>Indie game took 8 years>6 years were learning the skills>18 months making 3 first versions, scrapping the game>All the assets are handcrafted by hand>Indie guy doesn't use procedural modeling tools like geometry nodes to make the props and levels, doesn't use scatter tools to place grass, don't use tools like pixelover to render low poly as pixel art sprites>Final version only has 2 months of effort
kill yourself cris