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    08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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    File: MareauxBT.png (1.34 MB, 773x1000)
    1.34 MB PNG
    The /btg/ is dead! Long live the /btg/!

    It's not April Fools Day edition

    Previous: >>98882892

    >BattleTech Introductory Guide & PDFs
    https://battletech.com/qsr/

    >Rookie Guides
    https://tinyurl com/ydtr589e
    https://pastebin.com/HZvGKuGx
    https://files.catbox.moe/l1gjfi.jpg

    >Sarna.net – BattleTech Wiki
    https://www.sarna.net/wiki/Main_Page

    >Force Building & Unit Faction Guides
    MUL
    http://masterunitlist.info
    Xotl's Random Assignment Tables
    https://tinyurl com/fejwk5f2
    https://mekbay.com/?gs=cbt

    >Unit Design Software
    Solaris Skunkwerks
    https://www.solarisskunkwerks.com
    MegaMek Lab
    https://megamek.org

    >MegaMek – PC version of BT with bots & multiplayer!
    https://megamek.org

    >How to Play Against the Bot?
    https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf
    (Included in latest MekHQ docs)
    https://bg.battletech.com/forums/index.php?topic=56065.0
    https://pastebin.com/pE2f7TR5 (embed)
    https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack
    https://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

    >Flechs Software – Digital record sheets & more!
    https://flechs.net

    >Instant Action – Play custom scenarios for tabletop!
    https://victorypointproductions.neocities.org/instantaction

    >PDF Trove
    rebrand ly/CranstonSnord
    rebrand ly/SnordsStoryTime
    rebrand ly/CranstonLogFiles
    rebrand ly/CranstonSnordDropBox

    >Older Troves (2013-2020)
    https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
    https://tinyurl com/2p8p7cew
    rebrand ly/BTmags

    >/btg/’s own image board!
    https://bgb.booru.org/index.php

    >Thread Question:
    There are now rules to create Abominations and equip them with IS and Clan tech in the main BT setting. What are your thoughts?
    >>
    >>98901447
    First for abominations not being as cool as LAMs(or other specialty mechs)
    >>
    File: Marlon Brando.jpg (84 KB, 750x500)
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    >There are now rules to create Abominations
    I wholeheartedly approve.
    >>
    >thread question
    I didnt ask for Gothic and I didnt ask for whatever the fuck that is. I just want battletech. I want succession war 5.
    >>
    I was kind of expecting something a bit more than abominations. Like if this came out last year maybe I'd have been interested?
    >>
    Gothic feels like a pathetic cash grab and I care absolutely zero about it.
    >>
    >>98901491
    That was literally the Jihad
    >>
    >>98901447
    >There are now rules to create Abominations and equip them with IS and Clan tech in the main BT setting. What are your thoughts?
    ...Tactical Monster Girls?!
    >>
    >>98901478
    LAMs, Quadvees, and Protomechs should all be removed from canon and replaced with unified rules for Abominations to bridge the gap between 10 tons and 20 tons. I'd rather have cybernetic horrors the size of a city bus than midgets in egg pods pretending to be giant horses.
    >>
    >>98901503
    They would never be so based
    >>
    >>98901447
    >2.99
    Meh. I'm good.
    >>
    >>98901503
    Don't be silly, that would actually be fun. Though suppose we could technically homebrew them with existing infantry rules
    >>
    >>98901507
    Abysmal opinion
    >>
    >>98901502
    >Jihad/Wars of Reaving
    Abominations would be a perfect match for the Society, now that you mention it.
    >>
    >>98901529
    >i have a vore unbirthing furry fetish
    weird flex
    >>
    >>98901502
    No that was the Jihad and nothing about it was satisfying. Fuck off. 3025 forever.
    >>
    >>98901534
    More like the genecaste.
    >>
    >>98901447
    >>98901503
    Screenshot of these rules?
    >>
    >>98901566
    Neg. We'd have to wait for the PDF to break into the Chatterweb.
    >>
    File: Toorima.png (372 KB, 699x859)
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    >>98901447
    >There are now rules to create Abominations and equip them with IS and Clan tech in the main BT setting. What are your thoughts?
    This time, the love child of Drac and Jag science will succeed.
    >>
    You know what, I changed my mind. There's going to be a bunch of rolls to do later for potential stat upgrades and new mechs, but these 2 rolls can be done sooner rather than later.
    >Rebecca Buck
    >Ishtar Marik
    Please roll 2d6 in response to this post, with your pilot name in the name field to identify it as you. That is the only way I will accept a result. Then we can see what happens and proceed from there.
    >>
    File: 1769445087832843.png (829 KB, 1040x625)
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    >>98901634
    >you and your squad of elemental mommies have to kill a 60ft tall dezgra nuclear fire breathing abomination beneath the city
    >>
    Rolled 3, 4 = 7 (2d6)

    >>98901663
    Lets see if she is going out in a coffin!
    >>
    >>98901663
    Has Morgan been sent to the hospital for SRM explosion burns? Want to get an idea of how things are before I write up another letter.
    >>
    >>98901704
    Well guess she only has mild concussion this time. Do I get to roll for what kind of injury she is left with?
    >>
    >>98901718
    You can create the lore you want for her about it. Nice to see she's sticking around, but man does she need to get that piloting skill up and it doesn't look like it's likely to happen next time now. I've included her record sheet here. It was Rebecca's fall that set the pace of the game.
    >>98901717
    Morgan's totally fine. You can see his record sheet here.
    >>
    File: y8o9lui.jpg (1.07 MB, 2437x1624)
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    >>98901748
    Here. You can both see your record sheets here.
    >>
    >>98901447
    >that name
    >>>/mlp/
    >>
    >>98901748
    >>98901762
    She is going to need a special protective helmet at this rate as I don't think this is the first time she has taken a head hit. She's going to end up randomly falling asleep I reckon for the next couple of weeks.
    >>
    >>98901776
    Well here's the final record sheet from the 1st battle. Yeah, she took some hits then too.
    >>
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    This is now a Marik thread!
    >>
    >>98901748
    Even with a -1 it should still be likely that to roll a better skill than 6 on the regular pilot table.
    >>
    >>98901813
    Marik might be dead man.
    >>98901824
    Well considering that a 6 is the best that's come from 2 rolls so far and one of those was without a -1 modifier...
    >>
    Rolled 3, 6 = 9 (2d6)

    >>98901663
    If he gets badly fucked up but still lives, he will blame the Primus of Comstar and quietly start seek revenge. Not the Precentor of the school, the Primus in charge of the entirety of Comstar.
    >>
    >>98901956
    Oh waah waah waah! You big crybaby. What are you complaining about Marik, you're fine. Walk it off!
    >>
    >>98901964
    I said if he got badly fucked up without dying, so that was something that would have happened only on getting a 4 or 5. Maybe mad at the Refs on a 6 or 7, but with the 9 that was actually rolled? Yeah, he's walking it off.
    >>
    >>98901989
    >I said if he got badly fucked up without dying,
    I know, but I got to respond to you having seen the result of your roll, hence the ribbing.
    >>
    >>98901964
    Marik's head is too thick to be hurt by falling, that is why he was given the Charger.
    >>
    >>98902083
    'Fair enough. Who got the final shot(s) in to down him? And did the Charger survive or did Ishtar end up doing a Year 1 McCormick?
    >>
    >>98902122
    Ishtar didn't have time to fool around. When he finally got to charge in, he met a rather abrupt end. Shiloh Verkler in her Wolverine smashed the Charger's head in with a tree.
    >>98902096
    >Marik's head is too thick to be hurt by falling
    Oh. That is some choice wording you used there. I mean, you're technically correct, the best kind of correct.
    >>
    File: Marik's fate.jpg (369 KB, 1338x1774)
    369 KB JPG
    >>98902136
    I keep forgetting the attachments tonight.
    >>
    >>98902136
    >Ishtar didn't have time to fool around. When he finally got to charge in, he met a rather abrupt end. Shiloh Verkler in her Wolverine smashed the Charger's head in with a tree.

    That reminds me of the first time I ever played MegaMek; on the FIRST FUCKING TURN in the FIRST FUCKING SCENARIO Princess beheaded my Wolverine.
    >>
    You know what, screw it. I'm still going to eventually create a proper batrep, including pictures and everything with a turn by turn breakdown to post here, but for now, I might as well just share the turn 18 record sheets. The game ended at the start of turn 19 when Ayumu finally failed her forced withdraw check. If she had somehow managed to just keep passing those, I think she could have solo'd the remaining 3 enemies. Especially if she hadn't whiffed swinging a girder into the right leg of Shiloh's Wolverine the turn before.
    >>
    >>98901964
    Marik's callsign is now Crybaby. Saying it now especially from someone who had their head blown off and walked it off.
    >>
    HONOR THE DRAGON!
    >>
    Oh I fucked up my paint job. I fucked it up. I don't know how but I fucked it up, trying to go for a metallic color scheme and I don't know what the hell I did wrong but it looks like shit.
    >>
    >>98902158
    That would have been dangerous. She has an exposed side torso with ammo and is one leg kick away from going down for good.
    >>
    >>98902211
    Try giving it a brighter drybrush.
    >>
    >>98902216
    Not entirely true. She took a crit to the CT several turns earlier and it destroyed her SRM4. So when the opportunity arose, she dumped both her SRM & LRM ammo. At that point, she was completely risk free of ammo explosions.
    >>
    >>98902211
    Its not terrible just a bit monotone. Needs a little highlighting, or a bright dry brush like >>98902230 said.
    >>
    >>98902230
    I didn't. I did not drybrush. I airbrushed VMC magnesium onto a black primer, then added thinned AK tenebrous grey to where I thought the shadows would be. Then I put VMC pale burnt metal to highlight where I thought the light would shine, then tried a basic edge highlight with that color. I also tried to stiple/sort of stab/drybrush-ish a mix of magnesium and tenebrous grey on the edges of the shadow areas and a mix of magnesium and pale burnt metal on the edges of the highlighted areas. I have no idea how I fucked up, I just looked at it afterwards and I don't like it. Maybe I'm being paranoid, do I need to strip the model?
    >>
    >>98902239
    I don't even know where I would drybrush, or even if I should drybrush with VMC. I did not drybrush, see >>98902246
    >>
    >>98902246
    I'm not saying you did drybrush, I'm saying you should try drybfushing it with a bright color. Pick whichever of those is the lightest.
    >>
    >>98902258
    I don't think I'm supposed to drybrush VMC, I don't even know where the hell I should even drybrush it. I just wanted to recreate older artwork that depicted metallic battlemechs.
    >>
    >>98902250
    You can drybrush with any acrylic, you just have to make sure to wipe most of it off on a paper towel or something so that you don't just... wet brush it by mistake.
    >>
    >>98902264
    Drybrushing at this stage isn't a matter of where. You just swipe it back and forth across the whole thing to catch all the edges and then clean it up later.
    >>
    >>98902272
    I mean, I can try that when I get home. Not sure if it'll look better or worse.
    >>
    >>98901492
    I don't mind AU boxes but the Gothic box should've just been abomination minis while encouraging players to kitbash gothic mechs to their individual tastes. Ultimately the primary value of AU releases is to serve as an Herb containment zone so he can no longer kill off our favourite mercenary units
    >>
    File: No turn 12.jpg (894 KB, 3532x1699)
    894 KB JPG
    Ahhhhh! I forgot to take pictures of turn 12! I blundered.
    >>
    >>98902325
    It happens unfortunately.
    >>
    >>98901507
    Fuck you, LAMs are based. If anything we need more LAMs.
    >>
    >>98902392
    Get fucked, Robotard, your Transformers shit is dead and staying that way
    >>
    Battletech should do a crossover with Ace Combat. If anything just because I think it would annoy Herb to see aerotech get a lot of love.
    >>
    >>98902136
    Ouch. He's probably going to get reamed for going down that fast after asking for the Charger as much as he did.
    If he stays in the Charger and it's allowed, he'd probably be looking to swap out the Left Arm and Left Torso Small Laser for a Medium Laser in the Left Arm, and the same situation mirored of swapping out the RT and RA smalls for a Medium in the Right Arm.
    He would 100% be remembering how effective he was with one Medium in the Locust while also recalling how hard it was to get anything to hit in range with just the Smalls.
    It's a pretty common refit I end up doing whenever I have a Charger in Campaigns for one reason or another, but I dunno if you'd allow it. It's not an official variant despite feeling like it should be one that should.

    >>98902158
    >The game ended at the start of turn 19 when Ayumu finally failed her forced withdraw check.
    I bet she was trying to force herself to stay in as long as possible to make up for two people on her side going down on Turn 6.
    >>
    >>98902446
    >I bet she was trying to force herself to stay in as long as possible to make up for two people on her side going down on Turn 6.
    I was hoping so hard that she'd be able to make a comeback win, and not just because I was on her team. It would have made for such a great story. Honestly though, Wang Lee ended up being quite the survivor. He didn't go down until turn 18, and was just in a Spider.
    >He's probably going to get reamed
    I'm sure there's going to be plenty of ribbing to go around for everyone and some lessons for them all to learn too.
    >If he stays in the Charger and it's allowed, he'd probably be looking to swap out the Left Arm and Left Torso Small Laser for a Medium Laser in the Left Arm, and the same situation mirored of swapping out the RT and RA smalls for a Medium in the Right Arm.
    Terrible idea. You'd want the lasers to all be in the torsos, so that he can still throw 2 punches while firing them.
    >but I dunno if you'd allow it.
    Well, lorewise, only the head of the mech was damaged. I don't think the mechtechs would really want to work on it further beyond that. I'll need some time to think it over. Would you be willing to forfeit your potential mech upgrade rolls for the refit? Not saying yes if you say yes, but it'll give me something more to consider about it.
    >>
    >>98902417
    We all know they're coming back.
    It's inevitable at this point.
    >>
    File: Trigger.png (89 KB, 860x545)
    89 KB PNG
    >>98902444
    That emblem would look good on the side of a mech. The catchphrase would still work too.
    Stick with Trigger and you'll make it.
    >>
    >>98902158
    >local retard in a light continues to Xin Sheng his way into shocking acts of near-survival
    Why is he so fucking determined, holy shit
    >>
    >>98902573
    Because it is the Capellan way
    >>
    >>98902446
    You kinda just got unlucky. It sounds like you did your job and made us deal with you. A 4/4 Charger is the sort of thing you might take in a real game if you need some beef and a cheap distraction. It is up to the rest of your force to make use of the time you buy them.
    >>98902573
    8 jump is tough and there are not really any light hunters on our team. It also means you probably put up some real damage numbers for your small tonnage.
    >>
    >>98901503
    Snake people (or "sneople").
    >>
    >>98902573
    Angling for a Warrior House liaison appointment?
    >>
    >>98902812
    It is good know that some of you anons are gentlemen of culture.
    >>
    File: 1433312365743.png (246 KB, 765x1500)
    246 KB PNG
    >>98903165
    WHERE DO YOU THINK YOU ARE?!
    >>
    >>98902540
    >Terrible idea. You'd want the lasers to all be in the torsos, so that he can still throw 2 punches while firing them.
    Ah, I see the misunderstanding. Thing is, you don't want to stay in a straight up punching fight after your charge because a lot of guys in similar tonnage are going to have more torso weapons than you can ever mount.

    The plan is instead to use the Mediums as you close in for a Charge, Charge attack a frontline guy to bulldoze through and weaken them for the other guys, and then instead of sticking around you rush into the enemy's backline where the range of motion of the arms allows you to shoot at the back armor of frontliners as you keep running to start fighting their Snipers and LRM boats that are way less prepared for a melee brawl. And with them, kicks + the mediums will do good enough for severely fucking up their ability to do their job. Or if you want to keep focus on the frontline guys, do another Charge into their backs this time.

    The overarching goal is to be a big Catch-22 of disruption and distraction. If they deal with the Charger, that takes heat off the main force and potentially gives them openings to shoot them in the back. If they don't, the Charger becomes a worse problem.

    >Would you be willing to forfeit your potential mech upgrade rolls for the refit?
    I'd be down for that.
    >>
    File: ayumu-slasher.jpg (28 KB, 640x480)
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    >>98902158
    >If she had somehow managed to just keep passing those, I think she could have solo'd the remaining 3 enemies.
    >>
    What's wrong with Clans?
    >>
    >>98903471
    Sociopathic caste system cooked up by a psychotic narcissist being led by the nose by his face-shifting deep cover op wife, thinking they have any claim to a Star League their cowardly ancestors fled rather than fight for.
    >>
    I know it's probably an exercise in futility to assign proper calibers to the various ballistic weapons, but I've heard different people cite 20mm as the figure for both AC/2s and standard MGs. I want to say it seems a bit big for machine guns, but then, the ones on mechs do weigh 1000 pounds...
    >>
    >>98901447
    Upload the PDF and maybe I'll care.
    >>
    >>98903519
    Mech scale MGs fall everywhere between 50cal and 30mm, with 20mm being the most common value. AC/2s are almost always 40mm or larger; I can't think of one that's actually 20mm anywhere. Regardless, the 1000-lb weight for an MG also includes all of the servo assists, remote unjamming equipment, and the gun mount itself. An M2s remote mount on top of an M1 Abrams weighs about 750lbs, so the more flexible mounting on a Mech weighting a touch more is still pretty reasonable. The Rheinmetall S-20 remote 20mm gun mount is a bit more than 950lbs, so that's still within reason.
    >>
    >>98903546
    >>98903519
    Consider that the material science of BT is meant to be so far beyond that of modern day, that comparing the two is asinine.
    >>
    >>98903546
    Also the actual ammo feed. Ammo bins are abstract (an empty bin weighs nothing), but the feed is part of the weapon since iOS missile launchers specifically remove the superfluous feed and shave weight as a result.
    >>
    File: Ammo Explosion.gif (1.05 MB, 498x281)
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    >>98902158
    Oof, not a good day to be carrying hot tamales into the ring.

    >>98902182
    I'M HONORING AS HARD AS I CAN, TAI-SHO!
    >>
    >>98903471
    You'd be easier asking what is right?
    >>
    The Hour of the Black Marauder is upon us
    >>
    Time to trick or treat in battlemechs!
    >>
    >>98902211
    Slap some wash over that thing, mon. Either tactical in the panel lines or just all over, second case you need to re highlight it but either way it will give way more definition to it all.
    >>
    >>98903853
    if any kid showed up in a BT costume I'd hand em a full bag of stuff and bottle of wine for folks.

    My game group did a black marauder story last night so fun.
    >>
    File: scare-clanner.jpg (3.19 MB, 3689x2854)
    3.19 MB JPG
    https://www.youtube.com/watch?v=HTFfEMYErxo
    >>
    >>98904158
    Man Airmechs look so fucking cool and I'm not even trying to be an instigator
    >>
    >>98903853
    what a specific crossover
    >>
    >>98902158
    "Highlander PPC hit the head"
    I don't even care if I got four wounds and I need chrome or something to get back up.
    All that matters is that stuffs blows up. Enduring until turn 14 ain't bad.
    >>
    >>98904602
    You were a terrible menace and I rooted against you every step of the way, especially when you, Igzael, and McCormick all alpha striked me at the same time. I still partially regret when I decided to do a test roll for Eleanor upgrading her mech and rolled that Highlander. It certainly becomes the focal point of the battle.
    All that said, I think I was fair in when I declared her finally eliminated. She could have stuck around to draw fire until the mech was actually destroyed, but so could some others. I think the battle results give me some things to work with for her story wise. She had a great showing and was on the winning side, but she also learned that she's not invincible. That will likely keep her from getting too full of herself. I do wonder how she'll react to McCormick pointing out that he outlasted her in a mech with 1/3 the tonnage. The Locust too. The light mech pilots will certainly get to do some gloating, though I imagine they'll all still want Eleanor on their team.
    >>
    >>98904775
    Don't worry, I'm completely entertained by stuff blowing up. Funnily enough, I've never had my to Highlander perform well on the tabletop. Must be destiny.
    >>
    >>98904775
    I don't see why that would be surprising. If you are the enemy force you absolutely have to kill the Highlander but can ignore a Valkyrie for some time.

    But now that I think about it lighting up the Javelin is totally a William call. It is the next mech in the light predator food chain right under the Phoenix Hawk.
    >>
    File: thunderstallion.png (688 KB, 893x850)
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    still working on thundering the stallion
    >>
    File: IMG_6608.jpg (1.21 MB, 2554x2554)
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    Another one down. Thinking I need to do a Shiro or a No-Dachi next.
    >>
    File: naval ppc.png (56 KB, 300x258)
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    the ppc
    the ppc
    shoot me in the head
    with the ppc
    >>
    Is Clan Wolf Beta Galaxy TOO popular as a color scheme?
    >>
    >>98906440
    I think it's clearly the best wolf color scheme. Other clans have much more reasonable spreads of acceptable color schemes.
    >>
    >>98906440
    It's the only fucking reason to paint Clan Wolf, because it's probably one of, if not the best clan color scheme. So of course it's incredibly popular. I don't fault anyone for painting it.
    >>
    >>98904342
    If they were brought back as a standalone thing rather than only existing as one of the LAM modes, I'd be down for it. Could probably get some decent, reasonably balanced rules for them as a solo act.
    >>
    >>98906583
    GliderMechs would be a cool concept. I'd like to see more 'Mech suptypes in general desu.
    >>
    >>98906583
    That could be cool. Id also be open to LAMs that could only transform into mech and airmech modes, with no jet mode. But also ya, i still wouldn't mind a dedicated airmech with some decent rules. Off the top of my head I can't imagine they'd be to different from VTOLs or heavily minmaxxed jump mechs, which I wouldn't mind if they were some kind of cancerous combo of both desu since I favor cancerous jump mechs a lot
    >>
    Continuing the discussion about customizing mechs, is it possible to customize Variant B of a certain mech into its primary model as Variant B would be a downgrade? See upgrading a Marauder-3L to MAD-3R and a Highlander-733 to an HGN-732?
    >>
    >>98906769
    For some mechs, the more advanced variant coming back into use (or in some cases, the mech itself coming back at all) is because they refit them back to what they used to be.
    >>
    File: 309-310.png (3.41 MB, 2560x1810)
    3.41 MB PNG
    >>98906583
    >a mech able to basically zip around like a vtol aircraft

    I can already hear Steel Haze (Rusted Pride) playing kek.

    Either that or Mechanized Memories.
    >>
    >>98906440
    Clan Wolf-in-Exile's Alpha Galaxy also has a great color scheme, albeit a simple one.
    >>
    >Sold out of your core rule book
    Thats actually a huge failing and embarasment.
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