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File: cursed.png (346 KB, 538x338)
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It's about time we admit the elephant in the room, Zelda became stagnant for TWENTY YEARS, fucking twenty.
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>>750570629
Zelda has never been stagnant. It is like saying Socrates became stagnant because he kept writing about ethics and philo. Or Tolkien became stagnant because he kept writing about a war in Middle Earth. You can only claim as such if you don't actually open the books and read them.
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>>750570629
I have some bad news for you, we're already halfway there since BOTW and all they've got to show for it is the $60 expansion pack.
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>>750570808
If you keep writing books and not experimenting enough then hell yes your writing style stagnants, you fucking tard.
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>>750570980
What if the series is intentionally moving toward something but you can't tell because you are dumb? Is it actually stagnant or are you dumb?
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>retards who didn't like Zelda to begin with talk about how the series was stagnant
Fuck BotW tourists.
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>>750570808
>plato's republic
>you play as socrates
Socrates never wrote anything.
>>
What do you gain for making these threads?
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>>750570808
Socrates famously never wrote anything, and even disparaged the practice of writing itself. The only reason we know anything about him is because his pupils wrote about him after his death.
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>>750570629
Majora's masks was a big departure from ocarina what are you talking about anon.
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>>750571148
It is though, what're you fucking stupid?

The chemistry that system is what they have been striving to do since forever.

Ocarina of Time:
-jumping down onto a cobweb from high up breaks through it
-deku stick and arrows can be lit on fire to transfer it to burnable obstacles
-playable instrument allowed for a multitude of different castable spells.
-Navi is a interactive guidance system as a character.
-breath underwater is tied to how many hearts you have
-tunic to enter into heated areas
-hookshot latches onto objects made of wood or vines
-choreographed combat where when you see an enemy guarding it's blocking, and when it lowers its guard it's vulnerable.
-you automatically jump when walking off of ledges with momentum, drop and jump to grabs, all without the need for another button.
-the context sensitive action button literally everything uses, in OoT it told you simple words what would happen should you press it.
-attention to detail such as shadows that rotated around the character in relation to light sources, water that reflected objects, and rooms being blanketed in darkness when enemies sap light from the room to hurl as weapons.

Majora's Mask:
-shooting an ice arrow into water creates a platform
-NPC schedules
-mask transformations that turn you into different forms with natural relevant abilities

Wind Waker:
-enemies drop weapons that can be picked up
-can hide inside barrels to sneak around
-instrument changes the direction of the wind that the sailing relies on
-mailbox system
-sea chart system

Twilight Princess:
-arrows bounce off the shield even while on Link's back
-lantern is filled by dipping it, even off the body of a chuchu
-horseback combat
-double clawshots, and you can raise and lower yourself
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>>750570629
>Most post N64 games had a few things holding them back.
>Newer games despite going for more freedom still feel held back by things.
>Remake of beloved game has decisions that feel bizarre and self indulgent
You know if even "normies" can tell something is wrong with the way the series is being handled, why can't you?
>>
BotW is just stagnant open world garbage
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BotW did untold damage to zelda as a whole
I really hope the remake sells well, fuck openworld slop
>>
>>750570629
i just want more of them same
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>>750573402
>>750573563
Revolutionized open world games and Zelda as a series.
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>>750573402
>>750573563

If BotW and TotK had traditional dungeons they would be lauded as the perfect Zelda games.

I think Nintendo is using the remake to introduce new fans to the classic style and will introduce traditional dungeons into the next open world zelda.
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>>750574262
Hardly
The open world is empty and devoid of anything other than ubisoft levels of random enemy camps with nothing of value
I have nothing against an open world specifically, if they actually make use of the world, but they didnt, there is nothing of value to find out there
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>>750574262
As long as they are slimmed down, and spread copiously around the game world so as to maintain Botw/Totk pacing, we good.
>>
>>750570629
It's not OoT's fault that they were never able to top it. It's their fault for copying the formula but doing it worse each game.
>>
>remove climbing save for special surfaces like vines
>add traversal items back in
>add actual items worth finding like upgrade material or cool, unique weapons that dont snap in half
There
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>>750574563
It got outdone by TP.
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>>750570629
Fans usually expect sequels to be similar and seethe when there is any change.
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>>750574709
Twilight Princess has a worse overworld and the wolf segments suck.
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>>750570629
I liked the one on switch. Link made my pp hard when I out him in scantily clothing.
Look at his little skirt just barely hiding his nice, soft bum and little tiny hairless elf cock. Hes such a fucking slut. Absolutely begging to be pinned down and fucked..
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>>750574967
It's much better than Oot
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