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File: prime.png (117 KB, 190x265)
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It's actually a decent little Zelda game all things considered.
>>
I would say Prime 2 fits that description more (actually prime 2 is better than all the "traditional" 3D zeldas). Prime takes super's world design and puts it in 3D adding an extra zone in the middle (magmoor)
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>>750680923
Prime 4 is the Zelda of the Metroid franchise. When you play Prime 4, you're experiencing what BOTWfags tell you Skyward Sword and Twilight Princess were like when they try to justify abandoning the oldZelda formula.
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>>750680923
not really
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>>750681227
But Twilight Princess followed the same formula as ALttP, LA, OoT, Wind Waker etc
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>>750681087
>Prime takes super's world design
No, it takes its iconography, but the world design is dogass by comparison.
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>>750681227
the only thing similar prime 4 has to zelda is a shitty empty ocean-like open world section like wind waker (or the sky in SS)
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>>750681227
Prime 4 has the Great Sea from Wind Waker, complete with a ton of green rupee chests, and the mech triforce hunt.
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>>750681697
the world design of super and prime are exactly the same aside from the extra magmoor area. You take offense with the level design (I think both are equally good for different reasons), world design is a different thing.
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>>750681697
Its literally super 1:1, hence why every fucking area goes through magmoor caverns (norfair) and the game stops being fun in phazon mines (meridia).
The reason why it sucks ass is that super doesnt work in 3d
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>>750681764
>the world design of super and prime are exactly the same
if you're retarded
this ain't Super
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>>750681826
that's exactly how crateria is tho
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>>750681803
>Its literally super 1:1
you're retarded if you think this
if you were interested in what makes Super the goat at all then you need to stop glazing Prime
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>>750681872
>game starts out flowing back and forth among talon overworld, chozo ruins, and phendrena (crateria/brinstar/norfair)
>transitions to frigate orpheon (crashed ship)
>flows immediately to a largely self contained phazon mines (miridia) --> coincidentally worst area of both games
>finishes in a segregated final zone
again world design is very similar just with magmoor added in between areas
>>
>>750681872
>both start with a spaceship that explodes
>both have the same generic overworld area
>both show off the final area at the start
>both have a crashed ship that is submerged
>both have the central connecting biome that's lava themed
>both stop being fun at the same area (meridia/phazon mines)
Its very clear and obvious that the devs of prime just took super and made it 3d.
>>
>>750682014
Super sends you into and out of Brinstar and then through Brinstar from another entrance and down into Norfair and back out. Prime 1 sends you back and forth down hallways, Super sends you in and out of regions. They are not the same, they are built different.
>>750682176
and no one would be so retarded to state otherwise if it weren't for the borrowed iconography.
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>>750682414
I can tell you are genuinely autistic when you struggle to grasp what the both of us are saying to you. Fixated on what you think we are saying vs what we are actually saying.
>>
>>750682414
Ignoring the fact that you're describing level design as opposed to world design, Prime 1 absolutely has you going through different entrances and exits. That's not even an opinion, you are factually wrong
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>>750680923
I don't think zelda would be as aggressive with the back tracking. Sorry but it's a 5/10.
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>>750682695
Fucking retard, Prime is nothing like Super. Go jerkoff somewhere else.
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>>750681826
>>
>>750685559
no idea what that retard's problem is, he gets triggered when prime is called super in 3D and posts his retarded map as some kind of proof.

and yeah I told him crateria is exactly the same earlier in this thread, he ignored my post lel. Retro devs themselves say they used super to structure prime
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>>750681227
Prime 4 wouldn't have it's forced open world collect-a-thon without BOTW.
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File: jjj.png (1.88 MB, 1254x1254)
1.88 MB PNG
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>>750683103
>level design as opposed to world design
Again, if not for your iconography you wouldn't think it's Super but 3D! herp derp. Fucking tard.
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>>750685559
Literally the first three minutes of the game, literally takes five minutes. What are you DOING, fuck off.
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>>750687939
So you're saying Super Metroid has it immediately?
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>>750685801
You don't want answers fuck tard, who cares what fucking Crateria is like. The point of the original image is that all of Metroid Prime is like that, there's no equivalent of getting the ice beam and there being a white door that wastes your time in water moving as slow as molasses until the HUD tells you to go all the way the fuck back to Phendrana Drifts edge for Gravity suit. Fuck off, I am so sick of explaining it to retards, which is why I made the fucking image to point to and say PRIME IS NOT LIKE SUPER, AND YOU WOULD KNOW THAT IF YOU PLAYED BOTH FUCKING GAMES. Reject.
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>>750680923
I'm enjoying tank controls more than twin stick. twin stick is just too easy.
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>>750680923
it's so boring
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>>750687989
I played both, they are both very similar.
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>>750680923
pc port when?
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>>750680923
Nowhere near as good as Super Metroid, but I agree it's alright. There's way better games on Gamecube, but I don't expect /v/ to be that cultured.
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>>750680923
When does the zelda part start?
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