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File: HTc8o9ra4AABxr5.jpg (345 KB, 1449x2048)
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--------------***READ THE OP***--------------

***NEW THREADS TO BE MADE ON PAGE 9(NINE)***
-OR-
***IMAGE LIMIT REACHED AND POST COUNT EXCEED 1000***

Previous Thread:
>>24041965

Super Granzort - Gaia Dragon One-Hit Kill Super Eldikaiser
https://www.twitter.com/srw_dd_pr/status/2104861238480285872
Kira Yamato - Mighty Strike Freedom Gundam
https://www.twitter.com/srw_dd_pr/status/2104858723927662686


For discussion on SRC (SRW fangame program), please join the dedicated Discord
https://discord.gg/WrV2AhG

If you need help with any game try checking Akurasu for help (links for other resources also here):
https://akurasu.net/wiki/Super_Robot_Wars
(add ?action=purge to the end of the url in case of a blank page)

SRW Japanese Wiki
https://srw.wiki.cre.jp/

Booru
https://daitrombe.booru.org/

Game Availability in English:
https://pastebin.com/WYxB1iLu

Music Pastebin:
https://pastebin.com/LzxYHqDY

Bring Stabity's Quick Guide to Katakana:
https://pastebin.com/x6FmxFGk

Game Modification Pastebin:
https://pastebin.com/k722v36x

Translated Plot Pastebin:
https://pastebin.com/HAQ3qrSg

Art Pastebin:
https://pastebin.com/FyeZaW80

SRC Pastebin V2:
https://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
https://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
>>
1st for Dis is a Real, no matter how much you deny the reality of that fact
>>
the gun of deez nuts lmfao
>>
I fucking love AI slop
>>
Is the OP image AIslop?
>>
>>24046502
No
https://x.com/bebitan327/status/2105218030527754477
>>
https://www.youtube.com/watch?v=eyps2lFMx18
Thoughts on the new Rayearth's opening?
>>
>>24046513
Old one better.
>>
>>24046529
Both are shit
>>
>>24046509
Then ban >>24046501 for triggering me.
>>
>>24046566
I never said anything about the OP pic being AI slop.
>>
Deep Space SRW starring Outlaw Star and Space Mercenary when
>>
>>
Are there any good artbooks for the SRWOG series?
>>
>>24046672
That stuff doesn't fit into SRW. Ships aren't robots.
>>
my holy grail is gate keepers

my realistic holy grail is a proper vandread
>>
>>24046730
Too late, we've already had Yamato, Nadia and Harlock.
Ship series belong in SRW

Also, Grappler Ships
>>
>>24046737
Also Cowboy Bebop, which means these two also qualify.
>>
started playing 30
I already hated looking at the UI but interacting with it is like slamming a door on your hand
>>
>Entering map31
>Realize I forgot to talk to Olibee in scenario 26
Oops cannot get nuclear bazooka. I have save at scenario 22.

I guess I could do with it, but I kinda wanna get to 42B just to suffer either way. Still trying to recruit Shu, as well...
>>
>>24046672
Only if we get LN content too, with the Krishna becoming absurdly OP with psychic warping, destruction discs, and wings of light
>>
>>24046328
>https://pastebin.com/WYxB1iLu
I know barely anyone looks at these links, but this one for games in English is pretty outdated. It doesn't even have Y as an official game
>>
https://x.com/intention_staff/status/2109948266939129994
Kenichi Suzumura's talent agency is dissolving at the end of next March. End of an era, I guess.
>>
>>24046881
So Suzumura is just gonna be a freelancer then(?)
>>
>>24046883
He has been running his agency since 2009, but he can't continue running it after he was diagnosed with adjustment disorder, so they're disbanding in 2027.
>>
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https://m-78.jp/news/post-8001
>>
https://www.youtube.com/watch?v=_PTSJJdqLB8
How's your mood for Seed Freedom Zero?
>>
https://www.youtube.com/watch?v=eyps2lFMx18

WE ARE SO BACK
>>
File: 1769255726264210.png (3.27 MB, 1403x2000)
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I want this goblina in SRW
>>
>>24046909
Okay I'm watching your show.
>>
>>24046903
Ultimately? On one hand, Shinn gets a redemption spotlight. On the other, this is a prequel before Freedom.
>>
>>24046934
Does she have a mech of her own?
>>
>>24046903
Luna looks good in the swimsuit.
>>
>>24046883
Maybe, I imagine he'll not be taking any new roles before he got his stuff sorted out. It must be so bad if they decided to outright disband over just leaving it to someone else.
>>
>>24046953
Ship sub member at best...
>>
>>24046940
Good boy.
>>
>>24046730
The manga and novels have mech suits although not as prominent as the space ships
>>
>>24046672
>Space Mercenary

heard that devolves into power fantasy shit where the MC doesn't even struggle at all, according to >>24036806
>>
>>24046958
I was thinking an Assist Link like Olivia or Angelica might end up.
>>
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>>24046726
yeah
i own them physically, even
>>
>>24046964
Yeah, I read through that thread. But it said the ship is a grappler ship like Outlaw Star. And that is a series I've been hoping for in SRW.

Besides, being OP isn't necessarily a bad thing in SRW.

>>24046846
I'll probably start reading the manga once the season is done.
>>
So who's working on AI translations and for what games? Felt like a bunch of people were just posting random stuff, I'd like to keep track of it.
>>
>>24046529
Old one immensely better.
The visual fidelity on the new one is obviously higher, but it severly lacks fluency and continuity. It feels like a disjointed mess of outtakes pieced together to mirror the major scenes of the original, without having really grasped why the original one worked.
>>
>>24046978
>SRW OG Official Perfect File Gaiden instead of SRWOG Gaiden Official Perfect File
My autism is triggered.
>>
@AI1 is this true?
>>
>>24047081
Can't believe Eldy won
>>
>>24047070
As far as I know Z2 and 64 are the ones that were at least getting touchup work instead of just dumping a patch and leaving
>>
what
do they stack, or the valor's for a second attack
>>
>>24047099
For the second, Valor and Soul haven't stacked for a long time
>>
>>24047099
If you have both cast Soul will apply to one attack and then Valor on the next
>>
>>24047070
MX and Z trilogy are finished and getting regularly updated with minor bugs fixes.
UX is being worked on.
Don't know about the others.
>>
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1.14 MB PNG
>>
>>24047070
https://retrogametalk.com/threads/ongoing-list-of-all-fan-translated-srw-srt-games-both-human-and-ai-assisted-made.71351/
>>
https://www.youtube.com/watch?v=Q6Z4tsf8JIk
>Bergbau
>Dean Lev
Nice effort unlike most patches of its ilk, but AI-kun should put in a bit more effort to ensure that the terminology is correct.
>>
>>24047275
There's already an update that fixed those
>>
>>24047280
>Final Dancou Koga Sword
Not a fan.
>>
>>24047282
I mean it's not wrong but I'm not a fan either, I'd also keep them as dankuuken and dankukogaken imo.
>>
>>24047282
It's spelled "Dancouko(u?)gaken".
>>
JESUS FUCKING CHRIST STOP DISCUSSING AISLOP
BAN AISLOP FROM THE ENTIRE WEBSITE, YOU'RE JUST PLAYING RIGHT INTO DUEL'S HANDS AND POURING BUCKETS OF COLD WATER OVER ANY AND ALL SINCERE TRANSLATION EFFORTS
>>
>>24047288
No, we must sloppa gloppa the doppa loppa
>>
>>24047288
I offered to help on the Z translation but they already had a ton of volunteers by the time I found out about it apparently.
>>
>>24047282
>translated ken as sword but kept koga as is
If you wanna go the lolcowlizer route, might as well translate everything
Dancou Light Fang Sword
>>
Or since the dancou part is in kanji maybe we need to translated that too
Sky-render Sword
Sky-render Light Fang Sword
>>
Stop using AIslop, period. I refuse to use any patch that's been touched by that soulsucking devil tool.
>>
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>>24047356
AI IS HUMANITY'S FUTURE
>>
>>24047288
This post is 65% sincere
>>
>>24047103
There seems to be a WIP F and F Final though not released yet
>>
>>24046513
>>24046909
It's fine but this is the best /m/ OP of the season. Probably best OP of the season period.

https://www.youtube.com/watch?v=ZfzWzNK1Czw
>>
>>24047378
Eeeeeh, the music alone is fine, but the actual OP, which is this
https://www.youtube.com/watch?v=a8fgR7YAUj4
Feels lukewarm, which incidentally is the feel of the first episode, it can get better, I certainly hope so, but it was not a good start compared to everything else. Hell, even the fucking NFT esports had a better opening AND first episode.
>>
>>24047364
Then why has nobody made an Izu yet?
>>
>>24047288
Nobody working on "sincere" translators gave a fuck until suddenly AI threatened to cut in on their exclusive cool club. If AI needs to give people the kick in the pants to get to work I'm all for it
>>
>>24047405
Only the rich and wealthy get the good shit
>>
>>24047288
Fuck you. AI is based and I sincerely look forward to the day AI custom makes all entertainment for me, chat bots replace all the people I begrudgingly have to spend time with and I never have to speak to or look at another human meatbag ever again.
>>
https://exhentai.org/g/2530684/3cefee14bd/
Here's your Izu
>>
>>24047405
This, where the fuck is my government mandated robot wife?
>>
File: Seed characters.jpg (1.16 MB, 3876x1304)
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https://gundam-official.com/seed/special/gp2026/
Which Seed character and moment will you vote for?
>>
None because I'm not a seedslurper
>>
>>24047103
Someone already did UX and BX but only in my native language. I'm honestly more curious why nobody has touched K and L yet. I guess dealing with DS hardware limitations is just a massive pain to work with even with AI assistance.
>>
>>24047459
K is just so fucking lame, most series only have introduction arc and ending adapted. There is very little crossover either, it's like srw64 where you deal with the villain organizations one by one except this game is like 20 years after 64 so it shouldn't be that bad.
>>
A lot of SRW games just boil down to focus on this particular section of the cast with occasional cameos of the others before moving onto the next. Doubly so, if its an multiple world game.
If you want a game where you flit about between series, then 30 is the game for you.
>>
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>>24047479
It has Godannar so it's forgivable.
>>
>>24047484
Z1 just came out before K come on
>>
Man, Y probably would've made Rayearth an actual combiner
I hope they put that back in someday
>>
>>24047479
I liked K. Reading the LP made me enjoy the story more.
Also it’s satisfying doing the Fafner secret.
>>
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God I love MAP attacks.
>>
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>>24047498
>the game that removed Waverider mode and made all Macross units non transforming would have made Rayearth an actual combiner
>>
https://x.com/srw_dd_pr/status/2110294541903261926
https://x.com/srw_dd_pr/status/2110297055855845403
>>
>>24047288
Cheers, for 15 more years of 65%
>>
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>>24047288
>>
I'm actually playing R translated into my native language using the patch that was translated from the original english AI slop and I have to say it's pretty good. I guess they used a newer model because I haven't seen any grammar errors so far.
>>
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>>
https://www.youtube.com/watch?v=vEC6VM-mVYY
>>
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>>24047773
Ehhhhhhhhhhhh this is a long shot. Shinn in no way would be in some triad of teamwork with Arhrun and Kira. Kinda along for the ride and would love to part with them.
>>
>>24047630
So half of red hero combination and a new attack homaging the older Justices. How much from Freedom is there left to adapt anyways? Destiny II with Zeus Silhouette and maybe an original Full Burst for MSF?
>>
>>24046909
>still no nipples
hard pass
>>
>>24047803
I feel like it's one of those situations where they're marketed as a trio purely because they're main characters, but we never see them working as one.
>>
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What if the Kids Next Door got their hands on the Ideon?
>>
>>24047825
Why them specifically?
>>
>>24047833
Because the Ideon protects kids and the Galactic branch wants to kill all the adults
>>
started my first run of 30 in SE+
this might turn out to be a mistake
I wonder if it's possible to actually softlock yourself doing this?
so far it's been the Huckebein hard carrying every single stage that can be actually cleared, it's like I'm playing Alpha 1 again
>>
>>24047880
The first Gridman stage might be unwinnable.
>>
>>24047880
>it's like I'm playing Alpha 1 again
alpha 1 gets difficult?
>>
>>24047805
>MSF
Full Burst
Melee attack with close range Disruptor
Combo with Infinite Justice Type-2

>Destiny Spec II
Zeus Silhouette
Impulse Spec II summon attack
Maybe a combo with MSF?
>>
>>24047903
I forgot DD doesn't have Impulse Spec. II, though like you said it could end up as a summon. Same with Hilda's Gelgoog if that gets added. I feel like they'd do that in a console game too.
>>
>>24047902
No, early Alpha 1 is just a bunch of really, really shitty benchwarmer or placeholder units and the Huckebein which is like on par with mobile suits you get 20 stages into the game at worst, so it just steamrolls the entire early game which leads to it later steamrolling the midgame and lategame because of the bonus stats it gained doing so
>>
>>24047911
but you get grungust type 2 in alpha 1
>>
>>24047913
that's on the boring piss route though
>>
>>24047913
Type 2's not really great and you don't wanna upgrade it anyways because they didn't bother letting it carry upgrades over.
Though Alpha 1's start is still piss easy so I dunno what he's talking about
>>
>>24047913
Type 2 is iffy and its upgrades don't carry over.
>>24047919
Alpha 1 is not difficult but I recall the early map with Bask feeling annoying because only like Huckebein and Deathscythe were worth half a damn against him.
>>
>>24047919
I didn't say Alpha 1 was hard, I'm saying the Huckebein runs laps around everything else you get in the early game.
>>
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>>24047913
ridiculous low HP and Air B at everything, hard pass
>>
>>24047947
You're mostly fighting no HP ufos or grounded mechanical beasts that early on. I pretty much only deployed it for an extra pilot with Luck early on though.
If you don't wanna just sit on your money for 20 stages you can't really go wrong upgrading Rocket Punch and Breast Fire on Mazinger
Big Moth and Eagle Fighter aren't bad but again no upgrade carryover to Dancouga
>>
>>
>>24047945
If you play OG first it's kind of jarring how busted Huckebein is in Alpha 1, chakram shooter is nasty.
Also that game is legit easier than most of modern srw entries, newfags who keep complaining about difficulty should play it once.
>>
I had a realistic dream earlier today. In my dream, I somehow met Mizuki Tachibana. I helped her with some stuff and then she subtly offered me sex. I was rock hard and tried to hide my boner, not sure if I was hard IRL as I was sleeping of course. Then she said she'd wait for me in the bathroom (we were at her workplace I think?), but every time I tried to go to the bathroom something came up and I never ended up fucking her. She got bored and said "next time" and left. Then I woke up.
>>
File: file.png (660 KB, 946x536)
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>Union Soldier
>Victory to the AEU
>>
>>24048210
That's correct. AEU stands for Advanced European Union.
>>
Is it normal for 30 to crash this often in the map navigation screen?
I swear it's crashed 5 times in a day so far
>>
>>24048210
OZ is part of the AEU in Z2. I didn't know they actually mentioned it in battle lines though.
>>
>>24048215
>>24048231
And wasn't AEU also combined with Britannia to become the Britannian Union?
>>
>>24048228
Works on my machine. I have about 100 hours playtime and it's never crashed
>>
File: Rayearth Alcyone.jpg (483 KB, 1307x1301)
483 KB JPG
>>
>>24048228
No it isn't. If on steam try to verify files, if not don't download off shady sites. If it's not both then it's your pc.
>>
>>
>>24048247
No, Britannia is merged with the Union of Solar Energy and Free Nations, which was the USA analog in Gundam 00. That's why you Flags deploying with KMFs.
>>
>>24048285
Is that the Dragonar-1 armor, whatever it was called
>>
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>>24048287
Yup.
>>
https://nitter.netbub.com/TakanobuTerada/status/2110319322614960418#m

今日会った20代前半の人に「スパロボがきっかけでロボットアニメを見るようになりました」と言われました。スパロボに功罪あれど、長年関わっていた身としてこの言葉はやはり嬉しい。それが自分の役目だったのだ。ロボットコンテンツが映像やホビー、ゲームなどでこの先も盛り上がりますように。
>>
>>24048177
SRW has very inconsistent difficulty but the newer games are generally easier, albeit as a result of mechanic creep such as Tag Tension or what have you heavily skewing it in your favor the moment you actually bother to use it.
Not like it really matters because the "hard" SRW games are almost never popular in the west. Meanwhile there's a cult following for the Winky games in Japan lol.
>>
>F91 in SRW4
If only VSBR wasn't so oppressively expensive to use.
>>
>>24048320
it and Zeta are unfortunately the hardest hitting Gundams in 4, it's as good as it gets for raw damage output outside Dunbine units
>>
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Keiko Han as the narrator.
https://twitter.com/rayearth_info/status/2110389917893505520
>>
wtf are those fingers lmao
>>
discount Chirico
>>
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>>
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https://www.youtube.com/watch?v=epUTXF_bFlw
The ED.
>>
>>24048418
flower-picking fingers
>>
How do I avoid getting called a LARPer?
>>
>>24048685
You don't put yourself into positions where you would get called one.
>>
>>24048685
By not going to LARP outside.
>>
Why do older SRWs keep pulling shit like locking extra attacks for Supers behind route splits or secrets? Shit like Daimos in SRW 4 comes to mind, Gunbuster or Cybuster in Alpha, even Daltanious in some of the other games.
>>
>>24048693
That's how it was back then.
Supers get new attacks while Real get new units.
>>
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>>24048693
To encourage multiple playthroughs. Like how you unlock this for playability.
>>
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>>24048418
Is that a...?!
>>
>>
>>24048736
la guerra de super robots u equis...
>>
>>24048736
>THE Agnes "Arnie" Berge
Holy fuck
>>
>>24048285
pretty cool they reference each Justice
>>
Finally finished Namco x Capcom and it was pretty shit. The ranged characters are absolute garbage with their combos barely working then you have characters like Taizo who require such precise timing on some of his moves he’s just not worth using especially when you have KOS-MOS who can solo every map on her own with her infinite MP pool and double turn every turn. Story started out neat with some crossover aspects but that felt like it quickly got forgotten and everyone’s villains only cared about their series characters.
>>
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>>
>>24048916
I want to lick her sweat.
>>
Kallen's Kallens
>>
Cham's Chams.
>>
Lockon's Lockons.
>>
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chirico's cuvies
>>
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Yeah, buddy, I am indeed totally going through the intended SE+ experience
>>
...I remember this map being harder.
>>
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>>
https://twitter.com/GAKOSAMADA/status/2110747877328970116
68 years old today.
>>
>>24048693
Because they had a bunch of secret units for Gundam and wanted to give secrets to the other shows with less units, which generally meant attacks or even stuff like making Shin Getter optional.
>>
>>24049150
Ideally it would've all been bonus/unused stuff like Gunbuster's weapons rather than just not getting their real finisher if you don't do the route with the show's ending
>>
>>24048916
I want to be her towel and onahole
>>
>>24049108
That's a lot of blonde/yellow
>>
Yes, I used the double slot feature and I'm not ashamed of it
>>
>>24049250
Congrats, you got a bunch of free fairly mediocre parts
>>
>>
>>24048916
>>24048943

Luna did not have this big of a rack back then.
>>
Why does it look so gay when Heero wears it?
>>
>>24049333
Because its vacuum sealed to his pecs
>>
Does anyone have the video of the Mars Rover landing with the God Mars theme in the background by any chance?
>>
>>24049288
no pubes?
>>
>>24049094
Solomon, I have returned.
>>
>>24049094
What the fuck man
>>
>>24049333
>>24049339
it looks like those gimp leather bondage suits except without the head mask part
>>
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https://twitter.com/SUNRISE_web/status/2110566346845217221
>>
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https://twitter.com/SUNRISE_web/status/2110928725604728868
Want or don't want Gasaraki in a mainline game?
>>
...No fucking way they're making final episode Bravern its own unit, right?
>>
>>24049770
Daltanious and Steel God Jeeg getting attacks after 3 years
>>
>>24049581
>>
>>24049852
I love the GP02 so much it's unreal
>>
>>24049852
White devil crimes
>>
>>
>>24049862
Me too and I love Gato
>>
>>24049903
>>24049862
I hate GP02 and GATO so much, it's unreal.
>>
>>24049908
Eat your carrots, Kou
>>
>>24049896
My first SRW.
>>
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>>24049862
Still waiting for 0083 to show up again with the Rebellion stuff, like how we got 0080 with the FA Alex.
>>
>>24049770
Are they doing the Kaiser movie?
>>
>>24049928
This thing is genuinely my SRW white whale
It's the perfect "thing that you give your spare UC pilots after the main character gets his upgrade" suit
>>
>>24049302
She also didn't have massive dick sucking lips either
>>
Any chance someone has a prepatched 2nd og english sloplation?
>>
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>>24050006
you mean like the old GBA one? all I'm seeing on rgt repo is the official rom but I'll keep an eye out, they seem to keep up with prepatched mtls and stuff
>>
>>24050008
No anon, the 2nd og for ps3.
https://github.com/srwogs2ndeng/og2-translation
>>
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I know I'm doing literal heresy but I'm bored and I decided to use my mediocre romhacking skills and a paid claude subscription to see if I can get a SRW UX patch running.
Goddamn this shit is annoying, 3DS modding is a pain. I used the previous menu patch as a base and so far I've managed to get the interlude titles and the proper skills in english to show up on the pilot's status screen. I want to get the full UI presentable before I attempt to even move stuff around in the script proper.
I was working on a R patch years ago but I lost that PC in an unfortunate accident, should had just resume work on that instead, this is my first foray into 3DS jank, my only experiences in the past was making FF6 custom boss battles and I made a gag gba port of Air (the visual novel) a decade ago, inspired by that meme tsukihime port.
>>
>>24050009
ah okay, yeah I think they don't cover ps3 yet sorry
>>
>>24050006
Not at home right now but I can upload it later, meanwhile why don't you try it yourself?
If the translation is not working you probably didn't clear the cache, delete the BLJS10133 folder in the PS3 emulator and let the emulator reinstall everything.
>>
>>24049913
I will not eat the carrots.
>>
what do you mean narrative upgrade is chapter 8 in a 10 chapter game
>>
>>24050020
Yeah, you get C-packs on the same stage you get the Phenex, it's real dumb.
>>
File: DD Infinite Justice II.jpg (1.2 MB, 1998x2253)
1.2 MB JPG
>>
>>24050016
I tried it, but no idea what im supposed to do.
>>
>>24049250
Big deal. I did this on actual hardware. Before it was cool.
>>
>>24050052
1. Install RPCS3
2. Install PS3 firmware in RPCS3
3. Get the game from nyaa torrent
3. File > Add Game > BLJS10133 (choose Select Folder)
4. Boot game (this installs to dev_hdd0\game in your RPC3 folder)
5. RPC3 > Utilities > Decrypt PS3 Binaries > EBOOT.BIN (locate the EBOOT.BIN in the BLJS10133 subfolder /PS3_GAME/USDIR it creates a EBOOT.elf)


6. Install Python
7. Install cryptography and capstone (pip install cryptography | pip install capstone)
8. Download og2-english-patch.zip from githhub and extract the folder
9. Run Install (GUI).bat and select the correct pathnames in the GUI
>>
>>24050011
Sudden update after tinkering with this like an idiot.
Most of the game text is kept in readable form so (we) can simply replace the Japanese with English. The battle quotes, the lines that pilots shout at each other during fights are all packed into a format to save space on the cartridge.
Usually that is fine because there are a standard ways that games do this and tools exist for each method. This method is not standard. I literally can't find any documentation on how to work on this, I've searched both on the internet and I tried finding anything on some jp forums but nothing came up.
So the problem is not that the text is difficult to translate and edit, the problem I ran into now is that I cannot read it to begin working on it. Everything else in the game is already available which is why menus, mecha, pilots and attack names I can all edit, translate and clean it up. For now I can't figure out for the life of me how to edit battle dialogues now lole...
>>
New Shin SRW LP chapter.

Are they just not going to do any of the really interesting Boazan politics from Voltes V apart from Suhl being disloyal?
>>
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>>24050096
Sorry to talk about this now but someone allready is working on UX and BX.
Gyasuke is doing it
>>
https://www.youtube.com/watch?v=g0QS-CVHSk0
>>
>>24050213
I thought Gyasuke dropped them both.
I'm still gonna work on my own UX one just in case. Not that I got much better to do. I can't make do with the battle messages but I'm still fine with the game being 95% functional when I finish this.
No way I'm doing this for BX though, haha.
I tested a bunch of text on the intro and ch1, so now its to work on the script proper.
I wonder if Gyasuke got the full names working, for example I couldn't get Kurou Daijuuji to show up fully without the text turning to gibberish, like the long names with name and surname so I compromised and changed it to just to display "Kurou".
>>
>>24050213
Can someone tell them to just release the patch as a romfs folder so you can copy and paste it? The current patch requires you to decrypt the ROM swap out the files, and repack it back into a .cia just to play on a real 3DS, which is such a massive pain.
>>
Also something I'm working on ai cooked for me
A srw y save editor with chapter jump. It might be very buggy
https://gofile.io/d/0g51nao0
>>
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The Flower Picker is pretty ridiculous in 4.
>>
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>>24050277
Thankfully with daunting him to 50, rest of his attacks become survivable. Having 3 or so Rousers to get kill team from 50 will to actually usable amount (ex. MC, Sho, etc.)

Big issue though is 5 lv99 Valsions he comes with. With nuke they are somewhat trivial to deal with (well, if you hit). I should try without GP02 and see how it goes.

His other hubbies are non-issue.
>>
>>24050126
Oh is that one guy doing Shin now, too?
And knowing how weird Shin's story is, the answer to that is probably yes. Granted, not a lot of Voltes-featuring SRWs did much of the finer details of that, did they?
>>
>>24050222
The black sheep of the Getter universe
>>
>>24050354
As far as I'm concerned only J adapted Voltes all the way to the final battle lole.
>>
>>24050357
What makes the Getter Robo Go anime the black sheep of the Getter Universe? I recall it being in production before the manga.
>>
https://www.youtube.com/watch?v=fIBv-QFoznU
>>
MERRY KURI
No, wait, I'm a few months early, huh...well, anyway, I paid real cash for this so be thankful. It's SRW F 4.0's 6.10 update.
>That's a lot of numbers, anon.
Yeah. Chinks are like that. Anyway, it's a mod that restores a lot of cut content to F (like picrel), merges F and F Final into the same game, adds a lot of QoL features such as SKIPPUH BATTLE ANIMATIONS (!!!!!!!!!!!!!!!!!!!!!), 89 stages, and much more. The character creation is a little confusing though if you played the original F, since it swaps personality selection with robot type (so you can either be cool or hot blooded instead of real or super, its basically the same thing. The 4 personalities were replaced with 4 origin stories. Several pilot portraits were changed to accomodate this; so for example, instead of Hector, you can play as Elan Zenosakis from Masoukishin.)
Also, a lot of the game's underlying codebase along with battle formulas, stats, et. al. were redone from the ground up.
So if you like Super Robot Winkyslop, then yum yum, here comes the airplane.
Don't ask how I got it.
>https://files.catbox.moe/e6y70e.001
>https://files.catbox.moe/17xxzi.002
>https://files.catbox.moe/z7jp1z.003
>https://files.catbox.moe/54gnt0.004
Yes, it's 600mb uncompressed. Yes, that's substantially larger than the original F. Yes, it's like twice the size of 5.25 if you played that version of the mod for free from faceberg.
Oh, wan more ting. It's all in chink, except the battle lines and some menu entries, so use LunaTranslate set to auto. Google OCR with the right settings is ok, but I get the best results with an API key. No, get your own, this one is...mine...
>>
>>24050368
It started as a Mazinger spinoff, which really shows and rubs people the wrong way. I actually liked it a lot. It just doesn't feel particularly Getter-y outside of the three-man combining. It's sort of like if Dragonar aired as a Gundam sequel..or, maybe more accurately, as a sequel to something like Macross or VOTOMS after starting life as a Gundam spinoff. That's basically what happened to Getter Robo Go (forma del anime).
>>
>>24050470
how did you get it
>>
>>24050477
he pounded some chink pussy
>>
>>24050472
>it started as a Mazinger spinoff
>Getter Robo Go
>from the Getter Robo story
>from the guy who was the disciple of the guy who made Mazinger
>named after a specific arc of Getter Robo
>it started as a Mazinger spinoff
Am I in hell?
>>
>>24050477
It's a long story that involves me paying to get it off of baidu and sent to a burner email after I ... acquired ... a private baidu link. But basically: >>24050478 that sums it up.
>>24050479
Yes.Tl;dr its Yutaka Nakamura and Toei Animation's fault.
>>
>>24050486
(to be specific I meant both the toy company and the animator.)
The whole shitshow that turned it into a Getter show was because of a bum toy deal.
>>
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>>24050472
>>24050486
>>24050489
>By 1990, the iconic 1970s mecha anime formulas were seen as outdated. Toei Animation wanted to revive their classic giant robot properties for a new generation of kids. The primary sponsor, Yutaka Nakamura (via the toy company Yutaka, a subsidiary of Bandai), initially backed a project to create a brand-new remake of Mazinger Z.
>As Toei Animation developed the story, the project faced narrative and structural complexities. Simultaneously, the toy sponsors realized that a combining and transforming toy line would be vastly more profitable and engaging for 1990s children than a single, static robot like Mazinger Z.
>Instead of throwing away the work already done on the Mazinger remake, Toei and the sponsor decided to pivot mid-production. They took the core concepts, character archetypes, and weapon designs from the Mazinger draft and forcefully adapted them to fit a three-vehicle combining format, rebranding the entire project as a soft reboot of Getter Robo.
>This last-minute pivot also created a massive rift between the anime and the manga. While Toei went ahead with their reworked, toy-driven anime, franchise co-creator Ken Ishikawa took the Getter Robo Go name and wrote a completely different manga series.
what the fuck?
>>
kids know that Getter is cooler
>>
>>24050497
troo
>>
>>24050368
Besides what other anons said, BIG WEST was co-producing it and thus retained the rights to the anime, just like how they sat on the rights to OG Macross. That made it difficult for Dynamic to license Go for merch and SRW, even the manga version.

The speculation was that they made Neo Getter to work around that.
>>
>>24050486
>>24050490
>we missed out on another Mazinger
>we also got Getter Robo Go flopped
>but we also got a better Getter Robo Go story from Ishikawa out of it
Is it worth watching in any regard though
>>24050497
Does the Toei show top the Mazinger one, because the latter was rather impressive
>>
>>24050479
>named after a specific arc of Getter Robo
No, the manga exists due to the Getter Robo Go anime, not the other way around. But obviously Ishikawa just did his own thing in the manga, so you don't have the Kouji looking Gou or anything else like that.

However, even so, note you also only get the dinosaurs and Shin Getter in the manga when it continued running after the anime had ended, so it didn't need to tie into the show anymore and could go fully original.
>>
>>24048346
I get it, its just that 90 EN is very oppressive per shot when your EN cap is 255. Might as well put some cursory cash into the beam rifle or something.
>>
>>24050537
Yeah, I just found that distressing fact out
It's like finding out (I was told) that westerners liked >>>Robotech enough to go fucking ham with fan magazines, which brought anime to the west. (I suppose you can have mixed feelings about anime being popular in the west, but you get what I mean)
Afaik things in the manga already started to go crazy weird around the end of G, and then in whichever one was published after that
>>
File: image-20.png (1.1 MB, 1917x721)
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Cross Ange wip
>>
SRW "Gundam"
>>
>>24050523
Again, as long as your expectations are curbed, yes. It's a really fun show and the animation is pretty good for the time and its budget. But it wasn't really groundbreaking stuff despite looking cool as shit, and it never really feels like Getter Robo.
>>
SRW "Mazinger"
>>
>>24050549
>Mazinger
>>
>>24050470
so i've played a little bit of this and i think its interesting that basically character creation and the first stage were completely remade
i dislike that the character creation seems so neutered though, it seems like you get 4 presets for each sex. i liked being able to customize the character.
>>
>>24050547
I assume this is regarding Getter Robo Go and not Toei Getter because
>it never really feels like Getter Robo.
This would be so fucking alarming if that were the case
>>
>>24050542
>Afaik things in the manga already started to go crazy weird around the end of G, and then in whichever one was published after that

There was nothing published after G for years. Ishikawa only returned to Getter due to Go. Then made Shin and Arc afterwards.

>Afaik things in the manga already started to go crazy weird around the end of G

Actually, nope. Basically all the weird stuff in G (like the chapter with Brai's backstory) was added years after Go. You can see the art style shifts several times reading through the first two Getter manga because Ishikawa added new pages/chapters years later for rereleases of the manga in the 90s, tying them into what he was doing with Go's later half and Shin Getter.
>>
>>24050549
It's really more Daitarn for whatever reason - human face, star symbol on chest, tank and jet modes (even though it has the rocket punch and breast fire, but it also has Dancouga's Dankuken so as far as attacks go it mixes a bunch of sources).
>>
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>>24050557
>that's what made him come back
>and Shin was made after Go because I keep forgetting
>and we got Armageddon thanks to that
Ok well then good job Getter Robo Go for sucking enough ass.
Wait. What if we made an even worse anime than that or Arc, do you think we can bring back Ishikawa? Please? ;_;
>shit got ADDED in later releases
Ok so literally all of the shit that you can respond to with picrel was from Go and on? Because it sounds like OG and G were initially just decent enough adaptations of the stories we got from the Toei show
Holy shit
Feels like I owe it to myself to watch Go at some point if only out of gratitude
>>
>>24050557
was the weird attempt at trying to shift the nagai designs to the toei designs also added in post release
>>
>>24050549
Breast Fire/Final Beam aside, Mazinger is the super robot Grungust took less inspiration from, really
>>
>>24050556
Yeah, Getter Robo Go. Also yes, Toei's Getter was better than Mazinger, it had a lot more going for it in range of movement and episode storylines. Getter Q was also a better design than Aphrodite A.
>>
type 2>type 1
>>
Why did Getter Neo make Musashi and Benkei the same dude, and also a rapist? It didn't really add much to his character.
>>
>>24050568
BETTER than Mazinger? I was already impressed with shit like the whole arc for the scrander, every attack including the pilder's being viable, and longstanding antags or supporting characters getting a good send-off (mostly Ashura and Aphrodai)
>Getter Q
Who comes up with this (endearing) shit, I'm charmed but I have a great amount of leeway regarding 70s anime and supers
>>24050570
Can you please not make fun of Musashi's diabetes, he's already dead for one
>>
Korea Mod for SRW 30 that added everyone from SRW VXT
https://discord.com/invite/7MqsU7nNs
https://www.youtube.com/watch?v=r8HsS6HNFyI&t=3s
>>
>>24050575
download link:
https://drive.google.com/drive/folders/11bc6zkr1aDuQwG2nw2yyMB_MgvcBArl6
>>
>>24050564
What? The design shift I remember from the manga is old vs new chapters. Do you mean how they use pilot suits which are the same as the anime? That was there from the start.

>>24050556
>>24050568
>Also yes, Toei's Getter was better than Mazinger, it had a lot more going for it in range of movement and episode storylines.

I really disagree with this. Well, Toei Mazinger is pretty rough initially, but after it gets going it's generally better than Toei Getter. Many more multiple episode arcs, the final arc is actually good, while Toei Getter handles Musashi's sacrifice very poorly. A lot of the episodic plots you'd see Getter doing aside from the ones involving in-fighting among the team were recycled from Mazinger too. Like you mention freaking Getter Q there which is a completely rip off off Minerva X (female-like prototype with blueprints stolen and built by the enemy that ends up destroyed by the heroes) + Erika (infiltrator sent by Dr.Hell/Ashura who initially is genuinelly harmless but it's because their memories are locked away and then they're released in a plot to a assassinate the heroes, but then she had bonded with the the heroes too much by then and ends up sacrificing herself in battle).

The Minerva X episode is kind of goofy, but the Erika one is great (although really melodramatic and heavy on Christian religious imagery for some reason, so it might feel like it might be trying to do too much out of nowhere for some people).
>>
>>24050579
>What? The design shift I remember from the manga is old vs new chapters.
there was also a pretty jarring shift where ryoma specifically went from literally koji to toei ryoma
I think it was at the start of volume 2 of the translated release
>>
>>24050575
Finally Nono is not stuck in Tengoku anymore... Can't we do the opposite and add more units to Tengoku instead? I liked the tag system.
The Cross Ange units for example would work nicely in pairs.
>>
https://github.com/dragoonant/srw-og-moon-dwellers-translation
OG MD AI translation for PS3 version. This does not use the official PS3 translation
>>
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>>24050582
Oh, yeah, he changed how he draws Ryoma's sideburns and gave him a longer face after a few chapters. That's from the original run.

When you actually newly drawn panels with Ryoma and he isn't in the pilot suit it's immediately obvious since Ishikawa completely changed how he draws hair later on. See pic related, with all the small hair strand lines.
>>
>>24050590
In comparison both of these Ryoma are from the original run.
>>
>>24050579
>(infiltrator sent by Dr.Hell/Ashura who initially is genuinelly harmless but it's because their memories are locked away and then they're released in a plot to a assassinate the heroes
Naida...
>>
>>24050358
Man I wish Ragnell would LP J just so I could understand why Onmi keeps bringing it up.
>>
>>24050606
There are multiple easier solutions to that "problem" you have, retard
>>
>>24050606
J has a translation for 10 years. Literally no fucking excuse.
>>
>>24050606
What, too lazy to play it yourself? Because it's one of the older SRW fan translations out there so laziness is the only excuse I can think of.
>>
>>24050606
It's one of the earliest game to be translated into english and also playable on the most accessible emulator you fucking retard. If I could play it when I was 10 with an internet download speed of 2kbps while barely being able to read english then you could do it yourself now.
There's no excuse unless your mother dropped you as a baby.
>>
>keeps whining about her boyfriend having turned coat and abandoned her
>love bonus with her teammate anyway
what a slut
>>
>>24050585
The one time AI might do better than what we got officially.
>>
Happy 81st birthday, Norio Wakamoto.
>>
>>24050674
Legend.
>>
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>>24050585
>>
>>24050674
OPPAI
>>
File: ElpAI Puru.png (3.03 MB, 992x1664)
3.03 MB PNG
Puru's new lines will be AI voiced and you will like it
>>
>>24050734
What a cruel fate
>>
>>24050549
>>24050560
>>24050566
It sounds like the Federation took some inspiration from all of them just to have their own government super robot
>>
>>24050546
>What's more dangerous than a Gundam with a Nuke?
>A Gundam with Gravity Weapons!!
>>
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>>24047773
Where's the Dragonar trio?
>>
>>24048308
When it comes to difficulty I'd rather replay the winky era non stop with no sleep and starving than ever have to play Super robot wars A portable ever again in my life
>>
>>24050730
so... its AI doing better here?
>>
>>24050575
what do you mean by 'everyone'? so really all units from all those games?

i know the new engine they made was designed for superreusability and all that, but is that even possible?
>>
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>>24050575
>Kittan has Giga Drill Break as a regular attack AND a MAP version
>>
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>>24050575
cool, now where's the DD mod
>>
>>24050821
If you had a way to convert the animation files over I don't see why it wouldn't be. It's like asking if you could reuse a 3D model from one game in another engine, it's just art assets.
>>
>>24050575
finally a good fucking mod for SRW 30
>>
File: 150978817_p0.png (2.33 MB, 2349x2694)
2.33 MB PNG
https://www.pixiv.net/en/artworks/150978817
https://nitter.netbub.com/Tenchi_24/status/2111538666464235564#m
>(YOO) Tenchi drawn Anna
Nice
>>
>>24050821
SRW30, not Y. It's not the new engine. Also, it's not even just VXT, they threw in units from Z3 too.
>>
>>24050575
>[VXT] zeta
hold on is 30 zeta a new one with 30 animation quality?
>>
>>24050870
VXT Zeta is the one from Z3. 30 Zeta is a new one
>>
>>24050870
Yeah, the Zeta got completely reanimated in 30. And, yeah, it's not exactly an upgrade. Animation in general is less fluid, but I kind of think the impact of the big attacks is better?

https://www.youtube.com/watch?v=xYBp_T6xjEU
>>
what's his problem
>>
>>24050879
Hathaway wants to be the new Amuro Ray
>>
>>24050575
So you can basically create a fully custom SRW campaign mixing whatever assets or series you need from Z3 up to 30 with all those allied and enemy units then
Guess 30 really was running on 10 years old code after all
>>
>>24050575
>>24050577
Man, I only have ps4 30. This all sounds great, but I don't feel like getting the steam version for this.
>>
>>24050886
i mean, you can always pirate it.

the problem tho is the language. Z3 was never translated to english and so far it seems this mod is only on korean.
>>
>>24050579
>Musashi's sacrifice
>poorly
Taselet.
>>
>>24050553
I didn't realize when I made that post that the intro and character creation was changed so much, I didn't expect it and just booted into the first stage from my test save from 5.25, so my post was slightly inaccurate on that, sorry.
From playing through the new prologue mission and stage 1, Irm is two of the male options. I can only hazard this is because Wend was the only male character who wasn't replaced internally. It's neat that you can start with your love interest instead of just your protagonist now, but it's unfortunate patricia seems to have gotten axed.
I might open up the .img and do some tinkering with it.
>>
>>24050653
She's lonely, anon.
>>24050812
A's revised patch is pretty reasonable for difficulty, actually. A lot of its problems were being coded so shittily that the battle formulas sucked ass in ways that almost always fucked you over. At least winkysoft games had busted SP's in most of their titles.
>>24050879
No heiress pussy and his harem maker status got swiped by athrun.
>>
>>24050575
>I can play with Nono and Lal'c in another game
Hooray!
>I can play with Nono and Lal'c in a game that's feels significantly more tedious to play than Tengoku Hen
Hooray...
>>
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>>
>>24050470
All I played through was the first three stages but it was so fucking cool, but I also agree with >>24050553 about character creation. I played the uh, ver 4 or 5 or whatever it was last year and it kept the CC in. I think they probably ditched it because it was really confusing for what they wanted to do.
Though, I don't know why they couldn't just keep the original character creation as was, and just use the alternate faces for the new characters like Sanger, etc.
>>
>>24050940
A Portable uses the exact same formulae as OGs. The problem is that the balancing team never actually gave a shit to adjust the game to accomodate it. This is why all the game really needed was some upgrade tier corrections, higher accuracy and a extra thruster modules if they were going to give people B Space.
>>
>>24050941
>>24050575
For the first time since Z3, Hathaway and Quess can team up. Waoh.
>>
>>24050932
In fairness, it's pretty much impossible to compare to how that moment was executed in the manga
>>
>>24050946
Yeah, I agree with that, but that's not really the same thing as saying it was handled poorly and I wasn't feeling charitable because of the rest of his post lmao
>>
>>24050946
But he wasn't executed?
Shitpost aside, I already knew about the sad ending as a kid and watched it unsubbed
But then just seeing how he goes out in practically every other iteration of Getter, holy fucking SHIT. Like, no fucking shit you couldn't show him melting like a chad in a kids' cartoon, but oh man Musashi. May no one ever call you a coward.
>>
https://github.com/Nrlemo/Super-Robot-Wars-Alpha-PSX-English-Ver/releases/tag/v1.00
will Gideon kill himself now?
>>
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>>24050556
https://www.youtube.com/watch?v=cwr0E0LlrCE
Getter with a Sword Tomahawk with an Aniki OP.
>>
>>24050874
I think a perfect HD Zeta is somewhere in between Z3/VXT and 30/Y. Compared to what happened with Nu where it's almost all downs
>>
>>24050860
Agreed.
>>
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1019 KB JPG
>>
>>24050959
>All it took was the democratization of the medium through sloppabots to get it done
I've said for years that parlorfags were gonna commit sudoku when AI got good enough
>>
>>24050998
I love Ernie
>>
>>24050959
a 65% chance
>>
>>24050470
That chink is going to kill the foid (male) you came in to get this romhack I hope you know that
>>
>>24046672
>Not being an evil lord.
>>24046955
>Luna looks good *
ftfy
>>
>>24051116
Then why don't you marry him
>>
>>24051124
I'm from Earth and I'm too old for him.
I'd rather fuck the Ikaruga though. God what a beautiful robot.
>>
>Bloodborne, CTR Nitro Fueled and other PS4 games got decompiled and ported to PC
Maybe we'll get a Moon Dwellers port, someday.
>>
>>24046953
No. I could see her being a seishin bank for a ship, since she technically does do that literally, but Olivia does it better and is more obvious to include. You could have the Retard 5 in their mechs, Leon in Arroganz, Luxion as his subpilot, both of Luxion's battleship forms and maybe the royal ship with Olivia, Mylene Marie and Angelica as seishin banks. Kamen Pedophile as a sekrit.

Realistically, given K&M's non-adaptation though despite mobusekai being much more popular, I could only see maybe Leon, Luxion, Olivia and Angelica making it in as part of a B-side plot. ... then again they made half of SRW X's plot revolve around Buddy Complex, so who knows, really?
>>
>>24051174
That's kind of how I see it appearing in SRW. Leon with Luxion as his sub-pilot and Olivia and Angelica as Assist Links.
>>
>>24047406
This. Call it a necessary evil, if you want.
But it was undoubtedly a necessary something.
>>
>>24050575
Are you able to assign Gundam pilots to Gundams from different games? ie: Emma in the FAG Mk-II.
>>
>>24051116
I got the impression playing SRW30 that he was more interesting as character in SRW than in the home series.But might be just that I am not too huge fan of (modern) isekai.
>>
>>24047288
Good. Should've released your shit 10 years ago cuck.
>>
>>24051174
Let's be real, the rest of the Retard 5 are just going to be summons for the prince or something.
>>
>>24051464
Idk, they made most of the Shrike girls individual pilots. That would be an economic way to get them into the game though.
>>
>>24051411
I agree. the show is so short the characters barely get any room to meaningfully develop. I like Ernie but mostly as an extension of really liking his robots; his design is cute too (not a homo/pedo).
>>
>>24051411
The Isekai shit is barely relevant. It's mostly used to explain his technical knowledge. He's perfectly content with the status quo in the series as far as I've read.
>>
>>24051411
Character works better when he has people who can inherently understand his nonsense
>>
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>that TL
Margy's purity confirmed. Crowe should stop being gae for the sniper manwhore and get together with Margycute now!
>>
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>>24050575
What the fuck
>>
>>24050575
>Download quota for this file exceeded so you can't download at this time

fuck
>>
>adult shiro
cursed
>>
>>24050575
>>
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>>24051563
Post Sexsuko doko?
>>
>>24051545
there is a gofile mirror now
>>
>>24051532
Fuck off Marg
>>
>>24050575
>Korean doing something other than pissing me off and ruining something that i like from them
Huh, neat
>>
>>24051563
Massive lad
>>
>koji's ichinana carries over into mazinger carries over into mazinkaiser
>koji's ichinana gets the better upgrade of the two
any reason to ever use shiro's ichinana after shrio gets his mazinger
>>
>>24051563
Rand FUCKS
>>
>>24051614
UNDERAGE LITTLE GIRLS
>>
>>24051615
GIWTWM
>>
>>24051563
I don't think I've seen this render before
>>
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>>24051617
Seems custom made out of the Z3 portrait to make it closer to the new ones that are just standing there
>>
>>24051484
I feel it depends on how prominent or popular the others are. Like for the Shrikes Junko's like the de-facto leader besides Oliver and Conny lasted the longest.
>>
is there some central place where i can stay informed about srw mods like that srw30 one
>>
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>>24050585
im not a tech wizard and cant seem to get it to work
>>
Nono!
>>
>>24051749
I imagine you have to do this for MD too.
>>24050078

Personally ill just wait for someone to upload a prepached version or a more retard friendly version of the patcher to be released
>>
>>24050575
anyone managed to get this running?I asks to change your steam to korean
>>
With AI coming along like it has, I'm surprised Bamco hasn't started cranking out professionally done ports every other month. What's even taking them at this point? The longer they wait, the higher the chances that someone actually competent does this shit and preemptively removes their ability to profit
>>
>>24051834
Bamco is run by literal retards.
But aside from that good chance that getting certain licences back is a pain in the ass.
In any case if Bamco can't do it there's nothing much to do but "us" to shelve out some bucks ourselves to decomp stuff with paid AI models and work on stuff ourselves if we feel like it.
>>
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>>
Anyone who beat 30 in a fresh SE+ save, did you manage to max out the AOS nodes?
That's the one thing that seems pretty unlikely and I'd rather not accidentally brick myself even if I do more MxP grinding
>>
>>24051834
Feels like all these companies were simply unprepared with how quickly all these ports would come out
But hey, these corporations are also the ones who were pushing for more AI tools so I guess in the end this is a case of not understanding what they were playing with
>>
>>24051834
>preemptively removes their ability to profit
Sure people like us might be less willing to buy an official release, but the laymen aren't going to scrounge the web for these things (not even getting into how divided people are about AI use in gaming overall).
>>
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So the mod doesn't have V and X units because you need to have V and X on steam unless your account is in that area tough luck
>>
>>24051081
That said, I think that particular translation is not AI. Or, at least, if any was used it was not credited, despite the abundance of reference material cited. If that is indeed the case, Gideon was owned by a actual purely human effort. I guess maybe that's why he got to work lately but still failed.
>>
>>24051867
>I think that particular translation is not AI
based on what? They didn't credit a human translator and it should be one hell of a coincidence for there have to just been a complete hand-done SRW Alpha translation ready to come out and the exact same time as all this MTL slop
>>
>>24051867
https://retrogametalk.com/threads/super-robot-wars-alpha-psx-english-ver.71165/post-859856
post from the creator explaining their process
>>
>>24051851
Cute.
>>
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>>24051877
>based on what?
Pic, but>>24051894 answers the question better, which is yes, AI was used. That said, if the way this dude worked is indeed reflected on the work (still haven't played yet), that's how AI should be used.
>>
>>24051894
>using THAT h-artist for the Seolla pfp
Fucking basado.
>>24051867
He didn't say which model, but it was just one guy using AI to do everything. He seems to have a pretty good grasp of how to do it all by hand, the technical stuff anyway, and just used the AI to replace the rest of what would have otherwise been a team of barely competent retards to wrangle into doing any work, as was the case for most of the past 30 years.
>>
>>24051903
People act like it's magic or something but software has always developed this way. Back in the day "assembly" used to mean a bunch of architecture monkeys manually using punch cards and shit in real time in the computer room (because the computer was the size of a whole room) literally assembling the project. After it became automated software, that position was eliminated and replaced with a smaller number of batch programmers. Soon software teams are going to be condensed into a project manager to manage a team of AI agents.
>>
>>24051907
>He seems to have a pretty good grasp of how to do it all by hand, the technical stuff anyway, and just used the AI to replace the rest of what would have
Indeed, and contrary to a lot of recent decomp/recomp and translations lately, where some mouthbreather with minimal knowledge just throws the thing at a AI to do all of the work. Hence why I'm not totally on board of this AI hype train shit, a lot of that stuff is going to be slop, but it can be used as a wonderful tool if you know what you are doing. And turns out there isn't a whole lot of people out there that knows what they are doing.
>>
>>24051913
You have a poor understanding of the issue. "Slop" translations (like the Z1 patch) are usually just people a.) doing personal TL's for themselves then sharing it with the public and b.) are ESL's.
They literally do not have enough grasp of the language to know if something doesn't sound right, and because it's just something they made for fun for themselves, they don't care to put in the work to polish it. The Alpha patch is an example of an EFL/EOP starting a project with the intention of it being a fully polished final product from the start; which is the actual anomaly. Picrel should tell you why this asymmetry should not be shocking.
>>
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Somehow was easier than I thought it'd be for an early game stage where you gotta kill a HP regen boss that spams Daunt on all your units every turn
>>
>>24051915
Saar...
>>
Any tips for Scramble Cammander 2?
>>
>>24051915
What part of "know what you are doing" you didn't understand? Or you thought I was referring to just programming?

Also I don't quite agree with pic because stupidity is universal.
>>
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>is ESL himself and thus didn't grasp what was said
>nyough saar its not because the internet was flooded by gajillions of third worlders that can barely grasp a lick of the Lord's english saar dalit are universal saar
mfw
>>
>>24051834
Recomp port doesnt really change shit, you can already play literally every single srw on a daily use laptop.
>>
Oh wait, masoukishin still has video playback issues on emulators but the fact that it's rarely mentioned means nobody cares
>>
>>24052002
>masoukishin doesn't work on emulator
>patch doesn't work on psp/adrenaline either
it's over
>>
>>24052002
Wasn't there some specific build of RPCS3 that worked fine
Fuck if I know which one it is though
>>
>>24051915
>picrel
Dear god how horrifying
>>
>>24052002
you needed to extract the files using jpcsp, the old java based psp emulator, and place it in the ppsspp memstick hame folder

I think I might have the files
>>
>>24052002
Moon Dwellers doesn't work on ShadPS4 either.
>>
>>24052017
So use the emulator that does work?
Only some of the the intermission menu's scrolling background texture didn't render right last I looked and that was a few years ago
>>
>>24052018
>So use the emulator that does work?
Which one?
>>
>>24052019
vro moon dwellers is on ps3
>>
>>24052026
But no in english, even if the translation it's crabstick tier.
>>
>>24052033
That sounds like a (you) problem
>>
>>24052033
Use LunaTranslate, bwo.
>>
>>24052033
Use the new released ai translation patch bro
>>
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>>24052016
What about masoukishin 3 and final?
>>
>>24052056
Link of that shit? I can't find it.
>>
>>24052089
https://github.com/nutsamasan/srw-ogmd-tools
>>
>>24052091
Thanks Anon.
>>
>>24052089
https://github.com/dragoonant/srw-og-moon-dwellers-translation
This might be a different one
>>
>>24051911
No, you WILL use the spoons to maximize the number of jobs. No power tools or heavy machinery for digging allowed.
>>
>>24052162
False equivalence
>>
>>24052165
It really isn't.
>>
>>24049896
Whats this getting a remaster?
>>
>>24052306
No, it's Z2 that is getting a remaster. However, given that the Macross DYRL is now free from HG bullshit, a remaster of Alpha 3 is very much possible now. But not Alpha 1 and Gaiden since they still have the original Macross series, unless they do some real licensing workarounds.
>>
Shit there is no V and X on english steam so I cant access to all the units in 30.
>>
>>24052033
>it's crabstick tier.
I mean, your post is also crabstick tier so presumably that shouldn't be a problem for you
>>
>>24050254
There's no way to post a fully translated UX mod.
You really have to patch the entire thing from the ground up so that the battle messages show up translated.
>>
>>24052309
Alpha 1 actually uses both but Gaiden largely sticks with the DYRL character designs.
>>
>>24052309
>>24052452
Alpha 1 has a tv route and DYRL route. They really could just cut the tv units and probably even keep the routes otherwise.
>>
Want to try out that srw z translation, but which version do i even use?
>>
>>24052459
The Best version since that fixes up some stuff.
>>
>>24050575
English support on 26th and new stuff
>>
>>24052469
Neat but most people will be locked out of V and X content, hopefully someone makes a fork
>>
>>24052469
Holy shit I can play srw 30 again, the enemy AI change will make it interesting to play through again and even without V and X, there is a lot of units still so while its a bummer for no Gurren Lagann, it's still pretty big. I loved Y so much more than 30 but this can make 30 even more enjoyable as the ultimate sandbox. fuck i need to get a custom BGM folder set up going to account for all these new units
>>
>>24052498
Weird that the VX stuff requires having it on Steam while still containing the Z3/T stuff which never got a Steam release.
>>
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>>24052469
>>24052498
hopefully someone figures it out
>>
>>24052512
>>24052529
>>24052505

You can still have Gurren Lagann as well as Evangelion, Wing, Unicorn, Seed and more due to their assets existing in Tengoku-hen

I'd wager the only series you would be missing is:
V: Hathaway, Crossbone, Mightgaine, Nadesico, Shin Mazinger Zero, Yamato, Cross Ange
X: Dunbine, F91, Recognuista, Wataru, Nadia, Mazinger Z Impact

which is not a huge loss in the grand scheme of things but obviously so if you were looking forward to any of those.
>>
>>24052512
its possible thats the point.
Z3 didnt had a localization or a pc release, that only started from VTX, and well, T didnt had a steam release at all.

probably dude made this way because lol piracy and stuff. and since the dude is korean, he really did this only for him/his country.
>>
>>24052529
Next they should up the sortie limit so you can truly field an army from every series.
>>
>>24052567
he chose the updated version of those units from V and X over z3 I believe,still there's some tengoku stuff missing like Daiguard,Godmars,Tetsujin
>>
>>24052567
Why do you need to own it on steam? Couldn't you just....pirate it?
>>
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>>24052596
As the default yes! It looks like the mod will let you choose the Z3 animations.

>>24052604
I think the creator said it was to avoid lawyers coming after him
>>
>>24052604
I keep getting the same requests, so here is the final answer.

Why Steam V and X are required
The mod does not contain any data from SRW V or X.
The tool builds that content on your PC, from your own Steam installation.
This is how I avoid redistributing another game's assets.
It is the foundation of the mod, and it will not change.

PS4 and Switch owners
I know you already bought these games, and I appreciate it.
But the PC tool cannot use console data, and console ownership cannot be verified.
Console versions are not supported, now or in the future.

Region lock
Where V and X are sold on Steam is Bandai Namco's decision, not mine.
I cannot change it, and I will not help anyone get around it.
If you buy a key, buy it from an official or authorized store,
and make sure it can be activated in your region.

If you don't own V or X
The mod still installs and works.
You get every unit that doesn't need V or X data.
Units that come from V or X stay locked.
A list of what each setup includes will be posted soon.

No bypass
I will not make, share, or support any way around this check.
Please don't ask.
Cracked files or bypass methods posted in the Discord will be removed,
and the account will be banned.

Thank you for understanding.
>>
>>24052606
So you just need the game's files like I thought. I don't understand why people are being retarded and pretending you can't just pirate V and X yourself.
>>
>>24052608
kiddies don't know how to pirate lol
>>
>>24052608
no one has figured out how to add them with just game files
>>
>>24052610
Brother what the fuck are you talking about? Just drop them into the steam install directory.
>>
>>24052611
you do it
>>
>>24052606
thank you for your hard work. I have working copies of V and X working on my PC from SteamUnlocked, I hope that the mod will be able to detect them properly, looking forward to the English release
>>
>>24052611
see what i mean lol alphies and youngzooms are so absolutely cooked dude
>>
>>24052617
They have to be doing a bit, right? Like playing along with le unbypassable directory check. I don't believe anyone's actually that retarded.
>>
Anyone got a clear game save file for SRWT on switch?
Lost my backup saves
>>
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morimoribros...
>>
>>24052606
if you are the dev, you dont have to reply to this, this is just an opinion and not meant to insult or anything.

while i get you do want to play it safe with the legality for V and X, like being this closed isnt it a bit much? isnt it possible at least just to say which files from those games are used and in which folders they have to be put to generate manually? you dont need to provide the V and X files that way or explain how to pirate V and X. people can figure out the rest.

again, this is just an opinion. but yeah, not only you cant buy those games, but not many people want to risk murdering their steam account via a region change, something which also requires a monthly sub for a working VPN.
>>
>>24052649
Stop being retarded please. Just pirate them and put them in the same steam install path the mod asks for.
>>
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>>24052649
>>
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I thought the mod tool got an english option. Where is it?
>>
Anyone ever added units to Z1? For some reason if I add someone I can upgrade everything fine except their weapons, as soon as you back out it reverts only them back to 0 and eats your money.
>>
>>24052686
I'll explain later.
>>
>>24052619
Post your srw30 with v and x units then
>>
>>24052619
sadly no, its not a bit, they're actually that incapable.
honestly i like that the mod maker did that, its a great filter to segregate people who deserve what they have and the undeserving who will sneed
>>
>>24052686
>>24052712
Ok, so Z has units slots et up a bit differently to other games. It has a set space dedicated to ally units and the game will handle this just fine, but bruteforcing enemy units or neutral units just fucks everything up, ally units vanish and get pushed down by any enemy units added. It's sad, but it's best to avoid it (outside of ally units in the game). Among the units you can grab are:

-Neo's Exuss (you never get this so I don't know why an ally version exists, Neo's Windam is a neutral unit and it'snot here).
-That one Baldios dude in the golden unit
-Blue Fixer (but it doesn't have a tri attack, for some reason).
-Shurouga, which is hilariously broken at full upgrades.
-The red Gaia Gundam (can't remember if you can add both, not that you have many seed pilot options)
-Freedom for more than a few stages

Just be aware that at any point that a unit joins normally, don't deploy it, and the unit should vanish and be replaced with the proper version once it appears (all investments to the pilot and unit should disappear).
>>
>>24052664
Oh no no no no no
>>
Not going to bother with the mod. I don't even have 30 on steam, and it's not a game I liked enough to replay, adding units from previous games doesn't fix that. I'd be more excited if this was for V.
>>
>>24052749
The only way this would actually work is by letting the mod tool use an api backend to sign into your steam account to scrape all your account details (including your payments btw). I don't really want to download this shit again just to check, but if he actually turned his own mod into malware JUST because I pointed out how easy it is for pirates to circumvent, I'll laugh.
If he didn't do that, then it's just bluster I guess to protect him from gook lawyers or whatever.
>>
>>24052753
considering software that does that is illegal to distribute in korea, it's unlikely it actually does that
>>
>>24052749
Yeah, not touching that shit. Not letting a random mod maker on a power trip steal my credit card.
>>
>>24052754
Yeah. I already have the last version of this mod, but I don't believe he actually turned it into malware. AT BEST he made it light spyware that reads your steam app manifest. But then all you need to do to trick it is edit your app manifest to include the App ID's it's looking for and this is thus a pointless change.
>>
>>24052749
>>24052753
>>24052755
>>24052758
even if its just reading your app manifest its a direct violation of Steam's TOS and is therefore illegal under south korean law also pertinent to their copyright act
if it actually scrapes your steam sesh or tries to scrape your actual account details it's outright illegal and he could go to prison for that. so.
>>
>>24052749
Damn, so much for ever trying this out I guess.
>>
IT'S BEEN A WHOLE MINUTE WHY THE HELL CAN'T I DELETE MY POST
>>
Hello. Please use only verified installations.
I do not support any bypass methods or cracks.
Thank you for understanding.
>>
>>24052770
Ywnbaw
>>
If people really don't want to verify steam installation there is another upcoming mod that's don't need it.
Most likely that's it would be a switch mod though
>>
>>24052786
Care to share link/video with the class, Mr.Ambiguous?
>>
>>24052786
Again, just modify your appmanifest to trick it or use ver 1.25 or 1.26 of the mod instead. It probably wouldn't be difficult to decompile the mod and just strip out the check too.
>>
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>>24052777
Hm. Nyough.
>>
>>24052788
https://www.bilibili.com/video/BV1jeJR6TEdX?p=1
They had been showing PV on bilibili man
>>
>>24052794
>https://www.bilibili.com/video/BV1jeJR6TEdX?p=1
that has to be a MV or a スパロボ風(SRW Fan animation)
the MX/OG engine is different from the Z/VTX engine.

i refuse to believe it is actually possible to port the MX and OGs animations to another engine!
>>
>>24052803
It shouldn't be difficult to port OGs content if the animation assets are extracted and converted.
>>
>>24052803
With enough money spend it isn't impossible to port OG units,just more tedious than working with srw units
>>
>>24052829
money? i guess these mods were made via AI or something?
>>
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also please help me test this srw y battle animation viewer
https://gofile.io/d/tLD0xqwZ
>>
>>24052846
Yeah
>>
>>24052855
to say this whole AI shit is going way too fast would be an understatement.

it was believed impossible to even rip sprites from the games back then, using generic tools and limited results. it didnt helped that games like A2, A3 and the Zs used file encryption.

and now AI can decrypt and parse not only the sprites but also the animation formats for different engines (the Alpha/Z and the MX/OGs engines are completely different, using different file formats)? like, what?
>>
>>24052877
Only true if you're retarded
>>
>>24052847
It's a pity they never kept that sort of thing outside of like, the debug menu in J and as an option in OG Gaiden, battle viewers are a fun idea.
>>
>>24052803
Feels weirder to see the OGs animations without the backgrounds they summon than it is to see them next to 30 sprites.
>>
Why would you mod units into fucking 30 instead of just playing the original games
>>
>>24052921
Last terada directed game plus last srw engine before the switch of unity,it isn't that's hard to understand
>>
>>24052921
Sloppiest srw gets slop treatment
>>
>>24052921
Text and "battle scripts" edits were proven to be possible already. It's possible by adding new units someone could eventually make an actual "campaign editor" and turn 30 into some sort of SRW maker
Or maybe it's just because it's on PC. Maybe V and X are much simplier ports with less features so 30 became the default one
>>
>>24052931
seriously, they should make a SRW maker already.

>Z3.1 & .2
>V,T,X
>30
>Y
>POSSIBLY Z2.1R

We are talking 7 full games (possibly 8) worth of units, stages and assets worth dozens of different series sharing the same overall art style. an SRW maker that lets you make your own mini SRW games with that content would be an excellent idea.
>>
I'd love to see Yatterman in SRW.
>>
>>24052935
>letting consumers make their own products
unacceptable
how can you consume our yearly product and get excited for the next yearly product if you keep yourself happy?
*thump*
i WILL NOT allow it
>>
>>24052921
I wanted Cross Ange in 30 but that never happened until now.
>>
>>24052941
Wannabe pseud
>>
>>24052921
Maybe because they like those units and want to keep using them? Also, not everyone waa happy with 30 Zeta or Nu, or not getting Sazabi, Nightingale or Hi-Nu (for free).
>>
>>24052877
>it was believed impossible to even rip sprites from the games back then,
I tried extracting Alpha's script once myself by hand just to see if I could figure it out and all I ended up finding was the sprites and fonts. And I'm a retard.
>>
>>
>>24053047
Begone skeleton!
>>
>>24052794
Probaly chinese baidu links only
>>
>>24053047
Good god.
>>
>>24052921
This, i couldnt force myself to replay 30 for the dlc i paid and never used because i thought id do it on a replay, let alone for this slop
>>
>>
>>24053047
Tales from the Crypt, featuring Judau Ashta
>>
https://x.com/srw_dd_pr/status/2112468882309202372
>>
>>24053047
Yoko Ono with a fan
>>
>>24052921
Can't we port them to Z3 instead so I can pretend we that got Hi-Nu, MazinZERO, Tetsuya, ZZ, etc?
>>
>>24052935
As theoretically cool as this sounds, I can't see 99% of people doing more than a singular stage, especially if you need to write scenarios before and after the actual stage
>>
>>24053185
Whaddaya mean? SRW E, CF, etc all those fan projects totally came to fruition!
>>
I hope the Z2 remake gives us more cute Margy scenes, especially her flirting with Crowe. Though I doubt it will be enough to slow down sniperfujos...
>>
>>24052748
Thank you for the write-up anon, it was Freedom I was messing around with. Unfortunately it doesn't seem like it just adds it to your roster the way these codes normally do, so it's not much use. Especially if you ultimately lose everything anyway. As long as the code is active the weapons can't be upgraded (though the stats can for some reason). You're able to upgrade it as long as the code is off but then it removes it again at its earliest luxury and it's all gone. Seems like the code just calls the original instance of the unit as a separate thing each time, it's not like adding Flynn from Tales of Vesperia or something to your party, where he's still being tracked offscreen as a single object and everything is maintained.
>>
>>24053303
You should try the save editor, I never had issues adding units with it since only has ally units.
>>
>>24053299
sorry anon but Crowe belongs to his husband and no one else
even death doesn't separate them
>>
>>24053305
I had been using the Japanese gameshark codes, but that sounds like it'll go a lot better. Will do, thanks again.
>>
>>24053185
>especially if you need to write scenarios before and after the actual stage
You give me the tools to just have the characters I want to use, I will totally write a fanfic for 50+ stages.
>>
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>>24053299
>Cuckgueritte
>>
are these dumbasses as likeable in their show as they are in game
>>
>>24053363
They are more likeable in the show even. They are kinda pricks to Izuru in the game, well more than usual.
>>
>>24053365
And then you have Y where they are outright dicks to Izuru
>>
>>24053365
>>24053366
Izuru deserves it.
>>
>>24053366
It a real contrast to the show where the cast is all nice overall
>>24053369
Don't be mean, the kid just wanna be a hero
>>
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>>24053365
>>
>>24053365
Cause in SRW they have to share the SoL time between missions with everyone else so you just get the battles which is where most of the bitching is aimed at Izuru
>>
>This MJP discourse again
No, Team Rabbits do not universally hate Izuru.
No, Izuru is not some perfectly nice guy who does everything perfectly.
Yes, the others do get moments where they get shat on too.
>>
>>24053363
Tamaki's Tamakis.
>>
>>24053378
Nobody is saying that they hate izuru or anything, but the way it's presented in 30 and Y lacks nuance where it's supposed to be played in a more comedic fashion so the dialogue comes out rather mean-spirited
>>
>>24053389
I have not seen a single mean spirited line from the bunnies
>>
>>24053389
More often than not its just exasperation at his hero gimmick or just memeing on his art. I recall that Asagi's stomach problems and Kei's overly sweet food are brought up as well in SRW.
>>
>>24053363
Them interjecting comments into each other's battles is the coolest thing SRW could've done with them to make it feel like the show. Didn't expect it at all.
>>
>>24053418
Yeah, that's a cool thing that should be done more often. I think one of the only other ones that uses that is what, Misato commenting on some Shinji battle lines?
>>
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>>24053389
Clearly they just need to be in a game that has the genuine article of a hot blooded red hero and his team of similarly color coded allies
>>
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how about Demonbane in 30?
>>
>>24053433
I'd glad Demonbane got into a game that still kind of followed the SD style SRW used to go for, seeing them attempt to do that with a design as detailed as it is was fun.
>>
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>>24053433
i was ready to suspend my disbelief at that guy porting from OGs to 30, but the 3DS too?

whats next? trying to 'port' from W, K and L (the NDS ones)? this has to be video editing. it has to!
>>
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>>24053459
>>
>>24053452
>this has to be video editing. it has to!
It's not. The video output is different, but the underlying engine processing the graphics part and the battle choreography has essentially not changed since Alpha 2. Bamco didn't change the engine's internals until SRW Y. That's one of the reasons its development took longer.

And yes- you read that right. SRW Alpha 2.
Everything back to and including Alpha 2 is essentially portable. It will look like absolute shit due to the resolution differences and will need massive love and care by upscaling tech to look reasonable - but on principle, the data should be portable.

Scary (and awesome!) idea, right?
>>
>>24053429
Unfortunately, Sentai ain't happening. Maybe Red Ranger will Togo and Izuru would definitely get along.
>>
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Happy 64th birthday, Miki Ito.
>>
>>24053464
i have to call doubt on that.

demonbane was featured in SRW UX a game made by an external developer, the same one now working on DD. it wasnt made by bamcos teams

i can believe you on the alpha thing, but im 100% certain that Bx and Ux are an even more different engine than the Alpha/Z/VTX30, and the MX/OGs one.
>>
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Hagbros!
>>
>>24053497
Retard.
>>
>>24053497
>SRW UX a game made by an external developer, the same one now working on DD.
AI worked on UX and all of the Nintendo portable titles and 64, and since March 2025 no longer exists. DD was initially developed by Drecom, then since 2021 it's being handled by B.B. Studio, now Bandai Namco Forge Digitals.
>>
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For the love of god, wont someone already upload prepatched 2nd and md
>>
>>24053507
He's not being a retard, the entire Nintendo handheld line-up runs on a different engine.
All the GBA games, DS and 3DS games are their own thing. Of course the same generation games share the same dev enviroment but you cant apply knowledge from the ds to the 3ds or 3ds to gba.
>>
>>24053511
No. I'm going to bully Guy more instead.
>>
>>24053514
Based.
>>
>>24053366
Izuru should just ditch the Rabbits and join the Gauma Squad, they won't steer him wrong and their combined attack does more damage than Rabbits Formation.
>>
>>24053363
yes they're better in the show; I love them.
>>
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>>24053363
ye
>>
Man the SRW UX Route splits are so brutal, they really made it so that you want to replay the game multiple times huh
>>
>>24053563
Just like Luminous Arc 3, the main writer's previous game
>>
>>24053565
I don't know if I have the very best taste in media but man I love every series featured in UX and its really annoying that I have to choose between missing Linebarrel's introduction in the story or 00's movie debut in the entire series.
Demonbane's, Fafner and Feiyen's focused chapters all being on a route split darn bro
>>
>>24053556
Glad to see I hit such an accurate nerve for you that you had to cry about it to the jannies. Once again:
>No, it's not hoodoo magic to rip sprite and texture animation assets and convert them into a different animation format. What would actually be impressive is something like F, which seperates its CLUT and TIM's into different archives and assembles it all in real time. Though winkyslop didn't really have much in the way of animations anyway.
>>
Finally we're back.
>>
Judau is so handsome in Alpha 3, why is he so chopped in V and X
>>
>>24053686
Forward facing position often isn't that good looking.
>>
>>24053460
Why does she look so disappointed?
>>
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3.52 MB JPG
>>
That is a lot of HP in hard mode. Should I play Endless Frontier next?
>>
>>24053810
Yeah play EF, it's a good juggling and jiggling simulator
>>
Any alternatives to Akurasu aside from gamefaqs? It's down for me.
>>
>>24053954
It's not down for me, what do you need?
>>
>>24053960
I tried using a VPN and it works now. I guess my location was just blocked.
>>
>>24052309
Alpha 1's already screwed by Giant Robo
>>
>>24053980
Giant Robo was present in official series polls done after V, so whatever issues it had are clear enough now.

https://desuarchive.org/m/thread/14335939/#14337170
>>
>>24053686
they enlarged his eyes too much, he's looking even younger than his actual age, like prepubescent or something. Although he looks fine in battle cut ins
>>
>>24053568
UX has that classic chuuni VN feel going for it, think stuff like Dies Irae.
>>
>>24054010
Or, you know, Demonbane.
>>
>>24054011
Demonbane is already there so I didn't really think to mention it.
>>
Flowers
>>
>>24053686
Judau should be shirtless in all his dialogue cuts, that's the only way to do justice to him
>>
>>24054033
So either the mainline engine can't do the camera movements and angles the OGs one can or the porting wasn't the best.
>>
>>24054062
OG series started using 3d terrains even if basically all graphics are 2d assets. Mainline kept everything 2d. Any camera spin and such is an illusion. So, yeah, straight ports of OG animation to mainline would lose the camera movement since there's no real camera in mainline aside from zoom in/zoom out.
>>
>>24054062
>>
>>
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More Hayamin!
>>
>>24054103
HINAAAAAA
>>
Man they really go all in on powerscaling Godzilla in Y huh.
Also the music dlc says it's the Godzilla theme singular point but like...it isn't? Pretty sure the singular point theme had chanting in it and that's just the classic godzilla theme.
>>
Playing Alpha 3 for the first time, only 10 missions in and I'm blown away in so many ways, I don't even know where to begin with articulating my thoughts and feelings on it - was this game considered the peak of the franchise and if not, what game(s) are? I quite enjoyed VXT30Y and thought Y was a big step up from 30 but A3 blows even that out of the water by leagues, what an experience so far.. just wow. (doing Cobray first)
>>
>>24054164
Alpha 3 is probably the most ambitious a SRW game ever got, hearing Gong these days still gives me chills.
>>
>>24054164
it consistently ranks 2nd in polls only falling behind Alpha 1
>>
>>24054164
It's very beloved by fake fans and people who only watch MADs at least
>>
>>24054166
Yeah, this is like the only game where I just love booting it up and sitting at the main menu screen for like a minute and soaking the music up before continuing play
>>
>>24053563
Speaking of UX, why isn't there an AI slop patch for it or BX yet?
>>
>>
>>24054194
Banshee or Phenex?
>>
>>24054010
it sure does, the mc's lines against kali yuga is super memorable for me because of that
>>
>>24054171
Why are you outing yourself, Duel?
>>
>>24054164
I’d say it’s between Alpha 3 and Z1 for peak of the series.
>>
>>24054216
or every OG going TSUDOE, HAJIMARI NO MOTO NI every time they show up
hell the game even starts with it as a tagline
>>
>>24054222
not your boogeyman
I beat Alpha 3 4 times already.
>>
>>24054170
>only falling behind Alpha 1
I get why
but man do I wish it was better at the actual game parts
>>
>>24050959
So, how's the translation?
>>
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>>24054216
https://www.nicovideo.jp/watch/sm20619139
TAMASHI NO SAKEBI DAAAAA!!
>>
>>24054329
It's OK. Obviously done by an LLM.
>>
>>24054086
it is downright stupefying, if not TERRIFYING how ever since AI took over programming like that, all these mods and translations are coming out like that.

and just to clarify, porting from OGs/OGgaiden to OG2/MDs is more feasible that what the vibecoders have been doing with 30. i can even believe they could port from MX since it is the same engine.
>>
>>24054334
I liked watching the kid grow, he goes from wet noodle to WE WILL ETCH OUR WILL INTO THE VERY FABRIC OF THE UNIVERSE over the course of the game and it's great.
>>
>>24054336
What would people want from ps2 ogs to ps3 ogmd?
Excellences and Shuras,alright I give you that,Ouka and Wodan too.
>>
Please stop telling me to go suck off a shotgun. It hurts me deeply to be told over and over again that I'm not wanted here when I have literally nowhere else to go.
>>
>>24054341
The Hucks maybe? The Rivale? The Gespenst Type-S
>>
>>24054336
>>24054342
Both of you need to have a make-out session with a shotgun ASAP
>>
>>24054341
Mironga and Valsion Custom
>>
>>24050959
>AI patch
No. Most of the internet will still gladly wait for a human translation. See Alpha 3.
>>
>>24054342
How old are you?
>>
>>24054361
Yeah, I'll play that after I'm done with Alpha.
>>
AI superiority. Soon I'll never have to interact with another inferior flesh creature ever again
>>
>>24054342
If you get repeatedly told you are not wanted here it's because you are not wanted here, fuck off.
>>
>>24054373
There's a way you can do that right now! Give it a try, you might be a happier person if you do.
>>
majingaaa ZEDDDDDDD,
majingaaa ZEDDDDDDDD
>>
>>24054342
go suck off a shotgun
>>
>>24054383
I can basically hear the 70s themes for Mazinger Z and Getter play in my head on repeat, they're very catchy.
>>
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>>24054190
I have a UX and BX patch.
For UX I'm testing it and cleaning up a whole lot of weird translations so that it reads properly (I'm checking stuff from the japanese script itself, its still taking its time too I'm a shameful N3), fixing certain quirks manually and fixing proper terminolgies, I tested the game so far until chapter 16, no weird issues. I had to manually remove the japanese katanaka and kanji from the name select thing so that western letters could show up properly and not mashed 30% of the time, so writing a name in the intro segment is janky but works plenty, its just trial and error. There's no way edit the battle dialogues without modifying the game from the ground up, aka pre-patching it fully.
I made a BX patch using this too of course, https://forums.somethingawful.com/showthread.php?threadid=4086677 but I haven't tested it at all, I'm fully focused on ironing out UX.
>>
Remember: if the post has a question mark in it, it's Duel.
>>
?
>>
Guys do you prefer the Alpha or the Z trilogy?
>>
>>24054397
Neither, multi-part SRWs blow
>>
>>24054413
hyper truthnium buster cannon
>>
>>
>>
>>24054465
Kojiposter pictured devastated by this news about Az-chan.
>>
>>24054397
Alpha clears easily. Z has only the first entry going for it
>>
>>24054397
Z trilogy
>Z
>Z2 Hakai-hen
>Z2 Saisei-hen
>>
>>24054397
Alpha because it didn't shit itself in the finale
>>
>>24054465
good human translation
>>
>>24054397
Alpha wins only because of Alpha Gaiden
>>
>>24054515
I think I'll give Alpha Gaiden another go as well to see how I feel about it now, I never did finish it since I fucked up some G-Bit check and I ragequit my playthrough.
>>
>>24054518
if I have to guess you fucked up the "I'm gonna sell the gundam" stage where Garrod has to kill like 6 enemies and trigger some dialogue.
It's the one I always have to double check.
>>
>>24054413
Nah the first entry in multi parts always rules.
I love low powered SRW, makes it feel real good when the good units start coming in.
I mean, it doesn't have to be a multipart to have a good early game but it does make it more likely.
>>
>>24054531
Nah, you're a gay-ass retarded faggot
>>
>>24054135
I haven't watched SP but I figured those two Godzilla tracks were just parts of a single track from that show.
>>
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F and F Final ai translation patch released with Ng+ patch
And no you can't reuse your own old save
https://github.com/chivien99999/Super-Robot-Wars-F-and-F-Final-translation-Project
>>
>put every single side mission using gundam pilots post Hi Nu dlc so you have to redo their pilots every time
Brilliant play SRW Y, very good.
>>
>>24054609
SRW is a Gundam franchise, unfortunately
>>
>>24054618
He meant the game keeps scrambling the pilots back into their default units
>>
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I think this is how you're meant to play it?
>>
>>24054535
NTA, but no, you're the faggot. You literally only ever get S1 Geass and 00 in the first half of two-parters. Exia is a much cooler unit than 00 is, ditto for Dynames and Cherudium. Virtue and Seravee are a wash, and Arios actually does things. Harute is a non-factor.

Wing got the same shit between TV and EW versions. Only in 2 parters.
>>
>>24054656
Nah, you're a gay-ass retarded faggot
>>
Why is every single new Nirvash uglier then the very first one.
Somebody has gotta make them stop making Eureka Seven spinoffs.
>>
>final? Ultraman DLC stage
>have to kill all 9 initial enemies by themselves
>I haven't been using them at all because they suck and are ugly
>I'm on SE+
I don't think there's any combinations of parts that make this doable.
Maybe if I give Seven every single fucking accuracy and mobility upgrade and THEN slap even more parts to boost that but that's a lot of fucking resources.
>>
>>24054662
There's nothing wrong with Spec V or Ao's Nirvash
>>
https://www.youtube.com/watch?v=I4poMIhdLPc
>>
>>24054702
Spec V would be okay if it didn't evolve out of a cool unique surfing robot. The Ao one is in shitty colors and also in a bad show which loses you points.
You simply can't beat the spec 1.
>>
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>>24054718
I liked neo nirvash better, it's straight out of armored core
>>
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