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File: VTM Larry.png (402 KB, 1024x1024)
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>"Baby girl!"
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>>750714945
>Mfw thinking of you hurting
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File: Fat Larry.png (1.41 MB, 828x834)
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>>750714945
With a F-A-T
https://youtu.be/qakZ94ng1nY?is=gKfufFNWXCZ3oq_C
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File: everytime.png (286 KB, 640x502)
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>>750715362
>>
>>750714945
Its crazy that this game and dawnwalker are the only good vampire games

And no that story one with a doctor was not fun, but did have a cool atmosphere
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>>750715626
Dawnwalker could have been a great vampire dark ages game with some asset flipping and a different story
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Hunter the Reckoning Deathwish seems to be attempting to be at least a spiritual successor to VTMB, do we think it's possible?

https://www.youtube.com/watch?v=i-1X5EEqXbU
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>>750715976
it can be ok, but the culture itself that was capable of producing things like vtmb is long gone.
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>>750714945
Partna...
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>>750716338

Yeah there will never be a game as tonally perfect as VTMBThere will never be a game that captures the early 2000s grunge as well as vtmb ever again I just hope there's at least some RP elements in the Hunter Game. I want to play a sexy nun with an axe to grind with the damned in Hunter if I can (unlikely). But, if the game is any good maybe they'll get a crack at a vtm game and life might finally be worth living.
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>>750715976
>V5
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>>750715803
>vampire dark ages
This sadly reminds me Dark Ages Vampire was a niche secondary setting for Masquerade.
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>>750716651
V6 doesn't look any better
H5 was just boring compared to its predecessors, and W5 was shit
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>>750717016
Victorian Age is the thinking man's historical V:tM setting alongside Sorcerer's Crusade
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>>750717373
v6 seems to have fuck all to do with masquerade. v5 was at least recognizably linked.
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>>750717373
H5 is in a weird third option stuck between earlier Hunter: the Reckoning and completely apart from Hunter: the Vigil.
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hi Deb :)
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>>750714945
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>>750720743
AHHHHHHHHHHHHHHH- ACK!
*dies*
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>>750718168
They pushed it up the production of H5 due to VTubers playing Vigil getting a lot of views so it was always going to be half-baked.
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File: obligatory.jpg (53 KB, 736x578)
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tcha....nice night out
https://www.youtube.com/watch?v=T7kiwJ_qN4U
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>>750717839
>spoiler
What was good about that specific setting?
>>
>new unofficial patch out for halloween but I'm too much of a paranoid fuck these days to install stuff day one
THE NOSFERATU ARE TRYING TO GET INTO MY COMPUTER TO STEAL MY JEANETTE PICS
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>>750724158
>installing wesps vibecoded slop
lol, at LEAST use an older version
>>
File: canyoulikechill.jpg (31 KB, 782x392)
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What clan are we playing tonight fellas? I'm feelin' ventrue loyalist.
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>>750715626
Witcher 3 blood and wine is also relly good if you count that.
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>>750715489
WHAT THE FUCK IS THAT THING?
>>
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>>750726276
Tzimisce flesh puppet
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>>750726419
Terrifying creature.
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Looks like Beckett is showing up in that upcoming RPG, presumably with a different VA than Bloodlines
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Why can nobody recapture the magic of this game?
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>>750728110
source engine
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>>750728110
white genocide
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>>750722459
I just love Mage and the Renaissance so having the Order of Reason as visible antagonist is really fucking cool. Vampire only really has it covered in the Giovanni stuff but it made for a very fun chronicle the one time I managed to find a group for it. I really like the alternate time settings in general but a lot of them were published for CofD instead of oWoD so I've never seen anyone else talk about them, much less play them.
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>>750728110
2004
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>>750715436
that someone is me
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>>750728110
It requires an intimate knowledge on a number of things. Starting with WoD as a setting, then with the period which it was set, and if you want to set it in the modern day then you will have to figure out how to not make that completely soulless, plus knowledge of the goth subculture. And of course there is the matter of being a good writer and understanding how to make characters, narrative, story, and write factions. These are all very difficult in of themselves and impossible for modern game writers. Especially since Paradox keeps pushing that everyone use fucking V5. But this is just the writing aspect, there is also the general aesthetics and look of the game. Designing locations is important, and getting the look down even more so. Think about how grungy everything is? Think about how lived in the world feels, I mean you start out in some shithole apartment with the bare minimum, and get a message to meet Mercurio from there. Santa Monica has a fantastic presence to it. You can probably remember every inch and every NPC, same for Downtown LA, Hollywood, and Chinatown.
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>>750727924

This game is never coming out and if it does it'll be shallow and nothing that was promised. The company behind it have a terrible track record with releasing finished products.

Also, making a disco elysium rip off in 2026 is insane, a sabbat focused game themed around speech mechanics, aight lmao. DOA vampslop.
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>>750734627
>The company behind it have a terrible track record with releasing finished products.
I thought this was their first game; what have they made in the past?
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>>750734409
I think the emphasis on of-the-era goth culture and design is overplayed when it comes to modern nights, the biggest problem is simply that modern WoD and it's writers are dogshit. If Vampire's setting was really that much of a fossil people wouldn't still be playing it today, which is an accomplishment for a game that's been bleeding out in a gutter for 20+ years.
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>>750735024
The goth thing is a general aspect of WoD itself especially for VTM. So having an understanding of it is important in order to get the setting. You don’t need to be an expert or anything but having an idea of what is what in the subculture is definitely a benefit when making something. A bit issue is that the goths have been replaced with theater kids so to speak. So instead of a good balance of edginess and drama you just have drama. Also a lack of self awareness, it’s what separates characters like Damsel or Nines from fucking Rudi.
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