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File: 1791921932379509.jpg (739 KB, 2560x1440)
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>Nitro-Fueled gets a native PC port using PS4 files and a vibecoded 1:1 native application
>immediately ignored and labeled AI slop
>weeks later, we have perfectly working online with almost 500 players peak playing
What the fuck is wrong with you faggots?
Where are the threads?
What the fuck are you doing?
We literally have CTR:NF on PC and no one cares?
People are already working on custom racetracks, characters, and karts.
The new golden age of this game has just begun, and you're just twitterposting as usual?
Don't judge me for my lap times, I'm rusty.
Also fuck the Spooky Grand Prix, I remember how fucking aids the crate ghosts were.
I understand the server owners wanted that to be the first Grand Prix since we're close to Halloween, but come on.
>>
>>750470485
>trooncodedslop
>>
>>750470485
Post link or kill yourself.
>>
Couldn’t care less
>>
I like the part where retarded jeets are creaming themselves over 10,000 games being “decomped” at once and then being confused why all 10k aren’t being actively played simultaneously.
>>
Based.
>>
How do I get in on this OP? Please no dolphin porn or malware.
>>
>>750470709
Link to what, exactly?
The first version of the app, no online?
>https://github.com/GetLostIn/CTR-NitroFueled-PC
>The online rework of the app with custom servers?
https://github.com/Ryu7w7/OCTR-NitroFueled-PC
The stat page for said server?
>https://octr.ryu7w7.xyz/
>>
>>750470485
No thanks. Emulation is for poorfags. I will wait for an official re-release.
>>
File: 1615586479597.png (1.33 MB, 1556x1202)
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panda power!
>>
we don't want it unless there's online play
>>
>>750470932
>we don't want it unless there's online play
>>weeks later, we have perfectly working online with almost 500 players peak playing
anon...
>>
>>750470820
Fantastic, carry on living.
>>
>>750470485
>native
>>
>>750470807
Check the githubs >>750470820
You need the PS4's CUSA13795 and CUSA13795-patch for NA, or CUSA14876 and CUSA14876-patch if you're a yuro.
>>750470830
>>750471093
There is no emulation.
The game's own x86-64 code runs directly on the CPU, a small runtime replaces the PS4 system libraries, and a renderer derived from shadPS4 translates the PS4 GPU work to Vulkan.
The entire game got decompiled by AI and made it to work on PC.
It's what Activision would've done if they ever wanted to release a PC port.
>>750470932
Are you fucking retarded?
Can you read?
>>
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>>750470485
>>750470820
>>750471171
>lived long enough to see a pc port of NF and its own private server
>>
>>750470485
I think the PS1 version was ported as well, so there is no reason to play this demake.
>>
>>750470485
>NATIVE PC PORT
>vibecoded 1:1 native application
This is some concentrated effort to destroy what little is left of the emu scene, right?
>>
>>750471171
>There is no emulation
>proceeds to describe emulation
Every single fucking time. Grok, next time no mistakes!
>>
You know you could just say "they ported Nitro Fueled to PC, check it out", like a normal person
>>
>>750470485
those are not bad lap times at all
what happened in lap 5?
>>
>>750471725
>>750471793
if thats emulation then every pc port of every console game ever released is also emulated on pc
dunning-kruger retards
>>
>>750470820
I better not have to install custom firmware on my disc drive like I did for that Saints Row port
>>
>>750472297
NTA but you don't
you just need the cudas and a .pkg extractor
>>
>>750470820
>https://octr.ryu7w7.xyz/
>>
Does this unlock all the customization options right away?
>>
>>750472462
Retard.
>>750472473
Yeah there is an option in both launchers.
Or you can just grind Wumpa Coins forever, the online shop is fully implemented (but you can't buy coins with IRL money, obviously)
>>
>>750472595
Thanks
I'll try it once I am done with the game I am currently playing
>>
>>750471171
Alright anon you have my attention, does it have unlocked refresh rate or 60/120fps at least? How are the loading times?
I've never done PS4 piracy so I'm going to have to hunt down a copy and the updates I guess.
>>
>>750470820
>even has trophies and new achievements
Huh that's cool
>>
>>750470485
>Demake
Don't care
>>
>>750470820
Ohhhh fucking nice, ill check it out back home
>>
>>750473061
>does it have unlocked refresh rate or 60/120fps at least? How are the loading times?
Engine-level upgrade up to 240fps, I play on 240hz so the game is 1:1 in terms of game speed, no Bethesda shenanigans.
Loading times are instant on my 7250MB/s NVMe, if you don't believe me I am willing to record a webm of me loading in any map of your choice.
>I've never done PS4 piracy
DUPLEX is such a cool name for a warrior, his successor Hako must be cool as well.
>>
>>750470820
Is there any reason to use the non-online fork? I don't care much about online play atm admittedly but if there aren't any differences outside of online play I'm not sure which to roll with
>>
>>750473449
>Is there any reason to use the non-online fork? I don't care much about online play atm admittedly but if there aren't any differences outside of online play I'm not sure which to roll with
Yes, RyuNET is the server the online fork runs on, and it's pretty obvious Activision has already taken notice and is winding their lawyers up.
Also, quick correction, the pitstop doesn't work in the offline version, so you'll have to use the "unlock all" feature in the launcher.
If you are retarded and want to grind all cosmetics again, play the online fork even if you don't care about the online play at all (singleplayer adventure and arcade still give WCs).
>>
Where i download the rom
>>
>NATIVE PC PORT
>it isn't
>>
>>750470485
>NATIVE PC PORT
>look under the hood
>it's just a repackaged emulator running a rom file (again)
>>
>>750473924
>>750474632
Tell me, "friends".
Which part of "it's a decomp of a PS4 game running natively on Windows/Linux using PC hardware, instead of an emulated PS4 operative system and console hardware" do you not understand?
>>
>>750474952
>>750471817
>>
Ehy did it not get a PC release?
>>
>>750475002
HAHAHAHAHAHAHAHAHAHHAAAAAA
Never happening
>>
>>750473924
>>750474632
It literally is native. The code is literally x86 code, same as in your PC, unless you use ARM for some reason. This just directly replaces PS4's syscalls with what would be the end result of what PS4 emulator would do, reducing the JIT overhead.

The renderer, sure, it might be shadPS4's renderer, but that's not very relevant, the CPU is more of an issue.
>>
>>750474952
Prove it if you're so smart nigga.
>>
>>750473447
>>750471171
Found a site
Which one do I need for update v1.21? Do I need the DLC too?
>>
>>750470485
>vibecoded
Hahahaha... I just... lmao... I just don't play Sloppa. LEL.
>>
>>750475050
Why not? The trilogy got a pc release.
>>
>>750475530
The gameplay was designed around the lower FPS meaning that any effort to fiddle with it would affect the physics.
Combine that with the microtransaction situation with people being able to hack the skins in, they wanted to save the money from hiring new devs/rehiring Lenox to fix the physics new while not sacrificing potential MTX Jew shekels and just not do it
>>
>>750470485
They fix the load times and weird performance hiccups yet?
>>
>>750475771
>designed around lower fps
I love when tards pretend that switching to deltatime is completely impossible
>>
File: 1642538984429.png (1.43 MB, 929x771)
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Hey vibecode sloppers, add some way to save cosmetic loadouts and I might consider downloading your sloppa port
>>
>>750475948
I didn’t say that. I just said it’s more effort for activision than it’s worth considering the state of Crash now
>>
>>750476083
Alright youre right, I'll shut the hell up
>>
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>>750470820
>online rework of the app
>>
>>750475457
NTA but the game’s own x86-64 code runs natively on the CPU
a custom runtime (from the bbport/Bloodborne recomps) replaces the ps4 system libraries
graphics are handled by a renderer derived from shadps4’s video core and shader recompiler, which translates the ps4 GPU command stream and shaders to vulkan
it’s the same approach as the Bloodborne native ports: native code + custom runtime, and the graphics come from a modified ps4 renderer (not a new pipeline)
it works like this: the emulator translates the game's own needs for a ps4's cpu, gpu, and system libraries with an an emulated version
this recomp replaces the game's needs with x86-64 code ran natively, a custom runtime that fills the system libraries with a translation layer from Wine/linux's kernel, and a gpu rendering fully translated to Vulkan using the custom shadps4-derived rendering pipeline
it's the difference between remotely driving an IRL car using a VR headset, and driving the car yourself
there is literally no emulator involved, and i have no idea how to explain this in simpler terms
>>
>>750470485
I don't play games made by clangers, (not) sorry.
>>
We need raunchy Coco swimsuit and outfit mods yesterday.
>>
>>750477149
>he doesn't know
>>
>>750470485
Seeing this makes me think, why did progress on PS1 CTR just stop?
There was ctr native, but nobody works on that, they just keep making mods for the PS1 version, which is currently limited to just swapping stuff (unless you make a romhack) out instead of adding new things which you could do for a PC version

It's weird people avoid the PC ver, could just continually add characters and tracks
The only thing I saw recently for the PC ver is some guy is vibecoding some PSP port for some reason and there's turbo charged which is another vibecoded thing that has bugs and inaccurate physics
>>
>>750479145
progress on PS1 CTR for PC just stop?*
>>
>>750479145
If it was vibecoded it's probably the stigma, which IMO is retarded as decomps/recomps are just annoying busywork nobody wants to do unless you're autistic and have way too much free time.
>>
>>750470485
A port of fucking what
>>
>>750479218
It’s nice to know someone suffered for your steak but a steaks a steak
>>
Karters 2 bros I don't feel so good...
>>
>>750479218
That's the point I'm making though, ctr native isn't vibecoded, it's the highest quality PC port for CTR and was made by the same people who worked on the decomp yet for some reason it gets ignored and I don't get why
>>
>>750471171
>There is no emulation.
>The game's own x86-64 code runs directly on the CPU, a small runtime replaces the PS4 system libraries, and a renderer derived from shadPS4 translates the PS4 GPU work to Vulkan.
that's LITERALLY emulation, moving WHERE and WHEN the emulation layer happens doesnt suddenly make it not emulation
>>
>>750480161
You're a fucking retard.
>>
>>750479693
old habits die hard and all that
>>
>>750471992
let me break it down for you so you can understand
>emulator:
1) game code is for PS4
2) game code is fed to the emulator
3) the emulator executes the code emulating the console hardware
4) the emulator translates the output into code a PC can understand, at runtime(dynamic recompilation, what EVERY emulator does)
5) the emulator feeds whatever code that is not logic(such as audio, video, controls, etc) into the emulator libraries
6) the emulator libraries translate the output into a feed(audio, video, controls, etc) that a PC can understand, at runtime(dynamic recomplilation, what EVERY emultator using libraries does)
>staitc recompilation(what these vibecoded shit do)
1) game code is for PS4
2) game code is fed to a reverse engineering AI and recompiler
3) the recompiler rewrites the executable into a program a PC can understand(static recomplilation, nothing is done at runtime)
4) the game data is untouched
5) whatever is left that is not the main executable(assets, audio, video, controls) is fed to the libraries(copied from an emulator)
6) the emulator libraries translate the output into a feed(audio, video, controls, etc) that a PC can understand, at runtime(dynamic recomplilation, what EVERY emultator using libraries does)
what's the result? no different than an emulator, things are still emulated, you simply MOVED the recompiling process of the game executable from being dynamic recompiled at runtime to being static in a PC executable, but the game executable is a TINY part of the whole game, the rest is still emulated, thats why they need the emulator libraries.
>pc port
1) game code is for PS4
2) game executable is DECOMPILED into its SOURCE CODE
3) game assets, audio, video logic, controls, etc, are UNPACKED and EXTRACTED
4) the SOURCE CODE is recompiled into a PC executable
5) tPC libraries are used
THAT is what a PC port is, ZERO emulation of ANYTHING AT ALL
>>
>>750480161
translation layers are not emulation, retard
>>
>>750480469
I didnt say anything about translation layers?
i used the word "translates" loosely, should have used "convers" or "transforms"
there's no translation layers in these static recomps
they are SIMILAR to a translation layer, they're not the same
and even if they were to use translation layers(some indeed do), everyone knows that's NOTHING like actual PORTING.

if it was, then there'd be no difference between a PC game requiring proton to run on linux vs being ran natively on linux, and there is a difference, a massive one
>>
>>750479145
>PS1 CTR
No one gives a fuck about it.
>>
>>750472462
>only turd worlds lit up....
im laffin
>>
>>750471171
>>750475171
>>750476420
>>750480349
>>750480669
what sort of autism is this?
>>
>>750480741
>understanding things is autism
and thats why you eat shit like these recomps
>>
>>750475002
according an interview they just didnt want to and they made up some bullshit excuses like their wasnt enough demand for it and dealing with hackers wouldve ben too much work
>>
>>750470820
>This is a Windows fork of SacredFire
>404
>>
>>750480741
the standard kind honestly
>>
My problem is there's a lot of work getting it running on my PC, also I don't trust "vibe-coded" anything, and so it's even more work to set up a VM.
And it's a lot easier to just pop the disc in my PS4 (I don't race online anyway, I suck).

Like I get it, emulation is easier now. But I have a PS2/PS3/PS4 and games I still haven't played yet from over a decade ago. And I have a steam backlog. I just installed Bioshock the other day, incredibly good game by modern standards. I'm like a third of the way through. I'm not spending all the time to get this shit working on my computer and have it scan my drives for crypto or some bullshit.
>>
>>750479145
Because noone fucking gives a shit. Everyone got hype about the possibility of the custom tracks from the PSX hack on native PC and then they realized "Eh, who fucking cares, my smartphone can run this shit, I don't need a port"
>>
>>750481029
>My problem is there's a lot of work getting it running on my PC
literally download the ps4 game, unpack it with one of the 10 billin .pkg extractos, download the github shit and tell it where the exracted .pkg stuff is
then click play
are you fucking retarded perchance?
>>
>>750482517
Anon are you having a stroke?
>>
>>750479145
>why did progress on PS1 CTR just stop?
>There was ctr native, but nobody works on that
except thats false? they literally push updates every fucking day, latest is literally from yesterday
>>
>>750482637
???? no what the fuck are you on about
if it's for the typos idgaf im playing splitscreen with my buiddies and getting wasted
sad you are a ragning tranny with no friends and yyou cant play shit
dialte
>>
>>750482774
>discord
Update the GitHub you retards
>>
>>750480741
see >>750475061
>>
>>750482979
>github
even ignoring how they pretty much stopped updating that ages ago, they have a whole site, and there the launcher is updated, v4.4
>>
>>750482517
low quality means novelai and photoccraft victory.
>>750482871
nevermind, you're blind.
>>
>>750480349
You have no actual knowledge of anything about software development, and you asked Google Gemini to write a post for you.
Don't bother, we can tell.
>>
>>750483128
>full of typos and corrections
>must be written by AI
you're a retard
>>
>>750482774
>Talking about ctr native
>Posts CTROnline
CTROnline uses duckstation dumbass, it's the PS1 version
That post is also talking about why mods are always made for the PS1 version and not the PC one
>>
>>750483219
AI can be instructed to do typos, next.
BTW you're fucking retarded.
>>
>>750483294
>something can be done by AI
>therefore anything is made by AI
nice logic, retard
>>
>>750470485
call me when they mod coco in a string bikini as a racer
>>
>>750483261
>ctr native
still receives updates anyway, latest is from october 20th
the only thing that has stopped is compiled releases, you can still clone/download the git and compile it yourself, and it's updated
>>
>>750470820
Thank you, anon!
>>
>>750473447
You gotta show us a video of these load times, this shit is unplayable on console
>>
>>750470820
Ima just reply so I can archive these link and figure it out when I have time. CTR was based enough for me to try this.
>>
>>750477497
elaborate
>>
File: 1778941928691338.jpg (2.23 MB, 3663x4096)
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Who the fuck cares. The AI PC "Port" runs much better than ShadPS4 emu does
>>
>>750484986
what i want to know before i download the game is, how are the loading times?
cause currently i already play the game emulating the switch version and it runs flawlessly, but the loading times are atrocious, and on ShadPS4(ignoring how it runs worse than it runs on switch emu) they're even longer, and i mostly dont care for online, i such and play solo or with a couple friends at home, so if loading times arent improved, i might not care
>>
retards here should really read up on what a fucking translation layer is
>>
>>750485179
guy who downloaded it earlier says it's basically instant, I believe him
>>
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>>750485179
Loading is non existent on my 990pro SSD
>>
>>750470485
I cant get online to work
>>
>>750470485
SAAAAAAAAAAAAR NEW VIBESLOP SHITCOMP DROPPED GO GO GO
>>
>>750485567
retard
>>
>>750485567
Okay saar i download your port and fuck your bloody bastard motherchode mom

*farts in your mouth*
>>
I played CTR a lot when I was a wee lad. Is there any build running with keyloggers? I'm a bit afraid of those stories. I heard Mario had a few recomps running wild like that
>>
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Based indians makes >>750485567 seethe
GOOD MORNING SIRS. Yes. Im an Indian. Ereshkigal sends her regards
>>
>>750472595
Yes, yes (you) are.
>>
I already played it to hell and back but I'm interested in seeing how it looks on ultra-wide
>>
>>750485826
At least 5
>>
coco's cocos
>>
>>750470820
thank (You) for helpposting
>>
>download with python
So... in what folder it downloads the rest of the files? in the same one where you unzipped the first one from github?
>>
>>750487041
it doesnt download anything
>>
>>750487096
Oh...
>>
>>750473061
>>750485179
>>750485305
experimental compile shaders in the background option ticked off
>>
where? the guy removed the github page
>>
>>750487640
>removed
most likely the activision ninjas sent an airstrike to his house
>>
>>750487513
>10sec load time
faster than PS4 and PS5 but still kinda long
>>750487640
no idea what link you tried to open because its still up
>>
>>750470485
Too much work to setup.
>>
>>750487640
It's just the original Linux version that's down for some reason
>>
>>750487640
Slower than Crossworlds.
>>
>>750487824
it's track dependant, coliseum and track take 7ish seconds, while carnival, megamix and space skyway take about 13 to 15 seconds
both online and offline, same loading times
>>
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>>750487513
>from startup to racing in half a minute
>>
File: 1765247458120391.gif (349 KB, 480x360)
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Impressive
Where I can get this? I want to play the gaem
>>
>>750470485
I'm glad there aren't threads about slop.
Also >built on bbport and shadPS4
so it's literally just a dedicated emulator and not a recomp.
People need to stop labeling their shit wrong.
>>
>>750488832
it's an emulator turned into a compatibility layer to let the recompiled game executable handle the non-recompiled PS4 game data.
So yes, it's an emulator.
>>
Where the hell do you get the game files though? Every site I used to go to for this sort of thing is dead.
>>
>>750489169
superpsx, then extract(full) the downloaded PKGs with PS4 PKG Tool
>>
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>>750489326
Big thanks famalam, it's so hard to find these places now
>>
>>750489326
superpsx is not safe and it's just a mirror of mcpsp
i hope >>750489458 can speak turkish
>>
>>750489526
What makes it unsafe?
>>
>>750489561
>what makes a website known to reupload already public releases unsafe
>>
>>750470485
>and a vibecoded 1:1 native application
>application
so an emulator?
>>
>always crashes for me on Twilight Tour
Yeah, it's shit actually It actually has been fine outside of that consistent crash
>>
>>/750489758
>>/750489758
>>
>>750470820
>le SI is bad
must have said some tranny down the line. Not me, for sure, since Im heterosexual.
>>
>>750489695
The files seem legit. This is piracy after all, none of these places are 'safe'.
>>
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>>750470485
CTRbros keep feasting and winning.
>>
>>750477497
you can't just say this without delivery. fuck you if you're just meming
>>
YOO YOOOOOO
YOOOOOOO
I JUST MADE A NATIVE STEAM PORT FROM A FREAKING PS3 GAME
LET'S GOOOOOOOOOO
>>
>>750490512
no, you're retarded, kill yourself
>>
>>750490512
kill yourself immediately please
>>
>>750480349
embarrassing post
>>
>>750470485
Are these "pc ports" actually working flawlessly or should I wait a couple more years till they stop crashing and glitching every ten minutes?
>>
>>750493526
I've only tried the Monster Hunter Generations Ultimate one and this one and both have worked flawlessly
>>
>>750470820
>https://octr.ryu7w7.xyz/
what the fuck, I clicked that shit and now I'm cockcaged, buttplugged and wearing rainbow socks
>>
>>750493834
>overwhelmingly latam
Sad. Cringe even.
>>
>>750493834
>that lone aussie player forced to play with 300ms against peruvians and chileans
so sad man i hope GET FUCKED CUNT
>>
>>750493834
PLEASE BE IN BUENOS AIRES
>>
>>750470485
That is amazing. I think ive had my fill since I played this alot on ps4 and switch 1 years ago but im genuinely happy new and vets can continue to enjoy this gem. Cheers
>>
>>750494578
Microsoft is watching very closely.
Expect a surprising announcement in December.
>>
>>750471171
>>750473447
>>750475481
faggots can't even just share torrents these days like I'm expected to spend an hour finding this shit.
>>
>>750470485
game feels a little different to the ps1 version
amazing how good this all is though
the shop/currency is a little foreign to me
>>
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>>750495790
>the shop/currency is a little foreign to me
Are you playing the offline or the online version, anon? Did you start the campaign/story? Any crashes so far? I saw that the project is still on a 0.X version, so imagined is quite brittle.
>>
>>750496001
i played a couple of online games and they were fine
i am very rusty so i did not do well, 8 year old me would probably fare better
>so imagined is quite brittle.
seems great to me, i did notice some rollback here or there but thats to be expected for this sort of game online
i will try adventure mode to see if that works alright, also curious to see how it differs from the first game
no crash(es)
>>
>>750496124
Alright, thanks. If do try adventure mode until this thread is still up, please give your report on the state of it. I want to save this game for the weekend. kek I think I played CTR for the last time 15 years ago and this game looks really pretty and looks as fun as the original game. I also think 12yo me would kick my ass since I played CTR religiously kek
>>
>>750496406
have done 3 of the first adventure mode tracks
theyre fine but the part of the open world area has weird fps drops
no idea what these ghosts flying around during the races are
>>
>>750496873
but parts*
>>
>>750496873
Thanks! I'll wait a bit longer then.
>>
Decided to take the bait and give it a try, was surprised that this actually works well and the physics feel like normal NF
The 60+ fps is nice and doesn't framedrop but I got some drops because I was recording and my PC is beyond outdated at this point

NF's much easier to play with the higher fps since you have more time to react and microcorrect your lines, I did Cortex Castle and got webm rel on my first try in TT
Not a good time at all, and the lines are garbage, but I'll take it since I haven't played NF in years and now have to get used to it again from playing the original CTR a lot so I think it shows how much the higher framerate helps your controls
If I did a run like that on console NF it would've died on lap 2 with how much of a meme lap that was
>>
I still don't understand why they didn't release this on PC, especially since N. Sane Trilogy was on PC. I guess they just hate free money.
>>
>>750495470
there are none, unless you want a cryptominer
attempts at making portable releases have happened already (on rutracker) and they were shut down because people are niggers
>>
>>750496873
>no idea what these ghosts flying around during the races are
The stupid Halloween Grand Prix event, they spawn when you break a crate.
They are retarded, I concur.
But we're approaching spookynigger time, so the RyuNET owners decided to add it .
>>
I still cant get online no matter how hard i try
>>
>>750498398
If the game is on PC then why would people buy PS5s for the exclusives?
>>
>>750498142
NOOOOOOO BEENOX PLEASE HELP!!! THEY ARE HAVING FUN!!! AAAAAAHHHH MICROSOFT, ACTIVISION, ASHA SHARMA, SOMEONE PLEASE HEEELPP AIEEEEEE!!!!
>>
>>750470485
Good morning sir.
>>
There's no nude mods.
There's no porn mods.

This is worthless until those come to pass.
>>
>>750498513
>online and with seasonal events
im sold.
where the fuck do i download this?
>>
yeah lets vibecode more shitty remakes!
>>
>>750498756
RTFT
>>
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>>750498838
>>
>>750498876
>>750470820
fucking based, thanks.
>>
File: Deep Sea Driving PC.webm (3.94 MB, 720x404)
3.94 MB
3.94 MB WEBM
Okay yeah this really is easier to play on PC
webm rel was a first try on deep sea driving which surprised me since I thought I'd have to reset this one because of the blades but it's so easy to dodge them as you have so much more control and time to react
I definitely would have been fucked on lap 2 if that was console
>>750498636
I am indeed having a blast™
>>
>CTR NF died like a bitch on consoles (muh loading time, muh shitty framerate, muh micro transactions. In reality, it's mostly because a karting game where the whole meta is drifting is a stupid idea)
>CTR NF on PC would save it!
>CTRNF emulation from the Switch? It doesn't count!
>OG CTR online on PC? It doesn't count!
>The Karters 2 with infinite mods? It doesn't count!
>CTRNF emulation from the PS4? It doesn't count!
>CTRNF recomp on PC?...uh... yeah but...it doesn't matter!
jeez
>>
>>750500047
this nigger is hard carried by mario kart items lol
>>
>>750470485
game sucks why would i care
>>
>>750500089
it's not the game's fault you're bad at it lil bro
>>
>>750500047
At some point, it really does look like nobody but a small bunch of online autists gives a rats ass about CTR. They don't care about the Crash ip.

Everyone else just migrated to Crossworlds.
>>
>>
>>750500254
hey, maybe a PC version of that Crash Moba is what's going to save it!
>>
>>750500047
I love ctr like an american loves Israel but I admit it doesn't work as a party / multiplayer game at all. it's just something you play by yourself to beat your own times again and again like an autist. playing with others is just frustrating, getting shot with a missile isn't fun and exciting, it just ruins your time.
>>
>>750470485
Can someone do Wipeout omega collection? Its the only reason why I keep my ps4 around.
>>
>>750470485
I'm not a big fan of kart games
>>
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>>750472462
>>
>>750500775
I would bet my ass this already exist.
>>
>>750500964
>>750500775
kek I knew it
https://github.com/AbdelmoumenDeghbouche/wipeout_pc/releases
>>
>>750500147
it is the games fault that it sucks tho LOL
>>
>>750477497
This is shitposting, no such mods exist.
>>
>>750470485
Where the fuck does one download PS4 files? NPS doesn't go up to PS4.
>>
>>750470830
Did I miss a Crash game or something, I can't tell who this is supposed to be
Is it Tawna with hair dye, Liz with a haircut or someone else
>>
>>750500047
>>The Karters 2 with infinite mods? It doesn't count!
karters 2 was fucking ass, it was basically made for CTRNF speedrunner trannies and literally nobody else
>>
File: Polar Pass PC.webm (3.95 MB, 720x404)
3.95 MB
3.95 MB WEBM
Man I'm bad at this track, really need to derust
>>
>Not a single link itt to the actual game files required to get this going
Everyone is always so gung-ho on announcing a PC decomp but then they always fail at the most critical avenue.
>>
>>750470485
I don't think you know what native means
Emu already had working online
>>
>>750471171
>It's a native port made from a decomp!
It's a static recomp made from stealing shadps4's homework
>>
>>750498608
Game was on Switch and I think maybe Xbox too.
>>
>>750502514
but piracy is le hecking immoral and wrong, we must be better wholesome chunguses
>>
i didnt know they included cnk tracks in this game
this couldve pushed me to buy a ps4 back then had i known
>>
Always a fun track, just saw there's an SG you can do now but man I hate the way SGs work in this game
>>750503083
Did you just miss every /v/ thread about the game during pre-release and release anon?
>>
File: EKtvBglXYAAxJE1.mp4 (1.65 MB, 398x496)
1.65 MB
1.65 MB MP4
>uncapped fps
>no motion blur
>everything unlocked, no mtx
>fully functioning online and leaderboards
HOLY FUCK we are so FUCKING back bros
>remembering the pure pain and agony of beating all the dev times
>>
File: Wtf was the timing.webm (3.9 MB, 720x404)
3.9 MB
3.9 MB WEBM
Completely forgot how to do the SG on this track, cannot remember the timing and angle to hit the fence/slope at all
>>
Can I use the modified online client and still play the adventure mode and whatnot or do I need two separate installations
>>
>>750470485
Getting the proper iso/pkg is impossible and all the links are dead so I'll brand it AI slop and cope. That said, good for you all.
>>
>>750503083
Just the tip of the iceberg desu, the amount of extra content they included was insane
>>
>>750504817
the links aren't dead and the game files are literally one google search away
>>
>>750494160
I'm from Buenos Aires and I say kill 'em all!
>>
>>750504941
>Not paying for megaplus and Downloader 2 hasn't worked in years
>Era where you can't torrent the most obvious thing that needs it and shit ass direct downloads are throttled due to the size.
Bonus retardation
>Not sure if I'm even getting the right thing. Is it one file with the update or two separate ones?
All this just to get smoked by blue fire autism anyway. Don't know if Coco and Megumi are worth coming back to.
>>
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>>750470485
>native PC port
>look inside
>emulator
Every fucking time
>>
>>750504743
>Can I use the modified online client and still play the adventure mode
Yep
>>
>>750505971
thanks
>>
>>750470830
>>750505756
>>750471793
>>750474632
>>750480161
Try running all these PS4 games on an RX 580 using an emulator
https://www.youtube.com/watch?v=Qry0dTiN0X4
https://www.youtube.com/watch?v=lqrkhNVK71o
All these decompiled games behave like native PS4 games, which means the PS4 is essentially like an old PC from 2013, and that’s why all these games run well
Same goes for the PS3 https://www.youtube.com/watch?v=h6UjhInX_1I and the same will be true for the PS5, which came out in 2020
I’m not going to reply to all of you, but you’re a bunch of retards who live only to complain
>>
>>750470485
Does it have the jiggle that they removed post launch?
>>
>>750505756
> wine is an emulator
That's how retarded you sound.
>>
I'm trying it too right now, hold yourself, thread
>>
>>750470485
Enjoy it PCfrens. It's a great game.
>>
>>750507643
do you expect consoletards to know anything?
>>
>>750505252
I agree with you on ps4 pirsting being hell but I did find a download that was incredibly wuick, if the thread is alive in 4 hours I'll share it
>>
>>750470485
>ctr is the best kart racer
>where the pc port?
>SKILLZ!!!!
Can't wait for this shit to not be played at all again after sweats infest it. AGAIN.
>>
I understand it's no Ninja Gaiden
But as a Godzilla Sim it's second to none, and it's available on PC now and you don't have to buy it secondhand for a thousand dollars
>>
>>750470485
>The new golden age of this game has just begun

Ai is going to kill gaming for good. Why do you think all these recomp and ports are just garbage versions of something that already exists.
>>
>>750470485
Is there a decomp of the original?
Played Nitro-Fueled to death already and I prefer the art style of the original.
>>
>>750510423
>12 people reacted

No one is going to download random AI garbage.
>>
I miss been the only cunt using Turn Engine Class online.
>>
>>750470485
It's a shit game
>>
>>750470485
Opinions of /v/ simply doesn't matter anymore this is a dying website... You can enjoy something without /v/'s approval.
>>
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>one hundred fucking twenty fps
I think im going to cum. Im really going to replay the entire game for a third time?
>>
>>750518504
I'd be surprised if everyone's not using Speed
>>
>>750481029
Da fuck? It’s far easier and more convenient than emulation. Running natively makes it just werk
>>
>>750521296
I did all the time trials with accel and then couldn't been fucked unlearning it in favour of speed
online in the original was such a mess that it barely mattered in the end
>>
Reminder: Crash Team Racing: Nitro Fueled sucks. It's just a minority of autists who keep pushing it.
>>
Ew, sloppy. Yuck.
>>
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>the game always sucked, sorry pcbros consolegods are always winning!!!!
>>
Does it feel like ctr tho? The steering, boosting, jumping, reserve management, etc. I used to do big time trials on that, I want it to feel exactly the same.
>>
>>750470485
>We literally have CTR:NF on PC and no one cares?
So that's why Activision didn't bother
>>
File: 7505234.png (3.1 MB, 1920x1080)
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Dead Franchise
>>
File: Need.png (77 KB, 225x184)
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Need this mod to be built into the game asap
>>
I'm too lazy to set this up
>>
>>750523327
it's 1:1
>>
>>750527812
nta but I remember there being some slight differences between CTR and NF, unless that guy means it's the same as the console version.
>>
>furry approved art direction
>infinite blue fire shit fest
>OG community is more active than ever
Literally no reason to touch NF
>>
File: 1790204498424572.gif (3.04 MB, 480x320)
3.04 MB GIF
>it runs natively on PC through Wine pipelines
>BUT IT HAS SHADPS4 IN THE NAME
>well yes it uses a new system derived from the old code made for the emulator for the rendering, but it doesn't have the emulator itse-
>REEEE EMULATOR EMULATOR EMULATOOOORRR
>>
>>750470485
I only play the single player content and never touch online stuff
>>
>>750470485
I've been playing this for a week and it's been great. Fast loading times, unlocked FPS, 4k res, unlock everything patch. Never have to open my ps4 again. My only gripe is items online are still laggy but I can deal with that. Now if only I can convince some friends to play...
>>
>>750512534
Not him but no, those retards thought they were immune to RAM prices.
>>
>>750470820
Where's the link for Macniggas?
>>
>>750493834
Working as intended.
>>
>>750471817
That's what he said, though.
>>
>>750475171
Don't bother, anon.
>>
>>750523076
I mean.....sure?
But don't hit me with that and try to say MK8dicks or Sonic Crossworlds are immaculate racers either.
>>
>>750470485
It's the best ai recomp that I've tried so far. Works flawlessly for me, better than the emulated switch one.
>>
>>750470820
>https://octr.ryu7w7.xyz/
Where the fuck are all the europeans and americans? Why are every internet communities so brown now fucking jesus christ
WHERE DO I FUCKING GO
>>
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Stopped playing on console after Twilight Tour release. Played through the new tracks on this pc port and was pleasantly surprised.
>>
They removed like all the tech from CTR99 and the only thing left is collecting reserves and keeping blue fire (that doesn't get removed from other boosts???). yawn
>>
>>750503392
im not a consistent /v/ user
and i gave up consoles before the ps4 came around
>>
I got a bunch of .pkg files for the game and the update. Is this what I need or is it something else?
>>
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>>750470820
no wonder why the internet sucks nowadays
>>
>>750533508
oh you thought that it is based aryan gigachads who pirate?
>>
>>750533318
throw them into the pkg extractor, then those folders than come out of the extractor into the ctrnf folder.
>>
>>750523495
no we dont. its still an emulator wrapper. just use an emulator.
>>
>>750470485
mediocre racing game just like wipeout
>>
>>750470485
Why didn't they ever port it officially?
>>
>>750533997
embarrassing retard
>>
>>750534409
do you want easyanticheat? because that's how you get easyanticheat
>>
>>750534409
retardation and they probably lost the technology (fired the white men).
>>
>NOOOOOOO YOU NEED 20 YEARS OF EXPERIENCE TO DO THAT!
>>
Tropy mains = chads
Penta mains = troons
>>
>>750470807
There is no virus on Github.
>>
>>750471793
That's not emulation, because it's not tricking your computer into thinking it's a PS4
>>
>>750502346
see >>750500468
>>
>>750534639
speaking of how secure is the multiplayer? can't some autist just use AI to get an RCE exploit going?
>>
>>750534849
Its possible, but do you think the people who make these ports or the people who download them actually care?
>>
>>750535125
I mean, it's made with AI, and hackers these days use AI to discover exploits as well. It's possible.
>>
>>750480349
Dynamic to static recompiling is what makes it a massive difference you bufoon.
>>
>Niggas arguing semantics
>>
>>750535171
the people who make these "PC ports" don't care about cybersecurity; they just want attention, nothing more
The people who make these "PC ports" don't care about cybersecurity; they just want attention, nothing more
if theres any risk involved, they couldnt care less
>>
>>750480349
im sure most people understand. the problem is that theres references to shadps4 in the code of this """"""""""port"""""""", therefore is not a port.
>>
Where is the ROM faggot
>>
where do i need to add the "BB_MANUAL_INTERP=1" line to fix the fur on AMD?
>>
>>750536691
I'm downloading from SuperPSX but holy shit is it slow
Is DLC needed to access anything? Seems like a silly question but the launcher seems to imply it isn't, but might be a miscommunication
>>
can you guys natively port a game that anyone actually wants to play?
>>
>>750537230
What game is that?
>>
File: crash.png (2.53 MB, 2437x1071)
2.53 MB PNG
I toggled the unlock everything mod in the launcher but there's still barely anything in the customization menu. Did I do something wrong?
>>
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>>750537639
Bryce3D.
>>
>>750527693
nigger it takes like 10 minutes tops
>>
A new age of CTR has begun.
>>
>>750539415
>>
>>750538824
>it takes like 10 minutes tops
if you exclude the time to download and extract the pkg, it takes less than 2 minutes
>>
File: 1774893669013939.png (1.37 MB, 2140x1032)
1.37 MB PNG
>>750539475
>>
>>750539546
>>
File: 1777761325487753.png (1.23 MB, 1851x811)
1.23 MB PNG
>>750539603
>>
>>750539603
now import it into this recomp
>>
This works insanely well, wtf were "programmers" doing all these decades lmao
>>
>>750475171
just play game and have fun instead of wasting time with these angry retardos. They have miserable lives and can't / wouldn't try to have fun.
>>
>>750539679
Already done, anything made for the PS4 CUSA will work on the recomp, they use the same game files.
>>
>>750539679
>>750539818
https://streamable.com/owey3g
>>
>>750539693
when you simply ask AI to recompile the main game executable and use the unedited PS4 assets cause you're using shadps4 libraries for that, it takes nothing.
actual programmers take much longer cause they're doing everything on their own, no AI, and they need to repack assets cause they don't rely on shadps4 libraries to read the original files.
as example, if you look at any game that has an official PS4 and PC port, even when the internal structure of the files is the same, the PS4 files won't work on PC, mostly cause the textures are stored in a different format(PS4 textures are swizzled, and yes thats an actual term).
with an AI recomp, no one needs to unswizzle the textures and repack them, cause the shadps4 graphic libraries already reads the PS4 swizzled textures as they are
>>
>>750540059
>muh shadps4 ""libraries""
please shut the fuck up
>>
>>750539693
They get paid by the hour, please understand.
>>
>>750540197
>anon asks a question
>answer that question
>"shut the fuck up"
what is your problem man?
>>
>>750540059
Dumb fucking idiot luddite, "actual programmers" reuse open source code ALL THE TIME, most of the world's infrastructure runs on top of a few open source binaries/libraries.
Reusing ShadPS4 translation code is the correct approach, you shouldn't reinvent the wheel.
>>
>>750540243
This is the correct answer even if you said it as a mockery, real programmers don't want to do this shit for free, it's tedious treadmill work that realistically would take years to get right through trial and error. AI can just understand things a lot faster, it cannot create but it can replicate and that's all this is.
>>
>>750540389
>"actual programmers" reuse open source code ALL THE TIME
nowhere i said they don't?
>Reusing ShadPS4 translation code is the correct approach, you shouldn't reinvent the wheel.
where did i say they shouldn't use them or that they don't? they do and im not saying they don't
the only difference is they use them to extract the assets and repack them once they've been converted(using the shadps4 libraries), meanwhile the recomp uses the libraries at runtime
>>
>>750540594
Yeah I misread, I'm retarded. Just tired of idiots calling these "emulator wrappers".
>>
>>750541125
it's not an emulator and i never claimed it is
it uses parts of the emulator(the libraries), but those parts are translation layers, they're not emulating anything, so like you said, it make sense to use them
>>
>>750541125
>It may use 90% of the code of shadps4 BUT IT'S NOT AN EMULATOR, REEEEEEEEEEE
>>
>>750541402
>It may use 90% of the code of shadps4
it doesn't, the shadps4 libraries are not part of the emulator, if anything, they're needed exactly cause those parts are the ones that aren't emulated yet and need a translaton layer(the libraries)
>>
>>750541402
It literally isn't.
A car isn't a horse, even if it moves forward like one.
>>
>>750541528
and thats the fucking point.

an actual port like say Unleashed recomp, shouldnt need ANY part from an emulator to work, while this one does, and in such case, you are better using an emulator. this is a piece of shit and thanks to this, there will never be good ports of anything, plain and simple.
>>
>>750541645
>a van isn't a car, chud, it's a mobilized motorized four wheeled autonomous large volume vehicle, BUT IT'S NOT A CAR, REEEEE
>>
>>750541653
>shouldnt need ANY part from an emulator
did you miss the part where i LITERALLY said the libraries are NOT part of the emulator?
using the libraries shadps4 uses =/= using part of the emulator
thats what libraries are, pieces of code that are made to be used BY programs(like an emulator) and can be used across different programs(like this recomp)
>>
>>750541875
>every piece of software ever made is actually an emulator of something else
>I AM SILLY!!!
I accept your concession, luddite.
>>
>>750541875
Anon, you're actually fucking braindead, as in you should really go to a neurologist so they can see how you're even still breathing.
Unleashed recomp DID USE Xenia code to work on its translation layers, don't talk shit if you don't know shit, subhuman.
>>
>>750541917
except they fucking are. the EMULATOR LIBRARIES, of course are part of THE EMULATOR. and no, you said they were emulator libraries you cannot take that back.

and said libraries shouldnt be needed for a supposed 'port' at all.
>>
well this certainly explains a lot
>>
>>750541931
>>750542041
>already ran out of arguments and devolved into ad hominem
lol
>>
>>750542228
learn to read, subhuman
>>
>>750542050
>you said they were emulator libraries you cannot take that back.
i did not take that back?
i said they're emulator libraries, yes, that means it's libraries the emulator uses, which means they're not part of the emulator, quite literally.
if their code was part of the emulator, the emulator would not need to use those libraries, cause their code would ALREADY be in the emulator code, they're not, so it uses those libraries.
thats literally what LIBRARIES FUCKING ARE

>>750542050
>said libraries shouldnt be needed for a supposed 'port' at all.
anon, EVERY FUCKING GAME IN THE FUCKING PLANET uses libraries, EVERY SINGLE ONE
libraries are LITERALLY made to be used in multiple programs, wwise is a library, thousands of games use it, cause ITS A FUCKING LIBRARY AND ITS PURPOSE IS TO BE USE ELSEWHERE OUTSIDE OF THE FIRST PROGRAM THAT USES IT
according to your fucked up logic where libraries made for a progam X shouldnt be needed elsewhere, then EVERY FUCKING GAME SINCE 2007 IS A CLONE OF SHADOWRUN, THE FIRST GAME TO USE WWISE CAUSE ITWAS MADE FOR IT

learn what a library is before you spew more ignorant bullshit
>>
>>750542209
Basados
>>
>>750542209
You really expect me to believe not a single USA player is online right now?
Its like going to a waffle house and not seeing a black person there, its impossible.
>>
>>750541875
>a van isn't a car
most ignorant analogy ever, cause yes, a van is NOT a car
both a van and a car are motorized vehicles, but a van is not a car
thats like saying a chicken is a crow cause they're both birds, it's retarded
>>
>>750470485
Cant get Online since i set it up yesterday.
Did i do something wrong ??
>>
>>750542209
>all the so called high IQ whites are just wasting their time on the infinite corpo grind of gachaslop and mobaslop being miserable all the time
>the so called dumb third worlders are playing real games with the bros and having a good time
lol
>>
>>750542209
yeah, thats why you need good ai in arcade racing games
>>
>>750542412
USA is a third world country now to be fair, and it does in fact not surprise me when you can just look at the thread and find a gorillion westoids that are too stupid to find a download link and/or use the pkg extractor.
>>
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>>750542412
>You really expect me to believe not a single USA player is online right now?
>>
>>750542209
I got laughed at when I mentionned in passing that brazilian were the second highest rate posters on this site a few months ago.
>>
>>750542209
It explains how there are so many retards that don't know how to pick anyone but default crash in the standard kart
>>
>>750542678
youre still wrong tho, at most hues are on third place after the mossad bots and the pajeet horde
>>
>>750542865
>anyone but default crash in the standard kart
let me guess, you need more?
>>
>more than half the posts are just seething about the definition of "emulator" instead of talking about the game
the absolute fucking state
>>
>>750536874
>DLC needed to access anything?
No, there is an unlock all feature in settings BUT you do need an update file as well which merges with the base game before you can play
>>
I am a luddite who is afraid of anything vibecoded so I shan't be downloading this
>>
>>750542542
>real games
some crappy kart racing game is not a real game
>>
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HE is here
>>
>Last place
Damn im so fucking rusty
>>
>>750470485
I just play the original through an emulator. "Nitro-fueled" my ass. Just looks like your run of the mill unreal slop
>>
THE FUTURE IS NOW, OLD MAN
https://www.youtube.com/watch?v=-MnZ7gi7Q6g
https://www.youtube.com/watch?v=2cKLybEBYd0
>>
>>750470485
>native
>it's just a repackaged shad emulator

lol?
>>
File: 1778103169030271.png (1.74 MB, 1767x977)
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>>750543269
holy fucking LUDO
karters 2 faggots on suicide watch
>>
>>750543156
sounds like i struck a nerve
reminder it's a real game because it can be played fully offline
whats the slop you waste your time in? gtao? genshit? csgo? dont tell me its fortnite because i will laugh
>>
>>750543313
ummm sweaty, we covered that already
it's not an emulator....
>>
started on beating oxide on all time trials today
gonna be tough because i am very bad and have forgotten some of the shortcuts and dont know any of the shortcuts from cnk because i didnt play much of that game
>>
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>>750543269
>fully voiced custom characters and new maps
...What the fuck am I witnessing.
Make a repack already you stupid faggots, I wanna play this.
>>
>>750543349
starcraft 2
i like to play against other human beings
>>
why would i play the faggot remake lol
ew
>>
>>750543269
>That funky kong podium
THEY RETURN
>>
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>>750543494
THEY NEVER LEFT
>>
>250ms
SEAbros.......
>>
>>750543483
>He unironically plays meme rankedslop.
LOL
>>
>>750543593
yeah
whats the point of beating braindead bots?
>>
>>750543062
because this whole recomp shit is absolutely idiotic

retards are getting excited over the existence of emulators... because ai put a little bow on it
>>
>>750543269
Nintendo, don't look!
>>
>>750543269
>watching the yoshi one
>as soon as people reach the USF pad, the 3 people in the lobby that can manage bluefire take control of the whole race while everyone else is in the back ready to be DNF'd
Yup, that's Nitro-Fueled online alright.
>>
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3.68 MB PNG
>are you the guy that knows emulators?
>yep, thats me
>so you know this isn't an emulator, right?
>yep, but it's still an emulator
>repeat ad nauseam thanks to niggers like >>750543664
>>
>>750543664
riddle me this
if this is just an emulator, why are the loading times so much faster?
why is it not stuttering even when shader compilation is set to off?
if it is just an emulator, why is it that playing the game on shadps4 still has the abysmal ps4 loading times and stutters every 3 seconds while compiling shaders?
>>
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>>750542209
Was playing this last Saturday night and I saw at least 4 different usernames with "Muhammad " in them
>>
>>750543968
>emultranny trying to whataboutism
You lost, it's an emulator sorry.
>>
>>750543764
Anon there's only 3 actual people online in that race, the rest are bots
You could have at least seen the end of the race before embarrassing yourself
>>
>>750544104
i asked something, i see no answer
>>
>>750544132
Oh you're right, I'm sorry.
>embarrassing yourself
I closed the video as soon as I saw the USF pad.
>>
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WHERE are the /v/ lobbies
>>
>>750543968
I prefer for a port to have its code rebuilt or rewritten for PC.
>>
>>750470820
guys I need the ps4 iso with the correct version 1.21 update, please
>>
Im Suck at video games. Always at last place :(
>>
>>750544342
>I prefer for a port to have its code rebuilt or rewritten for PC
that is what recompiling is, and recompiling is what this is
>>
>>750544347
superpsx
>>
>>750542209
Goku as a selectable character when?
>>
>>750544507
thanks bb
>>
>>750544347
https://akirabox.to/dZxG5qbBGVjK/file

https://akirabox.to/E9Qz9PZD3OL2/file

Multiplayer are fun. But im suck at this. I rather compete with AIs.
>>
>>750543269
holy FUCK
PLEASE SOMEONE MAKE A TORRENT
>>
>>750544454
no its not just
According to its documentation, CTR-NitroFueled-PC takes the original PS4 eboot.bin, prepares its executable image, resolves the game's imported functions against a custom runtime implementing PS4 system-library interfaces, and executes the game's existing x86-64 machine code directly on the host CPU. Its graphics subsystem derives from shadPS4 and translates the game's PS4 GPU command stream into Vulkan operations.
sorry pal thats not what i want
>>
>>750544586
what sites are these from?
not cause i dont trust it, but im not aware of any site using akirabox
>>
>>750544685
I forget. I found it with google search. Those link stuck in my history page
>>
>>750542209
This is just twitter.
>>
>>750544665
>According to its documentation
>CTR-NitroFueled-PC takes the original PS4 eboot.bin
>prepares its executable image
>executes the game's existing x86-64 machine code directly on the host CPU
that is literally the very act of decompiling hte original eboot.bin and recompiling into a PC executable
>resolves the game's imported functions against a custom runtime implementing PS4 system-library interfaces
>Its graphics subsystem derives from shadPS4 and translates the game's PS4 GPU command stream into Vulkan operations.
that's what using libraries means, using translation layers to translated packed graphics and assets into readable files for the GPU, all games(even PC only games) use libraries

if that's not what you want, then even a full native port recompiled by hand line by line with every single assets extracted and repacked is also not what you want, cause thats what it'll end up being, cause ALL games are literally native code compiled for PC and graphic libraries

what you're saying is LITERALLY "i want a pc game that is not made like all the PC games are made"
>>
>>750544909
eat shit
i want nothing to do with shadps4 just like i want nothing to do with xenia
i want something as good as the port of the Crash Bandicoot N. Sane Trilogy, and your ports arent that good
>>
>>750545250
>your ports
im not making these lmao
>i want something as good as the port of the Crash Bandicoot N. Sane Trilogy
then i hope you never go and look at the files of that PC port cause....wait for it...it uses PS4 libraries
the assets even have PS4 leftovers
>>
>>750544132
That doesn't make the CTR:NF mechanics any less stupid. You just keep blue fire and reserves. Theres nothing else to it. No sg, no froggying, no nuance of fire levels...
>>
>>750545250
you're either a shartyfag or just genuinely retarded, both can be true
>as good as the port of the Crash Bandicoot N. Sane Trilogy
The port that's also locked to 60 fps and needs third party tools to go past that, you must be brown.
>>
>>750543664
So all ports of games are emulators now?
>>
>>750545692
yeah, he thinks that non-AI recompilations are made from scratch, when even the very same studios that made the original games use the console executables and assets as base, the proof is the myriads of PC games that still have console leftovers in their assets and code
>>
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>>750498636
>MICROSOFT
Realistically the best thing they can do rn is send a C&D to RyuNET, and do a market research on the potential revenue from an hypothetical PC port of CTRNF.
Thats what every corporation would do, since the demand is there and it could be a potential untapped market, as the major Kart competitors are either abandonware slop like The Karters 2, console exclusives like Mario Kart, or whole racing games with minimal kart mechanics like Crossworlds.
They are not stupid, they are indeed watching the whole thing from afar.
>>
>>750545784
Next you'll say remakes of games are emulators.
>>
>>750545660
>Crash Bandicoot N. Sane Trilogy
that port runs at 60 fps on Steam Deck, unlike this "port," which runs at nearly 40 fps
fuck you
>>
>>750546110
>he gets 40 fps on this
You must REALLY be brown LMAO
>>
>>750546019
anon, im the ones saying they're NOT, im not the anon saying this is an emulator
>>
>>750546138
I have a Steam Deck and I play racing games on it with no issues at all.
Fuck you.
>>
>>750506847
thats insane I didn't know they ran that well. I still have an old i7 2600k gtx 980 pc connected to the living room TV, might have to try some of these
>>
>>750546224
>a Steam deck is weaker than an RX 580 >>750506847
If you weren't brown you'd try at least tweaking the settings and reducing the resolution, apparently it does have FSR 3.1 support.
>>
>>750546110
>this "port runs at nearly 40 fps
anon what fucking rockages PC do you have?
im running on an entry level R5 5600, RX6600 8GB, 16GB RAM and it runs at 120fps
i also installed it on my secondary linux pc(R3 2200G, RX 580 8GB, 8GB RAM), and it runs flawlessly at 60fps
and this linux pc is WEAKER than a deck
>>
What's the skill level online?
I'm not gonna get DNF'd every race by a bunch of autists that have been been grinding time trials since 2019, am I?
>>
>>750546584
steam deck
>>
>>750546794
my fucking phone runs this game at 60 fps through an actual emulation layer, how weak is that shitbucket?
>>
>>750546794
yeah, and my linux PC is weaker than a deck, still runs the game at 60fps?
>>
>>750546920
Known limitations
Races with the 60 FPS patch reach 37–45 FPS on the Steam Deck: the port's GPU command thread is the limit at ~1400 draws per frame
>>
>>750543836
>so youre saying this is using code from an emulator
>>yep
>and youre saying it uses emulator libraries
>>yep
>and basically all it does it take those things and WRAP them into a single package
>>yep
>and youre saying i still need to download the rom separately, like an emulator
>>yep
>therefore, it's an emulator wrapper
>>it's not an emulator
>>
>>750547224
kill yourself immediately before you continue polluting the gene pool
>>
>>750547263
>you continue polluting the gene pool
big talk coming from someone who plays crash bandicoot games
>>
>>750547381
>tendie is a genetic dead end
figures
>>
>>750547224
>so youre saying this is using code from an emulator
>yep
your first step is already wrong cause it does not use code from the emulator
>>and youre saying it uses emulator libraries
>yep
just like any PC port of any console game, even OFFICIAL ONES, use console libraries, this is standard
>and basically all it does it take those things and WRAP them into a single package
>yep
it does not
>and youre saying i still need to download the rom separately, like an emulator
>yep
cause providing the game files is piracy, not providing them ensures the project can legally stay up
>>therefore, it's an emulator wrapper
>it's not an emulator
correct, cause it does NOT do 90% of the things you assume it does
every single time someone asked if this does what an emulator does, everyone replied "no it does not", yet you decided to read it as "yep", and ran with that
dont blame us if you're a retard who cant even read
>>
>>750547224
>>and youre saying i still need to download the rom separately, like an emulator
this is pathetic; if you’re going to do something like this, just release the full game
of course, what they really want is attention, so they won’t do that
>>
It has to be a shartyfag, no way there's people this retarded here, but who am I kidding.
>>
>>750547531
To be fair only shartytards are stupid enough to think passing an emulator through AI makes it something else.
>>
>>750547531
Their one thing in life is to "troll" 4chan so yeah oh and post cunny on their boards now apparently lol
>>
>>750470485
>We literally have CTR:NF on PC and no one cares?
its an irrelevant game from a dead franchise
what do you expect?
not to mention that this looks like a shill thread
>>
>>750547708
I'd prefer it if you were a shartyfag, it's genuinely disheartening to think subhumans like you now post regularly here.
>>
No amount of seething and crying is gonna make this an emulator. you lost, get over it and do better next time.
>>
>>750547815
>free project
>does not accept donations
>shill thread
>>
>>750542209
Welp, that's not going to be too different from the player lobbies I got back during the Grand Prixes on PS4 online.. t. latam
>>
>>750548251
tokens are not free
>>
>>750547479
But the launcher doesn't use the rom itself, but an unpacked version with all the files.
Clueless retard.
>>
>>750548332
still the project isnt making any money from any source
>>
>>750548337
almost like it's not emulating, but it need to compile a second time
>>
>>750548337
>the launcher doesn't use the rom itself, but an unpacked version with all the files
from the project OWN read me
"it merges them with hard links, no extra disk space"
also known as "it creates links to the source files, it does not unpack them"
>>
>>750548454
this thread continues to be free advertising for anthropic
"look at what you can do with claude without knowing how to program"
>>
For me its dictator Tiny Tiger with The Nuke
>>
>>750548680
Are you fucking retarded? The launcher literally uses a new folder with both the base game and update merged, not the roms.
You stupid fucking idiot, you didn't even play it.
>>
File: 1763716718744254.gif (3.08 MB, 480x270)
3.08 MB GIF
>ctrl + f "emulator"
>80 results
braindamaged behavior
>>
>>750475481
need an answer to this
>>
>>750549490
you need the game and update 1.21 6.72
the dlcs are just preorder stuff, you dont need them
no idea what that 5.05 thing is
>>
Just got a sweet run on Cortex Castle just now
I fucking love 60+ fps /v/ros
>>
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>>750549984
YOU CANT PLAY THAT GAME, IT'S EMULATION
AND EMULATION IS WRONG
STOP IMMEDIATELY
>>
>>750542531
Might need to make it an exception for the firewall if you have one up, that's what stopped me to getting online at first as well. Might need to run as administrator as well just to be safe.
>>
>>750500280
Your CTR looks weird bro
>>
Do I need to get my PS4 keys to decrypt the ISO? It's just that I would rather not.
>>
>>750550552
disgusting slop
>fags genuinely believed this would get pc players into kart racers
pathetic
>>
>>750550552
This kind of try hard is the reason why i never multiplayer
>>
>>750473612
okay but even if they take out the servers I guess it won't impact anything, so the online version is objectively better
>>
>>750550552
How to fix CTR in one quick, easy step
>sacred fire requires perfect powerslide turbos to maintain, otherwise you lose your turbo instantly and you can't build your reserves
>>
>>750551372
It's a good thing this recomp allows you to do just that with ease.
>>
File: file.png (790 KB, 1140x551)
790 KB PNG
>>
I never finish Crash Bandicoot except 3
>>
>>750500280
>>750550552
The physics look so bad compared to CTR and NF
The moon gravity making the car get sent flying into the air from small bumps and gentle ramps makes the kart feel weightless, the kart gets pushed way too far forward every drift boost which looks janky, and mindlessly spamming drifts 24/7 to continually build speed is just less interesting than managing reserves and deciding when you go straight, do a full chain, or short drifts to take a turn tighter etc
Also no deeper tech like froggy, SG, slope physics
The game has this low quality shovelware/poor imitation feeling, like bad licensed games like garfield kart or seeing mobile kart racers
>>
>>750546772
Its sweaty. I got DNF'd on my first match online lol
>>
>>750551610
Drive-thru danger filters me every single time
>>
>>750532838
>GOAT
Based taste
>Peak
Good choices
>Fun
Assembly Lane, Meteor Gorge, and Jungle Boogie? Those always feel pretty boring to me
>Tiny Arena
>Bad/Boring
Take it back
>>750551610
Are you ranking these based on how hard you find the tracks? This is all over the place
>>
>>750552285
I ranked them for newish players
>>
I seriously can't believe how well this runs. What's the fucking point of coding anything if AI can do shit like this?
>>
>>750552695
People already did. They just keep quiet about it
>>
>>750552695
AI cannot create, only replicate, a recomp is mostly busywork and the solutions already exist. Software developers are meant to setup the entire project architecture rather than just be codemonkeys.
>>
>>750552695
anon this is 90% repackaging already existing human-coded emulator progress
>>
>>750552223
The hardest part for me is lap 1 before the blue fire.

Another track that filters me are the broken shortcuts on Thunderstruck. Feels like every time I come back to this game this track has new cuts that make no sense.

https://www.youtube.com/watch?v=VnOQ_gLVQvE
>>
>>750470485
Too lazy to create a new thread so i just post in here since its Crash related.

Whats with this invisible platforms ? Do i need to complete something ?
>>
>>750553060
7 year old toddlers were able to figure that out, anon, just keep playing
>>
>>750544132
>there's only 3 actual people online in that race
>don't you know EVERYONE playing online can and like to do that shit
>obviously every online race is full of top tier autists blue firing all race
This is what you faggots sound like. Not everyone likes to play like that, and those people are the ones you'll be leaving behind online.
>b-but git gud
Good luck keeping the game alive again when normal people get tired of your autismo and you're left alone with the same 3 faggots every online race. Again.
>>
>>750553060
Those platforms are gems you haven't collected yet
>>
>>750552994
>0:30
>mfw
Man fuck that SC, not practicing that kek
Thunderstruck has always had janky collision but that looks like a pain in the ass
I'm just gonna stick to doing the safe short everyone does, nobody's gonna hit that vine skip every lap, and if they somehow do then they deserve the win
>>750553060
Get the colored gems, each color gem unlocks a new area in a specific level
>>
>>750553647
Oh now i remember. Those gems are so well hidden in the original games
>>
>>750552975
retard
>>750552993
mega retard
>>
Shall we revive the general or keep posting on /v/?
>>
>>750554458
maybe you can use /vm/ though it'd have to be CTR focused, /vg/ would be way too fast
>>
>>750554458
Feels like there's too little anons hanging around for a general
>>
>>750554458
Why would you ever want to bring back that filth?
>>
>>750487513
I will hand it to beenox for the faithful game, but they can't program a loading engine to save their lives.
>>
I still fucking hate having to do Square+Back on stick to make sharp turns.
That is all
>>
>>750552223
It's hilarious how once you learn to take the detours and risky jumps, the track becomes easiers. Unironically following the track is mire dangerous.
>>
>>750555514
>stick
>>
>>750555719
You think I'm going to try using an xbox dpad for that shit?
>>
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>>750555808
>xbox
>>
Fucking hell.
How the fuck i 100% Crash Bandicoot during my younger days ?

The game is HARD as fuck
>>
>>750555884
it's really cool how high the skill ceiling is
and it's also cool how the game itself acknowledges this
>>
cuck coded lmao what a loser ahahaha
>>
File: Ghost Sharing.png (28 KB, 694x58)
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litter.catbox.moe/53wvhz3r3h379fz0.rar

Hey any anons here playing the game want to help me check if the ghost sharing mod works?
I want to try sending ghosts to my buddy when he comes online later on

I made a ghost for Cortex Castle, so you should see pic rel as the time

Going from pic rel, extract the zip and put the ghost file here
mod-state/user/data/ghosts (if you've already installed mods)
or
user/data/ghosts

If those folders don't exist then make them
>>
>>750517684
Based.
>>
>>750555092
t. slow
>>
>>750470485
>gen1recomp
>"native port" uses a compatibility layer
If these projects were fully human-made barely anyone would be complaining about the semantics. But really, label your shit correctly.
>>
>>750558179
Eh, I don't remember that level at all in CTR
>>
GO GO GO
>>
>No nude mods
Worthless
>>
Is there a decomp of the PS1 version out?
>>
>>750561089
>Is there a decomp of the PS1 version out?
ctr native for PC is the best one
Or you can try the vibe coded ctr turbocharged but that's buggy and has inaccurate physics

OnlineCTR is the only one that has online but that uses the PS1 version
>>
>>750561161
it's literally what he asked.
>>
Neat. Always wanted to replay CTR.
>>
>>750561161
Thanks brosef.
I'll give CTR Native a try.
>>
>>750470820
That online rework have an auto updater? Don't think I'm not seeing the rapid releases there. That's just hostile.
>>
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>>750562836
NTA but you made me boot up the launcher to check and yea it does
>>
>>750562929
Alright, I guess. I guess I can waste the time setting this up.
>>
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>>
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>>750506847
>gachatroon reply
>>
Don't care. CTR:NF is inferior to the original.
>>
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>>750563647
>>
>>750470485
Is there a way that I can use nintendo switch game file?
>>
>>750480741
>These guys are smarter than me, so I'll say they are a tryhard austim no-lifer like I do in my online lobbies
Don't you get tired of your own existance?
>>
>>750564025
nope it has to be the PS4 pkg only
>>
>>750470485
I don't really like karting games. Give me tag team racing the one where you can blow up shit
>>
Biggest retard in the galaxy here do i need the ntsc/pal version depending on which "server" i want to play?
friends are mixture of usa/sea and i am the lone yuro so i want to be able to play with them
>>
>>750472462
>clicking a link is LE DANGEROUS
you sound like my grandma
god I hate boomers, kill them all off
>>
Happiness. xD

I'm finding the handling slightly weird. I played CTR OG a few weeks ago and I retained a lot of my skills, but in this game there's something weird I can't quite pinpoint in the maneuvering.

>>750470820
Thank you, anon.
>>
>>750564338
>do i need the ntsc/pal version depending on which "server" i want to play?
It doesn't matter, the online version supports both US/EU pkg going from the github
>The launcher needs the game as folders of decrypted files from CUSA13795 (the USA edition) or, from v0.5.3, CUSA14876 (the European edition): the base game (v01.00) and the 1.21 update.
>>
>>750564591
>>750564338
To add though I used the USA ver simply because it was the first one I saw when looking for a DL
>>
>>750564557
>but in this game there's something weird I can't quite pinpoint in the maneuvering.
It's because NF has different physics and it's very easy to notice if you come right from OG CTR
Not going to go through a whole list but these are noticeable ones
>NF has different drifting angles for all engines
>Base speed is faster than CTR but reserves drain faster
>NF has different tiers of sacred and USF but doesn't actually communicate it through the turbo pads, you just notice it from playing the game a alot
>>
some of these time trials are way easier than others
>>
>>750537871
I have the game downloaded with the DLC, check the DLC tab in OCTR.
>>
>>750564675
Oh, I see it now. Another thing, I'm playing Sewer's Speedway, and they fucked the passage through the tunnels. I usually went crazy fast and high on the "high sides" of that rolling cylinder in the tunnels, but the game kind of blocks me now (I'm not able to avoid the cylinder as fast and in the utmost corner of the tube). Alas, it's going to take some time to get usual to all this little changes.
>>
>>750564557
Aside from slight differences in turn angles, this game does a sharp turn when leaving a drift, for some reason. The Karters 2 does the same thing (probably inspired by it) and it lets you take some sharp turns if you abuse it (which is useless since U-Turn is now free from consequences, for some reason)
>>
>>750564902
Yeah sewer's is the one track everyone agrees is just worse than the original
You just have to play sewers a lot and NF in general to get used to how different it is

The SC in specific is very scripted so it'll take some getting used to with angling yourself properly to always make it
And yea try to avoid going high on the half pipes, the collision can easily cause you to lose reserves. It can happen easily in a track like Deep Sea Driving too until you get a feel for how the collision works
>>
File: 75bdbf9ed2.jpg (1.89 MB, 3840x2160)
1.89 MB JPG
>>750564912
Turbos aren't as satisfying either. (green tracks and the one you get from the turbo gauge, but the former is way worse)

>>750564976
>Yeah sewer's is the one track everyone agrees is just worse than the original
Such a shame. It was one of the my favorite tracks due to that shortcut right in the beginning. Having said that, the game is so pretty. Just played Tiger Temple and the illumination is superb.
>>
>>750470485
>>750470820
>>750471171
AI slop. Ignored
>>
>>750564912
>Aside from slight differences in turn angles, this game does a sharp turn when leaving a drift, for some reason.
Holy fuck, just did Papu's Pyramid, and that last turn (where there's a green boost) in the top of the pyramid is awful now.
>>
>>750565465
>Sewers
Yeah it sucks, definitely one of the tracks that OG CTR is still best for
>Visuals
Yea some tracks can look pretty, tiger temple is definitely one of the good ones but some are misses for me like papu's
I never liked the change in the time of day, the yellow sky was very memorable as part of the track
>>750565847
>last turn
Yea that turn sucks especially if you play speed or accel
Everyone pretty much does a u turn at that point so you can always land on the turbo pad and have a good line going into the SC, take the last turn wide while drifting then u turn as soon as you finish the drift

U turns got buffed hard in NF to not kill reserves anymore so you can use them a lot to correct your lines
>>
>>750565847
Papu's Pyramid is actually easier since you can abuse U-Turn
>>
Isn't Nitro Fueled dogshit because it patches a ton of shortcuts from the original CTR??
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