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/k/ - Weapons


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what would a rifle using the same principle look likke?
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>>65606431
cancelled by someone not smoking crack
>>
>>65606431
I don't know if this is gonna work boss
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>>65606497
Keltec, I beseech thee...
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>>65606431
What is the advantage of fig.2?
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>>65607055
multiple shots out of the same barrel
https://www.youtube.com/watch?v=d8hlj4EbdsE
i was going to say something like how have you never heard of metalstorm? then i realized that was 20 years ago and you werent born. now i feel old.
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>>65607055
Booster charges a la the V3 cannon.
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I'd scale it up just to say "fire the lipstick cannon!"
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>>65606431
So this is where Wargaming get the idea from.
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>>65607082
>metalstorm
any day now...
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File: AMR-B05.png (1.23 MB, 1920x815)
1.23 MB PNG
>>65606431
The Prawns of District 9 really loved the multi-charge principle
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>>65607082
>multiple shots out of the same barrel
Anon are you positive that's what it is.
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File: longshot.gif (1.26 MB, 320x240)
1.26 MB GIF
>>65606431
>>
>>65606431
Honestly wouldn't be a bad idea for some retarded over the top anime AT rifle. Completely unworkable irl though
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>>65607082
>multiple shots
Are you perhaps retarded? Do you know what the figure is illustrating?
>>
Lyman-Haskell multi-chamber gun (specifically from James Richard Haskell's 1892 US patent iteration, US Patent No. 484,007).
1. An initial powder charge fires behind the projectile at the breech to start it moving down the barrel.
2. As the projectile passes each side pocket (C), the hot gases ignite the auxiliary gunpowder charges sequentially.
3. This provides a continuous series of fresh pressure boosts directly behind the moving projectile.

So a super heavy single shot gun that takes a long time to reload...
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>>65608411
Nazis used it for the supergun they never finished.

Could be an interesting video game gun with you loading multiple charges in the top to increase power.
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>>65608745
Well the main idea was to get absolutely nutty range so reload time isn't an issue
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>>65607055
as the projectile is accelerated down the barrel, the pressure behind it decreases because the gas created by the propellant has to fill more and more volume. with the booster charges you add more propellant in order to maintain a high pressure thus maximizing acceleration of the projectile and with it muzzle velocity and range.
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>>65608405
I don't remember this episode of Mellowlink
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Using a rifled barrel is likely to increase the risk of accidents and lead to significant barrel wear.
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>>65608745
>takes a long time to reload...
Posters who end their posts with ellipses are sub human.
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>>65607082
Whenever I think of metal storm I think of a g mod gun that shoots a wall of bullets with each shot.
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>>65608816
I know, and honestly the nazi super science background makes it all the more disappointing some gunota guy at the animu factory hasn't made some retarded giant rifle based on it.
That shit's like candy for japs
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>>65609263
Wouldn't you be able to get a pretty similar result by using a propellant mix with varying burn speeds via grain size and propellant geometry to get a reasonably flat pressure profile and keep the pressure at close to maximum for the entire time the projectile is in the barrel?
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>>65606431
huge and too heavy to carry. There are some retards in california trying to use this as a space launcher.
https://youtu.be/-a1QP9rsm6g
https://youtu.be/tbj0yfNz4_I
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wasn't this how project babylon was supposed to work?
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>>65608816
>Could be an interesting video game gun with you loading multiple charges in the top to increase power.

it'd be a ballistic version of the laser musket in FO4. load it, then keep loading additional charges along the barrel to increase damage. cool idea desu
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>>65610333
Just keep scaling it down until it isn't too heavy.
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>>65606431
Awesome
Check
>>65611111
>>
>>65606431

I always thought this concept could be interesting for lethal level air rifles. Two tanks, one for the initial push of the projectile, then another further down the barrel for the final push
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