[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
4chan
/vmg/ - Video Games/Mobile

Name
Spoiler?[]
Options
Comment
Options


Gimmicks


PEE text
My Bans
Verification
File[]

    08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
    05/04/17New trial board added: /bant/ - International/Random
    10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
    [Hide] [Show All]




    File: file.png (1.05 MB, 1080x956)
    1.05 MB PNG
    Hee-ho
    >Links
    https://dx2wiki.com/index.php/Beginner%27s_Guide
    https://oceanxdds.github.io/dx2_fusion/#en
    https://d2-megaten-l.sega.com/en/news/
    Don't forget to pick up your monthly free shit
    https://d2megatenen-store.sega.com/
    >>
    Does any nip wagekek whales ag0?
    I want to know how much garuda multifusion costs
    >>
    >>2007472
    Are you looking for a faction? Tired of your dead one? Here at /smtg/, the resident 4chan faction, we clear every single Democalypse with full rewards (bonus area), ranging between Top 0.5% and 1.2% of all factions depending on the element. All we asks is that you participate regardless of your damage, and that you let us know if you're going to be away for a while or couldn't log in for some reason.

    Just reply to this post after you have applied so I can notify the faction leader immediately, ideally with your name or initial(s) so we know it's not some random.
    >>
    >>2007551
    It was shown in the stream, too lazy to look it up myself.
    >>
    azhi dahaka is crazy good on prelim and mushussu is good for boss
    >>
    File: 17574 - mermaid.png (2.73 MB, 1654x2339)
    2.73 MB PNG
    Mermaid LOVE !
    >>
    Is anyone farming AG2 51F on auto successfully? What team do you use?
    >>
    >do two steps on GW Festival Summons to get the guaranteed 5* on third step thinking there's no way anything i could get could be that bad
    >get Rahab
    >>
    How busted is Azi Dahaka in PvP?
    Reading it over he seemed absolutely busted but the two that I've fought (albeit they were gold) were not nearly as obnoxious as I thought they would be.
    >>
    >>2009914
    An anon said that you need at the very least Lahmu to farm it reliably.

    >>2009996
    RIP

    >>2010134
    He's basically an upgraded Inanna that also give 2 count of Salvation.
    He's good but not meta defining.
    >>
    >>2010154
    That tracks. I saw the damage reduction he gives to the whole team and thought that he would be really obnoxious with something like Balor or Flynn who can redirect damage to a demon with additional damage reduction. I wonder how high you can get the % reduction by now. Probably at least 160% or something stupid like that.
    >>
    https://d2-megaten-l.sega.com/en/sp/news/detail/103531.html
    Cthullu buffs
    >>
    >>2011598
    some decent changes but i don't see it becoming a meta unit out of it
    >>
    >>2007551
    Garuda multifusion is 25 millions
    >>
    Got Armaiti from the free summon files, is she useful in anything at this point other than maybe Democ?
    >>
    Any place where I can find AG0 complete maps? I think I'm missing some hidden area on floor 8 and I don't think I have the patience to search for them.
    >>
    >>2017838
    You'd have to check japanese website because the english wiki is basically dead.
    You can also hope for an Anon here to post his maps.
    >>
    Shouldn't we have gotten info on the next demon by now?
    >>
    File: Spoiler Image (1.79 MB, 1920x1080)
    1.79 MB
    1.79 MB PNG
    https://www.youtube.com/watch?v=SlCJ1Eve5Wo
    here's your new malice demon
    >>
    >>2019975
    ST 227
    MA 127
    VI 213
    AG 188
    LU 79

    [Passive] Wretched Blow

    [Passive] Ensnaring Malice
    Adds Phys/Force Pierce.
    Adds Null Mortal/Charm/Bind/Mute.
    Spirit Chain Resistance (Intimidation -1, Corrosion/Indignation -2)
    +75% to Max HP.
    -60% to damage received.
    [Battle Start Effect] Skill holder begins the battle with 5 counts of Fortify and enters Concentrate. All party members begin the battle in Super Zenith (1 turn)
    Survives with 2000 HP upon the first four killing blows.
    While the skill holder is alive, all party members: -1 to Spirit Chains (Intimidation/Salvation) received when in Super Zenith

    [Order Crest: Illusion]
    Inscribes 1 Order Crest: Illusion on self when a party member (including self) strikes a weak point.
    When 2 Order Crests are inscribed, the following effect will occur: Inflicts Phys/Force damage (Magic, Power: 200) on all enemies. inflicts Mute/Curse on all enemies with a 60% chance and places self in a state of Concentrate.
    Damage dealt with this skill is based on the skill holder's Phys ATK.
    Afterwards, Order Crest: Illusion will fade.


    [Phys/Force] Soul Raid
    Inflicts Phys/Force damage (Magic, Power: 180) on a single enemy with a 60% chance to inflict Mute/Curse on hit targets.
    Activates the following attack when the attack is successful: Inflicts damage of the same element (Magic, Power: 180) on all enemies. Additionally, inflicts even more damage of the same element (Magic, Power: 180) on all enemies with status ailments.
    Grants the party an additional Press Turn Icon (Once per turn)
    Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.

    [ARAGAMI]
    [A] Vajra Rend
    [G] Strength Amp III

    [PROTECTOR]
    [A] Epitome of Wisdom (Magic)
    [G] Null Mute/Resist Curse

    [PSYCHIC]
    [A] Force Accele
    {G] Null Charm/Resist Poison

    [A] Null Light
    [G] Life Surge
    >>
    >>2019979
    [P1 (Cost-100)] Spirit Chains Resistance (Suppression/Salvation -1)
    +35% to own effect on Battle Speed.
    Activates the following Chain Effect at the start of own turn: Grants Super Zenith to all party members (1 turn)

    [P2 (Cost-100)] Reduces the MP cost of Soul Raid by 1 MP.
    Activates the following Chain Effect at the start of own turn: Reduces the Phys/Force Attribute Affinity of all enemies by 3. (1 turn)
    [Brands of Sin: Sloth 13,14,15] +40% to damage dealt.

    [P3 (Cost-100)] +50% to Max HP.
    While the skill holder is alive, all party members: +20% to damage dealt, -20% to damage received, and grants immunity to all status ailments while in Zenith.

    [P4 (Cost-200)] Activates the following Chain Effect at the start of the enemy turn: Casts Luster Candy on all party members (1 turn) and grants them Super Zenith (1 turn)
    Activates the following Chain Effect when clearing a wave: Restores 50% of Max HP and 5 MP of all party members.
    [Brands of Sin: Sloth 13,14,15] +30% to Phys/Force damage when in Zenith.

    [P5 (Cost-200)] While the skill holder is alive, all enemies: +30% to damage received from attacks that target all enemies.
    [Brands of Sin: Sloth 13,14,15] Spirit Chains Resistance (Suppression/Salvation -1)
    >>
    >>2019981
    [P6] +25% to own effect on Battle Speed.
    When receiving a Physical Attack, 50% to Counter with Force damage (Magic, Power: 150).
    Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.
    [Brands of Sin: Sloth 13,14,15] While in a state of Zenith: +50% to Phys/Force damage.

    [P7] +20% to Force/Phys damage.
    Activates the following Chain Effect when an enemy is downed: Inflicts Phys/Force damage (Magic, Power: 300) on all enemies.
    Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.
    [Additional Order Crest Conditions] At start of own turn, 2 Order Crest: Illusion are inscribed.

    [P8] While the skill holder is alive, all party members: +50% to damage dealt while in Zenith.
    Activates the following Chain Effect when an ally (besides self) dies: Inflict Phys/Force damage (Magic, Power: 300) on all enemies
    Revive all dead allies with 50% HP. (Twice per turn)
    Damage dealt with this skill will have Bulwark pierce and is based on the skill holder's Phys ATK.

    [P9] +30% to Max HP.
    +30% to Phys/Force damage.
    [Brands of Sin: Sloth 13,14,15] Grants the party an additional Press Turn Icon when striking first at the start of battle.
    While the one with this skill is alive, all enemies take +20% damage from attacks that target all enemies.
    >>
    NINE FUCKING PANELS
    HAS SEGA GONE INSANE ?
    >>
    >>2019981
    >>2019984
    >>2020038
    What the hell are they thinking? I thought anon was trolling until I saw it myself.
    >>
    >>P1 to P3 - 100 Spirits per Panel
    >P4 to P9 - 200 Spirits per Panel
    1900 Spirits total vs. 600 for regular P3 and 1000 for a P4.
    >>
    >make demon chance be 1.5%
    >but give it 9 pannels
    The hell is going on at segas headquarters for this idea to show up in their heads?
    >>
    File: 1778666236404.gif (1.8 MB, 498x404)
    1.8 MB GIF
    >>2020093
    >>2020116
    >>
    aaaand dropped
    >>
    So, the sum of all his panels:
    >+200 Phys ATK / +1750 HP / +80% to max HP / +60% to own battle speed
    +50% Phys/Force DMG dealt
    >Decreases MP cost of Soul Harvest by 1
    >Spirit Chain Resistance - Suppression/Salvation: 1
    >50% chance to Counter when receiving a Physical attack: Bulwark-pierce Force DMG (150, Magic, °Phys ATK)
    >+2x Order Crest: Invisibility at the start of own turn
    Chain Effect when...
    >Moving onto next wave: All allies recover 50% HP + 5 MP
    >An enemy is downed: Bulwark-pierce Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute)
    >An ally (excluding self) is downed: Bulwark-piercing Phys/Force DMG (300, Magic, °Phys ATK) on all enemies (Auto Attribute) + Revives a fallen ally with 50% HP (Max 2 times per turn)
    Chain Effect at start of own turn:
    >Places all allies in Super Zenith (1 turn)
    >Decreases Phys & Force affinity of all enemies by 3 (1 turn)
    Chain Effect at start of enemy turn:
    >Luster Candy (1 turn) + places all allies in Super Zenith (1 turn)
    While skill holder is alive:
    >Allies: -20% DMG received, +20% DMG when striking weakness, +50% DMG and immunity to status ailments in a state of Zenith
    >Enemies: +50% DMG received by all enemies from attacks that target all
    Brands of Sin: Sloth 13, 14, 15 Additional Effect:
    >+40% to DMG dealt
    >+80% to Phys/Force DMG dealt while skill holder is in a state of Zenith
    >Chain Effect at the start of battle when going first: Increases Press Turn Icons by 1
    >Spirit Chain Resistance - Suppression/Salvation: 1 (unclear if just for him or "while skill holder still alive")

    And yet with all that you don't see him in PvP. The 500 free summons triggered a death rattle feeling on me, and now with a P9 unit (that even if we argue it's not so bad because it's 1900 spirits instead of 4500) that's also just lazy (not even a) reskin of a 4* demon they could have just edited and added panels for like Prometheus... I'm wondering for the first time for real: Is this the beginning of the end?
    >>
    >>2021350
    >Is this the beginning of the end?
    Nope, not yet.
    >>
    holy shit this guy is fucking broken in democ
    p0 and get 30 rating all on his own
    >>
    >>2022941
    Who ? Azi Dahaka?
    >>
    >>2022994
    tested it out of curiosity
    shame I'm not in the phys democ
    >>
    >>2023012
    >P5
    You sick fuck
    >>
    >>2023031
    He's P0, you're looking at his transcend level or whatever it is called
    >>
    >>2023100
    You're right, I'm dumb lol
    >>
    >>2021614
    I'd like to see Malic Lucifer (angelic) since they obviously aren't going to do Blucifer until EOS.

    I like how $EGA used to try and keep Metatron and Lucifer at least kind of powerful. I wish Almighty was actually useful for something seeing as how nothing is weak to it and everything has pierce anyway so NRD don't matter.
    They should make an Almighty Democ area and/or some PvE content like Brands of Sin that has 99% reduction to non-almighty attacks.
    >>
    >New ag0 floors in a few hours
    Are ye ready for more fun blasthavers?
    >>
    >>2027149
    I'm still on floor 6, it's just not fun...
    >>
    Daphne finally making it out of the Files Jail:
    https://d2-megaten-l.sega.com/en/news/detail/103632.html
    >>
    >>2027787
    doesn't seem all that good, must be a bait demon
    >>
    >>2027823
    She's a light and force democ goddess.
    >>
    >>2027149
    Already 100% all floors
    Blasthaving is over...
    >>
    >>2029490
    H-hayai!
    >>
    https://www.youtube.com/watch?v=LMeL5rwXeI8
    >>
    >>2034379
    >collab
    Is there like anything releasing that could give a hint?
    Either way I am holding out hope for it being a yugioh collab with the egyptian god cards being the demons
    >>
    >>2034508
    Good question, but the rules have changed. With the last one IIRC there were no readily available models AFAIK, so they made them from scratch (whether SEGA themselves or someone else for them), so it could be anything. I just hope it's something cool.
    >I am holding out hope for it being a yugioh collab with the egyptian god cards being the demons
    That'd be neat. I wouldn't mind getting Exodia'd in PVP.
    >>
    >>2034508
    If a YGO collab were to happen, we would 99% get DM, BEWD and REBD.
    >>
    File: file.png (1.05 MB, 1371x769)
    1.05 MB PNG
    new archetype
    凌駕
    or ryoga? you can't change a demon to it without a special item though
    >>
    File: file.png (3.19 MB, 1920x1080)
    3.19 MB PNG
    ??????????????????
    >>
    >DMC rerun
    >no Vergil or Sin DT Dante
    Well I got all of them all the way back so my gems are safe
    >>
    oh god i forgot about the anime, stop reminding me
    at least i got another chance of getting dante
    >>
    >showing the netflix abomination
    Woe, rats uppon everyone
    >>
    File: 1523960225177.jpg (21 KB, 188x282)
    21 KB JPG
    >>
    they have to be giving them better skills, they're not just going to dump these 6 year old irrelevant characters on us
    >>
    File: file.png (193 KB, 708x451)
    193 KB PNG
    the updates
    >Dante
    Utilizes physical pierce and increased accuracy to unleash massive critical and charge damage combos on wide stages such as Gluttony Sin 13!

    >Nero
    With electric pierce × affinity reduction, deals high electric attribute damage in stages like Sloth Sin 13!

    >V
    With MP recovery + Tarukaja + increased almighty damage, consecutively activates useful magic skill attacks in stages like Deceit Sin 13!
    >>
    >>2035675
    Dante
    Speed increased from 126 to 229
    Nero
    Speed increased from 169 to 253
    V
    Health increased from 120 to 217
    >>
    File: file.png (900 KB, 957x611)
    900 KB PNG
    "Dante" arrives, boasting top-tier dual compatibility and the new effect "Augment Nullification"!
    Augment Nullification is the pinnacle offensive effect in the current meta, dispelling enemy augments and preventing further augmentation!
    Eradicate enemies with up to 800 damage (200×4 times) based on their Endure status!
    With single-target taunt × ultra-responsive augment recovery × high damage reduction, he excels in both offense and defense, boasting performance that surpasses others!
    Rapid Shot MP: -
    Gains physical pierce. Start Effect: "All allies gain Critical status and Augment for 5 counts."
    Spirit Chain Resistance: "Seal 1, Intimidate, Enrage 2." Max HP, accuracy, and damage dealt increase by 60%.
    Upon death, endures 4 times with 1000 HP. Damage taken is reduced by 60%.
    Critical rate increases by 100%. When in Good Status and an enemy uses a single-target skill,
    becomes the priority target. When taking single-target attacks, Ultra Response: "Grants self Augment for 2 counts."
    At the start of own turn, Linked Effect: "The enemy with the highest max HP is afflicted with Augment Nullification for 1 turn."
    When an enemy endures, Linked Effect: "Deals physical strike-type damage twice, power 200 (total 400), to the enemy with the lowest current HP."
    Normal Attack Change: "Deals physical strike-type damage 7 times, power 50 (total 350), to a single enemy, and grants self Critical and Charge status. This skill ignores counter effects."
    *For details on Augment Nullification, see "How to Play."
    Million Stab MP: 6 Target: All
    Deals physical strike-type damage 4 times, power 70 (total 280), to all enemies.
    On successful hit, Linked Effect: "Deals physical strike-type damage, power 400, to the enemy with the lowest current HP, and grants self Charge status."
    This skill ignores counter effects.
    >>
    File: file.png (779 KB, 1043x575)
    779 KB PNG
    PANEL1
    Grants immunity to Bind, Seal, and Instant Death. Reduces MP consumption for Million Stab by 1.
    When Million Stab is activated, linked effect: Increases Press Turn icon by 1. (Once per turn)

    >P2
    Increases hit rate by 50%. Increases damage dealt by critical hits by 20%.
    At the start of your turn, linked effect: The enemy with the highest max HP is inflicted with Buff Block for 1 turn

    >P3
    Increases Vitality and Luck by 20. When it is your turn to act, movement effect: Puts self into Critical
    Increases damage done with Physical attacks by 30%, and increases max HP by 50%.
    When receiving a single-target attack, super reaction: Recovers 35% of own HP
    Survival effect: All enemies receive 40% more damage

    >P4
    Increases Strength and Luck by 20. When in Good Status, increases damage dealt by 70% and reduces damage received by 20%.
    When an enemy diet: Deals 300 Physical damage to the enemy with the lowest current HP, and puts self in Charge
    >>
    File: file.png (253 KB, 919x201)
    253 KB PNG
    New Archetype Ryoga: Trigger Heart
    Strength, Vitality, and Luck increase by 15. Grants null fire. Increases damage dealt with physical attributes by 25%.
    Critical rate increases by 25%. When it becomes your turn, Linked Effect: Recover 2 MP on self and increases all allies' attack power by 20% for 1 turn. (Up to 2 times per turn)
    At the start of your turn, if you are dead, Linked Effect: Removes resurrection ban from all allies and revives self with 20% HP (once per battle)
    >>
    File: file.png (854 KB, 982x574)
    854 KB PNG
    The young Devil Hunter Nero instantly annihilates demons with ultra-fast, high-frequency pursuit attacks!
    Despite being an ultra-fast attacker, he also has a wealth of tricky moves, making him adept at both strengthening the whole team and weakening enemies!
    By pulling the trigger himself and with each good status, he dominates the battlefield advantageously with enhancement buffs and debilitate 2
    What’s especially noteworthy is his sheer number of actions! He launches pursuit attacks in response to enemy endurance, ally press increase, ally death, or status ailments!
    Voltage MP: -
    Gains Electric Pierce. Spirit Chain Resistance: Seal 1, Intimidate, Rage 2.
    Battle speed increased by 50%.
    When killed endures with 1,000 HP up to four times. While in a state of Concentrate, damage increased by 50%.
    Deals 50% more damage to enemies in a debilitated state. At the start of his own turn, linked effect: Enter a state of concentrate
    When an ally gains a good status, linked effect: For 1 turn, gives all allies Tarukaja+ Sukukaja+, and inflicts Debilitate 2 count on all enemies.
    When an enemy endures, linked effect: Deals Electric-type magic damage with power 200 to the enemy with the lowest current HP
    Survival Effect: All allies take 30% less damage, all enemies take 30% more damage, and damage taken from Electric attacks increases by 20%
    Overture MP: 6 Target: All
    Deals Electric-type magic damage with power 300 to all enemies, with remnant, and lowers their Electric affinity by 3 ranks for 1 turn.
    On a successful attack, linked effect: Deals Electric-type magic damage with power 50 (total 200) to all enemies 4 times, and on a successful attack, inflicts Rakunda+ state on all enemies for 1 turn.
    >>
    File: file.png (813 KB, 1021x591)
    813 KB PNG
    >P1
    EV rate increases by 25%. Gains Null Bind, Null Mute, and Null Mortal. MP cost for Overture decreases by 1.
    At the start of own turn, Chain Effect: Increases the number of Press Turn icons by 1. (Once per turn)

    >P2
    Damage dealt with Elec attribute increases by 40%. When an ally increases the number of Press Turn icons, or when an ally other than self dies, Chain Effect: Inflicts Deteriorate 3 counts on all enemies and deals Elec attribute magic damage with power 200.

    >P3
    MAG and VIT increase by 20. Start Effect: For 2 turns, all allies gain Null Mortal
    Battle speed increases by 30%. When Overture activates, Chain Effect: Self enters Concentrate state.
    Survival Effect: When all allies are in Good Status, damage dealt increases by 40%

    >P4
    MAG and LUK increase by 20. Battle speed increased by 35%. When an ally defeats an enemy, Chain Effect: inflicts Deteriorate 3 counts on all enemies, and with a base probability of 80%, inflicts Poison and Bind. Deals Elec attribute magic damage three times to all enemies afflicted with status ailments, with power 150 each time (total 450)
    >>
    File: Untitled.png (181 KB, 845x211)
    181 KB PNG
    New Archetype Surpass: Ready for a Fight
    Magic Body Luck increases by 15. Gains immunity to Electricity.
    Impact on battle speed increases by 35%. Damage dealt with Electric attribute increases by 25%.
    When exploiting an enemy's weakness, damage increases by 20%.
    When it's your turn to act, Linked Effect: "Recovers 2 MP and decreases all enemies' defense by 20% for 1 turn. (Up to 2 times per turn)"
    >>
    >fell for the daphne banner bait
    >no daphne
    >but I already have Nero and Dante 5*
    Phew
    >>
    File: file.png (884 KB, 991x581)
    884 KB PNG
    The mysterious man "V" appears, boasting ultra firepower and ultra counterattack abilities as the core of a low-speed, short-turn formation!
    Overwhelming defensive performance with high damage reduction, endurance, and team-wide debuff removal!
    Upon death, he counterattacks by inflicting debuff 5 and 300 damage to all enemies, weakening the attacking side!
    When an ally dies or when hit by magic & fractional damage, he removes enemy buffs and deals 400 damage, overwhelming even low-speed opponents with his counterattacks!
    Shadow Ultra Strike MP -
    Target: Single
    Start Effect: All allies gain Buff 5 counts.
    Spirit Chain Resistance: Seal 1, Corrosion & Rage 2
    Max HP increases by 75%.
    Damage dealt increases by 60%, and damage taken decreases by 60%.
    on death, endures 4 times with 1000 HP.
    on death, Linked Effect: Inflicts debuff 5 counts to all enemies and deals 300 power almighty magic damage. (Once per turn)
    Whenever an ally reaches 2 or more debuff counts, Linked Effect: Removes all debuffs from all fractional damage equal to 100% of max HP gained from Remnants to a single enemy (up to 2000 damage).
    [Life Mark・Servitude]
    When an ally other than self dies, 2 marks are engraved; when taking magic or fractional damage, 1 mark is engraved.
    When 2 marks are engraved, removes all buffs from all enemies, deals almighty magic damage 4 times at 100 power each (total 400),
    and puts self in a state of Concentrate Afterwards, Life Mark・Servitude is released.
    Griffon・Thunder MP: -
    Target: Random
    When an ally, including self, deals damage with an attack (normal attack), Linked Effect: "Deals 300 power almighty magic damage to the enemy with the lowest current HP."
    Inflicts debuff 3 counts to all enemies
    Deals almighty magic damage 4 times at 180 power each to random enemies.
    >>
    File: file.png (795 KB, 1029x573)
    795 KB PNG
    >P1
    EV rate increases by 25%. Gains immunity to mortal. Maximum HP increases by 20%. When dealing damage (normal attack), Linked Effect: Increase the number of Press Turn icons for allies by 1. (Once per turn)

    >P2
    Damage dealt to enemies in a weakened state increases by 40%. Upon death, Linked Effect: Grants all allies Buff 5 counts, restores HP by 50%, and applies Rakukaja status for 1 turn. (Once per turn)
    Survival Effect: All allies receive 30% less damage, and all enemies receive 30% more damage.

    >P3
    Becomes immune to all status ailments. Magic and Vitality increase by 20. Damage dealt increases by 30%, and damage received decreases by 30%. When an ally deals damage (normal attack), two Command Sigils are engraved.

    >P4
    Magic and Luck increase by 20. Start Effect: All allies gain Lydia status.
    When in Good Status and an ally other than self dies, Linked Effect: Inflict 3 counts of Weak on all enemies. Decrease the number of Press Turn icons for enemies by 1. (Once per turn)
    >>
    File: file.png (206 KB, 821x207)
    206 KB PNG
    New Archetype Ryoga: Book
    Magic Vitaliy Luck increased by 15. Gains Null Anti-Magic.
    Damage dealt by all and random attack skills increases by 20%.
    Reduces the critical rate of attacks received by self by 75%.
    At the start of own turn, Linked Effect: Inflict Decline (2 counts) on all enemies.
    At the start of enemy turn, Linked Effect: For 1 turn, increase all allies’ defense by 20%.
    >>
    >>2035690
    null light*
    >>
    Dante really going YOU CANNOT KILL ME with these buffs
    >>
    File: file.png (1.14 MB, 1313x629)
    1.14 MB PNG
    >>
    in other news: azri + MOngyoki reaches 100+ bonus rating in force democ
    >>
    I just sold a bunch of my old 4* DMC units to make room in my storage but I'm happy the 5* are being buffed. Love me some DMC and I can't wait to make a team featuring Dante From The Devil May Cry series.
    >>
    >>2036047
    Why did you sell them? They're adding panels for them.
    >>
    The new archetype need an item to be unlocked and you can only get it with 300 tomes or by buying it direcly in the store...
    >>
    >>2036153
    It's really just a collab-exclusive archetype meant to upgrade older units because their old archetype skills suck.
    >>
    >>2036152
    Sorry I misspoke.
    Like 2-3 days ago I sold all my old DMC units to make room in my storage. I use 'just' because I had been holding onto them since the first collab so multiple years now so I consider 'in the last week' just.
    >>
    >>2036200
    Pity, should have waited.
    >>
    >>2036221
    I think it was literally the day before the collab stream was announced.

    Not a huge deal though. If I decide to roll for the 5*s I'm sure I'll get a bunch of the 4s as well.
    >>
    >>2036153
    >>2036156
    The surpass stone is 80€ per character on their webstore...
    >>
    >they didn't even bother changing lines in 7yo collab missions
    Kek
    Also kek at 3rd gacha button added in ag0
    >>
    >>2036483
    I'm pressing skip for now so I wouldn't know... but it's a rerun, why would you expect differently?
    >>
    advance event challenge
    >>
    >>2036851
    I only have Demeter...
    >>
    Haven't touched this game in awhile because it was starting to give me super cancer. But I heard they're releasing a demon with 9 panels, is that fucking real?
    I guess I'll ask has any of the solo content been good since, I think I played last at the Madoka collab? Only interested in solo content because I'm sure my team (Elohim, Pascal, Idunn(?)) is probably useless for PvP now.
    >>
    >>2036970
    Yeah there was one 9 panel demon
    Your demons will barely get you to gold i think
    For solo content i don't think much changed
    There's ag0 now but it doesn't use demons from your normal storage
    >>
    >>2037049
    Cool, guess I'll stay away.
    >>
    >>2036970
    >I'm sure my team (Elohim—
    elohim received a buff that made him useful again in t1 teams
    it's just that defensive teams are dominating
    >>
    >>2036880
    do you have sublimated kalki, lost name, metatron, and michael?
    >>
    >>2037556
    Yes but none of them are sublimated...
    >>
    >Le countering fortifyino.
    >Le countering decayino.
    How about stopping both from happening? This is absurd. Bulwark wasn't this bad and got shut down in less than a year. Why is Fortify/Decay allowed to go on?
    >>
    >>2039116
    Fortify probably exists as a way to 'update' old defensive demons to be able to at least have a chance of surviving T1 teams. Damage numbers keep going up so rather than manually readjust VIT stats of 50+ demons the devs decided to just make it so that owning one demon effectively doubles the HP of your other three.

    Decay is less of a problem because it is used more sparingly and outside of the handful of busted demons (Dagda and Nanashi mostly but a few others are pretty bad too) it's not nearly as bad or as ubiquitous as Fortify.
    >>
    I have do do a double take every time I see Kumbhanda in my democ runs (I have a really shit force and ice roster for the second team) because I read his Souljack ability as Soijack
    >>
    Reminder to do HP Underside and Tokyo Abyss, you have less than 16 hours to do both until the monthly reset.
    >>
    Fingers crossed for Bayo rerun
    >>
    >>2040321
    Do you really want a Bayo netflix adaptation?
    >>
    Netflix? oh yeah. I would like to see a Steel Ball Run collab
    >>
    >>2040787
    >tripfaggot is a jojofaggot
    What a surprise. An attention whore and shit taste? Hand in hand as always.
    >>
    >>2040801
    >misses the obvious joke due to his hatred towards homo bizarre adventure
    oh my
    >>
    >>2040787
    I dont care if they can make some good stuff once in a while, the DMC netflix cartoon was dogshit and Netflix as a whole should sunk.
    >>
    >>2040810
    Ironic shit taste is still shit taste. The very idea that you think jojoposting is funny even ironically means you have shit taste and are dumb as fuck.
    >>
    File: Cereza family.jpg (55 KB, 522x587)
    55 KB JPG
    >>2040474
    Yes. Fuck, I'll take anything at this point being a Bayo fan sucks
    Ideally remake Bayo 3 but I can't be picky
    >>
    >>2040814
    schizo
    >>
    >>2040944
    >I'll take anything at this point
    Have some standards, seeing something you like being desecrated is not better than nothing.
    >pic
    Nice pic that would make literal fags on the internet cry in agony.
    >>
    >>2040321
    Well the next one to get surpass would either be Bayo or Berserk since its supposed to be for older collabs isn't it? Shame that based on the DMC collab we probably wouldn't get new units was really hoping for Serpico or Grunbeld in a Berserk rerun and Strider or Balder for a Bayo rerun
    >>
    >>2041058
    Yeah it's ridiculous that we haven't gotten Vergil or some kind of Devil Trigger alternate unit yet.
    >>
    >That new super banner.
    Will you roll for meta units or Will you roll for DMCV?
    >>
    >>2044718
    I might roll on the 3 step DMC banner because the pannels are quite good but after this event is the half ani most likely
    >>
    https://www.youtube.com/watch?v=IWZBhyWxDhA
    >>
    File: file.png (1.62 MB, 1920x1080)
    1.62 MB PNG
    another BoS15 with challenge and reward for clear
    max amount of brands increased from 4k to 5k
    increased brand drop rate for a limited time
    also paimon
    >>
    File: file.png (3.65 MB, 1399x1819)
    3.65 MB PNG
    Essence of Wisdom (Passive)
    Gains Ice Pierce. Spirit Chain Resistance (Seal 1, Intimidation/Rage 2)
    Battle Speed effect increased by 75%
    Maximum HP increased by 50%
    Damage dealt and accuracy increased by 60%
    Critical hit rate increased by 100% Upon death, survives 9 times with 720 HP
    When an ally, including self, dies, linked effect: Revive all dead allies with 100% HP (4 times during battle, excluding total party wipeout)
    Survival effect: All enemies take 30% more damage, and take 30% more damage while in a weakened state

    [Life Crest/Crown]
    Three Life Crests/Crowns are inscribed when it's an ally's turn, and nine more are inscribed when an ally or enemy is revived.
    When 9 are inscribed, it inflicts 3 counts of debuff and 2 counts of intimidation on all enemies
    deals 6 hits of ice phys damage with a power of 90 (total 540) to the enemy with the lowest current HP, and puts the ally with the highest physical attack into a charged state
    After that, the Life Crest/Crown is removed

    Ars Paimon Active MP Cost: 6
    Deals 90 power phys damage of the Ice or Almighty attribute to a single enemy, and inflicts 9 counts of Decline on the hit enemy. (Attribute is automatically selected)
    Upon successful hit, following linked effects occur: Deals 300 power phys damage of the same attribute as the activated skill to a single enemy
    Revives a random ally with 50% HP
    Recovers 1 count of all of your own Spirit Chains (once per turn)
    Increases Press Turn icon by 1 (once per turn)
    Damage from this skill ignores counterattack effects and effects that allow you to withstand death
    >>
    >>2052219
    new skills

    Ability: Loyalty to the Morning Star (Passive)
    At the start of turn 1, the linked effect (For 2 turns) make yourself immune to mortal
    When it is your turn to act, the linked effect Restore 2 MP to yourself (Twice per turn)

    Aragami: Echoes of Hell Active MP Cost: 6 (Awakening 5)
    Deals 3-4 hits of universal-attribute melee damage with a power of 150 to a random enemy.

    P1 HP+250
    Gain immunity to magic seal
    Damage dealt with Ice and Almighty attributes is increased by 20%.
    The MP cost of "Ars Paimon" is reduced by 1.

    P2 Phys attack +100
    Hit rate increased by 20%.
    At the start of turn 1, linked effect: Grants all allies 2 counts of enhancement, all enemies 2 counts of debuff and 1 count of enraged spirit chain, and puts them in Rakunda+ state for 1 turn
    Survival effect: All allies deal 30% more damage when any enemy is in the spirit chain state

    P3 BS+20%
    Damage dealt with Ice and Almighty attributes is increased by 30%
    Maximum HP is increased by 30%
    >>
    >>2052224
    almighty phys damage*
    >>
    7 star brands are getting buffs for the stats they give and War, Guard, Spell and Shield brand effects are getting buffed as well
    >>
    They're not even bothering translating anymore.
    https://d2-megaten-l.sega.com/en/news/detail/103746.html
    >>
    >>2052295
    >Please check the "Demonic Compendium" for details after the demon has been implemented.
    Lol
    Lmao
    EoS soon but for real this time.
    >>
    anyone else experiencing this?
    >>
    >>2052960
    https://d2-megaten-l.sega.com/en/news/detail/103372.html
    An issue Where Spirit Panel 3 Is Not Displayed for Demons with 3 Spirit Panels

    We have confirmed an issue where, for demons with 3 Spirit Panels, only up to Spirit Panel 2 is displayed.
    As a workaround, Spirit Panel 3 will be displayed by dragging the Spirit Panel screen all the way upward.
    Please note that this issue occurs for demons with 3 Spirit Panels, and we have confirmed that it does not occur for demons with 4 or more Spirit Panels.
    This issue is scheduled to be fixed in the next update.
    We apologize for the inconvenience caused. We kindly ask for your patience until the issue is fixed.
    >>
    Kukunochi is being added
    >they aren't translating the kits
    Niggery of thw darkest kind
    >>
    >>2060874
    From what I can see, it's probably a democ demon.
    Force got Daphne recently and they're getting yet another democ demon...
    >>
    >>2060874
    Wow, he finally made it out of the files. Now only these remain:
    >Divine: Cherub (Throne)
    >Drake: Chotonda (Zhu Tun She), Hakujoushi (Bai Suzhen)
    >Femme: My wife Yuki Jyorou
    >Holy: Buraq
    >Raptor: Chon Chon, Fuxi
    >Vile: Pchacamac
    >Wood: Oshira-sama
    >Yoma: Shiwanna/Sywanna
    Hopefully they'll keep freeing them periodically.
    >they aren't translating the kits
    They have added pictures with the descriptions. I wonder what's happening that they aren't bothering to write full articles now. Is EoS actually on the horizon?
    >>
    Any tips for deceit 15? I am not very sure on what would be good to have or get in the future for it
    >>
    >>2062080
    i thought i had assembled a good team with kalki/saturnus/cthulhu/fionn but then i got steam rolled t0 by metatron
    >>
    >more transcend panels
    >2 +1 MP panels
    sega, please
    on the other hand my elohim likes it
    >>
    I have been playing this event every day yet I have not gotten a single SoS so far
    >>
    >>2062662
    I've noticed that to get SOSs, you have to do the encounters in around 3-4 hours from now, probably to line up with the Asian player base.
    >>
    >>2007558
    Add me! I sent my application im SRS!
    >>
    >>2066597
    You'll be in as soon as leader gets online in a bit.
    >>
    File: file.png (169 KB, 600x200)
    169 KB PNG
    https://d2-megaten-l.sega.com/en/news/detail/103839.html
    >>
    >>2068876
    a lot of new demons
    means their gearing up for a big reveal with potential meta destroying capabilities
    >>
    File: file.png (778 KB, 733x943)
    778 KB PNG
    Shax's stuff was added to the site
    >>
    File: file.png (224 KB, 265x783)
    224 KB PNG
    >>2070353
    And the archetype stuff
    >>
    don't know if it's not showing up for anyone else but maintenance will end in 2 hours
    >>
    >>2070481
    I just get a connection error, nothing about a maintenance.
    >>
    >>2070484
    it's in the news 0:59 PDT
    >>
    Shax really makes Deceit 15 possible, also do not use a yellow Shax here, it triggers an attack from metatron
    Neibiros is neat because he triggers shax's spirit chains but he is replacable and Masura seems like the best fixed damage dealer I have
    >>
    >>2070740
    Switching out Neib for Flynn made it go to ~ 25 min to ~ 14 mim
    >>
    >no new content for ag0
    >already doing banner rerun(there were only 2)
    Will they remove that shit completely eventually? Not even bothering to add skills to existing demon png in two months is hilarious
    >>
    File: file.png (10 KB, 265x34)
    10 KB PNG
    force go BRRRRRRRRRR
    >>
    >>2071545
    What are your teams, braggy-kun?
    >>
    File: file.png (62 KB, 223x129)
    62 KB PNG
    >>2071549
    >>
    >>2071550
    Show both teams please
    >>
    File: file.png (179 KB, 247x376)
    179 KB PNG
    >>2071553
    like my A team?
    >>
    >>2071556
    Flynn, finn and Hachi do more damage than >>2071550?
    >>
    >>2071557
    no i'm obviously going to swap them, they get a rating around 50, which is kinda embarrassingly low now
    >>
    >>2071559
    Then show both teams once you're done with your calculations please
    >>
    File: file.png (479 KB, 880x740)
    479 KB PNG
    >>2071564
    took a while to adjust the teams, getting to 300 takes a really long while
    but i don't really have anything good, would love shax as it seems to be great for it
    >>
    >>2071449
    AG0 is a fucking chore to play and you're extremely limited in fusion autism since the roster is so small.
    You can't even focus on making your favorites as strong as possible because everything either cost ressources or is RNG dependant, often both at the same time.
    Divinity is a horseshit mechanic, I managed to get 2 Kresnik and 1 isis (gacha and purple cube only) and they're all unusable since they only have E in divinity.
    There's no incentive to spend money since you can already clear everything for free if you're patient enough and people who like making OP versions of their favorites will just avoid the mode entirely since getting a good base demon is already an impossible task that would requires thousands of roll, if not more and that's not even taking into account good brands and transferable unique skills that have 40 levels.
    >>
    >>2071611
    Thanks anon. I'll see what I can come up with.
    >>2071805
    Honestly, I haven't even opened the mode yet. I wonder just how much I've been missing on in resources and whatnot.
    >>
    >>2071827
    You missed a free purple cube per day.
    You get another one through PvP daily.
    Those are your main source of demons and can give you gacha-only demons like Neko A but not the banner one.
    It's also your only source of unique passive skills since demons from fusion don't have any.
    >>
    >>2071830
    Damn, that's a lot of these purple cubes then.
    >>
    >>2071831
    I dont even know why I call them purple, they're actually red.
    >>
    File: 1.jpg (399 KB, 1920x980)
    399 KB JPG
    Damn, I should have read the patch notes earlier.
    >>
    https://d2-megaten-l.sega.com/en/news/detail/103890.html
    >No. 001 | 113,167,583,232 damage | ZFD
    >No. 175 | 001,847,783,312 damage | Zhibo (/smtg/'s #1)
    How the hell is this even possible? How can the number one damage player do OVER A HUNDRED TIMES more damage than someone who is already doing insane amounts of damage? What does that team even look like? This is unfathomable.
    >>
    I just noticed and I'm not sure when it happened but they added even more steps you can buy with Transcend Stones.
    Notably, you can buy passive skills that lower your damaget taken from physical and magical damage by 3% (those are located in the first tree) and at the very end, you have passives that raise your damage by 10% and raise your max MP cap by 2.
    It's also fucking expensive.
    >>
    >>2085150
    That's crazy. I wish I could see that team too.
    >>2085474
    It was added with Shax.
    >>
    File: exhibit dx2.jpg (109 KB, 720x1155)
    109 KB JPG
    >>2085150
    >How the hell is this even possible?
    first of all, it's 13 167 583 232 damage, you dummy
    anyway. you pull a hachiman strat using magic demons like nero+nyarla. they have insane reverse damage reduction
    https://youtu.be/HnZWO7ddoAw
    https://youtu.be/U7PEAWT2gwM
    >>
    >>2086190
    >13,167,583,232
    >01,847,783,312
    Kek, you're right... the extra one when I copied was from the rank. Neat though, thanks.
    >>
    Major collab tomorrow
    https://d2-megaten-l.sega.com/en/news/detail/103893.html
    >>
    >>2088054
    a new collab right now would mean it's probably anime related
    hoping for another gits collab
    >>
    >>2088057
    I'm almost certain it's going to be gits again.
    The only other contender is Madoka, which recently announced to have a collab with precure with no details yet.
    >>
    https://www.youtube.com/watch?v=XwPc_9FgjjY
    >>
    New PvE mode coming
    >>
    File: file.png (1 MB, 1202x644)
    1 MB PNG
    Challenge this new mode with up to 15 demons across three difficulty levels!
    Reminiscent of Democalypse, battle for score against other players to reach the top!
    Effective demons and enemy attribute affinities will chance periodically.
    >>
    File: file.png (1.05 MB, 1202x673)
    1.05 MB PNG
    >>2089561
    wrong image
    >>
    File: file.png (959 KB, 1202x670)
    959 KB PNG
    You can obtain luxurious new rewards, such as 7* Brands and Surpass Stones! Demons that can be upgraded with Surpass Stones are also part of the rewards.
    >>
    File: file.png (1.02 MB, 1202x669)
    1.02 MB PNG
    Arioch will be buffed and added to multi fusion at the end of July, with further buffs planned for other demons!
    >>
    it's monster rancher 2
    >>
    >>2089568
    What the fuck
    >>
    >>2089568
    There is something out of left field and then there is whatever the hell this was
    >>
    File: file.png (1.28 MB, 1202x678)
    1.28 MB PNG
    >>
    >>2089564
    So if you cant compete against whales, how are you supposed to get those Surpass Stones?
    >>
    >>2089577
    it's probably a new exchange store that you have to save up a new type of currency to buy them with
    >>
    >>2089580
    Hopefully.
    Have they shown gameplay of the new mode?
    >>
    File: file.png (248 KB, 656x627)
    248 KB PNG
    Phoenix

    ST 69
    MA 205
    VI 150
    AG 265
    LU 150

    Fire Accele

    Burning Wings
    Adds Fire Pierce.
    Adds Null Bind/Mortal
    Spirit Chains Resistance (Suppression -1, Intimidation/Indignation -2)
    +100% to Battle Speed
    +75% to damage dealt
    Survives with 1000 HP upon the first four killing blows.
    Activates the following Chain Effect when striking first at the start of battle: Grants all party members Repel Magic (Almighty) for one attack, places all enemies in a state of Gloom, and applies 3 counts of Decay on them. Grants the party an additional Press Turn Icon.
    Activates the following Chain Effect when a party member downs an enemy or reflects an Almighty skill: Applies 3 counts of Decay on all enemies, then inflicts Fire damage (Mag, P80) three times (Total: 240) on them. Furthermore, inflicts Fire damage (Mag, P80) twice (Total: 160) on enemies inflicted with Gloom
    Enemies downed by this skill will not be able to revive.
    While the skill holder is alive, all enemies: +40% to damage received.

    Flame Typhoon
    Inflicts Fire damage (Mag P100) on all enemies. Applies 4 counts of Decay on all enemies and places them in a state of Gloom.
    Activates the following effect when the attack is successful: Inflicts Fire damage (Mag, P90) four times (Total: 360) on all enemies. Grants all party members Repel Magic (Almighty) for one attack
    Enemies downed by this skill will not be able to revive.
    >ARAGAMI
    Maragibarion

    >PROTECTOR
    Auto-Taruka+

    >PSYCHIC
    Rakunda Chakra
    Activates the following Chain Effect at the start of the 1st turn: Casts Rakunda on all enemies.
    Activates the following Chain Effect when the skill holder is about to act: Restores 2 MP (2/turn)

    >ELEMENTALIST
    Null Ice

    [P1] Adds Null Mute. +20% to Fire damage. Reduces the MP cost of Flame Typhoon by 1 MP.
    [P2] +20% to own effect on Battle Speed. Activates the following Chain Effect when the skill holder dies: Revives all party members with 30% of Max HP. (Once per turn)
    [P3] +30% to Fire damage and Max HP.
    >>
    File: file.png (96 KB, 379x540)
    96 KB PNG
    Suezo

    ST 160
    MA 140
    VI 264
    AG 94
    LU 172

    Hit Survivor

    The Singer
    Adds Phys Pierce.
    Adds Null Poison/Bind/Mortal.
    Spirit Chains Resistance (Suppression -1, Corrosion/Indignation -2)
    +100% to Hit rate, Max HP, and Critical hit rate.
    Survives with 3000 HP upon the first five killing blows.
    -70% to damage received.
    Activates the following Chain Effect at the start of own turn: Applies Decay Seal for two turns on all party members and grants them 5 counts of Fortify.
    Activates the following Chain Effect when the skill holder dies: Applies 5 counts of Decay on all enemies and inflicts Phys damage (Phys, P150) four times (Total: 600) on all enemies and restores 60% of Max HP to all party members afterward (Once per turn)
    While the skill holder is alive, all party members: -40% to damage received. All enemies: +40% to damage received.

    Order Crest: One Eye
    Inscribes 1 Order Crest: One Eye on self when a party member receives Physical/Magic/Fractional damage and 2 when an ally (excluding self) dies.
    When 2 Order Crests are inscribed, the following effect occurs: Grants 3 counts of Fortify on all party members and inflicts Phys damage (Phys, P60) four times (Total: 240) on all enemies.
    Afterwards, Order Crest: One Eye will fade.
    Damage dealt with this skill is based on 30% of the skill holder's Max HP. Enemies downed by this skill will not be able to revive
    >>
    >>2089610
    Tongue Bomb
    Inflicts Phys damage (Phys, P200) on a single enemy and applies Fortify Seal on that target for 1 turn.
    Activates the following effect when the attack is successful: Applies Super Gloom on all enemies. (1 turn) Afterwards, applies 5 counts of Fortify on self, and inflicts Phys damage (Phys, P50) four times (Total: 200) on all enemies.
    Grants the party an additional Press Turn Icon (1/turn)
    Damage dealt with this skill is based on 30% of the skill holder's Max HP. Enemies downed by this skill will not be able to revive.

    >ARAGAMI
    Gigantomachia

    >PROTECTOR
    Auto Rakuka+

    >PSYCHIC
    Intimidation Chakra
    Activates the following Chain Effect when the enemy goes first at the start of battle: Reduces the enemy's Press Turn Icons by 1.
    Activates the following Chain Effect when the skill holder is about to act: Restores 2 MP. (2/turn)

    >ELEMENTALIST
    [A] Null Phys

    [P1]
    Adds Null Charm/Mute. +20% to Phys damage. Reduces the MP cost of Tongue Bomb by 1 MP.
    [P2]
    Activates the following Chain Effect when the skill holder dies: Revives all party members with 30% of Max HP. (Once per turn) Activates the following Chain Effect when a party member revives or activates Recurrence: Applies Decay Seal on all party members and applies 5 counts of Fortify on them.
    [P3]
    +30% to Max HP and Phys damage.
    >>
    File: file.png (124 KB, 490x552)
    124 KB PNG
    Mocchi

    ST 195
    MA 69
    VI 195
    AG 216
    LU 172

    Strike Survivor

    Yaezakura
    Adds Phys Pierce
    Adds Null Bind/Mortal
    Spirit Chains Resistance (Suppression -1, Intimidation/Indignation -2)
    +75% to Max HP and Phys hit rate
    +100% to Critical hit rate
    -60% to dmg received
    Skill holder survives with 1000 HP upon the first five killing blows
    Increases dmg by 20% and reduces dmg received by 10% for each count of Fortify applied on self
    The following Super Reaction occurs when their weak point is struck: Applies 1 count of Fortify
    Activates the following CE at the start of the 1st turn: Applies Decay Seal on self for two turns and grants five counts of Fortify
    Activates the following CE at the start of own turn: Applies Fortify Seal on all enemies for two turns(1/battle)
    Applies 3 counts of Decay on all enemies and places them in a state of Super Gloom(1 turn)
    Rolling Gatcho
    Applies Phys dmg (Phys, P100) on a single enemy while reducing Phys Attribute Affinity by 3 levels for 1 turn
    Activates the following effect when the attack is successful: Applies 3 counts of Fortify to self
    Inflicts Phys dmg (Phys, P90) six times (Total:540) on a single enemy
    Additionally, activates the following CE afterwards: Inflicts Phys dmg (Phys, P40) three times (Total:120) on single enemy and grants the party additional PT (1/turn)
    Enemies downed by this skill will not be able to revive

    >ARAGAMI
    Cleaving Aura

    >PROTECTOR
    Auto-Sukuka+

    >PSYCHIC
    Sukunda Chakra
    activates following CE at the start of 1st turn: Casts Sukunda on all enemies
    Activates following CE when the skill holder is about to act: Restores 2 MP. (2/turn)

    >ELEMENTALIST
    Null Fire

    [P1]
    Null Mute/Charm. +20% to Phys dmg
    Reduces the MP cost of Rolling Gatcho by 1MP
    [P2]
    [Battle Start Effect] Skill holder enters a state of Might/Charge. Activates the following CE when an enemy revives or activates Recurrence: Applies Fortify Seal on all enemies for one turn (1/turn)
    [P3]
    +30% to Max HP and Phys dmg
    >>
    File: file.png (1.23 MB, 1202x675)
    1.23 MB PNG
    >>
    At least I'm keeping my gems.
    >>
    >>2089571
    >>2089572
    You're both kidding, right? Monster Rancher and SMT are Pokemon's parents. It makes complete sense.
    >>
    >>2089568
    Absolute kino mentioned. I love this shit so much i have it on my phone.
    >>
    >maintenance starts before event ends
    >cucked out of rewards
    REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
    >>
    File: 1783501231295.jpg (1.11 MB, 1080x2340)
    1.11 MB JPG
    Sega you fuckers fix your kusoge I want the files
    >>
    >desire sensor is real
    I really dont give a shit about this collab, how dare you waste my luck like that...
    >>
    Reaching level 65 took way too long, anyone else has managed to get there?
    >>
    >>2094202
    got there a couple months ago
    >>
    >>2094202
    I'm trying to do it without using swords.
    Currently at 61, almost at 62.
    I'll use the swords next time, it's just too fucking long.
    >>
    >>2094202
    >>2094229
    Yes, this week finally. I'm the No.1 Frost Ace. Are you two ranking?
    >>2094336
    It would take over a year without the orange swords.
    >>
    >>2094579
    Number 2 Ose, I still haven't looked into exactly how the devicon numbers work but I am 99% sure it's only because I didn't get any of the skills that needed like 100 codexes that also boosted some stats like the Fortune's Aid the number one has because if I am rolling 10 times on a banner its because I want the demon in it
    >>
    >>2094790
    You need Supreme Idea, Great Idea, and the new idea skill from AG0. Then get Phys Amp III and level it up.
    >>
    >>2094808
    Well I already have Supreme and Great but didn't know there was something in AG0
    Guess I will have to start playing it
    >>
    Hey lads, divegrass anon here. Just a reminder that the 4cc Summer Cup starts for us this friday, Alice will be there and times are in >>2089218
    >what happened last time
    We had our good roll and WON the spring cup, the vods for those matches are in https://pastebin.com/nr9ujDMN
    Thanks for the support.
    >>
    >>2094579
    >Are you two ranking?
    no.1 alilat
    >>
    >>2094579
    >I'm the No.1 Frost Ace
    based
    >>2094890
    >no.1 alilat
    and based
    >>2094790
    >Number 2 Ose
    cringe
    >>
    File: oak.png (153 KB, 281x336)
    153 KB PNG
    >no gaboo
    >>
    >>2095091
    I'm 2nd, 3rd and 4th with Mermaid.
    I'll try levelling Magic Amp III and Fortune-Bringing Idea but I've been playing casually for a while and am short on ressources.
    >>
    File: 404.png (179 KB, 359x421)
    179 KB PNG
    suezo should be in the vile category
    >>
    >>2095576
    >I'm 2nd, 3rd and 4th with Mermaid.
    ...you can enter the same demon more than once?
    >>
    >>2096274
    The only example I had seen before today was that Kanbari owner that had two on the ranking with the message "I have two feet" on each, lol.
    >>
    >>2089568
    Peak, downloaded the game just because of this collab.
    >>
    >>2095228
    Amazing they didnt add Pixie for some shenanigans with her namesake.
    >>
    File: record.webm (3.84 MB, 720x1600)
    3.84 MB
    3.84 MB WEBM
    anyone know where the missing hidden room is?
    >>
    >>2096274
    Yes and I'm not the only one to do it, though it's easier to see it for less popular demons since the competition is rude for the more popular ones.
    >>
    >>2096533
    >dat team
    Damn, you're lucky, the Isis and Kanbari I got are unusable and Gemori is still dodging me.
    >>
    >>2096577
    it's a decent team
    >>
    >>2096582
    Your team is super stacked compared to mine.
    >Mermaid
    And now I'm jealous, she just won't come home...
    >>
    >>2096533
    nvm found it
    >>
    Question Is dagda still mando?

    I have an account with
    Nyx,dagda, collab bird, abdiel
    while my other is
    p1 collab bird, abdiel, nyx, azhi, and a blue skeletor with yellow lines on the head.

    Asking which is better because it feels like everyone in PVP just kinda womps me even in bronze with my second so i made an alt to see if what i get. that ailment really blows me away and dagda keep healing too.

    i don't know how pvp works anymore since i just returned
    >>
    >>2105149
    >while my other is
    Is that all you have?
    >since i just returned
    From when? a few months ago? I asked to gauge whether the first account is worth prioritizing.
    >>
    >>2105160
    on both yea. its new account.
    few days ago

    p1 account has no gems
    dagda account is fresh
    >>
    >>2105166
    So...
    >Dagda
    - VS -
    >Azhi Dahaka, Dimensional Tezcatlipoca, and 100x Phoenix spirits
    I'd say go with the Dagda one. Azhi is good for democalypse, but other than that I'd say Dagda outweighs the other two and the P1, as long as that is indeed all that it really has over the Dagda account.
    >>
    >>2105180
    >So...
    >>Dagda
    >- VS -
    >>Azhi Dahaka, Dimensional Tezcatlipoca, and 100x Phoenix spirits
    when you said it like this i can't really tell if you are taking the piss with me lol.
    I'm not aware if azhi dahaka or tezcali are good. i know phoenix is good cause p1 but i know anni always gives 200 free so im was like " fuck it"
    >>
    >>2105198
    I "say it like this" because in your first post you failed to take out the things both accounts had in common, which cancel each other out. If all these are ALL the 5* units each account has, which leaves one account with Dagda, and the other account with Azhi, Dezca, and 100x Phoenix spirits, and that's literally ALL these two accounts don't have in common, then yes, the Dagda account is better.
    >azhi dahaka or tezcali are good
    They are, but right now all but superseded in PvP. Azhi is still good in Democalypse, but not so incredibly good that it's worth having over a Dagda.
    >i know phoenix is good
    It is, but not better than Dagda, and both accounts have it.
    >>
    New stream announced
    >>
    >>2105198
    >i know phoenix is good
    He's mid actually, he only exist to counter V (and democ) who was overbuffed, even compared to the other DMC units.
    Mocchi and Suezo are the real stars of the collab.
    Also keep your Dagda account, though new demons will be announced in 3 days so you may have to reroll again.
    >>
    https://www.youtube.com/watch?v=HcKyzD9-jPo
    >>
    >>2007558
    Hey it’s SRS! I rerolled and immediately pulled Nyx (2 of them) Abdiel, Dadga and got Cthulhu
    My old acct had only nyx and Cthulhu from that list so I’m fine with having to reroll
    I’m gonna send an invite once I unlock factions probably tomorrow. My new acct is just SRS so be on the lookout!
    >>
    >>2109694
    Alright, reroller-kun. Reply when you apply please.
    >>
    >>2109700
    Hi, I sent my application! It’s just SRS
    >>
    STREAM STARTED
    >>
    >>2111021
    I'm working... >>2111021
    >>
    File: file.png (1.09 MB, 1202x674)
    1.09 MB PNG
    >new pve area: Moon Sector
    15 demons across 3 teams challenge a boss and the score resulted from these battles are ranked against other player's teams
    3 difficulties: normal, hard, and maniac
    >>
    >>2111047
    This worry me since the only demons I have from the showcased team are Fiona and Pascal...
    >>
    File: file.png (1.01 MB, 1202x666)
    1.01 MB PNG
    >>
    >>2111047
    >>2111058
    So democalypse but harder?
    >>
    >>2111059
    That's what I understand too.
    >>
    File: file.png (1.02 MB, 1202x669)
    1.02 MB PNG
    area exclusive brand: heart
    >>
    File: file.png (1.14 MB, 1202x674)
    1.14 MB PNG
    effects
    >>
    >>2111066
    clarification
    >life
    +20 to VIT
    >War
    +20 to ST
    >Spell
    +20 to MAG
    >>
    File: file.png (1.2 MB, 1202x669)
    1.2 MB PNG
    >Train and assemble a team to participate in the new mode!

    >Engage in Moon Sector battles and obtain valuable rewards at high ranks!

    Obtain Surpass Stones to allow lesser used demons to shine!

    -----------------------------------------------------------

    >Train and assemble a team to participate in the new mode!

    >Engage in Moon Sector battles and obtain valuable rewards at high ranks!

    >Collect Echo Brand: Heart to bolster your demons further!

    >Use these to your advantage in all modes!
    >>
    File: file.png (1.33 MB, 1202x673)
    1.33 MB PNG
    queen frost will be buffed

    Arioch will be available in multi fusion

    a number of demons will receive the new awakening type
    >>
    >>2111061
    >>2111066
    I cant even farm 7* brands and now they are introducing this?
    >>
    File: file.png (1.62 MB, 1376x765)
    1.62 MB PNG
    improved passive
    >null mortal and ice pierce
    >spirit chain resist (seal 1, intimidate 2)
    >grants 1 extra press turn (1/turn)
    >when phys attack is reflected: damage dealt by self increased by 30%, incoming critical damage is reduced by 50%, and damage taken is reduced by 30%

    new awakening skill: Ice Crown
    >gains null phys
    >MAG, VIT, and LUC increased by 15
    moon sector exclusive effect:
    >survival effect: allies take 25% less damage
    >when allies deal damage they do not consume their press turn (1/turn)
    >when multiples of this type of skill is included in the team the effect will not stack
    >linked effect: whenever an ally passes: heals team by 15% (2/turn)
    >>
    File: file.png (2 MB, 1920x1080)
    2 MB PNG
    new demon
    >>
    >namaah
    >qadistu race so they'll drop the others each month like the god balls
    booooo
    >>
    Its the puta
    >>
    >>2111090
    forgot to add to passive skill:
    >BOS exclusive effect: ice damage dealt by allies increased by 40%
    >>
    >they're advertising vengeance
    >>
    File: file.png (1.03 MB, 1202x675)
    1.03 MB PNG
    new battle effect: Laceration
    >demons can't increase order crest when lacerated
    >demons with the laceration effect on them receive 30% more damage for each count of laceration up to 150% damage
    >>
    >>2111093
    >>2111095
    Nice.
    I knew keeping my gems was the right choice.
    I just have enough to pity her if needed.
    >>
    File: file.png (1.77 MB, 1406x795)
    1.77 MB PNG
    joyful sorceress
    >all allies start battle with 5 counts of fortify
    >max HP increased by 100%
    >upon death survives with 3000 hp 5 times
    >damage dealt to enemies with the laceration effect increased by 70%, damage received from enemy with laceration effect is reduced by 70%, and demons with the laceration effect will not be able to generate extra press turns
    >when attacking second: reduces enemy press turns by 1 (max 2)
    >when attacked by super reaction: grants 2 counts of fortify and inflict charm and mute on attacker with 80% chance
    >survival effect: allies take 40% less damage

    >order crest: Joy
    >at start of turn 4 order crest: Joy are inscribed, 2 more are inscribed each time an ally dies, when 4 are inscibed all enemies are inflicted by laceration with an 80% of being charmed as well, and all allies are healed by 60%
    >all enemies are afflicted by 1 count of void spirit chain (1/battle) then order crest: joy released

    Desire (30% of hp)
    >dark type damage with 150 power on single enemy
    >reduces dark affinity by 3 (1 turn)
    >inflicts 1 count of laceration on target enemy
    >on successful attack: deal dark type damage on target enemy 4 times with 80% chance to charm
    >increases press turn by 1(1/turn)
    >inflicts 1 count of void spirit chain on single enemy
    >deals dark type damage on enemy afflicted by void spirit chain 3 times (1/turn)
    damage caused by this skill is calculated from magic attack power, enemies downed by this skill won't revive
    have to half ass this translation as i have an appointment in 30 minutes
    >>
    >>2111123
    Thanks.
    >Grade 98
    Wtf
    >>
    >>2111090
    As the No.1 Queen Frost in Devicon, this is excellent news for me.
    >>2111100
    >>2111123
    Insane.
    >>2111129
    I thought the same. I'm tired of these random grade appointments. They're all sub-80 in VV.
    >>
    The official info is up.
    >>
    File: Store.jpg (177 KB, 1060x705)
    177 KB JPG
    >>2007472
    Don't forget to claim your July freebies from the store:
    https://d2megatenen-store.sega.com/
    >>
    The one time the free files grace me with something good(Suezo) he gets massacred the very next banner
    >>
    >>2111100
    >all these cool ass names for the battle effects
    >enter le laceration effect
    okay
    next year they'll make a fucking towers i swear
    >>
    >>2111750
    What's wrong with laceration?
    >>
    >update game
    >Launch it
    >A google game popup welcomes me
    What the fuck?
    Also the servers are getting hammered by people who want Naamah (me included), it's impossible to do anything.
    >>
    >>2112093
    probably just cheat prevention
    >>
    >sudden maintenance
    AAAAAIIIIIIEEEEE
    >>
    >>2112093
    >>2112103
    Maintenance again. We better get 10000 apologems.
    >>
    >eternal loading
    LET ME PLAY!!!
    >>
    >>2112093
    >>A google game popup welcomes me
    >What the fuck?
    i see the reason why now. they just added it to the settings section
    >>
    What's up with the font change? Looks worse.
    >>
    File: 1767694844719407.gif (752 KB, 220x219)
    752 KB GIF
    >Connection error.
    >Please wait and try again.
    >Pop-up #213123789471478914
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    >>
    There's 20 free ikusa waiting for me and I cant even claim them since the servers are fucked.
    >>
    https://www.youtube.com/watch?v=zbf1-i7JKAY
    >>
    >>2112251
    The whore who destroyed the game...
    >>
    WTF
    >>
    >>2112244
    I just saw it. I absolutely despise it.
    >>
    damn, moon sector got hands
    >>
    File: unnamed.jpg (372 KB, 1080x2340)
    372 KB JPG
    >>2107588
    >Also keep your Dagda account, though new demons will be announced in 3 days so you may have to reroll again
    Yea. with all my fuckton of gems i ended getting nothing on my bird account.

    Good thing is i ended up rolling for something i think may be better.
    >>
    >>2112221
    Can it be turned off in game? I had been trying to do it in my phone settings and it's not working.
    >>
    I'm getting filtered by Moon Sector on hard, holy shit.
    And I barely cleared normal with 15 demons.
    >>
    how dogshit is my newish compared to just rerolling for dagda and the new demon? The only thing I feel I'll miss is malice Ongyo
    >>
    testing teams for the boss is a pain in the ass. the first waves wastes time
    >>2113075
    use a drain/repel team. kalki is good. decarabia will use normals for fear of losing turns. 1 ice repel/drain suffices
    werefrog requires a team with full elec repel/drain and a way to revive or keep alive kalki
    now endure 1 hour of this shit
    >>2113429
    for pvp? I would give it a 3/10 with A!Tezca and M!Ongyo carrying the ranking. nyaruko is on choice files
    >>
    >>2113463
    yeah for pvp, I feel rerolling for dagda and Namah would be way stronger
    >>
    >had to actually hit pity since ever
    fuck my ass, she's hella sexy though, but wasting 27,500 gems for a P0 feels like shit
    >>
    >>2113429
    Reroll.
    >>2113679
    Had to pity too, I feel the rates were worse than usual.
    But at least I got her, I just hope they wont release Agrat too quickly...
    >>
    >>2113429
    Do I stick with this or keep rolling until Dagda + something else, I just want to not feel like everything fucks me up turn 0
    >>
    >>2114618
    Golden reroll would be Dagda, Amenozako and the new slut, but just Dagda and the slut would do
    >>
    >>2114618
    Seconding what >>2114719 said.
    >>
    >use chat
    >invalid text
    REEEEEEEEEE
    >>
    There's a survey you can answer for Dx2 but it require a Sega account so fuck that:
    https://d2-megaten-l.sega.com/en/sp/news/detail/104001.html

    Also it seems that they want you to log in into the google play shit (I don't):
    https://d2-megaten-l.sega.com/en/sp/news/detail/104056.html
    >>
    Is any of these good? or should I pick whoever I like?
    >>
    >>2120520
    isn't arioch on that?
    he's better than all of those rn
    >>
    >>2120520
    Nyarla
    >>
    >>2120520
    Depends, what are the rest of the options?
    >>
    >>2120529
    >>2120538
    >>2121035
    To be honest I didnt even know there were more options, I thought it was only those 8 because I never saw the scroller thing.
    Thanks regardless anons, and sorry for my dumbness.
    I have a teal? Nyarly already, should I go with Arioch? Here's everyone else.
    Also I got a dupe Mocchi when pulling in the MR event, not sure what to do with it, the game has so many things to do and tutos that its a bit confusing.
    >>
    >>2122127
    If the selector doesn't expire, then sit on it for a while until the Arioch buffs are announce?
    >dupe Mocchi when pulling in the MR event, not sure what to do with it
    Feed it to the better one. What archetypes are they and how levelled is the highest level one?
    >>
    >>2122127
    if you haven't maxed out nyarly's panels yet pick it
    he's extremely useful in every single democ prelim
    like literally all of them
    >>
    >>2122127
    >>2122134
    It's Nyarl, not Nyarly, you faggots
    >pick it
    Anon is right and he should wait until we know more about Arioch's changes
    >>
    >Enhancement Highlights

    >Housing the new Order Crest "Ferocity", Tyrant Arioch descends as the definitive slow-team endurance demon!
    >Supported by a massive barrage of "100% Bulwark, Fortify, Tarukaja+, and Rakukaja+", he possesses overwhelming toughness that completely neutralizes the enemy's fierce onslaught!
    >The Order Crest "Ferocity" grants him Charge and Might while deploying buffs and Bulwark for all allies! Realizing the ultimate win condition of "soaking hits and punishing to kill"!
    >Combining multiple layers of defense with a malice-filled counterattack, he builds an impregnable domain in the second-strike meta as an absolute top-tier pick!
    >>
    File: dvl_ic_m_sywanna.png (126 KB, 256x512)
    126 KB PNG
    >Shiwanna broke from File Jail
    >absolutely busted for Ice and Fire demo
    Remaining Prisoners (9):
    Buraq, Cherub (Throned), Chon Chon, Chotonda (Zhu Tun She), Fuxi, Hakujoushi (Bai Suzhen), Oshira-sama, Pchacamac, and my wife Yuki Jyorou.

    >>2122776
    You forgot Cherno-kun, summarized:
    >Upgraded for Deceit 14 - Shuts down enemy actions through Bind, Poison, Frailty, and a "20% enemy Atk/Def reduction + 30% increased damage taken" debuff when an ailment triggers. He also does a "random multi-hit attack linked to his Physical skills" enhanced by survival effects onto incapacitated foes"
    And surpass stone for Aniel:
    Glorious GraceAwaken Skill(Surpass)Passive
    >+15 Ma, Vi, Lu / Null Bind / -50% chance to get Weak
    >+20% Elec dmg / +15% dmg to weak point
    >Chain Effect at 1st turn start: Rakunda + Surge Count 2 (1 turn), and enters a state of Concentrate.
    >Moon Sector: While alive, all enemies receive +35% damage + When party member survives lethal hit: Heal 30% HP of all members.
    WTF is Surge count?
    >>
    >00:43:42 to auto clear moon sector on maniac
    >at least got S-rank (721)
    I'm not going to complain about free resources, but RIP newbies.
    >>
    >>2122127
    Get Arioch.
    >>
    worth changing cleo's brands to sick and giving her a sick heart?
    >>
    >>2124100
    No, most demons in PvP are immune to charm or gain immunity to it through panels.
    And it's not good in PvE either since the luck stats of ennemies there is super inflated, making it impossible to charm them, or have skills that make them immune to ailments or heal them at the start of their turn.
    The only ailment that is still relevant is curse, because most demons dont resist it and it has a very high base chance to be inflicted.
    Give Cleo speed and damage instead.
    >>
    huh, looks like they updated the fusion calculator
    >>
    >>2124392
    Appearance-only, it seems. It's missing A LOT of demons.
    >>
    Doing HP Underside before the monthly reset and is it me or Burning Area is super difficult this month?
    Even the monthly genome that is supposed to help does jackshit starting at level 100.
    >>
    >>2124392
    >>2124652
    It looks worse, I hate it. What a pointless change.
    >>
    File: Chernobog.jpg (6 KB, 100x100)
    6 KB JPG
    >>2007472
    Chernobog changes; awaken skills are all the same:
    >Innate: Deadly Poison (+30% damage to poisoned enemies)
    Same
    >Innate: Hades Blast (120-141 phys damage to all enemies, physical)
    Same
    >Innate: Fog of Death (When an enemy becomes weak, cast sukunda + inflict poison with 100% chance)
    Fog of Death (When an enemy becomes weak, cast sukunda + inflict poison and bind with 100% chance, +20% phys damage)

    Panels, step bonuses unchanged:
    >P1 | +150 HP | +5% hit rate
    +30% hit rate
    -1 to MP for Phys skills
    Chain Effect when using a phys skill: 4-6 x 55 phys damage with 30% chance to Poison+Bind+Weak on random enemies
    >P2 | +50 Phys ATK | +10% ailment chance
    +20% to max HP
    +30% phys damage and ailment chance
    -10% damage received per ailment on the attacker
    Chain Effect when an enemy gets an ailment: cast tarunda and rakunda
    >P3 | +150 HP | Chain effect after Fog of Death: +15% to inflict Bind on all enemies
    +30% phys damage
    Chain Effect after Fog of Death: +30% to inflict Bind on all enemies
    No Press Turn consumed when inflicting damage, except in demo (1x per turn)
    >New: P4 | +150 HP
    Null Mortal
    +25% to max HP
    All enemies with ailments receive +30% damage while Cherno is alive
    >New: P5 | +150 HP
    +25 to strength and luck
    All party members deal +30% random-target damage and +30% hit rate while Cherno is alive
    Chain Effect when party member hits a weak point: Puts whole party in a state of Might (2x per turn)
    >>
    File: Arioch.jpg (11 KB, 100x100)
    11 KB JPG
    >>2007472
    Arioch; not mentioned = not changed:
    >King of Vengeance (Phys Pierce + 1x per battle: Chain Effect at start of enemy turn: 3000 HP bulwark on self & evade mortal 1 turn + Chain Effect at the end: 20% max HP fractional damage (^1000) on all enemies, then gain Might+Charge)
    Phys Pierce / Null Bind & Mute / Spirit Chain Resist, Indignation & Corrosion: 2
    +75% max HP
    +70% hit rate
    +100% crit rate
    -50% damage received
    3 counts of Fortify at start of battle
    Chain Effect at start of enemy turn: 100% HP bulwark & Evade Mortal, 1 turn
    Chain Effect at end: 50% max HP fractional damage (^5000) on all enemies, then gain Might+Charge
    Chain Effect when enemy uses Chain or Active Skill: Fortify+4 to whole party, 2x per battle
    While alive: +30% to all damage & crit damage, -30% damage received for party members with bulwark
    Order Crest: Ferocity (+1 at start of enemy turn or they add a Press Turn. After 1: gain Might+Charge, 100% HP bulwark for party, casts tarukaja+ & rakukaja+, 1 turn)
    >Lionfall (deal 120-144 phys damage based on 30% of self max HP, with 50% crit chance on all enemies, ignore death prevention skills)
    Lionfall (deal 200-240 phys damage based on 30% of self max HP, ignore death prevention skills + Chain Effect if no miss/block: 2x decay on all enemies, cast rakunda+ (1 turn), then deal 200-240 damage, same type)

    Panels, step bonuses unchanged:
    >P1 | +250 HP | +20% hit rate and max HP
    +30% max HP & hit rate
    -1 MP for Lionfall
    Chain Effect after Lionfall: +1 Press Turn Icon 1x per turn
    >P2 | +100 Phys ATK | +20% max HP, -30% damage while having a Bulwark
    +30% max HP
    -40% damage received while having a Bulwark
    Endure 3 times with 1000 HP
    Chain Effect when gaining bulwark: Heal party 20% HP
    >P3 | +250 HP | +20% max HP and phys damage
    +40% max HP & phys damage
    Chain Effect when downed: Revives whole party with 100% HP and Tetraja
    >New: P4 | +250 HP
    +40% damage dealt
    +30% hit rate
    Chain Effect when gaining bulwark: deal 2x100 phys damage based 30% self max HP
    >>
    >>2127276
    so he's just a bulkier ouroboros now?
    >>
    8.5 Year Anniversary Special Program
    Grand Appreciation Festival Part 2
    8/4/2026 (Tue) 4:00 PDT
    https://youtu.be/lrNs332_fLU
    >>
    advanced challenge winning team
    >>
    >>2130408
    It's not a hard challenge. I beat her with just Pascal and Frost Five.
    >>
    >>2130411
    tried them and it didn't work
    >>
    File: file.png (773 KB, 1247x445)
    773 KB PNG
    there are 494 demons in Dx2!
    17 people have 100% their compendium
    901 have over 90%
    13273 have over 75%
    >>
    File: file.png (1.12 MB, 1347x569)
    1.12 MB PNG
    latest democ rankings
    >>
    File: file.png (1005 KB, 1333x553)
    1005 KB PNG
    bonus area rankings
    >>
    File: file.png (1015 KB, 1305x575)
    1015 KB PNG
    Login bonus during the period

    >Total 8,500,000 magnetite
    >3 Kasane no Magatama
    >8.5th Anniversary Special Selector
    >and more as gifts!
    >>
    File: file.png (1 MB, 1333x591)
    1 MB PNG
    Zeus, Astaroth, and Elohim in the line up
    up to 200 summons!
    20 free pulls every day
    >>
    File: file.png (855 KB, 1317x597)
    855 KB PNG
    limited time nyarlathotep fragment summon from duel rewards!
    >bronze 150
    >silver 200
    >gold 250
    >diamond 350
    >master 400
    >legend 600
    >>
    >>2130565
    >>2130568
    >>2130570
    >>2130577
    >>2130579
    >>2130580
    Thanks anon
    >>
    NEW DEMON
    >>
    File: image.png (1.51 MB, 1749x953)
    1.51 MB PNG
    >only one of these will receive buffs
    gay
    >>
    >>2130588
    That was surprising, she is not only not based on any existing myth instead being entirely made for Devil Summoner but she also is a final boss
    >>
    >>2130588
    Literally who ?
    >>2130593
    That explain why I dont know her since I never played DS.
    >>
    >>2130588
    Devil Summoner final boss form 1 is crazy
    >>
    File: file.png (1.34 MB, 1331x607)
    1.34 MB PNG
    The Vengeful Priestess (Passive)
    Gains immunity to electric shock penetration, binding, charm, magic sealing, and instant death.
    Spirit chain resistance: "Seal 1, Intimidation/Rage 2".
    Battle speed, maximum HP, damage dealt, and accuracy are increased by 75%.
    Critical hit rate increased by 100%.
    Upon death, survives 9 times with 500 HP.
    At the start of turn 1, linked effect: Inflicts Charm and Weakness on all enemies with a base probability of 80%.
    When an enemy is afflicted with a status ailment, and upon the user's death, linked effect: Deals 4 hits of Electric-type striking damage to all enemies with a power of 120 (total 480).
    When an ally increases the Press Turn icon, and when an enemy takes laceration damage, linked effect: "Deals Electric-type striking damage with a power of 150 to the enemy with the lowest current HP.
    Furthermore, a linked flurry of attacks is performed, activating an additional time equal to the highest laceration count among all enemies."

    Survival effect: "All enemies take 40% more damage and their healing from healing skills is reduced by 100%."
    Demons downed by this skill will be unable to revive.

    Raging Curse
    Deals electric-type striking damage to a single enemy with a power of 50, inflicting 3 counts of laceration and 2 counts of Corrosive Spirit Chain on the hit enemy.
    Upon successful attack, the following linked effects occur: Deals electric-type striking damage to a single enemy with a power of 400. Removes the barrier status of all enemies and has an 80% base probability of inflicting Charm and Weakness. Grants yourself 5 counts of Enhancement and restores 50% of your HP. Recovers all of your Spirit Chain statuses by 1 count and increases the Press Turn icon of all allies by 1 (once per turn).
    Demons downed by this skill will be unable to revive.
    >>
    File: file.png (1.25 MB, 1375x595)
    1.25 MB PNG
    New Awakening Skill (Blessing)
    Hidden spiritual power Passive
    The impact on battle speed has increased by 15%.
    When it is your turn to act, trigger the following effect: Restore 2 MP to yourself (twice per turn).
    When killed, triggers the linked effect: Give random ally 5 counts of fortify.

    >P1
    HP+250
    The chance of inflicting ailments is increased by 20%.
    Accuracy is increased by 20%. Damage dealt by electric-type attacks is increased by 20%.
    The MP cost of Raging Curse is reduced by 1.
    >P2
    Physical attack +100
    The effect on battle speed is increased by 20%.
    When an enemy enters the Spirit Chain state, triggers the following effect: Deals electric-type striking damage with a power of 150 to the enemy with the lowest current HP. (Demons downed by this skill will be unable to revive.)
    Survival effect: All allies deal 30% more damage.
    >P3
    BS+20%
    Damage dealt with electric attacks is increased by 30%.
    Maximum HP is increased by 30%.
    When Raging Curse is activated, triggers the following effect: For 1 turn, the attack, defense, evasion, and accuracy of all allies are increased by 20% each.
    >>
    File: file.png (374 KB, 593x810)
    374 KB PNG
    Aniel buffs

    God's Grace
    Adds Elec/Light Pierce
    Spirit Chains Res (Suppr-1, Corros/Indig-2)
    +75% Max HP; +40% Elec/Light dmg
    Battle start: Gain Bulwark=100% Max HP for 1 turn
    CE when party member gains 2+ Decay: All allies +4 Fortify, Zenith, and heals 40%
    CE when Enemy gains 2+ Fortify: All enemies +1 Decay, inflict charm/bind with 80% chance, heal all allies 40%
    SR when HP is less than 80% and takes dmg: restores 30% hp (6/battle)
    While alive: Divine/Herald allies take -60% dmg, deal +60% dmg
    CE when 3+ Divine/Herald demons alive in party: Start of enemy turn: All allies recover 2 MP, repel 1 mag atk incl Almighty (1T), Luster Candy+ (1T)

    Glorious Bolt
    Elec (mag p300) dmg with BP & Remnants on single enemy
    On successful hit: All allies recover 2 MP, repel 1 mag atk incl Almighty (1T)
    inflicts Elec (mag p50) 4 times (tot p200), inflicts Mute with 80% chance on all enemies

    P1
    Null Mortal
    -50% Elec/Light dmg received
    While in a state of repel Mag: -50% dmg received
    CE when enemy enters Good Status: applies 1 count of Fortify on allies, heal 20%

    P2
    Survives first 5 killing blows with 1000 HP
    CE at start of 1st turn: All allies repel 1 mag atk incl Almighty (1T)
    While alive: Allies -30% dmg received; enemies +30% dmg received

    P3
    +30% Elec/Light dmg
    While alive: Allies take -40% dmg while in a state of Repel Mag
    CE when ally (not self) dies: all Allies +5 Fortify, heal 100% (2/turn)

    P4
    +20 Ma&Vi
    +75% Max HP
    CE when enemy strikes first: inflicts elec dmg (mag p150) with BP on all enemies, and makes them lose 2 MP; and grants allies Bulwark=100% HP (1T), and decreases enemy PT Icons by 1 (Max 2)
    CE when enemy is about to act: Skill holder gains 2 Fortify, and heals 30% (2/turn)
    >>
    >>2130695
    Why are you just copying, in a worse and less clear way, what we can just read on the news page? Why not just link it?

    https://d2-megaten-l.sega.com/en/news/detail/104146.html
    >>
    File: hecate.jpg (468 KB, 650x1000)
    468 KB JPG
    someday my fluffy bdsm wife will get her panel 4 buff....
    >>
    banners out
    >>
    Anon is it just me or Dx2 wiki is not functioning correctly? I was looking at the Aura Gate 2 maps there and the site is not working.
    >>
    >>2132226
    the wiki is pretty dogshit and is barely updated at all
    >>
    >>2132230
    Noted, is there a site with the Aura Gate 2 maps? I want to unlock Xana but each floor is getting more confusing to explore.
    >>
    >>2132248
    Youtube when the wiki is down, you may get a peek of the map when people are showing off their strat for the boss of a given floor.
    >>
    File: AG2.png (372 KB, 1560x1170)
    372 KB PNG
    >>2132226
    Your best bet nowadays is the JP wiki, Altema:
    https://altema.jp/megaten/auragate2list

    You can see in the screenshot the pages for each section of 10-floors, and below a link for each floor with its full map.
    >>
    My wife Mermaid finally came home!
    It seems that I will have to try a little harder on AG0 now...
    Only got her unique passive at level 1 sadly but it's better than nothing.
    >>
    ooh, lucky
    >>
    >>2136839
    >>2137257
    I've yet to even start AG0. I'm so lazy.
    >>
    >>2137365
    It's not really good content, the map are way too big and filled with nothing to be fun, the beginning is extremely difficult and it was clearly designed to be jewish as fuck.
    The main reason to play it is because it allow a much greater customization of your demons that allow them to remain relevant at all time (for now, I fully expect powercreep).
    However, even that is RNG-walled, hence why you should at least play enough to at least reach 2F to be able to do your dailies, those are your main, and possibly only, source of demon, negociation and fusion are terrible in this mode.
    >>
    uh, moon sector seems easier this time
    >>
    >>2139870
    Good.
    Loup garou was a fucking HP sponge on normal, it was so ridiculous, I didn't even bother with hard.
    >>
    I just realized why they used Loup-Garou last time, he and Tsukyomi (this months boss) are moon related and the mode is called moon sector
    >>
    >>2140020
    does that mean the next moon sector boss will be artemis?
    >>
    File: file.png (716 KB, 697x935)
    716 KB PNG
    Khonsu is the next demon
    >>
    >no stream
    >"yeah its green guy happy anniversary fuckheads"
    lol
    lmao
    >>
    >>2145778
    https://d2-megaten-l.sega.com/en/sp/news/detail/104221.html
    He's pretty good from what I see but I don't really care about him so I will spend what little gems I have left on Inaruna.
    >>
    >just noticed they removed the skills from the rainbow droplet enchange
    uh, okay. why?
    >>
    >>2149551
    I think they only disappear if you already bought them.
    If this is not the case... Though luck...
    >>
    >>2149551
    I noticed too but I assume >>2149556 since I had I had bought Supreme Idea already.
    >skills
    What was or were the other one/s?
    >>
    >>2151926
    >What was or were the other one/s?
    A survivor skill.
    >>
    >>2153488
    Oh right, Seventh Survivor. I gave that to the Frost Five.
    >>
    Malice Shiva buffs.
    AG0 is getting Demoneeho once again, this mode is basically forsaken.
    >>
    >>2156535
    >this mode is basically forsaken.
    It was truly a waste of dev time.
    >>
    >>2156535
    >>2156887
    alter world all over again
    >>
    girlies get it done
    >>
    >>2161454
    is this boss battle 10?
    >>
    >>2161454
    I'm surprised you can beat Khonsu with a team like that.
    Thanks anyway, i'll use that.
    >>
    >>2161875
    ye
    >>2161892
    the idea is simple, anti-ailment, anti-decay, ant-damage, and resurrect special attacker
    >>
    ATLUS MEGATEN SURVEY
    https://enq.sega.jp/orca/XA19533719
    >>
    ENISHI MATSURI BANNER
    https://d2-megaten-l.sega.com/en/news/detail/104276.html
    >>
    >>2164952
    Damn, I just spent my last gem and got Khonsu.
    >>
    >>2161454
    >>2161875
    I did it with Pascal, Nyx, Heroine (SMT1), and Idun.
    >>
    >>2164952
    Oh neat, free shit.
    >>
    >>2164952
    V kun incoming?
    >>
    File: 1782678892285260.png (1.96 MB, 1811x1018)
    1.96 MB PNG
    >hey guys look how amazing this basic QoL change is! please clap
    >>
    >>2166305
    hope it's also on the item menu
    >>
    buffs
    >Feng Huang
    Mag, Spd, and Lu increased by 30
    phys immunity
    Damage dealt by fire-type attacks is increased by 30%
    Ev rate increased by 30%
    The impact on battle speed has increased by 50%.
    When an ally dodges an attack, the linked effect "Restores 50% of all allies' HP and increases their atk, def, acc, and ev by 20% for 1 turn."

    >Arianrhod
    Str, spd, and sta increase by 30
    immunity to curse
    Maximum HP increased by 50%
    Phys dmg dealt increased by 30%
    Crit hit damage is increased by 50%
    Starting effect: "enter a state of charge and 5 stacks of fortofy"
    When an ally uses a random attack, the linked effect is triggered: "Deal physical damage with a power of 25 to a random enemy 2 to 5 times."

    >Horus
    Mag, Ag, and Vit +30.
    Dark immunity
    Damage dealt with Light skills +30%.
    Recovery skill healing +50%.
    Effect on Battle Speed +50%.
    At the start of your turn, Chain Effect:
    Recovers 30% HP for all allies, restores 1 MP, and puts allies into a state of zenith for 1 turn.
    Survival Effect: "All allies deal 20% more damage while in a state of zenith."

    >Gui Xian
    Mag, Spd, and Lu are increased by 30
    immune to fire
    Max HP increased by 50%.
    Dmg dealt by ice-type attacks is increased by 30%
    Dmg dealt when exploiting a weakness is increased by 50%
    Recover 100% of HP when moving between waves
    When hitting a weakness, the linked effect "Increase Press Turn icon by 1. (Once per turn)" is activated
    Survival effect: "All allies deal 20% more damage when hitting a weakness."

    >unicorn
    Mag, vit, and Lu increase by 30
    immune to electricity
    Maximum HP increased by 50%
    Damage dealt by Force attacks is increased by 30%
    The natural recovery rate from status ailments is increased by 30%.
    When an ally is afflicted with a status ailment, Linked effect: "Put ally with the highest mag attack into a state of concentrate"
    Survival effect: "All allies deal 20% more damage when hitting a weakness."
    >>
    >>2166372
    Interesing, I already have a lvl50 Arianrhod and Horus but now I'll have to train the others too.
    >>
    File: file.png (1.17 MB, 1355x753)
    1.17 MB PNG
    >Apis
    "Str, Vit, and lu increase by 30."
    immune to curse
    Max HP increased by 50%
    Damage dealt by physical and Light attacks increased by 30%.
    When ally reflects an attack, the linked effect "Deals physical damage to all enemies three times with a power of 70 (total 210)."
    Survival effect: "When all allies are in a good status, damage dealt is increased by 30%, and the damage received by all is reduced by 30%."

    >Baihu
    Str, Vit, and lu increase by 30."
    Immune to Force
    Maximum HP increased by 50%.
    "Damage dealt by electric attacks is increased by 30%."
    "When the enemy's Press Turn icon decreases, a linked effect occurs: "Grants itself an Fortify and Charge, then deals Electric damage to random enemies 2–7 times, power 45."

    >Ares
    Str, Vit, and Luck +30
    Null Force
    Max HP +50%
    Physical damage dealt +30%
    Start-of-Battle Effect: enters a state of Zenith, Charge, and Critical for 2 turns.
    Survival Effect: While allies are in Zenith and their phys damage and Critical damage increase by 30%.

    >Arahabaki
    Mag, Spd, and Lu +30
    Null Physical
    Max HP +75%
    Almighty damage dealt +30%
    When entering own turn and the enemy's turn end, activates Chain Effect: "Deals Almighty Magic damage to a random enemy 1–4 times,(total power 150)."
    Reduces the target's MP by 1
    Survival Effect: Damage received by all allies from hitting weakness is reduced by 30%.
    >>
    File: file.png (1.3 MB, 1271x605)
    1.3 MB PNG
    Hiroko
    HP: 1441
    Mag: 150
    Speed: 94
    Strength: 150
    Vitality: 228
    Luck: 140

    >Compassionate Gaze
    Gains Pierce Immunity, Physical, Force, Light, Charm, magic seal, and mortal.
    Spirit Chain Resistance: Seal 1, Corrosion & Rage 2. Max HP +100% and damage received -70%.
    When taking damage, activates Super Reaction: “Recover 30% of own HP.”
    When killed, Endures 5 times with 300 HP each time.
    At battle start: "For 1 turn, the user gains the status of Decay Seal and a bulwark equivalent to 100% HP"
    When battle begins with the enemy having first turn: "Seals the enemy with the highest ATK for 3 turns." (twice per battle)
    “Reduce the enemy's Press Turn Icons by 1. (Maximum 2 times.)
    At the start of own turn: “Increase Press Turn Icons by 1.”
    When an ally dies: "remove revive seal and Revive all allies with 100% HP, inflict Reduced Instant Death for 1 turn, and grant a barrier equal to 100% of their HP.” (Once per battle.)

    >Summon: Amaterasu
    Light attack (mag, 100) on single enemy, and removes fortify. Upon successful attack, the following linked effects occur: "Remove revive seal from all allies, grant them 5 counts of fortify, and grants Luster Candy+ for 1 turn." "Resurrect a random dead ally with 30% HP." "Restore all Spirit Chains of allies by 1 count each (once per turn)."
    attack power of this skill is based on 30% of your max HP.

    >Summon: Oberon
    Force attack (mag, Power 100) on single enemy and inflicts laceration for 1 count. Upon successful attack, the following linked effects occur: "Inflicts Corrosion and Intimidation Spirit Chains on all enemies for 2 counts." "Deals Force magic damage to a single enemy 3 times with a power of 80 (total 240)."
    "Deals 100 power force magic damage to any enemy with Spirit Chains"
    attack power of this skill is based on 30% of your max HP, and if it kills an enemy, that enemy cannot be revived.
    >>
    Aleph
    HP: 1333
    Magic: 6
    Speed: 205
    Strength: 205
    Vitality: 205
    Luck: 150

    Colosseum warrior
    Gain immunity to fire penetration, binding, and mortal. Spirit Chain Resistance "Seal 1" Damage dealt and accuracy increased by 75%.
    Maximum HP and 50% to own effect on Battle Speed. Critical hit rate is increased by a 100% increase.

    Upon death, endures 9 times with 1 HP. Starting effect: "Puts self into a state of charge."
    "When an enemy revives, their HP is limited to 1. At the start of your turn, a linked effect occurs: "Increase the number of Press Turn icons by 1."
    "Linked effect upon your turn and death: "Return to your original state and recover 3 MP. (Twice per turn)"
    When an enemy dies, a linked effect is activated: "For 1 turn, the enemy with the highest current HP is affected by the fortify Seal status and a 5-count Decay debuff. The enemy with the lowest current HP is then affected by three hits of fire damage with a power of 30 (Phys, total 240)." When an enemy revives or reverts, a linked effect is activated: "inflict Fire damage (phys, power 200) to all enemies."
    Survival effect: "All enemies take 40% more damage." Damage from this skill depends on physical defense and ignores counterattack effects.

    Summon: Nadja
    revives single ally with remnants.
    has a linked effect: "Restores 50% of all allies HP, grants 2 counts of Fortify, removes all status ailments, and grants the Tarukaja+ status for 1 turn."

    Summon: Hinokagutsuchi
    Deal Fire damage to 1 enemy (phys, Power 100)
    Inflicts Fortify Seal and 5-counts of Decay for 1 turn.
    When attacking: “For 1 turn, apply Fortify Seal to all enemies and deal Fire damage to all enemies (Phys, Power 480.)"
    Also has a separate passive-triggered attack: 2× Fire damage to all enemies (Phys, Power 80) (160 total), (once per turn.)
    Damage from this skill depends on Physical DEF and ignores Counter effects.
    >>
    whelp, they removed fortify meta
    >>
    >>2166464
    >When battle begins wit the enem having first turn: "Seals the enemy with the highest ATK for 3 turns". (twice per battle)
    I believe this actually just happens twice on turn 1. The official English description makes it seem that way anyway.

    At the same time 'kill the two most offensively powerful units when intimidating stance triggers' seems ridiculously busted. I assume there's going to be a 'release imprisoned demons' or some shit soon because this shit isn't sustainable (that or they are going to go hard on recurrence effects that don't target because that's the other alternative).
    >>2166492
    >Magic: 6
    Fucking lol. Now that's min/maxing
    >>
    File: ppool1.jpg (1.14 MB, 2340x1080)
    1.14 MB JPG
    Popularity poll results part 1
    >>
    File: ppoll2.jpg (1.25 MB, 2340x1080)
    1.25 MB JPG
    >>2166802
    Part 2
    >>
    File: 3rd.jpg (1.2 MB, 2340x1080)
    1.2 MB JPG
    >>2166806
    3rd place
    >>
    File: 2nd.jpg (1.09 MB, 2340x1080)
    1.09 MB JPG
    >>2166808
    2nd place
    >>
    File: 1st.jpg (1.07 MB, 2340x1080)
    1.07 MB JPG
    >>2166810
    And 1st place
    >>
    >>2166492
    What in the holy fuck is this kit...

    Gacha Gods old and new please bless with a step-1 pull because all I have is 373 gems.
    >>
    >Magic: 6
    i mean yeah but also holy kek
    >>
    >>2166372
    >>2166405
    Patiently waiting for Mermaid buffs!
    >>
    >>2166492
    >"When an enemy revives, their HP is limited to 1.
    So they finally decided to take away the only reason to use Persephone.
    >>
    >>2166372
    >>2166405
    anything but matador p4
    >>
    >>2167343
    >>2167710
    fiends and reapers will get buffs soon
    trust in yhwh
    >>
    >get arianrhod surpass stone
    >already had one for underside
    >neat
    >can't use for common archetypes
    WTF is this bullshit?!?!
    >>
    >>2168471
    Yeah, I noticed that too.
    It's designed to force you to use gems for demon slots, this kind of shit is rather common in gacha sadly.
    >>
    File: Gqmo0mUXIAA34c9.jpg (103 KB, 1061x799)
    103 KB JPG
    >smt2 collab
    WHERE THE FUCK ARE HER BUFFS FATLUS
    >>
    >>2168471
    >>can't use for common archetypes
    that's some bullcrap
    >>
    new moon sector is easier than the last. you can finish with choice file demons
    loup-garou was indeed a "we don't know what we're doing but there it goes" moment, uh
    >>
    >>2169065
    I went in blind and Dante + Suezo almost killed the boss by themselves on Hard.
    The rest of my team helped but couldn't tank the damage.
    >>
    Welp, fought my first Hiroko in arena.
    Hiroko + Amanozako is absolutely disgusting.
    >>
    File: furin.png (472 KB, 600x645)
    472 KB PNG
    Every defence team:
    >Hiroko constantly revives if you don't wipe the whole team and has 5 endures
    >Khonsu puts 3 levels of intimidation, has 5 endures, and makes you lose even more press turns if you don't wipe the whole team
    >mandatory Amanazako and Naamah
    >nobody uses Asahi or Dagda anymore
    >my flynn when
    >>
    >>2171060
    >be me
    >go to check the animated chart and the stats from the wiki
    >the wiki updated the tier list
    jumpscare
    >>
    >>2171287
    >go to check the animated chart
    Which one is that?
    >>
    >>2171290
    >Which one is that?
    in overview, click "click here"
    direct link here: https://d2megaten.stars.ne.jp/d2_ranking.html
    >>
    >Shaddai is slowly overtaking Dagda.
    >>
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    >- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

    DON'T FORGET TO DO DEMOCALYPSE !!!

    >- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    >>
    >>2094822
    Time surely goes by fast, hey lads, divegrass anon here, with the Autumn Cup coming soon, its about time we revise our roster for it, so let me know your suggestions for the roster poll next saturday in here >>2171563 Alice was there so who else should be in it?
    And since we're hosting this cup due to being the current babby champions, let me know what would you like to see as a ref or anything else, no promises since its mostly me doing almost everything but we will try our best.
    If you don't know what i'm talking about: https://pastebin.com/nr9ujDMN
    >>
    >>2173001
    I think Alice is enough if there is no room for Elohim / Ball of Balance.
    >>
    >>2169065
    I hope they make the next one harder. I didn't have to interact with the mechanics of this fight at all because I was able to kill the boss on my first turn.

    I think that ideally it should be very difficult to clear the highest difficulty at all and the expectation should be maximizing speed/damage in the medium difficulty. I want the highest difficulty to have the same relative challenge as early Kiwami fights back when the roster wasn't nearly as overtuned as it is now.
    >>
    >>2180134
    what was your team setup?
    >>
    File: file.png (199 KB, 270x290)
    199 KB PNG
    amun-ra is next
    >>
    Don't forget to pick up your free 100x Gems and 200x Curiosity Picks for September, if you haven't already:
    https://d2megatenen-store.sega.com/
    >>
    >Naamah rerun
    What?
    This soon?
    >>
    glad to see you lil niggas still alive
    >>
    they're really churning out new demons all of a sudden
    >>
    >ukanomitama has null mortal so you can't mindlessly use the speedster + Ulice combo to farm
    Fuck...
    >>
    deme buffs
    improved unique skill
    >immune to bind and mortal
    >spirit chain res (suppression 1, indignation 2)
    >survives 5 times
    > when an active skill or Chain Effect is activated: Deploys Earth Field - Mercy for three turns
    >linked effect on t1: all allies gain 4khp bulwark and super zenith
    attack buff
    >casts tarukaja+ and rakukaja+ and zenith on allies
    >grants 1 extra press turn
    surpass skill
    >+50% to critical hit rate
    >when attacking second: casts debilitate+
    >at start of turn: casts rakukaja+ and removes good status from enemies
    >>
    >>2218447
    -50% to critical hit rate*
    >>
    >>2218447
    P1
    >hp increased by 20% and mp cost of active skill reduced by 1
    P2
    >hp increased by 30%
    >grants allies 100% hp bulwark at start of enemy turn and casts tarunda+
    >dmg is reduced by 20% when in zenith
    P3
    >survives twice with 3000 hp
    >hp increased by 30%
    >at start of turn remove mag reflect from enemies
    >when attacked while in a state of zenith: prevents extra press turns
    P4
    >survives twice with 3000hp
    >when an ally survives: grants allies 30%hp bulwark and gains 1 count of fortify
    >when enemy enters good status: casts rakukaja+
    >when user dies or casts My Harvest: removes revive ban from all allies and revives all allies with 100% hp, a 100% bulwark and 5 counts of fortify
    >>
    File: file.png (2.48 MB, 1920x1080)
    2.48 MB PNG
    new malice demon
    >>
    >>2218447
    >>2218461
    >>2218463
    Broseph, it's been all in the news site already:
    https://d2-megaten-l.sega.com/en/news/detail/104478.html
    https://d2-megaten-l.sega.com/en/news/detail/104496.html
    >>
    >>2218469
    i'm just giving the bullet points so shut up
    >>
    >>2218447
    >>2218469
    Demecunny bro, we're ba-
    >Surpass stone is paid only
    Fuck you Sega
    >>
    >>2218500
    the surpass is just a win more. it's not needed
    >>
    >current meta units do not have bulwark piercing
    >>
    >>2219058
    The new Loki conveniently does, what a coincidence !
    >>
    >JP version is removing accounts which have no login since October 2022
    >>
    >>2221805
    Isn't it the same version though?
    >>
    >>2007472
    >>2221805
    https://d2-megaten-l.sega.jp/news/detail/104445.html
    >To ensure that all players can continue to enjoy the game safely and comfortably, the operations team will be performing database maintenance and optimizing ever-increasing data volumes to reduce server load, also part of our efforts to strengthen security, including measures against accounts created or maintained for illicit purposes. We will be performing data cleanup and account deactivation procedures for accounts that have not logged into the game for a specific period.
    Target Accounts:
    >Accounts that have not logged into the game at all since October 1, 2022 (Sat), 00:00.
    Scheduled Implementation Period:
    >Procedures will be carried out sequentially between the end of maintenance on March 1, 2027 (Mon) and 23:59 on March 31, 2027 (Wed).

    >If you do not wish for your account to be deactivated, please log in to "Dx2 Shin Megami Tensei: Liberation" by the date and time mentioned above. Please note that we are providing a grace period for deactivated accounts; if you contact us by 23:59 on March 31, 2027 (Wed), we will take measures to restore the deactivated account. Please note that we will be unable to restore expired accounts after 23:59 on Wednesday, March 31, 2027.

    >Even if the service for "Dx2 Shin Megami Tensei: Liberation" ends in the future and refunds for paid Gems are issued in accordance with the Payment Services Act, expired accounts will not be eligible for refunds.
    Wait, what? Don't tell me th-
    >As of October 2026, there are no plans to terminate the service for "Dx2 Shin Megami Tensei: Liberation.
    We're safe.

    Honestly, this makes sense and I don't see how it isn't a good thing.
    >>
    >>2222563
    >Honestly, this makes sense and I don't see how it isn't a good thing.
    Gacha usually only do this when they think that they can't grow their playerbase anymore: they expect no returning player and no new player either and will focus on either catering to the current playerbase (some rather old gacha are still alive that way) or milk them dry before EoS (the most common outcome).
    >>
    >>2224163
    You'd have a point if they hadn't done this before like three years ago or so.
    >>
    predictions? i picked neko shogun
    >>
    >>2225974
    Already forgot who I picked, but I picked whoever had the highest win rate %.
    >>
    >>2225974
    ulice for me
    >>
    >>2225974
    Mermaid!
    >>
    Finally got Inaruna and I must admit that her ass (and her model in general) is nice.
    >>
    >>2226064
    Mermaid bros... We've won...
    >>
    File: maxresdefault.jpg (446 KB, 1280x720)
    446 KB JPG
    >"Kanro Live Broadcast with an Audience"
    Live in ~7 hours:
    https://www.youtube.com/live/McO8yzWvyCU
    >>
    Don't forget to do democalypse, second day starts in less than 8 hours!
    >>
    >>2226064
    >>2233042
    mermaid swept that final match. jesus
    >>
    >almighty democ
    Never thought it would actually happen
    >>
    what was the point of making the expo challenge impossible for f2p
    >>
    >5* Decarabia
    >demo rewards getting more strict
    >almighty demo
    >tenma surpass stones for karma
    >and more
    Hmmm neat
    >>
    This one is quite surprising
    >>
    What "New Team" are they referring to?
    >>
    >>2233535
    >New Team Launch Commemorative Summon!
    https://d2-megaten-l.sega.com/en/news/detail/104584.html
    >1) Free Summon featuring only 5 demons, celebrating the launch of the new team!
    >2) Summon up to 10 times for FREE!
    >3) "Transcend Motes" included!
    10x 5* for free?
    >>
    >>2233531
    This asshole is broken as fuck. Add Suezo and they're impossible to beat without a Vlynn in the other team.
    >>
    >>2233535
    director got "retired"
    >>
    >>2233551
    Ah, I was wondering about that name I didn't recognize in the cast list
    >>
    >>2233551
    And the new one is doubling down on the powercreep considering how busted VFlynn is...
    >>
    >>2233496
    >>2233504
    I don't even have enough almighty demons for 2 democ teams...
    >>
    File: madokla.jpg (64 KB, 800x1000)
    64 KB JPG
    Leave Vishnu-Flynn to me
    >>
    >>2233498
    Just tried it, those bastards basically put a PvP meta team there and expect us to clear it...
    >>
    >>2233498
    >>2233901
    I've tried it like 10 times with different combination and just can't clear it. I came close one with only Hiroko remaining at 1 health but then she revived everyone and Aleph use recurrence and they nuked me.
    >>
    >>2233496
    i was waiting for this.jpg
    >>2233498
    jesus christ. fucking cancer
    >>2233531
    >>2233535
    surprising indeed
    >>
    >>2233960
    I just gave up, I don't think it's doable if you don't have the right demons.
    >>
    >>2234652
    >if you don't have the right demons.
    best case scenario is to
    •play around hiroko's imprisonment
    •set up a sky field to seal revives and amanazako's recurrence (or aleph will nuke you)
    •need seal fortify
    •kill aleph last (or his recurrence will wipe you out)
    >>
    >maintenance starts before demo window ends
    >got kicked before I finished even the first fight
    Already hating this new team.
    >>
    that caught me off guard
    >>
    >>2235089
    The only still usable demon I got was the Frost Five.
    Everyone else was powercreeped years ago.
    >>
    >>2235089
    >>2235121
    Lucky jerks, I got nothing good, not even deprecated demons I still don't have.
    >>
    >>2235089
    only got malice asura lord
    >>
    >>2235619
    >>2235754
    >>2235089
    I got Fortuna (who I assume is not usable any more) and Khonsu who does seem to be usable. Also got Barong so the fact that there were standard fusisble demons is fucked up.
    >>
    File: Bruh.png (102 KB, 386x315)
    102 KB PNG
    >democalypse now has 1000% DR
    bruuuuuh
    >>
    did the wiki just go kill?
    >>
    >>2236453
    It was dead for months.
    There's only the japanese wiki left.
    >>
    >>2236538
    i accessed it a couple days ago just fine
    >>
    File: HUJsXmebAAA7k09.jpg (19 KB, 150x170)
    19 KB JPG
    Don't forget to get your free monthlies:
    >Gems x100 + Curiosity Pick x200
    https://d2megatenen-store.sega.com/
    >>
    wheres the community for this game at
    >>
    >>2237724
    pretty dead
    even the wiki got abandoned
    >>
    >>2237891
    there's a new wiki
    https://dx2.wiki/Main_Page
    >>
    >>2237927
    oh neato
    >>
    File: Mokoi cap.jpg (492 KB, 2048x936)
    492 KB JPG
    From the fan meetup on the last stream. Check out that cool mokoi cap.
    >>
    >>2238911
    damn, megaten really is an old people series
    >>
    >>2238960
    it's over...
    >>
    >>2238960
    SMTfags are usually either originalfags or nocturnefags, and both are 30-40 at the least.
    >>
    almighty democalypse is coming
    any ideas for teams?
    >>
    >>2237927
    This wiki is really pissing me off with its bullshit. Does anyone have a back-up of the old one?
    >>
    >>2240622
    >>2237927
    same
    pure vibecoded slop
    https://web.archive.org/web/20260105045321/https://dx2wiki.com/index.php/Main_Page
    >>
    >>2240782
    Thank you.
    >>
    I have a severe lack of decent almighty demons
    >>
    >>2240233
    The 3 best demons for the boss phase are currently featured in the dedicated banner:
    Malice Shiva, Shax and Lahmu.
    >>
    >>2240965
    >step 1 shiva
    lucky me
    >>2240877
    >I have a severe lack of decent almighty demons
    tournament shop gives you monke, kalki and angra
    >>
    >>2241276
    Angra Mainyu isn't an almight unit. He deals fractional damage.
    >>
    >>2241522
    un, panel 4
    >>
    >>2241537
    >100 almighty damage to 1 enemy
    Just transfer soul drain to literally anyone instead.
    >>
    >>2240233
    prelim:
    >1
    Shax
    Beelz*
    Cthulhu
    >2
    Nero*
    M.Ongyoki
    Lahmu

    Boss:
    >1
    M.Shiva
    Asura Lord
    Metatron
    >2
    demeter
    kangiten
    arioch
    >>
    >>2241547
    >Nero*
    >M.Ongyoki
    >arioch
    ???
    >>
    >>2241622
    https://x.com/karma_aoi/status/2114659838823366735
    arioch is self explanatory
    >>
    VFlynn buff lol
    AG0 still dead considering that they are rerunning the White Rider banner again.
    >>
    >>2241547
    >>2241625
    >>demeter
    >>kangiten
    >>arioch
    >0 damage
    >0 points
    >self explanatory
    ...not really
    >>
    File: file.png (3 KB, 611x32)
    3 KB PNG
    >>2241759
    >>
    >>2241538
    a tyrant team with him, beel and lucifuge should do better thanks to the extra turns and aura
    >>2241547
    >demeter
    >kangiten
    >arioch
    arioch? why not kalki?
    also kangiten, kalki and V would be better
    >>
    >>2242117
    kalki don't heal when gaining bulwark
    >>
    >>2242117
    also V don't procc kangiten's passive
    >>
    >>2243514
    >>2243520
    kalki and kang are not there to be triggered. they're there to trigger V
    https://youtu.be/f44MKpZC6nU
    >>
    >>2241654
    >AG0 still dead considering that they are rerunning the White Rider banner again.
    I still haven't even started it.
    BTC
    bc1qtm4rep7kyp2p28hlkfktpnd0j7uew47vnt2mev
    LTC
    ltc1q9xlaysse0mpfwf025esd69kt9zu3md22gh23du
    ETH
    0x6abA18D203520c8F90ca63eE7426a7bC345D98e6
    SOL
    E5ekoiauCR8yiNp451dmuPzhUxo84P5x3m9WJBK5kxZe
    XRP
    r3jYXNdMk2Vz5hXhKCKE9re8uz93JQFG1r
    DOGE
    DSBq5jRWkiwmEh1G7zBwmQDgRkvRr61fmb
    XMR
    85CTwq5wGjWZw5GgzgwZPrHyZxpLXMK5oZSSSk5j4x9w1bpqzisaWAUZYaAPfh6rP2MZJcaFqF1XmEzkw6YCqJSS2Txu6Z8




    Delete Post: [File Only] Style:
    [Disable Mobile View / Use Desktop Site]

    [Enable Mobile View / Use Mobile Site]

    All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.