[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
4chan
/3/ - 3DCG

Name
Options
Comment
Options


Gimmicks


PEE text
My Bans
Verification
File

    08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
    05/04/17New trial board added: /bant/ - International/Random
    10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
    [Hide] [Show All]


    Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!




    File: unnamed.jpg (33 KB, 637x358)
    33 KB JPG
    >Have to sift through millions of irrelevant AI voice generated pajeet tutorials on the most simple workflow need in Blender
    >Finally find something good
    >Follow procedural texture node tutorial
    >Get every value and node exactly as it's shown in the video
    >Finally get to plug it all into the material output node
    >Instead of looking like the tutorial, the model turns completely black
    >Trying to learn procedural texturing has now been derailed and I have to waste an entire afternoon troubleshooting because this software was made by the antichrist
    Open source was a mistake and Blender trannies should be lynched.
    >>
    filtered
    >>
    >>1029683
    wanting software to work is not a big ask
    >>
    >>1029686
    If it works fine for the tutorials and not for you it's your fault, not the software's
    >>
    >>1029686
    >use different version of program
    >complain that things turn out differently compared to the tutorial
    why don't you get a job if you like work so much
    >>
    >>1029683
    >>1029690
    >>1029701
    >Blender trannies are THIS delusional
    absolutely baffling
    >>
    >>1029681
    >not using dedicated 3D materials software for the task, nor using a workflow for make 3D materials

    you failed from the beginning
    >>
    Can you make nice textures in Blender? It seems pretty limited. Using multiple vertex colours is a fun solution but i don't know how you'd get to 20% of what people do in substance designer. Really what i'm saying is, i should probably buy a sub to substance designer
    >>
    >>1029713
    >Adobe
    >>
    >>1029713
    You can. I just use a pirated copy of substance because it's easier and gives better results. That's not to say it's impossible though. Like most things it comes down to being a skill issue.
    You watch a professional artist color something in using kids crayons or the kind of markers that are $2 for 3000. It looks professionally done because they have the skill to do it. Other people who lack the skill to do it complain it's only because they don't have a full set of Copics.
    A useless cunt blames his tools etc.
    >>
    >>1029723
    >A useless cunt blames his tools etc.
    such a tired and worthless saying
    >>
    >>1029681
    Stop watching indian videos
    Buy a fucking book
    >>
    Blender is the true redeemer, the fiery crucible in which all true heroes are forged. You think you can learn this from a video? The only thing you'll learn is the existence of European accents you didn't know were possible. You either make the doughnut or you get baked like a doughnut.
    >>
    >>1029723
    A useless cunt blames his tools because a professional would never use total fucking garbage
    t. Freshly fucked up two months of sculpting work because I was too cheap to use good clay
    >>
    File: thats-fucked-up.jpg (632 KB, 1920x1017)
    632 KB JPG
    Inspired by this thread i tried making a texture in Blender, it's not entirely procedural i used a graphic for the top pattern. I feel like you need more tools to do it well, selecting concavity / convexity for example. Its fun with geometry nodes because the control is real direct but i think Substance is probably going to be better. I want to look up how to make it better now, some people make real nice textures.
    >>
    >2026
    >wanting software to work properly
    thanks for the laugh OP
    >>
    File: images.jpg (9 KB, 342x147)
    9 KB JPG
    >18 minutes into a 20 minute procedural texture tutorial
    >OH BY THE WAY I FORGOT TO MENTION, THIS ONLY WORKS IN CYCLES NOT EEVEE
    >>
    >>1029681
    >I am too retarded to even follow a instruction video step by step made for retards.
    >It's the softwares fault.
    It's a you problem
    >>
    >>1029681
    >render in thumbnail looks nothing like the render in the actual video
    kill all these niggers, leave none escape
    >>
    >>1029681
    >the model turns completely black
    You left the Mirror modifier on.
    >>
    Instead of following tutorials, learn what the nodes do and... Idk... Use your own fucking brain?
    It's not hard
    >>
    >>1031125
    Nodes were not designed to build stuff, they were VFX with simple animations. Not whatever Blender is claiming.
    >>
    >>1029762
    what books
    BTC
    bc1qtm4rep7kyp2p28hlkfktpnd0j7uew47vnt2mev
    LTC
    ltc1q9xlaysse0mpfwf025esd69kt9zu3md22gh23du
    ETH
    0x6abA18D203520c8F90ca63eE7426a7bC345D98e6
    SOL
    E5ekoiauCR8yiNp451dmuPzhUxo84P5x3m9WJBK5kxZe
    XRP
    r3jYXNdMk2Vz5hXhKCKE9re8uz93JQFG1r
    DOGE
    DSBq5jRWkiwmEh1G7zBwmQDgRkvRr61fmb
    XMR
    85CTwq5wGjWZw5GgzgwZPrHyZxpLXMK5oZSSSk5j4x9w1bpqzisaWAUZYaAPfh6rP2MZJcaFqF1XmEzkw6YCqJSS2Txu6Z8




    Delete Post: [File Only] Style:
    [Disable Mobile View / Use Desktop Site]

    [Enable Mobile View / Use Mobile Site]

    All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.