>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre. Let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet & Dropzone Commander,Freebooter's Fate, Frostgrave, Full Spectrum Dominance, Gaslands, HeroClix, Kings of War, Lords & Legends,Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam,SAGA, Sahipkıran, Sludge, Space Weirdos, StarCraft, Stargrave, Sword Weirdos,Urban War, Void Admiral, Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.>Examples of companies providing rules and/or miniatures for alternative wargames.Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Death Reaper Games,Goblin King Games, Lucid Eye, Mantic, North Star Military Figures, OnePageRules, Osprey,Para Bellum, Seb Games, Spellcrow, TTCombat, Victrix, Wargames Atlantic, Warlord Games......and many other publishers.>Places to get minis; Updates to the minis list are welcome.https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edithttps://www.dakkadakka.com/dakkaforum/posts/list/373197.page>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.https://pastebin.com/MjtsC8AXhttps://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zgPrevious Thread:>>98862316>Thread QuestionAre you more of a Sci-fi guy or Fantasy guy? Does it impact your preference for wargames much?
>>98903736>>Thread QuestionMix. I've git more fantasy stuff and do more fantasy but that's as a result of starting with whfb and friends preference, I like both.
Anyone tried the Warcry's lead designer take on Mordheim already?https://www.youtube.com/watch?v=TbVTD5p8VNk
>>98903832Last thread had some interesting thoughts on why it won't replace Mordheim
I've been thinking about Dropzone Commander recently and I think it's insane that if I wanted to buy some Scourge minis and play 3.0 the only things available are some infantry or a pretty built army that is going to be replaced soon
>>98904358What's insane is them doubling the price of starter set and armies in this economy. Fuck them.
When and why did the Quar artstyle change? I remember it looking a lot grittier.
>>98903736>Thread QuestionI do a little bit of both. In recent years I've mostly stopped caring much about the distinction between either and just mix and match when it makes sense, inspired a bit by the whole 28 movement, Arcanum and hard to be a god. Some time ago I read a great essay arguing that the distinction between both categories is usually merely aesthetic, and the dividing line is more akin to a buffer zone comprising most works in either genre. The author suggests that exploring this dissolution of genres might lead to interesting scenarios, and me and my pals have been enjoying the ramifications of doing just this.I convert whatever models strike my fancy and play scenarios that at times can seem nonsensical or silly, but nevertheless fun. We stick mostly to model agnostic games with lots of build freedom for obvious reasons, though we also homebrew a fair bit.
>>98903736I prefer fantasy and my historical enjoyment ends at the renaissance with some minor dips into the early 19th century. Mostly because you get more modern games and uniforms are boring to paint.
>>98903832It's just Mordheim, except catered to current GW audiences. The author's main claim to fame is having written Warcry, so the main appeal is "what if Mordheim but current day".The rules seem sensible, but there's nothing in there to make me all giddy to try it. It might be a hit with people who don't already play Mordheim or haven't played it before, though.
>>98903736>>TQSci fi. This is my entire fantasy collection that was stashed in a closet and they haven't been painted since 1995-7. Maybe I'll be changing that now so.
>>98903832I enjoyed his series on game design, but I already didn't like Warcry nor AoS (which includes Spearhead) so I'm gonna skip on his Mordheim clone.
>TQBattletech is my main game, but for other games it's much easier to get me into fantasy than sci fi
>>98904517Josh Qualtieri has spoken about this. The older Quar material, down to the models themselves, depicted Quar with more "realistic" proportions and with a grittier style, but since he started collaborating/working for WGA, they've shifted to a more cartoony, storybook style of artwork and it reflects in the newer plastic sculpts, which have much more round and exaggerated proportions. It's a subtle thing, the appeal is still the absurdity of seeing cute little Jim Henson/Dr. Seuss characters in a whimsical setting kill each other in horrific WW1 style warfare (and being kind of serious about it) while using absurd-yet-kinda-plausible equipment, it's just that the presentation's focus has shifted from the absurdity itself (which was very obvious in older artwork, pic related) and being straight-faced, to focusing on the fact that these are, in fact, funny little Jim Henson characters. I think this has something to do with the fact they started noticing that the people who do take interest in Quar at conventions and whatnot are way more focused on the "funny little guys" aspect than the serious/gritty aspect. tl;dr it's still "grimsical" but the artistic focus subtly shifted from the "grim" part of that word to the "whimsical" part because of market research (while not sacrificing or compromising the identity of the game whatsoever)
>>98903736>TQI think I prefer sci-fi over fantasy. That doesn't mean I avoid fantasy entirely. I love me undead. >WarmaHordes cryx armadaI coward'd out of backing that because I saw some comments alleging that SteamForge Games screwed over some supporters. So I held my money even though those are STLs. Me and my wallet would greatly appreciate the files if they are shared here by chance with 3dpg encryption.Is Steamforgedgames a bad company? I think the Darkest Dungeon board game company was a bad company that got what it deserves.But I think the Darkest Dungeon miniatures for that boardgame have been lost. Are they legally allowed to be distributed as STLs? Anybody got them if they leaked to share, please?
>>98903736>TQFantasy, but I've lots of sci-fi minis and am working on sci-fi stuff at the moment.
I know it's Not A Good Game, but OPR regiments is what people around me play so I'm invested in the system if I want to play rank-and-flank fantasy at all. The latest rules drop is kind of fucking with me. My Goblins list is weird now, Trolls (formerly a strong melee unit) are now ranged by default with the option to get a decent melee attack for a points upcharge? Stylistically weird. Fanatics having Crossing Attack instead of Crossing Strike, rules as written, seems to make their signature attack pathetically weak and I wonder if it's even intentional - Crossing Attack / Crossing Strike being two different rules is asinine already, after all. That's not to say they didn't need a nerf of some kind, those were maybe the two best units available to Goblins, but these changes seem to undermine their character. It's not like you should be building WAAC lists in OPR anyway, the system's too light for anything beyond narrative / casual gaming. Assault is cool, reducing the amount of keywords overall is cool but hasn't gone far enough in my eyes. >>98905236Undead in sci fi are cool too. I'm very gay for the Stargrave Automatons kit, for example. Impractical cyber zombies are just plain cool.
>>98905096Weird quar question: Do coftyrans just not outfit their cavalry with anything except lances? Seems kinda weird from a worldbuilding standpoint if they're unable to function effectively as dismounted troops. Pretty sure every ww1 nation had cavalry who equipped themselves with carbines, MGs, and the like to function as dismounted troops while also sometimes requisitioning sabers and lances for more close-in work.
>>98905543OPR is well known for doing garbage like that. Especially if you beat someone on staff in a game, expect the army you player and/or like to be butchered as a reprisal. Somehow, they have become worse than GW.
>>98905543I noticed that you can get triple saves easily with the parry rule. It can get pretty nasty with plague disciples where you can have a brick of plague kings with 6+/3+/5+ saves in melee.
>>98905543the trolls seem to just have lost AP1 on their attacks, which is the same across all armies in the game. fanatics can now pick between blast(3) and deadly(3), on top of crossing attack now dealing wounds instead of hits so they're both more flexible and more reliable. what are you complaining about?>>98905832how can you even beat someone on staff in a game, when the staff notoriously doesn't play with the fanbase? you're just a hater
>>98903736>Are you more of a Sci-fi guy or Fantasy guy?Sci-fi with a dash of Fantasy. Mutant Chronicles is my go to.
>>98905988Trolls default melee attack is A1 with no special rules at all (that is, one attack per troll) and I think it used to be multiple attacks per troll with AP. You can still get multiple attacks per troll if you pay a points upcharge for Hand Weapons or Great Weapons, which returns them to more or less their original melee statline, but they don't get equipped with it by default anymore. In effect this is just a points cost increase, which isn't a huge deal. Fanatics' Crossing Attack, unless I'm reading it wrong, is simply weak. Their weapon stats are either AP and Blast or AP and Deadly depending on build choices, but none of those carry into Crossing Attack. They would, if Crossing Strike were part of the weapons profile, but Crossing Attack is merely a discrete unit rule. It lets you roll three dice when traversing over an enemy unit, wounding on 6+, so you seem to only be able to deal three wounds maximum and with poor odds of that. If I charge them in conventionally, only then would they get their AP and Blast rules, which doesn't seem to happen during traversal attacks unless I'm reading the rules wrong. So traversing with fanatics gives a maximum of three wounds, while a conventional charge could do up to nine via blast and have AP.
>>98905988>how can you even beat someone on staff in a game, when the staff notoriously doesn't play with the fanbase? you're just a haterA troll? The OPR staff plays with Testers, Rangers and content creators. Guess which one I might have been.
>>98906089trolls have the same 3 profiles as before, just a bit different:>hand weapon with A3 AP1 now has A3 Parry>great weapon with A3 AP3 now has A3 AP2>throw rocks was 12" A3 AP1 now has 12" A1 Blast(3) Indirectwhichever weapon the unit starts with doesn't matter. the only reason they now start with the rocks instead of the hand weapons is because they are cheaperthe fanatics can both do a crossing strike and charge in the same round, and they can even charge the same unit, so you get both your Blast/Deadly attacks, and your crossing strike. if you play regiments, it does kind of suck, because you can only get a crossing strike when charging a different unit, so yeah definitely weaker than before. the good thing is that on average they have a 15" charge, so if you plan your moves correctly you get to use it a few times in the game
>>98906165which OPR staff are you even talking about? there is only one game designer and he doesn't play with testers, rangers, or content creators. unless you can bring some sort of proof, you're just talking out of your ass
>>98906165>Guess which one I might have been.Presumably a Ranger, because someone said they were a former OPR ranger in the previous thread and that was probably you. I do not know what a ranger IS, however. It is kind of a deputized touchpoint position between the creators and playerbase?
>>98906219He's a former content slopper. Can't you see the drama he's trying to stir?
>>98905832James, let it go. People started to realize that Warhammer doesn't equal wargaming and they do have alternatives - it's too late.
>>98905832>Somehow, they have become worse than GW.That's a big statement to make that requires big evidence backing it up.Do tell, please? I've seen people claim Trench Crusade is closing in on being bad like GW. The general and it might actually be worse than /40kg/. Is that general just life supported so /awg/ can tell TC anons to go there? What happened?
>>98905096>but since he started collaborating/working for WGA, they've shifted to a more cartoonPretty sure that happened before with a kickstarter. Maybe with 15mm line
>>98903736>TQScience fantasy. Yes I grew up with 40k. Guns and magic shit are both cool. Rules wise something like, "ranged combat is very common but unreliable" is my ideal, which is probably more post-apoc thematically.
>>98907070>That's a big statement to make that requires big evidence backing it up.>Do tell, please?Warhammer was originally made by passionate nerds and hobbyists who wanted a cool, narrative game in a science fantasy style universe. Modern Games Workshop and Warhammer are miserable garbage, but it grew with good roots. OPR was just an Anon who made One Page Warhammer to simplify the rules of 40k. He filed off the serial numbers, did he best to hype it up on here and now is selling garbage board game plastic miniatures for a game based on an existing setting, a soulless cash grab copying a modern soulless cash grab. Imagine making a "free" game based on Warhammer and selling lower quality miniatures at the same price as GW does.