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File: 1792185897255684.jpg (53 KB, 886x507)
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If leveling was good, WoW wouldn't have lost subs for a decade. It's obviously not compelling content. I didn't ever wake up wondering what was happening in the world near my level. If MMOs want to hit Fortnite numbers (a 14M concurrent and a 44M unique daily), they need to make a F2P sandbox game. What do you think?
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>>750709615
wow started losing subs when leveling became faster and easier though
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>>750710446
thrvke fippy bippy
>>
>>750709615
wow combat is ass so they needed to waste peoples time doing 1000 hour grinds to keep the subs up
>>750710446
fpbp
>>
>>750710446
Easy come, easy go is the rule for a reason.
>>
File: 1791849204798335.mp4 (2.61 MB, 1680x720)
2.61 MB
2.61 MB MP4
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>>750709615
Christ it's this idiot again
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>>750710446
Classic got like 800k *characters* in 6 years. Nobody likes leveling.
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>>750710446
>Heirlooms for fast leveling made in Wrath, the expansion known for having the highest sub numbers
Subs dropped off when Blizzard showed that without plot hooks from WC2/3, they couldn't write a story or world worth caring about.
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