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File: SpiritMorr.png (806 KB, 1341x753)
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Vivec is dead
>>
>>750721091
Good.
>>
>>750721226
pretty well known but she has unique dialogue if you've killed vivec
>>
>>750721091
Tuesday, Ohio brother. we will no longer have to deal with this n'wah scammer fake god after he loses.
>>
File: SpiritMorr1.png (1.08 MB, 1339x748)
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Almalexia is also dead
>>
>>750721091
Fake news
>>
Sotha Sil is still okay right?
>>
>>750722775
Almalexia said he's still alive, so I believe it.
>>
HOLY SHIT GUYS TURN ON MNN
A SLOAD AIRSHIP JUST STRUCK THE MEASUREHALL
>>
>>750721284
link?
i have never heard of this
>>
>>750723740
only in mournhold, after killing almalexia, she has lines for if you have or havent killed him, and if you have or havent completed the main quest yet. she doesnt say anything different in >>750721226 after dagoth, though larp larp sahur >>750721284 worded it that way.
>>
>>750723740
https://en.uesp.net/wiki/Morrowind:Azura#The_Mad_God
>>
Hello morrowind thread anons! I'm gonna start my first morrowind playthrough. I'm gonna use openmw and I wanna ask if i need any mods for a vanilla experience?
>>
File: screenshot138.jpg (1.03 MB, 3840x2160)
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me and my wife haha arent we so cute :3
>>
>>750722775
No
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>>750723974
>>750723992
oh cool
I kinda thought they were voiced line
>>
>>750724034
nope, for your first playthrough you definitely want to only play vanilla through openmw. try to use the wiki as little as possible, as the game is primarily one of discovery and learning. You'll get lost a lot and that's good, you'll come to appreciate it more as you play the game. Early game tip, pay attention to your stats and dont try to use things you arent proficient in, and note that attacks have to be held down to get their full power unlike sky/obliv.
Have fun and post your experiences as you go through the game :)
>>
>>750723974
>>750723992
>>750724201
oh
nvm
https://www.youtube.com/watch?v=5ptEnIgy-jQ
>>
>>750724321
thank you anon
>>
>>750724034
Maybe a mod to delay the Dark Brotherhood assassins from Tribunal.
Also don't forget these
https://en.uesp.net/wiki/Morrowind:Plugins
>>
>>750724616
Definitely this. It's otherwise a really cheesy way to farm money and good light armor.
>>
>>750724616
>Also don't forget these
>https://en.uesp.net/wiki/Morrowind:Plugins
Do I need these plugins?
>>
The Elder Scrolls© VI: Sentinel™ will come out and you people will still be playing Morrowind
>>
>>750724936
no I'll play both
>>
>>750724852
No but they are official and aren't included with the main game on most storefronts for some reason. They're small things that don't matter much but it takes like 5 seconds to install them. Also the Master Index one is actually pretty useful.
Most people don't even know they exist so it's nice to tip people off about them.
>>
>>750724936
Wake me up when they release Obliviontinel, I want to see if it's any better than Skyblivion.
>>
>>750725017
interesting. Can i add them later on or do I need to have them added from the start?
>>
File: sg.png (1.37 MB, 1362x648)
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don't get smart with me, boy
>>
>>750725825
You should get used to picking modlists and playing that way for the entire playthrough. Mods that change landmasses only work if they're enabled right at the start so for example you can't update Tamriel Rebuilt midway through a playthrough.
>>
>>750725929
He shouldnt be worrying about modlists or tamriel rebuilt for this first playthrough. Most first playthroughs will never even touch the plugins unliss youre a woman (for the armor change one), only the dlc which come with the game are needed.
>>
>>750724034
Like the others anons said maybe the expansion delay mod, but honestly even that's optional since getting ambushed by assassins during your hobo days is a core morrowind experience
>>
>>750724936
Probably yeah.
>>
Isn't this a trainwiz mod
>>
>>750724034
Patch for Purists, a drifting animation fixer like Yet Another Idle Animation Fix, Expansion Delay. If you use OpenMW in the gameplay settings NPCs avoid collisions, and a lot of the options in the interface section like change dialogue color or show effect duration are nice to have on. For official plugins the propylon index quest.
>>
>>750727053
Yeah dont listen to this retard. vanilla is fine.
>>
>>750727221
incorrect.
>>
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>>750727221
>>
>>750727505
Thought OpenMW fixed that. So vanilla is fine, maybe the expansion assassin delay.
>>
>>750727652
It does not. You have to go into console every once in awhile to fix it still.
>>
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>>750723307
I like that they made an actual explanation for why this guy is naked
>>
>>750727652
As someone that almost exclusively plays openmw I can assure you they haven't.
>>
all of your "fixes" are a part of the experience. play vanilla, fixfags btfo and stay out.
>>
File: image_156.png (94 KB, 268x653)
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>plays number messages throughout Morrowind
>>
>>750727652
Pretty sure it did. I'm 200 hours into a character on the latest OpenMW and haven't experienced that
>>
>>750722775
In SSE he can survive by merging with the city. Still not worth the agony of playing that mod tho
>>
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>>750724413
Another useful tip, fatigue (stamina) affects almost all of your abilities. Most notably, hit chance and cast chance for spells, but it also impacts shop prices, alchemy, speech, jump height, lockpicking, and pretty much anything else you can think of. Full fatigue makes you ~25% better at everything, and empty fatigue makes you ~25% worse. Try to keep it topped off before you do something important, either by carrying around stamina potions, making a spell/enchantment to restore it, resting, or walking to let it regenerate. Also note that if you fortify your fatigue above its maximum it makes you even more effective.
>>
>>750728648
I played it with the latest patch from last year and it was totally fine.
>>
>>750728562
>Eight, two, twenty-five. Three tongues torn from their mouths and locked away in His sleeping half. Why do you show me this? You know I cannot reach Him.
>>
you would.
>>
>>750730694
I mean yeah
>>
>>750730158
It's fine, just tedious. I would've liked it better if the city section were cut or significantly reduced in size. The puzzles were my favorite part
>>
>>750731336
The city is a lot less tedious because you can just go back to Vvardenfell now.
>>
>>750730362
what
>>
>>750730694
nah i dont like old hags
I'm a Lolicon.
>>
>>750730362
This thing really needs a unique model.
>>
>>750721091
Nerevar is still alive thankfully.
>>
File: s3.png (2.12 MB, 1920x1080)
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spooky crypt
>>
Anyone else in here get a....funny feeling every time they see a Kwama forager? Hehe.
>>
>>750732172
A scrib maybe but not a kwama forager
>>
>>750732382
I got bored of Scribs before I was an adult. The poor miners never figured out what was going on.
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>>750721091
>>
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>>750732172
>>
File: 1792550468660424.jpg (43 KB, 818x827)
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>>750732672
BY THE NINES IT'S REAL!!!
>>
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>>750731756
>It has existed from before the world's morning and will exist after the last star falls from its night. It took the form of the Ruddy Man, but it is no man, therefore it is a god.
>>
>>750731829
I was just thinking recently how much of a loss it is that morrowind doesnt have children. I might make a loli mod once Im done with my current project
>>
>>750733136
You sick fuck, make shotas too.
>>
Did you make sure to disrespect an Altmer today? Remember they deserve it.
>>
>>750721091
It's pretty much canon that the Nerevarine killed Vivec right? Like after Sotha Sil and Almalexia died he's basically fated to die too
>>
>>750733136
Based. I was thinking about using Claude to vibe code me some mods, but I doubt it'd do loli unfortunately.
ATF might have a loli mod
>>750733256
Crossdressing N'wah furry shota traps?
>>
I'm not American, what exactly is Spirit Halloween?
>>
>>750733449
Do you want a serious answer or a silly answer?
>>
>>750733449
nigger tongue your anus or something like that
>>
>>750733686
Give me a half-truth.
>>750733692
Elaborate.
>>
>>750733721
When a store goes bankrupt in America it becomes a mysterious pop-up store that sells cheap crappy halloween decorations and costumes. Said store then disappears once the month is over.
>>
>>750733721
am america can confirm >>750733850 is lying to you and >>750733692 is truth
>>
>>750733850
What happens to the employees? Are they bound to the stores, like the crew of the Flying Dutchman are bound to their ship?
>>
>>750733939
dunno lol
>>
>>750733939
It's technically a spinoff of Spencer's Gifts. The employees are hired seasonally. The Simpsons had an episode about it.
>>
>>750733449
one of those places where you can only get a job if you're an attractive 20 year old girl or the lone 40 year old perv who hires them all.
>>
>>750734167
God I wish I were him.
>>
File: s5.png (2.14 MB, 1920x1080)
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skulls and bones
>>
>>750733939
They just hire some teenagers for the season.
>>
File: 2.jpg (79 KB, 947x1080)
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Imperial Radio Telescope
>>
>>750736064
Who are they contacting?
>>
>>750736595
________________________me_______________________
>>
https://www.youtube.com/watch?v=cyZbK--FCu4
>>
>>750733435
claude helped me a bit with some loli content I worked on for stardew, its all about how much he actually knows he's doing. My plan of attack is to fully port a regular child npc model, and then write identical python code for me to be able to port nude models. Beyond that, OpenmwCS is trivially easy to write topics, topic dialogue and quests for. For other games, just make sure to teeter around his awareness and regularly create backups of your chat, because if he *does* realize he's aiding in child content he'll both refuse to continue and commit it to his memory for future reference; you'll need to delete the chat and manually remove the chats from his memory bank.
>>
>>750737313
Real? I was actually trying to do some modding on Stardew, I was going to expand upon the Trinnie mod. Nothing actually risque, I was just adding new scenes and events and stuff.
Interesting though. I'll try to play around it better then, thanks, I must have just done stuff wrong.
>>
>>750737745
yeah, the problem with stardew modding is that if you feed any preexisting loli mods into clod he'll immediately flag them for the suggestive content and dialogues, you have to pick individual parts out of them to work on
>>
>>750737897
I was actually starting out by breaking things down, which wasn't hard for the Trinnie mod, but between it seizing up on the $20 monthly setting and my relative inexperience I had a bad time. I think it was mostly user error.
>>
>>750733136
There's that Emma mod that's only available on its own website, but that's about it
>>
Vivec is a bitch ass motherfucker. I caught him at the store the other day eating eggs straight out of the fucking can.
>>
>>750739087
proof?
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>>750721091
DING DONG VIVEC IS DEAD
>>
Any oldheads have recommendations for any old Better Bodies armor/clothing mods that never made it to Nexus?
I'm trawling through Morrowind Modding History on the Wayback Machine right now looking at all this old stuff that was just lost to time when the sites went down.
>>
>>750736595
Sload
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