I like this game, but no where near as much as Super Metroid, which had superior world design.
Only gamecube losers cope with this trash, gurgling soʻy with every le hecking epic lifeform scan
>>750726546okay boomer
>>750726628I mean, I hope they remove scanning in Prime 5. Just automatically add what I am looking at to my logbook honestly.
>>750726546are you the same faggot who got BTFO in this thread? https://arch.b4k.dev/v/thread/750680923
>>750726546it's as if the fast movement and acrobatics in 2d Metroid is the most fun thing
>>7507276752D metroid wasn't fast until fusion. It's also when the games got worse because they started designing the game around dumb movement shit instead of kino exploration
Stupid sexy ball
>>750726546It has very good atmosphere and feels comfy to play even when backtracking and artifact finding.
>>750727620What's this supposed to show? you seem to be conflating level design and world design.
>>750727620to be fair but doesn't super have tons of skips? Sure if you play the 'intended' path super may not be so different to prime but prime is ridiculous linear and skips are very limited.
>>750726546>Super Metroid, which had superior world design.what world design
>>750728663>prime is ridiculous linearthis cannot be understated, it's so fucking linear
>>750728663>skips are very linearyou did not sequence break prime
>>750728991I know of the early double jump that was fixed in the remake and the artifact skip in the Phendrana pirate base that still works. I remember some loading zone things from a speedrun with out of bounds but the major issue is that you need at the end of the day all beams, visors and the phazon suit for the artifacts from what I remember but it's been years since I looked this kind of thing up
>>750729268There are various early power bomb skips you can do. I think only one of them works in the remaster, but if you get it the game opens up a lot
>>750729268prime has a ton of paths you can take, at least the GC version which is the one you should be playing if you want to sequence break. Even if you play the game normally without skips, a lot of artifacts can be acquired early just by knowing about the, "Normal" playthroughs of prime and super have the same level of linearity