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Generic fantasy settings are good. I want forests, castles and straw-roofed houses. I want knights fighting goblins and elves with pointy ears.
I don't want stupid ass subversive shit that's trying to be clever. I don't want retarded fantasy races that are some weird amalgamations of animals, or world design where all the trees get replaced by giant mushrooms.
We need more generic fantasy games.
>>
you have a trillion games like that already
>>
Okay, then don't play the subversive stuff? 90% of games are already made for you, yet you choose to spend your day being mad about the 10% that were made for other audiences?
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>>750721469
Oblivions atmosphere was good. Still i like some of the more exotic stuff if its relegated to side areas. Marshes and jungles, weirder architecture and creatures, etc.
>>
>wahhh things I haven't seen before make me scared and confused
>>
best you're gonna get is nu-Fable with browns and mystery meat everywhere
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>>750721583
stop shitting in the street dude it's not okay
>>
You have almost every single fantasy game to exist. Meanwhile a game like morrowind only comes around every few years or so
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i can appreciate both
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>>750721639
why do boomers pretend Morrowind is unique or original in any way? is it just low media exposure?
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>>750721652
I'M MAD
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>>750721583
This, we have tons of generic medieval forest fantasy and I play many of them, im stoked to have an elder scrolls in the desert on the horizon. Way more exciting than oblivion or skyrim 2.0. Keep being boring OP
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>>750721583
Rare aquajeet w
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>>750721469
true, the thing is nowadays everyone want's to be special and shits on fantasy with their own "flavor" but still classic is the best.
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>>750721771
morrowinds aesthetic is definitely unique compared to other high fantasy RPGs
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>>750721469
>Todd Howard when he pitched TESIV to Kirkbride
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>>750721469
Crimson desert is perfect for you.
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>>750721469
>generic
You mean classical.
>>
>>750721469
Oblivion's aesthetic and atmosphere is amazing despite feeling kinda generic at the same time
>>
but Oblivion goes weird as hell once you meet the Mad King and go to crazy island
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>>750721639
>a game like morrowind only comes around every few years or so
Such as?
>>
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>>750722087
>unique
its not unique
Elden Rings aesthetic and Dark Souls 3s aesthetic is unique
Morrowinds is just Middle East and North Africa based (not India as people incorrectly cite) but its generic MEAN aesthetics (with some Xen aliens).
Leyendell is more unique than anything in Morrowind
In fact, you can't even name one area in MW more unique than Klin of the First Flame in DaS3
>>
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>>750722296
looks normal to me
>>
>>750722667
Soulsfags proving yet again why they're one of the most insufferable fanbases
>>
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>>750722760
>fanbases
Am I not allowed to cite Dark Souls anymore to prove good points? Wtf is happening here? Anyway Morrowind is generic, Might and Magic RPGs, Wizardry and World of Warcraft are all unique, MW is generic MENA stuff done poorly in part due to tech limitations. People who never visited MENA jerk themselves off to MW aesthetics but if you've ever been to a single MENA country once, you'd see that MWs style is a very primitive and poorly done version of MENA aesthetics
>>
>>750722942
yeah dude that looks just like Morrowind
do you think people in the Middle East live in giant fucking mushrooms?
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>>750721469
Absolute cringe thread
>>
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>>750723010
>that looks like Morrowind
because its the architecture Balmora was based on but uglier, no color or doodads
as I said, MW is MENA done poorly
>giant fucking mushrooms
??? Morrowinds giant mushrooms are generic (dont Smurfs and Gnomes live in Giant Mushrooms). Literally just mushrooms but big, styled very much after Half Lifes Xen because at the time the devs didnt know much about Fungal variety which ironically they rectified in Shivering Isles. the interiors are nothing to write home about either.
Sekiros Pinwheel area in contrast is both unique and beautiful and memorable. And TBCs Silvermoon is much better than the Telvanni
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>>750722393
Tainted Grail
Crimson Desert
Elden Ring
all have world/quest design similar to Morrowind, but people don't want to admit it.
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>>750722667
you are confusing being unique compared to other high fantasy RPGs with being original
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>>750721469
Oblivion's landscape is boring
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>>750721469
it's nice to have a balance. this is part of why I really liked the first Dragon's Dogma; its buildings and landscapes felt pretty grounded, and the fantasy elements came through using magic and fighting creatures. generally not a fan of glowy floaty shit unless it's the exception and not the rule
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>>750721469
How can a game look so ethereal and unique, no other game looks like Oblivion, that screenshot alone sends you to a whole different world. It's crazy what they accomplished. Truly one in a million.
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>>750723849
Dogma is pretty cool with its Greek flair too
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>>750721469
crimson desert
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>>750723548
Elden Ring has godly questing, unlike those
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Daggerfall hasn't been topped by Morrowind and all other alikes
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