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File: 1790395241289635.webm (2.1 MB, 700x544)
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TotK Recomp is a static recompilation of The Legend of Zelda: Tears of the Kingdom (Nintendo Switch, 2023) into a native Windows x86-64 application (docs/architecture.md).

https://github.com/valentderah/totk-pc-recomp

Features

Native code, not emulation
Game updates 1.2.1 and 1.4.3, with saves that carry over between them
60 fps by default; up to 144 fps or the monitor's refresh rate (experimental)
Custom resolutions (1080p, 2k...), supersampling and AMD FSR 1 upscaling
In-game settings menu (F1) and performance overlay (F10)
Keyboard, mouse and gamepad with remapping, rumble and gyro
Shaders prepared at install instead of during play
>>
another malware recomp
>>
>>750580351
this, with emulators its much safer lol
>>
>>750580351
it's open source chuddie
>>
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>>750580273
I'm always skeptic when there's no linux version
>>
>>750580442
>lemme just read the trillion lines of code the AI spat out
>>
>>750580593
@claude, audit the codebase
>>
>>750580631
asking the stochastic parrot to audit itself
genius
>>
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>>750580273
did you make this
>>
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>Native code, not emulation
>look inside
>translation layer
Every time.
>>
>>750581149
>it's not a sandwhich
>look inside
>stuff crammed between two pieces of bread
>>
>>750580273
>No game files are included. You need your own legally obtained copy
>Requirements: Windows 10
>Start TotK-Setup.exe

If you want to trick people into installing your slopware at least try to convince them it is worth doing
>>
>>750580273
Good. I already 100%ed it in citron but will happily do another playthrough one day
Maybe we can even get some cool mods
Can they bring back the bomb runes?
>>
>>750581828
>No game files are included
that's fucking stupid, just play it on Switch 2 at that point, no need to dump it and jump through hoops
>>
>>750581828
>>750582640
Why is /v/ so retarded? are most anons here genuinely just brazilian macacos?
>>
>>750580663
>audit itself
It actually works pretty well because LLMs are non-deterministic. It's very routine to have claude generate code in one session and then start a second session telling it to review and it'll basically say
>Wow, this code sucks! I found several bugs that need to be fixed before this code is ready to be merged.
It's a large part of why it's important to know what you're doing or you can end up going in circles if you just make all your decisions based on what the AI spits out.
>>
>>750582789
worse, argensimians larping as white
>>
>>750582789
I can just put the cartridge in and play the game on Switch 2, no hoops required.
>>
Nobody asked.
>>
>>750582640
Switch 2 does not run it at 4k and it also does not keep a consistent framerate RETARD
>>
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>>750580663
unironically it is. Are you retarded? Unless the cloud model is poisoned, this is viable. We may start seeing cloud model poisoning at some point and we're already seeing local model poisoning but right now, cloud models are extremely secure, despite the blackbox of it all. Relax your anus and sit back little timmy, you're out of your element
>>
>>750583714
And I can put my local copy of ToTK through this repo and play a superior version just as easily. You're just retarded anon.
>>
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>>750580273
nice OP, i'm wrangling one myself :eyes_emoji:
>>
>>750580273
i was excited for this, will try it out, whats the difference between 1.2.1 and 1.4.3 tho?
>>
>>750581149
Is the translation layer human-made?
>>
No thanks this game fucking sucks
>>
>>750589520
No, it's an AI reslop of this AI slop.
github.com/ly05010419/MacNativeGames
>>
>>750581492
>Food analogy
>>
>>750580663
a stochastic parrot wouldnt be able to write a new emulator/recomp, dumbass.
>>
>>750580273
How's it run? Even with all the fixes on emulator it's a stuttery mess
>>
>>750591506
for now it runs a bit better but with shadows glitches sometimes.
>>
Who gives a fuck about open-world Nintendo slop?
>>
>>750591575
Thanks bub I'll give her a go
>>
>>750591583
You at least solved the captcha to ask this, so you seem to care about tendie slop
>>
>>750580273
post gameplay without stutter or crashing at a constant 60fps or fuck off jeet
>>
>>750591583
it sold 22 million copies.
>>
Nah I'm good you shitskinned faggot lol! Down in a shallow puddle pleasssee!
>>
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3.94 MB MP4
>>750591684
sorry it's not constant 60fps, i struggle to go lower than 80fps
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>>750591684
>>750592234
>>
>>750591448
It's not new, the method is known, it just applied it to this specific software.
>>
>>750581492
Why is your hand so fat?
>>
>>750590013
>NVN rebuilt
>NVN is Nintendo's proprietary, low-level 3D graphics API custom-built by NVIDIA specifically for the Nintendo Switch

So it only works on Mac because they have the same hardware (ARM), meaning there have been exactly zero progress on porting it to PC as it would require a reverse Proton, which the sloppa has virtually no chance of doing successfully.
>>
>>750593420
it runs on windows already, dumbass.
>>
>>750592234
>>750592418
do this for lookout landing
>>
Can I get infinite inventory slop
>>
Why did they jump to this before BotW anyway? Unless it already has a recomp.
>>
>>750595540
already has
savagewindrecomp its called
runs way better than the emulator, at least for me.
>>
>>750595540
BotW already runs perfectly on Cemu
>>
>>750580273
Why not recomp something that isn't shit, like Unicorn Overlord?
>>
>>750595580
>runs way better than the emulator
>>750595661
>BotW already runs perfectly on Cemu
I tried on my old Laptop and it ran "fine". If the above poster says the truth then there is value in the recomp. Will see what it's about.
>>
>>750595806
its a switch native port compared to the wii u one, it might run better on cemu because its a worse hardware
but at least for me, on my ryzen 5 4500 rx 6600 it runs at 50-60 fps even on kakariko village
>>
>>750595718
I was going to post this.
TotK is boring as shit ( except the wind dungeon, that whole part is kino).
>>
>>750588105
No, you stole the game. You didn't dump a game you own, you stole it.
>>
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>>750580273
>>750595718
BOTW/TOTK (they're the same game) actually has the potential to become a good game with mods. DD2 had almost all the same issues as BOTW/TOTK and mods fixed it (until the update/DLC came out and did the same fixes as all the popular mods).

Imagine it with good combat, better enemy variety and AI, unique permanent weapons in the world to reward exploration, all the shitty inertia based controls reworked ect. Heck, you could prabably ask Claude to pull in the mechanics and combat from TP at this point.
>>
Consolefags don't know what translation layers are, do you retards think wine is an emulator, too? (wine stands for "wine is not an emulator" btw)
>>
Okay now recomp FAST RMX next, I love being racist.
>>
>>750596320
>TotK is boring as shit ( except the wind dungeon, that whole part is kino).
A youtuber gave you this opinion
>>
>>750580273
This is a violation of the github Terms of Service (TOS) and will be removed in a manner of days
Why should anyone have confidence in this slopware?
>>
I like these recomps but theyre so fucking picky about the exact version of the game and the format you use. I thought id be able to just point the recomp at the nsp file and be on my way but no, it has to be the exact version of the dumped game file (not nsp) , from the correct reigon only. Fucking retarded shit just to stop nintendo taking down the recomp even though they will anyway. Not worth the effort when i can just play the game on eden hassle free. Hopefully fitgirl comes out with a pre-set up version.
>>
>>750580273
STOP STEALING FROM NINTENDO
>>
I get some shader stutter but otherwise it's heaps better than switch emulation
>>
>>750596995
In most cases I agree, and a couple of times I've gone through this stupid process just for the recomp to not work, but this one takes NSP, dumps it itself and compiles it into an executable
>>
>>750597502
>shader stutter
>>
>>750597628
I think it can be remedied in the settings, I haven't played with them but there's an entire section for shader settings ¯\_(ツ)_/¯
>>
>>750597554
not true at all. I tried using my TOTK 1.2.1 file but it doesnt work and is asking for an update file (even though the game is the right update) for 1.2.1 or 1.4.3 to work and cant just use a pre-updated base-game. So i downloaded the correct 1.4.3 update and the dogshit recomp still fails to actually work or do anything and says my nsp doesnt 'pass checks' whatever the fuck that means. Probably some faggot anti piracy measure because the creator is scared of nintendo raping him. As if anyone using his vibecoded recomp is actually using a legally dumped switch file anyway. Just let me play the game bro jesus.
>>
>>750598464
Yeah idk bud, I fed it the TOTK nsp and the 1.2.1 nsp and it worked. It took a long ass time to compile(I blame wine) but it's working
>>
Cool. Anyone played it yet?
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>>750600819
I put about 25 minutes in, its better than emulation but I'm currently on a theaterythm kick so I'll play it later
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>>750600819
I've put hundreds of hours into it, really good game.
>>
>>750580402
>"""""lol""""" at the end of a sentence
zoomer spotted
>>
wow now i can play a dogshit game on my windows computer! amazing
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>>750580273
Is there one for botw as well? It's been around 10 years so I'm thinking of doing a replay at some point
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>>750601829
yeah it's called savage winds
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>>750602039
cheerin
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>>750602039
For some reason I can't get that one to build.
It hits like 10% and fails
>>
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>>750591448
Many such cases in real life.
>>
>>750580273
once its got 4k and ultra wide screen, i'll check it out.
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