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Everqueen Edition

>An Update on Shogun 2 - Complete Edition:
https://store.steampowered.com/news/app/3846830/view/667253496651711518?l=english
>Total War: ROME II - The PANTHEON Updates - MARS First Beta:
https://community.creative-assembly.com/total-war/total-war/blogs/108-total-war-rome-ii-the-pantheon-updates-mars-first-beta
>Total War: WARHAMMER III - Lords of the End Times - DLC Overview
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/102-total-war-warhammer-iii-lords-of-the-end-times-dlc-overview
>Total War: Warhammer III - Lords of The End Times - Free-LC | Neferata
https://community.creative-assembly.com/total-war/total-war-warhammer/blogs/103-total-war-warhammer-iii-lords-of-the-end-times-free-lc-neferata

>Latest Fantasy News
TWW3 - Patch 9.0.4 Release Notes: https://store.steampowered.com/news/app/1142710/view/695400994320679316?l=english

>Latest 40K news
https://www.youtube.com/live/Z8egEUt4Qco
PC Gaming Show showcase: https://youtu.be/aXW6GFxYxsQ
Total War Warhammer 40,000 FAQ: https://store.steampowered.com/news/app/4199910/view/655966683127611597

>Latest Historical News
Total War: SHOGUN 2 – Complete Edition is ... REMOVED FROM STORES: (Can still be played be owners)
Rome II - Pantheon Update livestream: MARS Beta: https://www.youtube.com/live/3-JQ4tvSWlQ
Recap & What's Next: https://www.totalwar.com/news/total-war-medieval-iii-recap-whats-next

>Stuff
1d6chan: https://1d6chan.miraheze.org/wiki/Total_War_Warhammer/Tactics
Roll Charts: https://imgur.com/a/81snQma

>Older Titles
Steam: https://store.steampowered.com/franchise/TotalWar-Official
GoG: https://www.gog.com/en/games?query=total%20war

Previous: >>585716987
>>
FINALS BEST OF 5 ONGOING 0-0 RIGHT NOW GET IN HERE
https://www.youtube.com/watch?v=R8T2aUl2nUg
>>
Have they changed something to do with mass in a recent update? Enemy units with equivalent mass are running straight through the middle of my melee unit formations and they never used to be able to do this.
>>
Thanquol never ever
>>
Nagash, WAS A CHURL!
>>
>>585833186
>not one of the big 4 Marine Chapters (Dangels, Bangels, Wolves, Black Templars) which get priority
>loyalist primarchs arrive every 3 editions (Guilliman 7th, Lion end of 9th/start 10th)
>each edition lasts for around 3 years now
>Sanguinus will never come back (yes) since he is dead and is replaced by Sanguinor
It's either Rogal or Russ next time. Probably Rogal. He will activate Last Wall Protocol, which will be an excuse why Templars, IFists, Crimson Fists, Retributors and all other players of IF lineage can field him. Otherwise he would have to go Black Templars only, which would cuck Imperial Fist players
Regardless, it will be either Dorn or Russ next, after that another 9 years and other one will arrive.
After that another 9 years and you have the chance

I don't believe vidyabros realize how slow GW and tabletop is
>>
>>585833846
Double cheeked up? On a Tuesday???
>>
>>585834040
>cheats
>>
Just realized I'm going bald. I have had shoulder length hair for my entire adult life and am completely devastated. LL for this feel?
>>
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>>585834257
Grombrindal
>>
I've been replaying Rome 2 and Attila lately and god damn I don't think I ever really realises how fucking ugly the latter is
You could argue that R2 being more vibrant and generally having a higher contrast is a matter of personal preference but I feel like it also positively affects the readability of the both the campaign and battle map
>>
>>585834058
Great, maybe I'll get to see Corvus by the time I retire!
At least I also like Rogal. And yeah they really need to not cuck Imperial Fists with Black templar favoritism.

>>585834257
Kostaltyn.
>>
>>585834257
Kostaltyn.
>>
>yet another warhammer tournament
>yet more chaos, norsca and skaven spam
wow... how exciting... really unique..
>>
>>585834257
>Kostaltyn
Fuck it, stay long anyways
>Volkmar
Fuck it, rock the chrome dome
>Archaon
Killdozer crashout
>>
>>585833937
My boy Enticity has got this in the bag
>>
>try to start a tw2 campaign to see if its really that nuch harder or I just got better
>turn 4 a 20 stack tunnels over the wall to the silver road with 1 other full 20 stack already in Line of sight
what the sigma?
>>
>>585834559
Bretonnia and Wood Elves have be repping Order and are doing quite well
>>
>>585834809
SAY MY NAME
SAY MY NAME
the badlands getting skarbrand dumped into the middle of it combined with grimgor moving to go brutalize a completely different part of the map made the badlands bowl way, way less greenskin-favored. it usually ends up run by queek for me
>>
>>585834257
morathi
>>
>>585835060
My last few IE campaigns Thanquol wiped out the dwarfs, got murdered by Drycha then Queek took over the entire range of mountains from north to south.
>>
>>585834312
>tfw been on minoxidil and dutasteride for two weeks now
When does it get noticeable?
>>
Finally, that armybuilding took years
>>
>>585835439
Two months for fina
The relief of seeing those little hairs is immense
>>
>>585834124
Beastmen Butt Lift.
>>
Is that a bug ? Why i can't attack ?
>>
I'm happy that 40k is stealing the MPfag battle format for singleplayer, these MP battles where people call in units whilst it's still ongoing looks reallly fun
>>
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>>585834058
>I don't believe vidyabros realize how slow GW and tabletop is
Meawhile: Bretonnia bros waiting for their rework.
>>
>>585835920
You don't have anything with siege attacker. Guess your cheat author forgot to give Bertrand the LL-standard siege attacker trait.
>>
>>585834040
What mods did you use anon ? This looks majestic
>>
Damn Nagash! Brave Knights condemned to fight their kin in service of a fat woman...what a cruel fate.
>>
>>585835920
Your siege weapon?
>>
>>585836041
Crazy that in the time that Bretonnia has been waiting for a rework there have been two returned Primarchs.
>>
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>>585834257
>>
>>585836062
Cheat ? It's a fairly engaging mod anon, but thanks you, i didn't know abt the siege attacker trait
>>
>>585836076
My mod list contains 201 mods....
>>
>>585835437
i think queek is the default because he has the safest startpos. gorbad is surrounded by strong people that hate him and there aren't nearly as many greenskins in the badlands anymore so he can't blob up for free the way grimgor used to, thorgrim is sandwiched between gorbad, skarsnik, and thanquol, skarsnik is sandwiched between ungrim, thorgrim, and thanquol, and skarbrand is a fucking monster but can't traverse mountains effectively and usually stops declaring wars and runs out of steam after taking his second province for some reason. queek, meanwhile, has khalida as a neutral neighbor and a really clear expansion path in a single direction (up)
>>
>>585836156
It was my first attack anon, 99% of the time i can attack without them
>>
>>585836162
Bretonnia had multiple reworks in that time
>>
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>>585834257
>>
>>585836273
I run 254, could run more but they'd be unit and faction mods which I consider cheating.
>>
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>>585835920
>>
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>>585836137
Forgot the pic, I was so disgusted.
>>
>>585836273
For Bretonnia alone ? Did you used all mods available for this faction ? Kek...
>>
>>585836390
what the oger anon said than
Your cheat author is a hack
>>
>>585836062
>>585835920
i think that giving siege attacker to basically every lord under the sun was a lame decision
what even was CA's reasoning on it? could the AI not expand at all without the ability to ignore siege prep?
>>
Why are the casters damage controlling for Enticity making a throw pick by bringing Nurgle?
>>
>>585836654
Back in WH2 most lords started with something that had siege attacker; a monster or an artillery piece. The few lords that didn't were a bit screwed in comparison so CA just decided to give everyone the trait.
>>
>>585836567
No. I run practically every single faction overhauled in some way. Almost all of them are QoL stuff, fixes, aesthetic changes like banners and unit/character reskins.
>>
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>>585836041
>Play a faction that refuses to advance its technology
>Complain that said faction is outdated
Kek
>>
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>>585834040
>>
>>585836914
That was post battle. I killed Nagash in the battle so he was replaced by a generic necro.
>>
>>585837001
i know it just looked really funny
>>
>>585836483
And the Lady of lake does nothing ? What a bunch of cucks, kek
>>
>>585837094
That's because Lileath is a bitch and worse, an E*f
>>
>>585837094
she gives them steroids
>>
>>585835060
Plus moving da great green prophet south into the southland jungle.
That leaves, what, one greenskin ll living in the region?
>>
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>>585837094
Ze Lady grants mercy.
Your own honour however...is yours to keep, churl.
>>
Had a fight against Fagquol for the first time, those new dlc units feel like some shit from a chink mod with how fucking broken these are what the fuck
>>
>>585837295
What's the name of this mod ?
>>
What units from the Cathay roster are worth using or investing in? Because it seems like just spamming Jade Warriors/Crossbows until you can get Celestial Dragon Warrriors to replace them are the only things using, outside of Helstorm Rockets (Asian) and Helstorm Rockets (Flying)
>>
small family company
>>
>>585837396
stormfiends are cracked, yeah. only silver lining is that the ranged ones are less effective at shooting than dedicated weapons teams
anti-large cavalry, cannons, fate of bjuna, and sniper units are your best bet. don't let any infantry into range of the windlauncher stormfiends, they will evaporate. i haven't tried but any unit with handguns should trade favorably dollar for dollar with the other stormfiends
>>
>>585837632
Victory Conditions Overhaul.
>>
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>the fucking tiling ground textures on stream
>>
>play with some beastmen mod
>event pops up going into detail how they fuck the women
>also the livestock and horses
I know its probably not the intention but I burst out laughing
>>
Do you take me for a churl?
>>
what skaven Lord should I play in 3 uf my last experience with the race was weapons team spam with Ikit in 2?
any one fun or should I just Ikit again?
>>
>>585839159
Just Ikit again, but this time your weapons teams are mounted on rat ogres.
>>
>>585838602
Why on God's green earth would you choose Bretonnia for an event like this ??
What is in that bath water ???
>>
Bretonnia rework when?
>>
>>585839361
>mounted on rats ogres
wtf since when?
>>
>>585839159
Moulder is a very fun monster mash, it has you stapling effects and rules onto units at the cost of their stability and flushing them down the toilet when they get too fucked up. Lots of incetives to not just default to braindead gun spam
Eshin relies a ton on assassins (as you would expect), it has you sending them off on missions to do stuff like wounding lords, stealing money, blowing up settlement infrastructure, etc, and also does contracts with other clans to be able to field their units cheaper. I like to play them relying on the Eshin skirmishers but you can easily fall back into braindead gun spam
Mors and Rictus are both warlord clans, meaning they specialize in normal rats and stormvermin. You will probably just do more braindead gun spam, but with less cool mechanics
Pestilens is a nightmare challenge campaign because you are surrounded by very angry saurus. If you bother to use plague monks you may realize that they are actually very strong for their cost, great damage dealer infantry
Thanquol (idk the name of the clan he's commandeering) has the Plan-Scheme system which is really strong but has a good chance of blowing up in your face. He has a landmark in his starting settlement that lets him build half of the stormfiend units early, so you will likely end up doing braindead gun spam but on rat ogres this time
I recommend either Moulder or Eshin
>>
>>585839783
???
https://youtu.be/gVf9GZHQ0g4
>>
>>585839949
Since the End Times DLC, Stormfiends have a bunch of varieties some of which are just weapons teams on a rat ogre frame.
>>
>>585839159
Thanquol
>>
>>585839783
Mobility and value are everything in MP, Bretonnia has great value infantry and great mobile cavalry, they're probably the strongest ordertide MP faction, not saying much though because Chaos and Undead dominate.
>>
>>585839919
A future DLC. Tentatively scheduled for an early 2028 release. "Heralds of Order" (working title). Including content for Bretonnia, Tomb Kings, and Wood Elves.
>>
>>585839361
Does Ikit even buff Stormfiends? I know Moulder didn't on ET launch
>>585839949
They're a unit from the End Times, Thanquol brought them into the game with the most recent dlc. The melee ones are really good armored monstrous infantry, the ranged ones are the weapons teams but with less models (meaning less damage, even after you take into account their higher stats), higher speed, armor, good melee stats, and baseline leadership that isn't atrocious
>>
>malakai
>comfy with no one invading me for over 30turns
>expanded nicely with malakai
>archaeon appears on my base and declares war and my defending army gets absolutely shit on

Oh well, campaign over. So much fun.
>>
>>585840069
ok ty sounds like I will give Moulder a try and kill some Kislevites
>>
>press exit to windows
>game freezes for like 2 minutes
>close it from task manager
>works instantly
fuck you ca
>>
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>>585840523
No Helves ?
>>
>>585841487
>High Slop
>>
>>585841405
Just think of all the valuable telemetry you've forever denied them
>>
>Enticity lose
>>
>>585841525
good
>>
>>585841771
ugly bastard bros.....
>>
>>585841771
The throw king strikes again
>>
Shouldn't have brought Nurgle
>>
>>585841771
THE WHITE MAN MARCHES ON!
>>
For what dipshit reason did they decide that when you are besieging a settlement and they sally out, if you have another army next to you they have to wait to reinforce, or they don't fucking reinforce right behind you

so fucking retarded
>>
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I love peasantmannii so much, bros.

https://www.youtube.com/watch?v=3MjtQLcBXgA
>>
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>Eldars mentioned
>>
Quick I need a good name for an elf with 2 words for forever wow
>>
>>585842969
>>
>>585843361
>dark and frosty
kek
>>
>>585841771
it was fun to watch the games, but total war isn't e-sports ready, at least not with these bird-view lazy cameras.
>>
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>>585843361
>(dark and frosty)
>>
guys... my back...
>>
>>585844243
https://youtu.be/wpKN-U1-bWk?t=37
>>
https://www.nexusmods.com/totalwarwarhammer3/mods/365

bros... we won
>>
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Help. Why is Emperor's Wrath unavailable? I need my tanks. Is there a limit on them? I have like 10.
>>
go back to your mountains ogres
>>
end times DLC actually kinda fucked Legion of Azgorh. Not only do you have Neffy at your border, but now a rogue army spawns with the book of nagash every couple turns in the scalded delta province and will declare war on you over the end turn and try to backcap your settlements.
>just keep the book instead of selling it
no!
>>
>10 turns in and nobody is declaring war
>as in all across the map no factions are going to war
>the only active conflicts are the ones factions start with
I've seen this happen several times now. What gives?
>>
>>585846268
I've never seen those fuckers declare war
>>
>>585846917
they can declare war and this one also has lightning strike :(
>>
>warhammer general
>>
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what mid life crisis does to a mf
just get a sports car bro jesus
>>
Enticity, despite being an ugly bastard, is not a grifter
How is that possible?
>>
>>585847237
Yup yup, that's right
>>
>>585837293
Gorbad is the only greenskin LL IN the badlands but Skarsnik usually does so well he reaches down into the badlands too.
>>
>>585847237
Histocels refuse to talk about their brand new Shogun game ...
>>
>>585839919
how 2 rework bretonnia
>rename corpses to peasantry
>rename blood to nobility
>levying peasant units is instant, noble units still take time to be recruited
>farm buildings scale with the number of peasants in a province, industry buildings scale with the number of trade resources you have in your empire
reworkeded
>>
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>UI bug with blackwell gpus still isn't fixed
>>
>>585847237
histcels lost their right to talk about any of their games when they declared their intention to kill CA, denying us of 40k
Hence they are now persona non grata here, they can fuck off to volound discord
>>
>>585848843
but they removed it
>>
>>585849025
PEASANTS AND HORSES, GATHER
>>
i love all you all much retardbros i want to lay you down on my bed and slowly penetrate your retarded bussies with my MASSIVE cock while you make retard noises, incapable of understanding what is happening to you, forcing me to comfort you with promises of competent AI, proper siege maps and a functioning total w40k launch. You are all my little tranny cumdumpsters.
>>
Good morning, lads
>>
is there a mod that slows the game down immensely

im starting to dislike the concept of rushing to a 20stack then having a second army to bring reinforcements while fighting multiple fullstacks
>>
>>585849025
Main thing is that the Peasant Economy needs to be reworked.
>>
>>585849513
fucking aussie
>>
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>>585849513
>>
Does anyone even use them?
>>
>>585849513
its practically lunch already
>>
>>585850027
I am going to bed, it is Night.
>>
Why did I never have any problems with Greenskin Waaghs before 9.0 but now they happen all the time.
>>
>>585849853
I generally prefer melee Lords with a hero caster tagging along. Spells needing so may skillpoints means your red line inevitably suffers.
>>
>he says you lost the kings colors

LL with this feel?
>>
>>585849715
>the throne (me)
>>
>>585849853
y-yeah, am I supposed to use only 1 Lord type the whole campaign ?
>>
>>585850694
The fault was not mine, lord-sire, my underling must answer.
>>
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>>585850606
Valkia will give Bretonnia many sons.
>>
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>>585851017
>>
>>585849676
>let's put a soft cap on the cheap expendable units you're supposed to spam
bravo CA
>>
>>585851356
thematically it works but its funny because cathay can do the same thing with no penalty. one of the lords lines is something like "more ranks in the army means less farmers"

the rigid mechanics of bretonnia make sense because of how oppressive and overall regressive their culture is. it just really sucks in a game all about spamming armies.
>>
>>585851017
Your underling answered with his life! As you should have done, had you any honour.
>>
>>585851009
It's just I'm browsing Bretonnian patch 9.0 playthroughs to see if there's any I wanna have a go at, and everyone seems to exclusively use the martial lords and if they ever need magic they recruit damsels.
>>
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Skavenbros?…
>>
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>This is a tier 4 infantry unit
I love squire but he doesn't belong in the same tier as Swordmasters of Hoeth
>>
>>585851768
the leadership buff peasants get for being near a knight should be upgraded for squires, maybe make it scale with the tier of knight they're fighting besides
>>
>>585850694
I have good friends at Drakenhof, sir.
>>
>>585851959
>Sylvania greets thee, friend.
Did nobody tell him his faction is no longer named Sylvania nor does he start anywhere near it?
>>
>Use chariot in tabletop
>It's actually good
>>
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>>585851707
>>
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>>585852316
They're not as busted as they were in 6th, but still kick tons of ass.
Great as character mounts too.
I got 3 metal Tiranoc chariots lined up to paint.
>>
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cheat mods are pretty cool
>>
>>585852316
Who would have guessed that a unit that fundamentally cant work in total war could work somewhere else
>>
>>585851959
>>
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>>585853137
>Who would have guessed that a unit that fundamentally cant work in total war
>>
Winnable ?
>>
>>585853839
Honestly don't think so.
You don't have enough AP to kill them fast enough and the Soulgrinders alone will wreck your infantry.

Against the Invasion armies you want Sisters and good spellcasters.
>>
>>585853839
Easily
>>
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>>585851570
Honour?
>>
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>>585853839
umm where's your backline sis? you're playing alarielle with 0 sisters of avelorn...
>>
>>585853839
why do you have so much melee infantry with elves?
>>
>>585849853
Yes.
>>
>>585853839
Yes
>>
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so why did he do this?
>>
>>585855392
Why does the anti Shogun video have a section on /ourguy)?
>>
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>>585853839
Winnable ?
>>
>>585853839
One of the TW ecelebs should make a series where fans send these kinds of disasters and they try to beat them. I think it would be very popular.
>>
>I made an engine performance fix for Thrones of Britannia: campaign map 68 -> 174 FPS, big battles +27%
ai chads won

wh3 wen
>>
>>585851923
>the leadership buff peasants get for being near a knight should be upgraded for squires, maybe make it scale with the tier of knight they're fighting besides
That's a good idea.
I had been thinking that squires should get a special buff (like extra bonus v. infantry & charge bonus or something) specifically from foot knights (if we get them), but they could also buff foot knights too (by giving them extra melee defence or the like). Also that squires could provide some kind of buffs for non-squire peasants, but I don't know what.
There could also be a tech upgrade for squires (or a paladin skill) to given 'guardian' to squires, to help them protect lords and heroes.
>>
I really want to like drazhoath but his position is so shitty
>>
are there any claude fixes to make warhammer 3 turns faster?
>>
>>585857930
This guy on reddit: >>585857293
said wh3 was on his list after he does the older games
>>
>>585857312
>Also that squires could provide some kind of buffs for non-squire peasants, but I don't know what.
Maybe when they get a buff from being near a knight they could give a lesser version of that buff to nearby peasants. So your front line is anchored more or less by knights inspiring the squires inspiring the peasants, and if you throw your knights into a pile of chosen halberds the peasants immediately shit themselves and run
>>
>>585857584
Every Chorf staring position is a pain in the ass these days. Probably even more annoying now with the undead slut next door.
>>
>>585857293
Has anyone here tried the performance fixes for Attila?
DO they live up to all the deepthroating histoids are giving it?
>>
>elves
>>
>>585859026
Eh, Da Braj is still pretty easy, you just have to deal with Sayl early and rest is the same. The other two are probably more painful.
>>
>>585859108
Surtha is so lucky...
>>
>>585859108
>>
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>>585859510
>>
>>585851356
The bretonnian peasant cap thing feels very weird, because it basically doesn't do anything and what it does do it mostly psychological. People see a big RED number and assume that it must be really bad, like exceeding the peasant cap is like a failstate and the game telling you you're doing it wrong and losing the game. But it's really much more like... an expense that you can pay for. The penalty for exceeding it is just '3% less income from farms'.

I get the idea that you have the option to build industry instead of farms to mitigate the peasant penalty so you can field more peasants, but nobody ever does that because more money is more enticing and the farms make so much more money that they still make more money than industry even with a significantly reduced farm output. You have to really spam the FUCK out of peasants for industry to be worth it over farms, to the point you probably wouldn't have the upkeep for it anyway.
>>
>>585853839
Was actually not so hard :3
>>
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>>585859510
Where do you think you are?
>>
>>585859818
Those poor birds...
>>
>>585859818
Colour me impressed.
How did you do it?
>>
>>585859510
I don't get it, is it a joke ???
>>
>>585860021
I fink its cuz 'umies lik seein dangly bits.
>>
>>585860016
nta, early game HE units are built different
>>
>>585855759
It's used as an example of why CA shills are bad and how biased the mods on the Total War subreddit are in favour of CA-supported content creators
>>
>>585859818
Very impressive. How did you deal with the chosen?
>>
>can just pull thousand-years-old bottles of the world's finest wine out of his ass to drink with pals
What a guy. The Empire could never.
>>
>>585860204
I think greenskins would instinctively understand the joys of windmilling it even if they might not have one
>>
>>585860807
They do have them.
Kind of like the asshole, greenskins have these things for disposing of waste (and they think it's funny).
>>
>>585860807
Not sure if its still canon, but Orcs used to have dicks in 40k 3rd edition; though they're pretty much just for pissing on things.
>>
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>>585859510
>>
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>>585851305
>>
I have announcement to make:
Ahem.

geeslef

That is all resume your business
>>
>>585859873
They sacrificed themselves to destroy the Hellcannon.
>>585860016
>>585860790
Silak-One-Eye, the Prince and the Handmaiden did almost all the work
>>
okay this cheat chorf mod is a bit over the top.
>>
any good cheats for alarielle?
>>
How would you guys implement Finubar?
Should he normal general?
A Dragonship Admiral?
Should he have a mechanic like Alarielle to incentivise you to keep him within your own territory?
>>
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>>585859105
https://steamcommunity.com/sharedfiles/filedetails/?id=1493472759
this is all you need everything else is cope especially the retards trying to replace files with thrones of britannia shaders or some shit
>>
>>585835920
>Filtered by walls and a gate
Ngmi
>>
>>585862932
Ancillary reward for achieving a long HE victory.
>>
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>>585862897
Get a mod to give handmaiden eagle mounts for a cool bird squat.
>>
>>585860794
>Jokes about Bretonnian being french wine drinker
>"hehe"
>Jokes about Araby being beheading arabs
>"not-hehe"
>>
>>585857293
Get Claude to run TW on steam deck
>>
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so are there any good cheats for this yet?
>>
>>585862897
Alarielle's Bloom/Temptation is legitimately a good mod, to the point that I'd highly recommend it in general if you could skip the porn pop-ups.
>>
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>>585862932
Have him be the guy representing Tyrion on the diplomacy screen.
>>
>>585863314
It already runs TWW2 without issues. What more would you need?
>>
>>585849853
Yeah, a lot
Bretonnia is currently the ONLY faction in WH3 that has neither the supply lines mechanic (tax put on you for every army you own) nor an army limit. Prophetesses are infinite capacity wizards that can be recruited from any settlement.
>>
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Claude, make a mod that replaces every manual battle by The Elder Scrolls V: Skyrim Anniversary Edition
>>
>>585863417
I wish there were more mods like it, where your faction changes teams midway through the campaign and gains access to an entirely different roster/set of buildings/campaign mechanics. Going from normal High Elves to "mystery corruption" to Slaanesh with Wood Elf forest rituals was fucking awesome
>>
>>585862932
LL that doesn't have a yellow skill line but completely unqiue and powerful blue and red lines. Very squishy in battle and killing him, gives a massive debuff to his army. AI is programmed to target him.
>>
>>585862932
Part of the "Phoenix-King (fake) Ghosts" summon added with the Elves End Game scenario.
>>
>>585863734
Bu bu but... reddit and /twg/ said Bretonnia was underpowered and needed broken mechanics and op troops???
>>
Hello? Patch 9.0.5? Calling Patch 9.0.5! Is there a Patch 9.0.5 in the game?
>>
>>585864251
Also, a plus of having infinite armies: showing up with a second army allows you to turn off large scale battles. A maximum of 20 units on both sides means way less enemies on the field, and that means you're guaranteed space on the map to maneuver (which you need with your cavalry). The trickle of enemy reinforcements are also easy to deal with, since you're an entire army of fast moving shock units.
>>
>>585864270
>settlement has extra slots for one race only
I don't think that's cool. It's actually not cool at all.
>>
>>585863734
Warriors of Chaos don't have supply lines, nor do Chaos Dwarfs. Though WoC has restricted recruitment and Chorfs have unit caps for most units. Brettonia has the peasant cap and the virtue requirements, though, which is another way of limiting armies. Seems to be the standard operating procedure to have EITHER supply lines OR some other significant restriction on army recruitment.
I do definitely prefer those methods of army restriction over supply lines though, I hate being punished for fielding more smaller armies that can split up when needed over focusing all the upkeep cost into smaller and less flexible amounts of units.
>>
>>585864270
>Skarbrand's Chainsword
I think that I vaguely remember this from the RoC campaign. I wish they'd added in all those unique items you got from there. The campaign itself may have sucked but the realms of chaos were cool.
>>
Bretonnia needs a quest battle where it saves an Empire city under siege
>>
>>585864270
Are they gonna fix the bug where the lords awarded through short victories don't get their bespoke traits?
>>
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>>585864192
I hate that the first piece of art we got for most Phoenix kings was in that shitshow.
>>
>>585864717
I think they're still denying that the bespoke traits exist and are saying that not getting a unique trait was intended.
>>
Which faction has the most CBT campaign?
>>
>>585860794
It's by br*tonnian years, their calendar is like a thousand years behind the Empire because they are backwards and inbred LOL
>>
>>585864550
>>
>>585837396
Then you woke up and realized that Stormfiends are just wimpy monstrous infantry with guns that can be zoned and shut down like anything else and can't even fight in melee that well.
>>
>>585863931
The fact that there are several choices in that campaign that drastically change the rest of the campaign (and even some other factions) is really great.
Given the campaign layer doesn't have too much going on, meaningful choices, even if there are only a few, that alter the tone of the campaign or heavily alters the army structure, is really cool.
>>
>>585864610
IIRC the final Glottkin quest battle is about fighting waves of Empire, Bretonnia and VC.
>>
Miao and Kat are for courruption mods
Alarielle is for vanilla sex only
>>
>>585865132
Wasn't there also some other insanely OP item from Slaanesh? I should play that campaign again. The last time I did it was when Elspeth was released.
>>
>>585865275
This was a tough battle, with the usual, massive armies coming from behind you when you least suspect it. Good think Glottkin can't actually be killed by anything in the game.
>>
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>>585865371
Found it. I remember save scumming to get it.
>>
>>585865275
Louen being a badass as always
>>
>>585864798
They are in the game files, but the developers added a bunch of broken functions for swapping background character skills that don't work properly. Through the power of cheating, I converted them all to traits which can be added with add_trait properly.
>>
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>>585865359
what about fay?
>>
>>585866217
What do they all do?
>>
Crap ... (he still have 8% WS).
>>
>>585866217
>Disciplined x2
It's good but not very fun as a campaign reward.
>>
>>585866817
I wonder how much damage the hellcannons and his free spells will do.
>>
odds alarielle
evens meowing
>>
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>>585866985
Final Transmutation/Arcane Unmaking oneshots Hellcannons.
As for his spells, Alarielle can easily outheal any damage he can do.
>>
>>585866774
Empowered are just the regular skill x2:

Disciplined (Empowered)
Agressive (Empowered)
Knowledgeable (Empowered)
Unsated Bloodthirst (Empowered)
Military Strategist
Determined (Empowered)
Aggressive (Empowered)
Serial Danca (Empowered)
Weapon Master (Empowered)
Diabolic Splendour (Empowered)
Lamentation of Despairs (Empowered)

Lucky - Greenskins; 20% spell intensity, winds, miscast
Kislev Warrior - +9 attack against Chaos (own army)
Focused Presence - Wood Elves +10 missile damage (own army) +15% range (own army)
Cleansing Magic - Wood Elves; 10% spell intensity, winds, miscast
Lustrian Smuggler - Vampire Coast, +10 income in province, +15 chance to steal items
Murderer - Vampire Coast, +30% weapon damage against Elves for self, -3 leadership to enemies
Ferocious - Cathay, bonuses vs. Cahso
Inspiring - Cathay, double xp vs lizardmen, 20% chance to steal item
Unwavering - Dark Elves; 20% hp (self), double xp, leadership bonus vs High Elves
>>
>>585867895
Military Strategist - Dwarves: -15% building costs, +8 research, double xp vs Greenskins (own army)
>>
What's the differences between norsca and chaos warriors? Aren't they also chaos?
>>
>>585867895
Were these dummied out because they were unfinished?
>>
>>585867895
lmao most of them are so bad
>>
>>585868564
It's pretty fuzzy desu
>>
>>585868783
Well the script that assigns them just doesn't work, it spawns the character and selects a trait from this list but fails to apply it.
>>
Time to try and figure out which one of my mods let me recruit allied lords.
>>
What are the best mods for the Greenskins? I keep going back to them, they’re too kino.
>>
>>585869130
I like using a mod that reduces Waaghs to 15 turns and allows trophies to stack.
>>
>>585869125
had one that let me recruit allied heroes, but this is new.
>>
>>585867895
Cross-referencing with TWP, it looks like a few lords that should have these reward traits simply don't. For example there should be a Prophetess (Life) and a Lahmian Vampire Lord with one of these traits, but it's not in their extras.
>>
>>585869130
>Thinks they're kino
>Wants cheats to ruin them
>>
>>585869061
also I will say the Lizardman Weapon Master (Empowered) which is awarded to a Scar Veteran hero uses the hybrid melee/ranged version that doesn't have sundering attacks, so its weaker than the melee only version that they normally have.
>>
>>585868564
Norsca is one of the northern chaos tribe that makes up almost all of the followers of chaos. Chaos warriors are just people following the path of glory (chaos warrior, chosen, aspiring champion, exalted hero, chaos lord, daemon prince) if they fail they turned to chaos spawn, and in the lore just having a chaos armour is a big deal. But not all northern tribesmen are chaos followers and vice versa, like how there was a woman that become a chaos champion leading a band of beastmen (yjk) in gotrek and felix.
>>
>>585869682
correct, the only characters that get these are:

wh3_dlc24_skill_node_cth_celestial_general_yin_yang_innate_uniqe
wh3_dlc29_skill_node_grn_goblin_great_shaman_innate_unique
wh3_dlc29_skill_node_grn_orc_warboss_innate_unique
wh3_dlc29_skill_node_innate_cst_unique_reward_1
wh3_dlc29_skill_node_innate_cst_unique_reward_2
wh3_dlc29_skill_node_set_arch_lector_innate_unique_reward_2
wh3_dlc29_skill_node_set_bst_beastlord_innate_unique
wh3_dlc29_skill_node_set_bst_doombull_innate_unique
wh3_dlc29_skill_node_set_bst_great_bray_shaman_wild_innate_unique_1
wh3_dlc29_skill_node_set_bst_great_bray_shaman_wild_innate_unique_2
wh3_dlc29_skill_node_set_def_dreadlord_innate_unique
wh3_dlc29_skill_node_set_dwf_innate_unique_reward_1
wh3_dlc29_skill_node_set_emp_lord_innate_unique_reward_1
wh3_dlc29_skill_node_set_ksl_ataman_innate_unique
wh3_dlc29_skill_node_set_lzd_scar_veteran_innate_unique_1
wh3_dlc29_skill_node_set_sla_diabolic_splendour_innate_unique
wh3_dlc29_skill_node_set_wef_ancient_treeman_innate_unique
wh3_dlc29_skill_node_set_wef_glade_lord_innate_unique
wh3_dlc29_skill_node_set_wef_spellweaver_innate_unique
wh3_main_skill_node_cth_dragon_blooded_shugengan_yin_yang_innate_unique

crazy how the ataman gets a skill, must be spawed to the lord pool or something. Some of the generic empowered versions should be given to Lahmian Vampire Lord and Prophetess.
>>
>>585862932
They already decided for Helf design being that you don't play as their actual ruler, unlike Empire, Dwarfs or Delves. All events and even influence panel are written in a way that he asks you for an advice or you want to improve your standing
So he can't be his own faction. Make him a unique LH or LL awarded for winning political system they got. No idea how it works since I haven't played them after their rework
>>
>>585870343
>beast shaman gets a roll of TWO traits
Another W for the cloven
>>
Ok, I have saved the world from the undead and Nagash as Louen. I need a palate cleanse.
>>
Who is the most chud LL of each race?
>>
>>585869682
>>585870343
On reddit they lied and said that the prophetess' only unqiue aspect was that she started with all vows pre-complete and at level 10. But no unique trait.
>>
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>>585870554
>they only get a choice of Knowledgeable (Empowered) and Unsated Bloodthirst (Empowered)
>>
>>585870343
I'm leaning towards them cutting the victory condition overhaul short to meet the deadline. Partly because a lot of the victory conditions are still really bad.
>>
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>>585870707
Anon, please...
>>
>>585870707
oh, ok well maybe that is their unique part... but I can personally verify that the Lahmian Vampire you get has nothing unique about it.
>>
The last march of the Ents ...
>>
>>585870818
like with the beastlord's empowered discipline, it's not like the trait is bad on its own merits, it's just completely underwhelming to get after spending ~30 turns completing objectives just to get it
>>
>>585867895
>Lamentation of Despairs (Empowered)
Doubling those effects is really good.
>>
"Unique", not "good"
>>
Any short kings in this thread able to give me Dwarf tips?

My early game against >greenskins and (((skaven))) is extremely easy as quarrellers and dwarf warriors are incredible value. My issue comes when the other races start getting multiple cheap armies and it invariably becomes constant 2v1.

When should I transition to thunderers, if at all? Should I keep quarrellers into the late game? Same with organ guns, which always feel like they underperform grudge throwers given how late I get them. What does the ideal late game Dwarf army look like?
>>
>>585871405
yeah, that one actually adds +1 missile to the magic missile spell and more damage per missile and greater range, as well as 15% ward save
>>
>>585871182
Can Averlorn even juice the forest spirits with tech or skills? Can a treeman actually weather 700 damage hits? They are wimps compared to giants.
>>
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>>585866817
Most cancerous match ever.
>>
>>585872069
Irondrakes. Get 4 Irondrakes in your army and laugh as everything burns. Use Thanes with the fire-resistance/flammable skill to stop the enemy and make them take even more fire damage. They are extremely satisfying and fun to use. They can keep going into the mid-late game just fine, as they do a lot of damage vs SEMs as well (especially if your Thanes are making them flammable). The grudge settler gyrocopters also delete any large unit on the map so you combine the Irondrakes with a unit or two of those and nothing is a challenge.

I personally don't use thunderers much, but I think that they can be very effective, especially with Master Engineer support. I don't think quarrelers do much AP damage (I might be wrong on that) so I'd probably phase them out mid-late game (replace with thunderers I guess).
>>
>>585872892
Damn, I was hoping you wouldn’t say Irondrakes. Just because the flame versions always seem to need a lot of babysitting and micro to maximize their effectiveness and minimize the friendly fire. But I guess I need to just git gud with positioning. The Thane tip is helpful, thanks!
>>
What's the goofiest model in the game?

For me it's the exalted hero of tzeentch, the way the other heads are completely stiff and don't move at all, or even blink is so cheap.

Also Caradryan, he looks like he was made for another game lol
Oh also the sea elementals, damn I can't choose.
>>
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total monkey death.
>>
>>585873545
Elspeth
She looks like a cancer patient.
>>
Endgame dwarf armies either use a balanced mix of ironbreakers, slayers, missile infantry, artillery and heroes, or they are a lord with the stalk item, 2-3 stalking engineers and the rest being helicopters and a few thunderbarges.
>>
>>585873913
The patch right after omens of destruction was crazy. All of them were like 15 thunderbarge.
>>
I know they just fixed Victory Conditions in patch 9.0, but they really need to fix patch 9.0's Victory Conditions.
>>
>Arkhan is Nagash's first and oldest disciple
>can't use Lore of Vampires
>can't use Lore of Undeath
>doesn't even have bound spells from either
>uses basic bitch Lore of Death like some northern barbarian
Too bad he's immortal because I can only imagine he wishes he could die to save himself from the embarrassment.
>>
>>585873545
We went from the skilled white artists who made the Warhammer 1-2 stuff to Indians with blender who were told to copy table top models 1:1 even though they look cartoony next to the gritty realistic looking stuff from eariler.
>>
>>585872892
Quarrellers do Normal armour piercing, something like ~30% AP, like empire crossbows. Much better than the ~10% AP that most archers have. So not great not terrible. Good enough that I wouldn't disband them if they got chevrons, especially if your problem is in being outnumbered by massive hordes that aren't especially heavily armoured, more crossbows can be better than fewer guns.
Ideally if you have the micro for it, having SOME crossbows and SOME guns is ideal, crossbows focused on unarmoured targets guns on armoured ones.
>>
>>585874640
That's only in the game, in the lore he murks a bunch of named characters with curse of years
>>
>>585874682
Meds
>>
>>585873781
PYGMIES!!!!
>>
>>585874682
>even though they look cartoony next to the gritty realistic looking stuff from eariler.
You wanna see a truly staggering difference in artstyle?

Put new skaven units together with old ones lol.

also the new guy has to be a fag, why the fuck would he give it huge human nipples
>>
So I'm thinking either chaos dwarf or high elf for my next campaign...
>>
LL for this feel?
>>
>>585875537
It's time to reclaim Karak Eight Peaks for Clan Angrund.
>>
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High Elven AI is so good. They gave me a campaign goal of retaking Ulthaun.
>>
>>585875613
Does Repanse still have the water mechanic?
>>
>>585875613
Damn, he looks extra jewish here

The skaven is really coming out
>>
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>>585873781
>>
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sell me on this campaign, is it actually worth doing? also who has the most fun campaign for it?
>>
>>585833846
RAA
ROO!!!
>>
Im gonna be very honest
WH40k could not even launch and I would still pre-order it and buy all the dlcs

I really can't stress enough how few fucks I give, I have money and I don't suffer the pains of the poor folk
>>
>>585876039
Put it in your 401k if you don't give a shit about it.
>>
So let me get this right
If I want to play bretonnia my choices are
1) Chaos Wastes till the end of the game, which suck balls
2) Lustria, which suck balls
3) Repanse

That's it?
>>
>>585875940
Are you talking modded-karl-franz on realm of chaos or just realm of chaos in general?

I enjoyed playing Kislev on RoC when the game first came out, though not enough to do it over and over again.

If I could recommend a faction to play on RoC I think I would recommend either ogres or chaos dwarfs; they're the ones with the best deal out of the map, RoC has what I feel is like the 'proper' version of the darklands and mountains of mourn, compared to how squished thin and tall they had to make them for Immortal Empires. It's a bit like how in TWWH2 the eye of the vortex map had kind of what felt like the 'proper' versions of ulthuan/naggaroth/lustria compared to the squished down mini versions on mortal-empires.

Playing Karl Franz might be a little easy I feel, since you're tucked in in the corner-edge of the map without a lot of threats since the map is designed mostly for kislev/chaos and all the danger is coming from the north.
>>
>>585875941
>>
>>585874397
I think it's funny how scattershot they are. On the one hand there's stuff like Khatep's whole faction gaining total immunity against all types of attrition, and on the other hand there's Mannfred who gains an ancillary that gives +20 WoM reserves.
>>
>>585870554
It's actually kind of embarrassing. Morghur and Malagor have the same reward. They both get a Great Bray-Shaman (Wild). Same lord, same lore. And all the Beastmen factions are basically required to invade the Empire to complete their short and long victories, even Malagor who starts in the Badlands and Taurox who starts all the way over in Naggaroth. The two traits show a lack of care rather than favoritism.
>>
>Morathi gets a dreadlord instead of a supreme sorceress
>it's a m*leshit one instead of dreadfu
Supremely fucked up.
>>
>>585875386
>Final Stormfiend version of Boneripper mogged by random Bonekbreakers.
>>
>>585876513
we are missing essential characters like Ungrol Four-Horn.
>he is just an Ungor who kvetched over being bullied and cut off his chieftain's and bray-shaman's heads and wears them like hats.
essential, I'm telling you...
>>
>>585879624
I think Ghorros Warhoof would be ahead in line since he actually has a model. Plus I imagine he'd be accompanied by a generic centigor lord/hero, which I'd welcome.
>>
>>585880403
I remember using the Mixu cheat of this guy, was pretty cool.
>>
>Just started my first Immortal Empires campaign
>Place 2 armies right beside enemy Skaven settlement (garrisoned by 2 Skaven armies) to attack next turn
>End turn
>Ice Court brings 3 armies to attack Skaven settlement
>Battle of 7 full stack armies + small garrison + double unit size mod
>45 fps
Is it normal to get battles this big?
>>
>>585878243
seethe, tranny.
>>
>>585881070
>modding for his first IE campaign
deserved cheater
>>
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FREE COMPANY
>>
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>>585881632
FREE SKULLS
>>
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>>585873545
He's ok... but they all look the same.
>>
>>585881361
>Increasing unit size is cheating
>>
>>585882565
Don't hit your head on the white pixel in the corner on your way out cheater
>>
>>585882565
I already dislike you cause your images gross me out.
Also you a fucking cheater.
Disgusting.
>>
>>585882630
>>585882793
>>
>>585882980
>>
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>>585883043
>>
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>download cheat
>tell anons I'm using cheat
>"OH NO WHY DO THEY CALL ME CHEATER"
>>
i've had it with fucking imrik's shitty start and these mother fucking chorfs
what do you even do? I'm constantly on the backfoot trying to let my units replenish and then they just come with better and better units every time
>>
>>585883293
Sorry, I'm just not gonna play fair is all. Nothing personal, just don't wanna. Simple as.
>>
>>585883534
Well I would use Imrik on horseback to bait out all their ammo before attacking. Typical cheese shit.
>>
fighting woc nurgle sucks fucking balls without ap missiles
also chimeras are fucking disgusting
>>
>>585883534
Wonder how hard Imrik's start in WH3 with the chorfs compares to how hard his start was in WH2 with clan eshin on your ass right at the start.
>>
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>>585883830
That's not how this larp goes, you fat bitch.
But that makes you my customer because I'm technically a cheat developer.
>>
IMPORTANT UPDATE: I am fighting the impulse to start a Settra campaign for the promise of using Hierophants and Khemric Titans only to realize around turn 60 I'm still building up Khemri and the campaign is basically over
>>
>>585884758
i don't remember, do tomb kings get any way of improving growth other than their buildings? like, from a hero or something?
>>
>>585884667
>that makes you my customer because I'm technically a cheat developer
Sorry bro, I'm just not gonna pay for anything is all. Nothing personal, just don't feel like paying.
Simple as.
>>
>>585882793
Your image grosses me out.
>>
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>>585885047
Pay?
Anon how retarded are you?
The steam workshop doesn't even have a pay feature.
>>
>>585884214
that's the thing. its not their regular ammo that's fucking me, its their goddamn free nukes that they now have 2 of and can cast as long as they can see your units anywhere on the map
I'm just gonna start over and try to rush him even quicker. or something.
>>
>>585885135
>The steam workshop doesn't even have a pay feature.
So the number of customers you have = 0?
Kek
>>
>>585885338
I.. don't even know what to say. I think you took my place as dumbest human on /vg/.. congrats.
>>
>>585885643
>I.. don't even know what to say. I think you took my place as dumbest human on /vg/.. congrats.
>>
>>585885885
>>585885643
Get a room you two
>>
>>585884758
It sucks having to use their cavalry when you fight Bretonnia and get absolutely horsemogged. Ushabti are kinda fun at least.
>>
>>585883534
Don't hide in the trees. Your army relies on ranged fire more than early chorf armies. Have Imrik, your dragon or dragon princes deal with the blunderbuses.
>>
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>>585886141
No, anon. I am busy planning out my Skarbrand campaign in my head. I have lost track of how many bloodhosts I have and where they are which makes this complicated.
And the crown gives me -25% resettlement chance which might mean I can't auto resettle anymore.
>>
Remember to filter the passfag, he has simply hidden his passfag badge to fool retards like you
>>
>>585886815
Cute but no, meds.
>>
>>585886169
you bother with tomb king cavalry? i just use their chariots to carry battles until i get to the constructs
>>
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>>585886141
No need. I don't need privacy to do the neeful
>>
The only worthwhile cavalry the Kangz have is the Necropolis Knight
>>
If I want to trick a noob into hating TWW3 (for his own sake), which faction should I recommend to him?
>>
>>585886860
>>585886956
They have their niche uses against the right match-ups slaughtering archers, artillery crews, and fleeing units. Good for skaven. Maybe less so Khorne or vampire counts. Good for killing bretonnian archers/trebuchets if you aren't facing too much counter-cavalry. Also kiting expensive units with skeleton horsearchers. And they're sorta Free when you're building up for necropolis knights so you might as well
>>
>>585884452
Doing one right now. You gotta kill Drazoath and Rictus asap. Then there's alot of rng. If Grimgor kills Bashieva, or Kugath kills Ghorst, they'll come after you next. Grimgor especially is hard cuz he can throw many black orcs through his waagh at you. To the west you also have Skarsnik who'll also want to kill you.

ET actually made it easier, as Neferata acts as buffer against astrogoth and doesn't completely dislike you.
>>
>>585887248
Daniel or Markus Wulfhart
>>
>>585887248
Daniel
I wouldve said Karl but Karl has Boris and Elspussy now
>>
Are Gotrek and Felix supposed to be dogshit or am I missing something?
>>
>>585887380
Gotrek is literally one of the strongest LH in the game
>>
>>585886956
All the best cavalry in this game are monstrous mounts. I just want regular god-damn horses.

Chaos Knights are so fucking cool but each god has a stronger monstrous cavalry.
>>
>>585887489
horse cav sucks because they are all reskins of the same units from wh1
they are all overdo for a touchup but that will never happen
>>
>>585887489
You are the type who makes a human male warrior character in a fantasy rpg.
>>
>pull away cav
>it refuses to do so because that one entity is stuck
>>
>>585888178
Small British company, please understand
>>
>>585888178
No man left behind
>>
>>585888178
Makes sense as horses are made out of glue.
>>
Im getting legit anxious that Legend is infesting our hobby with his doomer negavity bros... We were so positive...
>>
>>585888602
After the debacle that was Rome 2 and a number of other historical titles, it's not surprising. Even Mandalore has the same sentiment about CA.
>>
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>>585888602
The big issue is he is hiding behind his jewtube channel. He's a worthless cockroach that tries to destroy our games for his own amusement amd we can't even tell him he's a fucking nigger. Locked away in his echo chamber, he believes he is doing something good.
>>
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>>585888602
>CA is involved in one controversy after another but we're not allowed to doom
>>
Just shut up and consoom, chuds.
>>
>>585888964
This but unironically.
The company behind a game is of no concern to anyone unless you are some feminist tranny. Just play the game if you like it.
>>
>IEE added new models for Khuresh settlements
>Snakemen mercenaries mod for evil factions
I need my Naga Kingdoms mod... I need to play as the evil blood-drinking snakes of the daemon-infested southeast...
>>
>>585889170
Do they look like this?
>>
>>585889138
>The company behind a game is of no concern to anyone unless you are some feminist tranny
>meanwhile said company:
>>
>>585889308
Clever PR move to make faggots think they care about you. So what if they are milking fags? Not my problem retards fall for a flag.
>>
>>585889404
YOU NEED TO BELIEVE THAT CA HAS GONE WOKE BY APPEALING TO DEI LIKE /V/ SAID, REEEEEEEEEEEEE!!!!!!!!!!!!
>>
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>>585889291
They honestly look kind of retarded
https://steamcommunity.com/sharedfiles/filedetails/?id=3504236962
I just want a Snakemen cheat and an Ind cheat and my autism for regional powers will be complete. There's one for a rakshasa-worshipping Indan Slaanesh cult (Sect of Akhalee) that I've been eyeing up but never tried and a basic roster mod for use by other mods, but no actual Kingdoms of Ind mod.
>>
Siege rework ?
>>
>>585889776
nice i like it
>>
>>585889964
>>
>>585889749
Nah bro, miss me with that shit.
I got a Skarbrand campaign to play.
>>
>>585890014
do all eastern euro males look tired 100% of the time or is this just our dev team
>>
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>>585890605
I just look drunk af all day while yelling about Skarbrand and Grand Cathay.
>>
>>585890605
actually good devs look like this
>>
>>585889404
>>585889749
>hurr durr they pander to gays but they don't really mean it
faggot ass bitch
>>
>>585890824
>art conjuress
Now this is WH fantasy
>>
>>585891007
I indeed am a faggot ass bitch.
>>
What is with every Total War YouTuber either being:
>Australian and autistic
>incredibly beta and snivelly
>incomprehensibly foreign
All of them have the most insufferable voices and their favorite pastime is apparently swallowing saliva into the mic, and shoehorning TRANS RIGHTS ARE HUMAN RIGHTS into their videos. None of them are coherent.

I just want tips on how to play Grimgor for fucks sake.
>>
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>>585890824
>lead 2D artist
Hold The Phone
This bitch singlehandedly destroyed the entire company.
She was the one who decided to make and ship that AI slop shit for cutscenes and unit cards.
I mean if the game just ran like ass and had a couple bugs, they wouldn't have pulled it in an emergency. She sank the entirety of Mataboo.
That's what ya get for letting your dick hire people.
>>
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>>585890824
>Lead 2D Art
>All arts are actually AI made
>>
>>585891242
Good content creators have long moved to other games.
>>
Did anybody watch the WORLD championship for TW:WH3 with it's huge prize pool?
>>
is it possible to have fun with lizardmen
they feel kinda boring to play tbqhfamalams
>>
>>585892661
Wait for the rework... It's confirmed they're getting an endgame that the goal is to spend them into space...
jk i dont fucking know its probably dropped because of the shogun2 debacle
>>
>>585892553
Enticity status?
>>
>>585891242
list the aussie totalwar youtubers, i can only think of 3
>>
>>585892661
play with some mods?
>>
>>585891242
>>585893029
>aussiefaggot
>whole schtick is swearing swearing and more swearing
>getsall the lore wrong
i hate australians so much
>>
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>pick up dawn of war via the usual methods
>have a few romps in both vanilla and the unification mod
>play for a few days
>quit cured of my total war 40k hype
I don't really like anybody on the 40k roster. Daemons are the same but it feels gay that they rely on the Emperor's marines to get by. At least fantasy chaos warriors can get their plate grafted by the gods directly if not jewed by stunties.
>>
I'm sorry bros. I'm a Dawn of War 4 head now.
>>
>>585893192
you gotta have a gimmick
he chose to swear every 3seconds
could be worse, he couldve been spiffingbrit but for totalwar
>>
>>585893641
>YORKSHIRE TEA?
>>
>>585892553
I don’t get what’s interesting about just doing battles. Surely a bunch of players all choosing a faction and playing a campaign is more interesting and indicative of skill than single battles?
>>
What about a Total War where you have no armies. Just settlements. And you have to survive endless siege assaults by big armies.
>>
>>585894074
>endless siege
I will kill myself then!
>>
>all the recent 40k games have flopped like mech2, boltshit 2
>he thinks dow4 will not flop
OH MY LOLZ
>>
Oh cool, I didn't realize this would work.
>>
>>585894356
w40k piggies are so pathetic, any promise makes them buy all the super exclusive packs only for the projects to either be cancelled or to never make it out of alpha. Just look at what happened with eternal crusade
>>
>>585893192
>majorKINO
btw, IT'S UP!!!
https://youtu.be/UieaRMG-LXQ
>>
>>585894356
holy shit, how did it flop that bad
>>
>>585894467
this pops up for your sisters mod brotherman
>>
>>585894761
I know, I made it after all.
What I didn't realize is that the script doesn't check for "beginning of campaign".. it triggers for "first time I see this campaign". I'm on turn 27, she still spawned.
>>
>>585894845
>no random name
did you fix it? hahahh
>>
The raped... has entered...

https://steamcommunity.com/sharedfiles/filedetails/?id=3828711722
>>
>>585894356
i didnt even know boltgun2 exists
>>
>>585895241
/ourgirl/ worked on it
>>
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FUCK YEAH BOOK OF AWESOME
>>
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>>585894941
Fixed..
Yeah..
I totally knew she had a random name!
No.. I just looked at her, saw a strange name, was confused and renamed her. I mean in her unit card the name is still correct. Should only be wrong when unembedded or in the talent screen.
>>
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Wait.. the book puts Skarbrand in permanent rampage.
How the fuck am I supposed to do this..
>>
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Ind when? Khuresh when? Nippon when?
>>
>>585895121
GRACE!
GRAAAAAAAAAAAAAAACE
>>
Drinkin grape juice.. emptying da mortar..
>>
>>585896390
SUMMON THE -ACK
>>
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Kek'd good. I love this bug with skullcannons.. they just refuse all orders and drive in a straight line to the border. Good shit.
>>
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>>585896464
And what an ACK. He didn't even try to bring a good army.
>>
why does this passchad keep chronicling his interesting campaign
>>
>>585896682
Because as you said, it's interesting.
>>
>>>/v/750499751
>>
damn, this looks kino
>>
>>585896850
wat mod
>>
>>585896850
tell claudius to fix that FoW
>>
>>585897060
in-dev mod
https://www.youtube.com/watch?v=tcYUpuynggs
the guy is making notMed3 in Med2
he even copied agent system they were teasing on stream
>>585897203
this is not mine
>>
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>>585897250
>500 regions
dare lord
>>
>>585897250
wow that looks great, will follow
>>
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I'mma do it for Khorne, borthers.
Skarbrand will be unusable, in perma rampage and spamming his crown in bad places.. that means no infantry whatsoever, the sister and my bloodreaper must duo all my battles.
>>
>>585897250
@CA @SEGA @PLUTO @NAPOLEON
SUE THIS MAN!!!!!!
>>
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I hope he rampages the reinforcements.
>>
Good boi
>>
>>585897702
What do you think they're talking about in the dark forest over there?
>>
>>585897760
How Franz is kinda ugly.
>>
9.1 status?
>>
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baaaad mooove, bitch
>>
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Slightly aids.
>>
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WOMAN HAS MORE MA THAN SKARBRAND
>>
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Getting close.
>>
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He's being very clever
>>
Thread's hella dead today.
>>
>>585905275
Sup, dawi.
Ready to die-die?
>>
>playing pharaoh
>getting pissed off with units dropping orders when they're engaged by an enemy, it makes chariots fucking impossible to use, and generally just a bigger problem than WH3 because units are willing to distort their formation more and wrap around units, especially during charges
>chatgpt, make this mod work with pharaoh https://steamcommunity.com/sharedfiles/filedetails/?id=3082390369
>it just fucking does, it works, and it is immediately apparent how much better the game feels
jesus christ.
I wonder how it'd do if it didn't have something to copy off of though.
>>
>>585905275
I really think this whole Shogun 2 debacle pushed back some 40k streams/beta release

Fucking oath

Wasn't there a discord post of the CA guys preparing a stream for this month? THE MONTH IS OVER
>>
Has anyone vibecoded a fix for the fucking gate bug yet?
>>
>>585905943
which one? where units won't path through gates correctly?
because if so literally yes I saw something like that posted earlier
>>
>>585905943
>Where they take ladders instead of walking through holes and gates?
Yes it's like no detour or something like that
>Where units get stuck through a gate and can't do anything until it breaks?
No.
>Where the AI just endlessly clumps at gates if you stand near them and cast spells to kill the people on the other side
No.
>>
>>585906076
I was wondering about the one where the ai opens the gates before they're destroyed, usually ending with one of your units getting surrounded and raped
>>
You have to have sympathy for CA.
>Shogun 2 CE causing -10 morale across the company
>DoW4 releasing over a year before Total War: Warhammer 40,000
>Modders reviving and improving every existing Total War game beyond CA's standards
>>
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>HURR VALIANT DEFEAT
Tongue my anus.
I'm kinda fucked now tho.. my bloodhosts are trashed.
>>
Will the siege update be out this year?
>>
Bruh...
>>
>>585906956
They say it will be out in 10.0 update
>>
>>585907040
I thought it was due in 9.1? Fucks sake
>>
>>585907017
>An Alliance once existed between Elves and Men. Long ago we fought and died together. We come to honor that allegiance.
based!
>>
>>585907161
orderslop
>>
>>585907017
RAPE
THEM
KILL THEM ALL
>>
>>585905417
haha whoops nope, not first try easy... funny enough I couldn't seem to reproduce the fucking problem in custom battles, so I thought it was fixed when I tested it there.
>>
>>585907161
To honor it.. huh..
I besieged the city with one bloodhost, attacked the elves with the 3 other armies and they ran like lil girls and let me take the city easily..
All the emp cucks dead.
>>585907223
Calm down.
>>
>>585907326
>the slaughter fiends
>the slaughter ravagers(?)
>hatsune miku
the fuck is this shit
>>
>>585907590
How about this army? Like it more?
>>
>>585907643
at least you're not using cheats for advanced faggotry...
>>
>>585907779
What are you talking about? You know you can rename all your lords for free, right?
>>
>>585907296
okay it's definitely actually working now
I just forgot to tell it no mistakes
>>
>>585905705
They pushed it to november, we've had a dead week last week because of shogun 2, and this week will be the same

They really diverted resources into salvaging that heaping pile of shit that have all the mentally ill content creators creaming their pants over
>>
>>585907846
yeah, no I just mean like... at least they're not all modded into anime girls.
not that I would want to give you ideas or anything
>>
>>585907996
check out the best dawi mod
>>
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>>585907996
Yeah, that'd be weird.. right..
>>
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>>585908134
>>
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Aight bois, remember, do NOT grab the crown with Skarbrand. I learned it the hard way.
I'm luckily rid of it in one turn.
>>
Lineage 2 bros, we're back
https://steamcommunity.com/sharedfiles/filedetails/?id=3828684397
>>
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>>
Imo they should remove guardsmen and beastmen from CSM roster and make it their own armies under the chaos daemons book, call them "Forces of Chaos" but give them their own special rules and minis
This way we could get RAROO memes

Also, lizardmen in space so we can get lizard fuckers here
>>
https://www.reddit.com/r/totalwar/comments/1xhl5v7/dlss_upscaling_frame_generation_for_older_total

CA are getting mogged so hard by claude
>>
>>585909214
>This way we could get RAROO memes
Nope. The closest you'll get is Tzaangor CAW CAW meme stacks for Thousand Sons/Tzeentch. And who even knows how far off into the game's lifecycle that might be. Had it been AoS it might have been in the cards, but not so in 40k.
>>
What's the differents between 4X and Grand Strategy.
>>
>>585909815
War game = Total war
Grand Strat = Civ and civ likes
4X = Paradox games and more autistic games like x4oundation
>>
>>585909815
All 4x are grand strategy but not all grand strategy are 4x. Total War is a 4X
>>
>>585907017
Chaosissies cant comprehend brotherhood and alliances.
SAD
>>
>>585910630
Then explain this, sissy sama. >>585905321
>>
We're not ready for TW40k kino...
DOW4 is simply the appetizer...

ROBOUTE!!! GULLIMAN!!!!!!!

I WILL SEE HIM IN THE FLESH!!!!!
>>
>>585911142
>spearchucker
>>
Has any AI modder figured out how to put cav officers into the front rank yet or are they all too busy making coomer slob?
>>
>>585911467
if you have an idea, all you have to do is ask it bro
if you don't care enough to even do that then you don't really want it
>>
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>>585911142
C'Tan need to be nerfed so Marine fanboys don't have a meltdown
>>
>>585911630
Okay then.
Could you please take a crack at putting cav officers into the front rank?
>>
>>585911745
no, sorry I have free will and can refuse
>>
>>585911467
What the fuck is a cav officer?
>>
>>585912050
Banner bearer, champion etc. Up until TWWH2 those used to automatically be placed in the center of the front rank.
For some reason in TWWH3, it specifically puts cavalry officers in the last rank and to one side.
>>
>>585912410
From my experience, the banner is completely random.
>>
>>585912459
How so?
Every instance I've seen has been pretty consistent.
>>
>>585912723
Once Skarbrand enters a unit, that banner flies around like crazy. It never goes in any one position. It goes random between units.
>>
>>585911663
That's Lion El'jonson with the shield of the Emperor, I think it's not out of the scope that he'd just block that.
>>
>>585914636
C'tan used to ignore all armour saves AND Ward saves.
I guess some Marine players soiled themselves and told GW to change it.
>>
Still accurate?
>>
>>585914991
I can't see shit dude.
>>
>>585915181
Stop being blind and/or learn how to do the basic task of opening image files in your phone's web browser
>>
Ready to kneel to Claude?
https://steamcommunity.com/sharedfiles/filedetails/?id=3827071605
A massive Daemon Prince rework that the AI is programmed to utilise rather than ignore like other faction mechanics.
>>
Stand aside SFO.
Vibecoders are standing back and standing by to fix the game.
https://steamcommunity.com/sharedfiles/filedetails/?id=3827450376
>>
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makes you think
>>
>>585915770
>>585916267
>no memereader
I will now try your mods.
>>
>>585914991
What is any of that shit supposed to mean? Kill yourself.
>>
What's the least chud race?
>>
>>585918214
Kislev
>>
>>585918253
>FOR ZE MOTHERLAND
is not chud?
>>
>>585918214
The Empire or Vampire Coast.
>>
>>585918327
No because it's led by a girlboss and only girlbosses can use magic and chudgals are a persecuted minority group that are constantly oppressed by the transpodars.
>>
>>585909224
small family company, please understand.
>>
>>585918214
Greenskins
They're just here for a good laugh and a good fight
>>
So the AI now sacrifices its entire army just to be able to get a single half-dead dog unit to flank and kill a single ranged entity. When was this insane change to the AI made?
>>
>>585918951
wtf Malekith is anti-chud?
>>
Not played in a while.
How good did the new Empire units end up being?
Are Vampires still boring to play?
>>
>>585920340
If you like zombies, you'll enjoy vamps
>>
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>>585857293
>>585858065
I imagine the modder be like
>Claude fix the dogshit total war engine promptly
>at your command
fucking KEK, TCALUK can fix it too but the greatest enemy of TCALUK is themselves
>>
>>585920340
Empire's new infantry units are good but you'll only use Teutogen Guard outside of Boris because the others don't benefit the gunline playstyle Empire typically employs.
Dogs are dogs, nice cheap artillery killer and missile annoyers.
Knights of the White Wolf are AP Reiksguard.
Knights Panther are Anti-Large Reiksguard.
Celestial Hurricanum is Wu Xing War Compass(Empire)

Vampires are much better to play from what i've heard, I don't play Undead though so I can't give you first-hand information.
>>
>>585921954
>you'll only use Teutogen Guard outside of Boris because the others don't benefit the gunline playstyle Empire typically employs
Have you considered using the most flexible roster in the game to run something other than boring metashit
>>
>>585918214
Bretonnia
>worships the god of another race
>serves as the meat shield for another race
>fans push interspecies relationships
>working men ready and willing to die at the suggestion of the experts
>elites of society push elf god worship and steal gifted children away for their own purposes
>>
hello retards
shall i post the pic of me as arkhan confederating khalida the WHORE SLUT on turn 4 or have you already accepted the fact you are goycattle PAYPIGS BOOTLICKING LOSERS
FUCK
YOU
I AM NOT CATTLE TCA
I AM NOT LIKE THEM
FIX THE BUG NOW
>>
I'm not sure what that means and I think you should probably play some Ordertide to calm down.
>>
yes because you cant abuse infinite movement as ordertide right bitch
>>
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>>585909738
>Had it been AoS it might have been in the cards
Does it have my big beautiful brass BVLL? This is critical.
>>
Hold up. Arkhan can confederate other Tomb Kings. Nagash can confederate Arkhan. What happens to LLs confederated by Arkhan if he's confederated by Nagash? Is control of them transferred or do they vanish?
>>
>>585922926
>worships the god of another race
i hate to tell you this, anon, but half of the human gods are renamed elf gods. ulric, sigmar, and myrmidia are like the only ones that don't have an equivalent with the elves, and two of those were ascended humans
>>
>>585924735
And elf gods are renamed old ones
Lizardchads win again
>>
ur mom is an old one
>>
>>585925007
i don't think any of us are winning, our dads aren't coming back from the store after chaos did its thing
>>
RAAAA ROOOO
>>
I'm playing Ghorst and this shit is fucking boring....
How do undead factions have fun?
>>
>>585926343
By not being the one guy who plays more passively in battles than Nurgle
>>
>>585926343
By not playing Ghorst, basically. He's invincible, but not fun. But unlike him other lords are incentivized to build armies that aren't just an infinite number of indestructible zombies.
>>
He's effay tho
>>
Steiner.....
>>
>>585926343
You don't.
Their best army is 15 zombies. If you don't like Necromancer, 15 zombies, mortis engine, 2 corpse carts and a coven throne, then don't play vamps.
That's the entire faction.
But if you play Neferata or Isabella your main army is 19 heroes.
>>
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That made me think. Vlad is absolutely worthless, isn't he. He can't run 19 heroes and he brings nothing to the ZombiePit.
He's absolutely useless.
Fun.
>>
AM I A GOD?
>>
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>>585928020
>>
>>585927421
Can he just outlast most endgames by endlessly resurrecting HE factions?
>>
>>585927781
>But if you play Neferata or Isabella your main army is 19 heroes.
If you play Neferata you should be recruiting handmaidens, not heroes
>>
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karl is getting radical
>>
>>585923920
Why can Arkhan confed her at all?
dont they hate each other
>>
>>585930179
Because the factions are part of the same race and in this game that means they can confederate each other.
>>
>>585923920
>>585930485
Since when can Tomb Kings confederate at all?
>>
>>585931052
I dunno. Since IE launched, I think? They have some restrictions but it's a thing they can do.
>>
>>585931052
Since last rework few patches before Niggash.
>>
>>585930179
She hates him but sometimes she hates other people more.
>>
Hola frens
>>
>>585932071
Ah yes, the driving force of Italian unification
>>
>>585929329
Why in Khorne's name would you recruit inferior trash? You can shit out countless heroes. Why use trashmaidens? That's just wanting to be bad.
You are weak.
>>
>>585911142
Primarchs coming back was the worst shit ever for the setting
40K is just marvelshit now
>>
>>585914991
>Indecipherable Tzeench meme
It's either an old meme we all forgot about or a meme that's gonna become popular a year from now
>>
Total War NOT Total Skirmish
praise claude
>>
>>585933785
I'd say it's more like Star Ward shit where a universe of infinite souls is really just the same bunch of people showing up in the same places doing the same things that defined their character like they never change. There's a bunch of no names yeah but they exist as blurbs for the same 10 characters to reference(or reference to the real characters) and not really separate stories. Late WHFB ie End Times was also doing this like with the Incarnate shit but ET also killed off all the nobodies pretty much instantly. Honorable mention to The Lord of the End Times novel where it seems like the writer had a quota of Chaos champions he needed to kill so Valten just runs through them and the plot resumes
>>
>>585934951
no fucking way. Link?
>>
>>585933274
hola skink pussy
>>
>>585934951
maps are too small

CLAUDE
>>
>>585935089
https://steamcommunity.com/workshop/filedetails/?id=3814465106
>>
>>585934951
Yeah ok but can i REDUCE instead of increase?
>>
>>585935184
The maps are too small, Claude! Double it! Too few units for this sized map! Double it! Too little income. Double it! Not enough units in the roster. Double it!
>>
wh2 sieges > 3 sieges desu
>>
>>585920340
Very good.
And if you play as Middenheim, Teutogen guard is very OP.
>>
>>585935431
cold take
>>
>>585935314
The Claude prompt is a path to many things some would call...unnatural
>>
>Fighting Nagash endgame scenario as clan Skryre
>Stomping him everywhere
>Final battle begins
>Typical Ikit weapons team stack gets completely overwhelmed
Jesus Christ, how the fuck do i beat this?
>>
>>585935314
yes
for what purpose though?
>>
>>585935665
Smaller battles are fun
>>
>>585934951
now post framerate
>>
>>585935834
you are my greatest enemy
>>
>>585935642
stormvermin
>>
>>585934951
Imagine all the skavenslaves I can fit in this baby
>>
>>585935642
>Typical Ikit weapons team stack
Disgusting
>>
>>585936000
You mean Stormfiends? Yeah i dont have that DLC
>>
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>>585935972
bring it
>>
Claude, make a three way battle mod, 10% mistake margin
>>
I'm a Washed-Up Shill. Drama Rant, Let's Go!
https://www.youtube.com/watch?v=AKiJIKhCPSw
>>
>>585935960
38
not much is happening here anyway
>>
>>585936104
>buying dlc
creaming the dlc has never been more valid
>>
I haven't kept up with TW:40k much at all and admittably even less since the campaign being a series of planets and not a big map thing. Is that referenced as
>>
>>585936104
Nope, I literally mean Stormvermin. The heavy armor infantry rats. I find them to be extremely good at creating living walls to defend my weapon teams.
>>
>>585936569
They got him...
>>
>>585936569
This is the second time this has happened in the past 2 weeks where I cut my post off mid thought and I might need to be worried I have early onset dementia

is that referenced as a stopgap by CA until more factions demand a bigger map or is that just the way they plan the whole game to be?
>>
>>585936685
Thats what happens when you say Candlejack IRL. You have been warn-
>>
>>585936794
That's not how you Candlejack moron you don't include the
>>
how many trebuchets should I have in my bret army
>>
ENEMY SNIPER GET DO-
>>
>>585936971
0 or 3
>>
>>585936569
>>585936767
I don't think you get how it works
Planetary system in 40k can be Immortal Empires sized from what they said. There are multiple planets in a system over which you fight
You will win one campaign like this and then take your tech tree, units, experience, gear etc to a next campaign like this within this same Theater
Starting Theater is Armageddon where you go through few campaigns like this until you arrive in Armageddon system
This is how I understand it basically

They said that they will have 2 The Lost God style narrative campaigns in game at a release, which are meant to be essentially tutorials for TW newfags
>>
>>585936569
>>585936767
They said that their stats show most people give up on campaigns by turn 60.
So to allow more people to see campaigns they're doing this new structure.
There is theoretically, though they haven't explained it too well a "Meta campaign" that all of your campaigns contribute to.
Doing random battle between factions contributes the least points.
Doing a mini-campaign of a single planet contributes some points.
Doing a full campaign of multiple planets (clear a planet, keep some of your stuff as you go to the next planet) contributes the most points.

So presumably a single planet is going to be 60 or less turns, though it wouldn't surprise me if a single planet is 20-30 turns.
>>
>>585936971
I think 1 versus most factions is fine to just to get them moving, but I like 2 or even 3 later into the game when peasant frontlines are worth even less and maximizing damage before a charge is necessary as the peasant frontline will collapse instantly and your cav units are worth more individually. They still exist mostly to bait the enemy into a cav charge position but since actually holding the enemy is impossible sometime or later I just want more damage dealt before the charge
>>
>>585936971
What >>585937467 and >>585937163 said.
Early game I like 1/army.
Late game I like 3/army unless the army has hippos/paladins + 1-2 life casters then it's 0.
>>
>>585937351
>They said that their stats show most people give up on campaigns by turn 60.
That's because they fucked up all the balance and campaign progression in wh3 lmao. They caused their own problem and are now designing the next game around it.
>>
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>>585938279
>Company creates a problem and then presents a solution to it as a new and innovative idea
Never seen that happen before.
>>
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They should rip off 3k style banter more. Lords and LLs talking like this before/after battle even is great
Seems this is Undead themed response too, that's cool
>>
>Nagash wants to rule the world
Understandable.
>Nagash wants to rule the world via necromancy
Sinister, but not beyond evil
>Nagash assimilates Vampires who keep their T&A ever youthful and supple in undeath
Kind of coming back to reality here, Nagash.
>Nagash wants to rule his undead world with a harem of ever beautiful vampire bitches and not bang them, just sit in his skeletor tower and read books(he doesn't even want boners back)
Pure fucking evil. Garbage. Why? What's the point of ruling everything if you can't get your rocks off? Just use zombies at that point. He's going to have his undead utopia free from Chaos and all the vamps are having orgies while he can't join. Gay
>>
>>585911142
>Use custom army size and unit size mods to double unit number and half army size. (Highly recommended if you don't like how fast battles go in wh3)
>Be fair to AI so do the same to them.
>Effects garrisons both allied and enemy
>Does NOT affect custom scenarios like rebel armies or quest battles tho.

>Beat archaon's 40stack. Unlock final battle.
>Teleport in with katarin 40 stack To final battle designed to challenge armies half their size.
>Don't even play, just put army in auto and watch nkari get blown apart by canon, skarbrand become a pincushion, kairos get bored by a frost wyrm, kugath get poked to death with pointy sticks and archaon smacked around by giant frost bear.
>Cortisol levels my minimal, dopamine levels high.

Now you might consider this "cheating" but remember that this same 3 eyed cunt was running around with a 100% ward save
>>
>>585938279
>in wh3
This is inherent to all games in TWW subseries
>>
>>585937167
But uh....there's no iconic planets to conquer?... I can't make holy terra a maiden world...ooh sorry that's uhhhhhh no buy from me
>>
>>585937167
There is literally nothing wrong with ripping off Paradox
>>
guns seemed bugged in shogun 2, any mods to fix this? seems to effect soldiers and the nanban ship.
>>
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>>585939238
Armageddon is on a release. Other Theaters will be added later
The point is that there are meant to be both premade campaigns and custom 4x ones. So you can play equivalent of a generic Karl Empire campaign, but in a randomized start position in a completely different system every time for an infinite replay value. Or play a traditional Yarrick on Armageddon campaign again.
Basically, fans of The Old World mod won (zoomed in, detailed, themed campaign), fans of Immortal Empires (zoomed out, theme park, everything is in one map, but small and tiny) lost
>>
>>585938801
desu the ward save ended up being less of an issue for me than expected cause he moves at a turtle's pace towards you and loses a bunch of it by his stacks suiciding. what actually made him bonkers was his either infinite or basically infinite WoM and giga spells melting my armies before they could do better attrition to his guys. though he will use them and nuke his own units so I think he ended up killing more of his guys than anything
>>
All you need in one pic.
>>
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Those will be other Theaters. Most likely arriving when new Races/Factions release
Like Maelstorm will obviously come when inevitable Prince Yriel and Eldritch Raiders vs Huron and Red Corsairs dlc releases.
>>
Why do we have centigors of tzeentch but not of nurgle, khorne or slaanesh?
>>
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>>585939917
A massive downgrade from original pic
>>
>>585939917
the way this was shot and how different it is from previous loading screen arts always gave me weird AI-generated vibes, specifically the way the crypt horror os stanced up
>>
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>You know what i'd really like?
>Tell me
>A campaign
>...We can do a campaign
>a real campaign, no galactic war, no weekly rotating system bullshit
>i'll make you a very good traditional campaign. traveling through a sandbox, killing Orks, emergent storytelling and everything
>I don't think you can
>I'll make you feel as if you're playing the first campaign you ever played. The campaign that you achieved your first long victory in after barely being able to string together 20 turns without failing
>Show me
>Where would you like it?
>Segmentum Solar, Armageddon Sector
>The Armageddon Sector is the perfect setting for a sandbox campaign because it's lore and complexities can be used or ignored as needed
>How much will that set me back?
>About three days of a week.
>Does it come with playable Xenos factions?
>Mataboo?
>Yes CA.
>Has Eldar left pre-production?
>No CA.
>Space Marines or Imperial Guard?
>>
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>>585940670
don't watch movies at all, no idea what you are talking about
>>
>>585940173
Same reason we have Khorne Minotaurs.
>>
>>585940173
The real answer is cause those were a SoC budget inclusion but to play devil's advocate
>nurgle
Has cav options and being slow is kind of his thing
>khorne
Has cav options, doesn't need another damage dealer
>slaanesh
To put anything with equine/bovine features anywhere near the slaaneshi roster is to invite a blemish on one's soul with the mere basic recognition that it will be something people slap a 30 foot long dick on and use in 3D porn for time eternal. Slanngors attempted to circumvent this by putting them in cobra commander hoods, but they actually succeeded for the reasons of beastcoomers and slaaneshfags already having their plates full and not needing slanngors to debase themselves
>>
>>585935834
I agree with you. I want 1/4th of the bodies on the field but for their health to be quadrupled except for single entities, they'll stay the same.
>>
>>585940173
Nuggors of Nurgle.

I'll never get tired of that joke, it'd be pestigors obviously. But the reason is Tzeentch was weakest for units. I want Egrimm but I struggle to think of what else they can add.
>>
Why did they remove chaos trolls from beastmen?
>>
>>585943215
Tzeentch is pretty good as far as units are concerned
>strong low/mid ranged units that increase power recharge rate
>really strong mid/high end ranged monsters (flamers & chariots & changebringers)
>great early/midgame melee skirmishy infantry (tzaangors)
>access to chaos warriors/chosen, strong cavalry
>furies for shutting down enemy ranged units, tools for contesting an airforce (screamers, doom-knights, cockatrice with its immobilization)
>all your lords & heroes can fly
>lean selection of magic lores outside of your LLs/LHs, but all 3 lores are extremely good for dumping winds fast
>endgame terrifying combat/magic monsters (lord of change, vortex beast)
>barrier mechanic lets you eat friendly fire from spells and makes your hit and run way stronger
basically only thing the faction lacks is a way to force an enemy with ranged presence (archers to ward off flying casters) to approach them
>>
>>585943406
Don't remember them ever having that
>>
>>585943406
TROLL KING
>>
>>585943406
Since when did they have Chaos Trolls
>>
>>585944450
I EAT MY ENEMIES
>>
I hate how trivially easy playing beastmen is now
>>
>>585945439
Overhauls will fix it
>>
>>585944285
I wish Doom Knights were better, stats wise and everything else they’re fine, but their animations are just wonky that they either destroy an enemy easily or just bug out and fail to do any damage.
>>
>>585945439
I think it's fun. Ambushing armies, deploying around and picking them apart isn't difficult, but it's gratifying. Like playing with bubble wrap.
>>
>>585943406
7th edition.
>>
>>585945439
I still remember the last campaign I played with them before the rework. It was the least progress I ever made in a campaign over 100 turns but it was fun having to struggle to do anything. A single bad loss could literally end the run during the first 50 turns.
>>
QRD on Sotek drama? I'm not watching a 3h long video
>>
IT'S UP!!!
https://youtu.be/m92Lem_A9Yg
>>
Which one of you wazzocks is in my game?
>>
>>585947406
>7 slots wasted on non-Darksharts
None of us.
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3828591081
another mandatory mod which should have been part of a base game
>>
>>585948769
thank you grok
>>
>>585948769
thank you claude
>>
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>>585948814
>>585948912
UHM EXCUSE ME?=?'?
>>
>wonder why my vlad campaign start is so hard and i can't recruit any units
>it's because zero (0) corpses are spawning
>anywhere
great. i wonder what cheat did this
>>
>>585944450
I think I've seen more campaigns as this guy than Wulfrik which is weird to think about because people in times long gone used to recommend Wulfrik and just cofnederate Throgg. And for that matter they also liked Wulfrik's campaign more than Archaon's. I don't think I ever even see Wulfrik on the diplomacy screen. He usurped the throne and relegated Archaon to the cuck chair then got usurped and put into the cuck chair several times over.
>>
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>>585947406
Daring today aren't we?
>>
>>585944450
>river troll hags are clearly able to talk
>no troll hag lords for the monstrous host
>not even fimir lords
they hate him, bros.
>>
The dark magics has gone to her head!
>>
>>585949558
Mods fix it https://steamcommunity.com/sharedfiles/filedetails/?id=3622007557
>>
>>585949631
You can tell she's evil because she has sick & twisted fucked up evil makeup on
>>
"Hmm, I should declare war on the dark elves to farm some xp and cash.."
>next turn

>>585949748
I can fix her.
>>
>>585949886
>I can fix her
Brother you are Malakai Makaisson your three priorities in life are beer, death-machines, and dying you are not fixing anyone
>>
>slayer engineer
>slayer pirate
>slayer king
What a retarded concept.
>>
Patch notes tomorrow?
>>
>>585949326
Building the empire of trolls using extra thicc monstrous infantry is just more exciting than whatever Wulfrik's got going on.
>>
>>585950378
You're sneering about fictional midgets on a thread in /vg/ at 3:58 on a Wednesday, retarded things are your forte
>>
>>585950378
so true bro we need Slayer Shugengan Dragon Lords
>>
>>585949326
Monster Mash is more fun than Warriors of Chaos(unarmoured)
>>
what de fug
>>
>>585950938
What the fucking kind of mod is this
>>
>>585950938
HOT VAMPIRA PUSSAY
>>
>>585935642
The final battle is bugged i think. I killed all mortarchs but they all just show up at the end anyway
>>
>>585951121
I have no idea. I didn't install any mod that would do this, I don't think.
>>
>>585945439
I just wish their campaigns went in more different directions. Their VCs push them all to invade the Empire so you end up fighting the same dudes almost no matter what. Only Taurox has a campaign mechanic to add flavor to the run, but really I think it'd be fine if their VCs gave them some incentives to do something different from each other.
>>
Wait WHAT, this thing is a fucking artillery? I thought it was like a monstruous unit that drives through enemies?
>>
>>585951731
yeets a few volleys of axes then the slayer crew charges in
>>
>>585951731
dwarfs will NEVER get monstrous units or cavalry chud
>>
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Good dogs.
>>
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>>585949304
>no listed confederation things either
uhhh ohhhhhhhhhh game brokeddddd
>>
THEY HAVE WRONGED US
>>
>>585952140
Good
I was so happy when they didn't add some cringe golems in the Malakai DLC
>>
why can't dwarfs just ride fucking horses or squiggers
Fucking goblins can
>>
>>585953272
They need to drive more vehicles.
>>
>>585953272
>dwarf cav
No. Fuck no.
>>
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>>585948769
@Claude!
Fix this! No mistakes!
>>
>>585953272
Dwarfs are jews so they have no history of cavalry
>>
>>585943215
>I want Egrimm but I struggle to think of what else they can add.
Their equivalent of bloodbeasts of Khorne/fiends of Slaanesh
>>
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>>585949558
>>
>>585953272
Horses can't navigate mountainous terrain, they're plains animals. Rocky, craggy foothills, highlands, badlands, mountains etc. are all no go terrain for cavalry so it makes no sense for mountain-dwelling people to make use of horses for warfare.

Incidentally this is why ancient greece lagged behind the rest of the ancient world in adopting cavalry as well.
>>
Has anyone played Realms of Chaos since CA stopped working on it? Any good mods you like for it?
>>
>>585953272
They barely trust humans who are sapient beings that revere them to the point that the sigmarite church uses old Khazalid (iirc). Why would they ever trust an animal to bear them into battle? Just get 4 trusty Dawi to bear your oath stone to the front.
>>
>>585950226
>*puts grasses on*
Uhmm, ackshually, the official lore is that Malakai isn't actually trying to fulfill his slayer oath. He doesn't give a fuck, so he came up with the "I'll fulfill it by inventing something and then failing to win the battle with it" excuse because it lets him just keep on doing exactly as he already was.
>>
Let me guess: you need more?
>>
>>585954443
I like how they adhered to the lore by making Naggaroth a shitty fucking place to start in
>>
>nagash confederating all the vampire lords before I can confederate them myself
AIIIIIIIIIIEEEEEEEEEEE
>>
>>585954443
Yeah. The same map but each province is 3x their size so there's more space between settlements
>>
>>585949304
Sounds like a vampire resource/blood-kiss mod.
>>
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>>585954443
>>
>>585954443
No I want the wh2 map for everything West of Worlds Edge mountain and the wh3 map + Immortal Empires expanded mod map for everything East of Worlds Edge mountain
>>
>>585954647
I would assume so but I don't recall ever subbing to a mod that stated it affected that. Times like these I miss how in Fallout if I saw a modded thing I could click on it/search it and instantly know what mod was doing it
>>
>>585954443
They should just make 3 separate maps
>naggaroth, lustria, ulthuan
>old world, southlands, darklands
>darklands, mountains of mourn, cathay
with fair stretches of northern and southern chaos wastes on each map
cut down on the number of LLs present at start, anyone that doesn't make the cut for each map is recruitable by the ones that did
>>
How good is Nagash with a ghost army?
>>
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>>585954443
Ulthuan deserve at least:
- the 5th Gate.
- the "Isles" being a province separated from Naggarythe.
- Glittering Tower settlement.
>>
>>585955634
Just make it so you can jump between the maps like they did in Empire.
>>
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>It is turn 70
>Neferata and Mannfred have been burning down norsca and then trading the settlements to Katarin in exchange for Imperial settlements on our eastern border
>Festus is down to one settlement remaining and a von carstein vampire with necromancer support is working on that
>Ostland has one settlement in the North East that will be mopped up at a convenient moment
>I am slowly ending my alliances with Averland so that I may consume them, same with the random VCoast faction that starts in the Empire
>Louen has declared war on Greater Sylvania, and has already taken one of the northwest settlements
>Vlad and Isabella have a long trek over there as they're currently finishing off Ungrim
>Luckily Kemmler & the Red Duke are already near by, their armies might not be where I want them, but Bretonnia shall know the taste of Undeath
>While most settlements have made a lovely gift to Zhufbar, one was found to have a dragon graveyard in it, that one shall remain Sylvanian clay as the mountain Embassy
>Seeing this image I realize I forgot to gift the warpstone meteor settlement, that'll be done in time
>Ghorst is on a solo mission in the mountains, the gates of Nagashizzar are already open, and next turn he will lay siege to what will soon be the Von Carstein Summer home.
>>
>>585950938
Okay it turns out it's this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3549697947
>>
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>wakes up every day inventing new ways to shitpost
>>
Suppose I were to defeat Vlad then settlement trade him until he was my ally and pretend he's an elector count. Ignoring all the reasons why I shouldn't do this, what allied VC units would work well in an Empire army?
>>
>>585955634
>They should just make 3 separate maps
I count 3 :^)
>>
>>585956556
Lost god was kind of a cool map tbqh
>>
>>585956446
The only really good one was wolves, but Empire no longer needs them.
Most Undead units have poor stats for their cost and are made up for by the Lord of Vampires and/or Lore of Undeath being so powerful.
At most I could see early access to Ghouls as helping the early game, and some knight units helping late game.
But the monster units for example will melt instantly without caster/tech support.
>>
>WE NEED TO FIND A BEAR
>>
>>585956986
That art completely btfos the vampire count loadscreen art
>>
>>585956446
Flying monsters fill a hole in the Empire roster but they just aren't very strong without undead lores, blame MPfags who forced CA to give undead a stat tax due to how powerful the undead lores are in MP. Didn't work btw 3/4 of the undead races are still top 8 in competitive
>>
>>585954443
Ulthan shouldn't be right next to the coast of Naggaroth or Bretonnia. Atleast 1 sea tile buffer.
>>
>>585956986
>WE NEED TO MAKE A BEAR CRY
>>
>>585956446
Sylvannian Handgunners and crossbow men
>>
Like finding a bear in Kislev...
>>
>>585956446
Varghulfs, arguably Crypt Horrors, Black Coaches, and Corpse Carts/Mortis Engines
Varghulfs are regenerating, high-mass, extremely fast monsters. They pinball around engagements instead of taking protracted fights. Extremely good frontline disruption
Crypt Horrors are a way to apply poison that can be placed inside of your frontline halberdiers or greatswords, and poison is something the Empire sorely lacks
The Black Coach is an extremely strong AP magical chariot, and its greatest weakness (getting shot to death and large targets) are things the Empire excels at killing already
All of the aura chariots apply their effects to allies and enemies respectfully, not to undead specifically meaning that corpse carts can buff, heal, and resurrect state troops and knights
Also, all of these units (save for corpse carts) apply terror, something that really only your gryphon lords and demigryphs can do normally, opening you up to terror bombing strategies where pistoliers/dogs/outriders run down your fleeing enemies
>>
>>585956746
>>585957108
Hmmm yeah you guys are right. Best I could do is 4 units of knights and maybe trying to get a vampfu through army request cheese. Maybe I'll just kill Vlad and make an army of flagellants and allied slayers for the elector count of Sylvania. Arch lector, witch hunter, and light wizard command group.
>>
>>585956446
Does vassal Vlad still get confed by Nagash?
>>
>>585957143
Oceans are bad in map painting games because they're just negative space, there's nothing to fucking do with all the water.
>>
>>585954443
Very out-dated map btw.
>>
>>585956446
>pretend he's an elector count
What is with you people.
>>
>>585957602
Shouldn't be if you use that one cheat that unfucks vassal bullshit (like allies declaring war on your vassals, or vassalship breaking because they refuse to join a war, or vassals giving you border gore because they took territory you wanted)
>>
>>585957754
>inhuman horrors are le good, actually
This is your brain on leftism.
>>
>>585956986
Honestly Be'lakor tricking and corrupting Yuri was awesome and i'd be lying if I said I didn't 'jak out when Yuri fell and shot Ursun.
>>
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>>585957754
I like to make special armies for each elector count. I also like to make extensive use of allied units to put them in these armies. Reikland army gets some allied Bretonnian units, Marienburg army gets some allied High Elf units, Averland gets some allied Dwarf units, etc. More allies = more units for the unit sandbox for me. I don't se what the issue is.
>>
>>585957076
This just looks so out of place next to literally every other art asset in the game. It's so annoying. It's so bright and saturated and just weird looking.
This guy is the worst part of the composition. He's just there.
>>
>>585882793
Why so much hatred for mods anon ? Is this a bit ? I'm pretty new here...
>>
>>585958219
mods = cheat was a forced meme that has managed to solidify itself in /twg/ culture.
>>
>>585957620
I think it's pretty cool that Tretch can reach K8P more quickly than any of the lords actually competing for it. He can kek three factions in one occupation. It's dope.
>>
>>585958314
Remember munging?
>>
>>585957620
>Everything got smaller and tighter over time
grim
>>
>>585957618
Total War: Age of Sigmar will fix it.
>>
>>585958314
Telling anons they didn't beat the game will never get old.
>>
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>>585952251
they're not very smart
>>
>>585957229
why is he making the ZAMN face
>>
>>585882793
This game suck complete dick without mods tho. You still play vanilla after all this time?
>>
>>585958507
Chaos god of ZAMN
>>
Playing with VCO is the only moral way to play.
>>
Vanilla, all DLCs boughted.
Yep.
>>
>>585958691
But then I can't play Old World..............
>>
>>585933274
Hola? That's the language of the colonizers you disgusting larper.
>>
VCO is cheating.
It makes some short victories so easy that the campaign is actually over in 30 turns as opposed to over in 30 turns due to boredom.
>>
>>585957468
>>585957447
Oh, also, Terrorgheists. They fill the same role of Giants as a killer of other single entity monsters (and non-AL lords/heroes)
>>
>>585956446
Vampiress comfort women.
>>
>Attack army
>It's full of annoying shit I don't want to fight
>Auto resolve: Close Defeat
>Turn down difficulty
>Auto resolve: Heroic victory

I'm a scrub and I'm proud
>>
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>>585935021
>valten
Why did CA forget him, bros?
>>
Just started a Wurrzag campaign. Holy shit its like I am playing a different game.
Grom has been hit hard by nerfs but Wurrzag is a pure caster with no combat abilities, he is not a loremaster somehow and his focus on savage orcs sucks.

utter trash
>>
>>585959242
There is literally nothing wrong with this but be careful anon, smugposting about prioritising fun over difficulty may induce some to kvetch.
>>
>>585959336
I haven't played him since WH2, shouldn't he dumpster Tomb Kings and trade even with early game Lizards
>>
>>585876039
Be an hero and donate some competent programmers to CA.
>>
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>>585876039
Just as planned!!!!
>>
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>>585959359

Anyone who actually concerns themselves with how other people play video games is a freak or a fourteen year old and I have no patience for either
>>
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>>585956986
>>
What LL has a fun IEE campaign? I kinda wanna do Malakai but fighting nothing but Chaos is probably boring.
>>
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>>585959336
Wurrzag is like Grimgor, a late introduced mary sue that has no fans unlike based Skarsnik, GorCHAD ironclaw, GODfang rotgut, morGOAT necksnapper, and azMOG the slaughterer. however, grimgor managed to gain some fans retroactively for his role in storm of chaos because people were salty about the end times, even though he's even more of a mary sue there, leaving wurrzag left in the dirt (as he deserves)
>>
Did we survive dow4?
>>
>>585958151
I have played since launch day wh1 and never realized crypt horrors have just a jungle bush and not loincloths. I was gonna say I don't like the idea of them having a forest and not just a loincloth but then I googled to make sure and I've just been wrong for years
>>
KISLEV
>>
>>585960687
That Ind pirate cannot beat the Bear God
>>
>>585960687
Kinda fucked up what CA did to that bear.
>>
old world needs more sea lanes. i just start teleporting my armies around late game
>>
You know what the game needs? More teleporting armies.
>>
>>585961058
Maybe a cool cheeky Monkey...
>>
As a Middenlander I cannot help but feel that the erasure of ULRIC by the Southlander god sigmar(I do not hate Southlanders but they must leave the Empire) is awful along with the erasure of my culture. Yes, I live in Bretonnia(it is safer to raise a family of Ulric worshipers) now but I still have deep cultural roots to my ancestral home in Middenland. Where once ULRIC was worshiped and men were men now sigmar says "any man can be a god" and ULRIC worshipers are spat upon by Southlanders who do not even speak the native language(not Reikspeil, which is a bastardization of traditional Norscan derivative tongues with debased Southlander babble). Walls protect weak men, and the natural beauty is paved and destroyed because Beastmen(introduced because of Empire traders) are a problem that demands even more destruction. The Empire was not a thing before sigmar, who just so happens to be the god worshiped by Southlanders. They come to Middenland, build cities and roads, and demand we thank them. I would rather 100 Beastmen(who have been in Drakwald longer than the Empire) in my village than a single Southlander
>>
CA still owes me the female Celestial General. I know they finished the graphical assets. They made two unit variants of the Celestial General, a Yin one and a Yang one. They use the same model. There is absolutely no reason why one of them can't use the female model. The elf races set a precedence for this already. Give me stuff.
>>
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>>585961058
>>585961110
I HAVE ARRIVED
>>
>>585961645
FLC arriving with Yin-Yin for owners of Yuan Bo.
>>
>want to fix the problems with my modded campaigns
>have to join a modding discord
AIIIIIIIIIIEEEEEE
>>
>>585961923
Can't benefit from the clique unless you're in it pal
>>
>>585881031
>>585880403
>>585879624
>>585876513
All of youse is wrong. We need Moonclaw!
>>
Kislev is awesome when you ain't got some Empirefag screaming in your ear about icy bears
>>
>>585962082
>Moonclaw
Pivoted!
>>
>>585962092
Empirefags are hardly able to talk when they have a million steamtanks now and they forget that demigryphs were absolutely despised back when they came out
>>
>>585962082
We already have Morghur.
>>
>>585962092
Early game fucking sucks. No replenishment, no heroes, no units. Only disgusting Kossar stacks.
>>
There is literally nothing wrong with Kossar stacks, it's no different from Marauder stacks or Saurus stacks or Darkshard stacks or Archer stacks.
>>
>>585960235
Always has been. There's even female ghouls now
>>
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>>585962251
>Early game fucking sucks. No replenishment, no heroes, no units. Only disgusting Kossar stacks.
dont tempt me with good time
>>
Nuh uh
>>
Lost God makes me miss narrative campaigns.
Realms of Chaos reminds me why sandbox campaigns are the new standard.
>>
NEW
>>585962528
>>585962528
>>585962528
>>585962528
NEW
>>
>>585962681
But three kingdoms mogs.
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