>picrel Xbox 360 and PS3 version was a GOW ripoff Hack N Slash>3DS and Wii versions were a completely different game, they were a metroidvania where you gain power ups to get collectibles and can fly>DS version is almost the same as the 3DS/Wii version but has a less complicated upgrade system and different soundtrack Why don't games do this anymore? We used to get like 2 or 3 different games for every tie in release.
hardware got powerful and unified enough that there was no real need to make different versions anymore, back then the gulf between system specs was so vast that it was easier to just make an entirely different game