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    File: 1793460144337094.jpg (86 KB, 588x588)
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    Elvirata edition

    >An Update on Shogun 2 - Complete Edition:
    https://store.steampowered.com/news/app/3846830/view/667253496651711518?l=english
    >Total War: ROME II - The PANTHEON Updates - MARS First Beta:
    https://community.creative-assembly.com/total-war/total-war/blogs/108-total-war-rome-ii-the-pantheon-updates-mars-first-beta
    >Total War: WARHAMMER III - Lords of the End Times - DLC Overview
    https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/102-total-war-warhammer-iii-lords-of-the-end-times-dlc-overview
    >Total War: Warhammer III - Lords of The End Times - Free-LC | Neferata
    https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/103-total-war-warhammer-iii-lords-of-the-end-times-free-lc-neferata

    >Latest Fantasy News
    TWW3 - Patch 9.0.4 Release Notes: https://store.steampowered.com/news/app/1142710/view/695400994320679316?l=english

    >Latest 40K news
    https://www.youtube.com/live/Z8egEUt4Qco
    PC Gaming Show showcase: https://youtu.be/aXW6GFxYxsQ [Embed]
    Total War Warhammer 40,000 FAQ: https://store.steampowered.com/news/app/4199910/view/655966683127611597

    >Latest Historical News
    Total War: SHOGUN 2 – Complete Edition is ... REMOVED FROM STORES: (Can still be played be owners)
    Rome II - Pantheon Update livestream: MARS Beta: https://www.youtube.com/live/3-JQ4tvSWlQ
    Recap & What's Next: https://www.totalwar.com/news/total-war-medieval-iii-recap-whats-next

    >Stuff
    1d6chan: https://1d6chan.miraheze.org/wiki/Total_War_Warhammer/Tactics
    Roll Charts: https://imgur.com/a/81snQma

    >Older Titles
    Steam: https://store.steampowered.com/franchise/TotalWar-Official
    GoG: https://www.gog.com/en/games?query=total%20war

    Previous: >>586186636
    >>
    File: 1789201347305263.png (3.51 MB, 1626x1291)
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    >>586282820
    Elftown generic High Elf start
    Conquer Bretonnia, Kislev and the Empire and retake rightfvl Elven clay
    >>
    I invited kislev to war..
    >>
    >>586284657
    Dear god.
    >>
    Another thing TW40k won't have: bears. There are no bears in the future.
    >>
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    >>586283934
    Abandon vampires
    Come to mummy
    >>
    >>586285354
    thats ok there are wolves
    >>
    I already defeated the 3 ambush objectives around the capital but the main forces aren't showing up
    That was almost 20 turns ago. I've since defeated chaos.
    This shit ever gonna show up? Wtf
    >>
    >>586285903
    If Sofia Boutella couldn't make mummy girls mainstream it's a lost cause.
    >>
    If the AI gets to cheat, who am I to not make use of it?
    >>
    >>586286052
    I did this earlier today and I was able to progress the questline after deafeating only 2 instead of 3, but then again I did not have an endgame crisis going on.

    Maybe try researching more of the Web of Power technologies ? Especially the ones related to the 5 handmaidens ("The cruel", etc etc)
    >>
    >>586286576
    i always wondered if the ai had like an actual treasury or unlimited funds.
    >>
    >>586286958
    It has a much higher guaranteed background income, and also has insane upkeep reduction. This all scales with difficulty of course.
    >>
    >>586286958
    It's funny, it does have a treasury, but it doesn't spend it the way the player does.
    Just at artificial thresholds it "spends" a certain amount and loads of things happen on the campaign map.
    >>
    >>586286615
    >I did not have an endgame crisis going on
    I think that might have been what fucked it
    >Maybe try researching more of the Web of Power technologies
    I have basically every single tech at this point lol

    It's the last thing I have to do. I can't believe I'm getting cucked out of my LCV by a bug
    REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
    >>
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    why are ghosts vampire units and not necromancer?
    >>
    POOR LITTLE ARCHAON
    >>
    >>586287095
    Did you get the quest to spend a certain amount of manipulation on web of power actions ? Given that you have all the techs and coven or control of all the settlements for LCV it looks like a bug to me.

    Maybe you went under the 6 coven requirements from short victory ?
    >>
    >>586287314
    Did all that. I'm gonna try abandon the mission and see if it resets.
    >>
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    >>586274943
    NIGGER I fucking RAPED Attila and MK1212 and WH3 is way more horseshit by miles
    >>
    I've simped so hard to her from turn one, when do I get to confederate a faction?
    >>
    kislev factions can confederate each other at 150 relations, they do not have the penalties that other factions have towards confederation, uninstall your mods
    >>
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    >>586283934
    >>
    Happy Halloween /twg/. Make sure to kill some vampires today to celebrate
    >>
    >>586288665
    You can't confederate her if you aren't playing a Kislev faction. If you are, you need to be much stronger than her, and she also needs to be weak enough. Basically drag her into wars and let her get pummelled.
    >>
    >>586284034
    NTA but I will accept your challenge.
    >>
    Why are you playing an amateur project with limited scope like The Old World instead of the professionally designed and quality controlled sandbox experience that is Immortal Empires?
    >>
    >>586290265
    Hmmm. Maybe because I have 2500 hours in this game and 90% of that was spent on Immortal Empires.
    >>
    >>586289867
    >m*rienburger elves
    gods imagine being born there
    >>
    >>586290523
    >>
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    >>586289867
    Enjoy
    I planned to do this as well, but simply never got around to
    Hell, I started such campaign in CK2 mod, but was already burned out on it after playing it recently and it went nowhere. Apparently that mod is supposed to get an update near the end of a year
    Try to get an outpost in Laurelorn for flavor
    >>
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    Making progress.
    So I wanted my hero to be a cav hero, right. I gave lvl1 settlements the ability to recruit all khorne cav but only if he was alive. He also has a skill that reduces global recruit of all of his special cav by 3 turn, minimum 1 turn.
    I recolored the portraits so they are easier to see.
    I couldn't use the base units, that would have caused all sorts of issues.
    Seems to work fine thus far...
    ..
    hm..
    I kinda wanna see if I can't balance this out a little. Khorne cav isn't like mega epic right, they aren't amazing.. but they are pretty good. Maybe I increase their upkeep by 20% but double their unit mass.
    He already provides 20% charge bonus for his embedded army and +35% speed for all khorne cav in his army.
    ..
    I like him thus far.
    >>
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    Is a bit annoying but sadly I couldn't find a way around this.
    >>
    just needs to get 100x faster now!!

    https://youtu.be/Mhv8XwmA8R4
    >>
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    >Nagash is risen? I kneel...
    >>
    >Bone man rises? RAA ROO!
    >>
    >>586285903
    So does this game. But 40k doesn't have bears.
    >>
    Why are they so comfy?
    >>
    >>586297148
    because you're a guailo
    >>
    >>586289867
    >>586291043
    No Landmark for Helves in Marienburg is bullshit.
    >>
    >>586297148
    I like the idea but find the execution lacking. I wish the dragons were more aloof and uncaring of their human subjects with even disdain for Shugengans as basically bastards(like the perennial problem of the Imperial court's disconnect and isolation). I wish there was a bigger emphasis on highly structured Yin and Yang harmony to the point of almost nonsensical rules enforced for no other reason than tradition(and breaking tradition is highly suspect). I like the seeming idyllic nature if it were just a bit more made to be a facade like rather than admitting the problem of Chaos corrupting and having overt witch hunts they denied any possibility of Chaos ever conquering the Bastion, so you have a disconnect/doublethink where the Bastion always needs more and more men, there's always more crowmen spies and terracotta watchers, and yet the benevolent dragons insist that Chaos has no route in and nobody questions it if they want to not find themselves on a dangerous excursion. In gameplay terms if they were more of a bunch of expendables backed by actual Imperial units who do all the work it'd be cool. They're a bit too dependable at every level and it feels like no matter the unit I get way more value than I'm expecting
    >>
    >>586297830
    >no HE presence in Marienburg
    Oops.
    >>
    File: 1769983416059004.png (778 KB, 1236x908)
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    Now that's a skill.
    >>
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    >Vermintide spawns
    Oh dear.
    >>
    Nagash is kind of fun to play with (mostly because you get to use Coast with an actual frontline) but goddamn do I hate him as a character and his voice
    >>
    Trying to find any other hidden landmark that rewards the player with something like this and I'm finding nothing. It's insane that this payout is one of a kind and it's practically handed out as a reward just for starting in one of the best settlements anywhere on the map. Crazy.
    >>
    >>586300226
    Yeah, in general you wish that the faction wasn't made with the exact purpose of chinese ass licking.
    I wish for the same, but you know how it is - we can't offend china in any way. So even in Warhammer, they must be perfect and the bestest of the best.
    >>
    >>586304687
    Hold up I didn't even get the right librarian
    >>
    >>586304393
    Allow us to introduce ourselves
    https://steamcommunity.com/sharedfiles/filedetails/?id=3830112095

    https://steamcommunity.com/sharedfiles/filedetails/?id=3810029219
    >>
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    Favoured Daughter
    >>
    >>586304687
    Does Undead Wasteland even do anything for VC?
    >>
    >>586305032
    Actual Favored Daughter
    >>
    >>586305315
    +Growth, +Income, -Build Cost, +Vampiric Corruption
    >>
    >>586305315
    Income buffs and shit. It's one of the weaker things in the rework because the "primary" way I imagine you're intended to get it in your territory is through that T4 building. Meanwhile either make a Corrupted vampire of get the Grimoire from Mordheim and you can just walk an army into a region and get it.
    >>
    >>586305315
    it boosts control, increases building income by 20% and something else
    >>
    >>586304941
    Wow one of the few ways to make nagash even worse, thank you faggot
    >>
    Can you still stack multiple lores of magic passives as Kairos since they reworked his fragment system ?
    >>
    >>586306568
    those are part of his skill tree one of his yellow lines gives him most of the passives
    >>
    >>586300626
    But that's an old story in K.F era (like 160 years old).
    >>
    >>586305653
    That reminds me, it's kind of bullshit that the Vault of Nagash & Great Halls of Nagashizzar only bump the vampiric corruption in the local region but doesn't convert the region to undead wasteland. The first is a T3 landmark that takes 20 turns to build, the second is a T5 landmark that takes 10 turns to build. By the time they're done the local region and all the adjacent ones will be at 100 corruption in any case.
    >>
    >>586305479
    >Almost as forgotten as Bretonnia and Coast
    Perhaps even moreso because nobody has ever ever ever EVER said that Kislev is their favourite race or that Katarin is their favourite faction.
    >>
    >>586307491
    Who is your favorite in 40k?
    >>
    >>586307491
    Dude she got new shit to fuck around with not even six months ago.
    >>
    >>586305479
    Being the only daughter is cheating.
    >>
    >>586307947
    He means Katarin.
    Also goddamn I love the tiger warriors.
    >>
    >>586304941
    >coomershit instead of the oldhammer model
    >>
    >>586307778
    I plan on playing Imperial Guard as they seem to be the regular humans and i'm not a 40kuck so I don't know anything about 40k at large, only what's shown in TW40k just like I don't know anything about Fantasy except what's in TWWH.
    >>586307947
    >the new shit in question is a sled mount for her and her alone
    Cathay are simply better than Kislev bro sorry but they ruined Kislev forever when they decided they should fight alongside chaotic beasts and monsters to own Chaos.
    >>
    >>586305938
    >I hate him as a character
    Ok anon Ill turn him into a sexy necro mommy with big booba. That improves them as a character.
    >NOOOOOOOO!

    >and his voice
    Ok anon Ill switch out his voice for the iconic Saturday morning cartoon villain skeleton. Everybody loves him!
    >NOOOOOOO!

    what don't you like about him then?

    >>586307491
    I asked an AI to objectively prove why Katarin is the superior waifu while Miao is a stinky lizard hag Educate yourself filthy chinaman
    >>
    >>586308081
    I love that the sawai actually get a significant damage boost if lit on fire.
    >>
    >>586308081
    They are the only somewhat cool thing in cathay. Eh, that ox-drawn rocket launcher is kinda cool too, zhao is alright as well.
    >>
    >>586308246
    And now do the same thing with Miao because AI is a perpetual yes-man except when it comes to jews
    >>
    >>586308246
    Now ask it to prove that the Glottkin are objectively superior waifu material to Katarin.
    >>
    >>586308246
    Now ask it to detail the exact logistics of applying centigor milk to da boyz so they fight betta
    >>
    >>586308260
    I like the crowmen, I like the snipers (though admittedly skaven did it better) and I like the ranged infantry, apart from the tiger warriors.

    Also one day I need to try a campaign where I rush cavalry techs and skills because I saw someone you can actually buff the jade lancers to absurd levels.
    >>
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    >>586307069
    Hardly any time at all for elves.
    But in all seriousness,there ought to be a sizeable elven quarter, though probably not as big as before Aislinn's little crashout.
    >>
    >>586308696
    How the fuck did that get past GW's checks? Or are GW in favour of Globins jerking off Centaurs?
    >>
    >>586308246
    This is a win for meow tho?
    Hags are the best.
    >>
    >>586305653
    >make a Corrupted vampire
    I think they'll revisit some of the vampire lair upgrades before long. I mean currently it has dumb stuff on there like "lord spawns with a random mount" which is made completely pointless because the lord can be spawned with 10, 20, or 30 ranks and instantly unlock all the mount options.

    That said it would be nice if Mannfred, Kemmler, or Ghorst had been given a different means of creating Undead Wasteland so the player wouldn't be so strongly incentivized to pick a specific vampire upgrade no matter which campaign they're playing.
    >>
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    >>586308786
    Yes.
    >>
    >>586308246
    >even when the AI is desperately trying to appeal to anon's confirmation bias it can't help but big up Miao because it's pure logic algorithms know who the better girl is
    >>
    >>586308327
    >>586308485
    >>
    Kislev has glimmers of greatness and it's at it's best when it's Kossars, Lancers and Ice Magic. Otherwise it's pure dogshit, and I say that as someone who didn't mind all the ice, bears and icy bears. They jumped the shark with Things in the Woods and Spiders.

    They could've made the Golden Knight her own faction with a focus on Armoured Kossars and Gryphon Legion but instead we get a Baba Yaga expy with a focus on chaos creatures?
    >>
    File: 1762816275561998.jpg (270 KB, 750x728)
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    >>586309254
    >The Ultimate Human Centipede Dynamic
    fuck I already lost
    >>
    >>586309254
    >>586309251
    >>586308953>>586308327
    >>586308246
    >>586308073
    >>586307491
    The decision is yours but the decision is obvious
    >>
    It's like the Empire but people are conscious of maintaining good manners and personal hygiene.
    >>
    >>586310517
    Where will he start?
    >>
    >>586310684
    Souf FC
    >>
    File: 1787464973408218.png (1.55 MB, 1000x1000)
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    >>586310517
    There's proper hygiene in the Empire...
    >>
    >>586310684
    I would say Ind since he has beef with the fire dragon and it neighbors the fire dragon's territory, but now li dao's a never ever thanks to gelt
    put him anywhere, who cares. all the good spots are taken.
    >>
    I need more drama
    Pilps go on stream and cry again, I'm getting bored
    >>
    >>586311056
    Drama's over, Sotek won, he's the only one still uploading and Pilps has deleted all his posts regarding the situation from his Twitter(he kept the YouTube one up but deleted the part where he said he was making a Google Doc).
    >>
    >>586310517
    I appreciate the effort but this map is boring as fuck.
    >>
    What is this and how do I get rid of it?
    >>
    >>586311056
    sotek won, legend is back, we all won
    >>
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    Hmm...
    >>
    >>586311863
    >legend is back
    Is he? Or did he just enter, say some shit, then leave right back?
    >>
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    >>586312039
    feels like he is back, whether or not he plays total war is another thing though..
    >>
    >>586310384
    >>
    >>586312248
    >>586310384
    You already convinced me on Miao, why do you need to keep doing it?
    >>
    >just now noticed that there are giant eight-pointed stars carved into the rockface next to Beichai, south of Fu-Chow in the Jade River Delta
    Goddammit Yin-Yin
    >>
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    >>586310384
    >>586312248
    >mobile game vs nurglekino
    Don't hedge bets you aren't able to pay for
    >>
    >>586312627
    I hope they add Yin-Yin and that they make her capital Fu-Chow because I fucking love that area of the game and it's flat out my favorite in the entire map with OvN installed.
    >>
    >>586312806
    She'll start in Naggaroth. Please look forward to it.
    >>
    >>586312946
    NOOOOOOOOOOOOalso give her giant tortoise units CA come on you know Cathay will look 20 times cooler with a giant tortoise SEM to complete their look.
    >>
    >Destroy a handful of vermintide armies
    >5 digits of corpses in the province
    Damn, good thing skaven corpses are just as good as human ones
    >>
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    >>586311056
    Nobody will take him seriously anymore now that he's sobbed on camera because Redditors called him racist over pic related.
    Total aura loss.
    You simply can't be a 1488 nazi chud advocating for a race war and armed revolution whilst simultaneously crying and sobbing because libtards say that doing so would be problematic.
    >>
    >Yuan Bo starts with an army in Lustria and two settlements, his capital in Cathay and a minor settlement in Lustria
    >players can choose to pivot to one or try to hold on to both for a more challenging early game
    >Yuan Bo's pre-patch victory conditions required him to construct a special building in any four settlements
    >Yuan Bo's post-patch conditions require him to construct the special building in two of four select settlements in Lustria
    They really don't like the idea that their sandbox might provide an open-ended sandbox experience. Also his short victory reward is bugged.
    >>
    >>586307491
    Kislev is definitely 5th in my top five factions to play. That counts right?
    >>
    >Nagash was juiced. Witness true natty.
    >>
    >>586314868
    This is like whining that Belegar is tied to 8peaks. If you don't want to have a Lustrian adventure with Cathay pick a different LL.
    >>
    >>586304941
    >the comments on the coomer one
    this is why i don't give modders shit when they act like catty bitches. they have to deal with shit like that 24/7 on something they made for free
    >uhmm yuck can you like make a version where she has armor????
    >>
    VICTORY LAP
    https://www.youtube.com/watch?v=hQsj9LsZmtg
    >>
    >>586315641
    It's not their fault the commenters have taste
    Naked women are the least sexy kind of women
    >>
    >>586316007
    why are you black and trans
    >>
    >>586316183
    So I don't have to pay rent
    >>
    >>586314330
    >armed revolution
    You're being kind not describing it as high treason, considering what he's begging for is not only for brits to rise up but for americans to invade. This is the kinda guy who keeps going on about national pride while shooting the watchman on the back of the head and opening the gates.
    >>
    >>586315794
    >he's leaving for Scotland in 4 days
    Volound prepare your anus
    >>
    >>586310684
    >>
    >>586315794
    >Dude's just happily playing FFXIV on stream like nothing happened
    You guys keep shittalking him but all I've gotten from this whole debacle is Sotek genuinely acting like a gigachad and demonstrating it all slid of him like rain on an umbrella
    >>
    >>586258880
    >>586259528
    I think this table seems fine.
    >>
    >>
    >>586317274
    Put Azhag in there too
    >>
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    >>586291043
    >>
    Are there any mods that add Thorek Ironbrow's workshop hunting + items to other dwarf campaigns? Been seeing mods that add all Skaven faction mechanics to each other and one for the Empire.

    Also I heard there were bugs with Thanqual and Nagash when they came out, were those ever fixed?
    >>
    >>586317964
    Nobody has ever played Thorek so nobody knows what that is.
    >>
    >>586317964
    Nagash has been mostly fixed.
    Thanquol still has a couple of bugs but most people don't see them.
    >>
    Was he worth the wait?
    >>
    >>586319145
    Nobody has ever played him.
    >>
    >>586319145
    >chase a cloud
    Sums up appeasing thanquolfags, no one likes this guy
    >>
    >>586308148
    Oh alright
    https://steamcommunity.com/sharedfiles/filedetails/?id=3821066217

    better?
    >>
    >>586316870
    He's going to personally serve the lawsuit
    >>
    >>586319306
    much better, weird that you paired the skeletor voice with the booba mod in the first place
    >>
    This is our first Halloween without Thanquol anon...
    >>
    >none of the books of Nagash have factionwide effects
    >except for the second book
    >it adds physical resistance for certain units based on the number of gold buildings, spell resistance for certain units based on the number of gemstone buildings, and construction cost reduction for all buildings in all regions based on the number of marble buildings
    Bruh that's actually really good. As in it might be the only one that it's worth putting an army on the task of pursuing it. Fuck I wish it had been Arkhan's book instead so it always spawned in the same spot.
    >>
    >>586319145
    I like the emphasis CA Sofia puts on big end battles rather than a bland ending that's just a T1 settlement to round out 79/80 provinces or whatever but I wish the battles themselves were better, I ended up not using any of the extra reinforcements and the part of each one where you have to break out and attack some LL whilst infinite waves batter you is a cool concept that ultimately doesn't work and that lesson was learned in Belakor's final mission but seemingly forgotten. The attempt at turtle factions is kind of neat but also kind of gets boring. desu most of my problems with the DLC come as a result of the game's concepts being pushed to the limit already and new campaigns can only go so far, to do more you would need to redo base systems. Thanquol too ends up like another campaign map simulator rather than something too unique
    >>
    There should be a high elf endgame.
    >>
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    >>586310684
    >>
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    >>586315338
    >>
    >>586318634
    Shame, I like the fact his campaign encourages you to go out and explore the world
    >>586318898
    Nice, wanting to play skeleton

    New question: confederated Malakai and now his horde mechanics are bugged and I can't use 3 of the building slots. How do I fix this?
    >>
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    >>586317926
    >>
    >>586317964
    current unfixed bug with nagash that seems to occur when he has a settlement forcefully taken from him either by campaign bullshit or endgame, if you lose a settlement that causes you to lose majority on a province that you have casted the ritual of undeath on you lose the undead climate and if you retake the province and use the ritual again the province keeps losing the undead climate every single turn requiring you to abandon the entire province and retake it to be able to use the ritual again. Losing undead climate like this will cause you to lose sigils from any province that gives you them from the ritual and you can even lose multiple ritual casts of progress to having another necropolis.
    >>
    should i buy nagash
    or play some ogres or something
    >>
    >>586322415
    Uuhhh, ogres.
    >>
    >>586322601
    ogas it is. greasus or golgfag
    i don't play the other guy he's too gross, even for ogres
    >>
    There is no good reason why the skill point cap should be set even a single point lower than the total number required to completely fill out the skill tree.
    >>
    >>586323050
    that's just like your opinion man
    >>
    >>586323004
    Gotta be Golgfag.
    >>
    >>586319508
    I'm still here, friend.
    >>
    An uninvolved third party has entered the fray!!
    https://www.youtube.com/watch?v=t36FCgQkMEc
    >look inside
    >Warhammer 40k chud that does the same format of video as Pilps except 40k tableslop instead of Total War
    Also why does a YouTuber of such a small size have multiple channels?
    >>
    Daily reminder to double your unit number in your armies and halve your model count in units. using mods

    You always complain being too short. This turns battles into proper battles that last at least a good 5 minutes. Nice long drawn out slaughter
    >>
    >>586323572
    take it to reddit man, we dont give a fuck anymore
    >>
    >>586323572
    where do these grifters come from oh my god
    >>
    >>586324040
    I blame Female Custodes..
    >>
    >>586323904
    i would just use single entity monsters and heroes as it appears to be intended in such a mod
    >>
    >>586324040
    >The Pontus Was Attacked
    I don't want to see news about fucking Pontus
    >>
    >>586324040
    It's like a fucking swarm of piranhas I swear.
    >>
    >>586323572
    IIRC it's something about the algorithm favoring accounts that are active about uploading across multiple channels instead of a single one. I dunno the details, and afaik the idea is partially based on self-reports and guesswork from content creators trying to figure out how to get the YT recommendations to work for them.
    >>
    >>586324198
    You can have the monster and hero health be to scale with unit size too. No broken single entities here
    >>
    >>586324205
    BUT I DON'T WANT TO READ NEWS ABOUT PONTUS
    >>
    >>586321473
    >Fix this
    You don't, confederating hordes is completely borked for everyone but Nagash.
    >>
    >>586323904
    I don't want longer battles before shorter loading screens though
    >>
    >>586324531
    I don't understand how 40 50 entity units is more fun than 20 100 entity units.
    >>
    Look at these balling motherfuckers. Absolute units.
    >>
    >>586324757
    drip status:
    >shyish > chamon > aqshy > ulgu > hysh > azyr > ghur > ghyran
    >>
    >>586324757
    clown show
    >>
    >>586324757
    >Here's your raid party for tonight, bro
    >>
    >>586324757
    >click on beasts wizard
    >GRRRR
    wow really getting into the act I respect it
    >>
    File: HVoZQyNWUAAlYP2.jpg (56 KB, 960x756)
    56 KB JPG
    Where can I find the terrain modifiers for battles not the campaign?
    Forest debuffs for larges
    shallow water for smalls etc
    >>
    It just hit me that there are no gold mines in Kislev. Not a single one.
    >>
    >>586325268
    >Here's your healslut, bro.
    >>
    >>586324663
    There's a mod for that
    https://steamcommunity.com/sharedfiles/filedetails/?id=2853379081

    >>586324705
    >Longer battles
    >More influence on strategy as opposed to stats Way more opportunities to get a decent matchup provided you're not spamming a single unit.
    >More units = more army mobility. You can be in more places at once and are stretched thin less.
    >pair it with the AI general mod and you can just watch massive armies crash into eachother
    >Get the destructive wall segments mod and the burn the city down mod and now you have FUN SIEGES

    Here's a mod list for you modless virgins.
    https://steamcommunity.com/sharedfiles/filedetails/?id=3824557361
    https://steamcommunity.com/sharedfiles/filedetails/?id=3823528999
    https://steamcommunity.com/sharedfiles/filedetails/?id=3822688777
    https://steamcommunity.com/sharedfiles/filedetails/?id=3820224735
    https://steamcommunity.com/sharedfiles/filedetails/?id=3823348938
    https://steamcommunity.com/sharedfiles/filedetails/?id=3820906068
    https://steamcommunity.com/sharedfiles/filedetails/?id=3814285609
    https://steamcommunity.com/sharedfiles/filedetails/?id=3814465106
    https://steamcommunity.com/sharedfiles/filedetails/?id=3816496233
    https://steamcommunity.com/sharedfiles/filedetails/?id=3794710035
    >>
    >>586326321
    sorry but i'm saving my modginity for modrriage
    >>
    >>586324757
    SHYISH WINDS GATHER
    >>
    >>586324663
    sorry about that anon. This is the mod for you.
    >https://steamcommunity.com/sharedfiles/filedetails/?id=3816496233
    >>
    >>586325175
    Nah
    Ulgu > Azyr > Chamon > Aqshy > Ghyran > Hysh > Shysh > Ghur

    The Beasts mage is just so overcluttered and having that many bits of dead animals on you actually becomes kinda gross, the Life mage does a much better druid impression.
    Shadows and Celestial got that wizard shit ON.
    >>
    Look at these balling motherfuckers. Absolute units.
    >>
    File: lelephants.png (2.57 MB, 1991x853)
    2.57 MB PNG
    the REX modders made it so elephants blow water now when they are in the water
    >>
    >>586327439
    Armazinc
    >>
    >>586327178
    truthfully I would put them on the same level of ass but the ghur mage gets a pass for at least giving off the impression of a caster
    the ghyran mage looks like a generic village elder, there's no flair of life to him besides that tiny wreath
    >>
    >>586327545
    He's got the celtic tattoos on his arms.
    >>
    >>586327178
    I got some og concept art for the Battle Wizards, in no particular order.
    >>
    >>586327704
    tattoos were better done on the aqshy mage
    those ones glow
    >>
    >>586327936
    >>
    >>586328127
    >>
    >>586328283
    >>
    File: Gold Wizard1_DGallaghe.jpg (279 KB, 1280x919)
    279 KB JPG
    >>586328442
    >>
    >>586324705
    >>586326321
    These could be your army size. Notice how it looks like an actual army instead of a minor incursion force
    >>
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    1010 KB PNG
    Halloween Skykain dropped
    >>
    File: 1765705269393855.jpg (1.29 MB, 2560x1440)
    1.29 MB JPG
    >>586328731
    >set army size to 0.125
    oh yeah, it's classic RTS time
    >>
    >>586323572
    Recycled news by desperate bottom feeders. This has all been known for years.
    >>
    >>586328910
    I hate that I recognize 3 of these even though I don't ever watch or care for ecelebs
    >>
    File: 5483678578.jpg (83 KB, 592x586)
    83 KB JPG
    >>586329801
    >>
    https://steamcommunity.com/sharedfiles/filedetails/?id=3831075966

    based or cringe?
    >>
    >Archaon crisis battle
    >Fucking slog since it's just beating on loads of really annoying beat sticks, but it's not difficult in the slightest
    2/10

    >Thanquol crisis battle
    >Fucking goddamn nukes
    >13 armies
    >loads of warp lightning
    >stormfiend gatling guns to cap it all off
    >Miserable battle that left me with very few units and if that magma cannon didn't miss every shot I'd have been fucked
    10/10

    I just need to decide who to play next to do the Nagash battle.
    >>
    >>586330482
    Based. They should also make the Mortal Kombat theme play during the duels, but use AI to make it Warhammer related.
    >>
    >>586330689
    Forgot to add, for extra immersion, to simulate Deathmaster Snickh stabbing me in the eardrums, my audio broke shortly after his army appeared.
    >>
    >>586328874
    Sex
    Sex
    And hmm... sex
    >>
    >>586331103
    You missed one.
    >>
    >>586330482
    Damn we 3K now
    >>
    File: Madison's revenge.png (2.37 MB, 1402x1122)
    2.37 MB PNG
    >>586323572
    >>586324040
    >Volund: Broken
    >Pilps: Raped
    >Legend: Defeated
    Chadtek will prevail because /twg/ will always have his back.
    >>
    That's it, I'm done with the Imrik Campaign. Love the idea of the starting location. Hate the actual starting location.
    >>
    >>586332246
    Beeline towards Cathay and cuddle with your newfound dragon gf :3
    >>
    >>586332024
    They laughed at wh3. Called him retarded and oversimplified, but now he's picking up all the cool features of other games. Taking heads and names like a vengeful school shooter.

    Naval battles soon friends
    >>
    Claude, write a mod description that isn't painful to read
    Make no mistakes
    >>
    >>586330482
    GOATed if Wulfrik's challenges are undeniable
    >>
    >>586328910
    Swap green with red and blue with pink
    >>
    >>586323572
    But I like breeding.
    >>
    >>586333313
    you sick fuck
    >>
    >>586311528
    Since no one answered yet, that's a vampire lair for the VC. No clue why you can see this as Kislev. Maybe because they can spawn a lord there, if they want to. No idea if the AI does that though.
    >>
    >>586333004
    >Description
    >Nobody can refuse Wulfrik.
    >>
    >>586330482
    KINO

    FIGHT! FIGHT! FIGHT!

    HOLD ME BACK BRO
    >>
    File: Undivided king.png (153 KB, 549x458)
    153 KB PNG
    >>586328910
    >>
    >A bunch of coom mods
    >also no nuke mod
    what did they mean by this?
    >>
    >>586335228
    Japanese
    >>
    Is it true that for Daniel the Demon Prince, the best equipment for each god is the same the generic demon prince's appearance for said monogod? What about undivided best gear?
    >>
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    782 KB JPG
    >>586324757
    >Wizard Lordq (8 different models)(8different voices)(all female)
    when ?
    >>
    >>586335625
    >all female
    leave the DEI leadership to bretonnia and cathay, true wizardry is for men
    >>
    >>586326169
    Mine.
    >>
    >>586335573
    Japanese don't play total war. Hell they didn't even play Shogun 2.
    >>
    >>586335757
    BretGODS know that magic isn't real so they let women play pretend while the men do the actual fighting
    >>
    File: Gislev secret police.gif (137 KB, 178x188)
    137 KB GIF
    >>586328283
    >>
    >>586336008
    They'll play 40k... if it ever comes to switch 2 jk they wont
    >>
    >>586309204
    While that would be nice, I don't see it happening. CA has really only ever updated new mechanics if people really throw a fir over it. Like the Sisters of Twilight's shit forge. The new buildings for the race are really the weakest and most poorly thought out parts of the rework. The one that gives you Undead Wasteland is a T4 building and have fun building that in a red or orange climate. Not to mention it requires a specific commandment to even work. And the corpse carts to ship corpses to a central province seem really pointless. I've literally never used it and I've played 2 full vampire campaigns since the update. There's just no point because blood income from just the basic blood buildings is largely adequate once you have more than a couple of provinces. I appreciate what they were trying to do with them but they're just not worth the resources.
    >>
    All factions (except maybe woc and tk) should get chorf type recruitment. I'm not sure why most of the playerbase is okay with unit rosters where the gameplay mechanics incentivize you to only 10% of units.
    >>
    >>586337276
    40k will fix this
    >>
    File: file.jpg (840 KB, 1920x1080)
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    ride dem pigs
    I'm probably gonna get raped by the time its over since they will jsut have more and more come but this is funny
    >>
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    had to drag it out across two battles but it worked somehow, didn't lose any units. the exact same thing happened in the second battle, ostland attacked with a single lord outside of the city I was besieging and let me just stomp on them as they entered the battlefield as reinforcements
    now should I try and get festussy for his defeat trait?
    >>
    >>586335836
    Michael Jackson lives
    >>
    this fucking map item is too wild
    >>
    Is there a cheat to remove Nagash from the map at the start? I want him to only appear if his crisis starts.
    >>
    >>586342576
    ahhh nice item man.. whered you get it?
    >>
    >>586342726
    Im not sure, Mannfred just found it in the desert like 4 turns ago. I can't believe ive never seen it in the last 2 years, maybe a bunch of my other item cheats were fucking with its spawn rate, but ive been playing vanilla since end times came out, different game to be sure

    https://totalwarwarhammer.fandom.com/wiki/Maad%27s_Map
    >>
    >>586336310
    The corpse cart imo is only worth it for your two settlement provinces or three settlement without resources.
    Even then you only want a maximum of five. Your capital will never run out of corpses got the Nexus and you're sacrificing ~560 per turn to get 1000 per turn.
    Though if you have entire corpse/blood provinces you can easily get 360-480 (3 or 4 settlement province) per province, but I don't know if I want to dedicate that many slots to blood generation per province.
    >>
    >>586336310
    Forgot to add, yeah, I agree on the buildings in general though.
    I think
    >Sylvanian Levy should just upgrade the default garrison building
    >T4 Undead Wasteland tower should also change the neighboring provinces OR be changed into a ritual
    >Nexus should convert a percentage of corpses in the province but have a significant cost if it has less than X amount per turn, incentivizing you to keep feeding it
    >>
    File: 1776717888493620.png (775 KB, 1003x830)
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    well?
    >>
    File: file.jpg (291 KB, 1920x1080)
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    festussy secured
    >>
    >>586336008
    Shogun 2 was never for sale in Japan, I don't think a game never being for sale should be used as a supporting point for them having no interest in something even if it's a correct conclusion
    >>
    File: file.jpg (653 KB, 1920x1080)
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    >30k for occupying a settlement that I already had to sack/gift to client
    its that easy
    >>
    >>586344908
    I wonder how different the PC gaming landscape would be if PC wasn't only considered for eroges for the longest time in Japan
    >>
    File: file.jpg (642 KB, 1920x1080)
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    furfaggot weebs btfo
    >>
    >Skaven society is built upon dregs and dregs of lower caste weaklings, runts, rejects, slaves, etc.
    >access to Broodmothers is tightly controlled, being up there with warpstone as an above all precious resource to any clan
    >breeding rights too, are used as rewards and limited resources
    >furthermore the Broodmother herself is at any time going to have a litter or more gestating, or being mated by a Skaven who was actually granted access to her
    >as well she is waited, watched, and guarded by a horde of eunuchs 24/7
    >somehow there are still neverending hordes of Skavenslaves despite a eugenics program basically only allowing Stormvermin, some fitter Clanrats, and Warlords to procreate
    >>
    >>586346572
    you know you could just buy some rats and test this yourself, right?
    >>
    i like alligators a lot and am disappointed that nakai is so embarassingly boring
    what would you change about nakai to make him more fun, because i was thinking about replacing his vassal schtick with aislinn's style of settlement gifting and a bunch of tools to let him vanish into jungles and emerge elsewhere on the campaign map as a kind of support campaign (as opposed to oxyotl's offensive xcom assassination campaign)
    >>
    File: 1773989355772878.gif (2.46 MB, 480x360)
    2.46 MB GIF
    >>586347192
    >>
    File: 1780371079889739.png (841 KB, 960x722)
    841 KB PNG
    EMPIRE IS UNDER ATTACK
    >>
    dude what if tiger people lmao
    >>
    Boltgun 2 flopped
    Belmont's curse flopped
    Gears of War E-day flopped
    Fire Emblem Fortune's Weave flopped
    Hyperlight Breaker flopped
    Wolverine flopped
    Resonance Plague Tale flopped
    Saros Flopped
    Fields of Mistria flopped
    Halo Campaign Evolved flopped
    Directive 8020 flopped
    Luna Abyss flopped
    007 First Light flopped
    Mixtape flopped (GOTY lmao)
    Aphelion flopped
    Marathon flopped
    1348 ex voto flopped
    Relooted flopped
    Bg3 flopped
    Kcd2 flopped
    Ashes of Creation flopped
    Veilguard flopped and killed Bioware
    Cairn flopped
    Highguard flopped
    Unknown 9 flopped
    The Last of Us 2 flopped
    Star wars outlaws flopped
    Skull and Bones flopped
    Asscreed shadows flopped
    Alan wake 2 flopped
    Hades 2 flopped
    Concord flopped
    Dustborn flopped
    Ghost of Yotei flopped and caused layoffs
    Saints Row flopped
    Wolfenstein Youngblood flopped
    Flintlock flopped
    Vampire the masquerade bloodlines 2 flopped
    Swansong flopped
    Bloodhunt flopped
    Homeworld 3 flopped
    Forspoken flopped
    Spiderman2 flopped
    Miles morales flopped
    Redfall flopped
    Dead Space Remake flopped
    South of Midnight flopped
    Suicide Squad flopped
    Final Fantasy 16 flopped
    Tales from the Shire flopped
    Anthem flopped
    Tales of Kenzera Zau flopped
    Borderlands 3 flopped
    Borderlands 4 flopped
    Prince of Persia killmonger flopped
    Avowed flopped
    The Outer Worlds flopped
    The Outer Worlds 2 flopped
    Winter burrow flopped
    Starfield flopped
    Hyenas aborted
    ==UPCOMING==
    TW40K will flop
    D&D WARLOCK will flop
    Gta6 will flop
    Intergalactic will flop
    Fable will flop
    Witcher 4 will flop
    Divinity will flop
    Horizon Hunters Gathering will flop
    Fairgame$ will flop
    Warhorse Middle Earth RPG will flop
    KCD3 will flop
    nuGOW Laufey will flop
    >>
    >>586350731
    Based
    >>
    >>586336008
    wrong
    >>
    >>586350731
    Good thing I play Tekken 8. That mever flops
    >>
    >>586337276
    Fuck off back to wherever you crawled from you pathetic fucking loser and take your cùck fetish balance ideas with you.
    >>
    >>586351507
    bodied that balance loving freak
    >>
    File: 1790117891072109.jpg (102 KB, 1080x859)
    102 KB JPG
    >>586330482
    >The AI decides by its odds and its people. Bretonnians and Khorne never refuse. Skaven fight only when the odds are good. A side that is losing the battle is keener to try.
    >Nobody can refuse Wulfrik.
    >>
    >>586351507
    Not sure if you are joking but I would strangle every doomstack rushing brainlet with my own hands if I could get away with it. Then CA would be forced to actually make campaigns where using more than 10% of the roster is a benefit, not a detriment.
    >>
    >>586351594
    I'm a bit disappointed in you guys. Whenever someone suggests cùckie caps you have to at least tell him to kill himself asap. You can't let those disgusting faggots run rampant.
    In the end CA might even listen to them and then we've got the aids.
    >>586351796
    Hey good shit, kill yourself.
    >>
    File: 1762961772499698.png (92 KB, 402x640)
    92 KB PNG
    >>586351206
    wrong
    >>
    *challenges you to a 1v1 duel*

    You're response, human?
    >>
    >>586352015
    Saar...
    >>
    File: 1770010583062923.jpg (3.42 MB, 3420x3332)
    3.42 MB JPG
    >>586337276
    Those are not good enough
    We need mandatory army based unit caps. Faction unit caps are too easy to bypass and AI ignores them. These worlds were designed around unit caps and break without them. This is why TWW is so bad to play without them.

    Every faction in TWW40k will have faction based unit caps, we know this already, they said it. On top of Nagash tech tree behind which weapon options too are locked. But that's not good enough. And it has to happen in TWW too.
    I will not rest until CA forces them into the base game
    >>
    >>586352015
    once i had to beat a mouse to death with a hammer that got stuck in a glue trap
    he was struggling to get free but i missed the first shot because i'm retarded
    i think the nigga gave up in that moment because he stopped struggling and just started eating
    >>
    >>586351851
    Shouldn't you spamming steamtanks on your easy/easy campaign? That's what other children your age do.
    And there are other ways to balance campaign recruitment that don't involve unit caps. You would know this if WH3 wasn't your first total war game.
    >>
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    >>586352376
    Feisty, eh.
    You'll have to try harder to rage bait me.
    >>
    https://www.youtube.com/watch?v=dZShPdAgcwQ
    LL for this feel?
    >>
    >>586351851
    >In the end CA might even listen to them and then we've got the aids.
    They already did. That's why they keep introducing them with new updates and dlcs. And that's why all factions in TW40k will have them, with them explicitly mentioning they will be cracking down on doomstacking in that game hard. Same reason why lords have bodyguard in tw40k

    The point is however for them to realize that they should make a big update focused on adding army based unit caps to every race all at once. Which should have happened back in early TWW2 at the earliest anyway
    >>
    >>586350731
    >>
    >>586352143
    for future reference you can just stomp them and it's far easier, i never use a claw hammer for the same reason of missing and using the sledge is a bit overkill. i always do it in the driveway though cause then they get to see the outdoors one last time cause i hate seeing them wiggle before i stomp their brains out
    >>
    >>586352709
    Well I won't be playing 40k because that shit sucks 10 dicks in a row. I always ignore all other total wars and only play warhammer2/3.
    Unless they make warhammer4 I don't give a fuck.
    I already modded that shit out they made thus far. Got a cap removal mod for chrofs, vamps, beastmen and elspeth.
    >>
    File: 1782656494077082.jpg (1.32 MB, 2550x3300)
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    >>586352952
    >I already modded that shit out they made thus far. Got a cap removal mod for chrofs, vamps, beastmen and elspeth.
    That's how it should work. Base game should have a proper design with meaningful mechanics. This will also force all modders to make their new units/faction with unit caps in mind by default. Silly stuff like no upkeep, no unit caps or free research should be for cheatmods.

    Faction based unit caps don't really do anything, because they only limit elites/monsters in early game where you have no access to them anyway, while in late game you can mostly ignore it since you raised Unit Caps so hard.
    Army based unit caps solve vast majority of issues in game. They have to be in game, while faction based unit caps could be just an auxiliary system to it, further restricting those elites and monsters so you can't have them in every army, while still encouraging building all those military recruitment buildings which works so well with them
    >>
    unitcapniggas are so gay.... sotekposting is better..
    >>
    >>586353364
    Alright this is getting too faggy for me. You need to kill yourself immediately.
    If you support cùckie caps you have to find some rope.
    >>
    Gave Nagash a try again after my early campaigns were paused for the patches. VH/VH. I was able to smite the starting TK enemy and Bretonnians but as soon as I did I had volkmar declare war on me, see through an ambush, double stack me and Nagash just wasn't built up enough to take it on. I was running recruitment just about ever turn (This was like ~6-7 turns only) short of just rezzing a zombie stack I am not sure what I could do differently next run. I guess ignore the brets (Not repanse, the generics) and go after Volkmar as soon as I take care of the initial TK, since their chaff stacks aren't as much of a problem as stacks of fanatics who are basically undead skeletons but better.

    I handled him a previous campaign so it may have just been bad luck. It hit after I had a weird graphical issue that required a reset, so maybe my mojo got bozo'd.

    >>586352709
    What is a shame with unit caps is you can easily add in ways to mitigate the cap that makes for a fun experience. Ancillaries that increase them for specific units, lord traits that allow you to increase them or completely remove them for a certain unit type (alarielle and Sisters for example) or that make the limits worse (Grom the Paunch having some for orc units say). And just have it be toggleable.

    >>586330482
    I'd like to see something like that for armies. I got really pissed when I realized Khorne armies will behave exactly the same as a regular one. If I am fighting Khornates then they should charge towards me no matter if they have artillery advantage, if they are defending, whatever.
    >>
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    >>586322246

    You know what maybe I'll just fucking wait more for a Nagash campaign. Christ.
    >>
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    >>586353497
    You are not providing any argument against Unit Caps case, which would straighten strategical depth of this strategy game
    Either way, it's settled anyway. TW40k will have Faction Unit Caps on top Detachment system from tabletop to encourage you to make themed armies (essentially Gorbad unique mechanic). TWW will keep getting Faction Unit Caps introduced to every faction slowly.
    >>586353696
    >What is a shame with unit caps is you can easily add in ways to mitigate the cap that makes for a fun experience. Ancillaries that increase them for specific units, lord traits that allow you to increase them or completely remove them for a certain unit type (alarielle and Sisters for example) or that make the limits worse (Grom the Paunch having some for orc units say). And just have it be toggleable.
    Yes. Slayer Lord would make Slayers a core unit. Wizard Lords in general would have elites costing more, while generic General Lords would be able to field better units, finally giving niche to lords like Empire General
    >>
    >>586330482
    Real niggas already did this in mark of chaos 20 years ago
    >>
    https://m.youtube.com/watch?v=Mhv8XwmA8R4
    Holy shit, IT'S HAPPENING
    GOD PRAISE AI
    >>
    File: IMG_5825.jpg (144 KB, 1280x720)
    144 KB JPG
    Can someone go call Volound a tranny so we get e-celeb drama? Cause man that was way better than being infested by a horde of cucks.
    >>
    File: 1783742538360012.jpg (2.48 MB, 7176x5072)
    2.48 MB JPG
    >>586354098
    passfag, how is a discussion around gameplay mechanics and strategy worse than ecelebfaggotry? You know you have no counterargument here
    >>
    >>586353929
    AI controlling your own units might-
    >Them niggas controlling the enemy and using actual strategy.
    Oh shit. That said since it's not local client but having to use the paid service that probably uses up tokens like mad. Could see them offering that kind of shekel service in the future though. "Pay us to get improved more challenging enemy AI". If you could get a local client to do that then that'd be the real game changer.
    >>
    >>586354493
    >"Pay us to get improved more challenging enemy AI"
    Lol

    >Pay for a battlepass for better ai!
    >>
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    139 KB JPG
    >>586354440
    There is no strategy discussion here and just because it is a "gameplay mechanic" does not mean it's a good topic for any sort of discussion.
    You are using fancy words to hide the fact that you want to destroy this game and ruin the fun for everyone.
    >>
    >>586352143
    i can't bring myself to use glue traps, death from them comes too slowly and having them stuck there for hours running through the emotions of realizing they're fucked and can't even move is too cruel for me. i stick to good old springtraps and pneumatic hammer traps
    >>
    >>586354493
    I'll pay you 50bucks not to fuck with my campaign AI.
    >>
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    >>586354820
    >There is no strategy discussion here
    Yes, there is. Which is why we are discussing how it would enhance strategic depth, by making more units viable, giving use to nonmagic lords, encouraging more varied city building, themed and flavorful armies etc
    > just because it is a "gameplay mechanic" does not mean it's a good topic for any sort of discussion.
    the absolute gall of saying that while spamming offtopic whores
    >You are using fancy words to hide the fact that you want to destroy this game and ruin the fun for everyone.
    Improve*. Unit caps massively improve game in so many areas it's unreal. Which is why their lack make game so unfun. Which is why people autoresolve battles since there is no fun in fighting cancerous, nonimmerssive, nonflavorful armies like this. Which only encourage responding with bullshit in turn.
    That's why Faction based Unit Caps are a settled feature which is a base mechanic in TW40k and slowly introduced to TWW. But we should push for Army based Unit Caps nonetheless
    >>
    >>586354874
    I think you're getting a bit too caught up in the making sure they humanely get slaughtered part if you're using the whole "smart" CO2 mouse trap shit that's like 200 dollars. A snap mouse trap is more than enough to kill them instantly, they're extremely brittle little things. Or just get a cat, typically they kill them as soon as they bite down to bring them to you and death by predator isn't an unnaturally painful death, especially if they're the tiny ones like these guys in the midwest

    Total War: Mouse Extermination
    >>
    >>586316524
    >This is the kinda guy who keeps going on about national pride while shooting the watchman on the back of the head and opening the gates.
    Oh please, as if the police haven't been complicit in destroying their own people for decades in every White western nation.
    I'm tired of people pretending like White people are not second class citizens in their own nations and also tired of people pretending like brown people can't just go home. Access to White people and their creations is not a human right
    >>
    >>586355630
    i think weasels are better at killing mice and rats
    cats are fucking lazy since some cunt WILL start feeding them free meals because LE KITTY OwO
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