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File: 1793415732294296.jpg (854 KB, 1936x1132)
854 KB JPG
Runs 30 - 40 fps with some below 25fps dips.
Not perfect, but its playable on my Ryzen 5700x CPU / 5060ti GPU. Better than RPCS3 version at least.
But it needs some improvement. Hopefully the devs and Claude AI didnt abandon this
>>
You had the money for that desktop just buy a shitty modded PS3 if you want to play consoletoddler garbage.
>>
>>750720878
I have PS3 but it runs so damn loud nowadays
>>
>>750720771
How well does it emulate though
>>
>>750721325
Terrible. under 20 fps on crowded places or wide area. Unless if you have 9950x3d or using Cope patches that disable most graphics settings like shadows, its unplayable
>>
>>750721325
Infamous notoriously runs pretty bad on RPCS3, you need a high end cpu
Just like every other recomps this is probably just running RPCS3 code in an optimized way under the hood, therefore it performs better
>>
https://github.com/whompay/inFAMOUSreborn
>Last updated : Last Week
Fuck off..........
>>
>>750721549
>Infamous notoriously runs pretty bad
>not "infamous infamously runs pretty bad"
One job!
>>
Managed to get Frame Generation working but it leave trails so hard lol
>>
Turning off shadows doubles the FPS
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>Better than RPCS3 version at least.
>not even close to being better than the emulated rpcs3 version
why are recomp/decomp fags so blatantly retarded?
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>>750720771
Why does it look like a PS2 game
>>
>>750722682
Its better than RPCS3. I tried it myself on both
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>>750722682
Sadly the recompfags were telling the truth
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>>750722783
It came out pretty early in the PS3's lifespan so game devs were still stretching their legs with the tech.
>>
>>750720771
What's the port and why it's infamous
>>
>>750725364
you are missing a ton of postprocess effects.
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