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what went wrong?
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They added this
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>>750709545
Miyamoto is for some bizarre reason obsessed with making pikmin a big seller. As a result, 3 was dumbed down compared to the first two and 4 was even worse than 3
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>>750709719
fpbp. Pikmin 4 unironically had the potential to be the best game in the series, but giving you this retardedly overpowered piece of shit and then designing the entire game around him completely ruins the entire game.
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>>750709545
>"Why doesn't Pikmin sell well? It must be that it's too weird, too unique, and too hard. We'll just make each game safer, more sterile, and easier until everyone wants it"
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Yeah idk, I only played the first two. I made up for it by suffering in other ways.
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>>750710162
I thought 2 was the best
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>>750709545
the worst part about 4 is that every second person is some kinda mystery meat when there wasn't a single brownie in the first 3 games
and too much handholding, starting a new playthrough is obnoxious
and the "hard modes" are retarded because they limit your available options instead of making the actual areas more difficult.

then they made that gacha because ???
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>>750710106
>pikmin 4 had the potential to be the best in the series
No, it didn't. The MO for pikmin has been to dumb it down to reach larger audiences for a while now, if it wasn't for the dog it'd be something else.
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>>750710106
4 had bigger problems than the dogs if you ask me
>Completely rebooted setting after 3 ended on a cliffhanger
>Horrible auto-lock on
>Limiting the number of Pikmin types allowed on the field at once
>Surface enemies never respawning so every area inevitably becomes a lifeless wasteland after a few visits
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>>750709545
Miyamoto should have retired two decades ago.
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Removing the time limit from the first game. 2 had the best overall level design in the abstract, but nothing you do matters past the first game because they removed the actual failure state
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>>750709545
Pikmin 1, 2, and 3 are incredible games. Pikmin 1 is up there with Deus Ex as far as examples of "perfect video games" imo
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