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>Someone makes a cute platformer
>Only 9 players MAX because its a male clown character
You know damn well if this was a loli character it would at least have 10x times the players
>>
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>>750691949
Shouldve been not gay and made him a cute shota instead
>>
uhh yeah
and?
>>
>>750691949
It's not that he's a male clown, he's a GROSS looking male clown. No one would be complaining if his face looked less awkward and stiff.
>>
>>750691949
Looks alright desu. Reminds me a little of psychonauts from the style but probably doesnt have as much of a story. Put it on my wishlist why not.
>>
>>750691949
Why did you make the character clown then? From that screenshot it doesn't even look like any sort of world where clown would live or go to. Just some random generic desert
>>
>>750691949
main character looks like a fucking cocomelon toddler
sorry but I'm not playing this shit
>>
Why do people keep making games with unappealing characters? Happened with that yoyo bitch as well, surely someone at some point during development pointed out the character looks like shit? Do they think they're above making visually appealing characters?
>>
>>750691949
>it would at least have 10x
90 players isn't that much better.
>>
>>750693253
Penny's weird-looking, but that hasn't stopped people before. If her game was actually fun to play, maybe people would like her better.
>>
WHY IS IT NOT A FEMALE CLOWN
THIS GAME WOULD HAVE PRINTED MONEY WTF
AAAAHHH WHYYYYYYYYYYY
>>
can someone explain to me why my game bombed?
https://store.steampowered.com/app/3786570/Mission_on_the_planet/
>>
>>750696964
Are you serious, or is this a shitpost?
>>
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>>750691949
>if you make your characters more appealing, more people will like them
Damn, you don't say?
>>
I have not played a single indie third person platformer that I didn't find utterly shit to play.
Spark the Electric Jester 2? Garbage.
Blue Fire? Garbage
Knightling? Garbage
Akimbot? Garbage.
Make something good you niggers.
>>
>>750698098
Poi was fine. The Toree games are fun for their low price
>>
>>750696964
This looks like the kind of game you'd have after finishing a "Build your own third person shooter in DarkBasic Professional" free online tutorial
>>
>>750698098
>>750698196
And A Hat in Time is great, but you've probably heard of that one
>>
>>750698245
As soon as you've heard of a game, it stops being indie, duh
>>
>>750698245
never played it for long. Always put me off a couple of minutes in that mob world because I didn't like how it controlled or felt.
Same for Pseudoregalia I just don't like how any of these games feel, I get they're indie devs with limited resources but its just completely off.
>>
>>750691949
Characters are there to grab the attention of the players.
It has to be a really good character first and foremost.
>>
>>750695450
>but that hasn't stopped people before
name 1 platformer that's popular and well-regarded with an objectively dogshit MC design
>>
>>750696964
>>750697494
no porn, not AAA, not streamer slop.
>>
>>750691949
>Making a non porn game in 2026
>>
>indie 3D platformer
>absolutely hideous main character
Like clockwork lmao
How don't these fuckers realize that the MASCOT platformers they liked so much lived or died on the appeal of their character designs
>>
>>750698098
The Big Catch Tacklebox
Demon Turf
Corn Kidz 64
Isopod
Big Hops
>>
>>750698723
Rayman
>>
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>>750702568
You best be jokin, nigga
>>
>>750692116
fpbp
>>
>>750698098
FROGUN
The first one was better than the sequel.
>>
Ugly and not even a remarkable design for an ugly clown
>>
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>>750691949
If he was a cute twink it wouldn't be a problem.
>>
>>750696964
>insanely generic name
>Comic Sans-ass font
>bland preview images
>MC is a barely visible silhouette
>ALL THE FUCKING NPCS ARE BARELY VISIBLE SILHOUETTES
>no sounds
>shit UI
>shit animations
>shit graphics
>$0.99 price
>no lighting whatsoever
>3D Game Engine - ThinMatrix tutorial
>>
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>>750696964
In case this is somehow not a shitpost:
You literally have 0.1 seconds to get people to like your game
Look at this and tell me if there literally anything that raises interest, it looks like something that was made in an afternoon.
>>
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God every time I see someone make a character a male and not a buff bj blazkowitz wannabe, I get excited because I love shotas but then they turn out so horrendously gross to look at it's so upsetting.
>>
>>750691949
It also doesnt help your MC looks creepy as fuck
That smile and those bulging eyes are unsettling
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>>750691949
Compare that fuck-ugly piece of shit with
https://store.steampowered.com/app/2529960/Alpha_Nomos/
Wait what the fuck this game fucking came out? Thanks for making me check up on it OP, I'm gonna buy it now.
>>
>>750696964
Reminds me of this unity vomit I played in the 2010s called The God's Chain. You'd literally load into it, a cutscene with broken indian english would play them you were teleported into a terrain with nothing on it and 2-3 aliens would shoot you dead 7/10 times and that was it. There wasn't even a way to retry. That was the entire game. Idk how we're still allowing this crap on steam over a decade later.

But really how are games like this made? Like if you've played vidya longer than even 10 years you should be able to see the game is total fucking poopshit. It's like these guys have never played video games and just woke up one day and immediately said I'M GOING TO BE A GAME DEVELOPER!!! I used to see games like this posted online ALL the time and then the developer cries and whines about how they made no money and how it's someone else's fault. The common idea pushed online post the mid-2010s was you couldn't make money in indie games. But I think these statistics came from the fact that 98% of the games were absolutely unplayable shitpoop. You used to be able to go on gamedev subreddits and see this type of shit daily. I don't even think AI can save these niggas because they're fundamentally brain damaged and couldn't even prompt a playable game.
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