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File: Maus.jpg (102 KB, 1280x768)
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Is it really that impossible to balance in the game?
>>
>>750687670
Well yeah.
>Russian game, cannot depict Russian tanks negatively. Especially not WW2 vehicles.
>Design the game in such a way that any elements in which Russian tanks were bad at, are not featured.
>Logistics, reliability, squad tactics, optics, crew comfort, infantry, etc.
>Game has to just be a tank deathmatch where the vehicles are basically drones piloted by a singular robotic entity.
>Insist on "Historical Accuracy" for the vehicles themselves, however.
>Historical accuracy is notoriously fast and loose for soviet vehicles.
>This leads to balance being basically impossible because the vehicles are of completely different roles, from completely different wars, fronts of the war and country's doctrines.
>Also planes have to be involved for some reason.
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>>750687772
>Also planes have to be involved for some reason
I don't get why they don't make tank only mode.
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>>750687670
>gets raped by HEAT
>gets raped by cas
>slow as fuck
armor is too good for lower br's but overall sucks against cold war stuff. realism and historical accuracy does not make a game fun or balanced
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>>750687670
Is it impossible to make it perfectly balanced? Yes. Is it impossible to implement common sense changes to make the game less of a shitshow? No.
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>>750687832
Because then all the dedicated CAS planes would become worthless.
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>>750687772
>>Logistics, squad tactics, crew comfort, infantry
How would (You) implement these?
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>>750688198
They can play their CAS planes in Air Realistic mode.
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>>750688284
Doesn't give me a dopamine rush like getting 8x kills in five seconds with missiles does.
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>>750687832
because CAS players are the most braindead retards to ever blight a video game and they get their assholes turned inside out when they try to play air battles
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battle rating isn't made from any data and is highly based on gut feeling
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I just used to hover over the battlefield in my Spitfire Mk.1 and just get 7+ kills on German CAS, WATCH THE CLOUDS RETARDS!
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>>750687772
>>750687832
sorry chuds. Planes came first, and it was always meant to be mixed battles.
Learn to AA, or roll over for me
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>>750687926
sadly as well, it's at a BR that will almost always be a part of an uptier.
Maus is still super fun, though
>>
>>750687670
Play Tyr
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What about the E-100?
>>
It's entirely possible, but they choose
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Realism
In a game with absolutely 0 realism
So you have half-assed attempts to reach realistic technical characteristics in game where you control your tank like a character in a TPS game, on a map that is microscopic with goals that are unrealistic, etc
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>>750690447
War Thunder does not have fake vehicles in it.
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>>750687670
the only tank game i play is goh ostfront and i like the luchs
getting my ass kicked in hortons frontline though, getting to the stugs is a struggle
at least semoventes are pretty solid despite their lack of mg
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>>750687670
Not really, but the design it's self is very unbalanced.

Without even factoring in video game mechanics and logic, it is a tank that scarifies mobility and reliability to get a very powerful gun, a respectable secondary gun, and nearly impervious to any threat it would realistically see in the battlefield excluding aircraft dropping bombs and large coastal artillery meant for shooting ships to be used against it.

When you break it down into how the vehicle works in principle, with exception to the electric drive train the design is rather basic as far as tanks go. The armor is all conventional, no composite or spaced armor. No night vision devices despite it realistically could had used them had it saw service. The turret has a shot trap area similar to some of the early Panther and King Tiger turrets. Its also very tall and can't easily hide under the gentle hills and pains where it would had realistically seen combat in WW2.

Now, a Maus or even an E-100 or Tiger Maus with modifications and upgrades it realistically could had seen in 1945 or 1946 as a realistic "what if" vehicle is an interesting question and would probably be more relevant fighting early cold war MBTs and heavy tanks than it actually would be in game because it would benefit from the many small improvements that massively increase the combat viability of the immediate post war MBTs.
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>>750691751
But War Thunder has E-100 (with wrong turret)
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>>750691751
Yeah it does.

War Thunder doesn't have outright fake vehicles. But it has fake configurations, guns added to planes that never had them, ships that where never finished, and countries using vehicles that they never operated beyond just capturing it or evaluating it.

>>750691859
Isn't War Thunder's version of the E-100 basically a Tiger Maus? I get really confused on the difference between the two, but I know that the turret isn't right since it should be sloped and not a literal Maus turret.
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>>750691751
What are you talking about the soviet tree is right there
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>>750691751
Not only it has fake vehicles, but it also has fake countries (Sweden)
>>
Can I play a tank only mode in WT?
>No. War Thunder is a proud combined arms game you will play with airplanes
Can I play a boats only mode in WT?
>No. War Thunder is a proud combined arms game planes go in every mode
Can I play an air battles only mode?
>Sure buddy here you go

What the fuck did they mean by this?
>>
>>750692189
>What the fuck did they mean by this?
That AA gameplay in this game is so braindead that there's no reason to allow you to match as one in Air Battles
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>>750692189
it would be funny and cool if they simply flipped ground battles. so start everyone in a plane, with the ability to spawn in as a tank to anti air or run ground objectives against the ai tanks.
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>>750687670
>is a simcade war game impossible to make balanced
Yes, it is almost as if arms race happened for a reason. remember
Only winning move is not to not play.
>>
You should be allowed to respawn as locked-on mid-air AA missile in Air Realistic.
>>
>>750687772
>>750687926
>>750688284
>>750688457
>>750692189
seethe
>>
>>750692189
what the hell are you planning to do in your tank on a air RB map?
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>>750687670
Pretty much yeah, and it's entirely down to it being an extremely fat and slow slug of a tank. If it faces anything that can't reliably penetrate its armour it's an unkillable god-machine, but against anything that can reliably penetrate it the Maus is a sitting duck that will be instantly disabled the moment it slowly points its turret at something with a good gun.
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>>750687670
Play good game next time
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File: 1371837629212.jpg (912 KB, 2560x1920)
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>>750687670
>Is it really that impossible to balance in the game?
There's way too many moving parts in this game to balance it to any acceptable point. Pick whatever is OP and enjoy it until it's nerfed into the ground.
>>750687832
Gaijin just refuses to balance CAS while never encouraging people to play CAP either.
>Ground Superiority task doesn't count the Wingbreaker medal for some reason discouraging playing SPAAs or CAP.
>Make Airfield spawn the default. Airspawn costs more SP and is further back. Might reduce the amount of revenge bombings or at least give players a chance to move
>Do something with the kill cam so it's not a 'HERE I AM SO YOU KNOW WHERE TO BOMB ME' reward for dying
>Add a new medal 'Denied' for destroying a plane before it can deploy its ordnance
>Bomber buffs was also just a straight up nerf to SPAAs
>Stealth belts for SPAAs
I only play WW2-Cold War. You guys at top tier are on your own.
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>>750687670
Fuck balance, just make the game as realistic as possible and let the faggots deal with it.
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>>750695001
> just make the game as realistic as possible
HATO team gets 60t coffins in 3 digit numbers, while pyccNa gets outdated maps that are missing whole towns.
10/10 assymmetrical gameplay.
And of course everyone gets raped by drones at high tier.
>>
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>>750695250
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>>750687670
maus is a bitch to Italian go-karts
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>>750687772
Jets blowing up ww2 tanks and Stalinium... it's a fucked up world.
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