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File: 1793384212134946.png (585 KB, 817x985)
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Hey, /v/ game developer here.

You wanted a third arm like aliens in a game. Is this acceptable game mechanically?

About to do exo and power armour next
>>
Is that a real thing? It looks dumb as hell and I can't imagine it working very well.
Add curved barrels too.
>>
>>750691920
Should have 4 arms so he can dual wield assault rifles
>>
Give me 2 mech arms so I can aura farm while shooting niggas
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>>750692704
>has 4 arms
>just goes standard akimbo instead of DOUBLE akimbo
>>
>>750692634
Here is a smell of the true game design, good.
>>
>>750693194
This guy gets it
>>
>>750692704
Her arms aren't mechanical.
They are literally just fucking doll arms.
She moves them via telekinesis and all her spells relate to her telekinesis

The point of it is that she is an underworld boss who "keeps her hands clean" literally but not figuratively
>>
>>750691920
This looks extremely stupid when you imagine it in the actual combat.
>>
>>750691920
>can't go prone with it
>it gets dirty and needs cleaning
>heavy as fuck
Just use a stick
Nobody needs that level of stability while moving, you might as well go full sci-fi armor since you'll be under fire while using it on the move
>>
>>750696571
>>750696809
Have you ever been mistaken for a man?
>>
>>750696571
Vasquez was the squad machine gunner, it makes sense for her weapon to be stabilized.
>>
Unless it's fps and aiming is the players job guns shouldn't miss across short distances it's frustrating bullshit. No that aspect of xcom was never fun.
>>
>>750697835
At no point does OP image mention missing at short range.
>>
File: file.png (3.83 MB, 2560x1037)
3.83 MB PNG
>>750697613
>it makes sense for her weapon to be stabilized
Yeah, but not while standing upright in the open like a retard.
>>
>>750691920
Couldn't you find a more natural way to implement this?
>>
>>750698493
Well.. ..tell me. It's a passive equipment when equipped changes your movement style to that to compensate for the transfer of weight.

In game design that's a good compromise. Action has cost.

How would you pay the toll?
>>
>>750691920
Wouldn't the distribution of the recoil not be enough? Like if you tried to use a sniper or something to make actual use of a third arm you'd potentially break your arm still or spine?

That's the only use case I can see and it still wouldn't work.
>>
>>750691920
>Mechanically
I would expect this just to reduce/eliminate recoil.
>>750698359
Movie guys have been looking at steadicams and going DOOOOOOOD BUT IMAGINE A GUN since they were invented.
>>
>>750699189
>>750702003
Don't know we literally saw it firing full cartiages blanks so who knows honestly.

Blanks show us the recoil works and then we have army trials to read to show us it works.
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