*blocks your path*
>>750640490parry him once and his dead
>>750640490you're*
>>750640568but his alone thoughhe's dad is somewhere else
>>750640490He actually doesn't block your path. He, in fact, fights you in a dead end of an area you already cleared 15 hours ago.
>>750641540>an area you already cleared 15 hours agoThat's why I missed him when I played BB in 2015.
>>750640490Never could take him. I've only ever beaten them with cheese.
>>750640490I fought him properly with the axe and he was harder than any other boss in the game. I had a great time.
Why does he use repeating pistol, which is a church weapon, instead of evelyn???
>>750640490Fought him using the exact same weapons. Very satisfying to beat him at his own game.
>>750643809Because it does more damage.Its the optimal weapon for an NPC with unlimited bullets
>>750640490Did they patch him after release? I remember playing close to launch and he was piss easy, then on a later playthrough he would parry every time I hit R1.
>>750640490PROTIP: This faggot gets dumpstered by Hunter Axe spin to win.>>750641642He deserves to be cheesed. Same as all those DeS NPCs that were horrendously overtuned.
>>750645049They're overturned because, despite the fact that it can be fun, these games are not designed around PVP they're designed around PVE. A player character, like the NPCs, has attacks designed for fighting monsters not for fighting other players so they need to give them some buffs to make it a threat. This has been around since fighting enemy ACs in Armored Core 1 having the human plus enhancements to make up for the fact that they're just another player character with a simple AI
>>750645265Enemy ACs in AC1 had greatly nerfed AP and were weaker than they should actually be.
>>750646151Were they really? I had no idea, all these years. They die like they're made of paper but so do you, I just assumed they had the same AP value as the player. Weird that they give them the Human Plus powerups but nerf their stats.