>Hoarding consumables all game for when it matters>Beat final boss without ever needing themWhat sperg things do you do?
I say ouch when my character gets hurt
>>750565210>equip a machine gun>shoot one round>reload immediately after>have 100 hp>lose 1 hp>chug a potion immediately after
>>750565210ive actually somewhat combatted this behaviour by consuming things when i dont need to, like deciding my character thinks some food looks tasty, so he eats it
>>750565269I say ouch when his characters get hurt.
>>750565210>stuffing your face on food in the middle of combat to not use the good consumablesThis is unethical. You don't do this right?
>>750565285What if youre playing the type of game that discards unused ammo when reloading
>>750565210Use all stat increasing items on the protagonist. No exceptions
>>750565269I say ouch when this guy gets hurt.
>>750565269Proof you have a soul
>>750565210I treat healthbars as how much the enemy respects me as an opponent. >only take out 25% of healthbar before dying>enemy thinks I'm pathetic>take out 50% >enemy considers me an equal>take out 75%+ enemy considers me either worthy or dangerous, depending on temperament
>>750565349You mean in a party type of game?This fucked me up in crimson desert where I only ever unlocked kliffs skills and never played with the other 2 as they were too underlevelled.Thankfully they patched than now where skillpoints are equally shared across all.
>>750565210Using items is a crutch that only children and women do
When I fall from greats heights in games I tense up.
>>750565210This is usually not the fault of the player, but shit game design. If the game is so easy that you never have to use consumables, even during the late stages, something went wrong during development.
>>750565343I pick it up from the ground up.
Whenever i see flowing water in a video game i always want to follow it and find out where it goes. I've always really loved flowing water IRL as well which i now know is a sign of autism and vidya is not any different for me. Same with feeling vertigo both IRL and in vidya.
>>750565801https://www.youtube.com/watch?v=69u_Pxb_8zI
>>750565801
Sometimes I wont pauseI'll let my character rest and chill out for a bitHe deserves itSometimes let em enjoy a food item as a treat even if they dont need any boostRelax my guy its time to take it easy
>>750565210If a game gives me free resources, I will go out of my way to use them. For example, if my character slowly autoheals, I will stand still for five minutes, even if I have 1000 healing items.Or I will track back to a Pokemon Center after every battle, regardless of my item and money situation.
>>750565801>liking flowing water is a sign of autismbro get off tiktok I'm beggin ya
>>750565608a skill level I can only dream of, he barely spills his drink
>>750565210I always close doors to safe areas after I pass through them in zombie games.
>>750565210I almost do that. I save all my items and then beat the final boss using them and really pwn him as hard as possible.
>>750565210Sometimes, in order to avoid the hoarding, I simply immediately use any consumable I find on the spot if it isn't a basic health item.Which can lead to some funny fallout playthroughs.
>>750565843snek liek water
>>750565210I usually sell some (or a lot) of those items along the way and just keep a few. If for some reason I need a huge stockpile of rare uaable items or giga-heals, I'm probably playing the game wrong/badly
>>750565210>Hoarding consumables all game for when it matters>Need them to beat the final super boss
>Duck in Mordhau/Chiv 2>I also duck irl
>>750565210>>750565285Literally everyone does this
>>750566776name ONE game
>>750566962octopath traveler
>>750566962The Impossible Quiz
>>750567119Yeah that was BS
>>750565210>pick up everything I can so I can sell it>keep doing this after I have more cash than I can ever hope to spend
>>750565210Stop playing games on easy
>>750570853Plenty of games have this crappy design
>>750565210>healing items are easy to obtain>bosses are tuned accordingly>restart whenever I can't win without healingI just don't feel like I earned the victory unless I wipe the floor with the boss
>>750565210This is a problem when there's a ton of consumables and they are all shit on average, during regular gameplay there's no reason to use them, and during a boss fight, it either doesn't help or is unnecessary. Just shit game design
>project zomboid>spend 2 dozen hours setting up my warehouse base and sorting loot>get bored quit>start over in the future and do same shit
>>750565210>playing skyrim>believe npcs can see me quicksaving>always hide to quicksave right before I try massacring a town
After using my sword in Ocarina of Time, I always stand still for a few seconds so I can use the "Put Away" prompt.
>>750565210>Beat final boss without ever needing themIf you never need them then whats so bad about never using them? Is being good at video games a bad thing now?
>>750565210Instantly look up the solution to a puzzle if I can't figure it out in like 10 seconds, and then get mad at myself for cheating
>>750565210Videogames helped me become decisive in using things and discarding worthless things.There's no reason not to use the megalixer when you're fighting the super boss. There's also no reason not to just sell/throw out an item that you're never going to need, especially if it's not that hard to get again if you were wrong.
>Map had enviromental traps
>>750576546I'll look at the first half of the puzzle hint so I dont feel as bad
>>750565269Are you me? I groan and rub my ankles as if I'm in pain whenever my character takes fall damage
>>750577528this webm made me sweat
>>750577528>"it do go down!"
>>750565210It's not a sperg thing. It's insurance against poorly-designed bullshit.Blame arcade games and poorly-designed garbage like old Sierra adventure games for training people to be this way>game is designed around using get out of jail free cards at the right time>if you use them in other situations, e.g. to save yourself when you're doing poorly, the game becomes unwinnable, you get locked to a bad ending, you miss out on a cool skill or equip later down the roadThe only real use for one-time consumables is for repeated playthroughs, when you already know what's coming and you just want to save time
>>750565285This is why I always carry an auto shotgun in Left 4 Dead 2. Not because I can't aim but because I'm a compulsive reloader. I actually prefer the sniper rifle but I only ever feel comfortable using it during camping chapters where you can sit on a weapon swap that means you don't have to reload.
>>750565718>the game is poorly designed unless you can brick your game by not hoarding the limited-use consumablesI'd say save bricking is poor game design and a great way to earn 1-star reviews
>>750576252in most case it's less about being good and more about the game being piss easy
>Only carry the exact amount of ammo that I would realistically need (2-3 clips per gun) even if ammo is weightless>Double tap every single enemy who's on the ground to make certain they're dead>If I can customize my character in a game where I'm using stealth I'll make sure to make them as generic looking as possible so they wouldn't realistically attract any extra attention to themselves>Turn subtitles off so I'm forced to pay attention to what people say even if it's in another language because subtitles wouldn't exist IRL
>>750565210who DOESN'T do this? the only time you don't hoard is when you play a game that has very limited magic and other ways to heal so you're forced to use potions and other resources to recover