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File: 1789935926879646.webm (3.94 MB, 720x720)
3.94 MB
3.94 MB WEBM
emulationbros...
https://eden-emu.dev/
https://github.com/valentderah/totk-pc-recomp
>>
>>750633186
which is which?
>>
>>750633186
yeah, emulation is finished
>>
>>750633186
I will download your slop comp when it has mod support
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>>750633751
Yet another techlet shilling for free.
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>>750633818
wdym?
>>
We'll see who's laughing when Anthropic pulls the flag on you copyright infringing faggots.
TICK TOCK RECOMPBROS
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>>750633861
RE isn't copyright breaking, retard.
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>>750633186
Ziotendo's karma status?
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>>750633751
Emulation? Nigga this is the death of consoles unless they pass new laws turning us into Japan. I am a tendie but also appreciate game preservation so I'm eating good no matter the outcome.
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>>750633186
>bros emulations is FINISHED
>we just need to decompile every single game that exist, make sure there's no bugs, and you have to manually install them one by one
Yeah sure it's so much better than emulation.
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>>750633861
How is recomping preventable. Do you not understand that it all coming from text. If you eliminate that you pretty much gimp your A.I.
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>>750633186
A recomp is basically just an emulator optimized and with specific hacks for the one game it's intended to run.

This was a retarded idea.
But now that we have coding slaves who never get tired, it's actually become a good idea.
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>>750633961
>you have to manually install them one by one
this is literally how every game works
but i can actually just have claude code install whatever i want for me while i jack off
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>>750633186
This shit just crashes your PC
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>>750633186
Why is there a near native recomp of TOTK and not BOTW for PC?
I feel like BOTW would be easier right?
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>>750634048
>basically just an emulator optimized
static recompilation translates the original program's machine code into the target processor's machine code before execution. Instead of interpreting instructions every time the program runs, it generates native code in advance. so no, it's not the same thing you a mouth breather.
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>>750634160
They're the same game you retard
>>
What's the point of this the emulator already gets 4k 144fps with mods for years now
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>>750634186
You absolute fucking retard aren't even close to being up to date, then. All emulators for modern consoles already compile the code ahead of time, using LLVM.
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>>750634186
you could think of it as an emulator for one game since you have to launch each one individually but you're right
eventually someone will release a launcher for all of these or maybe you can do it through steam idk
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>>750633937
I'm also a tendie, and I mostly agree with you. I bought the games I like physically but I also like having a ROM for my archive. I don't think there's any reason for tendies to be mad about this because Nintendo isn't going anywhere. Those of us who actually like the games win no matter what.
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>>750634160
>I feel like BOTW would be easier right?
Why woukd it be easier?
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>>750634223
the difference is you'd ned a 5080 for that whereas this would do that on a 5070
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>>750634302
Exactly. Switch 1 was incredibly successful despite being modded to hell and back and Switch 2 will continue to be incredibly successful because it's competition will be $1800 while it remains $500.
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>>750634339
No this was done on a 3080ti from 5 years ago
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>>750634274
lmao stop making a fool of yourself kiddo, an emulator cannot recompile the entire game before it launches. rpcs3 can only precompile PPU modules but that's it. yuzu can't precompile shit besides previously discovered GPU shaders and graphics pipelines
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>>750634716
Also 3080ti is same Ampere arch as Switch 2
>>
How the fuck is anyone keeping up with all these recomps
I made the mistake of thinking I would sit back and let everyone get it out of their system but it seems like that was a bad choice since all these Switch recomps get taken down
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>>750634870
gaming emporium
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>>750633186
>built from ruijinx code
Most of these slopcomps are using the emulators as a graphical frontend, without their efforts you quite literally don't have a recomp to slop up
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>>750634984
>
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>>750634160
Pretty sure there's not just one recomp for BotW, but two
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>>750633937
AI Legislation is inevitable

The games industry alone will collapse without it
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>>750634339
i played totk on yuzu with a 2060 at 60fps/1440p, years ago
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>>750633937
What if it's the end of console exclusives instead?
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>>750633186
It just doesn't feel the same on pc
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>>750635646
because?
>>
A game I played on PC 3 years ago.... runs on PC??

Holy effin' amazeballs, I'm moving my retirement fund to Anthropic stocks!
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>>750635227
Actually, no.
If the prices LLM companies charged were realistic, no one would be doing any of this.
Who's going to waste $20k to decompile a shitty-ass game that you can just emulate?
Anthropic lost 80 billion just in the first few months of this year...
People are using expensive technology as if it cost nothing, because corporations are burning through investors' money without a second thought.
>>
>>750633861
>>
>>750636683
The genie is out of the bottle. Why are people fighting it oh and still works if you prompt correctly.
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>>750636683
It's funny to see retards use the most expensive AI to do the most braindead tasks that any cheap ass AI can do yea
>>
>>750636602
What's your source on these numbers? Because with 20 bucks a month, you can get Claude to do a LOT of shit. Yeah, there's limits on token usage without paying more, but I doubt anyone is spending thousands to recomp games.
>>
>>750634984
I know a guy who made a recomp of another switch game and pointed at a previous decompilation project that was raw C and claude was able decomp the binary just fine based on that. I think the only things it used from ryujinx was the network stack and a bunch of minor stuff.
In the end it's always a lack of knowledge from the guy doing the recomp.
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>>750636602
But all you need is two prompts, can't be expensive
>Recompile Zelda
>make no mistakes
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>>750636683
you should make more of these memes
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>>750636795
Which model of Claude do you use, mine burn through money in minutes, 20 bucks is like 30 minutes of work
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>>750636818
I don’t get the no mistakes shit, i’m still testing shit on my project through a live playtest.
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>>750633186
The recomps in my pc are a lot faster than most switch emulators. I wish they do Xeno X
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>>750636602
I can't talk for the american AI companies but deepseek sells tokens at 300% markup so it does print money once hardware is paid back as well as r&d.
Yeah sure it's worse than claude's model but you guys forget how mediocre models were a year ago.
>>
I'll wait a couple of months to see which of these projects actually gets supported and which where just vomited out to shill an AI course
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>>750636883
Lower the model? It true though claude is stingy with tokens, I struggle to use mine on codex.
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It's a meme, at best "Make no mistakes" will do nothing noticeable with modern models.
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>>750636795
I asked different LLMs to estimate.
An Anon was creating mods while paying only $20 a month for Claude Pro, I think. He spent 1 billion tokens (800 million in a single month), which made me curious about his actual spending. According to the estimates provided by the LLMs, he must have caused Anthropic a loss of about $5,000.
Note that this is still much cheaper than paying for the labor required to build something complex.
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>>750637459
the api costs are highly inflated, nobody except themselves know what the actual cost is
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>>750637459
>According to the estimates provided by the LLMs, he must have caused Anthropic a loss of about $5,000
What are these estimates based on? What exactly is the cost for the companies? Electricity? Replacing hardware?
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>>750638106
>>750638256
I believe these estimates simply because Anthropic keeps losing an absurd amount of money.
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>>750636795
Not him but isaiprofitable.com is a pretty good source. Most companies are burning money.
Anthropic is a bit different because they are spending most of their resources on development. The others are improving their models but Anthropic is trying to put out a product with a bit of oversight because they know the regulations are going to destroy them.
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>>750638513
they're gonna go public next month too, lots of signs are pointing to ai taking a big hit soon
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>>750633751
Sometimes I just wish we could have both recomps and savescumming
>>
Shitch Poo
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>>750638513
>when you remove hardware merchants, what's left is $1.5T spending and $550b revenue
Grim.
>>
Now do fire emblem engage
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>>750638615
one two oatmeal
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>>750638621
it's all a circle as well, everyone is investing in eachother and taking loans
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>>750638256
It's very easy to get a bullshit estimate. Oh the company's API prices are 5$ per million tokens? I need 1 billion to finish this project. Here you go that project cost $5000!
In reality the companies are paying a premium for API prices while you as a 20 bucks subscriber are getting ratelimited and getting scrap compute. That's just how the model works.
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>>750633186
Recomp or emulator, I don’t give a fuck. Let me play the fucking games.
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>>750638763
I did not mean the cost for user companies. I meant the cost for the developer companies, IE Antropic. I do not think it makes sense for those billions of costs to be in people using the service, because again, what's the cost? Hardware wear? Electricity consumption?
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>>750638621
>>750638714
No wait, I cannot into math. Without Nvidia/AMD/Micron, the rest is 1555B spending and 204B revenue
Holy shit
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>>750638921
"there's no ai bubble"
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>>750638921
And people are using it to reverse engineer software from giant corpos like Adobe, Samsung and others causing even more financial harm.
It's beautiful.
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>>750636231
I don't think many of you posting here understands the difference and significance of a game running natively over emulation.
>>
can someone explain whats installed with these recomps? why cant i just launch it from the .exe?
there is always an installer
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>>750638560
Yeah the fact AI got to this stage is idiotic
>Destroyed all ip and copyright laws
Though these have been lopsided for years in the favor of publishers. Digital licensing has been ruining so much shit for a over a decade.
>Did the exact same 'platform absolves all guilt' bullshit except this time it was 'the random number generator is unknowable'
I been doing AI stuff since before LLMs were a thing and this shit has gotten insane. More money than god on the biggest pipedream shit.
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>>750638590
MP2 recomp has save states
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>>750640751
There needs to be some kind of savestate mod for all recomps
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>>750640751
>MP2 recomp
Where's Mario Party recomp with netplay anyway? All this gay ass cubie shit stinks like their owners.
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>>750639258
Because they don't provide the game data to not get hit by the nintendo lawyer
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>>750639258
As the other Anon said, the installation is a program that extracts the ROM's contents, so Nintendo can't sue the developers.
Before running these programs, you need to check their code to make sure there's nothing wrong with them. That's why it's a good idea to download them from GitHub instead of looking for things "ready" to run.
>>
>>750633186
this is literally shader cache built vs no shader cache built emulation
leave it to jeets to not understand jackshit about nothing and being proud of it. literally zero totk code in that repo, only a "runtime" which is what claude calls the emulator if you tell it to not use emulation.
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>>750633751
You still need a WINE-like software to run these games. The CPU can run natively, but don't forget you need to reimplement a lot system libraries. Emulators have already done 99% of the work, which these recomps pigback on. We won't see proper recompilations of Switch 2 games for a good while.
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>>750642461
Other recomp I'm following distributes compiled binaries already and all you need to do is extract the game files from the .nsp into a folder and it just loads from that dynamically instead of having to do a recomp every fucking updates.
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>>750642570
We have seen them though, just not on PC, apparently because the things they're doing them on have architecture more similar to the Switch 2 right off the bat. Previously emulators have informed the creation of recomps, but in theory it could happen the other way around.
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>>750642729
Switch 2 recomps run natively on Mac because they both use ARM CPUs. However, the games are full of graphical glitches and bad performance because there doesn't exist an already established and well coded translation layer for the multitude of components that make the Switch 2.
Ofcourse things will keep improving and I'm sure Claude and others will fix things in no time.
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>>750634197
botw is actually good unlike totk
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>loved botw, instantly jumps into my all time favorites after i play it
>excited for totk
>it releases
>it's the same game so i also love it
feels good to not be mentally ill
>>
>>750633186
But do we have the master mode mods? It's unplayable otherwise. It's what finally fixed the loss of difficulty in 3D Zelda games. Enemies magically regaining all their HP if you don't hit them.
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>>750641285
You can do that with Dolphin right now, no need to wait for a recomp.
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>>750643741
i really enjoyed going back seeing what changed, i had no issues with the repeated stuff, what sucked was the lack of sky island content and a mostly lacking depths
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>>750643741
kinda wish zelda's story was better integrated, you can spoil yourself comically early if you detour slightly to get a tear
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>>750633186
sucks that it does not work for a few video cards
mine crashes
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>>750638615
actually glad it wasn't my Internet. Still managed to get the unlocks tho.
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>>750643741
botw wasn't bad but I can't possibly imagine it being one of your favorite games
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>>750648319
memorable game.
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damn mother fucker look at all of these real ass games in browser https://www.recompiled.games/browser
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>>750648343
far less memorable to me than other zelda titles but you do you
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>>750633937
consoles have been dead since off the shelf silicon. it's why they're so fucking easy to emulate. you're paying for your own internet & and a proprietary launcher at this point.
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>>750633186
I keep getting a bunch of invisible terrain with this recomp. Very annoying. Weirdly it fixes itself if I save a few times but only for nearby stuff.
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>>750640751
Its not exactly a savestate. More like saving the room you're in and reloading it on boot. Tried with the MP1 recomp and it didn't load in the rain in the landing site.
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>>750649373
whatever. save states are for pussies, you didn't beat the game.
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>>750649528
I don't disagree its useful as a debug tool
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