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File: 1777102733924449.png (52 KB, 664x237)
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>game performs badly
people get fired
>game performs well
people get fired
>>
You have to be retarded to want to work in the games industry.
>>
>>750704681
It's probably great for morale when your coworkers are getting laid off randomly
>>
>>750704681
AI data centers get investment money.
>>
>>750704681
>shitty game performs badly
people get fired
>shitty game performs well
people get fired

There, fixed.
>>
>>750704681
>game performs well
Pic unrelated?
>>
>>750704681
Do you understand what it means to underperform? Turning a profit isn't enough; you need to meet sales expectations. Ghost of Yotei MASSIVELY underperformed.
>>
I'm glad so many devs are making their own companies now. I wondered why they weren't doing so when the H1B apocalypse started years ago. I guess a lot of them did, just takes a while to make a game
>>
>>750704938
interchangeable cogs have no morale, now get back to work
>>
>>750704758
This.
The industry takes full advantage of the fact that people who want to work in the games industry are passionate about games (initially) so will take shittier pay and benefits and lower job security. They get chewed up and spat out.
People who want actual stable careers stay far away.
>>
>>750704681
>work for a shitty company
>get fired
>get laughed at by /v/
>>
It genuinely comes down to labor laws.
In Japan you can't just fire people willynilly to save 0.0001% in profit in the next quarter, in the US you can.
>>
hehe... GOOD
>>
File: 1785371605340596.webm (2.98 MB, 1280x720)
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>>750704758
I did actually work for a smaller but recognizable vidya studio
then I was approached by a "normal" IT company and, no joke, they offered me triple the money for basically the same tasks
this shit should be illegal
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