PvE, while only seven percent remain in classic PvP.
No one would play Tarkov without wipes
>>
>>585727748
>Stop all this Tarkov progression wiping bullshit and implement a prestige system.
This worked great for SHART Raiders
>>
Just don't make guns direct upgrades. Give options. The SPEAR is actually a good addition because it's fast as fuck but bad at long range. It has a nice niche within the ARs and doesn't replace anything. Of course then you have the M4 which is fast as fuck and good at all ranges and mogs every single other AR.
>>
What do you think the Green Team win percentage is? It seems like they win something like 80+ percent of games. If their win percent is significantly higher than the other teams, should the devs even intervene? It really seems like the community inflicted this on themselves somehow. How is it that Blue is consistently shitters and green is consistently good players?
>>
Why is it that people are so anti-wipes? I personally enjoy / don't mind wipes. Is this because I have played like 10+ years of path of exile seasons which wipes frequently? I was never bothered by the concept of a wipe because I understand what its for and why I guess.
>>
>>585709618
>>585709076
>>585686317
>no wonder people are so fucking accurate with them I thought people were using spotters
Do you retards realise that the map will show the distance of FOBs and everything else that has been spotted when you're using a mortar or artillery?
>>
what a miserable fucking game, just two havocs is enough to make your game fucking hell, people pull out the talons and verbas and that doesn't matter since they just shit out flares (which they have more than enough each time)
then the fucking talon just has a chance to get stuck and you can't aim with it for shit (very cool feature)
next wipe first thing I'm unlocking is the gepard, because I can't even drive around in a humvee since it's just free food for this fuckhavoc

even better, should just learn to fly helis and kamikaze into those shitters, because its going to be cheaper and more effective than every other anti-air bullshit you have access to
>>
>>585743182
It is not 80% at all, what are you fucking smoking.
>>
>>585741662
>No one would play Tarkov without wipes
Your own fucking post shows that most current Tarkov players play without wipes, and the ones that play with wipes are also the most likely to quit.
>>
>>585742082
>nice niche within the ARs and doesn't replace anything
It replaces all the SMGs. You know, the whole class of full auto guns that were meant to be goated up close but dogshit at range. Arguably the TAR as well, but anyway.

No, these devs are just shit.
>>
>>585744449
>Your own fucking post shows that most current Tarkov players play without wipes
7% are playing no wipe, seasonal mode is the new 6 month wipe mode, you stupid fucking retard.

You've never played Tarkov, have you?
>>
>>585743364
Because it makes the game worse and gives the devs an excuse for being inexcusably shit at design and balance.
>>
>>585734710
belt fed shotguns WHEN
>>
>>585743364
>Why is it that people are so anti-wipes?
Wagies don't know what they want, they cried for faster progression and look how that turned out.

Now they're crying for no progression.
>>
>>585744692
I didn't even read your post to be frank because I thought it was the other (older? newer?) stats that showed what I said. Those stats were right at the start of a wipe after the new seasonal content was added. What are they at the end? What are they now?
>>
>>585743182
They unironically win almost every game I've played for the past few days.
Next season apply the Blue Team modifier to them so they get less XP/Cash.
Fuck em'.
>>
>>585745665
>Those stats were right at the start of a wipe after the new seasonal content was added
The game peaks after every wipe and dies every late wipe and your take away is that wipes are bad? lmao.
>>
>>585743764
>even better, should just learn to fly helis and kamikaze into those shitters
This works, but they can also be brought down with the just the minigun heli
>>
>>585745067
>Now they're crying for no progression.
People have been saying that since before early access launch. Vertical progression sucks donkey dick.
>>585745870
>fewer people play a game mode the closer it is to the time that any progress they will make from playing it is deleted
>it's also when no lifers and cheaters have the best gear
Real fucking head scratcher, isn't it, you tard.
>>
>>585745870
>The game peaks after every wipe and dies every late wipe and your take away is that wipes are bad?
Yeah. Are you stupid? It's the same as why I stopped playing Wardogs when they announced the S3 wipe. It's clear that I won't get to play with any of the unlocks that I get from unfun progress grinding activities this season before they wipe, so why bother playing at all? Wipes are bad, simple as.
>>
>>585746418
nta but this might be why every match seems so much worse since S3 was announced and player count dropping...
>>
>>585746172
>People have been saying that since before early access launch
People are retarded, everyone thought optional wipes on ARC Raiders was a good thing and now even redditors are begging for forced wipes
>Real fucking head scratcher, isn't it, you tard.
the real head scratcher is that absolutely nobody plays the no wipe mode, Tarkov would've died 10 years ago without wipes.
>>
Was the whole "Early wipe is the best" shit ever real? People make it sound like this mystical time period where people were fighting each other with sticks and stones but I doubt that was the case.
>>
No good game has ever been balanced around casuals
>>
What do I do in a match if I don't actually feel like playing but I'm fulfilling a social contract and playing with friends while still contributing besides Logistics
>>
>The game should be designed for me personally
This is why you shouldn't take feedback from midwits
>>
>todays my birthday
>just want to have fun
>games are full of shit teams or ultra faggot tryhards, usually both
>quit
>>
>>585747493
Can you call it a good game if it's dead?
>>
>>585747023
I played my first game less than an hour into the wipe. By the end of the game there were already minigun little birds and mortars (large hammer required). Not even 5 hours into the wipe there were tanks rolling around. Early wipes could be amazing but they HAVE to do something about poopsocks and over optimized grinding. Either change the game at a foundational level or put some sort of diminishing return on exp per day/game. Some real options that they will never do because they are retards trying to kill their golden goose:
>move a bulk of the exp to daily/weekly missions
>cap exp at one level per game after level 4
>limit the money you bring into the game while reducing the price on all items by a lot, so people can't just spawn in with tanks but they still get to play with them (the current 20 point lock is just a dumb bandaid solution)
>hard rebalance on the price of items based purely on how expected return stats
>>
>>585749490
It's not a wipe thing, it's a "all the unlock stuff makes the game less fun for everyone" thing. The higher TTK, harder bullshit vehicles and less mechanically interesting guns are Just Less Fun.
>>
>>585749490
>>move a bulk of the exp to daily/weekly missions
Kill yourself.
>>
>>585749781
Yeah, I'm sure they guy with the most powerful unlocks in the lobby has a gun in his mouth IRL
>>585749883
found the poopsock
>>
>>585749490
>dailies
haha chink found
>cap exp
Fuck yourself

The rest of your ideas are bad too.
>>
>>585743764
gepard is also a lunch for havoc, the only way you kill the havoc is if you have surprise and good accuracy
>>
>>585750227
fuck havocs basically
even AP rounds are 140 lvl which is unreasonably high
>>
>>585750212
>Yeah, I'm sure they guy with the most powerful unlocks in the lobby has a gun in his mouth IRL
You're missing the point. If the game started with the lategame unlock weapons/armor/vehicles and then there were even higher tier unlock weapons/armor/vehicles later, no one would play it at all because the current unlock things aren't mechanically fun to play against or with. They're literally just less fun versions of the earlier things. They have bad game feel and the gameplay loops they create are not engaging for anyone.
>>
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It's over for you armored little sissies. Time to open those cheeks.
>>
>>585746825
>the real head scratcher is that absolutely nobody plays the no wipe mode, Tarkov would've died 10 years ago without wipes.
Tarkov has been dead for years. There's a reason you're posting in this general. It stopped being fun at least 5 or 6 years ago.
>>
>>585750212
>we should combat neet dominance by... locking progression behind daily tasks
Wow very cool. That way if you miss a single day you are permanently behind with no hope of catching up. Based. Dadgamers will love it.
>>
>spawn with med hammer, big backpack full of build supplies, recon scope and starter weapon
>go through every house I can and put barbed wire on the inside near the window
>leave all the glass intact and leave out the door
>every 15 min or so get a kill from some random guy jumping into a house and getting killed
>>
>>585750573
>he doesn't know
>>
>>585750507
The premise you are starting with is just so fundamentally flawed that I'm having trouble putting words to it besides this:
POWER UPS ARE INHERENTLY FUN
BEING STRONGER THAN THE OTHER GUY IS FUN
MOWING DOWN 20 PLAYERS IN A HAVOC UNOPPOSED IS FUN
FUN THINGS ARE FUN
>>585750961
If they miss the first day of a wipe they are now 1 day behind instead of 3 weeks behind.
>>
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>>585751080
As long as it merks tier 3 im happy.
>>
>>585750982
and they where all your teammates
>>
The fact that the game is only playable with the lowest settings says everything about how shit this game is.
>>
>>585751249
It's kind of scary that people like you are allowed to drive.
>>
>me realizing I can't play assault because every assfag is playing on lowest settings erasing 80% of the propts, cover, grass and shit
back to war inside the fob
>>
>>585750715
>Tarkov has been dead for years.
and still the seasonal wipes have 8x the players, really makes you think, huh?
>>
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>>585743482
>>585709618
>>585709076
>>585686317
>>
>>585753168
Hardcover > Softcover
>>
>>585747023
This is just made up shit by people who don't know what they want. The early wipe meme from Tarkov was more relevant when people were less good and less informed in general and it was for two reasons: lots of people hop in to play on new wipe which means someone who isn't that good has a higher fighting chance and the people who play a lot aren't immediately geared to the teeth. The former happens every time a new content patch drops in game but its compounded with the gear reset so people have the illusion of it actually mattering when it does not. What the constant wiping shit actually does is fuck anyone who wants to join a game later into a wipe or season or whatever. The people who play 16 hours a day will get ahead either way, it might take them a day more but the reason why people found season 1 good was because everyone was fresh, most people did not play the playtests or betas in general. If this season had same xp progression as the previous one it would have been even more dogshit for the average player.

This entire problem was solved already 12+ years ago btw in Planetside 2. We have certs. I farm 1k certs and I unlock a weapon or whatever the fuck I want, be it a vehicle or a mod to it. None of this retarded gook shit where you have to grind 40 levels in a class to unlock a suppressor to it and when the entire game is filled with flying niggers I can't even buy a MAAWS or Verba because I haven't been unloading supplies or playing bob the builder for 12 hours.
>>
>>585754823
doesnt matter if we're both behind softcover in the open, but they can see me while I can't
>>
>>585751249
>POWER UPS ARE INHERENTLY FUN
>BEING STRONGER THAN THE OTHER GUY IS FUN
>MOWING DOWN 20 PLAYERS IN A HAVOC UNOPPOSED IS FUN
>FUN THINGS ARE FUN
Why don't you go outside, not to touch grass per se, but to squash it under your feet? Is that not the thing you find fun? I don't understand why what you are describing would be fun.
>>
>Cross entire map to find Artillery
>giggle to myself as I place an IED on it
>CALLING...
>It doesn't blow up or get disabled

This game actually rapes me in the ass at every opportunity and I'm tired.
>>
>>585756289
Underside is the most vulnerable on all tanks I'm pretty sure, so get to crawling lil guy.
>>
>>585756271
>I don't understand how fun things can be fun
>>
>>585756891
Yeah I mean I know not to place it on the front but I didn't expect the Artillery to be more heavily armored than both Tanks and Havoc combined...
>>
>>585757673
You're basically a manchild that enjoys beating up weaklings. Being a massive nigger using overpowered items because you shat your pants for 16 hours a day is the opposite of what majority find fun, majority find balanced and even gameplay fun. There's a good reason why wipe based games die off in couple weeks while games with SBMM and/or balanced unlocking systems don't.

This is all probably lost on some chink vermin anyway.
>>
>>585756271
>fun things aren't fun
>>
>>585758161
>>585757673
I'm saying that the thing he says he finds fun isn't fun.
>>
>>585758078
>This is all probably lost on some chink vermin anyway.
A fingolian warehouse worker of Russian extraction, I think.
>>
>Red and Green spend the entire round firing 3 mortars each at a 0 point blue team fob with 4 people in it instead of each other
>>
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>>585758936
My apologies, a king walks among us.
>>
>>585758937
Redditors don't understand that the way this game is structured you're always incentivized into bullying the weakest players/teams instead of trying to beat the people winning. Unfortunately our esteemed developers have not hired a monocled, top hatted game theorist who could have told them that incentivizing attacking the winning team would solve a lot of issues with the game.
>>
>>585759408
The real issue is that the winning team is always green. Every match red team knows to just rush blue since green is full of shitbucket neets that will stare at the screen until it finally let's them into green.
>>
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>>585759198
Calm down, I don't think he's forklift certified.
>>
>>585756271
>Why don't you go outside, not to touch grass per se, but to squash it under your feet?
This is not the own you think it is. You've never seen children killing bugs for fun before? Getting kills releases endorphins, that's the whole point of almost every fps ever made. I want you to think about any single player story fps. Is it impossible for it to be fun because every npc you run into lacks a perfectly competitive chance to kill you? Go play quake/cs/starcraft or some shit if you want perfect balance.

>>585758078
If you actually read the chain you would realize I was arguing to make things MORE balanced, but fuck me right?
>>
>>585759926
It doesn't matter if a good chunk of sweats go on one team if the two other teams play together. The problem is, they never, ever do. I've seen this happen like once or twice maybe in waaaay too many matches and it was every fuckin time blue. Both teams ganged up on blue FOB that pulled the HZ. If you had scaling money or - GASP - maybe even exp reward bonus people would gang up much more against the winning team because it is incentivized. A lot of games I've seen green also just gets shitstomped on HZ eventually because they overextend or fuck up, the issue is that the other teams don't capitalize on it most of the time and after blue or red gaining maybe 10-20 tickets while green regroups they just sit back and wait for their government mandated rape session by another green deathball.
>>
>>585760215
>This is not the own you think it is. You've never seen children killing bugs for fun before?
Oh, but it is the own you think it is. Have you seen a grown man do it?

Grow the fuck up, manchild.
>>
>>585760370
>Have you seen a grown man do it?
Honestly, I have seen that a lot. I'm usually the one telling people to not squash the spider.
>>
NEW
>>585761492
>>585761492
>>585761492
>>
>>585758937
>>585759408
>>585759926
I have no idea why the losing team got a DISCOUNT but isn't worth less money/XP.
>>
>2 hours into game
>realize i forgot to fix my mic in wardogs
>been talking
>nobody answers
>ignore it because discord works fine

wish they would fix this shit im sick of having to toggle input devices every time i start the game
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