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>Was selling like 2000 copies a quarter for the last year
>Now selling so bad Capcom refused to talk about it in their quarterly financial report
>Meanwhile touting the sales numbers of World and Sunbreak

Do you think its even possible to turn it around at this point or is Wilds forever washed and we all just wait for the portable teams next game?
>>
i don't know about biggest but it fucking sucks
t. monhun fan since 2004
>>
>>750640021
Closest i can think of is when the same dumbass team thought releasing Tri with like 11 Large Monsters and cutting stuff like Gunlance and Hunting Horn entirely nearly killed the IP.
>>
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>>750639886
i wanted tri or 4u again, i liked world, wasn't a fan of rise's anime moves but it's still alright
not touching wilds because of the jeet, simple as, don't care how cheap you make it, if you do a jeet again in the next one i'm not buying it again
>>
>>750639886
They stripped the soul from it there's no fixing that.
Wilds is easy, the grind has been casualised, and the seikret automates exploration, and focus mode is the worst inclusion in the series ever.
>>
>>750639886
>If You sell the game + expansion for $8 bucks You win
The state of World jeets lmfao
>>
>>750640196
>haha look people are buying that other game, the absolute state of it!
Thats an odd way to go to bat for a game nobody is buying at all lil' cuz.
>>
>>750639886
>Do you think its even possible to turn it around at this point
It's too fucked to turn it around, not even the expansion next year will save it. Capcom want this kusoge to sell 30 million copies by the way.
>>
I was going to say the expansion would save the game since Sunbreak saved Rise but there's so many weird choices with the core mechanics I'm not actually sure it can
>>
>>750639886
>greatest failure
Hardly. It's pretty shit but capcom has a lot of worse shit projects under them.
Frankly with the existence of tri, I'm not even sure it's the biggest failure in the franchise.
>>
>>750640315
Didn't Iceborne only sell a third of Wilds installbase? like Rise was criticised for being way too easy but the actual gameplay loop was fun and Sunbreak expanded on that. How do you expand on "your mount and palico get you out of trouble" or "uhhh you can swap weapons and set up temp camps but nobody ever does"?
>>
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>>750640273
>The game that killed the franchise is finally affordable in Mumbai.
>#ReturnToWorld
>>
>>750639886
I'm genuinely not interested PURELY because the story seems so focused on, and predominantly starring, female characters, is this a warped perception or accurate?
>>
I've never played a monster hunter game and I doubt I ever will but I had a lot of fun running the benchmark on different systems
>>
>>750640516
Not really. The girls are hot so that part is irrelevant more or less. The main problem with the story is that there's this stupid faggot Indian kid bitching at you for 80% of the plot for hunting monsters even though said monsters killed his family or whatever the fuck, then randomly decides it's okay and gets off your back. It was fucking retarded and I hated every second that the jeet was on screen. CAPCOM deserves to be relentlessly mocked for this story. It's so fucking bad.
>>
>>750639886
Graphics look disgusting even maxed out.
Performance absolutely abysmal even on new hardware.
Mounts that auto run everywhere
Small hunting areas, not open world whatsoever, with no secrets or cool areas.
Main character is a little pajeet kid.
They ruined Bow, my favorite weapon.

Yeah, worst mon hun ever.
>>
>>750640921
hmm intredasting..
thanks for your input.
>>
>>750640516
It's starring a little jeet kid, cucks the MC. Everything is about this jeet. Fucking insane
>>
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>>750640516
>>750640921
>>
>>750640080
well, to be fair it was also capcom moving to nintendo where there was no fanbase
>>
>>750640516
>Asking /v/ anything about videogames
The story is barely even there and most of it is you and Alma running around like retards and looking at monsters.
>>
>>750641179
lol
>>
>>750639886
>So what are your plans for the next monster hunter?
>Okay peeps this:
>1: Mounts that auto carry you to the monster
>what?
>2: Slow Walk and Talk scenes you cannot skip with a small indian boy
>i'm sorry?
>3: You can rotate on the spot and free aim any attack
>wh-
>4: because now there are literal glowing weak spots that stunlock monsters for massive damage
>how-
>5: We also expect players to not just return to pick up a new hunt after a kill but stay in the open world so every monster dies in about 90 seconds
>Thats not-
>6: we removed all negative traits from armour so those 90 seconds can only get shorter as the game is a constant, vertical power climb
>Who said-
>7: and we listened to fans, we know what they want. Welcome back Blagonga, do we love it? i think we love it
>Wheres the Portable lead i need to sit down, this is just spitballing right?
>We actually launched last year
>And?
>Its the worst selling entry in the franchise.
>>
Guys, you're forgetting.

Nata isn't a stupid Indian Boy anymore, now he's a stupid Indian Twink.
>>
>>750641652
So is the director secretly gay with a bugchaser fetish or did capcom get bought by the saudis? what makes them think an indian man is appealing to anyone? even indian women would take any other option.
>>
Switch 2 will save it as tendies will buy so many copies that Capcom will execute the portable team on camera and india will become superpower
>>
>>750641652
great, i can be even more racist to him now
>>
>>750641801
Nuuh saar, you bastard britishers need to stop being so proudy and redeem the eshop code!
>>
>>750641764
It would explain all the Indian food we have to eat now.
>>
>>750641652
Him and the handler in this game are ugly as sin. God I hate Capcom and their Californian ugly fetish
>>
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Bros, I am unironically having fun with Outlanders.

I just havent hit the pay wall creep yet to be turned off but it sure as hell does the open environment that Wilds was trying to go for a hell of a lot better.
>>
>>750641764
it was done to support the "flood the world with jeets plan"
the powers that be are that comically evil
>>
>>750641927
>"Miss me already, Pard?"
>>
So is wilds going to sell well on the Switch 2 or not?
>>
Can we get the portable team game already? Wildshit is trash.
>>
>>750639886
>Wilds
>failure
I wish.
>>
I remember playing the demo and like uninstalling it after about 10 minutes
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>>750642012
>Miss me already, Pard?
>>
>>750642012
I thought she looked cute but her personality is insufferable
>>
My issue with wilds is that the game is so embarrassingly easy there isn't much fun in playing it. 75% of the monster attacks just flat out miss, you have way too many tools at your disposal to just rape and permastun a monster. The onlder games have substantially better replayability because you always need to be actively trying in a fight, you have to prepare going in. Rise and Wilds and to a slightly lesser degree World are just mindlessly go into a hunt and repeat. World is the lesser offender because I still feel like you need to have some preparation still, but that's my big gripe at least.
It's not fun to have no risk and just spam hunt. If you die and lose the potions you used it doesn't matter because there is no fear in losing something because you get infinitely supplied with all the mats in .5 seconds of a hunt.
>>
>>750642040
can anyone answer me? please!
>>
>>750642040
Most likely not. Word of mouth is still really bad.
>>
>>750641847
it's actually kinda funny if you end up working with a jeet and talking to one you find out they still seethe about british colonialism
>>
>>750642040
>>750642363
no worries /v faggots, youre silence speaks as loud as your seething rage lmaoo..
>>
>>750642040
Can Wilds even run well on the switch? It has problems running on my PC purely because of how much useless stuff is being simulated constantly on the map alongside how unoptimized it is
>>
>>750642604
okay thank you for your reply, it shall be added to the “aktually…” collage. its coming along really nicely.
>>
>>750642040
>>750642363
>>750642604
With the discount this has on the E-shop, Capcom seems desperate to get Switch 2 players through the door, which isn't the best sign.

As the other Anon said, not a lot of people are singing this game's praises.
>>
>>750642692
Ran ok during the demo, but you can notice right away what took a hit, like the hair textures.
>>
>>750639886
It fucking sucks and the expansion looks to be doubling down.
>>
>>750642747
so what youre saying is that wilds and its expansion will sell like hot cakes but not really? seems like youre not too confident with your answer bro.
>>
>>750642216
I was so tanky in World it was funny. I could block 99.99% of attacks with my lance without even sweating
>>
>>750642178
this is not surprising, the only lewded character in World was the fat cat
>>
Wilds is an exact repetition of Resident Evil 6. They saw the direct previous entries have huge critical and commercial success, analyzed it, came to the wrong conclusions, and then dumped a ton of money in developing a new huge ambitious game with those findings.

Was it the combat in mostly tight arenas that people enjoyed? No, it was the running from one area to the other that they must have loved. Let's make the world even BIGGER
Wow, people loved every cutscene and warched everyone of them in full, let's not bring up the fact that they're unskipable. Let's add even MORE cutscenes and have even more forced walk and talk dialogue where Mia Khalifa points to the tiny bird having sex in a far off tree. Wow so amazing.
People love playing online. Look at how many people abandon their quests just so they can join their friends on the same quest. Let's double down on the absolutely convoluted systems.
Let's just take everything bad and make it bigger.

I'm not even going to fault World for the narrative focus. You guys are legitimately insane if you think that started with World. MH team has been full of themselves with their narratives. The only difference is you could mash through the mountains of text in the old games. There's someone at Capcom that really thinks they're putting down some of the greatest stories ever and they don't seem to be getting fired.
>>
>>750642923
>>Was it the combat in mostly tight arenas that people enjoyed? No, it was the running from one area to the other that they must have loved. Let's make the world even BIGGER
>Wow, people loved every cutscene and warched everyone of them in full, let's not bring up the fact that they're unskipable. Let's add even MORE cutscenes and have even more forced walk and talk dialogue where Mia Khalifa points to the tiny bird having sex in a far off tree. Wow so amazing.
>People love playing online. Look at how many people abandon their quests just so they can join their friends on the same quest. Let's double down on the absolutely convoluted systems.
>Let's just take everything bad and make it bigger.
TRVKE

Fucking retards. Capcom has been failing upwards, and DD2 is another example of them not clearly understanding what was good and instead making it worse in the subsequent product.
>>
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>>750642923
>Wilds is an exact repetition of Resident Evil 6. They saw the direct previous entries have huge critical and commercial success, analyzed it, came to the wrong conclusions, and then dumped a ton of money in developing a new huge ambitious game with those findings.

Holy shit, you hit the nail on the head.
>>
>>750642834
OK, I'll plant my flag on "It'll sell fine, but not nearly as much as Capcom will want."

Not unless there's some big changes between the demo and the full release in December.
>>
Ugly npcs and ugly environment coupled with its shitty graphics and performance, i didnt even mind the gameplay, but you literally cant fix the biggest problems of this game, you would need to throw everything into the shitter and just make a new game.
>>
>>750642923
>People love playing online. Look at how many people abandon their quests just so they can join their friends on the same quest. Let's double down on the absolutely convoluted systems.
Don't forget how many hoops you have to jump through just to play with friends in general. Half the time we forget how to get into the same lobby just to get into a quest together
>>
>>750642923
Wow thats a really good analysis my friend
>>
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Why didn't the modern audience stick with Wilds?

They still like Worlds Iceborn going by the sales after all these years but they dropped Wilds like a cement block.

So what happened? Is Wilds not modern enough for the modern audience? Do zoom zoom zoomies need an even more dumbed-down and frontierized game?
>>
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For some reason to make a game worse than Monster Hunter World
Like, how do you do that?? Do they play their own fucking game? There's no way right? No way someone at capcom plays their own game and then changes it the way they did for Wilds. Just change for the sake of change and making it clunkier for some god fuck reason like god damn are they stupid?
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>>750641652
Good thing I'm skipping Assdance, fuck Crapcom
>>
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>>750642923
Sex
>>
>>750640921
and the jeet kid is so fucking ugly too
>>
>>750642012
yes
>>
And another thing. Why would you brag for 3 years straight that PC is now your primary sales driver, and then go ahead and green light 2 of your biggest upcoming games running like absolute shit on said platforms? They saw huge growth with those franchises on PC and then decided they should just make sure a majority of their 57-60% userbase is unable to run their games without issues? They use to build for PC first and then scale down for consoles. Now because Sony gave them fun bucks they're focusing on PS5 and then doing a shit job everywhere else? The remaining 40% of their sales isn't all on PS5, it's COMBINED with Switch and PS5 (lol Xbox). What the fuck is wrong with their priorities?

Capcom is still capable or making good games, but they need to fire whatever executives are okaying these fucking decisions.
>>
>>750642923
>RE6
And Wilds literally is MH6, Capcom has a curse with the 6th entry of their flagship titles, Street Fighter 6 sucks too
>>
Is this one where they censored spiders and turned them into blobs or something?

That just goes to show the priorities they had when making the game lol
>>
>>750643926
at least Mai looks good in Slime Fighter6
>>
>>750644020
They had to, otherwise they wouldn't make any sales. It's all they have left after the mess of both SF5 and MvCI
>>
>>750640921
And they brought him back for the expansion. Capcom is truly retarded
>>
>>750643925
To be fair the game still looks good on PC. It's a truly beautiful game that needs a 9950X3D2+5090 & fake frames and resolutions to run at a playable frame rate. Well done, Capcom.
>>
>>750641102
3 times this has happened in my recent memory, small brown child whom the entire game revolves around
>Diablo with Neyrelle
>Monster Hunter with the jeet
>Borderlands 3 with Ava
They say twice is a coincidence. So it happening 3 times, at least? Who is orchestrating this shit? Aliens?
>>
>>750644218
jews
>>
>>750643926
It's not MH6. If it's not numbered, it's not numbered for a reason.
>>
>>750643659
Unironically they made it too easy that everyone can just blow through the game on a weekend, provided they can stay awake from all the cutscenes. Remember how many new comers got filtered by Anjanath. It was a memorable point for a lot of people and one that got people hooked. Wilds at no point presented a wall. Every monster it threw at you would trip over itself because the hunters were scaled up in power but the monsters didn't get shit. I don't think you can even balance these new games at this point. Commitment and positioning is no longer a major factor in combat because you have so many get out of jail free cards. The only thing they can do is more one shot attacks because having an oppressive moveset is no longer oppressive. Imagine trying to import something as dumb as a Bulldrome into the modern games. You would walk all over it.

Devs keep thinking people want simpler games because they intentionally only read feedback from Dad gamers and shitters on reddit or twitter. "Oh I just can't invest that much time in these games. I wish they were easier so I could join in". That market is not some untapped fucking ocean. Look at the last mainline Sonic game, Frontiers. That game is fucking easy. The only challenge in that game was getting the S-Rank in 1-2, and you know what was all over the news feed when that game launched? How fucking hard 1-2 was and how many people were stepping up to the challenge. The rest of the game fell off in discussion among the normie space because it went back to being baby shit. The people are ready and have been ready for harder games, devs just refuse to listen.
>>
>>750642923
>There's someone at Capcom that really thinks they're putting down some of the greatest stories ever and they don't seem to be getting fired.
This, holy shit
I couldn't believe Generations tried so hard to have a fucking plot and explanations for monsters just being there
>>
Who at Capcom thought that this ugly thing was a good idea to create and put in a game?
>>
>>750644429
>Look at the last mainline Sonic game, Frontiers. That game is fucking easy.
Meanwhile everyone sucked off Generations where you get to the end and automatically get an S rank.
>>
>>750644430
I find it funny how no one ever wants to bring up the mountain of text GU dumps on you or all the back and forth you have to do just to progress in village. There are a bunch of quests that just won't unlock until you do a lot of nonsense pre-reqs you probably didn't read because you skipped over the one line burried in a long ass speech.
>>
>>750644571
Capcom USA infected Capcom Japan with DEI and troons
>>
>>750644578
>no one ever wants to bring up the mountain of text GU dumps on you or all the back and forth you have to do just to progress in village
Because for some retarded reason GU is treated like a sacred cow. Everyone complains about overtuned hunters, but nobody wants to admit styles were a sign of things to come.
>>
>>750644419
Shut the fuck up
>>
It's so easy to tell when posters never even finished the game, let alone the postgame. None of this shit matters once you finish low rank, AKA the tutorial. Go back to bingworld.
>>
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One of my friends tried to get into Rise and didn't like it and dropped it before hard ranks. When I watched him play he didn't know how to go fast on a Palamute, didn't know how to air dodge after wirebug, always immediately wirebug saved after getting knocked down so he would always get hit by followup attacks, and complained he needed every single bug buff.
Needless to say I was shocked at how retarded he was. I kept trying to give him tips on mechanics but he was getting really angry because he skipped all of the tutorials and doesn't read and just went to wilds and he's enjoying it. He doesn't know what focus mode is by the way
>>
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>>750644743
Man, it wasn't always that way too. I remember when G and GU were mocked on here for being recycled cash grabs.

Then of course, World happened and everyone had to be contrarian. Suddenly we LOVE GU and we LOVE styles.
>>
>>750642818
>the expansion looks to be doubling down
qrd?
>>
>>750644743
Nobody wants to admit 4 killed the franchise by introducing mounting either
>BUT IT WASN'T THAT BAD
It was fucking spammable in its debut game
>>
We really didn't know how good we had it with MHFU, P3rd, and MH4U. I hate Capcom.
>>
>>750644985
>and MH4U
>je suis monte and tedious vertical level design
no
>>
>>750644985
I knew how good we had it then and I know how good we have it now.
>>
>>750644874
So much heckin this
>goes back to mindlessly grinding the dogshit Gog "fight" and asking for Omega times despite never fighting it more than once
>>
>>750644874
>never even finished the game, let alone the postgame.
Nigga, you better not be talking about the launch period. If anything, no one came back to Wilds. And why should they? This drip feed shit is gay.
>>
It's selling so badly that its not even in Capcom's top 10 sellers anymore, it's getting beaten by games that are almost 10 years old.
>>
>>750645142
RE3 selling that well is a travesty
>>
>>750645142
Amazing that REmake 3 is still selling
>>
>>750645205
And DMC5. Failing upwards is impressive.
>>
>>750645142
>World sold another fucking million copies last quarter

Holy shit.
>>
>>750644874
>postgame
>fuck, everyone is just fighting Arkveld because Zoh is fucking boring
>quick, put in Gore
>fuck, everyone is just fighting Gore because they're bored of the old monsters
>quick, inflate HP pools
>fuck, everyone is just fighting Arkveld again because Gore can't hit anything
>>
>>750645142
Who the fuck is buying Resident Evil 3 and why?
>>
>>750644967
4 has the Nintendo bonus
If World was a Switch game, nobody on /v/ would hate it, Clutch claw or no
>>
>>750639886
please let this be the death of the w*rldverse, we must retvrn to tradition
>>
>>750645205
>>750645230
>>750645337
Because its most often sold as a pack with RE2 remake. Or as a collection with 2 and 4
>>
>>750644985
Trve
MonHun is game meant for Fischer Price tablets only
>>
>>750645089
>>750645107
>>750645268
Called it. You're so obviously casuals who didn't stick with the game to see all of its issues fixed.
>>
>>750645247
Hating DMCV is peak contrarian
at least grow a pair and shill DmC while you're at it
>>
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Base game
>PS3 graphics
>Every low rank monster dies in 2 hits
>Every low rank monster deals 0 damage
>Unskippable walking segments
>Infinite restocking so it's impossible to die
>Power Clash is literally just a 3 sec cutscene that wastes your time and doesn't do anything
>No cat cooking
>Weather system serves no purpose other than to make the game worse
>Like 95% of set bonuses are useless
>The "endgame" consists of hunting the same apexes because, for whatever reason, Capcom refuses to make every monster 9star tempered
>9 star tempered monsters oneshot you and have more HP than Fatalis so G rank will feel like a cake walk
>The "reward" for killing 9stars is gacha talismans that give you skills (even though we already have too many skills)
>No HR final boss
>Artian system makes 99% of weapons in the game useless (lmao)
>Collaboration is not even a monster but some generic colorless robot
>You can use NPC hunters on monsters but them carting doesn't count so it's literally just cheating
>Underwater combat
>Less monsters than MH2 and 4 in base game
>No MH language
>First flop in franchise's history
Is this the worst game of all time?

G rank
>Created by the director of Exoprimal (game no one ever played)
>Gimmick that makes your weapon useless unless you use it
>Overuse of Elder Dragons
It's over
>>
I told you niggers World would ruin everything and yet you faggots sucked off Iceborne so hard.
>mmm love my raider rides, slogs through overdetailed environments with shit terrain, magic fireflies that show me where everything is, fifty billion ways to stunlock monsters, shooting gay projectiles from my slingshot, more emphasis on mounting, and endgame fights pushing AoE MMO trash
>>
>>750645587
DmC is shit too. DMC3 was the last time DMC was any good, kys
>>
>>750645649
>Yes I know mh4 is what killed the series but that's a nintendo game, so I go with world as its the more comfortable meme
>>
>>750645581
>all of its issues fixed
>wound system still exists
>8+ star monsters simply get more and more HP
>the only difficult fight is a collab and even then the quality of it is debatable due to the mechanics tied to its game of origin
>DLC confirms excessive Seikret riding
Sure.
>>
>>750645715
4 introduced a cancer mechanic that World pushed even harder. I'm not letting you niggers pretend clutch claw wasn't worse.
>>
>>750645840
the worst part of the omega fight is it summoning the fucking spider that jumps around enraged during a DPS check that insta kills. It's the only time I had to swap weapons on the seirket because chasing it down with a lance was literal cancer
>>
>>750645703
So there's two good DMC games in total? 1 and 3?
>>
>>750645581
They fixed the ugly artstyle and forced walk and talk segments? Focus mode, clashes and offsets are gone too and they removed Nata and Olivia? They brought back the old crawl animation?

Did they really fix the game by doing all of that?
>>
>>750645581
>fixed
>add ramen
>dude look arkveld is actually a fight now
>gog slots, a million times worse than talisman grinding
>now you can redeem 10 bowling vouchers at once!
>more paid emotes
lmao
>>
>>750645089
Nobody's grinding Gog, most of the endgame is farming ATs and maybe Omega/10*Zoh, people only fight Gog to get enough parts for the armor set and then forget about it because it's much more efficient to farm tarred weapons by melding/farming tickets from Zoh/Arkveld.
>>750646009
Botscylla is a pain solo but with four people you can just immediately bait it into a morlboro and then wail on it for free and rape it in a couple of seconds since it has no HP.
>>
>>750646132
>removed Nata and Olivia
They did the opposite, lmao
>>
>>750639886
i always liked the multiplayer aspect of mh games but this one is impossible to game with randoms, they will cart at the easiest monster 3x
>>
>>750640516
It's not terribly inaccurate, but the story is, as stated before, so focused on the one kid who does nothing but whine and bitch and suddenly turns around and tells you its ok to kill it.

The jarring things I find is #1: rare monster parts are no longer rare, at all. Even during the course of the hunt, knocking off pieces of the monster and having your palico steal items from it means you're almost guaranteed to get nearly every part you need from a few hunts. Armor, 3-4 weapons, talismans, all of it from less than 5 hunts and you never have to go hunting for that monster ever again.
#2: The music has become so muddled, muted, and downright forgettable that even after 200 hours in it, the only theme I can recall in my head is Jin Dahaad's. Previously, the music scores ACCENTUATED the hunt, and overpowered the sound effects of the monsters themselves so they were clear. Not so here. Even a frog croaking in the next area over can overpower the music being played. "Hurr just turn the SFX down and the music up" you might say, so sure. Even then, the music is so drastically uninspired, so relentlessly drab, and just bad. It isn't even worth doing this, and that's on top of the complaint of butchering some of the themes of monsters to the point where its hardly recognizable. Gore Megala, I'm looking right at you.
#3: Focus mode. Holy fucking shit does it make the game ridiculously easy to the point of boredom
#4: On top of focus mode, the base game itself is easy as hell. You will never ever need to upgrade your armor or even switch out from LR armor to HR armor until you find an HR armor you like
#5: 7* to 10* quests are no different than any of the lower difficulty hunts besides buffed HP pools and attack damage. No changes in attack patterns, no real challenge beyond "dont get hit", just longer hunt times. Oh and by the way, I should mention at this point there is no reason to hunt these monsters. You have everything, remember?
>>
>>750646274
Why would you write so much shit that can be easily proven wrong?
>>
>>750645581
>all of its issues fixed
>main story is still dogshit
>they're still having walk along segments in the expansion
>there's MORE floating platforms requiring chicken travel
>Nata plays a large role AGAIN
>wound system exists
>the fucking Boost Bracer giving every weapon more le CUHRAZY shit
>>
>>750646408
His points 2, 4, and 5 are all true what game did you play? lmao
>>
>>750646408
The only thing he said that isn't true is the part about the music. Rey Dau is peak.
>>
>>750639886
I remember booting up the open beta and it looking and running like such complete dogshit that I closed it within like 20 minutes. Devs genuinely have no idea how to make pretty graphics and optimised games anymore, we are regressing
>>
>>750646210
yeah with a group its fine but I usually played solo because everyone just dies to Omega's regular attacks all the time for some reason and I got sick of failing because of carts
>>
>>750646408
>proceeds to prove none of them wrong
What did he mean by this?
>>
>>750644571
Remember how good we used to have it?
>>
>>750646517
Not really.
>2
The music is fine, Gore's theme in particular is almost entirely identical to the original so that's an exceedingly weird example.
>4
Outside of all base MH being easy and this one being the hardest base game so far, I really want to see all these people doing 7/10* with LR sets, because I have 600+ hours in the game and I'm not seeing any of these master hunters playing like that.
>5
Literally all the ATs have remixed movesets with new chains and attacks so that's already a massive fucking lie.
Monster hunter difficulty also has literally always been "don't get hit" and saying there's no reason to hunt these monsters when the meta sets use parts from 9*/10* armor sets and the best charms can only be farmed through those monsters is another massive fucking lie.

But oh well, one day everyone will pretend to have been totally fine with Wilds like how people pretend that Tri and P3rd weren't dogshit now, it's always like this in here, even GU is glorified nowadays.
>>
>>750645581
Wilds is fundamentally flawed. It's not like Rise where the shitty rampages could be shoved aside and ignored. The wound system affects everything. The main game was a joke thanks to it and all they can do now is attempt to mitigate it with sponge monsters who don't have as many shiny warts popping up all over. Except they forget that the system also lets hunters 360 noscope every single one of their attacks with stupid precision.
>>
>>750646958
>like how people pretend that Tri and P3rd weren't dogshit now, it's always like this in here, even GU is glorified nowadays
All of those games were good and only contrarians disagreed. Wilds is the opposite, everyone agrees it's garbage, it's only Crapcom shills like you who desperately try to earn their paycheck pretending otherwise. In both cases the dishonest party eventually fucks off. Crapcom shills have already given up on defending RE9, you've given up on defending DD2 until it was time to shill the DLC, you'll give up on Milds a year after the expansion launches too
>>
>>750646982
>It's not like Rise where the shitty rampages could be shoved aside and ignored.
>The wound system affects everything.
The wound system is literally recycled from Risebreak's anomaly core, but okay, it's fine when Nintendo MH does it I guess.
>>
Yama Tsukami will save the DLC.
>>
>>750644429
>Unironically they made it too easy
I have some hope for Ascendance because I felt the same way about X/Generations, while XX/GU is one of my favorite entries because they amped the monsters up once you hit G rank so that they actually kind of met you at the absurd power level the style system gave you.
>>
>>750647126
>All of those games were good and only contrarians disagreed.
Lol, Tri was a disaster at launch and nobody fucking like it to the point people preferred P3rd.
>you've given up on defending DD2
Who? I never liked DD, if anything some of you faggots are infesting these threads because you think DD2 turned out bad because of Wilds and not because of Itsuno.
>>
>>750647126
Nah, personally even if I begrudgingly played tri it wasn't good at all. P3rd is good. GU sucks. Wilds sucks.
>>
>>750647140
So is your defense for Wilds just going to be
>WHAT ABOUT OLD GAME
completely disregarding the fact that Wilds is the newest entry with an upcoming expansion and it didn't fix said things from older games and in some cases made them worse? Do you think crying about Nintendo changes anything when Wilds is now on Switch 2?
>>
>>750647326
I'm not defending Wilds' own shortcomings (and it has many, like all MH entries), the wound system is fine in theory but it's still botched in practice even if they fixed some of the issues by forcing you to invest in Flayer to actually engage with it in late game quests, I'm just pointing out the usual flagrant hypocrisy of accusing one game while glazing other games with the same exact shit.
>Do you think crying about Nintendo changes anything when Wilds is now on Switch 2?
Not really, if anything I'm with the people who correctly say that a lot of the shitposting will disappear with Wilds being on the bingbingwahoo tablet much like how a lot of shitposting about World disappeared with Rise.
>>
>>750646958
>I really want to see all these people doing 7/10* with LR sets
Then you've got the critical reading skills of an amoeba because what the quote was "You will never ever need to upgrade your armor or even switch out from LR armor to HR armor UNTIL you find an HR armor you like", not "hurr durr fite errythang in LR armor we wuz kangs" And Wilds, being difficult? What fucking game did you play because it sure as shit wasn't Wilds.

>Literally all the ATs have remixed movesets
ATs have always had new movesets, thus irrelevant to the point. Base monsters are exactly as stated. There is no difference between them at all beyond hp and damage. None.
>>
>>750647638
This isn’t 2016 you retard, consolewar shit doesn’t really exist and this site is now slow as fuck.
>>
>>750647126
>Tri
>"All of those games were good"
Lets not get ahead of ourselves here....
>>
>>750646982
Wounds aren’t that big of a deal but focus genuinely breaks the entire fucking game beyond all repair. It is literally a mt Rushmore tier “bad game mechanic” if not the single worst mechanic in any video game ever made
>>
>>750647673
Don't try to play semantics with me you little shit, you're already bad at videogames.
Case in point:
>Base monsters are exactly as stated.
You didn't state that anywhere you duplicitous little bitch.
>>
>>750647919
Whine and cry because you got blown out of the water, I'll accept your concession and be done with this conversation. Get some baby powder and a fresh pair of diapers for that ass rash.
>>
I bought World years ago but never got past the big T-Rex.
Should I try Wilds?
>>
Wilds is the best most git gut monhun ever.

Countering takes more reactive skill and looks waaay cooler than positioning and timing attacks.

Old monhun was for loser NEETs with hundreds of free hours to waste learning where to stand and attack from.

Wilds is for stud muffins that don't need to look up hitzone charts or learn elemental weaknesses or bring the right items or prepare in any way.

They just use any weapon, go in and react and get things done quickly and look cool doing so.

Don't think, just counter, clash and use focus mode to be awesome! That's the Wilds way!
>>
>>750647919
Wilds faggots trying to stand as some righteous moral authority and an arbiter of truth is so insanely fucking strange. Brother this game sucks ass and flopped massively. You’re not defending Elden ring or breath of the wild here. Not even a skyrim or even a ball and gun game. It’s monster hunter wilds.
>>
>>750639886
I’d rather MH die for good than get another piece of fucking shit like Wilds. It really is that fucking lame.
>>
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>>750648021
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>>750648128
Focus on brain off BAYBEEE
>>
>>750642012
No, re-Pard.
>>
uh-oh /vg/ melty
>>
>>750643816
No you aren’t
>>
Ascendance will save Wilds just like Iceborne saved World.

The boost bracer and Lao-Shan Lung are a step in the right direction towards Monster Hunters return to form.

This comeback from Capcom will be studied by historians.
>>
>>750647890
>giving melee weapons the same ability to aim as ranged weapons have always had will go down in history as the worst mechanic ever
How sad is your life, that you actually think this way?
>>
>>750646501
Anyways post your savage omega
/10* Arkveld clears
>>
>>750648320
>Ascendance will save Wilds
>floating island shit that looks worse than Iceshard Cliffs
>>
>>750648514
Bro is greentext strawmanning, you just know he accepts concessions too that’s his life
>>
>>750648595
isn't it funny how the best thing in wilds isn't even from monster hunter
>>
>>750648712
One of the best fights in base World was another FF14 monster so I guess there’s a trend forming
>>
>>750648514
>essentially shifting genres completely from the pinnacle of third person action to a mid third person hero shooter is one of the worst decisions in vidya
How could it not be? Wilds should be capcom’s best selling game ever instead of cratered the series growth, which is primarily a result of focus mode ruining the game.
>>
>>750642923
Except RE6 was an evolution of RE4's formula, most of the hatred for 6 comes from people who either didn't play it or massively exaggerated its flaws. Or probably its just retards who hate the idea of ANY RE game building upon the foundation of RE4.
>>
>>750648863
Wilds’ sales cooling off has nothing to do with anything you said and everything to do with the fact that the top of the line PC needed for it is basically coming out of reach for like 90% of the world, and how hard console sales are crashing in certain parts of the world, you dumb fuck.

Probably some dumb ass gunner that fucking HATES how blademasters might actually be on the same level for the first time ever, fuck you.
>>
>>750648320
Lao-Shan. The WORST siege. Yes.
>>
>>750648595
You understand there should be more game around that right?
>>
>>750648595
>>
>>750649104
>Probably some dumb ass gunner that fucking HATES how blademasters might actually be on the same level for the first time ever
Not even, also because LBG and Bow still dominate, it's just the usual reactionary nonsense
>>
>>750649104
Not reading

Wilds sold like rancid shit homie, seethe about it forever. It wasn’t muh performance, world ran like shit. The problem with wilds is how it played
>>
>>750649104
Wilds sales tanked immediately. It has nothing to do with the garbage you just said. People were still picking up World despite is running like shit and demanding higher tier hardware to get it to run smoothly. Then there was Iceborne and its mess. It didn't stop people from hopping on anyways.
>>
>>750640921
Yes however he was perfect, molestable shota bait.
>>
>>750649656
>perfect, molestable shota bait
He's a disgusting street shitter
>>
>>750649486
The irony is capcom themselves are falling for their own shill narrative which makes them unaware on how to actually fix wilds to make it sell. I could swear I’ve seen like 4 different THEY FIXED THE PERFORMANCE patches, and I’m sure it is improved, and yet no one actually cared because that was never the issue
>>
>>750644205
That looks like shit dude.
>>
>>750642923
>I'm not even going to fault World for the narrative focus.

But it was its fault lol, GenU and (to a lesser extent) 4 had close to 0 narrative focus and then World introduced those fucking walk sections.
>>
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>>750649791
Get your eyes checked, fool.

It's the best looking monhun game yet and totally worth the hardware requirements.
>>
Take me back.
>>
>>750650074
Holy SOVL
>>
>>750649735
The only "performance" patch out there was a simple file decompression patch for textures which somewhat fixed the stuttering but bloated the filesize even more, the actual improvements came from Capcom themselves later on in the late updates and the game still doesn't run well.
To add insult to injury they also made it so that the game would default to mid res textures for anyone who tries to run this on a PC with less than 12GB of VRAM for some reason, which doesn't really changes much in terms of performance either and now requires you to use yet another fanpatch to get access to high res textures, and since nearly everyone and their mother now has a GPU capable of upscaling and frame generation they see no actual improvement in performance from Capcom's forced settings.
Granted, DD2 on PC saw actual improvements with the Switch release due to how they actually fixed a lot of shit in the engine like the forced rendering of a lot of shit out of LOS and also nerfed object physics and other CPU heavy busywork a bit, so it's highly likely Wilds will get the same improvements with Ascendance.

There is or was an actual company wide problem at Capcom when it comes to their AAA software and how they're misusing REngine and biting more than they could chew with it and the current hardware, though to be fair the industry at large has it regardless of engine, 99% of games especially in the AAA sphere runs like total dogshit despite not looking all that good.
>>
>>750650126
True. Chasing after realism was fucking stupid and gay, this is infinitely better than brown RE engine slop.
>>
>>750642012
>it's a date at the all you can eat buffet
>>
that's what you get for dropping support for stories 3 and not putting lala barina in it bitches
>>
So...I guess yall arent buying Assdance then?
>>
>>750639886
What the fuck are you talking about?
Wilds is the best selling MH ever, and a massive success.
>>
>>750651795
I am, I still like MH.
>>
>>750639886
Maybe they will re-evaluate the cinematic storyline as the cited reason for world's success

Baffling that with wilds, they made a game focused on exploring wide open wilderness with meticulously simulated ecosystems, seasons, camping, seamless area transitions, etc... and then were like you know what? Fuck this entire game! we're making it completely linear, and after you finish your mandatory 20 hours of cutscenes , you can just interact with the entire thing by using menus and autopilot

What did they think would happen to the series' longevity making a game that undercuts and deemphasizes its own gameplay at every opportunity for the sake of a linear story
>>
2 MORE WEEKS UNTIL WILDS FAIL XISTERS
>>
>>750651795
I will because I can more thoroughly explain why wilds is dogshit
>>
>>750652136
Yeah, this is the actual biggest problem with Wilds.
They created a sprawling ecosystem with ridiculous amounts of detail and then forced you into a linear corridor because they also wanted a cinematic story, then they started chickening out on almost anything that was built around the game's theme because they were too afraid to actually build on it and how fans would react to an entry that would lack some features from the previous games like a stable home.
Wilds' biggest problem outside of the dogshit performance is Capcom's lack of commitment to its main premise.
>>
>>750645259
>remember Capcom said recently their goal is for Wilds to surpass World's lifetime sales
Kek. Wonder how mildly the expansion is going to perform.
>>
Alright MH bros. This is our one and only chance.

Vow right now that you WILL NOT BUY the MH wilds ascension DLC, and that you WILL let it become a huge megaflop so that Capcom actually gets a fire under their ass to make a good MH game ASAP.
>>
>>750652793
>Tribab begging
>>
>>750652793
I haven't even bought Wilds yet, so I'm fine I'm guilty of buying one of the retardly overpriced Rise DLCs though for the voice
>>
>>750652441
>Wilds' biggest problem outside of the dogshit performance is Capcom's lack of commitment to its main premise.
this was what i was thinking about when i started slaughtering monsters for fun in the open world when I was learning a new weapon or was just bored
the wilds hunter is the most bloodthirsty hunter in the series from how efficiently and quickly they kill everything they come across and its in the game with the pro-ecosystem message where most of these open world monsters don't chase or attack you on sight
>>
>>750652793
My PC couldn't run it anyway even Capcom goes out of their way to make it run on the fucking switch 2 and probably won't bring that optimization to OC so fuck them very much
>>
>>750652865
That's mhgu, retard
>>
>>750652793
Goes without saying of course.
>>
>>750652793
be real, capcom is so tonedeaf that if MHW2 fails they would just as eagerly come to the conclusion that nobody wants monster hunter games anymore
>>
>>750650245
My land
My beautiful REengine land...
>>
Given that there's no portable team anymore / wilds on switch2 was the "portable" title, what the fuck can we expect next for MH? Wilds expac and then...? 4 more years until the next actual game?
>>
>>750642692
>Can Wilds even run well on the switch?
It's a current gen title.
>>
>>750653098
Thats actually a good thing. The IP needs a rest since being whored out so carelessly. Current Shitcum is producing pure fucking slop with copy and pasted assets all gen and I am sick of it.
>>
>>750642923
>The only difference is you could mash through the mountains of text in the old games.
I honestly found having my hunts in 4u constantly interrupted by a dozen text boxes of
>hey doodle you need to hit the monster to win lol *unfunny localizer joke*
was way more annoying then just having some cutscenes or mid battle dialogue playing in the bg like more recent games but having walk and talks in wilds is indefensible.

replayed world recently with the cutscene skip mod and it's clear the only reason they weren't skippable is hardware limitations to mask loading times, without it the game takes you out of the action less then the 3ds games do because even that one escort the cart mission you can just ignore the cart as it shoves itself to the goal.
>>
>>750652793
I'm going to buy it and have fun. Wilds kinda sucked on launch, but that was mostly because of performance (which didn't affect me too much but still) and being way to easy. The game has since fixed both of those issues, and is a better base game than World was. You meanwhile, will continue seething unto eternity and spending more time in MH threads shitposting than you do playing video games.
>>
>>750653629
Ok slave
>>
>>750653246
Remakes maybe?
>>
>>750644218
Jews, specifically the banks, larry fink with blackrock lined it out in detail. They get a dei score, no joke, which their funding and interest rates are based on. He said they have to force multiculturalism (demoralization)
>>
>>750653665
Theres no real purpose for remakes since every MH iteration features a lot of the same roster, areas (desert, forest, snow, volcano, etc)

Every MH game is somewhat of a soft remake of earlier ones
>>
>>750639886
>see a lot of monster hunter threads on /v/
>hmm, must be a good game series
>get in to monster hunter world
>feels like a singleplayer MMORPG with endless grind for better gear.
>story is almost non existent.

Are all the monster hunter games like this?
>>
>>750653792
>>feels like a singleplayer MMORPG
You're supposed to be playing multiplayer
>>
even on max settings wilds looks like putrid dogshit
>>
>>750639886
the CPS3 almost destroyed the entire company
>portable teams next game
there is no portable team and there will never be another portable game
>>
>>750639886
I thought Rise was mediocre before Sunbreak so we'll see if the expansion can save Wilds as well.
>>
>>750647126
>you've given up on defending DD2 until it was time to shill the DLC
BASED, CALL THEM OUT
>>
>>750653876
world actively discourages multiplayer until you finish the story
>>
>>750653974
World sucks balls, MH games don't need story. who cares
>>
>>750654092
MH Dos has a great story
>>
>>750652136
>>750652892
despite the name you've actually never been less out in the wilds because you can literally walk to an NPC town on almost every map in the game. this area from the first game feels way more like I'm lost in the frontier. you don't have to engage with its own open world mechanics because nata will just gather/trade with villagers for you the second high rank starts and you're allowed to explore while npc feasts/hub meals make minmaxing pointless. you don't need rare nodes to get food/materials, and sidequests are massively simplified and mostly in the obvious npc towns so there's no reason to explore maps for obscure stuff like world, which had more elaborate map designs and yet they're so compact you don't have to bother with the monster mount just to get around
>>
>>750653974
What? Even the game itself tells you that you can now ask for help.
>>
>>750654138
So does tri. But those stories are unobtrusive and don't ruin immersion like world/wilds
>>
>>750639886
Hope shit keeps flopping so they have to remaster old games >:)))))
>>
>>750654242
>>750653974
he's having a meltdown that you can't actively que into assignments with your friends before seeing the cutscene due to technical issues, even though you couldn't do their equivalent of village quests in older games multiplayer AT ALL so while having to go "ok I saw the cutscene get in here" to your buddy is annoying it's still more then old games did

and then you have every optional quest/refight to drops, all those parts where the game says "hey bro go fill this bar doing quests for a while till we advance the plot", and the entire endgame of both base and iceborne.
>>
>>750654324
>Tri
>Good story
>>
>>750654324
>so does tri
no it doesnt. It's more generic than fucking MH1
Dos has a colorful cast of characters an actual interesting plot of developing the village.
>>
>>750640438
The last number we have on Wilds sales is 11 million
World sold 30+ million
Iceborne sold 16 million
Rise sold 20 million now
And Sunbreak 10 million
>>
They should have cut their losses and started working on the next entry. Nobody plays monster hunter for shitty drawn out cutscenes and characters no one cares about constantly yapping at you
>>
>>750654152
If they didn't give Nata the shortcut function people would bitch and moan about being forced to hunt down trading NPCs on multiple maps through various times and seasons, nobody likes being forced to wait for the Wubwub to start their festival to farm grilled meat just like people complain that you can only access the melder in one specific settlement, that's a catch 22 they can't solve.
Rare nodes are still there by the way and people also hate them, especially after Capcom patched out some exploits like the midnight bloom one, which is why they also backtracked on that function by not tying too much shit to it.
>and sidequests are massively simplified
They're not, they're the same exact thing as World sidequests but with more focus on endemic life which is also improved coming from World, the only thing they haven't implemented so far is treasure quests, which I don't think those will come back either since nobody ever liked them even before World reworked them, and the photography quests, which is another thing people hated and I don't see coming back.
>>
>>750639886
>>
>>750654474
mh1 at least has some pretty cool subplots with the npcs. being worthy enough to draw the heroes sword, the doomer gunner that used to be legendary before he got owned by monoblos being less of a doomer after seeing what you've done, the rival hunter and sister of a guy who hunts elsewhere giving you gameplay tutorials in a diagetic way.

tri fans are literally just because they had a crush on the guild girl when they were 12
>>
>>750654680
Iceborne and Rice were in development at the same time. It takes years to make a game
>>
>>750652793
i will creampie it
>>
>>750654786
Moga Sweetheart was the only enjoyable part of Tri's story
nowadays /v/ would hate her as much as World's Handler
>>
>>750652793
>Vow right now that you WILL NOT BUY the MH wilds ascension DLC
i never even bought the base game
>>
>>750640315
wilds is bad on a fundamental level
the expansion could be good but at that point it'd just be a good expansion in a bad monhun, it wont fix it it'll just be a bandaid

which sucks because i think the boost bracer looks fun but its still wilds at the end of the day
>>
>>750653098
That would be preferable to Wilds becoming the standard
>>
>>750643926
>Street Fighter 6 sucks too
Street Fighter 6 had a great launch and sold which makes it baffling how bad the support for it has been post-launch besides the eatsports. I stopped playing halfway through season 3 because the meta has been the same since the beta from 4 yearsa ago.
>>
>>750639886
I like the game.
>>
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>>750654391
>>750654474
Tri pulls off mh's usual themes of survival, society, ancient tech, and nature better than any other MH game, by far.

>Ceadeus's Earthquakes are gonna destroy our home! Evacuate!
>No, let's disobey the guild evac order stick together!
>Oh shit our island isn't natural at all, the entire thing is actually ancient sunken ruins
>But wait these sunken ruins became a natural habitat anyway, this is ceadeus's home too...
>Instead of slaying ceadeus you just sever its overgrown horn, relieving it's pain as it majestically breaches then swims away peacefully
>In one fell swoop, harmony between village, elder dragon, Hunter's guild, past & present, and nobody not even the monster had to die

It's kino , what a nice ending. World and wilds tried to repeat the same thing in their story but flopped hard
>>
>>750639886
Yes.
Focus mode is the worst mechanic introduced to the series, worse than slinger and wirebugs by a 100 miles.
>>
>>750640021
>LARPing worldbabs in the literal first post
Yep sounds like a Wilds seethe thread on /v/ alright
>>
>>750655452
>worst mechanic introduced to the series
Nah those would be ledges and sliding and anyone who played the games would know this
>>
>>750639886
I played the beta and uninstalled after 2 hours and never bought it. It's terrible.
>>
>>750655452
>by a one hundred miles
Sir... please not to be playing Wilds sir!!!! Sirrrrrr!!!!!
>>
>>750653212
>need a literal NASA super computer for THIS
good job, Crapcom
>>
>kill monster twice (it falls over dead in 5 minute even under geared and playing sloppy as fuck)
>have enough matts to craft its entire set + max weapon

terrified of being an "inconvenience" so everything must be instant gratification, the fate of many tarnished vidya franchises
>>
>>750642692
>Can Wilds even run well on the switch
It's not coming to the Switch.
>>
>>750655672
>t. didn't play as far as TU1
why do people insist on self reporting like this
>>
Any of the RNG endgame bullshit they added since third gen is the worst mechanic desu.
>Charms
>Decos
>Rerolling for skills
>>
>>750655391
jhen moran also completely mogs all later attempts to do big epic cinematic elder dragon fight
gen 3 was something special
>>
First monhun I've skipped since 3u on psp thanks to the fucking awful optimisation
Capcom will pay for their crimes
>>
>>750652793
dd2 dlc was free so I expect asscendance to be as well :)
>>
>>750655907
>3u on psp
can't tell if retarded or larping faggot
>>
checking motion values, red longsword is 30% more attack in 4u compared to the usual 20%? meaning you do 50% more damage per swing with flashing spirit meter and a clean hit? why did people say LS sucks in this game again? just because they're bad and miss being in perma-red the entire fight even though red is worse and lasts less in something like 3u or gu?
>>
He will save your franchise, but only you replied to this post with "I apologize, portable man"
>>
>>750655907
>3U on the PSP
>>
>DMC5, a 7 year old game, was outselling Wilds massively
>"b-but that's because DMC5 is on sale for dirt cheap all the time!"
>Wilds on sale for even cheaper because no one is buying it
KEK
>>
>>750655853
>jhen moran also completely mogs all later attempts to do big epic cinematic elder dragon fight
Not it fucking doesn't, it's the same fucking shit.
>fire/time siege shit
>hit the slow as shit giant thing and fire the X when it gets too close to the Y
>>
>>750642012
She was soul.
>>
>>750656006
you get 2 minutes of red then you have to build it back up again
the rebalance for guild ls in MHX was way better
>>
>>750655853
>Jhen Mohran
>Good
Nah fuck off with that. It's almost as bad a Lao if it forced you to jump on its back to actually do damage. Then the last bit where it just waddles its way to your ship before it dies is completely silly.
>>
I just want them to make another switch monhun like Rise.
Make it look simple, using an anime aesthetic, with pretty anime NPCs.
Make it look good, and run good on Switch 2. Then port it steam so I can play on PC.

Wilds cared too much about 'graphics', and it looked like shit for it. AAA games that care about 'graphics' in general looks shit.
It's art style that matters, not that there's a million polygons correctly depiciting the wrinkle fat of a 45yo woman's forehead.
>>
>>750656139
>you get 2 minutes of red then you have to build it back up again
yeah which is easy as fuck to do because 4U intoroduced the more fluid combo structure and fade slash -> spirit shortcut. it meant the weapon wasn't just poke poke poke poke oh it's a down ok cool time to reset my red again like it was in 3U and actually made spirit a resource you have to think about at all like gen 2 again - with the reward that you do a fuckload of damage for those 2 minutes of red.
>the rebalance for guild ls in MHX was way better
you mean the one where it's just 3u longsword again complete with nerfed MV accross the board compared to 4u and worse buff from red? nobody even uses guild LS in this game because you can just play striker or brave and mash iframe move to win
>>
>>750655853
All siege battles are hot AIDS. You only like the fake spectacle of the sandskiff and the Loc Lac changes.
>>
>>750655810
title updates are a shitty solution to that exact problem
the new games have no staying power, there nothing to do a week in because everything is handed over freely
so they have to artificially inflate the longevity by drip feeding half the monsters over years of updates

bonus points you can't just click a quest and fight the real monster the game has some retarded endgame grind just to generate a quest that has a version of the monster thats actually a threat and live more than 4 minutes

inb4 you try and claim old mh had title update drip feed they locked gold and silver rath behind an event quest for a month
>>
Next mainline game needs to get rid of damage numbers as a baseline
>>
>>750654379
world sucks almost as much dick as you
>>
>>750656007
he went from "monhun but a little easier and more arcadey" to self parody with GU and then actively turning monhun into god eater with rise. he's as washed as mainline is
>>
>>750656225
>It's art style that matters
Tough shit. Everyone sucked off World, so you're getting shitty realism slop forever.
>>
>>750656292
no
>>
>>750656374
and yet World still looks way better than Milds
>>
>>750656423
only when you turn off all the gay effects like fog bloom n shiet
its all hardcoded in milds on top of forced upscaling
>>
>>750656374
world is only realism because gen 3 and 4 went with giga saturated colors because you can't tell what the fuck is happening on the tiny 3ds screen otherwise. reminder that shit has less resolution then the psp.

world is a pretty natural evolution of how the ps2 games + wii tri looked. look through some of those artbooks and how they have much more detailed and naturalistic drawings of everything like it's an old NES game manual trying to show you what the game "should" look like if not for massive technical issues to get an online game working on the fucking ps2
>>
>>750656423
Lolno it doesn't, even with the huge hi-res texture pack it looks noticeably worse than Wilds on basic high settings.
>>
>>750656423
Wilds is just World with more brown and gray.
>>
>>750655576
>world out of nowhere
Derangement syndrome
>>
>>750656362
dual blades has and had more speed and movement than any GE weapon ever had
>>
MH oldgen boomer crythreads are hilarious because we all know every single one of you raped faggots will buy Ascendance despite all of your whiny howling
>>
>>750656379
>LS grug when they cant just mash the same 3 moves the whole hunt

world tried again to give the weapon literally any nuance at all and you fags cried about it again which is why in rise ISS doesn't cost you a spirit level if you whiff anymore and you can choose to helm breaker mid leap so you never waste it because he decided to stagger out of the way last minute
>>
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>>750639886

Marvel Vs Capcom Infinite, Street Fighter X Tekken, Devil May Cry 2, Tameem's absurd Devil May Cry reboot, Clock Tower 3, the Vancouver studio closure for Dead Rising, Dino Crisis 3, killing the Darkstalkers IP, their near-bankruptcy in 2013.

If you think this single Monster Hunter game failed then you simply don't know shit about Capcom's long up and down history. Especially if you have to ask first.

Just admit that you started posting yesterday and be done with.
>>
>>750656465
and if you turn off the forced fog in Milds it looks even worse which is why they don't let you turn it off normally
re engine was a mistake
>>
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>>750656007
>He will save your franchise
>Generations
>Rise
He can't save shit when he contributed some of the worst things carried over to World and Wilds.
>>
>>750656225
TRVKE
I hate the visual noise of wilds so much. It's actually so hard to boot up the game and play it.
Meanwhile, you boot up rise, and can just easily have fun, no visual strain. Rise is a game you can just casually enjoy because of the artstyle vs wilds.
>>
>>750656357
You can just turn them off in the options no?
>>
>>750656536
>implying I will ever bother to reinstall milds even though I could get assdance for free with creamapi
kekaroo
>>
>>750655672
Can't remember the last time i saw the term "desire sensor" used in a monhun thread
The series just doesn't give you that good suffering like it used to...
>>
>>750640080
Did Tri actually sell poorly? It doesn't make sense to me that both P3rd and 3U would get released in a regular time frame if that's the case.
>>
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>>750652793
Didn't even buy Wilds lmao
>>
>>750656656
LARP
>>
>>750656616
rise looks and feels like plastic toys slamming into eachother. I dunno why I'd play it over an actual oldgen game instead of one superficially larping as one
>>
>>750656590
i tried everything in milds from running no AA and all the post processing remover mod and the game is just disgusting on the level of unreal engine
basically if you want to play it you set it to DLSS then just play crosseyed so you don't notice the blur
maybe that's the solution just fucking get slammed drunk before playing and fuck around with your friends
>>
>>750656353
>give up (read: get filtered) before the grind is fully implemented
>wahhhh there's no grind what the FUCK
retard
>>
Do you think Wilds ruining MH reputation is what made MHS3 flop?
>>
>>750639886
Do you ever get tired of making the same thread every day for years at a time?
>>
>>750656805
no, MHS wasn't good to begin with
>>
>>750656694
live action role play? huh?
>>
>>750656805
I think it's just the reviews of MHS3 being more of the same as 2 is what made it "flop" I guess.
>>
>>750656663
Sales numbers for Tri were pretty damn bad, yes.
It's the actual big flop in the series that /vg/ and 3dsbabs pretend Wilds is
>>
>>750656907
>fucking sunbreak outsold milds
lol
lmao even
>>
>>750656663
games back then still had sensible budgets and development times so even if tri underperforms and has bad critical reception you still have
>people buying FU/2G on psp
>people buying the wii port of mhg with gen 2 weapons from around the same time
>people buying frontier
that the brand can absorb a failure and they can work on making p3rd, literally the best selling single monhun game ever before world within a year and bounce back with 3u/4u/ect

meanwhile wilds cost a shitzillion dollars to make, was in development for like 5-6 years, and it's going to be 2 years before the "next game" comes out with it's expansion.
>>
>>750656884
But MHS2 was good, it had all MHS1 monsters and more, MHS3 was the one that pulled a pokemon SWSH.
>>
It's hands down one of the ugliest games I ever played
>>
>>750656907
how in the fuck did p3rd sell that much
assuming freedom 3 means p3rd
>>
>>750656907
>Sales numbers for Tri were pretty damn bad, yes.
Anon, it was the best selling console game until World released.
>>
>>750656805
All of the Stories games sucked dick.
Doubling down on dogshittiest combat system is the most retarded video gaming move since forever.
>>
>>750656805
no mhs3 having less content then mhs2 and still having an annoying cat mascot fag is why nobody bought it
>>
>>750656805
MHS1 and 2 were bad. I'm glad the children rejected it this time
>>
>>750656805
Yeah, I'm sure that's what it was and not just MHS3 feeling like a rushed out, incomplete piece of shit with lots of cut features, gimped mechanics, shit updates, and the Rudy garbage.
>>
>>750639886
Wilds sold moderately. Depends how much they spent on it compared to actual flops like Lost Planet 3 or Exoprimal
>>
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I'm still having fun
>>
>>750657008
because that's the domestic japanese console market?
mh rise sold a similar amount on switch in japan
>>
>>750656907
this might just be the most retarded way of formatting a graph i have ever seen
>>
>>750639886
Switch 2 will save it. Trust the plan
>>
>>750657015
>Best selling console game
>With only two other console entries in a handheld centric franchise
>Which sold immensely worse than both its predecessor and successor
>That also literally killed off MH on consoles until World
Very weird cope
>>
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>>750656805
>make a third entry nobody asked for
>it's shit
I'm surprised Monster Hunter Stories ever got more than one game.
>>
>>750656663
>Did Tri actually sell poorly?
Not really, at the time it was the third best selling game in the series and was one of the major reasons the series started selling a consistent 4-5m on handhelds later on.
>>
>>750657031
Children rejected the original MHS1 for 3ds, but adults like it and Capcom saw an opportunity. MHS2 was made for those "adults" and it was a success (Capcom was happy with just 1 million, it ended up selling 2) then MHS3 ruined everything byt having less monsters and being shit in general.
>>
>>750657008
yeah for whatever reason capcoms official sales data localizes the name even though we never got p3rd.

it sold so well because of timing, mainly. monster hunter on psp was full on cultural phenomenon by that point so game game absorbed all of that goodwill because way more people that would play monhun had a psp in japan then a wii. there's a reason why even MGS had to play like a monster hunter game on psp
>>750657075
https://www.capcom.co.jp/ir/english/business/million.html
no those are worldwide stats. the game really sold THAT well. not having a g rank version to split sales helps I guess because technically combined 4 and 4u and gens/gu have slightly more sales - but they also released in multiple countries in order to only barely sell more.

there's a reason why rise is just "dude remember p3rd?" the game. it was THE monster hunter game in japan for a long time
>>
>>750657103
Hopefully not
>>
>>750657156
>make a third entry nobody asked for
Bullshit, MHS2 was a success and they only had to keep adding more to it but MHS3 pulled a pokemon SWSH without being already big enough to ignore the backslash and flopped.
>>
>>750657075
it's just odd because almost every nintendo portable game sells worse
generations ultimate and rise (if you want to call that portable) are the only other ones
nintendo must have made a crazy deal with capcom because I imagine p3rd selling that well would make them want to stick with sony
>>
>>750657320
capcom might've gone back to sony if the vita wasn't a piece of shit. the 3ds sucked too but the vita was way worse
>>
>>750652793
Sure. I didnt even buy base Wilds lol.
>>
>>750657320
i've read many stories about capcom deciding to stick to the 3ds of which the most plausible seems to be that the ps3 sdk was horrible to work with so they skipped that gen
as for the japanese console market they're very loyal and if you make product for them it's an easy 5 mil sale
if you look at articles for mh rise a year after release (just before pc release) then it's like 7million sales of which 5 are in japan. crazy shit
>>
>>750639886
SF6 is pretty bad
>>
>>750657375
The Vita is much better than the 3DS on any possible level, the only reason why Capcom didn't put a mainline in it is because Iwata moneyhatted hard and forbade them to put any mainline on it...which funnily enough didn't apply to Frontier, which was indeed on the Vita.
>>
Is there a proper 4U recomp yet?
>>
>>750657375
It had nothing to do with the Vita desu the deal was made before the Vita was even out. They even went in on Wii U support before it was out
>>
>>750657375
The Vita failed because it didn't have Pokemans.
>>
>>750657143
>>With only two other console entries in a handheld centric franchise
"Until world" not "at the time"
It sold more than
1
G
G wii
Dos
P3rd HD
3U Wii
That's six if you can't count, GU might be a possible contender here too but we don't have a console split for that one. It also wasn't a handheld centric franchise at the time, it only had two handheld titles and about four console titles including the 1 port to the Wii.

>>That also literally killed off MH on consoles until World
P3rd HD, 3U and GU all released on consoles after Tri.

This is why Worldbabbies need to be culled, you don't know anything about the series.
>>
>>750657571
powerful image
>>
>>750657571
>pic
I want to go back
>>
>>750649328
except Wilds plays better then World (specially post IB World)
>>
>roadmaps
>expansion soon hunters, we can't just put X in the vanilla game
>title updates hyping up the return of monsters that need to stop fucking returning
>dude are you pumped for the return of le classic gestures and le classic outfits
>are you excited for this ONE collab? we used to have a bunch just in the game but now we gotta make a huge deal about the ONE this month
>gay seasonal festivals where everything looks ugly all the time
>master rank apex arch-tempered 12 billion star monsters who are totally different guys and not just HP sponges
I'm sick of it all.
>>
>>750657815
You are hallucinating things to get mad at. Grow up.
>>
>>750657719
All of those are LITERALLY ports of handheld games, please stop with this pathetic cope and apologism for Tri being shit
>>
>>750657510
There's some huezillian one but I wouldn't bother as he probably never coded in his life. There's one in progress by mhvuze which was a prominent modder in the mh community so that might be something to look forward to.
>>
>>750657860
>that immediate reply
the irony
>>
>>750657889
The final cope.
>>
>>750657320
>>750657375
>>750657463
>>750657487
>>750657571
The real answer is that Sony completely snubbed Capcom when they asked for assistance in bringing P3rd HD to the west and there was some kind of awkward regional thing with an adhoc system that didn't exist on western systems that they needed to sort out.
On top of that they tried to force trophies on them when the MH team absolutely didn't want it.
why do you think they needed a whole new team for world?

But yeah there's an interview about it floating around. After that Nintendo swooped in and said they'd pay for advertising if they put 3U on 3ds and that's how it went.
>>
>>750657860
>roadmaps and title updates aren't real
It's okay, anon
I too pretend MonHun isn't the way it is
>>
Ascendance roster is actual liquid dogshit so far.
>>
>>750654771
>stop noticing goy
>>
>>750658013
Yes, Khezu is an oldgen shitmon that ruins every game he is in
>>
>>750657968
MH4 and MH3U were announced at Nintendo's TGS conference two weeks after P3HD came out in japan. They were working on all this shit at the same time, it wasn't some kneejerk reaction to anything
>>
>>750657871
Anon, freedom 2 and FU are "literally" ports of 2 in the same vein as those games, if you really want to be like that then there were zero games to three on console at the time with the first new handheld game being 4.

That means there would only be two true handheld games but that doesn't fit the narrative you worldbabbies want to push does it.
>>
>>750657871
P3rd HD was the only actual later released port. 3U's console release was the same as the portable version. The rest are all console releases or a port of a console release.
>>
>>750658043
Anon, this would have gone down during the porting process for P3rd HD so it's considerably longer than two weeks.
>>
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>>750639886
Sorry its their one game that DOESNT have a barefooted 9 year old in it for the pedos to jerk off about, sorry!
>>
>>750658013
>Lao
>Kush
>Teostra
>Khezu
The most boring monsters together again
>>
>>750657815
>master rank apex arch-tempered 12 billion star monsters who are totally different guys and not just HP sponges
someone got filtered by AT Ark, huh
>>
>>750658189
Anon, no one was filtered by a tempered monster.
>>
The games have also gotten really stale with their weapons. Ive used them all at this point and they feel the same, game after game. It's been over a decade, I'm tired of it. They need to either bring back gen ultimate stances or add like 5+ new weapons in the next game. It's all just boring same old same old shit now except the aesthetics and performance and amount of content get worse with every release. Making the hunters hub a TU, what the fuck happened to this series. If the next release is as bad as Wilds I'm considering the franchise dead and just playing gen ult until they shut the servers down.
>>
>>750657968
I only remember Tri was intended for the playstation but was moved then to Nintendo after Sony and Capcom had a discourse about the infrastructure you mentioned that was required for netplay that only existed in japan however. This is the reason why p3rd then was japan only.
>>
>>750657815
Collabs back in the day were just outfits and gimmick quests though, we never used to get things like Behemoth or Omega
>>
>>750658189
AT Ark has the same issues Gore has which is that they're fucking stupid if you're up in their face
>>
>>750658167
3 of these were in Risebreak already, wtf are we doing
>>
>>750658254
Why wait? Just fuck off to your GU hugbox and never come out, crybaby.
>>
>>750658307
Shagaru and Zinogre are all but confirmed too
>>
>>750658149
They point is they had already teamed up with Nintendo for two exclusives while P3rd HD was still in development.
>>
>>750658254
>I'm considering the franchise dead
I like how you accepted all the garbage Rise and World introduced, but Wilds is where you draw the line.
>and just playing gen ult
Even worse when you see what that lead to.
>>
>>750639886
Man I get so mad every time i see someone mention this game, I can't believe how much it sucked. I know the criticisms for world but they made so many other steps forward that its easily forgiven but this they changed the fundamentals from exploration, combat and those terrible mounts.

Seriously did they hire a bunch of white women or something, I have no idea how this could happen.
>>
>>750658254
They made all the GU weapon parry/evade everything shit part of the main weapon movesets in Wilds and they're adding even more retarded *teleports behind you* shit with Ascendance and you fags still aren't happy
>>
>>750658254
I mean you can be as miserable as you fuckin want dude, Wilds sold millions and will continue to do so while you consider the franchise dead or something
>>
>>750658307
Alright, not/mhg/. What 5 monsters should've been added so people can judge your tastes.
>>
>>750658470
>those terrible mounts.
I don't understand why they made them so shit in Wilds. The A team made good ones with palamutes while the controls for the birds suck ass.
>>
>>750658470
>I have no idea how this could happen.
in general I have no idea how devs are seeing hard games get lots of sales and then somehow believing that making the games easier will attract even more people
attracting a million new casuals means nothing if you lose a million+1 other players
how many devs even realize that casualization is bad or have admitted it outright? the only one I can think of are the PoE1 devs when talking about their convoluted skill tree
>>
>>750639886
Was the game really THAT bad? RE6 sold like hotcakes despite being disliked
>>
>>750658684
>are seeing hard games get lots of sales
only from software games and most of those have a do it yourself difficulty as they can be piss easy if you abuse every tool given to you but then people still can pretend to be hardcore gamers. The second people face some actual challenge they throw the towel as souls clones like Khazan have proven.
>>
>>750658684
>>750658681

The mounts in wilds literally destroyed any sense of exploration, they mutilated the maps to accommodated them and added silly mount only routes.

The one thing worlds mastered was immersion, so wondering around was amazing and they tried to copy it in wilds but the mounts blew that up.

It makes me so sad that worlds success drew tons of new people in wilds just to see it crash.
>>
>>750658892
It's funny to think that mounts did exist in World but it's so inconvenient to use that most people won't bother. I only bothered unlocking it after pretty much beating every monster in the game.
>>
>>750658847
when I say hard I'm talking any game that gives friction to the general audience which includes world and rise no matter how easy you think those games are. its discussed in this very thread about how world had memorable filters like anjanath while wilds had nothing of note
>>
>>750658772
Imagine a game shitting all over what everyone liked about the previous entry, then shitting all over its own brand new features that it JUST introduced and made way for, and then finally doubling down on what everyone hated about the previous entry to make up for all that

This sums up wilds' game design
>>
>>750658549
>What 5 monsters should've been added
Zamtrios
Yama Tsukami
Seltas Queen
Shen Gaoren
Akantor

and Araketa is now Qurupeco; it summons packs of monsters because why was the pack thing even included if they were going to barely utilize it
>>
Idk why Japanese devs can't make games that feels the way they did during the 2000s and early 2010s. Where did all the charm from Capcom games go? None of the characters in World or Rise are as fun as they were in FU, 3, 4, or GU.
>>
>>750659008
This, I beat the game by just running at monsters and bonking them with zero skill needed. Dealing with knockbacks, stuns and everything else was hard but caused the perfect amount of tension to get a thill and you felt like a good player when avoiding it.
>>
>Everything takes a back seat to the story of a bunch of brown people
>Game flops
What a disaster!
>>
>>750659093
>3/5
You're good.
>>
>>750659008
Ouch i see, i thought it was just the performance issues when it released but the whole game is fucked
>>
At the rate the franchise is moving with pets and features we're only a game or two away from an Auto Hunt button being added to play the game for you.
>>
>>750659004
>had memorable filters like anjanath
you mean the monster that would idle and throw here and there a random attack if you flash it? Worldbabs may thing Anja is hard but anyone who knew how MH works just breezed through it. I remember videos of people calling tempered kirin bullshit and all they did was trying to attack regardless of opening and getting punished for it. The reason WHY wilds is so piss easy if anything is because they saw this bitching of people saying something like Anja is hard and then made things even easier but it's not babies first MH anymore for a lot of people.
>>
>>750659145
What? The Rise NPCs are great.
>>
>>750640315
G Rank/Master Rank never sells more than the original. Only 3 Ultimate was the outlier.
>>
>>750659432
>Worldbabs may thing Anja is hard but anyone who knew how MH works just breezed through it
What retarded point, this is true for all MH, like how people thought Barroth was hard in Tri or how you faggots pretend that Great Maccao was an impossible casual filter, you are fucking deranged
>>
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>>750642012
No. I wish she died in the opening cutscene and I had the Serious Handler instead.
>>
>>750659571
>this is true for all MH, like how people thought Barroth was hard in Tri
and guess what happened to him in 3U
>>
>>750642692
The demo is already out. It's basically a step up from running it on the Deck.
Not to mention there's no cross saves, no one is going to slog through Wild's low rank.
>>
>>750659664
>no one is going to slog through Wild's low rank.
Largely because there's no slog to begin with, it's like twenty quests or so for more or less 6 hours of gameplay at best.
>>
>>750644571
After the Rise cuties this was specially bad. I think they sort of understand it too because the still use Hino and Minoto for promotional material lmal.
>>
>2 generations without a new weapon
This is becoming inexcusable.
>>
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>>750658772
>>750659008
so much of Wilds's decisions are just completely and utterly divorced from how people played any of the previous games and seemed to be solely based on the hope that the existing player base would forgive any changes while they can get some extra sales from getting your grandma to play it or some shit
the only "veterans" that actually like the things Wilds did just treat the game like a casual MMO. all the popular youtubers who aren't speedrunners will claim they've played more games then you but they can't even complete combos properly or react to anything in the most reactable game in the series, which is why they think stuff like toddler tier MMO orange box bad monsters like ATveld are some kind of filter while also trying to say under the same breath that they can't focus because they're a mid-thirties dad with a job
>>
>>750659008
>then shitting all over its own brand new features that it JUST introduced and made way for
Yeah, Rampages really were embarrassing huh
>>
>>750644874
>low rank, AKA the tutorial
Low rank should be around 30-50% of the entire playtime and the fact that you claim otherwise is a clear sign that you started with World and have no idea how the franchise used to be.
>>
>>750660169
low rank only took that long if you didn't look up key quests and did all the random gather and low monster quests at random because you were 12 years old
>>
>>750639886
close between DD2 and Wilds.

Capcom wants the broccoli children audience.
>>
>>750639886
Wilds is basically MH's Resident Evil 6.
>>
>>750660169
>Low rank should be around 30-50% of the entire playtime
No?
Who the fuck wants to waste time against training dummies and collecting mushrooms?
>>
The fact that Booster mechs are tied to wounds is gonna be a shit show. Not a single lesson learned.
>>
>>750660475
wait really?
are people gonna be fighting over wounds again
>>
>>750660527
People noticed popping wounds refills the gauge, so yep, get ready for fuckers to fight over them now because all the fancy new moves are tied to them.
>>
focus mode + the gay bird ruin the game.
also not really an open world.
>>
>>750657487
Yeah, but the 3DS had games.
Can't say the same for the Vita.
>>
>>750658772
No. MH oldgenners are hysterical girls. When Ascendance is out every single one of these crybaby fucks will be first in line to buy and play it. The performative doomsissying is extremely tiresome.
>>
>>750660527
Sort of.
The gauge has some small passive regen and every hit also gives you some points, but popping wounds gives the most points.
The more notable part is that when you're in boost mode popping a wound restocks the timer gauge by quite a bit, so the ideal plan is to boost and then try to chain wounds to keep yourself in boost mode as long as possible.
>>
>>750660693
wrong pussy hands; im not buying it
>>
>>750660796
You already bought it. Stop the theatrics.
>>
Fuck it man. @Claude. Repack me a collection of Monster Hunter games before World into one large package I can play on an emulator.
>>
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>>750660591
>>750660703
genuinely what the fuck is wrong with ryozo
>>
>>750652793
No need to ask, besides I'm tired of the dripfeed content routine already, not going to wait a year until the game dlc is complete
>>
>>750642923
This basically sums it up yeah. I do think they have managed to salvage Wilds to the point I'd now say it's a good game and am looking forward to ascendance but fucking hell if the launch wasn't a disaster.
>>
>>750652793
game is already a post launch catastrophe.
the conversion ratio will be rough for Ascendance
>>
>>750657303
so how good is mhs2 vs mhs3 any huge difference? I only finished mhs1 I thought it was decent
>>
>>750661565
MHS2 is linear as hell. Story is so so but it has postgame they patched in afterwards with multiplayer capabilities. Stories 3 is very frontloaded so you can do things already very early if you're capable but in return has jack shit endgame and the worst is that you cant bench Rathalos cause of this. Unlike Stories 2 capcom just seemingly abandoned stories 3 after the DLC reintroduced the worst Stories character no one liked. They even let you fight Nergi but nope you cannot get it as monster.
>>
>>750647775
Delusion or intentional gaslighting?
>>
>>750661739
guess i'll just play two and get three on a rainy day but that sucks that they messed up three like that.
>>
Don't worry guys, Outlanders will save MH
>>
>>750662545
I honestly liked the progress in 3 more. In 2 most cool monsters are stuck in the endgame meanwhile in 3 you can get things like Boltreaver already early. Major issue with this is that on the one hand side you can overlevel easily by doing too much side stuff and on the other hand side obviously something like Boltreaver is broken as fuck and you don't really have a reason then to use other smaller monsters. The true downer is really the post game support of 3 so yea you preferrable get it in a sale. Some people also disliked that you never unlock full flying in 3 and you're stuck to the same you have from the get go.
>>
I got it on sale last year, it was ok but it feels like the Sekret was only made so you could have forced auto-walk while the characters dropped story exposition on you. Better than base Rise and better endgame than Sunbreak, but those aren't really high bars.
>>
>>750663075
how fucking dare you
>>
>>750663075
Base Rise has the twins at the start, that makes Rise infinitely better than milds
>>
>>750663449
rise clears wilds.
>>
>>750658280
And that was unironically a good thing
Capcom is currently 0/3 for making guest monsters good fights
>>
>>
>>750663853
honestly, i need to play world again
>>
>>750663936
Yes and when you're stuck watching the unskippable cutscenes you'll realize how far along MH has come since then
>>
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Give me your best Wilds memes please.
(or just MonHun memes in general if you have none)
>>
>>750663936
Yeah bro, have fun clutch clawing the monster every 2 minutes ... So kino...
>>
>>750665339
>bro just mod it
>>750665856
>mod it on pc
>tfw only do it once per hunt
glad we aren't playing the same game.
>>
>>750663718
omega was unironically god tier and the only particularly good thing about wilds
>>
>>750639886
Go woke go broke
Hopefully the g rank expansion flops harder
>>
>>750666000
Mods are cope
>>
>>750665856
Yeah bro, have fun sharpening your sword every two minutes.... so kino...
>>
>>750642923
Such an obvious thing to say but the world is so retarded this comment sounds like a revelation.
>>
t. Was filtered by the PSP games, liked the Nintendo games, liked World, liked rise fine enough, hated stories
Wilds fucking sucks
>>
>it only sold 12 mill or however many copies
You people are so unserious lol
>>
>>750646958
>But oh well, one day everyone will pretend to have been totally fine with Wilds

Except nobody is playing that shitty game. It will most likely be memoryholed.
>>
I play Wilds here and there cause 10* are fun
>>
>>750666032
Second.
Wilds is shit until Omega fully realizes all the systems in play.
Wilds could redeem itself if the endgame was a bunch of crazy crossover monsters like Omega that force the player into playing this weird Metal Gear Rising: Monster Hunter game
>>
>>750663853
Don't forget:
>DLC makes the game run slower unless you buy it
Absolute clowns.
>>
>>750666880
This was made up by some dude trying to make a buck on mods, it was like -2fps in towns
>>
>>750666032
everyone calls me retarded whenever I say that omega is the only genuinely good fight in the game since it forces every dogshit system to work in tandem
it is also perfect ammo for the argument that wilds is still a terrible monster hunter game, its a moderately decent middling action game if you take the IP away from it
>>
>>750666196
Let me get this right, Your pro-clutch argument is that it's good the game has more examples of mandatory tedium
>>
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>>750666032
>tfw filtered by omega hard form
>>
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Damn this game has some rabid haters. I agree the story was annoying. In fact the entirety of low rank felt like some shitty on rails tutorial. And yeah they probably should ditch Sekrets and focus mode in the future. But I still think the game was pretty fun overall and am looking forward to the DLC.
>>
>>750667001
>everyone calls me retarded whenever I say that omega is the only genuinely good figh
they are right. no one wants aoe indicators and attack callouts in MH. Being less shitty than Behemoth doesn't make it any good no matter how much XIV secondaries love it
>>
>>750667307
you can at least read the rest of my post
>>
>>750667203
Filtered
If you can't handle a bit of maintenance and upkeep, this series isnt for you
>>
>>750667307
Nah, it's literally every other fight that is terrible. Omega is the singular good MHWilds fight, Gogmazios is like a weird inversion of the omega fight where nothing works to its strengths and the fight sucks. Omega is a high intensity boxing match
>>
>>750667837
Savage Omega is really fucking good though. Like I'd say it's one of the best fights in the entire series.
>>
>>750667837
Gog is fine
>nooo I fuckin hate the slinger
>>
>>750667837
>aggro mechanic
>shit like rocket spam
>dps check
you clearly hate MH if you think omega is good
>>
>>750668008
Nah hes shite m8 and his weapon casino sucks as well
>>
>>750667837
>Omega is a high intensity boxing match
Omega is a fucking mess that turns into a complete joke the moment you actually fight it as intended, as in you stop playing the game by its own rules because Omega sure as hell doesn't play by the game's rules.
This idea that not only is it a good fight but the only good fight in the game is the quintessential giveaway of a poser who doesn't understand either Wilds' systems or MH at large.
>>
>>750668132
>if you like omega you hate MH
No, I hate wilds when it's pretending to be monhun. If Wilds wasn't called Monster Hunter people would see the genius of Omega
>>
>>750668132
Nah hating Omega is proof that you don't actually like MH and are just a larper. Omega is an incredible fight and so hating it means you don't actually care about gameplay and so your opinion is worthless.
>>
>>750668207
It's MH. The core is still there even if they casualized the crap out of it for the wider audience and thus Omega is shit.
>>
>>750668207
The genius of a fight that literally doesn't want you to use half of the game's core mechanics and arbitrarily punishes you for not using certain weapons?
The genius of a fight that is THE speedrunner MMO fight that doesn't even feature a fucking MH monster?
>>
>>750668346
No that anon is right, Omega is fucking dogshit that should have never been added. Of all the FF bullshit they pick a dumbass robot.
>>
>>750668382
You wanna shittalk omega when he's one of like 3 monsters that don't let you bully it the entire fight. Wilds is a mess
>>
>>750668601
>he's one of like 3 monsters that don't let you bully it the entire fight. Wilds is a mess
AT velk, Fatalis, Alatreon :^)
>>
>>750668672
Anon.....not one of those is in Wilds
>>
>>750668382
>that literally doesn't want you to use half of the game's core mechanics
What are you even talking about
>>
>>750668730
sure but does this mean IB is a mess too for only having 3 monsters that you cannot bully the entire fight?
>>
>>750668937
IB is a mess for the crutchclaw, but even then weapon speeds balance out by not giving the player a NEVER MISS button.
That said NEVER MISS button trivializes every fight and changes the game from Monster Hunter to Orphanage Murderer
>>
>>750668937
Of course all monster hunter games are shit except (my first game)

>t. Autist
>>
>>750642923
>Wilds is an exact repetition of Resident Evil 6
Resident Evil 6 is a good game. I played RE6 with my friend and had fun.

I played MH Wilds and didn't have fun.
>>
QRD? I haven't played a monhun game since world first released. I think I played maybe 10 minutes of rise but nothing past that.
>>
>>750668995
>NEVER MISS button
oh you're one of those who think focus mode magically teleports you to the monster or gives you hitscan hits. My bad this is /v/ after all people don't play games here.
>>
>>750668601
Are you retarded?
Base omega is a joke and Savage also completely falls apart the moment you call in three bots, the solo meta is to whack him in the head to shit force fields you sit in and spam more attacks on the head while ignoring 90% of what it does, while occasionally spamming attacks on the legs to proc the scripted wounds to deactivate Pantokrator so he doesn't just pile AoEs on top of AoEs like the missile spam that most of the weapons in the game have zero answer to.
Outside of that you have the DPS check in the third phase where you don't even fight Omega itself but a fucking souped up Nerscylla that has a scripted charge at startup for an offset and multiple walking Morlboros you need to bait it into, it's a dogshit fight on rails that has to rely on bullshit stats, dogshit MMO mechanics, unfair time limits and attacks that do not obey the game's own rules to force a cart, on any level it does not belong in the series and forces the game to play in an almost entirely different way, it's fundamentally antithetical to series.
And the worst thing is the gear ain't even good.
>>
>>750669063
Wilds take monster hunter and cracks the player out without cracking the monsters out. So until you hit 9-10 star every fight is Great Jagras moaning as he whimpers "No, please don't fuck me in the ass like that, I hate it ;)" even the later game fights like AT Rey Dau is the player just completely buttfucking him
>>
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>doubling down on brownoid story bullshit
Nah fuck off
>>
>>750669135
>omega is too easy
>which is why I'm crying about unfair time limits
Me thinks thou dost protest too much
>>
>>750669063
>Hey Capcom, World was pretty good barring a few issues. Could you fix those in MH6?
>Capcom: "Okay"
>*doubles down on those issues*
>>
why is it that no matter the time of day or lobby everything I start a quest someone joins without me sending an sos?
xisters, I though this game was dead, wtf?!!!
>>
>>750669320
Gay contrarian: erm actually wilds is everything you liked about world, this is your fault!
>>
Never understood why this series became the main capcom series alongside RE. Also why is it called monster hunter and not monster fighter? You clearly dont hunt monsters you fight them. Hunting would mean the monster doesnt have a chance to fight back.
>>
>>750639886
Did they ever fix the performance issues?
>>
In this thread Omega is a fucking hero, END OF STORY!
>>
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>>750669430
>>
>>750640126
They could do a survival mode as an update, can only use one weapon, no camps, can nly carry a small amount of items like 4 mega potions so that gathering while hunting can actually matter, carting makes you lose 10% of everything in storage per cart, monster no longer flee or change locations once engaged, can't mount sekiret while a monster is actively hunting you, seasons should change what can be gathered, gathering point give less material and are more rare to find. There is potential.
>>
>>750669242
>Put a monster with G rank stats in a base game
>Also give him attack patterns that literally do not work by the game's rule
>Also make sure wounds don't work as intended
>Also give him a MMO DPS check
>On top of it all slash the time limit to 20 minutes because even with all of that it turns out it can't reliably cart you once you figure out the aforementioned unfair bullshit, never mind how three bots completely neuter the inherent RNG the fight is completely designed around
>OMG BEST FIGHT EVER MADE!!11!
Funny how you faggots complain about nu-MH and FFXIV refugees and then turn around and praise dogshit fights like Behemoth and Omega which actively go against everything MH stands for
>>
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>>750658037
>>750658167
No way they're hyping up fucking KHEZU of all things in a 40 DOLLARS DLC, right?
>>
>>750669408
You skin them and wear them anon. You're free to propose a better word other than "hunt" for that,
>>
>>750669589
I don't praise behemoth because he doesn't work.....for world
Its a sad irony that the monsters don't work in wilds, but omega does.
Wilds plays like the devs got upset that most players didn't like behemoth and decided to build a monster hunter from the ground up where he would.
Capcom should make some kind of crossover game where all you do is fight MMO bosses like Omega
>>
>>750669408
there are barely any games that copy the formula and with World they managed to snatch enough action game fans from other series to make it big. Wild Hearts tried to copy MH but failed, no idea what happened to Dauntless, God Eater is dead. Even with focus mode and the shitload of counters that allow you to ignore positioning the combat remains somewhat unique and each weapon used to be unique too at least to some extend though introducing counters to everything fucked this up a bit. Even a game like Nioh 2 which has tons of weapons with different combos and possibilities doesn't play anything like MH thanks to the targeting system.
>>
>>750644205
That would look as good, if not better, as a skybox texture like FU.
>>
>>750669718
Nah, you're just a genuine contrarian and a massive retard, nothing about Omega works which is why again, three bots make it crumble as it can no longer force you into a linear laundry list.
>>
>>750669718
Omega is miserable with hammer
>>
>>750639886
Oh wow the cadre of yammering foids and little shitskin jeet faggot kid didn't sell well? I am just so very shocked.

Any Western develop makes a game even a quarter as pozzed as this dogshit and you two-faced riceshark shitweeb faggots would be crying about it a decade later.
>>
>>750645649
Iceborn is great because it gave me Velkhana, the most sexy monster in the series.
>>
>>750669932
Anon stop izzat farming S Onega is hard with bots
>>
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>>750659093
>Zamtrios
>>
>>750669589
What attacks don't work by the game's rules? Also wounds seem to work as intended, what about them is weird on him aside from him healing them?
>>
>>750645581
What fixed issues? I came back for the 9* 10* quests since players, specifically here, were going on about how they were worth it. Yeah, they're not worth sticking around for. At all. The fights are still boring. The monster movesets are still boring. Wilds is just fucking boring. No I don't have Omega or Gog times because I don't want to fight those monsters.
>then how can you say anything without doing those fights?
Simple actually. I don't like Final Fantasy so why fight something I never heard of from a series I never paid attention to in my life. Sounds like a waste of time to me since I'm not invested in anyway. As for Gog, I'm not doing a fucking weapons roulette. Doing Kulve once in Iceborne was enough to make me swear off shit like that ever again.

Point is I got everything I wanted out of Wilds and it wasn't that fun to do. Given I have absolutely no goals or things I'm interested in killing going back is pointless for me.
>so you left without seeing everything
Who in their right fuck mind forces themselves to be somewhere they don't want to be? If I wanted to do any of this shit I would've done so already and more.
>>
>>750640516
>I'm genuinely not interested PURELY because the story seems so focused on, and predominantly starring, female characters, is this a warped perception or accurate?
It's at least 15 hours of foids yammering, including that side-of-the-head-shaved girlboss blacksmith coombait slut following you around everywhere for no conceivable reason. But don't worry, you forgot the hysterical crybaby jeet (srsly there's a fucking jeet) kid that also follows you around.

This would have been 5% more tolerable if you had ANY input over how your character responds to these fucking retards, but Japan has yet to figure out what a dialogue option is, so you're stuck listening to them and Yes And-ing them.
>>
>>750670194
you can always try different weapons
>>
>almost 500 replies
Wilds WON
>>
Returning monsters in recent G-rank expansions, not counting subs and variants and whatnot
GU
>Congalala, Giadrome, Barroth, Basarios, Gravios, Diablos, Barioth, Nerscylla, Lao-Shan Lung
Honestly, not a great lineup, but base Gen's roster meant it was left with pretty slim pickings.

Iceborne
>Nargacuga, Tigrex, Brachydios, Glavenus, Barioth, Zinogre, Yian Garuga, Rajang, Alatreon, Fatalis
Probably the best G-rank veteran lineup to date, which is good because World absolutely needed it.

Sunbreak
>Shogun Ceanataur, Astalos, Seregios, Daimyo Hermitaur, Gore Magala, Shagaru Magala, Velkhana, Amatsu
Another solid list, basically bringing back most of the popular monsters who hadn't been in a 5th gen game yet.

Ascendance
>Khezu, Lao-Shan Lung, Kushala Daora, Teostra, (TBA)
...three monsters who were last seen in the last game (who all have extremely consistent appearances across the series), and Lao. And this is what they OPENED with.
>>
>>750669960
really? i had to switch off gunlance into hammer to get consistent wins against savage omega
>>
>>750670432
Lao 100% didn't go according to plan. They expected a sea of pavlovs dogs going "THATS THE GUY FROM A LONG TIME AGO!!!!!!" But everyone literally went "Why?"
>>
This game still holds the record for the most prolific cope campaign on launch I've ever seen on /v/ by far
>>
>>750670409
every single MH Wilds thread on reaches limit. only other games with this much power on here is Elden Ring and DD2.
>>
>>750670604
You lost tranny
>>
>>750670508
depends on teammates unless you play solo. with lance or gl people always expect you to tank with guard up
>>
>>750670546
lao in marketing wouldve worked if the siege monster they added for the final TU of base wilds wasn't boring shit. lao would have been deep enough into development when gog came out that its unlikely they can incorporate any serious feedback
teostra also seemed disappointing when i watched TGS footage because they slapped a bunch of extra AoE on him but he can still get slopped up cleanly by the base wilds weapon movesets if you have half a brain, he doesn't do anything thats actually threatening and seems to have a few new redundant moves that exist to be weaker versions of old moves
>>
>>750670546
>>750670432
>>750670921
Looking forward to your copes when more monsters are revealed
>>
>>750669430
They gutted the graphics to fucking pieces so ESLs could get over 15 FPS on their 3060 and 3600x. If you have a high end rig the performance gain is 0. Have fun modding the game back to looking uhhh "good"
>>
>>750670960
unless they add some hypersloppa AoE mons from frontier I really dont care anymore. this is going to be the first expansion i'll happily skip
>>
>>750671019
>unless they add [garbage] I really dont care anymore
Ok bye
>>
>>750670960
I'll give you it right now.
If/when they reveal an actually exciting monster, I'll be pleased, but also baffled that they waited so long to reveal it when they hyped up the reveal of fucking Teostra over the course of a month.
>>
>>750670986
but I got like 10 to 30 fps out of the patches. Shame about the 4k texture package but some minor details having 10mb textures was really a bit retarded.
>>
>>750670604
yeah pretty much. also wouldn't surprise me if the anons making these threads are the same ones from /vg/ because they can't talk about this game in their general without other anons completely shitting on it.
>>
>>750670036
>S Onega is hard with bots
>>750670162
The missile spam for starters, since the interval between strikes is designed to kill you on hit and force a widerange user in order to survive, it also arbitrarily punishes weapons without adept dodges/parries.
The charging tackle on Savage is designed in a similar way in that the charges are too fast for weapons without adept dodges/parries.
The homing rocket punch is, at least in theory, similarly unfair because it's essentially a frame trap projectile that applies passive pressure, but since it's so easy to shut down even on solo I'll write this off, the mini omega swarms are worse off because unlike the rocket punch they're actually effective at frame trapping and also cause max stagger on hit for some reason, forcing heavy weapons to waste time clearing them out first, none of which is fun or interesting and only exist to chew through your time limit on solo while on multi they might not even exist, especially if you have a LS user, unless Omega start spamming missiles in which case you're just forced to wait it out and run around on your seikret.
>Also wounds seem to work as intended,
No they don't.
For starters, leg wounds are barely fucking visible, then there's such a huge focus on the head, getting free shields just for hitting that retard on the head over and over is an insane reward, in solo play you're basically wasting time doing anything that isn't hitting the head.
And while this is only true for savage, the fact that all wounds also lead to scripted MMO rewards like deactivating Pantokrator or getting that shield is extremely lame, and while having healing wounds isn't bad per se the fact that Omega has massive resistance to wounds even with Flayer 5, healing and the fact that it's impossible to stack them due to how big it is also leads to weapons like Bow or LS being denied their wound chain functions on focus strikes, which again, erases an entire mechanical layer from the game.
>>
>>750671083
And what would be an "exciting monster"? Name 5.
>>
>>750671041
you're already playing garbage anon
ATveld could be ported into frontier 1:1 and he'd be mid tier in terms of bullshit
likewise the wilds hunter could rip ass on the majority of the frontier roster
>>
>>750671229
I thought you were leaving
>>
>>750671170
you can dodge the rockets just fine even if you get hit it just takes a bit of timing. If anything you need to be careful calling your shitbird as you cannot control when it will pick you up. The fire ground that denies you space would have been a much better example of an attack that goes against MH logic since omega will keep spamming those until someone grabs aggro.
>>
>>750671207
Nergigante
Namielle
Deviljho
Gammoth
Seltas Queen
Hypnocatrice
Qurupeco
Agnaktor
Zamtrios
Valstrax
Oh whoops, I went over the requested amount by double, silly me. And I didn't even mention the bizarrely missing gimme monsters like Zinogre, Shagaru, and Kirin.
>>
>>750671418
and before the thread goes 404. The fire ground counts as attack too unlike every other ground fire in the game including the burning ground from the oil explosion of AT Nu Udra so you cannot counter it with Adaptability 2.
>>
>>750671646
Nerg is a given and Namielle's been hinted at as the Forest Elder
>>
>>750671170
>it also arbitrarily punishes weapons without adept dodges/parries.
>The charging tackle on Savage is designed in a similar way in that the charges are too fast for weapons without adept dodges/parries.
use EE you stupid nigger. even without it, 1 single point in evade is enough with decent timing, and its doable with zero evade skills
if you really want to avoid them completely you can also just call the bird, its the one time the bird actually feels useful in a scenario as opposed to having an overpowering presence in other hunts
>frame trap
in over a decade of playing MH games I don't think I've ever seen frametrap used to describe anything ever and it looks like you're using it wrong if we're going by fighting game definition which is the only place its used
>leg wounds are barely fucking visible
what
>then there's such a huge focus on the head
>in solo play you're basically wasting time doing anything that isn't hitting the head.
breaking legs awards slinger shields and there are chances to chip away at them in solo play
>muh bow
thunder bows rape omega
>muh LS
come on man
>>
>>750671170
The missile spam doesn't seem outright unfair in my experience, it tells you when it's happening and it forces the team to spread out in reaction to it, it's definitely MMO-y but I don't get the whole "it doesn't play by the rules" thing. You can just sheathe your weapon and run around or use evade extender even.
The charges do seem really fast, can you not evade through them with enough evasion+? I usually just block/parry with SnS so I wouldn't know.
The little mini omegas are pretty gay though I will agree with that, they are just annoying and do nothing on their own but also don't lead to anything interesting for interacting with them directly since they are just stupid little robots you hit once and if you don't kill them you might just get one shot. They could just be removed and the fight would probably be outright better.
>the fact that all wounds also lead to scripted MMO rewards like deactivating Pantokrator or getting that shield is extremely lame
Isn't that a good thing though? You're encouraged to do something that would lead to suboptimal DPS in order to trigger some change in the fight, similar to breaking wings or cutting tails. I guess that matters much less in solo play since the time limit is so restrictive.
The visibility thing I can agree with though, you shouldn't have to be forced to tap focus mode just to check if there's wounds you can hit. Focus mode just sucks ass though so no surprise here.
I definitely have a limited view on Omega since I only use a few weapons. But it was still the most fun fight for me in coop or otherwise. Maybe Wilds just made the bar that low but I will still go back to play it just to fight Omega.
>>
>>750671418
Only if you have Evade Up+2, the hitbox is too persistent otherwise and the framerate being inconsistent doesn't help either, I would never call the seikret for that because that adds even more RNG which guarantees you'll die 9 times out 10 on pickup.
Missiles are the top ender of runs in multiplayer against Omega which is why I gave up on trying to help other people, most MH players suck but admittedly the missiles are simply unfair.
>The fire ground that denies you space would have been a much better example of an attack that goes against MH logic
That gimmick has existed before with things like Kushala's tornadoes, it's not a big deal imo and it's also telegraphed with the MMO markers and has such a long startup you can easily bait it into some part of the arena where it won't bother you or anyone else.
>>
>>750671729
That's great, but what the fuck are they waiting for?
Iceborne revealed Narga and Tigrex early, while Sunbreak led with Ceanataur and Astalos, and those two expansions weren't desperate attempts to save games that were sinking fast.
The time to reveal Nergigante and Namielle and so on was last month, not a few months from now while you instead reveal fucking Teostra and Khezu.
>>
>>750671950
Dunno, you'll never know and I'll never know as neither of us are Capcom employees. We'll see as more trailers come out.
>>
>>750671950
I dunno, if they reveal the obvious oldschool returns early, it would make stuff like Nergigante more surprising down the line I think, it makes sense to hold back
They might be switching it up because they want a last second surprise factor before launch that reels people back in
>>
Guaranteed in Assdance:
>Shagaru (maybe Chaotic)
>Zinogre
>Rajang
>Namielle or Chameleos for Forest
>Kirin (cringe) or Velkhana for Cliffs
>??? for Wyveria (probably Nerg but let's put Malzeno in here too)
>>
>>750672598
>>Kirin (cringe) or Velkhana for Cliffs
Bro, your Shagaru?????
>>
>>750672653
Seems like a bit of a demotion if he just takes up the Cliffs spot
>>
>>750672709
Shagaru is already pretty limited in what locales he appears in, and Gore already has the Cliffs as its sole non-Ruins of Wyveria area when it was previously quite widespread
>>
>>750672598
Kirin works better for Cliffs since it'll actually be able to fucking fit there.
>>
>>750672936
I can see Shagaru being the Wyveria Elder since he has that frenzy subplot going on. Cliffs really seems like it needs an ice/mountain Elder and there's not a whole lot to pick in the roster that would fit the layout.
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