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File: IMG_3805.jpg (727 KB, 1920x1080)
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I already did. Why would I play a version with less fun dialog?
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i did 8 years ago and it wasnt censoreed or have shitty action combat
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>>750626828
I haven't finished the first chapter. I'm at the 3rd chapter. Pretty fun if not a bit long
>>750626935
Oh piss off, the only thing i feel like it feels removed was the "bump the action order of the enemy down so that you can get its bonus" thing.
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>>750626828
How about no
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>>750626935
>game adds titty bounce physics
>faggot calls it censored
Go suck a dick homo.
>>
Already did.
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>>750626828
not unless panties are restored, fuck off
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>>750626828
I bought the special edition and her figure, and I bought the first game three times
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>>750626828
I'll play games like these again the day our gay earth has stopped self-censoring out of fear of judgment.
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The first chapter is making me feel so underpowered during every boss encounter that it feels like i am doing something wrong. I just reached the place with the 3 black soldiers, the 2 claw ones and 1 with guns. Even at lvl 34 and speed focused accessories they just start with 2 swipes from daggers and my guys are already almost dead. This has been consistent for the whole game, i feel like i barely get over bosses. Is this how its supposed to be?
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>>750631707
>>750626935
Please shut fuck up and go away.
Nobody wants your culture war bullshit outside of /pol/.
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>>750632248
What difficulty are you on? Clock Up EX, Sylphen Wing, and Earth Wall are your best friends for manipulating turn order and avoiding damage. All are great choices to throw out every time you get a zero arts turn. You'll want to spam Morale with Estelle a lot because it boosts both your damage and survivability while essentially reducing the cost of everyone's crafts by at least 15. Don't forget that Estelle also has a craft which is guaranteed to steal enemy bonuses, so you can cop crits and zero arts whenever they pop up. Schera's Heaven's Kiss is stupidly broken and you can also very easily turn Olivier into an infinite EP machine with his craft and support skill. Agate's s-craft is ridiculously powerful, synergizes well with the Lone Blade quartz, and you can basically infinitely spam it by using his craft that buffs strength and restores 60 CP in exchange for HP. If you're getting screwed over by status effects you may need to swap accessories for a fight or save your boost because it instantly removes debuffs. Boost will also guarantee a critical hit so it's great when you need a brave attack. For regular enemies and a good amount of mini bosses, just using Action and Impede quartz on everyone can be enough to win fights without the enemy ever getting a turn.
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>>750626828
I liked the 1st remake generally speaking but the combat was so easy it kinda destroyed all the strategy, i played on hard
>b-b-b-but play on nightmare!
The original didnt need to be played on nightmare to be fun. The remake is so overtuned in mechanics that without real effort Loewe, the strongest boss in the game, never did anything in battle. Basically permastunned.
I played the 2nd remake demo and i dont expect the game to be any different but at least i saw some nerfs here and there in stuff so i'll probably try it eventually. I'm not much in a hurry though since this is a straight remake so i dont have any curiosity or excitement over it. It's gonna feel like a replay.
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>>750633587
I'm playing on normal. I guess i need to brush up on what every action does, i see that mute is for spells, and the restricted is for both spells and arts, Impede...i don't get impede is that for delay? Its interesting because the first time i fought the 3 black soldiers i got devastated because Estelle and Joshua got killed at the start of the fight, i had to catch up by reviving them. The second time i used the big attacks after 2 safeguards and they never stood a chance. It feels like luck most of the time. Talking about randomness and tryharding...
>>750633990
Or maybe i don't know just let the game be ok? If you already know how to play it why do you feel the need to ask for it to be even more hard. I have never ever played a video game and thought at the end of a fight " man i wish this was harder" There is plenty of challenge to be had on harder difficulties or outside video games, i don't see the need to ask for worse.
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>>750626828
not buying this slop until they get the old VAs back, fuck the new zoomer cast Joshua sounds like hes 8yo
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>>750634469
>Or maybe i don't know just let the game be ok? If you already know how to play it why do you feel the need to ask for it to be even more hard. I have never ever played a video game and thought at the end of a fight " man i wish this was harder" There is plenty of challenge to be had on harder difficulties or outside video games, i don't see the need to ask for worse.
Nah i dont think you get my point. I don't ask for the game to be harder, i want the game to actually have a proper balance that doesnt destroy the battles. Every single fucking battle was just a spam.
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>>750626828
Not until part 3 is literally released
Falcom is schizophrenic and I can easily see them putting tons of effort into the parts 1/2 remakes and then cancelling 3 due to lack of resources, rendering the story completely useless
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>>750634478
>>750634550
You'll survive.
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>>750634469
>Impede...i don't get impede is that for delay?
Impede quartz will give every attack from a character the chance to add delay and cancel any arts the enemy is trying to cast. It's stupidly effective against regular enemies and even bosses don't have enough resistance to make it useless.
Battles in 1st, especially on normal, are going to be decided by your strategy, quartz, and equipment. Luck is generally on your side, if anything. You don't have to worry about bosses using s-crafts in 1st so the enemies don't really have any way of fighting back against everything you can do to them, which is what the other anon is referring to when he's saying it's too easy. As the game goes on you can literally beat even endgame bosses without giving them a single turn, and it doesn't take that much effort to set up. It's hard to give more specific tips without knowing what your characters look like and what you're actually doing with their turns.
One particularly effective strategy across the series is to have one character that can absorb a lot of hits and draw the enemy's attention, helping your other characters to avoid damage and giving you only one target that needs heals. If you give Joshua the Scent quartz (monster chest in chapter 2) and a bunch of evasion boosting equipment you can turn him into a dodge tank, though it won't be perfectly effective without Sylphen Wing's Insight buff to boost his evasion further. I would just prioritize keeping Earth Wall active and you should be able to avoid most if not all damage that way. The first couple bosses of the game seem almost designed to force you into learning to spam Earth Wall.
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>>750626828
Do you get a full story if you just play 1 and 2 for the romance focused story, and dont really care about the other plot that spans like 50 games.
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>>750635516
Yes, there are a couple characters introduced in 2nd whose stories won't be finished until the next couple of games but other than that it's a complete plot. What you'll be missing is everything relating to the overarching mysteries of the series, mostly surrounding the nature and history of the world and its various factions' motivations.
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panty status?
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File: Trails of Pantsu.png (3.53 MB, 1896x1065)
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>>750637043
Present and accounted for
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Beat it twice already. Clear GOTY.
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>>750626828
It's GOATed.
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>>750626985
>removing a fundamental part of timeline turnbased combat
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I dont buy censored crap
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