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File: blocks your path.jpg (509 KB, 1033x1255)
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>get nude mods for male and female soilders
>get mod with tactical sex warfare
>make a Fire Emblem Three Houses squad with a voice pack mod
>fire up the game

Time to slaughter filthy xenos in a fresh new way.
>>
the guy who thought up alien rulers should be imprisoned for life
>>
>>750644818
Oh get over it, they provide a fun challenge.
>>
>>750644818
>>750645034
the alien rulers are so fucking dumb in the base game before WotC. like all it does is make it so the meta is just putting repeaters on everyone's gun and overwatch camp and hope to get a lucky repeater crit
>>
>>750645305
I never had to rely on those. DoT effects, yes, but I take them head-on.
>>
>>750645561
I haven't played xcom 2 in years, but I remember using repeater spam to take out the alien rulers. maybe I used poison or fire or whatever too. the dumbest part is that it's one of those gay things where if you don't know what's going on you can get wrecked by the snake and shit but when you're playing for the second time it's super easy to overwatch camp rape him in the nest
>>
>>750645935
Once you have a strategy things always become easy. Though imagine what the game would be like if it learned from your playstyle and could counter it dynamically.
>>
>>750646221
shame midnight suns killed the studio and now they can't make a game that uses AI to do that
>>
I like how the Warlock is supposed to be one of the most powerful Psi users to exist, yet he has no direct damage Psi abilities at all.
>>
>>750649029
I once played a mission where I had a mindshielded Templar and a Spark and they just fucking facefucked the shit out of the Warlock and the warlock literally couldn't do shit
>>
>>750649963
I always have SPARK-001 in the squad after I get it specifically for Warlock control. Once he appears the SPARK beelines for him while the rest of the squad deals with the other enemies, and extra points if the other enemies focus on the SPARK while being picked off.
>>
>>750644690
how is xcom 2 STILL the best to ever do it TEN FUCKING YEARS later?
>>
>>750650463
Lightning in a bottle.
>>
>>750650280
I usually used the spark and the skirmisher for lost missions. The templar would also get demoted to lost missions after I had squad size 6 and was able to run a normal team with meme beacons and a reaper
>>750650463
no one else tried, everyone else just tries to remake og xcom instead
>>
>xenos
Warhammer fags should stick a fork in an outlet
>>
Which regular enemy unit is the one that gives you the most problems?
>>
Recommend me mods for yet another xcom2 playthrough. No long war
>>
>>750651526
Purely aesthetic or new classes/changes to the existing classes/enemy units?
>>
>>750644690
>get mod with tactical sex warfare
Wuh? I knew there were goofy soldier models but I didn't know there was a sex mod
>>
>>750651638
New gameplay features mostly like classes and enemies. I'm fine with core mechanics the way they are atm. Currently browsing for new visuals, last time played 2y ago
>>
>>750651717
Lewdmod.
https://www.loverslab.com/files/file/49190-lewdcom/
It's still a bit rough, but now the game has lots of hot dickings.
>>
>>750652018
Steam has a plethora of classes and enemy classes/changes to choose from. I've only used a few to experiment with.
>>
Reapers are way too powerful.
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