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File: 1792670499911081.jpg (423 KB, 1200x1800)
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Previously on /sdg/: >>110116871

>Beginner UI
EasyDiffusion: https://easydiffusion.github.io
SwarmUI: https://github.com/mcmonkeyprojects/SwarmUI

>Advanced UI
ComfyUI: https://github.com/comfyanonymous/ComfyUI
Forge Classic: https://github.com/Haoming02/sd-webui-forge-classic
Stability Matrix: https://github.com/LykosAI/StabilityMatrix

>Minimax H3
https://huggingface.co/Comfy-Org/MiniMax-H3

>Krea 2
https://huggingface.co/krea/Krea-2-Raw
https://huggingface.co/krea/Krea-2-Turbo
https://lumenastrum.github.io/clio-style-preview/gallery/

>Moss Image
https://huggingface.co/Comfy-Org/MOSS-Image
https://huggingface.co/lodestones/MOSS-Image-SFT-8-steps-dmd

>Qwen Image 2.1
https://huggingface.co/Qwen/Qwen-Image-2.1

>Z-Image
https://comfyanonymous.github.io/ComfyUI_examples/z_image

>Flux.2 Dev/Klein
https://comfyanonymous.github.io/ComfyUI_examples/flux2

>Chroma
https://comfyanonymous.github.io/ComfyUI_examples/chroma

>Anima
https://huggingface.co/circlestone-labs/Anima

>Models, LoRAs & upscaling
https://civitai.com
https://huggingface.co
https://tungsten.run
https://yodayo.com/models
https://www.diffusionarc.com
https://miyukiai.com
https://civitaiarchive.com
https://civitasbay.org
https://www.stablebay.org
https://openmodeldb.info

>Index of guides and other tools
https://rentry.org/sdg-link

>Related boards
>>>/aco/csdg/
>>>/b/degen
>>>/d/ddg
>>>/e/edg
>>>/gif/vdg
>>>/h/hdg
>>>/tg/slop
>>>/trash/sdg
>>>/u/udg
>>>/vp/napt
>>>/vt/vtai

OP https://rentry.co/twkuk8tz
>>
>>
>>
>>
My PC can't run Minimax. Is there NovelAI like site, but for Minimax / video generation?
>>
>>110131874
no idea
>>
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>>
>shithole general
>>
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>>110132094
TF MR. OWL NOT COOL
>>
do you only use a UI or do you use agents for your workflows?

I have been trying to mix a clanker with comfyui to do iterations and mess with parameters and even hooking him up with civitai to look up for loras, models and workflows
>>
>>
>>
>>110131919
>>110131980
>>110132219
>>110132268
>>110131858
>>110131859
>>110131799
are these threads fed and kept alive with a clanker? who do you think is financing this?
>>
>mfw Resource news

10/21/2026

>8 and 4-step MiniMax-H3 PTD Ref2VA Acceleration LoRAs
https://huggingface.co/taobao-content-ai/MiniMax-H3-PTD-LoRAs

>Minimax H3 Singularity V2
https://huggingface.co/WarmBloodAban/Minimax-h3_Singularity#%E2%9C%A8-whats-new-in-v2

>Recast the Past: Stable Long Video Generation with Full Context Memory
https://github.com/scottykma/Recam

>StreamEval: Evaluating Interactive Streaming Video Generation Models
https://streameval.ai

>AEON: Unifying Video and 3D World Models
https://weiqi-zhang.github.io/AEON

>RECAP: Reciprocal Sparse Attention and Hierarchical Caching for Efficient Video Diffusion
https://github.com/lyraxtg/RECAP

>Latent Bridge: From Video Latents to 3D Geometry via Feature Alignment
https://shuaizhang7.github.io/latent-bridge-page

>VitronEdit: Universal Visual Editing across Images, Videos, and 3D Scenes
https://vitron-llm.github.io/VitronEdit

>Manga2Animate: An Agentic Framework for Faithful Manga Animation with Script and Storyboard Planning
https://annchenn.github.io/Manga2Animate

>Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds
https://matrix-game-v4-0.github.io/page

>SolarRenderer: Few-Step Generative Reference Rendering
https://enderfga.cn/SolarRenderer

>GenOlympiad: Benchmarking Frontier Image Models at Their Capability Boundaries
https://genolympiad.github.io

>LaLa-World: Scaling Latent World Models with Natural Language Actions
https://june-page.github.io/lala-world

>Omni-Woodpecker: Hallucination Correction via Evidence-Prior Rebalancing for Omni LLMs
https://github.com/ZiiJianLiu/Omni-Woodpecker

>Qwen3.8-Flash-Next
https://huggingface.co/Qwen/Qwen3.8-Flash-Next

>ComfyUI-ppm: Attention Couple; NegPiP for SDXL, Anima and MOSS Image; etc
https://github.com/pamparamm/ComfyUI-ppm

>LTX Desktop 1.3.0
https://github.com/Lightricks/LTX-Desktop/releases/tag/v1.3.0
>>
>mfw Research news

10/21/2026

>Code2Video-Compass: A Comprehensive Benchmark for General-Purpose Code-Based Video Generation across T2V, I2V, and V2V
https://arxiv.org/abs/2610.28416

>Mise-en-Video: Fine-Grained 3D Control for Multi-Shot Video Generation
https://arxiv.org/abs/2610.26801

>MoDDiT: Simple Token Routing in Diffusion Transformers
https://arxiv.org/abs/2610.28086

>Offline Makes Online Better: Calibrated Cache Compression for Video Generation
https://arxiv.org/abs/2610.28192

>SpecKCast: Spectral Kalman Forecasting for Diffusion Acceleration
https://arxiv.org/abs/2610.26837

>Text-to-Image Generative Modeling Without Language Pretraining
https://cs.stanford.edu/~keshik/halcyon

>Push-Pull Attentional Anchoring for Diffusion Concept Erasure
https://arxiv.org/abs/2610.27719

>Dynamics-Aware Sparse Attention for Efficient Autoregressive Video Diffusion
https://yuanyu0.github.io/DASA

>HealBench: A Fine-Grained Benchmark for Evaluating Psychological Comfort in Text-to-Image Generation
https://arxiv.org/abs/2610.27516

>Wan-Alpha++: Animating a Single RGBA Asset into Controllable Transparent Video Effects
https://arxiv.org/abs/2610.26189

>LoRASpace: A Pool-Wide Shared Substrate for Static and Dynamic Multi-LoRA Composition
https://arxiv.org/abs/2610.27444

>Attractive Faces Skew Text-to-Image Reward Models and Leaderboards
https://arxiv.org/abs/2610.28195

>When Guidance Becomes a Guard: Early Interception of Unsafe Inputs in Text-to-Image Generation
https://arxiv.org/abs/2610.26452

>Continual Concept Personalization in Diffusion Models via Residual-Space Adaptation
https://arxiv.org/abs/2610.28567

>VideoMaMa++: Temporally Consistent Video Matting via Preserve-and-Refine Token
https://cvlab-kaist.github.io/VideoMaMa-PlusPlus

>Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs
https://research.nvidia.com/labs/par/projects/jca
>>
>mfw MORE Research news

>TriTD: Tri-Partite Trajectory-Distribution Distillation for Real-Time Autoregressive Video Generation
https://arxiv.org/abs/2610.26165

>ABACUS: A Benchmark for Image Editing Models to Assess Object Category and Counting Under Scene Conservation
https://arxiv.org/abs/2610.28316

>WorldSR: Harnessing World Knowledge Search for Grounded Image Super-Resolution
https://gwanjyun.github.io/worldsr.github.io

>RoAR-VAE: Improving Latent Diffusability through Robust Prediction
https://github.com/LeapLabTHU/RoAR_VAE

>CheckDistill: Adaptive Checklist Distillation for Efficient Distributional Reward Modeling in Image Editing
https://arxiv.org/abs/2610.26740

>SplatFlux: Feed-Forward 4D Gaussian Reconstruction and Generation from Video Latents
https://arxiv.org/abs/2610.28257

>PixelSR: Pixel-Space Orthogonal Flow Decoupling for Real-World Image Super-Resolution
https://arxiv.org/abs/2610.27759

>InfiniDream: Open-Ended Photorealistic 3D Worlds Through Procedural Generation
https://yichuanh.github.io/infinidream-page

>TamedFlow: Trajectory-Aware Distillation for Teacher-Assisted Diffusion Sampling
https://arxiv.org/abs/2610.26025

>Copyright Leakage Detection in AI Generated Videos
https://zenodo.org/records/21386117

>Testing Associative Creativity in Humans and Multimodal LLMs with Difficult-to-Name Visual Stimuli
https://arxiv.org/abs/2610.27894

>PRIMFLOW: Learning Trajectory Primitives for Few-Step Distillation
https://arxiv.org/abs/2610.27146

>Language Guidance for Supervised Vision Training: An Empirical Study of Generalization
https://arxiv.org/abs/2610.27208

>Attention Sinks in VLMs Are Borrowed, Not Seen
https://arxiv.org/abs/2610.15855

>Media Intelligence Platform: Multimodal Detection of Synthetic and Manipulated Content
https://arxiv.org/abs/2610.27974

>Foundations of the Scaling Law
https://arxiv.org/abs/2610.27789
>>
>>
>>
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trying kromoss
>>
>>110132685
>monkey bull
>>
>>
>>110132304
me :)
>>
>>
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>>
>>
>>110133063
This one's cool gives of beksinski vibes
>>
>>110133158
thx, i feed it different styles and sometimes it comes out nicely
>>
>>110133206
You got the drive, just need direction so you're not stumbling in the dark, have you checked out surrealist painters like Dali?
>>
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>>110133263
you can just plug in the style/artist name if that's what you want, i think most current models would know dali
>>
>>110133487
no I was just asking if you knew the surrealist movement
>>
>>110133505
yes
>>
>nigbo
>>
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>>
>>
>>110133507
I see, oh well, continue your aimless endeavour
>>
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>>110133558
very cool
>>
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>>
Morning anons
>>
>>110133767
gm
quokkarunner 2049
>>
>gm
>>
>>110133776
LMAO XD
>>
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>>
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>>110133767
gm
>>
>>
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>>110133767
morning
>>
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>>
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in a creative lull
>>
>>110134751
political ads, except everyone is demons or animals
tis the season
>>
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>>110134778
oh, how i hate politics. i'll think of something
>>
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>>110134793
>oh, how i hate politics.
hard not to hate politics. vote for hamilton anyway tho :)
>>
>>
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https://files.catbox.moe/98xr76.png
>>
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>>
>>
the gang
>>
>>110135962
where's the frazzled dude?
>>
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>>110135962
they're scheming something
>>
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>>110135996
i'll try a chatgpt prompt using that old pic to see if moss can recreate it
>>
>>
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Moss Quokka dropped
>>
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>>
>>110136427
now do kromoss and add anthropomorphic
>>
Moss feels like a new 1.5
Lmao
>>110136499
Scary
>>
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>>
>>110136690
>Scary
wut
>>
>>110136690
>Moss feels like a new 1.5
in a good way or a bad way
>>
>>110136704
>in a good way or a bad way
i think both
it's like a modernization
>>
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>>
>>110136704
Both I guess, the robot not being completely realistic made me feel similar when I first used 1.4
>>
>>110134109
Catbox anonkun
>>
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>>110136499
So there is actually a checkpoint called Kromoss lmao.
It made quokka look like someone took a picture while it was just waking up
>>
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>>110136499
Prompt
>Adorable anthropomorphic Quokka
It made an animated fat Quokka
>>
>>110136914
>>110136920
lel nice
>So there is actually a checkpoint called Kromoss lmao.
havent you been keeping up?
use kromoss + dmd2 lora for cfg 1 8 steps (4-12 really)

https://huggingface.co/lodestones/MOSS-Image-Base-8-steps-dmd/tree/main
https://huggingface.co/lodestones/Kromoss/tree/main/diffusion_models
or the one he posted on civit is both in one i think
>>
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>>
>>
anyone here generating on amd, or am I just cucked?
>>
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>>110137072
it can be done
>>
>>110136900
Try this prompt anon
WOMAN1 has remarkably large breasts, WOMAN1: Cinematic photography of a beautiful Japanese cosplayer in her late teens with remarkably large breasts, wearing a light lavender long-sleeved top with white star appliques and short, straight, vibrant pink hair—lies supine atop a plush red pillow beside a table cluttered with fishing gear, her right hand holding an open lipstick tube, left hand resting beside a small pink pouch; visible skin includes forearms and inner thighs beneath sheer lace fabric. , Her eyes are dark-brown with minimal eyeliner, hair synthetic-smooth, clothing made of soft knit and delicate mesh overlay. Her expression: exaggeratedly wide eyes, eyebrows arched upward, mouth fully open in an oval shape | her facial expressions is lips pushed forward slightly cheeks slightly rounded eyebrows relaxed INTERACTION: She accompanied by a MONSTER which is a humanoid skeleton standing upright on two legs, constructed from aged, white bone; a brilliant, glowing crystal—either deep blue or crimson red—is embedded within its ribcage, casting a coloured light across the bones; it carries a weathered metal sword and a heavy shield, with hands and feet that are anatomically distinct | WOMAN1 and WOMAN2 are standing next to each other and sharing an intimate moment, WOMAN2 is hugging WOMAN1 with arms around her waist, WOMAN1 is applying lipstick and is making eyes contact her, looking in their eyes., matching background, large opulent boudoir | build a coherent natural composition, hyper-detailed, photorealistic rendering, vibrant colours, candid moment 

But you'll need some lora to get the right "size".
>>
>>
>>110137427
>But you'll need some lora to get the right "size".
not on kromoss apparently
>>
>>110137262
Thank you for your valuable opinion.
>>
>>
>>110137471
True but it doesn't know how to place the skeleton.
>>
>>
>>110138133
The Rocinante
>>
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>>110138171
RIP to a great show that survived long enough to turn into a terrible show. and we'll never know how it all ends either (i aint readin no books)
>>
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>>110138225
me on the left
>>
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>>
>update artix
>kernel upgrade
>kde upgrade
>browser upgrade
>everything upgrade
>nothing broke
thank god for small miracles
should i risk it all and git pull comfy?
>>
>>110138336
you've become drunk with power
>>
>>110138383
i just remembered i pulled yesterday, so i'll skip today
>>
>>
>>110138505
feels like I found a secret collectable in a kromossgirl game
>1/100 field guides found!
>>
>>
>>
>>110138624
i tried "kromoss girl" in
>>110128194
>>110128164
>>110128105

it just didnt feel right
>>
>>110138787
do you make these model blends yourself? i wouldn't have even considered they could be smooshed together
>>
>>110138730
very cool

>>110138787
they're all secretly fluxgirl anyway
>>
>>110138795
which models? kromos (and dmd2 lora) was a finetune by lodestone (who made chroma)
if you mean the loras? yes
>>110138802
>they're all secretly fluxgirl anyway
truth
>>
>>110138824
yeah i guess, it sounded like a mashup of chroma krea and moss so i wondered. idk i don't follow models, i'm a lazy base model kinda guy

>>110138802
got sucked into bloodborne what with the recent "pc port" bonanza. that one reminded me of it
>>
>>110138836
>Checkpoint: update 11000 of the fine-tune (EMA weights), 704k training images.
it's neat, adds more things, and with dmd2 lora you get 8 steps instead of the 50+ moss likes
it *is* made by a furry so there's that to think about
>>
time to crash
gn all
>>
>>110138912
see ya
>>
>>
>>
>>110138912
gn
>>
>>110138994
hows moss been treating you? back to the space ships i see
>>
>>110139015
I haven't quite unlocked its potential yet I feel
>back to the space ships i see
I like these space gens as a baseline test for new models. I haven't been able to get moss tuned into making what I want desu
>>
>>110139069
are you using the template? it's probably the "prompt enhancer" they filter through a dumb-as-rocks 9b model
>>
>>110139265
no, I never plugged in a prompt enhancer. its on my to-do list
I dont like the templates because they use subgraphs and subgraphs are ass
>>
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>just fuck my shit up senpai
>>
>>110139286
the only way to do it is either chroma's precious gemma or calling out to luna (which is nearly free)
>>
>>110139349
I wouldn't mind swapping in a local model cuz the dmd gens are like 15s. I have a lot of free time to burn on an LLM turn
>>
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>>110139401
bruh just get my pack, set up an openrouter account with $10 and throw the key in an env var. my inference costs over the last two months? $4. basically free
>>
i miss schizo anon
>>
gm
>>110138861
That elephant really yeeted kromagirl away.Cool!
>>
>Tickles.
>>
>>
>>
>>110141161
those fat kids sure are naughty.
>>
>gm
>>
>>110141292
you would be too if chromagirl was showing you her panties
>>
with apologies
>>
>>110141322
LMAO XD
>>
>you promised me a ship
>that's your ship
>I wanted a SPACE SHIP not a boat
>>
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>>110141612
>i don't understand a ship is a ship
>>
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>>110133142
idk how you come up with this stuff, man
>>
>>110141995
just tell the model "hey make something out of this"
>>
it's like recovering thumbnails from a dead hdd lel
>>
>>110141995
It's wildcardshittery to keep /sdg/ from falling off the catalogue
>>
>>
>>110141781
...uh oh.
>>
>>
>>
>>110142261
a precarious situation.
>>
>>110142401
https://youtu.be/_12oD3p7Ev4
>>
>>
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>>110142434
winrar
>>
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>>
>>
>>110142514
Model? Upscale?
>>
>>
>>110143260
filename?
>>
>>
>>110143469
>>110143320
Elon Musk will give you this future (and his shares) if you vote Republican
>>
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>>110143495
>World's richest man who gives nobody anything promises to give you something if you vote to make him richer
hmm
>>
>>110143320
>>110143469

Cool, a bit too CGI like tho
>>
>>110143520
yeah, I've been struggling to get the aesthetic I want tuned in with moss. tried a lot of different stuff but its not there. I've been cherry picking gens too, some of this are real bad
>>
>>110143544
Keep at it soldier
>>
Morning anons
Sunny Halloween lmao
>>
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>>110143940
gm
solarpunk halloween
>>
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>>
>>110144064
>>110144135
>>110144064
I love the framing of this. I might try to rework my prompt to be planets only and see if I can get some richer textures
>>
Next thread
>>110144274
>>110144274
>>110144274
BTC
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