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Shit graphics are the only way to save gaming
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>>750603746
How is he wrong?
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We've been over this. 2d / pixel artists left the industry long ago and that's why you can't just make more on a whim, the talent doesn't exist.
Largely the same for low poly work these days. The current industry artists are just assembly line passionless hacks, and I don't mean that as an insult, it's just the natural conclusion of these massive projects.
You see something like Panic 64, for example, and you just know the creative minds behind it would be crushed under the boot of big business. I think we'll see the industry continue to decentralize as word of mouth indie hits continue to rival the success of massive marketing campaigns.
https://youtu.be/Z_pzb2rAJvA
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Honestly, the most expensive part (for 3D games at least) is just silhouettes using a bunch of polygons. 2D games are bottlenecked by drawfags and being good at drawing is literally impossible unless you are an asian from the 80s or from europe 700 years ago
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>>750603913
Why ask for "shitty" graphics instead of an artstyle that's simple to develop but still appeals to people? Looks at the friendslop category, a decent designer can make an appealing design with minimal graphics. The real reason he used the word "shitty" is because this is the kind of guy who thinks graphical appeal is strictly a measure of how much electricity your gpu is using
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>>750603746
He is correct.
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She's right you know
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He's 100% right, realistic graphics were always a thing only gun&ball gamers cared about
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>>750603746
no such thing as shitty graphics if you have a good artstyle.
I'm fine with ps2 graphics in a modern resolution as long as the artstyle looks appealing.
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>>750603746
those graphics weren't shit in their time tho
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>>750603913
Low polygon graphics are not shitty if you know how to actually make art.
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>>750604252
Thats literally what he meant by shitty
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>>750603746
But Anon, modern games have shitty graphics already.
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>>750603913
Low-res graphics aren't shitty and the legion of retarded diversity hires won't suddenly make good art, develop faster or get paid less just because they're limited to 5000 polygons with 10 MB textures per object instead of 5000000 polygons with 1000 MB textures
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>>750603746
Well I like the proposed direction but no one wants to be stuck with shitty movie games with shitty graphics
We already have the indie scene for that
We need originality, creativity, and good gameplay
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Graphics have no reason to advance beyond Crysis
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There's zero point to making graphics so realistic you literally can't see enemies

Swear fps devs are the dumbest fucks on the planet.
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>>750603746
indie devs have been doing this for a long time now
some of my favorite games in the past decade have been indie JP games with sprites
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but graphix are already shitty tho
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To me a good level of graphics where it’s totally ok to keep releasing game with that level of graphics forever is dragon’s dogma. The game is perfectly fine visually can be even beautiful if this amount of poly is utilized to its full potential by talented artists. And nowadays it runs on anything. I would play all my games at that graphics level with 300fps I would be happy.
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>>750607521
Far cry 3 also came out that year. The sunlight hitting the green bushes is so pretty.
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this what his game looks like btw
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Only if they look like this
Not pixelshit or pixarshit
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>>750603746
When you accept shitty graphics they'll start pushing AI-generated assets on you.
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>>750608964
They've been doing that, for 5 years retard
Poojet assets for like 10 years
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>>750603746
Unc take: good modern graphics look worse than “bad” old graphics. I preferred when things were more visually simplistic
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>>750603746
>Shit graphics are the only way to save gaming

I agree. Give me PS3 / XBox 360 quality graphics that will run on a lousy PC and that doesn't cost $500 million to develop and I'll be happy.

People are broke, there's a hardware shortage, making AAA games that most people can't afford the hardware to run is a losing proposition.
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>>750608603

That's an art design problem. Not a graphics quality problem. You throw a giant AAA budget at that and its still going to suck.
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>>750603746
dlss 5 and other AI filters will totally fix the issue
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>>750603746
I want there to be a new Gameboy that's actually cheap and portable, since a $100 phone is now way more powerful than the original switch it wouldn't be hard
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>>750610246
>file deleted
What was it
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>>750608603
I still can't believe he spent 40 million dollars on this shit
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>>750610957

It was just a cartoon of Sonic the hedgehog humping Sally Acorn in Regular Show style. It wasn't really lewd; but I didn't want to risk getting banned for posting NSFW so I deleted it.
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>>750611216
>It was just a cartoon of Sonic the hedgehog humping Sally Acorn in Regular Show style.

Sally was playing a Xbox 360, as he's dry humping her. Which is why I posted it.
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He’s right we need more games with a low poly style
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