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    The 40th Anniversary Gundam game livestream, which featured the history of Gundam games, has ended, and with it revealed the future of Gundam Battle Operation. After 8 years, Gundam Battle Operation 3 is announced for PS5 and Stream. Features such as toggleable cross play, 9v9, mobile hacking, and SP Skills are some that have been revealed so far. A Japanese Early Network Test is set for players on 11/20 and 11/22, and an open Network Test will be announced at a later date.

    To celebrate, the GBO3 Announcement Celebration Campaign has begun for GBO2, featuring Material Enhancement Campaign special banners and a preview of all MS available in November. Last week's MS was SNR experimental F99, featuring the Minovsky Drive System and Wings of Light. Record Breaker is here for 650 cost. This week's MS is the third Crossbone that drifted to space for 20 years; as the other unit outside of X3, Crossbone Gundam X-0 arrives for 700 cost.

    Next week's MS will be from Victory, Bruckeng, as well as Later UC MS to arrive for GBO3's celebration campaign.

    Previous thread:
    >>24053680

    GBO2 Clear Banner Art Page
    https://www.deviantart.com/scorpionxx0/gallery

    /m/ Discord for Console/PC players, GBO and other games (RFA):
    https://discord.gg/wNNbsmsQea

    /m/ Steam group
    https://steamcommunity.com/groups/gundam_bo2pc
    /m/ Steam group chat
    https://s.team/chat/JUjXdXSW

    Console Clans:
    Clan Name: Majula
    Clan Tag: [MJA]
    Leader: DUBLECHARP
    >Status: 5 slots

    Clan Name: /m/irage
    Clan Tag: [M_R]
    Leader: Bungo_Kai_E
    >Status: 1 slots

    Clan Name: PureAndBlue
    Clan Tag: [1PB]
    Leader: EVA-XENO
    >Status: 1 slots

    PC Clans:
    [VID]
    [9BR]

    Current Clan Match Schedule:

    >[PDT] 11/07/2026 (SAT) 05:00 – 06:59
    >[CEST] 11/07/2026 (SAT) 14:00 – 15:59
    >[EST] 11/07/2026 (SAT) 07:00 – 08:59
    >Basic, 550, 5 vs 5, Colony Drop Area

    >[PST] 11/14/2026 (SAT) 20:00 – 21:59
    >[CEST] 11/15/2026 (SUN) 06:00 – 07:59
    >[EST] 10/11/2026 (SUN) 11:00 – 12:59
    >Simple Battle, 350, 4 vs 4, Military Base
    >>
    >Official Game Resources + Color Picker:
    https://pastebin.com/ErxT1YQT

    > GBO2 PILOT'S GUIDE (V5.1)
    https://pastebin.com/728YuCgU

    >Custom Part Simulator
    https://gbo2cstm.vercel.app/

    >GBO2 Datamine Sheet
    https://docs.google.com/spreadsheets/u/0/d/1EwggwA0q_zZyldhdLwq61Met96mS4VKQrfeX_WyxuHw/htmlview?pli=1#gid=1742929272

    >GBO2 Steam Client Banner List (Be aware list is subject to change)
    https://docs.google.com/spreadsheets/d/e/2PACX-1vRPIBF1qu2y5KTHp2zLfjwg6UmRQafMnBCmbpd9Tdfd8CmtKsZVRYWrCsSs_2KTEcfU1TmdRTULObN2/pubhtml
    >>
    >>
    File: img_01.png (452 KB, 800x450)
    452 KB PNG
    GBO3 main site
    https://bobobo-sp.ggame.jp/en/
    >>
    List of Premium Login Bonuses for November 2026 on Console:

    >[PDT] 10/31/2026 (SAT) 13:00 – 11/10/2026 (TUE) 12:59
    >[CEST] 10/31/2026 (SAT) 22:00 –11/10/2026 (TUE) 21:59
    >[EST] 10/31/2026 (SAT) 4:00– 11/10/2026 (TUE) 2:59
    >MS: Gerbera Tetra Custom LV1
    >Other: Modification Kit, +1 Hangar Capacity, DP, Token

    >[PDT] 11/10/2026 (TUE) 13:00 – 11/20/2026 (FRI) 12:59
    >[CEST] 11/10/2026 (TUE) 22:00 –11/20/2026 (FRI) 21:59
    >[EST] 11/10/2026 (TUE) 3:00– 11/20/2026 (FRI) 2:59
    >MS: Gabthley Beta LV1
    >Other: Modification Kit, +1 Hangar Capacity, DP, Token

    >[PDT] 11/20/2026 (FRI) 13:00 – 11/30/2026 (MON) 12:59
    >[CEST] 11/20/2026 (FRI) 22:00 –11/30/2026 (MON) 21:59
    >[EST] 11/20/2026 (FRI) 3:00– 11/30/2026 (MON) 2:59
    >MS: Superb Jegan LV1
    >Other: Modification Kit, +1 Hangar Capacity, DP, Token


    List of Premium Login Bonuses for November 2026 on Steam:

    >[PDT] 10/31/2026 (SAT) 13:00 – 11/10/2026 (TUE) 12:59
    >[CEST] 10/31/2026 (SAT) 22:00 –11/10/2026 (TUE) 21:59
    >[EST] 10/31/2026 (SAT) 4:00– 11/10/2026 (TUE) 2:59
    >MS: Full Armor Ground Type Zeta Gundam LV1
    >Other: Modification Kit, +1 Hangar Capacity, DP, Token

    >[PDT] 11/10/2026 (TUE) 13:00 – 11/20/2026 (FRI) 12:59
    >[CEST] 11/10/2026 (TUE) 22:00 –11/20/2026 (FRI) 21:59
    >[EST] 11/10/2026 (TUE) 3:00– 11/20/2026 (FRI) 2:59
    >MS: F90 [MZ Type] LV1
    >Other: Modification Kit, +1 Hangar Capacity, DP, Token

    >[PDT] 11/20/2026 (FRI) 13:00 – 11/30/2026 (MON) 12:59
    >[CEST] 11/20/2026 (FRI) 22:00 –11/30/2026 (MON) 21:59
    >[EST] 11/20/2026 (FRI) 3:00– 11/30/2026 (MON) 2:59
    >MS: Rosette [Enhanced Ground Form] LV1
    >Other: Modification Kit, +1 Hangar Capacity, DP, Token
    >>
    >>24062421
    >announced for PS5 and Stream
    Steammu
    what are you guys thinking for realistic release date
    early 2027?
    >>
    >>
    >>24062430
    Steam, yes, also, it may release shortly after the 9th anniversary of GBO2 to keep a similar timeframe for MS releases.
    >>
    >>
    >>
    >>
    File: img_0zyx4mqf.png (104 KB, 750x800)
    104 KB PNG
    Video Overview of Record Breaker

    https://www.youtube.com/watch?v=7oT8jW5gT_U
    >>
    File: img_ufe1FW6i.png (108 KB, 750x800)
    108 KB PNG
    Video Overview of Crossbone Gundam X-0

    https://www.youtube.com/watch?v=_gl71gLLpWY
    >>
    MS list coming in November.

    Bruckeng-11/05

    Berga Balus-11/12

    Assault Buster Gunsmasher-11/19

    Phantom-11/26
    >>
    >>
    So now that GBO3 is official, what are your hopes for it next year? What UC and AU MS will we get for the first year? Will you fully migrate from GBO2? Will it perform better or worse than what we already have?

    Either way, this will be the online Gundam game that has plans for a huge assortment of suits to choose from for online battle.
    >>
    File: EoS.png (1.22 MB, 1920x1080)
    1.22 MB PNG
    Soon.
    >>
    >>24062472
    On one hand it's UE5 slop, on the other it's built from the ground up for PS5 at the very least if not also PC seeing as it's going to have a simultaneous release, no longer restricted by last gen
    I think overall it's going to be a improvement with gameplay changes, dedicated servers, role queue, etc.
    but on performance I'm 50/50, could go either way
    >>
    MS Sibat “Retaliation” buffs

    ■Adjusted MS
    ◎Team A
    ・GM Sniper II
    Greater MS spec
    ・Silver Haze Custom
    Greater MS spec
    ・High Boost GM
    Greater MS spec

    Fixes
    ◎Units
    ・Fixed an issue with the “Gyan Kai” where, under certain circumstances, the shield model would remain visible in the battlefield after the unit was destroyed.
    ・Fixed an issue with the “Prototype MD Unit Control System” skill in the unit “Record Breaker”, under certain circumstances, the Wings of Light would fail to damage enemy units or stagger them.
    ※Please note that this fix will slightly change the behavior when the skill effect ends.
    ・Fixed an issue with the “Prototype MD Unit Control System” skill in the unit “Record Breaker”, where the skill could become available for reuse sooner than its intended cooldown time after the skill effect ended.
    ・Updated the description of the “Prototype MD Unit Control System” skill in the “Record Breaker” to clarify that using a tackle reduces the skill’s duration.
    ・Fixed an issue with the “Burning Gundam” where the Spirit Gauge would sometimes fail to increase correctly when performing melee attacks under certain circumstances.
    ・Fixed an issue where the MS rarity of the “Delta Gundam LV4” differed between its normal and transformed forms.
    ◎Custom parts
    ・Updated the description of the “Mystery Electronic Circuit” custom part to clarify that it is not subject to the “Cannot be equipped simultaneously” restriction that applies to certain other custom parts.
    ・Fixed an issue with the “Mystery Electronic Circuit” so that a message log is now displayed when its effect changes during battle.
    ◎Skills
    ・Fixed an issue where the sound effect for ‘Max Output’-type skills was not playing before the effect duration ended.

    https://bo2.ggame.jp/en/info/?p=200575
    >>
    >>24062439
    Some old crap nobody wants.

    Can't they just put all the 3 stars from 3 months+ ago on the DP shop?

    Nobody wants some 700 cost shit unicorn that can't fly.

    If they at least gave the flap booster to all the unicorns, it would be great.
    >>
    >ANOTHER crossbones gundam when there's already like 7
    I guess bro
    If they didn't all look the same it'd be way more exciting
    >>
    >>24062479
    >UE5 slop
    UE5 comes with a very good multiplayer netcode.

    All they have to do is use it the right way (separate what runs on client, what runs on server, and what duplicates from server to client, what is sent to everybody or only one player).
    >>
    >>24062500
    >UE5 comes with a very good multiplayer netcode.
    and horrible performance otherwise
    >>
    Finally getting to the cool shit from Late UC, and then its going to be out for... more OYW with gay dogs from SEED. Not the best launch roster.
    >>
    >>24062501
    >and horrible performance otherwise
    Only if they abuse the poly count and the textures.
    Otherwise it runs pretty fast (with hardware raytrace disabled).
    >>
    >>24062494
    >Can't they just put all the 3 stars from 3 months+ ago on the DP shop?
    How else can they bloat the gacha pools while also not making it packed with lvl3 and lvl4 drops?

    >>24062499
    >If they didn't all look the same it'd be way more exciting
    To be fair, Unicorn also has the same people and that also has like 7 in the game.
    >>
    do you think in GBO3, they'll allow for shoulder switching views
    >>
    >>24062511
    Yeah, UE5 demands a lot from developers. It seems less outright bad and more that it's very punishing of poor technical or artistic decisions.
    Which I suppose still means it's bad as a product, but not quite in the sense of 'you cannot make a good title with it'.
    Not sure what else Bamco's done lately with it but Project Aces just shipped Ace Combat 8 on UE5, which looks great and runs pretty good for most people. Not a lightweight title but it actually runs like it should if you have the hardware. AC Online is also very similar to Battle Operation to the point it wouldn't shock me if teams were talking. Technically PA is external now but I'd be surprised if they hadn't shared some technical experience.
    >>
    >>24062525
    >AC Online is also very similar to Battle Operation to the point it wouldn't shock me if teams were talking.
    Honestly they're so similar I still think that ACO was supposed to be free to play at one point. I also feel like it's being used to test the features GBO3 will have, which is an intetresting choice.
    >>
    >>24062520
    They should. No more retarded nascar.
    >>
    When will they give us char's zaku II from the origin?
    >>
    >>24062535
    hopefully never, no more Charslop
    >>
    >>24062531
    >ACO was supposed to be free to play at one point
    I think it might be the opposite, doing this as a soft launch to offer it as a standalone F2P title later if it goes as planned.
    Shipping 8 without any MP when every game since 6 has had it while also charging current AAA prices would be a great way to get some bad press, even if most core AC fans wouldn't mind at all. Shipping 8 with a basic online suite and then launching the GBO/Infinity inspired Online some time later as an F2P title would leave you splitting your player base and probably more questions from the audience about which title is getting the focus post-launch and which is getting ignored.
    There's also the chaotic option of releasing ACO as a standalone before 8, but even if that shipping timetable was possible I don't think they would've wanted to take the focus away from their baby, or any of the sheen taken off the technical achievement ahead of time. Or to field questions about why they spent time on this and not finishing 8 faster.
    If it was intended to be F2P but axed, I think they would've reworked it to feel less F2P and possibly even ditched the distinct branding.
    Or shit, maybe PA really did just want to make it like this purely as a component of 8. Xenoblade 2 is a completely microtransaction-free, story driven, singleplayer, flagship first party JRPG and it has a fucking gacha system just because Monolithsoft thought it might be fun. Sometimes devs just do shit.
    >test the features GBO3 will have
    Anything stand out to you in particular as a dry run?
    >>
    >>24062500
    So it's possible GBO3 will still be P2P?
    >>
    >>24062558
    >So it's possible GBO3 will still be P2P?
    they mentioned it'll have proper servers, which makes sense considering GBO3 will be made for an international audience from the get-go while GBO2 was originally meant to be Japan only and a LOT of the game's quirks make more sense when you keep that in mind, both in regards to gameplay and how the game handles networking
    >>
    >>24062566
    >they mentioned it'll have proper servers
    somehow I missed that, when did they say it?
    >>
    >>24062566
    Does the new ace combat and ACO use servers as well?
    >>
    >>24062555
    >Anything stand out to you in particular as a dry run?
    Mainly the lobby layout and the store. It has the gacha for random cosmetics but every plane bar the Morgan can be bought with earnable ingame currency, including upgraded parts. The practice option could also be in GBO3 somehow to test mobile suit builds and shit. Hell maybe they'll throw in PVE raids too.
    >>
    File: 1770804952277024.png (106 KB, 401x285)
    106 KB PNG
    >>24062472
    my only gripe is the role queue + forced 222 roles in matches
    get this compnigger shit out of my GBO
    >>
    >>24062525
    >>24062531
    ACO has the same penalty system as GBO2, which means GBO3 will also have these retarded ass 1-day penalties.
    >>
    >>24062532
    that won't fix it since most weapons are right handed. you will still need to be fully exposed to shoot from a right sided cover.
    >>
    >>24062684
    does it punish afkers?
    it would be a gamer changer if they did
    >>
    >>24062689
    AFK is actually even more horrid in ACO because sweating your balls off in a match doesn't actually give you anything more than just waiting for it to end, and all they want is emergency sorties.
    They just fly in circles.
    >>
    File: file.jpg (528 KB, 1920x1920)
    528 KB JPG
    >>24062692
    >emergency sorties
    now im really worried..
    >>
    File: file.png (40 KB, 629x195)
    40 KB PNG
    >>24062695
    basically the PvE shit like your team fighting a boss or something
    idk i've only heard this 2nd hand from ACO players who are pretty fuckin' disappointed
    >>
    >can't join beta because I can't log into my JP PSN account on the browser because gmail screens all JP PSN emails before they even arrive
    To all of you who get in, please grief the Japs as hard as possible on my behalf.
    They deserve it.
    >>
    >>24062730
    can't you check the spam folder bro?
    could have also gone straight into the bin
    you have until november 16th
    >>
    File: file.png (1.66 MB, 1920x1080)
    1.66 MB PNG
    haven't played saz since early 2025 lol
    still got it i was missing my funnels and shield missiles kek
    https://streamable.com/6fiara
    >>
    >>24062777
    What the red names mean?
    >>
    >>24062779
    blocked them on steam
    usually because
    1) they can't play the game
    2) they spam chat incessantly
    3) they're "special" (like JPS and 83UE1)
    >>
    >>24062686
    Just make them ambidextrous.
    It is VERY EASY to mirror animations and stuff on UE5.
    Jus a few clicks and it is done inside the tool.
    >>
    >>24062472
    My hopes were basically GBO2 but smoothed a bit and the miniscule gameplay snippits seemed to show that they already turned up the movespeed and turn speed so its akin to every unit having the mobility enhancer.

    Bummed about Space's fate and role queue.
    2 general, 2 support, 2 raid isn't even a "good" comp in GBO2's 6v6 and role queue removes a lot of the adapting to your teammates' picks or the chosen map when you can't change your roles in the pre-match
    Role queue and separated role ranks won't allow that because otherwise an S- Gen could queue as a B+ raid and then change to gen before the match start.
    >>
    >>24062804
    Everyone having sp is kinda lame.
    We want that grunt feeling of hopelessness.
    >>
    >>24062805
    Escaping grunt feeling is inevitable.
    SP is something I need to see more of to have an opinion on. Special weapon unlocking seems fine, EXAM I expect to be put on the new system but having to charge it first sucks, Gundam getting high speed mobile shooting seems like the most problematic one.
    >>
    File: file.png (6 KB, 472x69)
    6 KB PNG
    >>24062804
    my personal deal with role queue and forced 222 is
    >load into a match
    >my team is 2 gelgoogs, my raid ally is a pixy and i have 2 fucking xamels
    fuck am I meant to do with that
    role queue
    >gen week, nobody wants to play raid, everyone wants to play support
    >raid week, nobody wants to play support, everyone wants to play gen
    >sup week, nobody wants to play gen, everyone wants to play raid~
    this shit will genuinely kill the game if it makes it to final release, i hope to fucking god it's only for the network tests
    >>24062805
    this nigga doesn't believe in PRIDE OF MASS PRODUCTION
    >>
    They should make GBO3 like CS.
    You get cash in the match.
    Then you buy the MS with the cash each respawn.

    MP units are cheaper and less fancy.
    Gundams are more expensive and have extra features.
    >>
    >>24062875
    way to miss the point of a gacha game
    >>
    >>24062879
    >way to miss the point of a gacha game
    You can only buy the stuff you unlocked in the gacha.
    >>
    If they plan to take 8 years to get to all the suits we have now. I'll be old. Call me grandpa.
    and then they EoS again.
    >>
    >>24062881
    again, way to miss the point of a gacha game
    >>
    File: IMG_6722.png (1.7 MB, 1920x1080)
    1.7 MB PNG
    >>24062884
    I personally wouldn’t worry about it. If you look at the universal century banner closely it says etc which implies more than just those three are on the way, this could mean anything from ms side story, msv, or even Zeta and cca. I don’t think we’re gonna wait THAT long
    >>
    >>24062684
    Well maybe don't be a rage quitting bitch? Did you think of that? Probably not.
    >>
    >>24062901
    Do you really think most of the penalties accrued in GBO2 were actually from fair and square rage-quitting?
    You fucking stupid nonce.
    >>
    >>24062901
    I don't really care about rage quitters because it was usually a lost cause anyway if it gets to that point and they save me derank. Queue dodgers are way more annoying and make matchmaking take even longer than it already does.
    >>
    >>24062902
    Yes. Don't be a bitch like this weenie
    >>
    >>24062917
    that one was an FF kick because I repeatedly slammed the retarded as fuck narrative and his g-cucks boyfriend
    https://streamable.com/gkk9cu
    >>
    >>24062919
    You think that makes you look better?
    >>
    >>24062919
    Holy based! What did they do?
    >>
    >>24062923
    oh sorry, do I need to be a saint to dogshit players?
    >>
    >>24062925
    barbarousfunera would not stop solo charging into the entire fucking enemy team
    kary-ver2 decided that after I spanked funera for constantly charging forward like a moron, to 'avenge' him by FF'ing me

    i then wired him and pilebunker'd him, he informed israel and I was swiftly taken away
    >>
    What update made the battle sim guy disappear on Console? He's still around on PC, but I'm wondering if I should just do the battle sim missions for this month even though I already have FAGZ in case he disappears for us too.
    >>
    >>24062932
    they just took him away at one point, because some guy managed to cheat with a Heavy GM Kai to instakill the 3 bosses and get a sub-3s time
    redditors immediately think people were using him to farm tokens but no that's not true
    >>
    >jp base hating AU inclusion because they're too hard to shoot down with shitty oyw slop
    Doesn't it suck to be a loser? I guess ill never know
    >>
    damn, don't know why they buffed silver haze but I'm not looking a gift horse in the mouth
    more downswing damage AND better gatling? yes please
    >>
    >>24062944
    because silver haze was dogshit?
    >>
    we're gonna have 3 lane moba maps with the new 9v9 role queue
    1 of each role to a lane
    >>
    More importantly than Shitver Haze, is Gen Kapool good now?
    >>
    >>24062805
    If you think SP is lame, one of newly added feature is a supply pod drop to enable your entire team's SP Skills.

    https://bobobo-sp.ggame.jp/en/system/system-ms.php
    >>
    >>24062952
    how the fuck are they going to do that for the RPS system then
    >>24062958
    >steamroll enemy teams even harder
    great
    >>
    >>24062902
    >>24062919
    you're a sperg and deserve the 24 hour bans
    >>
    >>24062949
    lol
    lmao
    maybe for braindead unit 5 players
    >>
    >>24062967
    who the fuck is even playing gu5
    >>
    >>24062927
    >barbarousfunera would not stop solo charging into the entire fucking enemy team

    >NOOOO!!! YOU HAVE TO PLAY THE GAME THE WAY I THINK IT IS THE RIGHT WAY!!!!!!!
    >>
    >>24062979
    braindead retards
    so half the player base
    >>
    I wish they would add Kill Streaks into GBO3.

    2 kill streak = 10 seconds full radar showing the MS
    5 kill streak = fire solar ray or equip the nuke bazooka
    10 kill streak = you change into a mobile armor
    >>
    >>24062988
    >1v5'ing the enemy team is the right way to play the game
    nigger sharty kid
    >>
    >>24062892
    >If you look at the universal century banner closely it says etc which implies more than just those three are on the way, this could mean anything from ms side story, msv, or even Zeta and cca.
    The best-case scenario would be to have Year One reach all the way to ZZ; that way, when that anniversary hits, it would go to CCA, and maybe we won't have two years dedicated to Amuro and Char.
    >>
    Thank God they came to their senses and will add au. No more need to pad the roster with gulp shittos that nobody gives a fuck about
    >>
    >>24063003
    their first option is fucking BuCUE, mate
    certified gulp shitto
    >>
    >>24062994
    If he is 1vs5.
    What is the rest of the team doing?

    >Oh nononono Someone is being gang raped, I can't take this change to hit them from behind. I can only peek and shoot behind the corner.
    >>
    >>24063003
    I hope they will add the grunts too.
    >>
    >>24063006
    i'm over there trying to hunt down the support and the enemy raid, effectively putting me at 1v2, the rest of the team was jacking off so badly they somehow can't deal with a simple 3v3
    i'm playing gouf hover, i don't get a choice to hang back because all the damage I deal is melee
    >>
    >>24063010
    Pici a better raid then, retard
    >>
    >>24063015
    red gundam is fucking boring (not to mention fuckugly like your father) and I don't like shooty suits like proto zeta
    >>
    File: file.png (1.3 MB, 1482x652)
    1.3 MB PNG
    >>24063006
    Being fair to that guy, when shit like that happens it's because the teammate in question has magically teleported himself to the other side of the map. By the time you get there, they're already dead.
    >>
    >>24063006
    it's one thing when your pussy-ass team is right there and they scatter like rats instead of committing to an engagement once it starts, but it's another thing to charge in by yourself when no one is near and they can't possibly assist you
    >>
    >>24063050
    >>24063048
    even worse in lower costs at least in higher costs, the maps are usually sized roughly enough where you could theoretically go and save him if he's only fighting 2-3 people
    in lower costs it's basically a throw, by the time you get to 3 on that image, he's already dead, and you will be dead too as the gangbangers now turned around to head to the front, which you are now past
    >>
    >>24063048
    >>24063050
    But if he is indeed 1 vs 5.
    Then it means 4 of the team are not actively looking for the enemy.
    >>
    File: file.png (467 KB, 525x385)
    467 KB PNG
    >>24063061
    because you clearly can't read, here's this image to help you understand what we're all talking about
    >>
    >>24062805
    Considering that the guncannon's SP ability is to set his cannons to auto. I don't think they're gonna affect the feeling too much.
    >>
    >>24063074
    nah it outright gives him a new weapon
    same with the EZ8WR, it gets the lock-on missile box
    >>
    >>24063077
    Retard.
    >>
    >>24063082
    Is it such a WILD concept to you that a suit can have two different versions of the SAME weapon?
    >>
    >>24063082
    >>24063074
    >>
    GBO3 will be the SDGO 2 we deserve
    The Tiny Tomino Bots now fully grown
    >>
    >>24063003
    >no more need to pad the roster with gulp shittos
    >first AU to be implemented in GBO3 is a gulp shitto
    >>
    File: guncannon sp.png (3.13 MB, 1884x1060)
    3.13 MB PNG
    >>24063082
    DeepL-ism.
    >>
    >>24063064
    Then it is not 1 vs 5.
    It is 1 vs 3.
    And your team is 4 vs 2.

    So, your team should finish off those 2 very fast, it is 4 vs 2.

    1 guy of your team keep 1 enemy busy, while 3 jump on the weaker guy, and finish him VERY FAST. And then next kill the other guy too.

    While player number 5 is buying you some time.

    What I see a lot in 4 vs 2. Is when the 4 guys aren't fully committed to attack those 2, instead they are all afraid of getting into melee range and keep peeking behind the corner. When this happens, then your team is fucked.
    >>
    >>24063123
    a 1v3 that quickly turns into a 4v5 because these days it doesn't take anytime for that retard to die, especially if he got hit with stray shots from 5 as he was making his way to the backlines.
    what exacerbated it even further was the passive as fuck team that somehow just can't shoot straight at a giant Gelgoog with no MA, or somehow whiffing shots against stationary targets that I set up for them after chunking for 90% health

    it was the PERFECT combination of utter incompetence and malicious compliance, and that's why I was so unimaginably pissed
    >>
    >>24063092
    trading UC gulp shitto for CE gulp shitto
    >>
    >>24062757
    Yeah jp psn doesn't use the same security measure or whatever for their outgoing emails, so they're automatically screened by Gmail on the server-side, so they never hit my mailbox.
    I tried contacting jp support but they asked me for the birthday of my account (I picked something completely random) and the serial number of the primary Playstation attached to the account (which I don't even own anymore).
    >>
    >>24062979
    After it's buff it was pretty popular, even meta for a time. It's fallen off pretty hard by now though.
    >>
    >>24062695
    >>24062699
    As a long time Ace Combat nerd, ACO is essentially a remastered version of Infinity which was a Fucked F2P game with a very long grind, so i'm currently enjoying it.

    And emergency sorties was just a special co-op mission where you face off against bosses from the series (Stonehedge, Moby Dick, SOLG and Exacibur), which translated into GBO2 terms would be having the simulator MA bosses be randomly triggered missions with much higher rewards
    >>
    I want to kill the fucking mental retarded.
    My team was winning, 15 seconds left, around 500 points of difference, my entire team was destroyed, base had full health.
    All we had to do is to not respawn and wait.
    But still some retards did respawn, they got killed, we lost.
    >>
    >>24062421
    You guys arent honestly considering playing fucking GBO from scratch for the 3rd fucking time right?

    It is not a good game.
    >>
    >>24063277
    I'm not just considering it, the only thing that can stop me from doing so is unreal making it run at a level that is beyond unplayable. At the end of the day it's the only game of it's kind. And it's not just the third time if you consider the spiritual predecessors of gbo like sdgo.
    >>
    >>24063284
    SDGO is a considerably different game with a way different gacha system that still maintains multiple private servers because it was that solid. This shit is one of a kind because its actually a disgusting mess.
    >>
    >>24063293
    SDGO is basically proto gbo. Yeah the gacha systems worked a bit different but a lot of the underlying bones of the gameplay like the RPS system can be traced back there. Rather the biggest difference is how focused on stuns gbo became.
    >>
    >>24063293
    Games like SDGO that depend on lock-on for the game to function are kind of shit ngl. GBO feels way more natural and intuitive to play
    >>
    >>24063296
    SDGO didn't have lock on, it just had the cursor change when you had a shot.
    >>
    >>24063295
    It wasnt a bit different you had individual pools and a singular currency that worked across all gacha. I genuinely think you need to play it again if you are calling it proto GBO

    >>24063296
    It didnt depend on it. Like the Anon above you should really try playing it again because clearly this weird unity project of a gacha game has distorted some memories.
    >>
    >>24063296
    I'm pretty sure you could fire without a lock and it'd still count as a hit, it was just certain specials that required locks

    it wasn't fundamentally retarded like exteel where gunfire phases through enemies if you haven't locked onto them
    >>
    >>24063301
    You are focusing too much on the gacha and not enough on the actual gameplay. GBO1 was also pretty different from GBO2 in terms of how shit worked outside of matches.
    >SDGO has RPS, with the same general role distribution and even the same colors(different in that what type of unit you had affected boost profile, with papers/supports having more efficient vertical movement, rocks/raids having better horizontal movement, and gens/scissors being somewhere in between)
    >SDGO has pseudo cost, with units being ranked abc or s(different in that you can actually mix ranks in a match, with lower cost units giving less points when killed)
    >SDGO has a heavy status effect focus and actual hard stuns are rare much less having more than one on a suit, GBO is all stuns all the time but lacks things like boolet or boost zero
    >SDGO and GBO are both heavily biased toward melee damage
    >GBO doesn't have specials(which is a good thing)
    >GBO doesn't have items(also a good thing)
    >GBO doesn't have MAs and other large size units(which isn't a good thing)
    >>
    Whatever happens in GBO3, I hope they include the MP Psyco Gundam.
    What!? Your MS is the new new NEW meta? FUCK YOU. I'M THE WALL.
    >>
    >>24063350
    Any good parts loadouts for him?
    >>
    >>24063350
    I hope GBO3 has more fat fucks like him in general. By far the most fun I've had with the game in years.
    >>24063358
    I like going with a 50/70/50 build using aux armor and overheat cooldown parts myself. It's funny to spam tackles.
    >>
    >>24063092
    >>24063151
    I'll be completely honest: BuCUE isn't as obscure as you think. Not only was it animated in both SEED and Destiny, but it was in over 3 games, which also includes GBO Next. Something like >>24063350 is a real gulp shitto, which is what we should see for AU. I'll be more convinced when we start seeing SEED MSVs like >>24054402 >>24054404
    >>
    >>24063396
    Does anything from the various Seed Astray series count as Glup Shittos?
    >>
    File: yX0GXJs.jpg (595 KB, 1024x682)
    595 KB JPG
    >>24063400
    Not as much, as they also are pretty well known and have a bunch of kits and have been in many games iirc. But thinking about it, those only apply to like one or two forms of Red, Blue, and Gold Frame.
    >>
    >>24063400
    Seed definitely has gulp shittos, something like gaia impulse or other paper only designs for instance.
    >>
    i know it has been only three days, but has anyone lose to urge to login into GBO2?
    i did some thinking in my bed last night and i wasted so much fucking time A/B rooming
    >>
    >>24063434
    I login everyday.
    >>
    >>24063434
    sounds like a (You) problem
    >>
    Isn't Steam meant to get the SUMO today? Why's there only anniversary and GBO3 celebration banners up
    >>
    >>24063748
    prob next week, this was the DX slot when it came to banner schedule
    >>
    >>24063750
    Next week would have been the TV Wing Zero so expect something low effort then too
    >>
    File: yhyxxpn19d5h1.gif (250 KB, 184x128)
    250 KB GIF
    >>24063750
    This some bullshit man, just skip ahead and smash two weeks together man.
    EOS is coming and data is not getting transferred, who cares man
    >>
    >>24063277
    Oh I'm not touching 3. This is a glorified gacha reset. I switched to PC because people revived Evolution and Online and this game will hopefully be no different
    >>
    >>24063769
    I just hope somebody makes a version of it with all the suits and battle sims playable. Sometimes I just like to stomp some CPUs
    >>
    >>24063092
    Bucue is not a gulp shitto, it's one of the most common grunts from the Gundam series that almost rivals UC in its popularity.
    i'm more surprised it wasn't a Ginn though.
    >>
    >>24063769
    first year of 3 is grunt kino though
    >>
    >>24063795
    Glorified gacha refresh. Not doing this shit again
    >>
    File: 0-7.png (1.53 MB, 1080x566)
    1.53 MB PNG
    GBO3 should just be this
    >>
    >>24063769
    >>24063797
    But what if, GBO3 is superior to GBO2 in every way and has dedicated servers and proper matchmaking?
    >>
    File: 1791743102041405.gif (1.63 MB, 480x360)
    1.63 MB GIF
    >>24063855
    >has dedicated servers
    >proper matchmaking
    >>
    >>24063277
    It's a good game and GBO3 will be even better
    >>
    >>24063845
    Rogue orbit shouldve been that
    (might actually be if co op is throughout the entire campaign)
    >>
    >>24063956
    guarantee you there'll be forced singleplayer missions too lol
    >>
    At least this means 3's version of code fairy will be on PC
    >>
    File: file.png (3.88 MB, 1440x2048)
    3.88 MB PNG
    >>24064016
    wonder what storyline they'll do
    i honestly want a game based on the Battle Tales of Flanagan Boone
    >>
    >>24063782
    >Bucue is not a gulp shitto, it's one of the most common grunts from the Gundam series that almost rivals UC in its popularity.
    I have a feeling BB showing Bucure is less about showing an obscure AU suit than confirming we're getting AU grunts, even if they are starting with the more popular ones. The fact we're getting Doggo MS gives hope they are going for our other models, so suits like Gundam Flauros will have the shelling mode.

    >>24063782
    >i'm more surprised it wasn't a Ginn though.
    Because the devs wanted something more eye-catching than Cosmic Era Zaku.
    >>
    >>24064035
    I hope they put in that one Strike.Dagger variant that has a dog form.
    >>
    >>24064016
    >>24064025
    I hope that if they do make a code fairy for gbo3, that it takes place in Zeta. Almost 90% of the side story games are always around OYW, so it'd be nice to have something different. It would also be neat if it were a sequel with Alma, Helena, and Mia being part of the AEUG.
    >>
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    187 KB PNG
    >>24064042
    It'd be nice, and if we somehow get Space and it improves gbo2, I'd like to see some new Space exclusives like Zakrello.
    >>
    >>24064047
    hopefully it's some stuff that happens on Earth, Zeta was all space basically
    >>
    >>24064065
    I mean it would have to be, considering gbo3 has no space.
    >>
    >>24064078
    No space for now; they can always add colony maps later.
    >>
    >>24064082
    they said live on stream that if they ever added space it'd literally just be like Gundam Musou
    aka "ground but the suits float"
    >>
    >>24064084
    >ground but the suits float
    Lame as shit; why couldn't they just improve on the space gbo2 has instead of going the lazy route.
    >>
    >>24064094
    i don't think there's ever been a gundam game with good space combat
    >>
    >>24064095
    What about that one Unicorn game made by Fromsoft?
    >>
    >>24064095
    Encounters in Space's free range mode is good for what it is. The fromsoft Unicorn game supposedly has good space combat but I never played it.
    >>
    >>24064096
    relies on lock-on, and there is no 'map design' at all you just fight in empty rectangles the entire time, and verticality isn't really a thing
    >>24064097
    oh yeah, EiS was pretty damn good
    >>
    >>24064094
    at the very least I don't see why they're getting rid of the already bare bones space mode
    unless it really clashes with their new map design philosophy or something idk
    I was a space enjoyer, personally. Rest of the game I'm hopeful for but this one bit is bumming me out.
    >>
    >>24064101
    >I was a space enjoyer, personally
    was the one way I could practice flight mode (bycus, victory, xi, etc.) on flightless suits to get the muscle memory
    looks like that's gonna rot away until they put bycus back in for GBO3
    >>
    >>24064095
    SDGO had good space combat.
    >>
    >>24064103
    what didn't it have?
    what didn't MSGO have?
    >>
    >>24063855
    You have to be blindly optimistic. GBO2 was a fluke for as much of a garbage fire as it could be
    >>
    >>24064117
    Why are you so sure GBO3 is going to flop? If it's about starting over, then they already confirm to year one has more eras outside of OYW plus AU which is a lot more than GBO1 and GBO2 had for their first year.
    >>
    >>24064095
    You trippin cos
    >>
    >>24064126
    >on a platform with no right analog stick
    >>
    >>24064103
    Space maps were often not even on rotation because people didnt like them. Granted I personally think they wouldve been better if the suits could just turn in all directions rather than always staying "upright"
    >>
    >>24064126
    As fun as that series was, it's space movement was ridiculously carried by boost being absolute broken so you could fly around the map at Mach fuck by the end
    >>
    >>24064135
    SDGO didn't have rotation or matchmaking. It had lobbies. If you wanted to play space you made a space room. If you wanted to play low rank suits you made a low rank room. If you wanted to play this mode or that mode you made a room. And back to the subject of space, it actually had maps that mixed zero G areas with normal physics which is something I dearly miss.
    >>
    Hope GBO3 drops that weird triangle system, with the support,raid, and last one, all that did was clutter the MS list with bs copies. Other than that, maybe less restrictive unit cost crap, let someone fight Unicorn with a Zaku 1, fuck it we ball ass fights are kinda fun. More seamless menus, I played for a little bit total but quit because matchmaking took too long and game was restrictive with what the player could do at a time
    >>
    >>24064162
    You're better off playing another game if you want RPS to be removed.
    >>
    >>24064162
    They aren't. We already know they aren't from the stream.
    >>
    >>24064162
    Japanese love triangle RPS stuff, they will never drop it even if it is poorly implemented

    >let someone fight Unicorn with a Zaku 1
    there will probably be special lobby or game types that will allow you to do that, but it will never be balanced in a way where you can expect them to be equivalent cost or competitive on equal terms
    >>
    >>24064164
    so the 9v9 will only be for custom rooms?
    >>
    >>24064165
    I’m not typically I wait for fans to just list out stuff in a quick bullet point format

    >>24064170
    Damn shame about that, it’s always fun to watch an underdog body the advantaged via skill, or retarding around in some bullshit on the battlefield. And the triangle thing damn those Japs, I get it in some games, but unless they just plainly put some suits in one category it just add bloat. I remember looking at 3 Full armor Thunderbolts, and was confused on which was best. I may try it again if matchmaking is fixed, 13 mins for a match was the real killer
    >>
    >>24064171
    As of now, yes, maybe for quick match as well. They didn't say for sure what the total number of players will be in the game, just that we're getting the standard 5v6 for most modes, based on their site.
    >>
    I can't wait for the beta tests to see if they are still gonna artificially handicap supports. Gonna be real funny if they still are while also mandating people play them for anyone to get matches. Surefire way to make sure matchmaking is even worse than it is currently.
    >>
    >>24064162
    >Hope GBO3 drops that weird triangle system
    It doesn't make any difference.
    I never play with supports because they are slow as fuck.
    I only play with raids, and I always ignore the triangle system, because I attack generals too.
    Raids have heavy attacks, and can do plenty of damage against most generals.
    When some player is heavily armored against melee, I just run away.
    >>
    I hope they will add MA too. I want to get into the GP-03 dendrobium and kick some unicorn ass.
    >>
    >>24064275
    this except I like supports and don't mind shooting raids to death, just need to be extra wary of my surroundings
    knowing those monkeys like to beeline for me because unga bunga RPS makes it easier in a way
    >>
    >>24064276
    There. Is. No. Space.
    >>
    >>24064288
    Then I want to get into the Big Zam, or the Psycho Gundam.
    >>
    I think the biggest fear I've had since seeing the EZ8 [WR] have lock-on rockets in SP is the GP02 MLRS getting it. Actually just more lock-on in low cost in general scares me.
    >>
    >>24064303
    At the very least the EZ-8s seems like a nothingburger unless the damage is insane. It's a stop to fire thing and doesn't even hard stagger on hit, instead it's build stagger based so even if one missile connects you could just roll out of the rest. Well non supports can, lmao.
    >>
    But if there are no longer Space Maps, then what about our space-only suits? Is Zeong a never ever for gbo3?

    >inb4 we end up with playable Perfect Zeong
    >>
    >>24064303
    Weapon has lockon but stagger value is at 1%
    >>
    >>24064311
    They said on stream they want to eventually implement everything gbo2 had suitwise, but I have no idea how they are gonna do that with shit like zeong unless they just make it hover on ground.
    >>
    >>24064311
    it'll be easy to add stuff like a solomon or a baoa qu map where it's just asteroid terrain and light gravity
    >>
    >>24064123
    It isn't about it flopping. It's about it not being even decent. The hero shooter SP bar shit is a red flag
    >>
    >>24064335
    The SP is literally just an extra skill, not too different from the stuff we already have, like overfeed or any Exam/Hades/NT-D/ect skill only every suit has it and can be replenished, so it won't be a one-off that can hurt some suits depending on which one it is. I'd wait for it to come out before writing it off as not being decent.
    >>
    >>24064319
    >They said on stream they want to eventually implement everything gbo2 had suitwise
    That's a huge ordeal when you realize there are over 200 unique suits already in the game, not counting the upper-level versions; that alone will last 5 to 8 years, depending on what they'll start with in the first year, and that's not counting the AUs they plan to add.

    >inb4 talking about this outdated tier list, not mine, but I can't find a full list of every suit in the game.

    >I have no idea how they are gonna do that with shit like zeong unless they just make it hover on ground.
    Making them hover would be the safest bet since we already have a bunch of heavy suits that have hover legs which don't move.
    >>
    >>24064351
    Im very happy to see FAZZ there. I miss it
    >>
    >>24064351
    It's hilarious that supports that are even slightly decent(but still worse than anything not yellow) for the time are in the "op pls nerf" tier along with actually broken shit like demeter or yong.
    >>
    >>24064342
    I really don't think anyone needs to learn lessons from Overwatch. Shit is not the same as being able to freely choose to pop EXAM
    >>
    >>24064406
    We have no idea how easy or difficult it is to gain meter to access an SP skill, or how effective it is for each unit. Again, it's way too soon to say if this is going to be like Hero Shooters and ults.
    >>
    They should make space battles in GBO3 have 6 axis of movements.
    >>
    >>24064351
    Yonfavin = broken?
    How old is this crap?
    >>
    so if they let you carry over 3 mobile suits that you have in GBO2 to GBO3 what would they be?
    >>
    >>24064448
    That was when the S Gundam still had a purpose so like, a good 2 years ago
    >>
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    >>24064351
    can you not get your tierlists from reddit please
    not to mention it's a 2 year old one
    >>
    >>24064481
    >I can't read
    How about find a visual list of every suit in the game, retard.
    >>
    >>24064483
    https://bo2.ggame.jp/jp/ms_stage/ms.php
    easy
    >>
    >>24064491
    You don't get what I meant when I said a visual list; I'm referring to one you can put in a single image.
    >>
    >>24064496
    get an AI to vibe it for you then
    >>
    >>24064498
    Too much work. Regardless, the bottom line is there's a shit load of mobile suits currently in the game, which is going to take a lot of work to put into GBO3 if that's the devs main objective.
    >>
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    >>24064503
    if you can type, it can do it
    not wasting a token on that list tho fuck thaht
    >>
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    >>24064506
    As expected, gens have the most units, next to raids with supports being dead last. On that topic, how do you all feel about "Generals" being renamed "Normals"?
    >>
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    >>24064515
    they almost have double of the other two
    >how do you feel about Gens being renamed Normals
    FUCKING NORMIES REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
    >>
    >>24064517
    Funny how this is either a raid or support main.
    >>
    >>24064521
    guaranteed to be a support, a raid would just heavy attack and kill the normie anyway regardless of the damage nerf
    >>
    >>24064529
    The nomrie would just shoot it and watch the raid trip as their legs would break before being a stupid monkey rushing in.
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