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    File: addon.png (406 KB, 887x996)
    406 KB PNG
    >you need addons for blender to be functional as 3ds max meme is real
    that'll be 10 dollars :)
    >>
    >>1029682
    lol. I only use Blender for polymodeling as that's the only region where it doesn't suck and has a head over 3ds max. Everything else that's technical is done in autodesk software, either max or maya.

    I hate that snoy programmer UI especially the addon list going down vertically and you have to tilt your head to read them.
    >>
    >>1029682
    Skill issue. Watch worthikids' making of videos. He weight painted exactly one low poly body in the 2.x days and has been reusing it ever since, no add-on needed
    >>
    >>1029682
    >idiots don't understand weight painting
    >download addon that "improves" weight painting
    >still don't understand weight painting and now you're out 10 dollars
    auto rig pro would've been a more intelligent addon purchase and even that isn't a perfect solution. Just go learn rigging it's not hard and takes a little experimentation but there's 100+ different ways of doing the same thing in Blender and almost none of them require an addon to achieve
    >>
    >>1029700
    >100+ different ways
    and that's why it's retarded software
    >>
    >>1029709
    Thate's how it is with all software, simpleton-kun
    >>
    >>1029710
    Nope.
    >>
    >>1029710
    different methods can be used in different use cases
    >>
    >>1029682
    you don't understand open source software
    >you need all these plugins for your browser to be useful
    uh, actually they just improve a thing that already works
    3dsmax doesn't get cool plugins like super cum simulator because it's closed source, and if it does then your argument falls apart
    because i like plugins
    >that'll be 10 dollars
    plugins are free for me, it's open source
    >I'm angry
    I don't even feel motivated to draw you as a wojak
    >>
    >>1029684
    >a head over 3ds max
    Wrong. While Blender is fun to use, if you've spent 15 years modeling in Max, you'll want to stick to just modeling in Max.
    >>
    >>1029682
    I used to be a max user (when I got it for free at uni) Then it stopped working, I switched to blender and never worked back. But stay with your buyers remorse
    >>
    File: QZRm8w.png (190 KB, 960x360)
    190 KB PNG
    Are there alternatives for this old add on? 2d mappers like me are having a hard time learning about topology and prefer the tiled way of making maps with tilesets.
    >>
    >>1030450
    Incorrect. I did exactly that and every single day I wanted to ditch Max because each new version would introduce 5 million fucked up things that will never, ever get patched or solved until they force you to pay/pirate the next version.
    I have so many horror stories, I will never go back to that dogshit program, especially when I can get actually useful addons like Gizmo Pro and not deal with barely functional script gobbledygook in Max.
    >>
    >>1029682
    >paying for GPL licensed addons
    its over for you
    >>
    >>1030466
    why not just use crocotile
    >>
    >>1029682
    Oh no, my modular system is modular! Oh the calamity!.

    Most of the good addons are free.
    Everything else can be pirated or vibe coded.
    >>
    >>1030466
    https://anvilleveldesign.com/ pretty good level design add on for blender

    https://www.youtube.com/watch?v=lVLgxk4NhJ4 watch this video to see if that's something you are looking for
    >>
    >>1029682
    took blender decades to become better than 3dsmax 1.0 and it still doesn't support basic features like non destructive primitives. meme software
    >>
    >>1030464
    >stay with your buyers remorse
    This is what it always comes down to. Frankly I pity them. So sad.
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