How are the renders in this game supposed to be professional if they look so flat? Besides, where are her nipples supposed to be? Anyway, I've always thought this style of shading was awful, but it's the only thing I can get when I blend colors, and yet I hate it. Is there any way to improve these kinds of shadows and colors?
Bro really didn't post a "where are her organs" type beat ah hell nah
>>8067075
>>8067075I don't know what the hell you're talking about. If you're referring to the nipple joke?
>>8067069All gacha designs are trash.
Gacha designs are weirdly sexless. It’s got big tits, but it’s so stiff and plastic feeling my brain barely recognizes that it’s supposed to be a woman.
>>8067069They're all the same shit
they hate the chinese
>>8067183Is korean this shit
I like the Nikke designs. Especially the old taticool stuff. The newer stuff feels a bit too anime. They swapped all the combat webbing, kneepads and ammo pouches out for fantasy RPG final fantasy sculpted mecha suit shit. It's still cool I guess but not as much. I've been a fan of very busy military aesthetics since the 90s era comics where everyone had bandoliers and pouches and extra stuff. Same reason I like the mgsv concept work so much. Something about the meticulously planned out detail that disappears into the overall shape language is just really aesthetically satisfying. >>8067069>I've always thought this style of shading was awful, but it's the only thing I can get when I blend colors,Post work and let's see
>>8067069Bro just wanna see nipples :skull: :skull:
>>8067233splanet you have shit taste
>>8067069If your shading looks like op pic it's because you're overblending. Shadows are far closer to cel shading than they are a smooth gradient, even with form shadows. You get a little bit of darkness toward the edges, then a sharp drop across the terminator.Example is off the cuff, so it's a little fucked up, but bear with me.
>>8067243N-no
>>8067069>>8067148my theory about gachaslop being so maximalist is that it's far easier to copyright a highly complex design with unique elements than a simple one, and it's also an art style that AI is very good at mimicking on a surface level, since gook/chink/jap studios are very much into AI. the untrained human eye gets lost in maximalist design so it's easier to hide artifacts that way.
>>8069597>and it's also an art style that AI is very good at mimicking on a surface levelWhat does "surface level" mean in this context? There will be drift from the original source. What you mean is AI is good at the conception stage, not what happens after.
>>8069606At least....for now anyway. Next year? It'll make 2026 look like a baby in diapers.
>>8069607go back to warosu