[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
4chan
/3/ - 3DCG

Name
Options
Comment
Options


Gimmicks


PEE text
My Bans
Verification
File

    08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
    05/04/17New trial board added: /bant/ - International/Random
    10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
    [Hide] [Show All]




    File: 1790750119868.mp4 (548 KB, 1280x720)
    548 KB
    548 KB MP4
    Anyone here tried using DFF for animations?
    There was a talk yesterday about this technique, though it seems everyone is doing it slightly differently.
    https://www.youtube.com/watch?v=WvJKzSva5Xc

    In the video he describes using raycasts to partially hide the geometry based on a curve. Pic uses a greasepencil object to do the same thing.
    >>
    >>1033085
    >it seems everyone is doing it slightly differently
    The version in your pic is based on Urena's method which is shader-based to make the hole without actually cutting the geometry, to avoid using booleans. It kinda depends on whether you need perf or actual geometry (and other geonode methods aim to make the cut without needing booleans, Urena did another one based on subdivision and culling, apparently there's something similar in your video).

    It's a really nifty trick, but also quite situational, you can do most of what it does with just the "sonic mouth" setup (mouth shrinkwrapped to an invisible mouthless jaw) and appropriate topology so you've really gotta have a use case for the crazy cartoon mouth to justify using such an unconventional setup.
    >>
    >>1033099
    Is your webm the same technique as what op is showing? Could you go into greater detail on sonic technique?
    >>
    >>1033113
    The sonic technique is explained there:
    https://blenderartists.org/t/universal-sonic-mouth-blender-rigging-tutorial/1444352

    The one from the webm, by Urena, is the inspiration for the smirk addon and analyzed there:
    https://www.youtube.com/watch?v=RLNl8FHurM0
    >>
    this is for porn right
    >>
    >>1033126
    No, porn mouth rigs are laser targeted for wrapping around something, not crazy looney tunes expressions
    >>
    >>1033125
    Thank you
    >>
    >>1033126
    is eyeballtank involved?
    BTC
    bc1qtm4rep7kyp2p28hlkfktpnd0j7uew47vnt2mev
    LTC
    ltc1q9xlaysse0mpfwf025esd69kt9zu3md22gh23du
    ETH
    0x6abA18D203520c8F90ca63eE7426a7bC345D98e6
    SOL
    E5ekoiauCR8yiNp451dmuPzhUxo84P5x3m9WJBK5kxZe
    XRP
    r3jYXNdMk2Vz5hXhKCKE9re8uz93JQFG1r
    DOGE
    DSBq5jRWkiwmEh1G7zBwmQDgRkvRr61fmb
    XMR
    85CTwq5wGjWZw5GgzgwZPrHyZxpLXMK5oZSSSk5j4x9w1bpqzisaWAUZYaAPfh6rP2MZJcaFqF1XmEzkw6YCqJSS2Txu6Z8




    Delete Post: [File Only] Style:
    [Disable Mobile View / Use Desktop Site]

    [Enable Mobile View / Use Mobile Site]

    All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.