>Dynasty warriors 3 Remastered>the 3 new hypothetical battles are all designed around all of your allies having very very low morale and instantly dying within seconds, even on normal, like a Shu Yi Ling hard on steroidsI hope this isn't a sign of what's to come with the future games, be it Origins 2 or DW10. Players for the past 25 years have expressed their dislike of this "make the allies useless" design choice (or at least western players have), but they keep leaning into it even more. Maybe the japan playerbase like it this way?
>>750693492>Maybe the japan playerbase like it this way?Not really, they are the ones trying to win battles by having all your allies alive.This release fucked up off-screen sim in more ways than one, and also the morale system itself since there's no engaged bonus in the remaster.
>>750693492They should make one with japanese setting I hate this chingchong wulong setting so much
>>750694243>They should make one with japanese settingSamurai Warriors is set in sengoku japan. But three kingdoms is a far suprior setting.
>>750694191>Not really, they are the ones trying to win battles by having all your allies alive.Yes but maybe Omega Force are aware of this and are thinking "oh see they like the challenge of saving all the allies, let's make the stages even more like that!". I've cleared these stages on hard so it's doable, but I don't find having weak allies to be fun gameplay or a good way of adding difficulty.And even if they patch the morale changes to be more like the OG, these 3 stages would be still be brutal for your allies. They're set up to fail on purpose. I do wonder what's taking them so long to drop a patch though, since modders were able to do things so quickly and there's some other obvious bugs needing fixed.
What a disgrace...
Getting real tired of these fuckers just magically not get hit or drop out of a string and survive on 1 HP to kill you back
They sure made a lot of mods
>>750693492I had more fun with Origins than I did 3R.
>>750693492I agree, having the allies be useless is bad.But at least this brings back some semblance of difficulty.Especially since DW9 was so easy you could beat it using one finger.
>>750693492>playing DW4 as a kid>trying to get Yue Ying's 10th weapon>nanman campaign on hard>zhuge liang's morale has gone to shit and have to keep saving him from mooks>zhuge liang on my screen with full health, leave him for 5 seconds>he fucking diesThe ps2 games were fucking kino
>>750697312Unlike DW3R, that was genuinely your fault for not playing the map right.
>>750696978I loved the remaster even with the bugs and odd morale, but it made me appreciate the more engaging combat & battlefield mechanics of Origins even more than I already did. It's hard to go back to every character being identical square-square-square-triangle clones after the Origins weapon types all having their own unique mechanics.So I hope in their next large roster game, they keep that aspect of weapon types having their own style. So it wouldn't be a case of every character needing their own unique mechanics, it can be sword users use the OG style, spear users have a different style etc. They can of course tweak the movesets within those defined mechanical playstyles, just like they do in the older games.