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File: SistaOfBattle.png (2.15 MB, 1283x1226)
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>your sister of battle, sir

Previous thread: >>585393139

>Latest News/Updates

Darktide:
1.13.0 Patch Notes
https://forums.fatsharkgames.com/t/patch-1-13-0-patch-notes/125866
NEW LIVE EVENT - Allies and Adversaries:
https://forums.fatsharkgames.com/t/special-live-event-allies-and-adversaries-depths-of-the-damned-out-now/125968
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210
>Acknowledged but barely discussed :
Left4Dead
Deep Rock Galactic
Killing Floor
Payday
Helldivers 2
Earth Defense Force
WWZ
The Outlast Trials
Barotrauma
No More Room in Hell 2
Aliens: Fireteam Elite 2
Vermintide 2
Jump Space

and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:
Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
I was 2 seconds too late
>>
are we some kind of nigger general.
>>
>>585755182
sister of battle will save us, trust the plan
>>
>>585755182
I'm black but i ain't no nigger
>>
The vigilant autogun and the heavy sword are my favorite weapons and I'm bringing them into your matches and you can't do anything to change that.
No, not even you, havoc players. I will simply change my loadout in the loading screen to a different build.
>>
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>>585757407
We get it Anon, you love to play on Malice
>>
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>>585755182
>>
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>2 hours without a general
>general is up
>1 hour later, only 8 replies
Face it, the ratjeet was the soul of this general.
We miss you, Pratheesh.
>>
As if the heavy sword bait wasn't obvious enough. The rat tranny just had to announce xir presence
>>
Dear Fwatshwark,

Pwease mkae game better : 3
To do this = wite better cwode

Thwank u very much : 3
>>
>>585762858
I do not look like this or say this, but my daughter-wife does
>>
A youtuber just put out a video saying chorus sucks and shroudfield is better so I'm swapping all of my zealot builds to shroudfield
>>
>>585757407
Kinda based, I like how Heavy Sword and Autoguns look, shame Fatshark doesn't want to make them better.
As long as you're not exploding bursters in my face you're already better than 99% retards I've played with. The loadout is probably somehow better than at least 50% of them too.
>>
>>585763262
>
i am a utubr let me fuk ur mom
>>
Why is the content trickle for Darktide so slow? How far along is obeseselachii on the new tide game? Will all the money I spent on the FOMO shop not carry over?
>>
>>585763489
>giving a serious reply to a bait tranny
Retard
>>
>>585763578
I think bait is a cry for help from socially starved and we all gotta stick together on this gay Earth Anons, "they" have already done so much damage to our society. I am happy to approach every new friend with open mind.
>>
>>585763561
>Why is the content trickle for Darktide so slow?
it might be snowing in sweden anon
>>
>>585763827
You're even more retarded than i previously thought
>>
>>585763543
she's dead
died recently too, it was on the 4th. I'll always remember that date because it was a day before her birthday.
>>
>>585764101
>died recently too
So that pussy still fresh?
>>
>>585764180
not after 3 weeks, no.
>>
>>585764316
Wouldn't be the most rancid pussy i ever got
>>
give us orktide NOW
>>
>>585765026
You haven't finished your darktide first
>>
>>585765301
But I DID! I did I did I did!
>>
>>585765026
best I can do is Sigmartide in 2040
>>
>Izzat AI sloppa culture war OP
>Izzat promoting ratjeet
Thread is stinky, not even Rodin Karnak is izzat farming this much with Nurgle blessing.
>>
>>585409838
That's what I'm curious about too.
Vashtorr could easily become the most formidable Chaos force if ever actually ascends. You'd probably have to do away with tech entirely and focus on something like psychic might or pure physical force to fight him in that case. At the very least, the fact that he can render Pylons more or less meaningless even in his current state is pretty huge. I suspect that there'd be some kind of radius you can't go inside while making use of technology or something but even now that radius can extend randomly to light years so yeah.. very interesting character I hope they don't screw up the handling of regardless of whatever happens.
>>
>izzat
Where is what at?
>>
>>585762858
>>585763007
It only works if a poster both looks like that and says that…
>>
The eight pointed star of Chaos only has four known points in 40k, who are the four lesser gods? Hashut? Malal? They should have their own factions and forces, Hashut especially would be interesting in 40k. Obviously Fantasy is a lot more fleshed out. Seeing as 40k started out as a Fantasy port, they should bring more in from Warhammer Fantasy instead of sloppa like the Votuun
>>
>>585770065
Funny you should mention that because there’s hints and pieces in the lore that does indicate we are in store for 4 more minor Gods to spring up, one of them being Vashtorr as already explained by this anon >>585766593 but the other 3 are up in the air. I think one theory is Fabius Bile himself becoming one because of all the New Men who worship him now.
>>
>>585763561
>New tide game
In what?
Don't say age of sigmar does that even HAVE a game set in it yet? or anything at all, i know fantasy was the less popular one and you probably won't hear about unless you're really into tabletops but i don't even know if that's still alive or not
>>
>>585409763
>>585408786
Don't insult them like that
>>
>>585766593
If Vashtor became a god I bet GW would have Szarekh pillage Mars for the shard of the void dragon. Then they'd have huge mech battles.
>>
>>585775464
Fatshark is working on some secret project. It's mentioned in their job listings. I think there's a few phone games set in AoS
>>
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>>585775464
>Age of Sigmar
Warhammer survivors has it. The butch looking one is from Blacktalons.
>>
>>585775464
>does that even HAVE a game set in it yet? or anything at all
There was a wannabe-DoW RTS which looked decent in the trailers and previews but ended up kinda unremarkable.
>>
>>585780468
>Fatshark is working on some secret project.
Let me tell you the name of that secret project: vacation
>>
What melee are you guys running with non-ws vet? I'm running through...fucking uhh piss vision middle keystone penances currently and melee feels like dogshit
>>
>>585788298
Shock maul
>>
>>585788756
Ah, ok. I totally forgot about that. That makes sense since it should have to rely on talents to make it work. Thanks anon. I've been trying tac axe and it feels like it needs more talents than I can afford to make it work
>>
>>585788859
>since it should have to rely on talents to make it work.
Shouldn't*
>>
>>585788859>>585788958
>That makes sense since it Shouldn't* have to rely on talents to make it work
Exactly, I run shock maul precisely because it works without any talents. Munitorum mark, h1-l2 loop for horde, h2-l3 for crushers and maulers. Occaional h1 into maulers/crushers to interrupt them doesn't hurt either because that attack got shitton of stagger, even in havoc.
Hammerblow and Skullcrusher blessings as God-Emperor intended.
>>
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>>585789068
Thanks anon
>>
>>585788298
If I don't know what to take I "default" to chainsword. It'a great at dealing with chaff, and for anything dangerous there is a gun.
>>
>>585789258
Which mark do you use?
>>
>>585789382
MkIV with shred and rampage and I mostly use heavies.
>>
>>585789748
Thanks bud
>>
Vanguards are badly designed.
>>
>>585790060
Boo! We did this already. Argue over PBB or semantics instead.
>>
>>585790225
Anti-PBB and anti-semantics already got brutally raped and killed
>>
Are the light attacks on the original slab shield useful now? They buffed them a bit in the september update.
>>
>>585790773
Not even close
>>
Is it just me or has the fucken daemonhost progress bar stalled? Is it on vacation?
>>
>>585790850
You should autistically test it to be true.
>>
>>585790773
They tried to force you to use lights by kneecapping the H1 -> block cancel pipeline with a cooldown. Except the devs are retards and it's still possible to H1 spam by swapping away and back immediately after, and is now even MORE demanding of a macro to do it for you because who has time to press all those buttons?
I vaguely remember one of the light overheads being worthwhile against crushers (or was it the push attack?) but I've stopped using the shield ever since whatever nerf caused Skullcrusher to no longer apply to bleed. The damage against crushers was already disappointing before but at least the bleed would reliably kill downed auric crushers. Now it can't do that.
>>
>>585793559
>I've stopped using the shield ever since whatever nerf caused Skullcrusher to no longer apply to bleed.
Just in case I'm misremembering: It may be something other than Skullcrusher, I just know that one of the patches this year killed whatever optimization I had that would bleed out knocked over crushers, by effectively nerfing the bleed to something like 60% of its original DPS. I don't remember whether ogryn had some other talent that did something similar, I play the class pretty rarely nowadays, and I've played the game a lot less in general as of recently.
>>
>>585793491
It's artificial and Sven probably forgot to set up the progression settings for today and hasn't gotten into the office yet to update it.
>>
>>585793559
I don't think they even fixed the H1 block cancel either because I can still do it in missions easily.
Also the slab shield wasn't in the list of weapons where they said they stopped block/swap cancel stuff for them.
>skullcrusher no longer applies to bleed
No, it still applies.
The thing they changed was how some rending blessings effects certain things. For example Opportunist only gives you melee rending, instead of global rending which applied to bleeds as well.
>>
>>585793970
>For example Opportunist only gives you melee rending,
Ah yeah, it was this. The Opportunist nerf is what killed the bleed DPS against knocked over crushers, and is what caused damnation+ (read: auric) crushers to no longer bleed out while knocked over. Ogryn just doesn't have enough rending, even when fully stacking it, to still achieve this, and the shield's base carapace damage is a little bit too low to deal relevant DPS to them.
>>
>>585775464
it'll be age of ligma.
3/5 player characters will be black/asian. There will be a 'female' sigmarine, who was a great male hero before he got reborn with his 'real' gender identity.
The only white male player character will be short and thin. All the other characters constantly make fun of him as some sort of payback against the fathers of the ''''''''''female''''''''''' gamedevs.
Enemies will be nu-skaven and chaos. All males obviously. The skaven will be light-furred and the chaos guys will be white.
The story will be about how the women (and 'women') of warhammer need to finally fix the world, since the evil white men can't and won't.
>>
>>585788298
Tac Axe is always a solid choice
>>
>finally get around to playing the event
>first two runs are easy, gigahost just gets stunlocked and eats shit within seconds
>be last game
>gigahost shows up
>one retard dies within seconds
>the other two flail and panic
>I've singlehandedly stripped like 60% of its HP bar, but then it turns out it can just disappear if you don't deal enough damage as a team
First time I've discovered a feature because my teammates were fucking worthless.
At least lights out DHs count toward the tracker.
>>
>>585796465
Holy shit you suck
>>
What's the point of advanced combat doctrine? It sounds like an awful ability.
>>
>>585798970
Allowing consolegroids to hit heads while pissing away all of their ammo shooting trash in malice.
Even when you fully optimize your build for it and jump through the hoop of spamming reloads to pause the drain, it's still dogshit.
>>
>>585799250
I still don't understand why they put the "every shot drains 1% capacitance" part. It basically kills all rapid fire ranged builds that use the ability.
>>
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>it's another event where boss damage is the most important thing to bring
>every other game looks like this
>>
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>mfw I try using the aim bot skitty skill with the aoe plasma gun for the first time and just turn into a mobile turret, sprinting from fight to fight with the combat knife so that I can hoover up all of the ammunition.
Why did I ever bother with the chudclaw?
>>
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What classes (specs)?
>>
>>585808187
1k is pbb ogryn, 350 is maybe psyker or transonic blade - claw skitty.
>>
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>>585808893
Yes, sir
Man the gulag section is my fav in the whole game
>>
>>585798970
it's a funny, but worse PBB. Not great, but pretty cool.
>>
>>585808893
What does PBB ogryn run? Is it still the rumbler or is the thugshot good enough to replace it?
>>
>>585811251
NTA
Thugshot is thugshit.
PBB optimally runs rumbler or GG, but twin-stubber and rippergun are both good enough to spread the burn in auric, presumably even in havoc but I don't ever see bullet-based PBB ogryns.
>>
>>585811361
I see twin stubber PBB ogryns all the time and they suck (no surprise here)
>>
>>585811889
if they suck it's probably because they're just doing the penance of firing 5trillion lucky bullets.
>>
>>585811889
>>585812306
There's a ton of bias here because most players are retarded and experienced players tend not to enjoy PBB ogryn.
Stubber PBB can definitely carry auric fucking hard, but that requires actually engaging with game mechanics, not taping down the trigger until the penance finishes.
>>
I'm mad.
I've been sucking shit at this game for 3 stinking days, then I'm having a nice, comfy Auric Spillway where I'm redeeming my honour (might have been HISTG as well, lots of hounds & trappers in the boss area)
>I've already died once and been revived, but I've revived others maybe 3 or 4 times
>last boss stage
>pink walls of 41% have fucked everyone's health
>whole team is dead
>as Scum, it's my duty to tank damage and revive them all
>thinned the horded
>cleared the 5 maulers + vanguards
>dodged the hound, finally shot the trapper
>boss is low health and barely enemies left it's all smooth sailing now,
>just have to shuffle into the non-green rings until I can rotate and rescue my comradiots...
>there's no fucking clear space
>check inner circle: green
>check outer circle: green
>recheck middle circle: green
>everything is glowing green
>I die of cringe

Swedes stole my honour.
>>
>>585788298
You have to run Power Sword or else you get swarmed to death by mobs. None of the other weapons have good enough wave clear
>>
>>585813064
>>check inner circle: green
>>check outer circle: green
>>recheck middle circle: green
usually when this seems to be the case, it's the outer most ring hugging the outside wall that is clear
>>
>>585813240
True, I've experienced that and if I'm panicking and can't see the clear spot I rush to the outer ring and pray.
But I died basically bouncing off the outer wall.
A teammate said he couldn't see the clear space either.
>>
>>585813513
Sounds like fuckery was really amiss
>>
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Clearing Malleus Monstronum is turning me into a chud
>>
>>585809438
Wtf
>>
>>585757407
But heavy sword is good? You're not throwing if you take it.
>>
>>585816360
>But heavy sword is good?
It's really not.
>>
>>585816678
Anon, if your opinion is 2 years old don't cling to it. Changes to the heavy sword and enemy composition have culminated in it being a legitimately good weapon (again)
>>
Bladed weapons should apply bleed on hit (cuts bleed bood, duh) and blunt weapons should apply brittleness and slowness on hit as a baseline (crushed armor and broken bones).
>>
>>585816678
It can easily handle anything that's not a crusher.
>>
>>585816965
So can anything else. And if I'm playing a 40k game I will much rather use a chainsword.
>>
>>585819446
>So can anything else.
So we agree then that Heavy sword is good. It just needs a secondary or blitz to handle crushers quickly.
>>
>>585820117
THAT DOESN'T MEAN IT'S GOOD
actually good melee weapons can easily take out the crushers as well
>>
>>585820464
Crushers don't make or break runs anymore, anon. The rape packs have been deported.
>>
>>585820590
Fuck off, spire dweller
I get raped everyday
>>
>>585820738
>I get raped everyday
Even now it's happening :^)
>>
>>585820117
you have to understand the word "good" exists in a superposition here at /copeg/
it can mean many things at the same time
>>
>>585820590
Just because it's viable doesn't mean it's "good". You do realize that you have to evaluate it against the other weapons to determine whether it's "good"?
>>
The only good weapon is the Devil's Claw. All other weapons are simply not as cool.
>>
>>585821412
This statement is not only debatable, it's literally the cause of at least 50% of arguments in this god forsaken general thread.
>>
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>>585821848
>>
>>585821412
>actually the relic blade/crusher/thammer/evisc/voidstrike/heavy sword/devils claw is a bad weapon that can't play the game because it isnt the rumbler/power sword/inferno staff. Only weapons that turn the game off can be called good.
>>
>>585822705
>uhm actually the weapon that's outperformed by literally every other one is le good because this strawman is easy to beat with it!
>>
>>585822705
Relic blade is good.
Crusher is bad.
Thammer is good.
Eviscerator is just mid.
Voidstrike is just mid.
Heavy sword is bad.
Devilclaw is bad/mid.
>>
>>585823206
Sorry anon, the answer we were looking for was "all of these are good." Better luck next time.
>>
>>585823206
Krourk is good, thougheverbeit
>>
>>585823206
why do people think voidstrike is "mid" when all the staves are better than almost every other ranged weapon in the game? Do people intentionally downplay pysker on this forum or is it just that 90% of psyker players are dogshit and dont know anything about the game?
>>
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>>585823206
>>
What am I supposed to shoot with the Huntsman? Everything needs 2 hits to kill
>>
>>585824693
just b urself
>>
>>585824693
>What am I supposed to shoot with the Huntsman?
the enemies
>>
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Why is everyone on the east coast retarded at this hour?
>>
>>585824693
marksman's focus, shoot them in the head. exe stance is good with it too.
>>
>>585823605
>when all the staves are better than almost every other ranged weapon in the game?
When you spam left click? Sure. But when people say voidstrike is mid they usually mean that secondary fire mode is mid. Because it is.
>>
>>585826925
>the plasma gun with infinite ammo and no reload is "mid"
This is exactly what I mean, I don't get what people are talking about?? Especially post patch too cause Focused Warp did a lot for voidstrike's breakpoints in havoc 40. With that and disrupt destiny going down perfectionism and you have great times to kill on every elite in the game. It's clearly good but people don't know how to fucking play psyker or they get their opinions from reddit and mister E.
>>
>>585823605
>why do people think voidstrike is "mid" when all the staves are better than almost every other ranged weapon in the game?
What makes a good weapon is also the ease of use.
Inferno staff is the best staff and ranged weapon simply because it has the highest DPS and damage output in the entire game, but on top of this it is so braindead easy to use that a chimp witha playstation controller could be thought to do it.
>>
>>585823206
>Crusher is bad.
Crusher is the only weapon in the niche of staggerraping everything on zealot, so it's automatic S-tier on the support build.
>>
>>585824693
Buckshot.
>>
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>>585824693
shoot it until it dies
>>
>>585828745
Which is only ever relevant in havoc and even then largely doesn't matter because you can just bring an ogryn who can spread skullcrusher and brittleness constantly too.
Crusher has been relegated into the support cuck role because it has nothing else going for it, which just tells you how bad it actually is.
>>
What do you do with Ogryn when there is a large room with shooters on the edge everywhere?
>>
>>585829470
Ogryn's job in Havocs is to rape everything with PBB, not spread debuffs around. Zealot is much better suited for that because all of its best abilities are support and survival-related.
>>
>>585829640
the dinosaur
>>
>>585825398
looks like Kevin Hart
>>
>>585829814
>Ogryn's job in Havocs is to rape everything with PBB
Yeah, I don't play crutch builds.
>>
>>585829470
But anon, the crusher is the best in that role, and that role is very strong.
>>
We should all play Barotrauma together, I bet it'd be pretty fun.
>>
>>585832020
I disagree.
>>
>>585832198
Why?
>>
Shriek flamestaff psyker and ogryn rumbler pbb shit out so much damage all you need is a 3de teammate that can deal with captains and your team is basically set for H40
>>
>This event seems interesting let's reinstall darktide
>2 event missions up
>do the one that isnt dark mode
>finish it
>still the same 2 up so I can either do a mod I don't like or the same one again
Lol, this game still has the exact same issues as 3 years ago
>>
>>585827425
>comparing voidstike with plasma gun
Holy mother of cope. Any non-retarded plasma vet or skitty will outdamage your know-it-all voidstrike build with ease.
>>
>>585839071
This event made me give up and install a mod that replaces dark or foggy visuals with normal ones. Those modifiers are complete cancer.
>>
>>585842447
Filtered by a filter.
>>
>>585842518
Go on, put blindfold over your eyes and then I'll laugh and say
>Filtered by a piece of cloth.
>>
>>585843493
Seethe more. Should have brought a gun with a flashlight on it.
>>
>>585844396
Nah, I'm done seething, and started seeing.
>>
>>585844580
>and started cheating
Fixed that for you :) Sorry you can't adapt to low visibility.
>>
>>585842447
Which mod? A friend of mine has trouble seeing anything in these low light modes so it might be worth recommending to them.
>>
>>585844810
Seethe more.
>>585844969
https://www.nexusmods.com/warhammer40kdarktide/mods/1099
>>
>>585845147
Thanks
>>
people here posting about the dark mode being too hard, or the fog being to hard, top fucking kek.
>>
>>585844396
It doesn't change that lights out missions are boring as fuck. Even on auric they have reduced spawn numbers.
Same goes for ventilation purge it lowers the number of enemies, it sucks ass.

I'm almost done with the event myself but I can say nothing about it was fun.
It just felt more like a chore. Because it was so uneventful beyond the 3 mandatory daemonhosts + Gormaggoth in each mission.
>>
>>585848123
I thought i was in helldivers thread for sec
>>
>>585842518
>Filtered
I don't think you know what that word means anon
>>
Why do people seethe over the fact that people don't fun certain map modifiers fun? None of them are particularly challenging or even outside of HISTG.
Why can't they just bake HISTG into Auric as a baseline?
>>
>>585848993
He's just saying it to bait people into calling him a retard. This happens often here and I can tell it's the same 1 low effort tardo doing it.
It basically always goes
>X person says something negative about mission/modifier/enemy and how they aren't fun or engaging or interesting
>some rando appears and starts saying "wel ur jus bad at de gaym :)"
>even though this has nothing to do with the thing being discussed or relevant to it
It's just typical trolling to fish for (You)s because it is obvious they are bored and literally have nothing else to do besides acting stupid on an anonymous north korean basketweaving forum.
>>
>>585848123
>hard
which skill would help me have fun in dark missions? In fact part of my complaint is that they're too easy since they're effectively low intensity. Which skill do I need to find low intensity fun?
>>
>>585849038
IT ALWAYS WAS YOU FUCKING SECONDARY PIECE OF SHIT MOTHERFUCKER RETARD NIGGER FAGGOT HOMOSEXUAL KARKING FRAGGER SON OF A GROX BLOODY BITCH BENCHOD BASTARD HARDSTUCK MALICELET YWNBATS RATJEET LIGHT ATTACK-SPAMMING RIPPER-USING TAKES AMMO-HUNGRY WEAPONS INTO C-I-VIS TOONKING SMIGGING DECLINED BROWN ESL POOPDICKSCHIZO COPE SEETHE DILATE YOU LOST VAGUEPOSTER 99% LOWERCASE POSTING REDDIT
>>
>>585848993
>This event made me give up and install a mod that replaces dark or foggy visuals with normal ones.
>This event made me give up
Anon, it was too much for him and he had to resort to cheats. How is that not getting filtered?
>>
What's more fun between psyker and zealot? I'm bored and need a new main.
>>
do you need to kill the red demon to get points, or just damage it?
>>
>>585850175
When things get filtered by a filter do they go in with the rest of the stuff or do they remain outside? Let me know.
>>
>>585850301
martyrdom zealot for the novelty of running full wounds.
>>
>>585850165
Kill yourself, unfunny rat tranny faggot
>>
>>585850439
>The state of an average gamer, not reading patch note
Normal event tracker, any daemonhost kill counts toward the resources and a weapon charm.
The community tracker to unlock THE LORE only counts damage done to Gormaggoth.
>>
Imagine being like "Gorma Goth" then post an AI generated image of him as a goth
>>
>>585851645
so you dont actually need to kill the red deamon? Do you get anything for doing it?
>>
>>585851851
More contribution in theory, but the tracker is most likely fake.
>>
>>585851965
they should make it like, you kill 10 of them and you get this cool thing, like some money or a piece of clothing
>>
>>585851851
>Do you get anything for doing it?
Unfortunately, no. But one or two average pub players are likely to die if everyone ignores the host instead of trying to killing it. If nobody is able to kill Gor after like 35 seconds, it'll goes away.
Not sure about your experience, but I see people start to be bored enough and just go back to usual build instead of thunder hammer zealot to specialize killing daemonhosts now.
>>
>>585852475
Events tend to be pretty low effort in Darktide. This is arguably one of the more "complex" ones because it's do a thing X times with additional thing happening and 2 sets of rewards. Usually it's do map modifier 10 times or collect bear dicks with some resources and a frame as the reward
>>
When do we get a Felinidgirl Café on the Mourningstar?
>>
>>585853627
When you suck a fart out of my ass
>>
i hope the new class is a catgirl
>>
>>585853682
I don't believe you, anon. I think you're lying to me.
>>
>>585850165
I'm having some sort of deja-vu right now. But this time it's a double-nigger driving a joke into the ground.
>>
>>585853809
The new class is a Tgirl
>>
is it just me or does the flame staff feel wonky as fuck to use now? getting stuck in the heavy cast

it seems like whatever they did to combat the chink macro users has made it so that I get stuck in the secondary cast animation. not sure what I'm doing wrong but I think my instinctive tendency is to swap off the staff or interrupt the right mouse button or something, but it's not really working, I get stuck just standing there like an idiot

on other staves it doesn't seem to be a problem I'm only noticing the stuck-iness on the infernus staff. I wasn't really a habitual psyker player even before the nerf so I don't remember if this was always the case or if it's a new issue.
>>
>>585851965
yeah there's no way the numbers ticking up at a constant rate are real, fatshark doesn't have the infrastructure to pull that off, how would you even do that without bursts or plateaus across multiple servers hosting hundreds of concurrent games
>>
>>585857241
totally doable for a competent company, you just interpolate the number, it's not even really complicated
>>
>>585814176
>>585813513
>>585813240
I've had cases where for the life of me I couldn't figure out which ring was supposed to be clear despite scanning the entire radius repeatedly.

The game has loads of graphical bugs after the latest update, like gun textures for some weapons unloading after a while leaving you with a low poly triangle instead of your iron sights so I wouldn't be surprised if the game sometimes just shits the bed and doesn't render the clear ring
>>
>>585857675
>interpolate the number
between what, if you don't get updates for a while you will still have plateaus and if you try to predict plateaus and extrapolate sometimes you will overshoot and have to correct

if you spend a lot of time working on the consistency problem you can get it to work no doubt but it's much easier to just fake the thing. for one, I don't think fatshart has a reliable way to track boss damage in aggregate to begin with considering every method of scoreboard damage calculation gives a different result
>>
>>585858508
same way you do fake frames, you just delay by one step, hourly steps
In the grand scheme of things it doesn't matter if the objective completes an hour late
>>
>>585858723
at that point you might as well fake the tracker because you have to lag it by quite a bit, and it's hard to predict by how much you will need to lag it
>>
I really like the modifier where it's dark but there's stuff burning. It looks really cool
>>
>>585853627
My daughter wife works at Fatshark and she confirmed this is coming soon
>>585853809
It will be
>>
Is the chainaxe shit? Will we ever get a two-handed version?
>>
>>585863246
It's mid. There are some really retarded diehard chainaxe fans, but it really is just mid
>>
Dead games dead general
>>
What if the trapper shot a an electric chastity cage that attached itself to your dih and she would periodically shock your cock and balls?
>>
>>585850150
>which skill would help me have fun
the skill of smoking weed
>>
>>585873467
Dude..........
>>
>>585873467
>>585873498
Hell yeah, millenials
Let's bring some 9gag memes into this crib
>>
>>585873889
Ugh! Such soul!
>>
>log in
>the auric maelstrom mission isnt magistrati oubliette
>log out
simple as
>>
Why is there so much lag these days in DRG?
>>
>>585875382
Why that one in particular?
>>
>>585875986
Perfectly paced map with good mix of open areas but without the god awful cancer spawns up your ass so you can actually hold chokepoints and use your ranged weapons for more than 2 nanoseconds before your hair gets tugged by a poxwalker looking for some ass. It also has a boss fight at the end
>>
>>585775464
>In what?
30k
>>
>>585873889
>>585873467
Millenitroons…
>>
best darktide eceleb?
>>
Cadia?
More like CACAdia!
>>
>>585880218
JoPlaysGames
>>
>>585880218
Idk that one vtuber with the cute horns I guess
>>
>>585880307
Got any more?
>>
I feel like no matter what I do, I never get as much mileage out of the cruncher as I do out of the bully club.
>>
>>585884984
The cruncher is mid. The bully club might not do as much single target damage, but it still does decent overall damage and applies skullcrusher and brittleness to everything
>>
>>585884984
I like the cruncher much more because it has the minus hit mass on kill blessing which is like the only thing that makes cleave weapons actually feel like they can cleave in havoc
>>
>>585885765
Completely worthless in havoc. You don't do shit for damage and you aren't being useful by giving skullcrusher and brittleness to your team
>>
>>585886487
i've been carrying quite a few h40s with it recently, dishes out supreme amounts of stagger and is very safe to use heavies repeatedly
I usually end up with between 1 to 1.3 million actual damage in a match which is decent for a stagger-focused non pbb ogryn setup
>>
>>585886725
I would rather do similar damage and stagger while boosting my team's damage significantly
>>
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>>585886914
>similar damage
less
>similar stagger
less
>fun
less
yep, still carrying with cruncher and leaving noobclub in the dirt where it belongs
>>
>>585887085
>less
Nope. I got it right when i said similar. All you need to do is keep enemies unable to attack
>carrying
The guy (you) doing mid damage and barely providing any support is the one getting carried
>>
>melee cruncher ogryn
It's nice that the kiddy is having fun, but that's a wasted player slot.
>>
>>585887634
>never going down, taking fewer med stations, chain staggering monstrosities, and enabling revives over and over again is getting carried
don't talk about other peoples' games as if you were there little buddy
>>
>>585888132
>i did the bare minimum so it's okay that i brought a worthless weapon
You are weirdly insecure about your retarded weapon choice
>>
Why is it that some people think the only utility to be had is doing maximum damage? Is crowd control and other support roles not considered worthwhile?
>>
>>585888318
*I* get to do maximum damage and shit in everyone else for enabling me. Unless you do more damage than me, I'm which case you're a crutching shitter that didn't beat the game and anyways I wasn't really even trying. Plus the sun was in my eyes.
>>
>>585888296
if my havoc randoms were able to do those things consistently then all 40s would be cakewalks every day of the year. there is no world where that qualifies as the bare minimum unless you are suffering from extreme delusions (you are)
>>
>>585888505
>Plus the sun was in my eyes.
For me, I go with itchy nose.
>>
>>585888318
The club has better utility but the cruncher tranny is too much of a retarded shitter to admit it. It's not about your individual damage as a melee ogryn, it's about you buffing your team's damage
>>
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>>585888505
I fucking hate swipe but you get the gist of the joke
>>
>>585888557
Your team is struggling? Too bad the drooling ogryn mongoloid (you) isn't helping them out with the best blessing in the entire game
>>
>>585888763
my bad I forgot having skullcrusher prevents trappers from netting and gunners from shooting
>>
>>585888879
Hitting them with your weapon does. Are you a complete fucking retard?

Hypothetical question btw. Of course you are
>>
this is yet another reminder not to interact with the forced meta tard that lives in this thread 24/7, I keep forgetting not to engage with his delusions and projection
for anyone sane reading, cruncher is fun and good, give it a try
>>
The cruncher looks and feels like it's doing more than it is, that's why it's appealing to less intelligent players who struggle with abstract thinking
>>
Having a rippertard wasn't enough
Now we have a crunchertard who likes making explosion noises irl as he swings his worthless pool noodle around in a difficulty he has absolutely no business playing
>>
>>585889753
Ripper gun is good.
>>
>>585889814
Pipe down before i box your bitchtits around like a speedbag, you diaper shitting midget fuck
>>
>>585889978
ripper gun is good though
ripper+cruncher is a solid havoc loadout
>>
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>>585889978
damn dude. go easy on him
>>
>>585889978
raped his ass
>>
There it is... the final nail in the crucher's coffin
>>
>>585889753
Why do you play malice? Thought you were larking as havoc 49 host.
>>
>>585850301
Psyker has a lot more variety and his greatsword is better so it's not really a choice
>>
>>585849038
>Why can't they just bake HISTG into Auric as a baseline?
Incompetence. They told community managers there is some kind of "auric intensity" baked in and that's what they tell players, but it's really not there. Or it is there but it is getting overrided by other modifiers. There really is no difference between auric and damnation if modifiers are the same, that's why damnation players shit their pants every time there's an event, because events always come with modifiers.
>>
>>585893209
Learn my language before you try to use it, brownoid
>>
>>585859067
you are hired
>>
>>585893707
what? no wtf I don't want to work for fatshark AAAAAAAA
>>
>>585886487
>giving skullcrusher and brittleness to your team
This is like only useful for psyker and I don't even take psykers half the time. That meta is stale.
I agree though that cruncher is less powerful than power maul, because power maul is busted. I still wouldn't bring brittleness on it.
Bully club is a bit stronger I guess, but it's heavy attacks are kinda meh and after bleed nerf on light attacks and power maul buffs, there is no reason to ever bring a club over a maul.
So yeah cruncher is doomed to be below average performer along with pickaxe, because it's direct damage weapon and ogryn is not allowed to have high melee damage.
>>
>>585893493
there is no difference between auric and damnation beyond secondary modifiers, maybe theres slightly higher spawns. but even then. i think mods lie half the time beyond ones that have set things happening like hunting ground; ive had missions where they werent sniper gauntlets but they had more snipers than sniper gauntlets, the director does whatever the fuck it wants
>>
>>585885765
I still can't believe rejeetnald was right about the cruncher and how you should set it up
>>
>>585888318
He is arbites main. He has no damage so he wants you to do damage for him. And he dosen't need any other kind of support because he mains the unkillable gamer girlfriend class.
>>
>>585894241
there's whatever "auric intensity" is supposed to be. I think it means more enemy spawns. but the difference isn't that big, going by scoreboards your team can have more damage and special/elite kills in damnation hi intensity engagement zone than most aurics other than histg.

there is definitely a perceptible jump in intensity because I use damnation to grind out weapons and it is usuallg noticeably more chill

a typical damnation will run about 1.2-1.6M team damage while a typical auric will be closer to 1.8-2.4M. but depending on how much your team likes to waste time and the specific modifiers they can overlap.
>>
>>585894646
>there's whatever "auric intensity" is supposed to be
When they changed the board and made auric its own difficulty players immediately noticed that new "aurics" had low intensity and reported it as a bug. That's when community managers told us about "auric intensity" being there and that modifier is hidden and fatshark is always right and players are wrong.
>>
>>585894808
well IDK I just look at the end of round scoreboards. I can load up the game and look at some unmodified aurics (campaign) because just yesterday I did a couple of those specifically since I needed to get the final couple of penances and the missions weren't in rotation.
>>
>>585894889
I think on average auric missions have one extra modifier. Unless it's an event mission, then they are identical.
>>
>>585894937
>>585894889
It does look like they overlap significantly at the very least.
here's some damnations
>#mission;km_heresy;4;torment;won;1303
total dmg: 1,227,971
>#mission;core_research;4;default;won;1297
total dmg: 1,501,140
here's some auric campaign missions (no modifiers)
>#mission;cm_habs;5;player_journey_05;won;1431
total dmg: 1,580,354
>#mission;hm_complex;5;player_journey_013_A;won;1180
total dmg: 1,491,939

the scoreboards might be somewhat inaccurate but I think this matches my expectation.

Looking at the scoreboards more broadly I had an AI quickly vibecode a statistics script to calculate the mean and std for each difficulty, this is what it produces:
>2 - 247958.11 - 90842.67
>3 - 570458.11 - 167658.01
>4 - 1395084.18 - 530634.55
>5 - 1856342.35 - 746685.83
where 2 is uprising/malice, 3 is heresy, 4 is damnation and 5 is auric
>>
>>585889337
>cruncher is fun and good
It's not. It's terrible in every way, it really is just a shittier pickaxe.
>>
>>585895918
actually that's a retarded way of reporting things.

Added some more steps:
1. reject lost games (they get cut short)
2. reject games under 1000 seconds (very late joins)
3. normalize damage figures by the mean game length
4. report also the mean game length (over 1000 seconds capped) for each difficulty and the unscaled damage

>Global Mean Duration (reference): 1383.68 seconds

>Format: Diff - Mean (Norm) - Std (Norm) - Min (Norm) - Max (Norm) - Mean Duration - Real Mean Dmg
>2 - 321003.94 - 116966.92 - 211345.00 - 567590.68 - 1244.67 - 280803.83
>3 - 693727.30 - 152216.52 - 436948.72 - 1027839.77 - 1243.36 - 618592.69
>4 - 1515150.26 - 384503.42 - 708621.24 - 3060693.17 - 1407.42 - 1540454.00
>5 - 2114545.78 - 439370.81 - 1266294.23 - 3111299.65 - 1402.81 - 2125645.16

auric and damnation games have about the same duration but the damage per second in an auric game is significantly higher.
>>
>>585896821
>>585895918
but there are clearly outlier damnation games that mog most aurics in terms of final damage totals, while others fall within the heresy range
>>
I regret my post about the cruncher feeling weaker than the bully club.
I wish I knew how to build Ogryn or where to even find good builds. I don't really understand what Ogryn is even for.
>>
>>585898068
Don't worry. You were right and the cruncher tranny is a retarded shitter faggot
>>
>>585898068
Ogryn is very unbalanced and has 3 very strong outliers: rumbler, taunt and pbb. So if you care about performance and not about fun (no problem having fun blasting everything to bits though, idk who can play tide games and not have fun destroying everything), you will either focus on melee+taunt or pbb.
Rumbler goes in both builds, because it's stupid op.
In ranged build it's your damage and your crowd control. But after the last update ranged ogryn has talent points to spare, so you can make a hybrid ogryn which will have both pbb rumbler spam for maximum ammo efficiency and respectable melee damage with power maul. Even before this update, power maul was very strong in ranged build, now its even stronger.
Basically you spam rumbler as much as you can while you have pbb, when it runs out you use rumbler conservatively. You can stop spamming rumbler if you don't see enough enemies before you, but there really is no reason to. I guess it matters if you have a skitarii in your group because they are ammo hogs. I mostly to do it appease psykers and apply skullcrusher to poxwalkers with heavy attacks on pmaul, so they can get their crumbs of damage and feel better.
This is my current build. Alternatively, instead of Dominate and Spray and Slay, you can go for Batter and try to fit in Delight in Destruction.
https://darktide.gameslantern.com/builds/a23d8efd-0755-40a5-80f8-fe59f8ed6205/pbb-ogryn
For melee, it's pretty much the same but you choose taunt and left or middle keystone, and bleed is mandatory. No hurting friends goes in every build. You max stagger and damage reduction, and get all the damage you can after that, your primary task is to take aggro and stagger shit. Always take Go Again on taunt.
>>
>>585894358
Because it was basically impossible to fuck up.
The cruncher is like 90% useless fucking blessings that don't do anything. So only things worth using is Unstoppable Force and Shock and Awe, which lets you do at least something with the hammer.
Regardless the hammer fucking sucks and has no actual niche for melee ogryn. Or even rumbler spam ogryn.
>>
>585898068
nobody cares, suicide baiting retard
>>
Someday everyone will see the value of the Heavy Sword, I'll show you all! I will! You'll regret crossing me!
>>
What would be a good Ogryn build for h40 spillway? I assume rumbler will be useless there.
Taunt, power maul and rippergun? I did shield+rippergun in aurics but shield is kinda bad. And taunt is pretty much mandatory for the boss fight I assume because without it nobody can deal damage to the fatso reliably.
>>
>>585903135
Rumbler still damages him just fine
>>
>>585903135
The shield is pretty good if you have taunt on push because you can spam the push attacks and keep everything focused on you, just figure out who's got lots of ranged damage and stick to them like glue.
>>
>me unga
>team bunga
holy shit it really is like that sometimes. time to take a fucking break and get some air.
>>
>>585899125
>suppression aura
Completely useless. Suppression is an extremely specific mechanic that only works against a select handful of enemies that all eat shit to rumbler without the damage boost. You are wasting your aura slot that could be +20% toughness gains on everything for everyone, at the cost of just +1 point, which you said ogryn has an abundance of, but you could always just save the point just below the blitzes.
Also for as small as rumbler's crit bonuses are, I'm pretty sure taking those 2 points into crit actually yields rather large damage gains in havoc, because any optimized team should run +10-15% crit auras on the team. Which is easy to justify by dropping two points bottom left.
I'm also pretty sure the rending blessing is superior to the sticky blessing, which is just additive damage. If you aim your grenades properly, they'll deal huge damage to bosses anyway, but with brittleness you are debuffing huge crowds, including crushers that now take actually relevant burn damage.

>>585903135
>And taunt is pretty much mandatory for the boss fight I assume because without it nobody can deal damage to the fatso reliably.
Not if everyone kills everything with zealot chorus as a fallback for when bad things happen.
It really only takes one player dedicating themselves to damaging the boss during his pause phases, to get his HP bar to trigger the invuln. Taunt isn't necessary or all that good. Rodin is a DPS race against all the reinforcements, and taunt just delays the inevitable. If you don't have enough DPS on the team overall, you get overrun and wipe. PBB with a proper build is better, but assumes you have an ammo crate all to yourself.
>>
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I will never be a true survivor because of this faggot
Why is it always a retarded level 2000 zealot
>>
Is Vermintide 2 still alive? I'm getting bored of Darktide.
>>
>>585905473
>Why is it always a retarded level 2000 zealot
Presumably because you're playing psyker because otherwise it would much more likely be a retarded level 2000 psyker blowing himself up at the doorstep to extraction.
>>
>>585905729
We had no psykers.
All the way I was afraid a skit will ruin it because he spent like 80% of the mission at 20 hp, but no, he lived all the way
Vet carried hard on damage because I accidentally equipped a shield build and applied like that, than said fuck it you wanted a shield taunt ogryn, you get a shield taunt ogryn
>>
Forgot to mention, I had rippergun so I barely even fired any shots kek
>>
Should I have revive speed on Ogryn? I put stamina regeneration and sprint cost to keep up with the team, but I am not sure it's a good idea anymore because with randoms someone is always dragging their feet and you have to wait for them anyway, while picking up retards can get really tricky.
>>
>>585906154
Sprint cost is a dogshit blessing, you should not feel like you have to keep up with the team, it's their job to be near you. Stam regen is good though.
>>
>>585906154
You should run 2-3 revive speed in havoc.
In auric, you should let your retarded maliceshitters die because they deserve it, and not bother to revive because they'll most likely leave before it finishes, or right after it finishes. You also shouldn't make an effort to safely revive them, because it teaches them in the short-term to grow complacent. Whenever someone gets disabled or goes down, the good guy handles it. If you ever get disabled, you now instantly wipe because your retards assume you will revive yourself somehow.
>>
>>585905309
I'm pretty sure all stagger dealt by ranged also counts as suppression, but I might be wrong
Yes, I used to take crit modifier before the update, but I think now it's better to spend points on rending and melee damage/attack speed
I don't need any more rending on rumbler, most enemies are flak. I guess it would make a difference against certain modifiers like final toll. But usually I just slap the remaining crushers with a pmaul special, and if there are suddenly 8 crushers, it's not a problem to spam rumbler at them, such cases are not that common anymore.
>>
>>585906834
>I'm pretty sure all stagger dealt by ranged also counts as suppression, but I might be wrong
This is incorrect. Suppression is its own unique, special mechanic that has nothing to do with stagger. There's a lot of coincidental overlap where, if you stagger a gunner, there's a chance it also happens to be suppressed because you fired near it, but it's still exclusive to a specific handful of units that CAN be suppressed. All relevant ranged units die in 1-2 shots to where suppression doesn't matter, and all melee units are immune to it. Increasing suppression dealt should be decent theoretically, but all of the guns actually worth using (on other classes) either kill the target outright, or have so much suppression that it caps out in 1-2 shots anyway, see helbore or explosive bolt pistol as extreme examples.
>I don't need any more rending on rumbler, most enemies are flak.
You put a point in Dominate (15% rending) which implies that you do. If you're just pathing to Spray and Slay, I don't understand why, as it has rather poor performance return per point and requires that you jump through hoops to get it to do anything.
Rending isn't there to help the rumbler either. It's there to spread the debuff and help your team and your melee weapon.
>such cases are not that common anymore.
I find groups of 3~4 crushers (especially stimmed or enraged) to be problematic enough, and still common in some seeds. Which is somewhat besides the point because I would argue that crushers are not your job, just let someone else deal with them. But giving that someone else brittleness should help nevertheless.
>>
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>>585907206
>You put a point in Dominate (15% rending) which implies that you do
>>
>>585907331
Well with Spray and Slay you're already incentivized to fire a single shot and then melee for 6 seconds, why not commit to the bit, put the rending blessing on your gun to do basically that, and put those 2 points somewhere actually useful?
Opportunity cost and optimization 101, anon.
>>
>>585907434
Applying brittleness is not my job anyway. If I shoot rumbler at something it dies. And with extra damage from sticky grenade and blaze away it dies faster.
>>
>>585907507
I see you didn't even bother to read the initial post.
Thanks for confirming that every ogryn player that skips Stay Close! is a fucking SEVERE RETARD
>>
>>585907585
*farts*
>>
>>585907627
Nigger :D?
>>
This happened immediately after my team refused to fight an awkwardly placed demonhost and director dropped captain+twins as soon as we passed it
>>
>>585910118
Brutal
>>
>>585910118
>no spidey sense
That's what you get for being a goodie two-shoes
>>
>>585910118
>hear dog audio cue
>start pushing and dodging on reflex
Darktide is a skinner box that turns unaware people into compulsive blockers and dodgers.
>tfw the inputs are so deeply wired in you try to use them in other games
>>
>>585910753
That was me playing DRG after Vermintide for months. Tried blocking the bugs and dodging. Silly me.
>>
>>585911243
Every FPS should just have darktide inputs if we're being honest
>>
>>585910118
>Saved by Kawazaki as you die
Hehe.
>>
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>>585910118
get hit by a CRUSHER
didn't dodge the dog.
You gotta be better man, cause you know your team wont.
>>
>>585910753
I know it looks like that but there was no dog cue. I just wanted to break distance from crusher after it slapped me, also I just dodge all the time to stagger any poxwalkers that creep on me from the back
>>
>>585876642
30k's premise is so easy for boring class based Marine vs Marine multiplayer shooter slop, it's bizarre why anyone hasn't done it yet.
>>
>>585911854
Actually scratch that I wanted to dodge that hit but for some reason dodge came out late, maybe because my swing wasn't done. I need to get used to slower weapons after playing human classes.
>>
>>585857017
does anybody know? was the flame staff always fucked or did they fuck it this update?
>>
>>585912115
That's because it's for shitty mobile slop instead. Had it's own Clash of Clans ripoff.
>>
I might have to get myself one of them manscaped things cuz i just cut my fucking balls shaving

Anyway yobiraion posted a video about the datamined sob weapons
>>
>>585914070
He should start using AI voiceover
>>
>>585914379
He should just talk normal
>>
>>585910118
bro you got fucking CLAPPED
>>
https://www.youtube.com/watch?v=_IOHJscO7lk

NEWS FROM THE THIRD WORLD!
>>
>>585914070
>>585914379
>>585914472
>>585914871
Why is accent sounds african?
>>
2H maul is probably Sienna's mace. SoB new evis is huge.
>>
>>585914965
Italians/Spanish are closer to africans than north europeans
>>
>>585914070
>>585914871
>at 5:25 Yob says that the ogryn 2 handed axe has been removed the gamefiles
Yeah, we are never getting that.
Also funny how there's literally fuck all weapons for ogryn besides that, rest is just human stuff.
>>
crossbow niggas stay winning
>>
>>585915574
Holy shit this Evsicerator might actually be realistic sized
>>
>>585857017
>>585912526
I've felt it too sometimes you the game won't swap to melee during the charged attack anymore needing you to fully cancel the attack before you can swap but I can't seem to actually recreate it in the psychanium
>>
>>585915574
>SoB gets 'Eviscerator but bigger'

The 'SoB is just zealot but better' crowd continues to be proven correct. God what a boring addition to the game. I wish they were adding literally anything else.
>>
>>585915574
seeing the sorortias eviscerator next to the fake everiscerator and the chain "sword" (more like a shortsword) makes me realize how pathetic the other 2 chainswords look when next to the sororitas eviscerator.
>>
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>>585918931
More like Eviscerator but actually the correct size.
You lost. Think fast!
>>
>>585915574
>>585918931
lol Fatshark really does seem to have some kind of contempt for the Zealot class. They deliberately neglect giving it the buffs it needs to keep up with the other classes and now they're just straight up adding a class that they know damn well completely mogs it.
>>
>>585918931
>>585919386
>The 'SoB is just zealot but better' crowd continues to be proven correct.
Not my problem Zealotbabs.
You still have your thunderhammer and relicblade
>>
I wish the event was on more maps. I wish events included operations. I actually just want more excuses to play Rolling Steel.
>>
Sister will get a neural whip and dual wielding blades in a future update maybe
>>
>>585919470
this better come with a chain weapon rework
>>
>>585918931
you think hives cum wearing rags with rusty shivs are better?
>>
>>585920324
I still can't get over the fact the HIV Cum's only real 40k weapon is the needle pistol and I guess a generic stub pistol.
>>
>>585920464
killing crushers with a crowbar
>>
>>585919470
watch this be the only fun chainweapon to use in the game and actually function like it should by being able to cut through armored and unarmored and elites like butter
>>
>>585920591
of course it will please buy new better thing.
ill only forgive it if they fix the other chainweapons while they're at it
>>
>>585914871
So sisters 3 melee are
>Sword & Shield
>Penitant Eviscerator
>Mace of the Righteos
Sisters 2 ranged revealed are
>Condemnor crossbow
>Hand flamer
What the heck is her 3rd ranged cus I know its not the meltagun since there's no fleur on it.
Is it the Godwyn De'az Boltgun?
>>
>>585920559
just casually greaking through an ogryns carapace armor with a normal crowbar using your normal human strength
>>
>>585921148
piss on the floor and dissolve them x2 faster than the zealot fire grenade
>>
>>585921148
>>585920559
>>585920464
the hiv cum's true weapon is the hive city PCP, that shit hits different in the 41st millenium
>>
>>585920979
would make sense if they gave them that even if those are only used by full fledged sisters its fine. Fatshark would give a reason for it being like "Oh you're a novitiate but you're BASICALLY about to be a full fledged battle sister anyway so just take this sororitas boltgun.
If they introduce meltagun in the same patch Sisters release it would be peak as it would complete the bolter flamer melta holy trinity
>>
Reading up on the thread from last night and man this general is so stupid about this game sometimes. The cruncher is obviously good. Ive top dmg'd multiple h40 pubs using the cruncher on a charge build, it's not hard when you have actual fundamentals. I feel bad for the less experienced players that try to get player opinions here cause they're just getting fed dogshit.
>>
>>585919386
Zealot is too popular. It's the most popular class and it's already a low-damage support-sissy.
If they buffed it then 75% of the player base would be just zealots.

Zealot But Better is necessary so people stop playing zealot so much.

>>585920464
I wish the shivs were like diamantine tool-bits or something that had been turned into weapons.
Why do they have better carapace ADM than a bullet?
>>
>>585924407
>It's the most popular class
Nah thats Vet & Skitarii
>>
DOUBLE RESPONDER XP AND +50% CREDITS UNTIL NOVEMBER 2 ANONS!!!

And a free logo but that's kind of meh.
>>
>>585924880
how is this related to darktide?
>>
>>585919470
>>585918546
the zealot 2.0 accusations are not getting beat any time soon...

>>585915574
>the censer stick is actually happening
at least it isn't powered! haha! hahahahaha! HAHAHAHAH! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA CLUBS CLUBS CLUBS CLUBS CLUBS CLUBS
>>
>>585918931
It's fun to be vindicated.
From what we know novitiate will have
>eviscerator but better
>boltgun
>flamer
>ability that is literally just reskinned FotF
>another ability which is reskinned Chorus
>they also get a talent that's just reskinned until death
It's honestly fucking grim.
It's just arby shotguns all over again and how they are just combat shotguns.
>>
>>585920046
Strange that Novitiate gets sword and shield instead of duelist blades, maybe someone didn't want accusations of the incredibly obvious transphobic blades reskin?
>>
>>585920979
>What the heck is her 3rd ranged
They probably won't get one. Even arbites only released with 2 ranged weapon families.
>>
>>585925907
>another ability which is reskinned Chorus
It's slayer's leap.
>they also get a talent that's just reskinned until death
It's a downgrade. It's Swan Song.
>>
>>585901809
>>585910118
I wish we had more jokes like this
>>585914070
I have one and it’s been worth it so far
>>585921148
>normal human
They’re enhanced by chems at least in fairness
>>
>Still no polearms
>>
>>585925142
>zealot 2.0 accusations
Who cares Sister is here regrdless so I don't need to pretend to care about zealot 2.0 accusations
>>
>>585926761
Novitiate*
>>
>>585920979
>condemnor stakethrower is just their exclusive bolt pistol reskin
>handflamer will just be flamer with more mobility but less everything
grim, dark even
>>
>>585926825
yes, Sister Novitiate
>>
>>585926104
>Even arbites only released with 2 ranged weapon families.
Goddamn you're right. Arbite only released with 4 unique weapons don't know why I thought everyone released with 6.
HIV Cum got 6
>dual auto pistol
>dual stub pistol
>needle pistol
>rusty shivs
>crowbar
>bone saw
Skitarii got 6
>Arc Maul
>Paired Transphobic blades
>Mechanicus Power Sword
>Galvani Rifle
>Arc Rifle
>Phosphor Blast Pistol
Sister could still get a 6th weapon. Fatshark owes Arbite 2 more uniques.
>>
>>585927059
>handflamer will just be flamer with more mobility but less everything
>he doesn't know
Sister has nodes for upgrading the flame dot in her tree...
>>
>>585926705
40k in general, cept stodes
>>
>>585927059
I for one welcome using a flamer that doesn't take a fortnight to switch to.
>>
will the sistah model have bigger breasts?
>>
>>585927307
Sisters and Nightlords use Polearms too
>>
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>>585927387
If by bigger you mean identifiable because their clothing was actually made to fit a woman instead of being male cosmetics with a 6cm bend placed on the chest, then yes.
>>
>>585920046
>in a future update maybe
Just like all those extra weapons arbites have gotten, right?
I hope now we'll have 4 dlc classes to match the 4 base classes, we might get updates that give all of them a few new things.
>>
>>585928185
I wouldn't get my hopes up.
>>
>>585928185
Yeah my hope is that sister is the last DLC class for a long time or ever and fatshark focuses on maps and weapons
>>
>>585927387
>>585928185
Fatshark will probably add power armour to sisters in a future update..
Their large breasts might have complicated the power armour model so they have to delay it a bit.
Arbites guns, hotshot lasgun, and melee damage buffs for Ogryn and Zealot will most likely be added then as well.
>>
>>585926481
No, we have seen in the other Yob videos there is an ability that is just FotF, it is a dash ability that gives damage. And you then have to invest points into it if you a lunge.
It's hilariously bad and not worth it at all.
>>
>>585926761
For someone who doesn't care you sure do put lot of effort into showing others how you don't care.
>>
>>585928957
Raped his brown ass
>>
>>585927216
>Fatshark owes Arbite 2 more uniques.
It doesn't. Also none of the DLc classes will get unique weapons going forward. You will only get slop shit that is shared with the 4 base classes.
>>
Arbites doesn't need a new weapon. It already has the Indignatus Crusher.
>>
>>585929096
> Also none of the DLc classes will get unique weapons going forward.
datamines prove this wrong. There's alread a needle rifle in the files
>>
>>585929027
I'll rape your brown ass
>>
>>585927517
House Cawdor has their Temu Custodes polearms.
>>
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>>585929795
>fatshark, upon seeing the most ramshackle, rustiest piece of shit in the 40k universe
Keep posting that model on fatshark forums and it just might work
>>
>>585929267
Arbites needs its Bolter with Executioner seeking rounds
>>
>>585929267
>no heavy stubber
>no electro flail
Kill yourself.
>>
>>585929096
>>585929267
Heavy stubber for Arbites and Vet will happen
Arc pistol for Skitarii is coming.
Scum WILL receive a rusty shit-smeared lead pipe (it will be the most meta weapon in the game).
>>
>>585931128
>Scum uses plumbing to defeat the forces of the poopoopeepee god
kino
>>
>>585920046
Nah that seems like something they’d save for the inevitable filler class
>>585915658
Technically true but not the usual Africans
>>
>>585910118
all I see is a a shitter who needs vanity mods to feel like a big boy
>>
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>>585927307
>>585927517
>>585929795
Hell, even bog standard Kriegers on horseback have them. They’re fucking everywhere frankly.
>>
this is a troll right, they arent actually just going to make the new class a reskin of the zealot are they? Seems like a letdown. Although I remember I thought the hive scum was a bummer but it turned out to be the only good DLC class. I guess I'll withhold judgement.
>>
>>585932334
No they aren't. People have said this about literally every other dlc class and it hasnt been the case.
>>
Sissy is just AGP veteran
>>
>the autistic faggot who shits on good weapons has now moved onto the ogryn hammer
Why? What does this sperg get out of poisoning discussion like this
>>
>>585933120
idiots who think they know everything speak the loudest
>>
>>585932334
it is a troll, probably the tranny that's upset they're not getting power armor.
we don't know what SoB's thing is going to be but fatshark has been able to keep the classes unique despite some overlap.
>>585933120
entertainment or validation from rejection
>>
>>585927387
Yes, and they'll have physics enabled. But you won't see it because of the metal boob plate.
>>
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>>585910118
brutal.
>>
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>>585910118
Muties and dogs that get caught in accidental crusher (perhaps even mauler) overheads should die in the process.
>>
>>585931970
Those are hunting lances, mostly used by Rough Rider style cavalry units, and they're mostly single use bombs on a stick when you cavalry charge a tank or a trenchline
>>
>>585929430
>There's alread a needle rifle in the files
Doesn't it will be added or that it won't be shared with other classes.
>>
>>585932334
>this is a troll right
No, we have actually seen the datamines and the Novitiate is just a 2nd zealot based on the talents and weapons
>>
>>585933120
I've used the hammer on ogryn multiple times, it fucking sucks. It's just an inferior choice both on taunt and charge builds. It's effectively a worse pickaxe.
>>
>>585936039
it's a sidegrade to pickaxes that sacrifices a bit of kill power for huge control power. It still does big damage but it also staggers giant hordes of armor too, which pickaxe doesn't do.
>>
>>585936039
It's a sidegrade to pickaxes and thus one of the best H40 weps in the game, stop being so hyperbolic retard
>>
>>585929795
That scraggly piece of shit...
>>
>>585936240
>sacrifices a bit of kill power for huge control power
Which isn't fucking worth it.
You know what also crowd controls and does it even harder?
Outright killing the fucking enemies in the first place. The rager or crusher can't kill your shitter team mates when the enemies are all fucking DEAD.
Crowd control is a meme stat and always will be. Even on the slab shield you only want crowd control because of the attackspeed boost you get, which works as a passive DPS increase.
>>
I think if the new class is more geared to using a good flamethrower I will like that, the flamethrower doesnt get as much love as it should. Maybe a better (more ammo) flammer, a gun that shoots flames (like pyros in tf2 kinda thing), maybe a sword that is on fire all the time, stuff like that imo would be cool
>>
>>585935048
Are you sure? Those don’t really look the same. Either way it still falls under the category of a pole arm doesn’t it?
>>
Just want to warn you fellas, I really gotta fart and say NIGGER! :D I don't know how much longer I can hold out.
>>
>>585937093
>it's actually bad to stagger and neutralize the 5 ragers standing inside the 2 crushers, didn't you know that the pickaxe would do more dmg to the crusher and get its cleave stopped completely and do nothing to the ragers???
You're a moron
>>
how much of the retards saying the cruncher is bad because they dont know how unstoppable force works?
>>
>>585939063
>>it's actually bad to stagger and neutralize the 5 ragers standing inside the 2 crushers
Literally just use taunt, push or just smash M1 even harder to kill the crushers and then the ragers under it. Fuck, just use a grenade box if you need crowd control that fucking badly.
The hammer is fucking useless.
>>
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>>585910118
Crushers never disappoint
>>
>>585939728
I like to be holding the line between cooldowns too
>>
>>585939728
>push
the hammer is staggering AND killing the whole horde, plus the hammer staggers harder if you dont have No Pushover up
>mash the pickaxe harder
the hammer's CC scales better into density better than the pickaxe's dmg can scale into density. Hammer neutralizes the big problems and stabilizes faster than the pick while only being slightly slower in actually killing the problems.
>taunt
Sorry I actually want to play the game rather than turn the game off. Also the hammer does this forever and the taunt stagger is on a cooldown.
All that to say the pickaxes arent bad or worse than the cruncher too, they're very comparable sidegrades to eachother. It's more about what you wanna do and what's more fun. But they're both very good.
>>
I hate darktide like you wouldn't believe
>>
>>585858195
>like gun textures for some weapons unloading after a while leaving you with a low poly triangle instead of your iron sights
Tthought this was unique to linux. Fuck swden.
>>
>>585944793
You will take the mace and you WILL LIKE IT, anon.
>>
>>585945061
it's unique to unsupported GPUs
>>
>>585945317
If it's better than the non-dinky eviscerator or even the sword and board I'm fucking done. Won't even stick around to wait for the next class, darktide will be dead to me.
>>
>>585945964
It'll stack flames really fast. And Sisters will have tons of burn synergies.
>>
>>585910118
Fucking executed lmao
>>
>>585946234
There's no way a 2h mace is going to apply burn stacks more effectively than a flamer pistol.
>>
>>585948515
When the fuck did I say any if that, schizo?
>>
>>585937093
>staggering bad guys is bad
its just colours on a screen for some of you guys eh
>>
for me? smite exclusive psyker
>>
>>585948984
if the funny censer stick's gimmick is that it's the melee weapon that can apply flame stacks, it's sure to fall flat, that's what I'm saying you basic reading skills lacking nigger
>>
>>585920979
Arbites had only 4 weapons, might as well be nothing
>>
>>585948984
>>585951436
now kiss
>>
>>585944793
It's really funny being proven right about darktide and it's developement.
The team that's left can't really make anything new and just make rehashed content. This thing here is just a crusher mace but without the power attack.
The eviscerator just the old one but longer. (somehow couldn't make the old ones also long like the new one, I guess the saw stretcher went missing?)
The sword board will just be devilclaw/heavy sword mixed with a shield, a mechanic which already existed.
Hand flamer is going to be the old flamer but smaller with less damage and more agile.
And crossbow just looks to be a boltgun/bolt pistol reskin.
While the class itself based on all the datamines/leaks is shaping up to be actual zealot 2.0.
Even the faith token mechanic shit is just directly copied from the Skitarii, they literally couldn't go even 1 DLC class without copying something and rehashing it lazily.

This is unironically going to be Darktide's lowest fucking point, but nobody will realize it because everyone will eternally be butthurt over hive scum.
But knowing the actual goy cattle who play this game the update will still net like 50k people on steam as everyone soi pogs over female characters finally having tits on their armor. Meaning FartShart won't learn anything from this and will just triple down further for the next DLC class coming out in 2027 summer.
>>
>>585954763
>casinotard lingo
>>
>>585954763
>just make rehashed content
And yet for some unfathomable reason they can't rehash any of Sienna's staves as new psyker's weapons.
Yes I am mad.
>>
mucho texto, calm down chudling
>>
>>585955562
*grabs you by the ass with both hands*
>>
>>585944793
More liek Macetide
>>
>>585956521
now this...this is ebin...
>>
If you were stuck playing one build forever, what would you pick for that build?
>>
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>>585954763
I am a fatshark employee, and I look at this thread a lot.
You all have very interesting ideas, which is why I screenshot them and show them to my co-workers to laugh at you all.
We could add this stuff, but seeing everyone suffer gives us much more pleasure and satisfaction.
Skål!
>>
>>585955285
I honestly think it's because the team that is left legit can't figure it out anymore. They are legit that fucking stupid.
>>
>>585956992
Crusher Arbites w/ dog. easily my most reliable havoc 40 build.
>>
I'm having a laugh about the complaints about crossbows, I've been having a cultist armed with one in every squad I have. The people that laugh are always a great person to play with. The people that get upset are consistently the store pariahs. Old pic that I trimmed down a bit.
>>
>>585957441
Can you give me details or a full build?
I tried crusher on it for my last three games before the 100 mission penance and really liked it but did not dive deep.
>>
>>585957494
Photo didn't attach properly or I'm just stupid.
>>
>>585957441
If crusher, why arbitrator over zealot?
Or: If arbitrator, why crusher?
I feel like the crusher thrives on builds that already accept they won't deal any melee damage, and I also think that is a bit of a waste on arbitrator who has so many good damage nodes. Unless I'm underestimating the damage it can deal when you do the fully damagemaxxed BTL/AV build, but that still feels wasted on the crusher.
>>
>>585956992
the uninstall wizard
>>
>>585957659
>>585957694
If i posted the details here no one would believe me that the build is good. It's counter to everything all the meta brain crutchers think is true.
>>
>>585957876
The prompt was one build forever so I'm not looking for something that satisfies metafags, I'm just curious what people find inexhaustibly fun but good enough to play long term.
>>
>>585957876
Mk.8 shotgun for ammo efficient sniping, pathing through Withering Fire, shock mines without LW, reload aura, Nuncio, and not Forceful but I'm not 100% sure which keystone I'd prefer, because I know TW to be kinda good when you juggle a lot. I guess you do save some points that would otherwise warrant melee investment and can sink those into ranged damage to become a really good substitute vet, but something like that still feels like a waste of a slot.
Also you can achieve most of the amount of stagger the above can, by just bringing a shield maul, but that thing deals actual damage.
>>
>>585944793
It might be visually interesting if they don't fuck it up, as that thing is supposed to be a thurible on a stick.
But yes, it's a mace.
>>
>>585958015
here ya go, try it out or ask questions if you want i guess.
>>585957694
>If crusher, why arbitrator over zealot?
arby's cleave bonuses amps the crusher a lot, and concussive also enables skullcrusher a lot.
>Or: If arbitrator, why crusher?
cursher is really fun, i like its moveset, and it feels fair. Also synergizes with the dog cause you can skullcrusher the target and it goes down fast, or in the case of crushers the perma electorcute gives you lots of skullcrusher hits. You could probably use the arbites maul instead if you want, but i prefer that on forceful builds.
>I feel like the crusher thrives on builds that already accept they won't deal any melee damage
I do plenty of damage on this build. It doesn't need to be the best all around ttk for it to be putting in good work. I top dmg in most pubs i take this into, frequently beating out inferno staff psykers or other high dmg builds. The secret is simple: Hold W. This is the best Holding W build in the game.
>>
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>>585959564
>stance
>>
>>585959564
Why stance instead of aquila, now that it follows you there is literally zero reason to use stance
>>
>>585956992
ogryn
taunt
shield

gg
>>
>>585945061
>>585945826
no I am also running linux. my gpu should be supported (rtx4080m). is there a known workaround?
>>
Solomode is never being added because only way they could make it, it owuld require the game to be locally hosted. Because they aren't going to host freeloaders who gain them nothing on their own servers for free.
Meaning all the director AI, enemy AI, class talents, blessings, game physics even, have to be worked out on your own PC and its systems.
And that is precisely the reason why solomode will never happen because 99% of the playerbase won't be able to run this game on their PCs due to how system intensive it'd be. On top of this game is buggy as fuck shit that crashes every ever so often.
And the console shitters certainly won't be able to play it because consoles have fuck all oomph in them.
It'd just piss everyone off and nobody would be happy, on top of this it would net literally 0 money for Fatshark in the long run, players who'd exclusively play solomode as a whole would be a rounding error.
So making solomode is just a lose-lose scenario for the studio where the end result will be an unplayable piece of shit that 99% of people won't be happy with.
There's no point in making it.
>>
>>585960529
nuncio only follows you so fast. Stance lets you go deeeeep. This is basically a dive tank kind of like how fnp ogryn plays except you're much better at killing things you dive and the dog keeps you safe. Plus since this invested in hp curios, the tdr for castigators is more necessary, plus it instantly refills toughness which is good because the lack of toughness can get you bursted sometimes. With castigator's tdr + this amount of regen you can do crazy dives, and the huge hp gives a huge safety blanket. People underestimate health in havoc big time. I've gotten through some absolutely disgusting situations on the build thanks to castigators and hp curios.
>>
>>585961057
>offloading all calculations to ur pc
how does the solo mod available on Nexus work then
>>
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>>585956992
Probably something like this, and only because it's such a fun build.
>>
https://www.reddit.com/r/DarkTide/comments/1xho55q/darktide_datamined_weapon_models/#lightbox
How we feelin' about not-sisters?
>>
>finally getting a properly sized eviscerator that will likely be competition for the top weapons too
>zealot isn't allowed to have it
>finally getting the ability to have chorus go off without locking your weapons out
>on a class that isn't zealot
>significant flamer revamp that'll probably stop it being horribly slow to use
>in the form of a flamer zealot isn't getting
>flame dot buffs and class synergy finally here
>for a class that isn't zealot
I cannot imagine what it's like to be a zealot main right now
>>
>>585962012
>I cannot imagine what it's like to be a zealot main right now
After that extra ranged damage resistance? I'm feeling pretty fucking invincible, thanks for asking. You can treat h40 gunners like auric gunners and not regret taking fire lmao.
I'm cautiously optimistic for the new class actually, but I sincerely doubt it'll be more powerful than chorus zealot. People underestimate how strong those fucking auras are.
>>
>>585961057
Solomode already has been done. It's not overwhelmingly too expensive.
The only reason why there will never be an official solomode is because then you wouldn't be able to see other people's cosmetics and thus less likely to buy them.
>>
>>585962436
>stage 1, denial
>>
>>585962661
Pattern recognition actually. All the DLC classes tend to underperform in h40 pubs. Yes I know that scum is top-tier, but not in the hands of most pubbies.
Zealot meanwhile receives constant supposed nerfs and still ends up being a top performer regardless because all those passive stats and auras are just that strong.
I do yearn for a better supportslut class, but I don't see a new DLC class actually doing that and being good, because then you'll be beholden to fatshark's balancing with how much you're allowed to do. Support zealot is basically a series of exploits, I really don't think you're supposed to use any of the class' kit the way it ends up being used in practice.
>>
>>585954763
I mean I think most of us knew this was the case for a while it’s the only thing that really makes sense
>>585956340
Lol
>>
>>585954763
Doomsissy posting, cringe.
>>
>>585962436
>>585962012
sister probably won't be getting a stealth archetype right? so the backstab onehit thammer remains the zealot's thing, ergo I couldn't care less about the AGP expansion pack
>>
>>585963684
Yes, the meme build that is still overshadowed by kitty claw skitarii and veteran casually killing monstrosities in under 3 seconds with multiple parts of his kit is exclusive to zealot.
>>
>>585963873
>overshadowed
I couldn't care less you spastic transsexual retard. This is not a pvp game. If I bring thammer zealot I am the boss killer and melee elite killer 99% of the time and I have fun. It's not a competition.
>>
>>585964740
Declined.
>>
>>585964740
It is a competition retard. You are competing for spots in my S40s. Guess what retard, you just got a permanent block.
>>
>>585965736
>S40s
..."sub-40s"?
>>
>>585965910
Snorevocks.
>>
>>585965736
>>585965693
nobody asked
>>
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>n-nobody axed
>>
>>585960840
>AMD
>supported
I'm so sorry.
>>
>>585961890
I was never a big fan of sisters, but the subdued design of the novitiates does not excite me. I don't really wanna be forced to play a female character unless it's gonna be a very iconic SoB in power armor ngl. They should've gone with something even less represented like crusaders instead if it was gonna be like this.
>>
>>585968853
We got complacent with Skitarii. Fatshark accidentally put together something worthwhile there, they won't make that mistake again. Back to judge dredd ripoffs no one wants, homeless crack addicts with rusty shivs, and sororitas interns.
It's amazing how obvious of a slam dunk sister of battle would've been, and somehow Fatshark snatched mediocrity from the jaws of success.
The only way this can be recovered is if it turns out Novitiate is a zealot 4th tree.
>>
>>585969314
I even get the reasoning that a full sister would be "too much". I'm not sure I necessarily agree, but I see why they wouldn't want that. But then they should've picked something actually interesting and not just sister-but-boring
>>
>>585969534
Even if they try to rationalize that a full sister was too much, they're still going to give her a plasma gun, bolter, and meltagun, so really the only thing we're being denied is the power armor. Makes no sense why they'd think non-astartes power armor is too much for this game when we've got ogryn.
Further still, why not fucking Repentia? Would've fit with the rejects theme and you could explain her expanded weapon roster with her having been a full sister. The only reason they could've had to not go with Repentia is pearl clutching.
>oh noooo, heckin' objectificationerino!
Picking Novitiate is peak Fatshark. Feel like I'm watching the hive scum trailer all over again. Can't wait to see the reaction online once the trailer drops and crushes all hope. Even the normies will go
>ehhh, that's not sister of battle? why didn't you do sister of battle?
and Fatshark will flounder around on damage control
>>
still gonna buy novitiate tho lol
>>
I wonder if the new eviscerator will have all the strengths of the old one but none of the weaknesses. That would probably make it among the most well-rounded melee weapons in the game, although i doubt it will have a ton of stagger
>>
>>585968853
I get the reasoning behind not wanting too overpowered of a class but fucking hell, I could see a power armor class actually working out decently well with some creativity. I know that Power Armor on SoB gives them better save by one but they have the exact same toughness as regular dudes anyway. I mean shit, Bullgryns get a 3+ like them and you can wear Bullgryn armor as cosmetics no problem, so it's not like the rules lawyering power level dick measurement contest retardation really matters here.
Just make her balanced like Ogryn but smaller, arguably would make a nice foil as the other gender locked class. Fuck, if you really want to make it feel like shit while still being a strong Power Armor SoB power fantasy just make the cool weapons like halberds or heavy guns take up both slots for your weapons so you get a bit of a GK/WP situation going on.
I used to disagree with people saying SoB would just be a Zealot but a SoB Novitiate seriously just feels like a Zealot. We already know one of her abilities is probably something akin to Zealot's Chorus except static and she gets to fight during it (she plops down a smaller, gayer version of Imagifier stick), what else then? FoTF? Maybe fucking FoTF but for ranged weapons, like it used to be. Fucking hell.
At least we'll hopefully get the Melta Gun for Veteran too considering it has no SoB insignia on it.
>>
is the event over yet? i wanna bank in the few rewards i can before uninstalling
>>
>>585971536
They somehow managed to make the arbites tanky without making them OP. Could make them tankier, but have no dog and less stagger
>>
>>585971536
I still want one of the classes to have some retarded mechanic where they can regenerate into 1 gold toughness at the tippy top of their HP bar.
But fagshart killed gold toughness so now it doesn't do the funny health gate thing anymore. Maybe make it part of that skill.
Treat 100% toughness as Old Gold Toughness so the first hit you take can never touch your HP.
>>
>>585971536
>Ogryn but smaller
That's Arbitrator, at least in terms of tankiness and doing the role of staggering.
>>
>>585971749
>They somehow managed to make the arbites tanky without making them OP.
I actually think the pigger starts off really stupidly overpowered and keeps becoming stronger until you hit around damnation or so, then kinda plateaus but is still a top-tier class in auric. Dog is auto pilot up to heresy, by which point you're invincible if you put more than 2 points in toughness, and the basic shotgun is overpowered right out the gate. By the time you get your melee talents and ranged cleave, it's over, you just roll over auric.
>inb4 but auric is irrelevant
I agree in spirit, but much fewer people even play havoc. I do think it matters somewhat how a class is balanced in havoc, but it's a fucking world of difference in the weirdest way for arbitrator and I'm not sure how to fix that. Overpowered as hell in auric, rather underwhelming or otherwise outclassed in havoc, is a weird combo.
>>
>>585972048
Unless they are trying to avoid a repeat of the arbites' auric OP-ness, then they could just allow the sobbers to be OP in aurics, although a large part of the arbites' OP-ness is from stagger and the dog which the sob likely won't have so they would have to use mobility and damage to keep them safe which we all know is quite a lot harder thanks to observing the hive scum
>>
>>585972491
Passive crutches and strong defensive buffs that reward reckless play should do the trick. A large part of what makes arbitrator work is having built-in Confident Strike, you just keep mashing attack and you actually kinda trade favorably.
Whether it really ends up being OP in auric also somewhat depends on its self-sufficiency. In tier list terms, I'd bump skitty up by an entire tier just because the servo skull solves so many headaches of worthless retarded teammates not helping with objectives, for example. Arbitrator having the dog to keep trash off your ass, and built-in stun immunity, while being tanky as fuck, or zealot having a good source of stealth, etc. also count for this. It's part of what makes playing scum so annoying in auric pubs: Can't do objectives anywhere near as safely as another class, so you need your teammates to do something, which is too much to ask.
>>
>>585973028
Maybe if the sob can delete monsters and captains with the eviscerator and delete hordes with flames then that will be enough to make them havoc worthy in terms of damage output, now we just have to see what their support abilities will be
>>
>>585973363
I don't have particularly high hopes for the flamer or melee damage output overall, only time will tell how all the skills actually interact with each other, and I don't trust most leaks for numerous reasons.
I'd assume you more likely have some broken talent interaction, or class specific weapon, that makes something good happen, but I kinda doubt burn is going to be part of that equation. Or if it is, it'll be nerfed 2-4 weeks after it turns out that flamer sobbie is as good as old flamer zealot, or close to as good as flame psyker.

Really, I don't care about havoc performance, as I'll likely just stick with zealot and skitty. I just want a fun class to play in auric. Zealot is miserable in auric.
>>
>>585971536
Sororitas power armor mainly aids in protection and loadbearing, so they can be mobile while handling full auto bolter recoil or lug around heavy weapons on foot without being a jacked up Catachad. They're otherwise of the same strength and toughness as baseline humans.
This would just translate to some big mandatory toughness nodes and basically no stamina or speed penalty on weapons.
>>
>>585972491
>Avoid repeating arbites' op in auric
Scum was pretty op in Auric with pre-nerf pickpocket Desperados. After shiv cleave nerf and recent ramapge strength nerf, melee is a bit harder to blend enemies. So tac axe with poison on crit is easier to play, no Adrenaline is still the keystone.
Skitty is slowly getting nerfed from their single carrying with servo skull, less revive charges, less noosy damage and more capacitance cost. Noosy is still okay, relative workable well with bleed claw and redline. But I prefer if they revert capacitance cost nerf with this lower damage and make redline +15% rending activating at 2 charges rather than 3.
>>
>>585977474
Pre-nerf pickpocket desperados could solo everything without problems, to this day I still dont understand anyone who said scum struggled back then
>>
>>585977474
>>585977815
Because you could still get hit by a bullshit poxburster and lose most of your health. The arbites could always just shrug that off, and the arbites could never get cornered
>>
>>585978894
>Same old boring posburster whining
Here I thought copeg residents are elite Havoque gamers meta.
>>
>>585980000
Chill out, retard
>>
>>585934330
>>585928619
It’s nice to dream…
>>
>>585980000
>tranny shitter doesn't know poxbursters were bugged on hive scum release
Lmaoing at this faggot
>>
>>585980727
Did you die to every poxburster back then with the range bug? Everyone got affected by it, not just scum.
>>
>>585982592
Reread the conversation until you understand it, dumbfuck
>>
>saying "gg" to a dogshit game
>>
>>585984897
haha, I always say GG when I know people are upset precisely because I know it tickles em a bit. You're proving to me it's been working
>>
>>585984897
that's when you hit them with the stone cold single g
>>
>>585970197
When it was first leaked or strongly confirmed that Sister was the next class, I was confident it would be the last DLC class.
Now that Sister = actually novitiate is (basically) confirmed, I think they'll do more DLC classes. I don't think this will sell as much as they want. They'll do Assassin and maybe Noble/Spyrer as well.

>>585976273
I was imagining power armour giving them a range of buffs like
>suppression resistance
>ranged weapon recoil reduction
>heavy melee attack speed penalty reduction
>a limit to maximum weapon swap speed (so no appreciable increase for swapping to knife, but a big increase to swapping to Flamer, Bolter etc)
>sprint stamina cost reduction
>dodging knocks over human-sized enemies like Ogryn
>a limit to maximum damage taken in 1 hit, like True Grit
And then it would have some sort of class specific resource or something, like Peril. You generate Power Armour Heat and when you hit 100% Peril you lose all the movement and speed buffs of the PA and have to wait for it to cool down. You'd get Heat from being hit, draining stamina too quickly, some other things.

That was my dream.
>>
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>>585985160
>>
>>585984897
>zealot spends 99% of the game dead
>finally get to extract
>he says gg ez
>>
>>585969314
Arbites was cool but yeah
>>585970197
The answer is pretty much just that it’s too much effort
>>585971536
You’re not wrong but I doubt they’d look toward something like tabletop stats if that’s what they were concerned with anyway
>>
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>>585985150
Watch yourself around barrels
>>
>>585915574
They are giving the paid class all of the best weapons wtf.
>>
>>585915574
I have a feeling the blade weapons are going to be useless like the devil claw sword. No armor pen in a game that spams carapace armor makes these bladed weapons junk.
>>
>>585987287
The shield could serve as the blunt armor killer
>>
>>585987287
That's it. I'm sick of all this "Hive Scum Improvised Shivs" bullshit that's going on in the Darktide system right now. Swords deserve much better than that. Swords are thrice as sharp as Hive Scum shivs and thrice as hard for that matter too. Anything a shiv can pierce through, a sword can pierce through better. I'm pretty sure a sword could easily bisect a Mauler wearing full carapace with a simple Heavy Strike down.

If shivs have high armour penetration, then a straight, pointed sword should have a strike down attack with high adm that looks like a thrust or lunge.
>>
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>>585971669
Come back again in 3-4 days for the next diamantine, the previous tracker takes that long.
>>
>>585989209
>non-imperial language
I thought they called their languages high and low gothic
>>
>>585956992
May I have more replies please?
>>
>>585990776
planets would have their own languages just because of the standards of time and turn into their own derivatives, and low gothic is just the umbrella term for all of them, along with the fact that sometimes planet develop their own languages not related to low gothic and might based on spanish or chinese
>>
builds to feel something.
>>
>>585956992
Skitty Skulls + Chordclaw + redline capacitors. Good horde clear, good boss damage. Can save teammates, and do obj.
I like it.
>>
builds to study and relax to.
>>
>>585991659
I see I see, it's fun to read those lore blurbs because it reminds me of the Eisenhorn books. Maybe if Dan will finish the last one some day soon
>>
Hi Buddy
>>
>>585992825
>>585991659
I was under the impression Low Gothic was just the official lingua franca for the masses, the endless amounts of languages spoken on other planets are just their own ‘thing’
>>
>>585994737
theyre less a different than just a dialect of low gothic
>>
>>585994737
I thought the same.
When a 40k character says
>Ave Imperator
They're speaking High Gothic
When they say
>Oi m8 you gotta loisence for that psychic ability?
That's Low Gothic
And when they say
>Ching chong nip nong, Jaghatai
They're speaking Chogorian or some other language native to a planet that's unrelated to Gothic at all.
>>
>>585995813
This, it's just latin and english, the imperium is space rome but what if england was the seat of power? Fun fact, the golden throne used to be centered on GW headquarters in england until they retconned it to mount everest.
>>
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>>585956992
This build I guess and yes must have full swinging mod in long run.
>>
can't you just let this place die already.
>>
>>586000575
that comes after novitiate launch, once people are done pretending they really enjoyed it
>>
Am I good at the game now?
>>
>>586001409
You Are A Fucking Vantablack Gorilla Nigga. Well Done.
>>
>>586001409
Congratulation, you are a big boi now.
>>
>>586001409
Maybe. I have seen some serious shitters carrying that title
>>
How come the dlc classes are so much cooler and more iconic than the og classes
>>
>>586002674
No class cooler than ogryn...
>>
>>586001409
No, according to copeg you're a shitter if you don't have the title and you were carried and it doesn't mean anything if you do have the title.
>>
>>585991659
>low gothic is just the umbrella term for all of them
no it isn't dipshit. low gothic is the common family of mutually intelligible varieties spoken by the vast majority of the imperial population and the day-to-day language of commerce, the guard and the navy. it is an evolved, vulgar form of high gothic.

high gothic is the language spoken by the emperor's polity on terra back in m30 and the official administrative and liturgical language of the imperium, and presumably also during the dark age of technology.

many planets have their own languages that descend from some terran language during pre-imperial colonization, or from high gothic but in a way that isn't mutually intelligible with low gothic.
>>
>>585991659
>>586005965
the closest real world equivalent would be latin vs french in medieval or early modern europe

latin was everyone's official language

french was the vernacular spoken by the most densely populated country, and the common language of international commerce or military operations. french is still a distinct language on its own and not the same as english, german (planetary vernacular languages not derived from high gothic) or spanish and italian (other derived varieties of high gothic)
>>
>>586002674
>cooler and more iconic
I think you're observing a real phenomenon that is also a double-edged sword.
In my opinion the DLC classes have more narrow class identity/class fantasy/aesthetics than the OGs and this makes them more iconic.
But it also makes them generic.
Eg. An Arbitrator in a team of OG classes seems a little cooler and more distinct from them, but an Arbitrator loses any distinction when there's another on the same team.

I think the DLC classes are all mid, frankly, because they lack mechanical and visual variety. You can fantasize different kinds of veterans, and then have weapons and talents to embody the fantasy. Zealot probably has the most variety of imaginary concepts (even if the mechanical reality is a choice between Boss Damage or Support x Stronk but fragile or Fast but tough)
I would like Hive Scum to be able to look and feel more like a House Goliath ganger from Necromunda.
I would like Skitarii to have the option to look and feel like more of a scholarly Tech-priest, or one of those weird long legged freaks
Arbitrator I dunno. Expand the cop concept to include plainclothes detectives and not just SWAT and Riot police.
It seems likely that Novitiate will only ever feel like a "Novitiate": a mostly obscure and niche concept from 40k lore.
>>
>>585985574
this might come as a shock but he may have, in fact, been joking
>>585984897
any game you walk away from is a good one
>>
>>585976273
>They're otherwise of the same strength and toughness as baseline humans.
so SoB have power armor that makes them go from woman strength to man strength? that's not very inclusive.
>>
>>586006241
>>586005965
damn nigga, you really are this illiterate
>>
>>585968694
>geforce rtx
>amd
huh?
>>
>>586006440
you are genuinely retarded. low gothic is a language not a catch all term for anything derived from high gothic.
>>
>>586006608
see>>586006440
because whats literally not whats been said
>>
What about medium gothic?
>>
Is this build good?
https://darktide.gameslantern.com/builds/a212115b-2592-4d29-917b-1e9354aeaef9/the-alpha-primus-v5
>>
>>586006283
Scum has cosmetics potential that is hamstrung by unspoken fartshart/geedubz policies (aka arbitrary retardation)
Skitarii are cucked from having to share animations with the other humanoids so they're stuck in a single body type used by Rangers and Vanguards, no digitigrade Sicaran legs or Skratos stilts, at most the Sicaran head is a cosmetic
Arbites and Novitiates' class identities are unfortunately tied to their uniforms so there's not much room for creavity without geedubya's greenlight
>>
>>586007856
>reginald
no
>>
>>585988064
We all know that won't happen because the devs hate fun
>>
>>585985330
>I was imagining power armour giving them a range of buffs like
>lets just make sisters cancerously OP and just make them into a better version of every class
I'm fucking glad you don't work in game developement.
>>
>>585971536
>I mean shit, Bullgryns get a 3+ like them and you can wear Bullgryn armor as cosmetics no problem
And bullgryn armor is just cosmetic. Power armor would also just be cosmetic.
>>
If SoB with proper power armor is deemed too strong for Darktide's power level I suppose any character with power armor would also be too strong for Darktide?
>>
>>586013261
>If SoB with proper power armor is deemed too strong for Darktide's power level
It's too strong for the player character power level that fatshark wants to keep.
Enemies will get power armor and even plague marines.
It is meant to be 4 crackheads vs Insurmountable Odds type of game after all.
>>
>>586013557
I kinda wonder whether Darktide would've been more fun if the devs would've used higher power cap for playable characters. I.e. something like: tempestus scion instead of vet, techpriest instead of skitarii, sm instead of ogryn, spyre hunter instead hive hobo, etc.
>>
I played a bit of havocs on a taunt ogryn and noticed one thing. Whenever I'm dealing with a captain, teammates are not eager at all to damage shields, but once shields down and I'm pushed back by the explosion, they all leap to deny me toughness recovery. And they don't even stay to continue breaking the shield with me, they switch back to horde as soon as it is back up. What the fuck is their problem?
This happened to me multiple times with different groups of randoms. I take retarded amounts of damage because I'm forced to solo captains at 0 toughness. What the fuck am I even supposed to do?
>>
>>586015423
it would be the same game, but now you have techpriests and space marines dying to getting their ass slapped by a poxwalker
>>
my game keeps crashing when i open hadron from the psykhanium
>>
>>586015431
find better teammates
>>
>>585956992
evisc fotf martyrdom because it's the most fun
>>
>>586015885
Actually I might be retarded. I was thinking, why the fuck do I not get toughness from hitting a shield, pretty sure it was different before. Turns out I accidentally took Furious instead of Smash em and didn't get toughness recovery from single target hits at all.
>>
>>586013557
IDK why lorelets think Sororitas power armor is that much of an escalation. It's more of a badge of office and provides mainly protection, and the Battle Sister lacks all the physical enhancements of Space Marines or CSM, at most having faith powers to compensate.
Sister Sumbitcha is still vulnerable to surprise buttsex from poxwalkers or drowning in a sea of heavy stubber/hellgun fire, not to say Crusher overheads which will easily take a chunk off an Astartes too.
>>
New slop just dropped. Cool falchion.
>>
>>586006667
With a side of high gothic
>>586006283
>>586008603
Basically there’s better options that they could/should have gone for but didn’t for one reason or another
>>586011195
Not to mention their health isn’t grossly higher than anyone else’s either
>>586013261
Well, not all power armor is equal, but broadly I would say it’s veering into ‘that’ territory that they seem intent on avoiding
>>
Veteran gets to cosplay as psyker
>>
>>586015423
It'd be the same game as it is now but with a slightly more expensive coat of paint.
The gameplay and classes would just play the same.
>>
Why do they keep making nice skins for shit nobody will ever use?
>>
OK Sweden you got me, I'm gonna pig
>>
>>586001409
You have now achieved the bare minimum for being considered a good player.
As others have said, many shitters proudly display their True Survivor title because they believe it to be a big deal (it isn't really). Relatively speaking, it is one of the most meaningfully difficult cosmetics to achieve, but that's only relative, and shows you how fucking meaningless all of them are. I'd put more trust in someone who shows off that little banner you get for completing all of a class' penances.
>>
>>586016686
>should we add a cool skin for the new Huntsman's Shotgun we added last update?
>naahhh, just make another BAG skin that only malicelets will use
Actually yeah, it does make sense why they keep doing this.
>>
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>>586016629
>>586016686
>>586016895
>>586016550
Nice hazard stripes
>>
Arbites got something cool, right? :D
>>
>>586017679
Yes, cool bag and vag skins xD
>>
>>586017815
So male arbites got custom paintjobs for their scrotums and female ones got cusotm paintjobs for the vaginas?
That's kinda weird, but who am I to judge Fatshark's monetization policies.
>>
>>586016919
>I'd put more trust in someone who shows off that little banner you get for completing all of a class' penances.
Those prove nothing except that you are willing to play like a selfish retard by doing retarded bullshit on malice to earn your shitty little cheevos. It is absolutely laughable to compare them to something that shows you at least were one time capable of not being carried deadweight on the game's hardest difficulty.
>>
>>586001409
No, you also have to perpetually maintain your h40 assignment rank for that.
>>
>>586011020
They'd be talents you pick, you crybaby

>>586013261
Not necessarily. Ogryn and Psykers are easily, easily more powerful than a power-armoured SoB or even a low level space marine.
So if someone at Fatshark decided SoB in PA are too powerful for Darktide, it's just an arbitrary decision. We can't predict what else they'll decide is too powerful or not powerful enough.

Consider how a player Ogryn can get bopped on the head by a Crusher, but heem actually just sleepy and you can rescue him after 30 seconds. But if the Ogryn bops the head of a Crusher with his pickaxe, it'll take maybe 2 hits but the Crusher is not getting rescued from that. Player characters are heroes built different than normies, certain death is transformed into near death.
The Veteran can have a power sword AND a plasma gun AND a box of krak grenades. This dude could kill Chaos Lords on the table top.
>>
>>586018753
You misunderstand. Doing all of a class' penances requires that you have some basic reading comprehension, which most players simply don't possess.
Also it's technically possible to be carried through True Survivor without really doing anything with handholding by premades, it just requires lucky map/mod RNG. Something like rituals + moebians on Archivum Sycorax or something. Bubble and smoke spam with an ogryn or crusher zealot basically invalidates all enemies that aren't stun immune, and those mods have no stun immune enemies.
>>
We couldn't get a reconlas with cool stripes?
>>
>Snororitas Novitiate
>>
>>586013261
The reason we don't get power armor is because there's no way to reconcile it with back slot cosmetics. The character is either always in power armor with the cosmetic slot locked to have at minimum a basic power pack, or never in power armor.
>>
>>586021760
They could've done the same thing that skitarii have. They also have their own exclusive backpacks on all the time.
But novitiate is better for the over all game feel. We'll get proper sisters in Darktide 2.
>>
>>586019294
>Consider how a player Ogryn can get bopped on the head by a Crusher, but heem actually just sleepy and you can rescue him after 30 seconds. But if the Ogryn bops the head of a Crusher with his pickaxe, it'll take maybe 2 hits but the Crusher is not getting rescued from that. Player characters are heroes built different than normies, certain death is transformed into near death.
You're thinking too hard about it. Our player characters survive and get respawned because it is a video game. When your characters die in missions the surviving team members often say "X died".
For example Fanatic often says "Feckless ogryn dying with the work unfinished", if a ogryn teammate fully dies.
The player characters do 100% die, you just respawn because it is a video game.
>>
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>>>586021742
Spees marine neophyte next
>>
>>586021760
They could just remove it because it's a video game. Retarded logic
>>
>>586022293
Would never happen because if scout marines are present it means full marines are present too. And that'd be a no-no because the devs specifically said no loyalist marines because it'd mean the story is over.
>>
>>586021930
>But novitiate is better for the over all game feel
If you play an OG class, sure. Because they're going to be fucking lame and uncool enough that it makes your old Veteran or Psyker seem comparatively based.

I can't tell if I'm worrying or hoping that the Novitiate DLC sells poorly or gets an underwhelming reception.
If people are disappointed with how conceptually and aesthetically dull and boring it is, will that prompt Fatshark to course correct into DLC classes that have the opportunity for cosmetics?
Or will it be a signal to divest from Darktide and pour more resources into the fabled Next Game?
>>
>>586023236
>Because they're going to be fucking lame and uncool
Having another zealot is cool though? 40k is about religious fanatics.
>>
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>>586023205
>the story is over
>>
>>586023236
>will that prompt Fatshark to course correct into DLC classes that have the opportunity for cosmetics?
None of the DLC classes will ever get more premium cosmetics. Arbites released over a year ago and it has nothing to show for it. They haven't even gotten new exclusive weapons for over a year either. Only things they have gotten are
>shittier single shit AoE bolter and shittier AoE bolt pistol from Bound by Duty 1 year ago
>new DBS variant and a crusher mace variants from the spillway update
>>
>>586024631
Paid classes first
Then paid weapons packs
>>
>>586023839
>Having another zealot is cool though?
Yeah, that's actually kind of true.
I just think Novitiates are very dorky looking, which is a shame because power armoured Sisters of Battle are (imo) one of the more aesthetic character/human concepts in 40k.
>>
>>586023205
My man the story is going fucking nowhere. We got a fat man in a sewer and that's it.
>>
So fellas, we play any expeditions lately?
>>
>>586026550
I pray someone finds you and throws you out of a window
>>
>>586027530
Oh I see. You're a Mortis trials type of guy.
>>
>>586023236
>will that prompt Fatshark to course correct into DLC classes that have the opportunity for cosmetics?
That's what everyone thought/coped with when HIV cum was announced, and look where we're at.
>Or will it be a signal to divest from Darktide and pour more resources into the fabled Next Game?
They've already emphasized that they're going to keep working on ratclick and shopclick for the forseeable future, and depending on the state of the new game, they can't just divert manpower from shopclick which keeps their offices open.
>>
>>586028061
We're closing the window before we throw you out of it
>>
>>586028224
You sound pretty angry, anon. Maybe try a few relaxing Malice matches at low intensity to calm down a bit. Maybe those higher difficulties are getting you a bit wound up.
>>
>>586028703
I sound angry, but I'm giggly inside. Slapstick is just how I express myself.
>>
>>586029005
Cute! That's cute, anon!
>>
Why is my fps when playing for a psyker about 15-20% less than when playing for other classes?
>>
>>586006440
>>586006657
>planets would have their own languages just because of the standards of time and turn into their own derivatives, and low gothic is just the umbrella term for all of them
stfu retard. you made a retarded claim and are now backpedalling. if it's not mutually intelligible with the vernacular of commerce/guard it's not low gothic.
>>
>>586030098
see>>586006657
>>
>>586023839
Nothing wrong with having another religious warrior in a 40k game, the issue here is that the new zealot is nearly the same as the old zealot and possibly powercreeped, which is boring.
>>
>>585961890
So no heavy bolter or heavy flamer? Just dawned on me.
>>
Shut the hell up and peep these.
>>
>>586032009
>penis music starts playing
>>
>>
>>586032009
Ok. Peeped. Bad ass.
>>
>>586031541
Well
>>
>no nurglings
Panik
>>
>>586032009
>DROP-OP-OP-OP-OP
>THE-E-E-E-E
>SOAP-OAP-OAP-OAP-OAP
>>
>>586031541
This thing was datamined at least.
>>
>>586031541
I genuinely hoped for heavy bolter.
i guess I will just have to do with Mortis Trials infinite ammo Executioner Stance Bolter.
>>
I HATE THE ASCENDER MAP
I HATE THE ASCENDER MAP
I HATE THE ASCENDER MAP
>>
>>586033642
are you in my pub 40?
>>
>>586033642
It has some cool areas. But the ascender part in particular is hella boring. It takes too long and there's no challenge.
>>
>>586033362
>>586031541
>I genuinely hoped for heavy bolter.
why would you set yourself up for disappointment like this?
>>
we should at least get a stationary heavy bolter section in some maps, like the minigun turret from L4D
>>
>>586034553
A random emplaced heavy bolter, autocannon or lascannon here and there would be fun.
>>
Everything will be fine, at least we get the meltagun right?
>>
>>586035541
no, we still dont have our m32 grenade launcher for vet
>>
>>585961890
Serious question:
You could pay $12 for this, or $6 for yet another cosmetic of your favourite class. What do you pick?
Me
>Psyker costume with frilly neck

>>586032221
I reckon this flamer turret might be used to burn away daemon shit on a particular map.

>>586033362
How were you imagining it, when a regular bolter takes 3.5 minutes to deploy?
>>
File: OIP-3196433160.jpg (38 KB, 418x450)
38 KB JPG
>>586032221
Some kind of new map gimmick? Heavy flamers usually have 2 nozzles and that thing is mounted to a base.
>>
>>586033642
This ascender goes up!
>>
>>586031541
It's most likely to come out as a weapon for ogryn. That's the only realistic option and way to get it in this game.
>>
>>586037603
ogryn doesn't wield either of those in any of the minifigs so I'm not sure how you could ever think this was going to happen
>>
>>586032221
Based on the fact that it seems to be a turret of some kind, I doubt it's gonna be an ability. Would be extremely weird if it was.
More likely to be a thing for a future map/mission.
>>
>>586032009
>>586032184
>>586032354
REAL SHIT??!
>>
>>586037762
>ogryn doesn't wield either of those in any of the minifigs
Ogryn doesn't wield twin stubbers, single stubbers, kickbacks, rumblers or thugshots on the tabletop either and it still got them anyway.
So that is a completely moot point and doesn't mean anything.
Also I already know you're trying to bait into a thread long argument. So I'm stopping here.
>>
>>586032184
>>586032354
They... They are built like me... Thank you...
>>
>>586032184
Weird that only one has a weapon that is apparently part of the body model instead of separate and its rather short. Maybe just a quirk of that one particular plaguebearer, or maybe it dual wields.
>>
>>586037603
>>586037762
Clearly it's for the Catachan class
>>
>>586032184
>>586032354
>Intestines spilling out
>Only one bellymouth
Better than CA there.
>>
>>586032184
>>586032354
More attractive that 70% of player character faces
>>
So when's the sister announcement? They're obviously not even bothering to hide that she's imminent now.
>>
>>586041219
Can you really call dataminers autistically going through the code for stuff that hasn't been announced yet, and leaking it to everyone "not even bothering to hide" it?
>>
>>586041941
Do you actually believe they put all those models in on accident? It's well known practice in the industry to tease stuff by putting it in the files because everything is easily datamined nowadays.
>>
>>585984897
>when u say gg but it wasnt gg it was bg
yeah
>>
>>586042720
>bg ur all trash
Wow, was that so hard? Blocked.
>>
>>586041219
2 more weeks
>>
>>586033642
they 100% had interns rush it out. its so basic and low quality in comparison to everything else.
>>
>>586041219
Daemons first, novitiates later.
>>
>>586043243
>there are anons who still genuinely believe sister isn't coming until skulls 2027
no way
>>
>>586041941
wasn't the sister eviscerator's model and texture only added to the game after a patch? so fatshark saw people datamining sister armors and then decided, no, we won't remove the leaks, we'll add more
that would be not bothering to hide it
>>
>>586009845
Are Reginald builds bad? Is that build bad?
>>
>>586044127
That's assuming the parts of Fatshark that see the datamining and the parts of Fatshark that add stuff to the files ever talk to each other.
>>
>>586044157
Ratjeetnald is an idiot but that build is OK, I'd take brittleness on electocution instead of flame skull though. And the phosphor pistol blows. Hard to fuck up that type of build too much.
>>
>>586044427
ah yeah I forgot, coders and modelers spend all day inside the content mines and never glance at reddit, twitter, or fatshark forums ever
>>
>>586044157
>Are Reginald builds bad?
To be as honest as possible:
1.) As a jewtuber, his target audience is the Darktide player base, which is incredibly FFFFFFFUCKING retarded and does not generally play relevant difficulties. As such, any build aimed at them is going to be retarded as fuck.
2.) Because the darktide community is retarded as fuck, up/downvotes on tardslantern are completely worthless, and it's just a popularity contest. Nobody that actually understands the game to any degree bothers browsing the site or voting.
3.) When I see Poojeetnald play havoc, it's only ever in premades. Premadesissies often have a massively warped understanding of what is good, because their extremely limited scope gives them retarded biases. It's like inbreeding but for builds.
>Is that build bad?
Well it claims to be
>THE STRONGEST BUILD
and uses the phosphor meme gun, so it's automatically retarded.
It uses no health curios which is automatically retarded.
It has no investment on the right side which is super retarded.
It uses fucking Axial Slash and claims to be "the strongest", which is just lmao
>>>>Purgator Servo Skull
>no ACE
>no brittleness with transphobic blades
It's not even a good build in the hands of a retard playing heresy, because that heresy retard needs stunlock crutches, defensive talents, and just instantly dies the moment toughness runs out because the build has no health investment whatsoever.

I already don't think claw is all that good, but this build definitely manages to be actively bad by focusing on it too much. Redline claw is fine so you have 5 in your back pocket to rip a h40 daemonhost's face off, but that's all it's good for.
>>
>>586041219
>So when's the sister announcement?
At the earliest probably next week or the week after that.
This is because Fatshark seems to reveal the new class roughly 3-4 weeks before they launch it.
Hive Scum last year was a bit of an outlier because they were forced to delay the actual reveal by a week for dumb reason.
>>
>>586046281
That will always be funny to me
>Fatshark finally releases a roadmap
>Immediately misses the first announcement
>>
>>586032009
>*nurgle BRAAAAAAAAAAAAAAP music drops*
>>
>>586032608
hold up thats the Arbi stubber
>>
>>586046528
It was probably delayed because the hive ganger woman was shown to inject herself with some form of combat drugs before taking on the heretics in the trailer. Like you see it happening in the trailer still even if from very far away.
You can also still very audible hear the stimm injection sound effect even though the woman is like 20-30 meters away from the "camera" that is like "filming" the trailer. Realistically you wouldn't hear the sound from that far away.
Only reason why the sound exists is because we were probably supposed to get a close up shot of her stabbing herself with the injector. But that had to be cut out and re-edit the video, and then reprocess it, etc.
>>
>>586045159
How do I find good builds as a learning player?
>>
>>586032608
>>586047096
>it only took over a year for Fatshark to start adding an actually new weapon for arbites
>>
>>586047416
you use your brain and do your own builds, then you evaluate them with your ingame intuition and a scoreboard/damagetracker mod
>>
>>586044157
>anon sees a somewhat-popular youtuber name
>anon instantly dismisses the build
>>
>>586047416
You don't. There is no good resource. This community is extremely retarded, including this general, which is infested with extremely stubborn trolls.
If you want to get any value out of someone else's build, make sure that it has a description or explanation for the choices. Also double check the kuli guides in the OP for whether the mechanics actually work the way you think they do (I guarantee they don't).

>>586047779
It's kind of the correct reaction to have, in the case of Darktide.
>>
>>586047829
>Also double check the kuli guides in the OP for whether the mechanics actually work the way you think they do (I guarantee they don't).
I second this advice and I think it's the best advice for any new player. If you actually know how shit works it's quite easy to test and experiment yourself
>>
>they have not announced sister of battle class dlc for darktide yet
Do they hate money or what's the actual fucking issue here? Do they realize how useful money is?
>>
Warhammer day is this weekend so there might be news then
>>
>>586048106
>>586047596
Idk games and teams feel so different game to game that I struggle to get a feel for how much of an impact some talents are making.
>>
>>586032184
>>586032009
So a Bile Troll and... ?
>>
>>586048403
if they wanted money why would they have chosen the gayest class they could have used in the sisters of battle?
>>
what does the thumbs up thumbs down thing at the end of games do?
>>
>>586049730
dreisdunkel mine
>>
>>586048854
Can't wait for the roadmap to tell us that the announcement in 2 weeks and the actual release a month from then
>>
>>586049730
Plaguebearers are 7 feet tall
>>
>>586049736
Probably something along the lines of they don't want a reject that's too much of an elite motherfucker so if we're taking something from the sisterhood of elite motherfuckers then we're taking their initiates.

I think it's dumb and they could easily have made anything work and people would have paid cash for a real sister of battle but I'm just trying to think as they likely are.
>>
>>586049730
You're right that's 100% just gonna be a bile troll reskin
>>
>>586044157
Without checking that specific build, reginald himself says "im good at the game so he can play suboptimal builds"
And every build I saw was indeed suboptimal
>>
>>586045159
>Because the darktide community is retarded as fuck, up/downvotes on tardslantern are completely worthless, and it's just a popularity contest.
I have no idea how website is supposed to function but all upvotes/downvotes come from reddit
If you make a public build it won't even show up in the list. I tried. I have no idea what is the criteria to make builds actually visible.
>>
>>586050823
But is teaching new players to play inferno staff bubble Psyker or roombler Ogryn in their Heresy games a good thing?
>>
>>586046528
not the first time
"welcome to week 1!" (it was not week 1 it was week 2)
>>
>>586032009
cute demagogue
>>
>>586051051
It's not like either makes heresy any easier. If anything, it will be harder than literally any gun or balls staff.
>>
Does the Stability stat matter how much on the combat shotguns?
I know that on the arby shotguns and huntsman you can safely dump Stability, not sure about the combat shottys though.
>>
Still can't decide what build to main.
>>
>>586052642
Smiggermaxx.
>>
>>586052642
Bullgryn.
>>
>>586052642
just b urself
>>
>>586052857
But who ... am, myself?
>>
Bully club to your head, which do you prefer, confident strike or thunderous?
>>
>>586053176
Thunderous obviously. Talent tree gives you enough toughness regen.
>>
File: vigilant.png (38 KB, 473x53)
38 KB PNG
>check vigilant autogun damage (the brown variant)
>does 608 damage on headshot
Ok
>critical weakspot does only 675
What the fuck?
That's only like 10-11% damage increase? If my quick head math is right. Why?
>>
>>586053176
To be perfectly honest, confident strike is the only reason to ever use bully club. Otherwise power maul is superior in every way.
>>
>>586053820
It's the same behavior as helbore. It's not that they gimped critical damage, they "buffed" weakspot damage without changing weakspot critical.
>>
>>586053176
Confident Strike if roomblin', Thunderous if playing meleegryn
>>
>>586054023
But it feels like that crit change and crit blessings are just kinda useless on this weapon.
Would opening salvo and no respite be better?
>>
>>586054193
Hell if I know, as if I ever used this garbage.
>>
>>586053916
Chat is this true?
>>
>>586054629
Confident Strike makes ogryn very tanky so yeah. You sacrifice damage, but in return you're hard to bring down.
>>
>>586054795
I mean about the power club
>>
>>586055064
Bully club has higher attack speed so confident strike performs better on it.
Power maul has better stagger and damage on heavy attacks, which makes it better in my opinion since we currently live in the heavy attack part of ogryn rebalancing loop. Plus it has infinite cleave aoe special.
Bully club is better for light attack spam. It's not bad, but takes ages to stack bleed, and ogryn's direct damage is mediocre.
>>
>>586055745
>which makes it better in my opinion since we currently live in the heavy attack part of ogryn rebalancing loop.
It honestly is very funny.
>rework ogryn because players were annoyed that he only uses heavy attacks
>people instantly bitching that ogryn is too strong (they only buffed him to be on par with the rest of the classes at the time)
>slowly over time nerf him and indirectly nerf him
>about 1.5 years later we are right back to square 1 where heavy attacks are the only thing worth doing with ogryn
It'd be pure comedy if it wasn't so sad at the same time.
>>
>engage demonhost
>your toughness gets deleted
>suddenly a shotgunner renders at point blank range and destroys you with a followup shot
>>
>>586057153
If a Daemonhost survives long enough for your toughness to get deleted you shouldn't have engaged.
>>
Im new whats the best melee class? more DAMAGE!!!!!!!!
>>
>>586050016
The last Fatshark roadmap was possibly the saddest joke I've ever seen. Some of it was shit that had already happened, some of it announcements of announcements, the VT stuff was all annual events, and Darktide updates quarterly so even that information wasn't that informative.
>>
>>586058729
That is the best roadmap Swedish work ethic can conjure
>>
>>586058485
rampage scum
>>
>>586058485
melee vet
>>
>>586058020
my toughness was deleted before it even woke up
by a shotgunner that appeared out of thin air
if you can't read you shouldn't have replied
>>
>>586057153
>clown door opens
>quantum singularity of 48 shotgunners emerges
>earth shattering KACHUNK
>mistime dodge
>get erased from existence
>>
>>586058485
Rampage Scum with the melee keystone and 100% viscosity stimm that's specked into Strength and Attackspeed.
>>
>Guy seething on the forums about how Fatshark devs get vacation days
>check his further replies
>It's a slav who is whining about how Sweden has "plundered his country" and is living on undeserved riches
If you ever see the sentiment that Fatshark having vacation days is evil, you could be speaking to this sort of person
>>
File: 1646906348666.gif (1.62 MB, 498x466)
1.62 MB GIF
>>586059202
>anon's fw
>>
>>586059845
>It's a slav who is whining about how Sweden has "plundered his country"
100% a Pole they somehow still seethe about Swedes
>>
>>586059845
>>It's a slav who is whining about how Sweden has "plundered his country"
Damn, they are still mad about the 1656 Russo-Swedish war? Kek
>>
>>586032009
>>586032184
>>586032354
Let me guess, they will be copies of banner beastmen?
>>
>>586059845
I mean I'm jealous of their vacation days being better than mine. Here it's more of a joke about their poor community communication and it taking 2 years to make the game playable
>>
How should I build for carrying my gamer dad friend?
>>
>>586060735
Demagogue probably.
The Plague Bearers will probably be ogryn style enemies but for the Admonition faction. They will probably be Infested armor if I had to make a guess.
>>
>>586059106
If you can't write then maybe you shouldn't have posted.
>>
>>586061053
>Hmm, this suspiciously Bile Troll shaped object will in fact not be a Bile Troll but instead a really fun and surprising new enemy.
>>
why how come our shotguns blow huge fetid peepees but the poopooweewee men get Doom 2's super shotgun
>>
>>586061315
>why how come our shotguns blow huge fetid peepees
Because they're being wielded by your hands
>>
>>586061315
they get sawn off shit that does no damage at a distance of 2 meters
>>
>>586061406
no, I'm not playing your gay games today
pull the wool over that other guy's eyes
>>
>>586061272
How do we feel about them copy pasting everything from Vermintide with a new coat of paint?
>>
>>586061272
Are you really calling ogryns "fun and surprising new enemy"?
I expect to those fucks to act like reskinned bulwarks but without the shield or like crushers.
>>
>>586058485
melee psyker by far but we're not ready for that conversation yet
>>
>>586061619
I've had the theory for a long time that they no longer have competent devs for their engine after a lot of them left for arrowhead. This is just another evidence piece for it. Pretty much everything they've done for a long time now is just reskins and hackjob ports.
Potentially the plague marine is just going to be a reskinned chaos warrior.
>>
>>586062291
>>586061053
They're apparently the exact same size as Trolls in VT2, someone did a comparison, 1:1 to the centimeter the same model size. Which lends credence to the idea that they're going to be using the bile troll skeleton and animations. Which also suggests it will probably be Darktides bile troll.
>>
>>586062482
I eat dirt every time I try using psyker as a melee character.
>>
>>586058485
psyker
>>
>>586061619
Honestly in theory I wouldn't even mind. Chaos in WH40k and WHFB was/is pretty similar on purpose.
The only issue is I feel like reskinned Vermintide content should have been like, Year 1 content at worst, but we're entering Year 4 in a month and this is still the best they can do.
>>
>>586019294
Not all psykers are uniformly powerful and while Ogryns are stronger and more durable than SMs the latter are just an all around more impressive unit in everything else
>>586032009
>>586032184
>>586032221
>>586032354
Pretty cool all considered
>>
>>586062876
you need good fundamentals or a good ogryn to avoid that
also wall shields >>>> scrier's gaze especially in havoc
>>
>>586032009
bannerman? It's a preacher right?
>>
>>586062541
I think plague marines are going to act like the current scab captains but a bit larger and slower. Only new thing will probably be that the plague marine can spawn with
>boltgun (just reskinned shotgun that doesn't fire a cone of pellets but 1 projectile)
>plague knife/plague sword (reskinned power sword and it applies corruption on every hit)
>>
>>586062876
they literally have a perk that lets you dodge all the range attacks on crit and perks that let you basically crit all the time
>>
>>586063095
>also wall shields >>>> scrier's gaze especially in havoc
But scrier's gaze has everything melee psyker needs...
>>
>>586063132
I can't wait to fight Bödvarr Ribspreader but he has a gun this time.
>>
>>586062541
that’s not a theory we know that’s the case just based off the fact they’re hiring new programmers/coders and they didn’t all leave for arrowhead some seem to have started their own company and shut too
plague marines are likely to be slow moving with ranged attacks so it’s not like they need to do too much anyway
>>586062907
chaos tends to be more way more extreme in 40k but on the lower levels there’s a fair amount of exchange that can reasonably happen
>>
>>586061619
Most work they've done in years. I'm at the point where I'll take what we can get. The more weapons the better. A beastman banner equivalent should have always been included since banners do buff units in the tabletop. Honestly this game is just a decent way to occasionally hang with friends online when there's a new major patch and event so I don't really care about it as much as I used to.
>>
>>586058485
The uninstall warrior
>>
>>586063296
scriers is a ridiculous greedy noob trap that you legitimately don't need, your damage output is already sky high and wall shields make not only you but your entire team more durable and safer in bad situations.
it also pingpongs your peril from 100 to 50 when you want to stay high all the time
the only real argument you can make for scrier's is the movement speed, which is nice but is unlikely to win you games
>>
Most fun build in the game that is still havoc viable.
>>
>>585912115
>>585914024
there are so many video games you could make of this setting the total catalogue could easily dwarf something as long running as COD, it's crazy, but no one of any real note cares and that includes GW sadly
>>585917867
as someone who owns one I can very much say this is the case!
>>
>>586063460
Aren't they also specifically hiring for UE5? Kind of suggests they're abandoning this engine
>>
>>586063460
>chaos tends to be more way more extreme in 40k but on the lower levels there’s a fair amount of exchange that can reasonably happen
Yes, but I mean more in that a lot of the units are just the exact same thing. Chaos Daemons were said to be the most bang for your buck Warhammer army because you could play both 40k and WHFB with them basically without any changes. Hell, I think you can still reasonably easily play both AoS and 40k with a Chaos Daemon army.
>>
>>586062734
That makes sense, but at the same bile trolls are pretty massive, right?
At least based on this image if it is correct, I haven't played VT2 so I am not sure they are taller than chaos spawns, which already exist in Darktide and are boss monstrosities.
If the size for Plaguebearers will be kept the same then it would certainly have to be a monstrosity, right?

But how Plaguebearers have been depicted in 40k they are usually roughly human height, maybe bit bigger. So Fatshark making them giants would be very odd. Also based on the amount of Plaguebearer variants that were also datamined suggests that they'd be more common elite enemies since it is more common to give multiple designs for enemies you're going to see multiples of and often.
>>
>>585985330
Noble will probably happen at some point but it won't be a Spyrer, not sure about
"Assassin". The dic gravy train is too profitable for them to stop now. I suspect they'll keep them pumping them out until they feel Darktide has outlived its usefulness or their next game is ready.
>>
>>586061619
I see no reason they shouldn't. Slap some slopstore bionics on those beastmen models and get them in, I say.
>>
>>586034553
>>586035438
That's not a bad idea, we should get something like that during the areas where we have to wait for stuff and hold off hordes, but if they're going through the effort of doing all of that they'd probably want to make it its own weapon (maybe we get both?)
>>
>>586033990
Yeah I think what we're getting right now is already a lot (by FS standards anyway) all things considered
>>586041219
No one knows but probably soon
>>
>>586063794
>So Fatshark making them giants would be very odd.
I guess either option is odd, because a slightly-bigger-than-human demon using bile troll animations will look really bad and scuffed, too. Remains to be seen I guess
>>
>>586039262
I do kind of want a cosmetic set like this...
>>
>>586063794
What's a good, fitting 40k enemy that could copy the Rat Ogre and Stormfiends? Space Marine? Maybe Space Marine Minotaur?
>>
>>586062541
They don't do anything that would require any knowledge of the engine. Making new maps doesn't require that. Making new guns doesn't require that. You could argue that some knowledge could be required to make new havoc modifiers, but an intern could figure it out.
>>
>>586062541
Not a theory, it's been known for a long time that the original combat director, the guy who created the Tide combat system from ground up, left Fatshark in around 2023. He and his teams last contribution according to their own words was the 1st skilltree rework that was released in 2023 October.
Alongside the old director, also left lot of other developers and tecnical people as well and they then set up their own studio Disco Garage games, and they are now in joint partnership with Arrowhead and helping to develope that.
Which isn't surprising because Arrowhead is the only other studio that still uses the old (kind of defunct) Stingray engine that Darktide also runs on.
Hell, Fatshark were the ones who actually designed and created Stingray in the first place and that was where their game dev career started from what I understand.
>>
>>586038508
you forgot the "I..."
>>586039301
not a high bar sadly
>>
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412 KB JPG
>>586064487
>What's a good, fitting 40k enemy that could copy the Rat Ogre and Stormfiends?
Unironically probably another Plague Ogryn.
There is that one Plague ogryn variant called "Plague Ogryn Sprayer" that was discovered in the gamefiles long ago, not sure if it still exists within the files. It could have been deleted for all I know.
As you can see from the old ability icon this was datamined ages ago, the reddit post itself is from 2023 February, so 3 months after launch.

https://www.reddit.com/r/DarkTide/comments/11eetk5/so_it_seems_there_is_a_different_plague_ogryn/
>>
>>586063689
that was the case last I checked which makes sense since Stingray is a largely antiquated engine that no one outside of a handful of people seem to know how to use efficiently (though UE5 comes with its own handful of issues for people who don’t know what they’re doing too as everyone is more than aware of too and I shutter to think what horrors we’re going to witness if Fatshark treats it the same way they do this one)
>>586063776
that’s what I mean yes some of the daemons in particular are more or less interchangeable and wouldn’t look out of place in either on the surface level
>>
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>>586064487
>Space Marine Minotaur
You know what, I can see it.
>>
>>586065282
Kek
>>
>>586063776
>I think you can still reasonably easily play both AoS and 40k with a Chaos Daemon army
Last I checked AoS doesn't fully support undivided daemons right now, but you can do a limited roster from a special Belakor themed army. Any monogod daemon army is however fully supported.
Undivided daemons will also still get you an army that can be run in both 40k and TOW(fantasy-redux), as long as you don't mind bullshitting the bases for one or the other.
So, good for two and a half game systems.
>>
>>586065282
You laugh, but I'm willing to bet a screencap that if we ever get a Space Marine boss fight, it's going to be exactly that. Change out the headbutt for some other move and give him a ranged attack, wrap the fucker in Carapace (Ceramite?) armor and you might get a reasonably okay CSM fight. The only issue is that being an aggresive dual-wielding turboretard isn't really the Plague Marine MO, but I don't think there's anywhere that says they can't be melee monsters.
>>
>>586063642
it makes you crit all the time anon
>>
>>586066525
>wrap the fucker in Carapace (Ceramite?) armor
Carapace armor is just a category. Ceramite is just the material marine armor is most often made out of.
>>
>>586063646
smyker
>>
>>586067332
I know. But if I said carapace someone would come in and say that erm, actually, it's ceramite. Like you just did.
>>
tanner news?
>>
>>586066525
>The only issue is that being an aggresive dual-wielding turboretard isn't really the Plague Marine MO
People always forget but plague marines aren't that slow. Well, they are slow but in comparison to other space marines.
Regular marines alone are described to be able to move faster than a human eye can track, so a plague marine moving about as fast as a melee Twin is plausible and still accurate.
>>
>>586067435
Come on man, be serious.
>>
>>586067265
crit rate is good but that doesn't change anything I said, it's still a noob trap
melee psyker does not suffer for damage output without scrier's and the utility of wall shields puts you in positions where you're allowed to deal damage more often
>>
>>586067494
Even guardsman's flak armor is said to be made out ceramite, it's just very low grade compared to what more elite soldiers get.
>>
Once they release sister I'm going to demand felinid next btw
really looking forward to the 100 reply debates over why we can't have felinids and what they overlap with
>>
considering a single space marine was able to take over a planet, how has atoma not fallen to the unclean one
>>
>>586068326
That won’t happen because we all want them
>>
>>586066525
>if we ever get a Space Marine boss fight
>if
>he doesn't know
Callouts for heretic astartes are already in the game files.
>>
>>586068405
Because we're trying very hard to not let that happen.
>>
>>586068405
That didn’t happen, he’s still in the process of trying to take it over last I checked, and he’s from a chapter that specializes in corrupting people so the unclean one doesn’t have that advantage
>>
>>586065058
>>586064487
Yeah, another Plague Orgyn feels like a safe bet, there’s a couple other ones I can think of but they’re either too ‘extreme’ for us or would be too much effort for them to put in
>>586066525
>>586067585
A Plague Marine would probably be better served by having some slow lumbering moveset and a kind of unique ranged weapon like a Pus Cannon rather than some crazy sperg berserker moveset but not sure how willing they are to put something like that in, it’s true that they would still likely be faster than us but for the purpose of gameplay it’s probably best to offset their high damage attacks with slow movement
>>
>>586068580
no he did
the planet fell and was devoured by the warp
>>
>datamined dauntless voicelines
>there's a bonnie lass
Fem fanatic enjoyers...it's so over...
https://files.catbox.moe/o5jxik.ogg
>>
>>586048403
Just relax dude it'll happen soon no need to rush
>>586050019
That doesn't seem true
>>
>>586068975
Fake, disproven, wrong, and you're a fucking homosexual.
>>
>>586068975
isn't that just the voice that plays on the morning star pre-filter?
>>
>>586068761
What are you referring to? What planet and what marine?
>>
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>>586069230
>>
>>586068326
Sorry but the next class is clearly going to be Ratling
>>
>>586069594
They already said this is never happening, along with space dwarfs.
>>
>>586069727
they say a lot of things and backpedal constantly, they also said the story would never involve space marines
>>
>>586069954
it's a good thing chaos marines aren't space marines
>>
>>586069954
They said that we would never play as one and that’s still true
>>
>>586069524
Everything I’m seeing says he’s still in the process of trying and the planet still stands at the end. Do you have an excerpt of this or something? Either way what I mentioned before is still valid
>>
>>586069954
They specified that loyalist marines will never show up. Magnuson in an interview said the reason would be that the darktide game and story would be over because loyalist marines would bulldoze entirety of Tertium/Atoma.
>>
>>586070406
Doesn't a demon corrupt people just by being there? With a cult backing him up, it should already have spread beyond containment
>>
>>586070491
no they didn't specify that

>>586070092
yeah they are
>>
>>586069727
All they have said is that they didn't do it because they didn't want just space Bardin. You could make ratlings work without it just being Bardin, but I don't think Fatshark could or would do it.
>>
these cosmetics are the most dogshit i have ever seen and that takes something
>>
>>586071108
Daemons don’t automatically do that, but that guy did succeed in spreading the word of Chaos so it probably did help there
>>
>>586071514
no, they said they didn't want to do any more large perspective discrepancies as they require adjusting maps to suit them, and ogryn already requires too much consideration
>>
>>586071514
If fartshart wanted to make space bardin or space frodo they would've already done so because those would be very low effort classes to make.
Space dwarf even more so since they can and would just reuse the Bardin model from VT.
>>
>>586071928
it's a nonsense reason to begin with, making a DLC class smaller doesn't mean you have to redesign shit
>>
>>586073042
>what is jumping and hurdling
>what is shooting over obstacles
oh, and either short race would need their own rig, which would mean none of the cosmetics or weapons would be compatible, which is the more likely thing they're hoping to avoid
human sized races only, they require the least effort by far and then they can deliver 6 garbage weapons every so often across the human classes and call it live service content
>>
>>586068405
Considering Napoleon was able to take over all of Europe, how have most posters in this thread have failed to do anything other than post on 4chan today?
Same principle applies. Just because a few examples have accomplished things on an extraordinary scale doesn't negate that the average marine is a violent jarhead in ceramite that will go down to a few squads of well prepared guardsmen with some special weapons between them. Equally, it's stupid to powerscale what's likely an average at best greater daemon against an exceptional example of a marine.
>>
>>586073859
He wasn’t exceptional (at least not in that way), just from a chapter that played to his strengths in this case
I do think the unclean one isn’t anything special though
>>
What is the true do everything build?
>>
>>586074821
the jack of all uninstalls
>>
>>586075134
That's the opposite, that's do-nothing, you STUPID FUCKING RETARD. Get your shit together and LOCK IN.
>>
>>586059845
I merely wish they didn't get like 100 fucking vacation days a year and didn't take their vacations right after releasing huge bug filled updates, and didn't have the ENTIRE staff go on vacation at the same time instead of staggering them in groups. They can have their fucking vacation time, good for them, but they need to stop being completely fucking retarded about how they use it.
>>
>>585762858
I look like that but I would NEVER talk like that!
>>
>>586073859
Also people should never forget that 40k is the setting where power level wank doesn't really matter because it is THE setting where shit just happens purely based on what the author themselves want to happen.
So some dipshit guardsman killing a marine with a lucky stab of his bayonet? 100% possible because the author wanted to make the guardsman either to look cool and badass how he took down a genetically engineered super human, or make the marine seem unlucky and embarrassing how he died for comedic effect.
Even GW itself retcons shit on a whim because they just want to.
>>
>>586077006
That's not a 40k thing that's just how normal people write.
>>
>>586077006
while that certainly is a thing (not just in 40k but wide fiction in general), it’s not nearly as prevalent as people like you like to exaggerate
>>
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>>585754205
My sister of battle
>>
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>>586079934
make them bigger
>>
>>586067704
what am I missing? with the dodge perk if you crit all the time you are always dodging range so you never take damage...how is that worse than taking a forcefield?
>>
>>586078707
Yeah, that stuff is usually pretty notable when they do actually happen, they’re called outliers/low ends for a reason
>>
why do people even have kids in 40k
life is too shit
>>
>>586071108
what happens to the battle sisters who are brought to their doom, asking for a friend of course
>>
>>586081487
they escape cause they were planning to exterminatus the world so they're not on it when it gets swallowed up by the warp
>>
>>586080954
because you're playing a team game and being able to shut down mutants, poxbursters, and dogs for your entire team while providing a temporary shield from gunners is significantly better than you dodging slightly more bullets than you would without scrier's
as I said before scrier's also forcibly changes your peril which messes with a billion of your other buffs, and you can't even do a force sword wave during scrier's without ending it early and missing out on a ton of damage
>>
>>586081351
Life finds a way brother
>>
>>586081351
Same reason why people in North Korea or Africa have kids despite both being actual shitholes to live in.
>>
>>586081351
No condoms
>>
>>586081351
If there aren't enough births they just pump aphrodisiacs through the ventilation systems, or grow more babies in vats.
>>
>>586081351
depends on where in the imperium. a non-insignificant portion of civilized worlds are rather normal, and their citizenry has precious little understanding of the vastness of the imperium beyond what is known by osmosis through the imperial creed
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